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authorFire_Head <Fire-Head@users.noreply.github.com>2020-03-29 17:39:47 +0200
committerGitHub <noreply@github.com>2020-03-29 17:39:47 +0200
commita0b077574e95e49ad845a6c9dc1af906b17277f9 (patch)
treede9f8dbd0e3c06ffbb95b13c0637dfc3db3873c1 /src/weapons
parentstyle & cosmetic fixes (diff)
parentMerge pull request #367 from Sergeanur/wrappers_cleanup (diff)
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Diffstat (limited to 'src/weapons')
-rw-r--r--src/weapons/Explosion.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index 05087335..e99dc918 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -6,8 +6,6 @@
CExplosion(&gaExplosion)[48] = *(CExplosion(*)[48])*(uintptr*)0x64E208;
WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); }
-//WRAPPER void CExplosion::RemoveAllExplosionsInArea(CVector, float) { EAXJMP(0x55AD40); }
-//WRAPPER bool CExplosion::TestForExplosionInArea(eExplosionType, float, float, float, float, float, float) { EAXJMP(0x55AC80); }
int AudioHandle = AEHANDLE_NONE;