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-rw-r--r--src/core/CutsceneMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
index 283f34b8..39066958 100644
--- a/src/core/CutsceneMgr.cpp
+++ b/src/core/CutsceneMgr.cpp
@@ -134,8 +134,8 @@ uint32 &CCutsceneMgr::ms_cutsceneLoadStatus = *(uint32*)0x95CB40;
RpAtomic *
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
{
- float radius = RpAtomicGetBoundingSphereMacro(atomic)->radius;
- RwV3d center = RpAtomicGetBoundingSphereMacro(atomic)->center;
+ float radius = RpAtomicGetBoundingSphere(atomic)->radius;
+ RwV3d center = RpAtomicGetBoundingSphere(atomic)->center;
for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame))
RwV3dTransformPoints(&center, &center, 1, RwFrameGetMatrix(frame));
@@ -326,7 +326,7 @@ CCutsceneMgr::CreateCutsceneObject(int modelId)
pModelInfo->SetColModel(pColModel);
clump = (RpClump*)pModelInfo->GetRwObject();
- assert(RwObjectGetType(clump) == rpCLUMP);
+ assert(RwObjectGetType((RwObject*)clump) == rpCLUMP);
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
pColModel->boundingSphere.radius = radius;