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-rw-r--r--src/core/re3.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 883caec5..df394056 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -27,6 +27,7 @@
#include "Radar.h"
#include "debugmenu.h"
#include "Frontend.h"
+#include "Text.h"
#ifndef _WIN32
#include "assert.h"
@@ -66,6 +67,100 @@ mysrand(unsigned int seed)
myrand_seed = seed;
}
+#ifdef CUSTOM_FRONTEND_OPTIONS
+#include "frontendoption.h"
+#include "platform.h"
+
+void ReloadFrontendOptions(void)
+{
+ RemoveCustomFrontendOptions();
+ CustomFrontendOptionsPopulate();
+}
+
+#ifdef MORE_LANGUAGES
+void LangPolSelect(int8 action)
+{
+ if (action == FEOPTION_ACTION_SELECT) {
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_POLISH;
+ FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
+ FrontEndMenuManager.InitialiseChangedLanguageSettings();
+ FrontEndMenuManager.SaveSettings();
+ }
+}
+
+void LangRusSelect(int8 action)
+{
+ if (action == FEOPTION_ACTION_SELECT) {
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_RUSSIAN;
+ FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
+ FrontEndMenuManager.InitialiseChangedLanguageSettings();
+ FrontEndMenuManager.SaveSettings();
+ }
+}
+
+void LangJapSelect(int8 action)
+{
+ if (action == FEOPTION_ACTION_SELECT) {
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_JAPANESE;
+ FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
+ FrontEndMenuManager.InitialiseChangedLanguageSettings();
+ FrontEndMenuManager.SaveSettings();
+ }
+}
+#endif
+
+#ifdef IMPROVED_VIDEOMODE
+void ScreenModeChange(int8 displayedValue)
+{
+ if (displayedValue != FrontEndMenuManager.m_nPrefsWindowed) {
+ FrontEndMenuManager.m_nPrefsWindowed = displayedValue;
+ _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution
+ FrontEndMenuManager.SetHelperText(0);
+ FrontEndMenuManager.SaveSettings();
+ }
+}
+#endif
+
+#ifdef FREE_CAM
+void ToggleFreeCam(int8 action)
+{
+ if (action == FEOPTION_ACTION_SELECT) {
+ TheCamera.bFreeCam = !TheCamera.bFreeCam;
+ FrontEndMenuManager.SaveSettings();
+ }
+}
+#endif
+
+// Reloaded on language change, so you can use hardcoded wchar* and TheText.Get with peace of mind
+void
+CustomFrontendOptionsPopulate(void)
+{
+#ifdef MORE_LANGUAGES
+ FrontendOptionSetPosition(MENUPAGE_LANGUAGE_SETTINGS);
+ FrontendOptionAddDynamic(TheText.Get("FEL_POL"), nil, LangPolSelect, nil);
+ FrontendOptionAddDynamic(TheText.Get("FEL_RUS"), nil, LangRusSelect, nil);
+ FrontendOptionAddDynamic(TheText.Get("FEL_JAP"), nil, LangJapSelect, nil);
+#endif
+
+#ifdef IMPROVED_VIDEOMODE
+ static const wchar *screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" };
+ FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 8);
+ FrontendOptionAddSelect(TheText.Get("SCRFOR"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil);
+#endif
+
+#ifdef MENU_MAP
+ FrontendOptionSetPosition(MENUPAGE_PAUSE_MENU, 2);
+ FrontendOptionAddRedirect(TheText.Get("FEG_MAP"), MENUPAGE_MAP);
+#endif
+
+#ifdef FREE_CAM
+ static const wchar *text = (wchar*)L"TOGGLE FREE CAM";
+ FrontendOptionSetPosition(MENUPAGE_CONTROLLER_PC, 1);
+ FrontendOptionAddDynamic(text, nil, ToggleFreeCam, nil);
+#endif
+}
+#endif
+
#ifdef DEBUGMENU
void WeaponCheat();
void HealthCheat();
@@ -382,6 +477,9 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway);
DebugMenuAddVarBool8("Debug", "Script Heli On", &CHeli::ScriptHeliOn, nil);
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
+#endif
#ifdef TOGGLEABLE_BETA_FEATURES
DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", &CPed::bPopHeadsOnHeadshot, nil);
DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", &CPed::bMakePedsRunToPhonesToReportCrimes, nil);