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-rw-r--r--src/weapons/Explosion.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index 74137dc0..078f01fa 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -37,7 +37,7 @@ CExplosion::Initialise()
ClearAllExplosions();
AudioHandle = DMAudio.CreateEntity(AUDIOTYPE_EXPLOSION, (void*)1);
if (AudioHandle >= 0)
- DMAudio.SetEntityStatus(AudioHandle, true);
+ DMAudio.SetEntityStatus(AudioHandle, TRUE);
debug("CExplosion ready\n");
}