| Commit message (Expand) | Author | Age | Files | Lines |
* | merge | Nikolay Korolev | 2021-08-08 | 1 | -1/+1 |
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| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -4/+4 |
| * | Fix IsSphereVisible calls | Sergeanur | 2021-06-24 | 1 | -2/+2 |
| * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -6/+8 |
| * | Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix | Sergeanur | 2021-06-24 | 1 | -2/+2 |
| * | Revert "First batch of fixes (CallAndMessage)" | Filip Gawin | 2021-01-31 | 1 | -14/+11 |
| * | First batch of fixes (CallAndMessage) | Filip Gawin | 2021-01-31 | 1 | -11/+14 |
| * | m_nWantedLevel -> GetWantedLevel() | withmorten | 2021-01-22 | 1 | -2/+2 |
| * | Get rid of RwMatrix in CMatrix | Sergeanur | 2021-01-18 | 1 | -8/+37 |
| * | rename m_vehEnterType -> m_vehDoor | aap | 2021-01-13 | 1 | -2/+2 |
| * | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-27 | 1 | -2/+2 |
| * | option for PC controls | aap | 2020-12-21 | 1 | -0/+4 |
| * | Merge branch 'master' of github.com:GTAmodding/re3 | aap | 2020-12-02 | 1 | -0/+2 |
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| | * | added GTA_SCENE_EDIT | Nikolay Korolev | 2020-12-02 | 1 | -0/+2 |
| * | | better cam lod dist fix | aap | 2020-12-02 | 1 | -7/+7 |
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| * | fix cam-fix | aap | 2020-12-01 | 1 | -4/+4 |
| * | cam stuff | aap | 2020-12-01 | 1 | -7/+9 |
| * | Update Camera.cpp | Zach Charo | 2020-12-01 | 1 | -1/+1 |
| * | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -4/+4 |
| * | rename badly named camera variable | aap | 2020-11-24 | 1 | -3/+3 |
| * | fixed tab | Nikolay Korolev | 2020-09-26 | 1 | -1/+1 |
| * | silentpatch fixes | Nikolay Korolev | 2020-09-26 | 1 | -4/+4 |
* | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -5/+5 |
* | | Fix IsSphereVisible calls | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -7/+2 |
* | | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | 2021-05-10 | 1 | -2/+2 |
* | | Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text | erorcun | 2021-02-01 | 1 | -1/+1 |
* | | m_nWantedLevel -> GetWantedLevel() | withmorten | 2021-01-22 | 1 | -2/+2 |
* | | Sync matrix with master | Sergeanur | 2021-01-20 | 1 | -8/+37 |
* | | rename m_vehEnterType -> m_vehDoor | aap | 2021-01-13 | 1 | -1/+1 |
* | | garage cam fix | aap | 2020-12-26 | 1 | -21/+25 |
* | | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-25 | 1 | -2/+2 |
* | | option for PC controls | aap | 2020-12-21 | 1 | -0/+4 |
* | | little cleanup and synch on templates and config | aap | 2020-12-18 | 1 | -0/+2 |
* | | Fixes | Sergeanur | 2020-12-08 | 1 | -0/+2 |
* | | Merge pull request #853 from erorcun/miami | erorcun | 2020-12-02 | 1 | -3/+4 |
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| * | | PlayerPed and "Redefine controls" menu done, fixes | erorcun | 2020-12-02 | 1 | -3/+4 |
* | | | cam lod dist fix | aap | 2020-12-02 | 1 | -1/+1 |
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* | | cam fix; forgot some shaders | aap | 2020-11-24 | 1 | -1/+4 |
* | | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 2020-10-07 | 1 | -1/+1 |
* | | CGame done, Peds, fixes | eray orçunus | 2020-08-30 | 1 | -1/+5 |
* | | implemented extended postfx | aap | 2020-08-11 | 1 | -0/+5 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-07-29 | 1 | -2/+2 |
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| * | The real pickup reflection fix | Sergeanur | 2020-07-29 | 1 | -2/+2 |
| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -3/+3 |
| * | avoid UB | aap | 2020-07-20 | 1 | -2/+2 |
* | | 64-bit on Windows | eray orçunus | 2020-07-24 | 1 | -3/+3 |
* | | CPlaneTrails and CPlaneBanners done | aap | 2020-07-20 | 1 | -2/+2 |
* | | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes | eray orçunus | 2020-07-06 | 1 | -2/+2 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -9/+9 |
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| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -169/+409 |
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| | * | Merge pull request #637 from Nick007J/master | Nikolay Korolev | 2020-06-22 | 1 | -2/+2 |
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| | | * | updated player control names | Nikolay Korolev | 2020-06-21 | 1 | -2/+2 |
| | * | | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
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| | * | ps2 cam transitions done (hopefully) | aap | 2020-06-21 | 1 | -10/+77 |
| | * | PS2 cam transition mostly working | aap | 2020-06-21 | 1 | -6/+87 |
| | * | some PS2 cam code; fix for arrest cam | aap | 2020-06-20 | 1 | -13/+100 |
| | * | ccamera cleanup | aap | 2020-06-19 | 1 | -119/+118 |
| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -13/+38 |
* | | | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
* | | | synch with re3 | aap | 2020-06-21 | 1 | -4/+4 |
* | | | CCamera done | aap | 2020-06-20 | 1 | -394/+941 |
* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-15 | 1 | -0/+7 |
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| * | | a few cam fixes | aap | 2020-06-13 | 1 | -22/+21 |
| * | | little CCam cleanup; fix in CWorld sphere test | aap | 2020-06-12 | 1 | -1/+8 |
| * | | fix UB shit | aap | 2020-05-26 | 1 | -1/+1 |
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* | | Fix vehicle cam. zoom values | eray orçunus | 2020-06-15 | 1 | -21/+51 |
* | | some camera code | aap | 2020-06-14 | 1 | -111/+213 |
* | | Message box, letterbox and ped attaching | eray orçunus | 2020-06-07 | 1 | -16/+14 |
* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -1/+1 |
* | | fix UB shit | aap | 2020-05-26 | 1 | -1/+1 |
* | | CVehicle | aap | 2020-05-25 | 1 | -0/+12 |
* | | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -11/+3 |
* | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -16/+8 |
* | | CEntity and friends | aap | 2020-05-19 | 1 | -10/+1 |
* | | full script basic support | Nikolay Korolev | 2020-05-17 | 1 | -0/+2 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -3/+13 |
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| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -3/+13 |
| * | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2020-05-05 | 1 | -6/+0 |
* | | garages + script | Nikolay Korolev | 2020-05-11 | 1 | -6/+6 |
* | | most of animation system done; little stuff here and there | aap | 2020-05-08 | 1 | -9/+0 |
* | | implemented most of timecycle and mblur | aap | 2020-05-06 | 1 | -3/+1 |
* | | getting the vice city map to work | aap | 2020-05-05 | 1 | -0/+2 |
* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+2 |
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* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -2/+0 |
* | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+2 |
* | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -19/+19 |
* | GTA_BRIDGE and GTA_TRAIN defines | aap | 2020-05-03 | 1 | -2/+6 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 1 | -22/+22 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -22/+22 |
* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -1/+19 |
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* | replays bug fix | Nikolay Korolev | 2020-04-18 | 1 | -0/+8 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -56/+1 |
* | rem refs | Fire-Head | 2020-04-17 | 1 | -3/+3 |
* | More refs removed | Sergeanur | 2020-04-16 | 1 | -0/+1 |
* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -0/+8 |
* | Merge remote-tracking branch 'Fire-Head/master' | Sergeanur | 2020-04-09 | 1 | -2/+2 |
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| * | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -2/+2 |
* | | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -1/+1 |
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* | Reverting tabs back to spaces for aap | Sergeanur | 2020-04-08 | 1 | -34/+34 |
* | Small camera fixes | Sergeanur | 2020-04-08 | 1 | -43/+43 |
* | Menu map | eray orçunus | 2020-04-07 | 1 | -9/+33 |
* | CCamera fixes | aap | 2020-04-03 | 1 | -170/+3234 |
* | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -1162/+9 |
* | Remove unneeded double to float casts | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -66/+66 |
* | script 1000-1154 | Nikolay Korolev | 2020-02-16 | 1 | -0/+8 |
* | suggested fixes | Sergeanur | 2020-01-30 | 1 | -1/+2 |
* | camera | Sergeanur | 2020-01-29 | 1 | -6/+70 |
* | CPlayerPed continues (#294) | erorcun | 2020-01-23 | 1 | -0/+15 |
* | script 800-899 | Nikolay Korolev | 2020-01-03 | 1 | -0/+10 |
* | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -5/+5 |
* | Fixed widescreen turning off during cutscenes | Sergeanur | 2019-10-13 | 1 | -0/+15 |
* | Full CGameLogic | Sergeanur | 2019-10-08 | 1 | -0/+10 |
* | Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFile | Sergeanur | 2019-10-06 | 1 | -3/+19 |
* | Full CCutsceneMgr | Sergeanur | 2019-09-28 | 1 | -0/+6 |
* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -1/+3 |
* | RunningScript, part 4, plus some fixes | Nikolay Korolev | 2019-08-03 | 1 | -0/+10 |
* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 1 | -0/+11 |
* | CAutomobile::ProcessControl done | aap | 2019-07-18 | 1 | -0/+8 |
* | script fix, bomb fix, flying components fix | Nikolay Korolev | 2019-07-17 | 1 | -1/+1 |
* | RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes) | Nikolay Korolev | 2019-07-14 | 1 | -1/+8 |
* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -7/+7 |
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -28/+28 |
* | sync with upstream | Nikolay Korolev | 2019-07-09 | 1 | -3/+8 |
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| * | yet more CAutomobile | aap | 2019-07-09 | 1 | -0/+1 |
| * | more CAutomobile | aap | 2019-07-09 | 1 | -3/+7 |
* | | RunningScript: 1/12 | Nikolay Korolev | 2019-07-09 | 1 | -0/+1 |
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* | Merge branch 'master' of https://github.com/gtamodding/re3 | _AG | 2019-07-07 | 1 | -0/+9 |
* | the great reorganization | aap | 2019-07-07 | 1 | -0/+1301 |