// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
using Kernel::ERR_INVALID_HANDLE;
using Kernel::Handle;
using Kernel::SharedPtr;
namespace SVC {
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Kernel::Handle* out_handle, VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address))
return Kernel::ERR_NOT_FOUND;
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength)
return Kernel::ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name.c_str());
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name.c_str());
return Kernel::ERR_NOT_FOUND;
}
auto client_port = it->second;
SharedPtr<Kernel::ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Kernel::Handle handle) {
SharedPtr<Kernel::ClientSession> session =
Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
if (session == nullptr) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
Core::System::GetInstance().PrepareReschedule();
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest(Kernel::GetCurrentThread());
}
/// Break program execution
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
ASSERT(false);
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(VAddr address, int len) {
std::vector<char> string(len);
Memory::ReadBlock(address, string.data(), len);
LOG_DEBUG(Debug_Emulated, "%.*s", len, string.data());
}
static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called, info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id, info_sub_id, handle);
if (!handle) {
switch (info_id) {
case 0xB:
*result = 0; // Used for PRNG seed
return RESULT_SUCCESS;
}
}
return RESULT_SUCCESS;
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "called, handle=0x%08X", handle);
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
*priority = thread ? thread->GetPriority() : 0;
return RESULT_SUCCESS;
}
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Kernel::Handle process_handle, u64 addr) {
using Kernel::Process;
Kernel::SharedPtr<Process> process = Kernel::g_handle_table.Get<Process>(process_handle);
if (process == nullptr) {
return ERR_INVALID_HANDLE;
}
auto vma = process->vm_manager.FindVMA(addr);
memory_info->attributes = 0;
if (vma == Kernel::g_current_process->vm_manager.vma_map.end()) {
memory_info->base_address = 0;
memory_info->permission = static_cast<u32>(Kernel::VMAPermission::None);
memory_info->size = 0;
memory_info->type = static_cast<u32>(Kernel::MemoryState::Free);
} else {
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
}
LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=%llx", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
LOG_TRACE(Kernel_SVC, "called, addr=%llx", addr);
return QueryProcessMemory(memory_info, page_info, Kernel::CurrentProcess, addr);
}
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
return;
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
Core::System::GetInstance().PrepareReschedule();
}
/// Signal process wide key
static ResultCode SignalProcessWideKey(VAddr address, u32 target) {
LOG_TRACE(Kernel_SVC, "called, address=0x%llx, target=0x%08x", address, target);
return RESULT_SUCCESS;
}
/// Close a handle
static ResultCode CloseHandle(Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
return Kernel::g_handle_table.Close(handle);
}
namespace {
struct FunctionDef {
using Func = void();
u32 id;
Func* func;
const char* name;
};
} // namespace
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, nullptr, "svcSetHeapSize"},
{0x02, nullptr, "svcSetMemoryPermission"},
{0x03, nullptr, "svcSetMemoryAttribute"},
{0x04, nullptr, "svcMapMemory"},
{0x05, nullptr, "svcUnmapMemory"},
{0x06, HLE::Wrap<QueryMemory>, "svcQueryMemory"},
{0x07, nullptr, "svcExitProcess"},
{0x08, nullptr, "svcCreateThread"},
{0x09, nullptr, "svcStartThread"},
{0x0A, nullptr, "svcExitThread"},
{0x0B, HLE::Wrap<SleepThread>, "svcSleepThread"},
{0x0C, HLE::Wrap<GetThreadPriority>, "svcGetThreadPriority"},
{0x0D, nullptr, "svcSetThreadPriority"},
{0x0E, nullptr, "svcGetThreadCoreMask"},
{0x0F, nullptr, "svcSetThreadCoreMask"},
{0x10, nullptr, "svcGetCurrentProcessorNumber"},
{0x11, nullptr, "svcSignalEvent"},
{0x12, nullptr, "svcClearEvent"},
{0x13, nullptr, "svcMapSharedMemory"},
{0x14, nullptr, "svcUnmapSharedMemory"},
{0x15, nullptr, "svcCreateTransferMemory"},
{0x16, HLE::Wrap<CloseHandle>, "svcCloseHandle"},
{0x17, nullptr, "svcResetSignal"},
{0x18, nullptr, "svcWaitSynchronization"},
{0x19, nullptr, "svcCancelSynchronization"},
{0x1A, nullptr, "svcLockMutex"},
{0x1B, nullptr, "svcUnlockMutex"},
{0x1C, nullptr, "svcWaitProcessWideKeyAtomic"},
{0x1D, HLE::Wrap<SignalProcessWideKey>, "svcSignalProcessWideKey"},
{0x1E, nullptr, "svcGetSystemTick"},
{0x1F, HLE::Wrap<ConnectToPort>, "svcConnectToPort"},
{0x20, nullptr, "svcSendSyncRequestLight"},
{0x21, HLE::Wrap<SendSyncRequest>, "svcSendSyncRequest"},
{0x22, nullptr, "svcSendSyncRequestWithUserBuffer"},
{0x23, nullptr, "svcSendAsyncRequestWithUserBuffer"},
{0x24, nullptr, "svcGetProcessId"},
{0x25, nullptr, "svcGetThreadId"},
{0x26, HLE::Wrap<Break>, "svcBreak"},
{0x27, HLE::Wrap<OutputDebugString>, "svcOutputDebugString"},
{0x28, nullptr, "svcReturnFromException"},
{0x29, HLE::Wrap<GetInfo>, "svcGetInfo"},
{0x2A, nullptr, "svcFlushEntireDataCache"},
{0x2B, nullptr, "svcFlushDataCache"},
{0x2C, nullptr, "svcMapPhysicalMemory"},
{0x2D, nullptr, "svcUnmapPhysicalMemory"},
{0x2E, nullptr, "Unknown"},
{0x2F, nullptr, "svcGetLastThreadInfo"},
{0x30, nullptr, "svcGetResourceLimitLimitValue"},
{0x31, nullptr, "svcGetResourceLimitCurrentValue"},
{0x32, nullptr, "svcSetThreadActivity"},
{0x33, nullptr, "svcGetThreadContext"},
{0x34, nullptr, "Unknown"},
{0x35, nullptr, "Unknown"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, nullptr, "svcDumpInfo"},
{0x3D, nullptr, "Unknown"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "svcCreateSession"},
{0x41, nullptr, "svcAcceptSession"},
{0x42, nullptr, "svcReplyAndReceiveLight"},
{0x43, nullptr, "svcReplyAndReceive"},
{0x44, nullptr, "svcReplyAndReceiveWithUserBuffer"},
{0x45, nullptr, "svcCreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4A, nullptr, "Unknown"},
{0x4B, nullptr, "Unknown"},
{0x4C, nullptr, "Unknown"},
{0x4D, nullptr, "svcSleepSystem"},
{0x4E, nullptr, "svcReadWriteRegister"},
{0x4F, nullptr, "svcSetProcessActivity"},
{0x50, nullptr, "svcCreateSharedMemory"},
{0x51, nullptr, "svcMapTransferMemory"},
{0x52, nullptr, "svcUnmapTransferMemory"},
{0x53, nullptr, "svcCreateInterruptEvent"},
{0x54, nullptr, "svcQueryPhysicalAddress"},
{0x55, nullptr, "svcQueryIoMapping"},
{0x56, nullptr, "svcCreateDeviceAddressSpace"},
{0x57, nullptr, "svcAttachDeviceAddressSpace"},
{0x58, nullptr, "svcDetachDeviceAddressSpace"},
{0x59, nullptr, "svcMapDeviceAddressSpaceByForce"},
{0x5A, nullptr, "svcMapDeviceAddressSpaceAligned"},
{0x5B, nullptr, "svcMapDeviceAddressSpace"},
{0x5C, nullptr, "svcUnmapDeviceAddressSpace"},
{0x5D, nullptr, "svcInvalidateProcessDataCache"},
{0x5E, nullptr, "svcStoreProcessDataCache"},
{0x5F, nullptr, "svcFlushProcessDataCache"},
{0x60, nullptr, "svcDebugActiveProcess"},
{0x61, nullptr, "svcBreakDebugProcess"},
{0x62, nullptr, "svcTerminateDebugProcess"},
{0x63, nullptr, "svcGetDebugEvent"},
{0x64, nullptr, "svcContinueDebugEvent"},
{0x65, nullptr, "svcGetProcessList"},
{0x66, nullptr, "svcGetThreadList"},
{0x67, nullptr, "svcGetDebugThreadContext"},
{0x68, nullptr, "svcSetDebugThreadContext"},
{0x69, nullptr, "svcQueryDebugProcessMemory"},
{0x6A, nullptr, "svcReadDebugProcessMemory"},
{0x6B, nullptr, "svcWriteDebugProcessMemory"},
{0x6C, nullptr, "svcSetHardwareBreakPoint"},
{0x6D, nullptr, "svcGetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "svcCreatePort"},
{0x71, nullptr, "svcManageNamedPort"},
{0x72, nullptr, "svcConnectToPort"},
{0x73, nullptr, "svcSetProcessMemoryPermission"},
{0x74, nullptr, "svcMapProcessMemory"},
{0x75, nullptr, "svcUnmapProcessMemory"},
{0x76, nullptr, "svcQueryProcessMemory"},
{0x77, nullptr, "svcMapProcessCodeMemory"},
{0x78, nullptr, "svcUnmapProcessCodeMemory"},
{0x79, nullptr, "svcCreateProcess"},
{0x7A, nullptr, "svcStartProcess"},
{0x7B, nullptr, "svcTerminateProcess"},
{0x7C, nullptr, "svcGetProcessInfo"},
{0x7D, nullptr, "svcCreateResourceLimit"},
{0x7E, nullptr, "svcSetResourceLimitLimitValue"},
{0x7F, nullptr, "svcCallSecureMonitor"},
};
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= ARRAY_SIZE(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
return nullptr;
}
return &SVC_Table[func_num];
}
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
info->func();
} else {
LOG_CRITICAL(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
} else {
LOG_CRITICAL(Kernel_SVC, "unknown SVC function 0x%x", immediate);
}
}
} // namespace SVC