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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-25 02:00:28 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-30 01:03:49 +0100 |
commit | 14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59 (patch) | |
tree | 6d9cb0ebd7d8d7b75d88a0d598c659b06d45004c /src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | |
parent | emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_instructions.h')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index f86502e4c..6cabbc717 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h @@ -60,6 +60,8 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding const IR::Value& offset); void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, std::string_view vertex); +void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, + std::string_view vertex); void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value, std::string_view vertex); void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, std::string_view offset, |