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authorameerj <52414509+ameerj@users.noreply.github.com>2021-12-25 02:00:28 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-12-30 01:03:49 +0100
commit14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59 (patch)
tree6d9cb0ebd7d8d7b75d88a0d598c659b06d45004c /src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
parentemit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_instructions.h')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index f86502e4c..6cabbc717 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -60,6 +60,8 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
const IR::Value& offset);
void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
std::string_view vertex);
+void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
+ std::string_view vertex);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
std::string_view vertex);
void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, std::string_view offset,