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author | greggameplayer <33609333+greggameplayer@users.noreply.github.com> | 2018-11-02 14:26:32 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-02 14:26:32 +0100 |
commit | cb8e4a46330ca23496c3a77f42d9d16dc26e0dbe (patch) | |
tree | cedafffe5a605a1ed914e1d1df1267a3cd299fc9 /src/video_core/engines/shader_bytecode.h | |
parent | Implement SurfaceTarget Texture2DArray (diff) | |
parent | Merge pull request #1615 from lioncash/input (diff) | |
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index b84da512f..83a6fd875 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -578,6 +578,10 @@ union Instruction { } fmul32; union { + BitField<52, 1, u64> generates_cc; + } op_32; + + union { BitField<48, 1, u64> is_signed; } shift; @@ -1231,6 +1235,7 @@ union Instruction { BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; BitField<20, 24, s64> smem_imm; + BitField<0, 5, ControlCode> flow_control_code; Attribute attribute; Sampler sampler; @@ -1658,4 +1663,4 @@ private: } }; -} // namespace Tegra::Shader
\ No newline at end of file +} // namespace Tegra::Shader |