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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-12 06:46:30 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:35 +0200 |
commit | cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0 (patch) | |
tree | 52f38a2abef06ff08bcbf3ca2049bd28cbff69a6 /src/video_core/renderer_opengl | |
parent | vk_rasterizer: Implement first index (diff) | |
download | yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar.gz yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar.bz2 yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar.lz yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar.xz yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.tar.zst yuzu-cb78a1b494be2f6bc0927ed5b7a878236a3dc1c0.zip |
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index da0b36368..9391a4cd9 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -238,16 +238,13 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, if (title_id == 0) { return; } - auto shader_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir)}; - auto base_dir{shader_dir / "new_opengl"}; - auto transferable_dir{base_dir / "transferable"}; - auto precompiled_dir{base_dir / "precompiled"}; - if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir) || - !Common::FS::CreateDir(transferable_dir) || !Common::FS::CreateDir(precompiled_dir)) { - LOG_ERROR(Common_Filesystem, "Failed to create pipeline cache directories"); + const auto shader_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir)}; + const auto base_dir{shader_dir / fmt::format("{:016x}", title_id)}; + if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) { + LOG_ERROR(Common_Filesystem, "Failed to create shader cache directories"); return; } - shader_cache_filename = transferable_dir / fmt::format("{:016x}.bin", title_id); + shader_cache_filename = base_dir / "opengl.bin"; if (!workers) { workers = CreateWorkers(); |