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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-06-13 03:34:06 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-07-04 22:32:35 +0200 |
commit | fd98fcf7f00d096322ccfaa1e35a314b4d698efd (patch) | |
tree | 90fe2a180845d1c28ad3996264188f6ae4aa9f11 /src/video_core/texture_cache | |
parent | Texture Cache: Initial Implementation of Sparse Textures. (diff) | |
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Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r-- | src/video_core/texture_cache/image_base.h | 5 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 310 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.cpp | 31 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.h | 2 |
4 files changed, 222 insertions, 126 deletions
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h index 004ec23e4..fd14a3980 100644 --- a/src/video_core/texture_cache/image_base.h +++ b/src/video_core/texture_cache/image_base.h @@ -25,11 +25,12 @@ enum class ImageFlagBits : u32 { Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted Registered = 1 << 6, ///< True when the image is registered Picked = 1 << 7, ///< Temporary flag to mark the image as picked + Remapped = 1 << 8, ///< Image has been remapped. // Garbage Collection Flags - BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher + BadOverlap = 1 << 9, ///< This image overlaps other but doesn't fit, has higher ///< garbage collection priority - Alias = 1 << 9, ///< This image has aliases and has priority on garbage + Alias = 1 << 10, ///< This image has aliases and has priority on garbage ///< collection }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 9f6410d58..1704fc48c 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -13,6 +13,7 @@ #include <span> #include <type_traits> #include <unordered_map> +#include <unordered_set> #include <utility> #include <vector> @@ -155,6 +156,9 @@ public: /// Remove images in a region void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size); + /// Used when GPU memory changes layout on sparse textures. + // void CheckRemaps(); + /// Blit an image with the given parameters void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src, @@ -238,7 +242,7 @@ private: FramebufferId GetFramebufferId(const RenderTargets& key); /// Refresh the contents (pixel data) of an image - void RefreshContents(Image& image); + void RefreshContents(Image& image, ImageId image_id); /// Upload data from guest to an image template <typename StagingBuffer> @@ -290,6 +294,9 @@ private: template <typename Func> void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func); + template <typename Func> + void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func); + /// Iterates over all the images in a region calling func template <typename Func> void ForEachSparseSegment(ImageBase& image, Func&& func); @@ -304,10 +311,10 @@ private: void UnregisterImage(ImageId image); /// Track CPU reads and writes for image - void TrackImage(ImageBase& image); + void TrackImage(ImageBase& image, ImageId image_id); /// Stop tracking CPU reads and writes for image - void UntrackImage(ImageBase& image); + void UntrackImage(ImageBase& image, ImageId image_id); /// Delete image from the cache void DeleteImage(ImageId image); @@ -367,6 +374,11 @@ private: std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table; std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table; + std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table; + + std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views; + + VAddr virtual_invalid_space{}; bool has_deleted_images = false; u64 total_used_memory = 0; @@ -685,7 +697,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) { return; } image.flags |= ImageFlagBits::CpuModified; - UntrackImage(image); + if (True(image.flags & ImageFlagBits::Tracked)) { + UntrackImage(image, image_id); + } }); } @@ -722,7 +736,7 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) { for (const ImageId id : deleted_images) { Image& image = slot_images[id]; if (True(image.flags & ImageFlagBits::Tracked)) { - UntrackImage(image); + UntrackImage(image, id); } UnregisterImage(id); DeleteImage(id); @@ -736,11 +750,13 @@ void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) { [&](ImageId id, Image&) { deleted_images.push_back(id); }); for (const ImageId id : deleted_images) { Image& image = slot_images[id]; + if (True(image.flags & ImageFlagBits::Remapped)) { + continue; + } + image.flags |= ImageFlagBits::Remapped; if (True(image.flags & ImageFlagBits::Tracked)) { - UntrackImage(image); + UntrackImage(image, id); } - UnregisterImage(id); - DeleteImage(id); } } @@ -958,13 +974,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) { } template <class P> -void TextureCache<P>::RefreshContents(Image& image) { +void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) { if (False(image.flags & ImageFlagBits::CpuModified)) { // Only upload modified images return; } image.flags &= ~ImageFlagBits::CpuModified; - TrackImage(image); + TrackImage(image, image_id); if (image.info.num_samples > 1) { LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented"); @@ -1043,14 +1059,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a template <class P> ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr, RelaxedOptions options) { - const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { - return ImageId{}; + cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info)); + if (!cpu_addr) { + return ImageId{}; + } } const bool broken_views = runtime.HasBrokenTextureViewFormats(); const bool native_bgr = runtime.HasNativeBgr(); ImageId image_id; const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) { + if (True(existing_image.flags & ImageFlagBits::Remapped)) { + return false; + } if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) { const bool strict_size = False(options & RelaxedOptions::Size) && True(existing_image.flags & ImageFlagBits::Strong); @@ -1069,14 +1091,23 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr, } return false; }; - ForEachImageInRegionGPU(gpu_addr, CalculateGuestSizeInBytes(info), lambda); + ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda); return image_id; } template <class P> ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr, RelaxedOptions options) { - const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { + const auto size = CalculateGuestSizeInBytes(info); + cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size); + if (!cpu_addr) { + const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space; + virtual_invalid_space += Common::AlignUp(size, 32); + cpu_addr = std::optional<VAddr>(fake_addr); + } + } ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr); const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr); const Image& image = slot_images[image_id]; @@ -1096,10 +1127,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA const bool broken_views = runtime.HasBrokenTextureViewFormats(); const bool native_bgr = runtime.HasNativeBgr(); std::vector<ImageId> overlap_ids; + std::unordered_set<ImageId> overlaps_found; std::vector<ImageId> left_aliased_ids; std::vector<ImageId> right_aliased_ids; + std::unordered_set<ImageId> ignore_textures; std::vector<ImageId> bad_overlap_ids; - ForEachImageInRegionGPU(gpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) { + const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) { + if (True(overlap.flags & ImageFlagBits::Remapped)) { + ignore_textures.insert(overlap_id); + return; + } if (info.type == ImageType::Linear) { if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) { // Alias linear images with the same pitch @@ -1107,6 +1144,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA } return; } + overlaps_found.insert(overlap_id); static constexpr bool strict_size = true; const std::optional<OverlapResult> solution = ResolveOverlap( new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr); @@ -1130,30 +1168,34 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA bad_overlap_ids.push_back(overlap_id); overlap.flags |= ImageFlagBits::BadOverlap; } - }); + }; + ForEachImageInRegion(cpu_addr, size_bytes, region_check); + const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) { + if (!overlaps_found.contains(overlap_id)) { + ignore_textures.insert(overlap_id); + } + }; + ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu); const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr); Image& new_image = slot_images[new_image_id]; - new_image.is_sparse = false; - if (new_image.info.type != ImageType::Linear && new_image.info.type != ImageType::Buffer) { - const LevelArray offsets = CalculateMipLevelOffsets(new_image.info); - size_t level; - const size_t levels = static_cast<size_t>(new_image.info.resources.levels); - VAddr n_cpu_addr = new_image.cpu_addr; - GPUVAddr n_gpu_addr = new_image.gpu_addr; - for (level = 0; level < levels; level++) { - n_gpu_addr += offsets[level]; - n_cpu_addr += offsets[level]; - std::optional<VAddr> cpu_addr_opt = gpu_memory.GpuToCpuAddress(n_gpu_addr); - if (!cpu_addr_opt || *cpu_addr_opt == 0 || n_cpu_addr != *cpu_addr_opt) { - new_image.is_sparse = true; - break; - } + new_image.is_sparse = + !gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes); + + for (const ImageId overlap_id : ignore_textures) { + Image& overlap = slot_images[overlap_id]; + if (True(overlap.flags & ImageFlagBits::GpuModified)) { + UNIMPLEMENTED(); + } + if (True(overlap.flags & ImageFlagBits::Tracked)) { + UntrackImage(overlap, overlap_id); } + UnregisterImage(overlap_id); + DeleteImage(overlap_id); } // TODO: Only upload what we need - RefreshContents(new_image); + RefreshContents(new_image, new_image_id); for (const ImageId overlap_id : overlap_ids) { Image& overlap = slot_images[overlap_id]; @@ -1165,7 +1207,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA runtime.CopyImage(new_image, overlap, copies); } if (True(overlap.flags & ImageFlagBits::Tracked)) { - UntrackImage(overlap); + UntrackImage(overlap, overlap_id); } UnregisterImage(overlap_id); DeleteImage(overlap_id); @@ -1390,25 +1432,64 @@ void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Fu template <class P> template <typename Func> -void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) { - using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type; +void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) { + using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type; static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; - GPUVAddr gpu_addr = image.gpu_addr; - const size_t levels = image.info.resources.levels; - const auto mipmap_sizes = CalculateMipLevelSizes(image.info); - for (size_t level = 0; level < levels; level++) { - const size_t size = mipmap_sizes[level]; - std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); - if (cpu_addr && *cpu_addr != 0) { + boost::container::small_vector<ImageId, 8> images; + ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) { + const auto it = sparse_page_table.find(page); + if (it == sparse_page_table.end()) { + if constexpr (BOOL_BREAK) { + return false; + } else { + return; + } + } + for (const ImageId image_id : it->second) { + Image& image = slot_images[image_id]; + if (True(image.flags & ImageFlagBits::Picked)) { + continue; + } + if (!image.OverlapsGPU(gpu_addr, size)) { + continue; + } + image.flags |= ImageFlagBits::Picked; + images.push_back(image_id); if constexpr (BOOL_BREAK) { - if (func(gpu_addr, *cpu_addr, size)) { + if (func(image_id, image)) { return true; } } else { - func(gpu_addr, *cpu_addr, size); + func(image_id, image); + } + } + if constexpr (BOOL_BREAK) { + return false; + } + }); + for (const ImageId image_id : images) { + slot_images[image_id].flags &= ~ImageFlagBits::Picked; + } +} + +template <class P> +template <typename Func> +void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) { + using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type; + static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; + const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes); + for (auto& segment : segments) { + const auto gpu_addr = segment.first; + const auto size = segment.second; + std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + ASSERT(cpu_addr); + if constexpr (BOOL_BREAK) { + if (func(gpu_addr, *cpu_addr, size)) { + return true; } + } else { + func(gpu_addr, *cpu_addr, size); } - gpu_addr += size; } } @@ -1446,11 +1527,17 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { image.map_view_id = map_id; return; } - ForEachSparseSegment(image, [this, image_id](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { - auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id); - ForEachCPUPage(cpu_addr, size, - [this, map_id](u64 page) { page_table[page].push_back(map_id); }); - }); + std::vector<ImageViewId> sparse_maps{}; + ForEachSparseSegment( + image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { + auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id); + ForEachCPUPage(cpu_addr, size, + [this, map_id](u64 page) { page_table[page].push_back(map_id); }); + sparse_maps.push_back(map_id); + }); + sparse_views.emplace(image_id, std::move(sparse_maps)); + ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, + [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); }); } template <class P> @@ -1467,20 +1554,26 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); } total_used_memory -= Common::AlignUp(tentative_size, 1024); - ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { - const auto page_it = gpu_page_table.find(page); - if (page_it == gpu_page_table.end()) { - UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); - return; - } - std::vector<ImageId>& image_ids = page_it->second; - const auto vector_it = std::ranges::find(image_ids, image_id); - if (vector_it == image_ids.end()) { - UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS); - return; - } - image_ids.erase(vector_it); - }); + const auto& clear_page_table = + [this, image_id]( + u64 page, + std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) { + const auto page_it = selected_page_table.find(page); + if (page_it == selected_page_table.end()) { + UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); + return; + } + std::vector<ImageId>& image_ids = page_it->second; + const auto vector_it = std::ranges::find(image_ids, image_id); + if (vector_it == image_ids.end()) { + UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", + page << PAGE_BITS); + return; + } + image_ids.erase(vector_it); + }; + ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, + [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); }); if (!image.is_sparse) { const auto map_id = image.map_view_id; ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) { @@ -1501,46 +1594,61 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { slot_map_views.erase(map_id); return; } - boost::container::small_vector<ImageMapId, 8> maps_to_delete; - ForEachSparseSegment( - image, [this, image_id, &maps_to_delete]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, - size_t size) { - ForEachCPUPage(cpu_addr, size, [this, image_id, &maps_to_delete](u64 page) { - const auto page_it = page_table.find(page); - if (page_it == page_table.end()) { - UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); - return; + ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) { + clear_page_table(page, sparse_page_table); + }); + auto it = sparse_views.find(image_id); + ASSERT(it != sparse_views.end()); + auto& sparse_maps = it->second; + for (auto& map_view_id : sparse_maps) { + const auto& map = slot_map_views[map_view_id]; + const VAddr cpu_addr = map.cpu_addr; + const std::size_t size = map.size; + ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) { + const auto page_it = page_table.find(page); + if (page_it == page_table.end()) { + UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); + return; + } + std::vector<ImageMapId>& image_map_ids = page_it->second; + auto vector_it = image_map_ids.begin(); + while (vector_it != image_map_ids.end()) { + ImageMapView& map = slot_map_views[*vector_it]; + if (map.image_id != image_id) { + vector_it++; + continue; } - std::vector<ImageMapId>& image_map_ids = page_it->second; - auto vector_it = image_map_ids.begin(); - while (vector_it != image_map_ids.end()) { - ImageMapView& map = slot_map_views[*vector_it]; - if (map.image_id != image_id) { - vector_it++; - continue; - } - if (!map.picked) { - maps_to_delete.push_back(*vector_it); - map.picked = true; - } - vector_it = image_map_ids.erase(vector_it); + if (!map.picked) { + map.picked = true; } - }); + vector_it = image_map_ids.erase(vector_it); + } }); - - for (const ImageMapId map_id : maps_to_delete) { - slot_map_views.erase(map_id); + slot_map_views.erase(map_view_id); } + sparse_views.erase(it); } template <class P> -void TextureCache<P>::TrackImage(ImageBase& image) { +void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) { ASSERT(False(image.flags & ImageFlagBits::Tracked)); image.flags |= ImageFlagBits::Tracked; if (!image.is_sparse) { rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1); return; } + if (True(image.flags & ImageFlagBits::Registered)) { + auto it = sparse_views.find(image_id); + ASSERT(it != sparse_views.end()); + auto& sparse_maps = it->second; + for (auto& map_view_id : sparse_maps) { + const auto& map = slot_map_views[map_view_id]; + const VAddr cpu_addr = map.cpu_addr; + const std::size_t size = map.size; + rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1); + } + return; + } ForEachSparseSegment(image, [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1); @@ -1548,17 +1656,23 @@ void TextureCache<P>::TrackImage(ImageBase& image) { } template <class P> -void TextureCache<P>::UntrackImage(ImageBase& image) { +void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) { ASSERT(True(image.flags & ImageFlagBits::Tracked)); image.flags &= ~ImageFlagBits::Tracked; if (!image.is_sparse) { rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1); return; } - ForEachSparseSegment(image, - [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { - rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1); - }); + ASSERT(True(image.flags & ImageFlagBits::Registered)); + auto it = sparse_views.find(image_id); + ASSERT(it != sparse_views.end()); + auto& sparse_maps = it->second; + for (auto& map_view_id : sparse_maps) { + const auto& map = slot_map_views[map_view_id]; + const VAddr cpu_addr = map.cpu_addr; + const std::size_t size = map.size; + rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1); + } } template <class P> @@ -1700,10 +1814,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool if (invalidate) { image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified); if (False(image.flags & ImageFlagBits::Tracked)) { - TrackImage(image); + TrackImage(image, image_id); } } else { - RefreshContents(image); + RefreshContents(image, image_id); SynchronizeAliases(image_id); } if (is_modification) { diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 96bf8f8d9..10093a11d 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -786,37 +786,20 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn return copies; } -bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr) { - if (gpu_addr == 0) { +bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) { + const GPUVAddr address = config.Address(); + if (address == 0) { return false; } - if (gpu_addr > (u64(1) << 48)) { + if (address > (1ULL << 48)) { return false; } - const auto cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); - return cpu_addr.has_value() && *cpu_addr != 0; -} - -bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) { - const GPUVAddr gpu_addr = config.Address(); - if (IsValidAddress(gpu_memory, gpu_addr)) { + if (gpu_memory.GpuToCpuAddress(address).has_value()) { return true; } - if (!config.IsBlockLinear()) { - return false; - } - const size_t levels = config.max_mip_level + 1; - if (levels <= 1) { - return false; - } const ImageInfo info{config}; - const LevelArray offsets = CalculateMipLevelOffsets(info); - for (size_t level = 1; level < levels; level++) { - if (IsValidAddress(gpu_memory, static_cast<GPUVAddr>(gpu_addr + offsets[level]))) { - return true; - } - } - return false; + const size_t guest_size_bytes = CalculateGuestSizeInBytes(info); + return gpu_memory.GpuToCpuAddress(address, guest_size_bytes).has_value(); } std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index b73361484..766502908 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -57,8 +57,6 @@ struct OverlapResult { const ImageInfo& src, SubresourceBase base); -[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr); - [[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config); [[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, |