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author | Fernando S <fsahmkow27@gmail.com> | 2022-01-03 00:39:59 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-03 00:39:59 +0100 |
commit | ae7da0b12dd8aef115d741eb60d00ddf8ed357df (patch) | |
tree | 09d269fe3838d1f8aa5672d2af06cbeb9b45d81f /src/video_core | |
parent | Merge pull request #7659 from ameerj/overlap-overflow (diff) | |
parent | glsl: Add boolean reference workaround (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 |
3 files changed, 15 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 0764ea6e0..e62912a22 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -182,17 +182,13 @@ Device::Device() { shader_backend = Settings::ShaderBackend::GLSL; } - if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia && - !Settings::values.renderer_debug) { + if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) { const std::string_view driver_version = version.substr(13); const int version_major = std::atoi(driver_version.substr(0, driver_version.find(".")).data()); - if (version_major >= 495) { - LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 and later causes significant problems " - "with yuzu. Forcing GLASM as a mitigation."); - shader_backend = Settings::ShaderBackend::GLASM; - use_assembly_shaders = true; + has_cbuf_ftou_bug = true; + has_bool_ref_bug = true; } } diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index de9e41659..95c2e8d38 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -152,6 +152,14 @@ public: return need_fastmath_off; } + bool HasCbufFtouBug() const { + return has_cbuf_ftou_bug; + } + + bool HasBoolRefBug() const { + return has_bool_ref_bug; + } + Settings::ShaderBackend GetShaderBackend() const { return shader_backend; } @@ -200,6 +208,8 @@ private: bool has_sparse_texture_2{}; bool warp_size_potentially_larger_than_guest{}; bool need_fastmath_off{}; + bool has_cbuf_ftou_bug{}; + bool has_bool_ref_bug{}; std::string vendor_name; }; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 29c6e1a5f..ec558a9af 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -214,6 +214,8 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .has_broken_fp16_float_controls = false, .has_gl_component_indexing_bug = device.HasComponentIndexingBug(), .has_gl_precise_bug = device.HasPreciseBug(), + .has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(), + .has_gl_bool_ref_bug = device.HasBoolRefBug(), .ignore_nan_fp_comparisons = true, .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(), }, |