diff options
-rw-r--r-- | src/core/hle/kernel/kernel.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.cpp | 58 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.h | 7 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/svc.cpp | 9 |
5 files changed, 51 insertions, 31 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 67eae93f2..2680f89c9 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -145,7 +145,7 @@ public: * Add a thread to wait on this object * @param thread Pointer to thread to add */ - void AddWaitingThread(SharedPtr<Thread> thread); + virtual void AddWaitingThread(SharedPtr<Thread> thread); /** * Removes a thread from waiting on this object (e.g. if it was resumed already) diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 072e4e7c1..e83717e80 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -6,6 +6,7 @@ #include <vector> #include <boost/range/algorithm_ext/erase.hpp> #include "common/assert.h" +#include "core/core.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/thread.h" @@ -13,19 +14,25 @@ namespace Kernel { /** - * Resumes a thread waiting for the specified mutex - * @param mutex The mutex that some thread is waiting on + * Boost's a thread's priority to the best priority among the thread's held mutexes. + * This prevents priority inversion via priority inheritance. */ -static void ResumeWaitingThread(Mutex* mutex) { - // Reset mutex lock thread handle, nothing is waiting - mutex->lock_count = 0; - mutex->holding_thread = nullptr; - mutex->WakeupAllWaitingThreads(); +static void UpdateThreadPriority(Thread* thread) { + s32 best_priority = THREADPRIO_LOWEST; + for (auto& mutex : thread->held_mutexes) { + if (mutex->priority < best_priority) + best_priority = mutex->priority; + } + + best_priority = std::min(best_priority, thread->nominal_priority); + thread->SetPriority(best_priority); } void ReleaseThreadMutexes(Thread* thread) { for (auto& mtx : thread->held_mutexes) { - ResumeWaitingThread(mtx.get()); + mtx->lock_count = 0; + mtx->holding_thread = nullptr; + mtx->WakeupAllWaitingThreads(); } thread->held_mutexes.clear(); } @@ -54,27 +61,52 @@ bool Mutex::ShouldWait(Thread* thread) const { void Mutex::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); - // Actually "acquire" the mutex only if we don't already have it... + // Actually "acquire" the mutex only if we don't already have it if (lock_count == 0) { + priority = thread->current_priority; thread->held_mutexes.insert(this); - holding_thread = std::move(thread); + holding_thread = thread; + + UpdateThreadPriority(thread); + + Core::System::GetInstance().PrepareReschedule(); } lock_count++; } void Mutex::Release() { - // Only release if the mutex is held... + // Only release if the mutex is held if (lock_count > 0) { lock_count--; - // Yield to the next thread only if we've fully released the mutex... + // Yield to the next thread only if we've fully released the mutex if (lock_count == 0) { holding_thread->held_mutexes.erase(this); - ResumeWaitingThread(this); + UpdateThreadPriority(holding_thread.get()); + holding_thread = nullptr; + WakeupAllWaitingThreads(); Core::System::GetInstance().PrepareReschedule(); } } } +void Mutex::AddWaitingThread(SharedPtr<Thread> thread) { + WaitObject::AddWaitingThread(thread); + + // Elevate the mutex priority to the best priority + // among the priorities of all its waiting threads. + + s32 best_priority = THREADPRIO_LOWEST; + for (auto& waiter : GetWaitingThreads()) { + if (waiter->current_priority < best_priority) + best_priority = waiter->current_priority; + } + + if (best_priority != priority) { + priority = best_priority; + UpdateThreadPriority(holding_thread.get()); + } +} + } // namespace diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h index 98b3d40b5..3e6adeb17 100644 --- a/src/core/hle/kernel/mutex.h +++ b/src/core/hle/kernel/mutex.h @@ -35,18 +35,15 @@ public: } int lock_count; ///< Number of times the mutex has been acquired + u32 priority; ///< The priority of the mutex, used for priority inheritance. std::string name; ///< Name of mutex (optional) SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex bool ShouldWait(Thread* thread) const override; void Acquire(Thread* thread) override; + void AddWaitingThread(SharedPtr<Thread> thread) override; - /** - * Acquires the specified mutex for the specified thread - * @param thread Thread that will acquire the mutex - */ - void Acquire(SharedPtr<Thread> thread); void Release(); private: diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 7d03a2cf7..d44010824 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -90,9 +90,6 @@ static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) { } void Thread::Stop() { - // Release all the mutexes that this thread holds - ReleaseThreadMutexes(this); - // Cancel any outstanding wakeup events for this thread CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); wakeup_callback_handle_table.Close(callback_handle); @@ -108,6 +105,9 @@ void Thread::Stop() { WakeupAllWaitingThreads(); + // Release all the mutexes that this thread holds + ReleaseThreadMutexes(this); + // Clean up any dangling references in objects that this thread was waiting for for (auto& wait_object : wait_objects) { wait_object->RemoveWaitingThread(this); diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 159ac0bf6..5d6359344 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -278,9 +278,6 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) return ERR_SYNC_TIMEOUT; object->AddWaitingThread(thread); - // TODO(Subv): Perform things like update the mutex lock owner's priority to - // prevent priority inversion. Currently this is done in Mutex::ShouldWait, - // but it should be moved to a function that is called from here. thread->status = THREADSTATUS_WAIT_SYNCH; // Create an event to wake the thread up after the specified nanosecond delay has passed @@ -359,9 +356,6 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha // Add the thread to each of the objects' waiting threads. for (auto& object : objects) { object->AddWaitingThread(thread); - // TODO(Subv): Perform things like update the mutex lock owner's priority to - // prevent priority inversion. Currently this is done in Mutex::ShouldWait, - // but it should be moved to a function that is called from here. } // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN @@ -409,9 +403,6 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha // Set the index of this object in the mapping of Objects -> index for this thread. thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); object->AddWaitingThread(thread); - // TODO(Subv): Perform things like update the mutex lock owner's priority to - // prevent priority inversion. Currently this is done in Mutex::ShouldWait, - // but it should be moved to a function that is called from here. } // Note: If no handles and no timeout were given, then the thread will deadlock, this is |