diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.cpp | 69 |
1 files changed, 67 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index d2dbd56d4..21900d387 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -12,6 +12,43 @@ #include "shader_recompiler/backend/spirv/emit_context.h" namespace Shader::Backend::SPIRV { +namespace { +Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) { + const spv::ImageFormat format{spv::ImageFormat::Unknown}; + const Id type{ctx.F32[1]}; + switch (desc.type) { + case TextureType::Color1D: + return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 1, format); + case TextureType::ColorArray1D: + return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 1, format); + case TextureType::Color2D: + return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 1, format); + case TextureType::ColorArray2D: + return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 1, format); + case TextureType::Color3D: + return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 1, format); + case TextureType::ColorCube: + return ctx.TypeImage(type, spv::Dim::Cube, false, false, false, 1, format); + case TextureType::ColorArrayCube: + return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format); + case TextureType::Shadow1D: + return ctx.TypeImage(type, spv::Dim::Dim1D, true, false, false, 1, format); + case TextureType::ShadowArray1D: + return ctx.TypeImage(type, spv::Dim::Dim1D, true, true, false, 1, format); + case TextureType::Shadow2D: + return ctx.TypeImage(type, spv::Dim::Dim2D, true, false, false, 1, format); + case TextureType::ShadowArray2D: + return ctx.TypeImage(type, spv::Dim::Dim2D, true, true, false, 1, format); + case TextureType::Shadow3D: + return ctx.TypeImage(type, spv::Dim::Dim3D, true, false, false, 1, format); + case TextureType::ShadowCube: + return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format); + case TextureType::ShadowArrayCube: + return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format); + } + throw InvalidArgument("Invalid texture type {}", desc.type); +} +} // Anonymous namespace void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { defs[0] = sirit_ctx.Name(base_type, name); @@ -35,6 +72,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program) u32 binding{}; DefineConstantBuffers(program.info, binding); DefineStorageBuffers(program.info, binding); + DefineTextures(program.info, binding); DefineLabels(program); } @@ -46,6 +84,10 @@ Id EmitContext::Def(const IR::Value& value) { return value.Inst()->Definition<Id>(); } switch (value.Type()) { + case IR::Type::Void: + // Void instructions are used for optional arguments (e.g. texture offsets) + // They are not meant to be used in the SPIR-V module + return Id{}; case IR::Type::U1: return value.U1() ? true_value : false_value; case IR::Type::U32: @@ -122,7 +164,7 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]); u32 index{}; - for (const Info::ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { + for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); @@ -152,7 +194,7 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]); u32 index{}; - for (const Info::StorageBufferDescriptor& desc : info.storage_buffers_descriptors) { + for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) { const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); @@ -163,6 +205,29 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { } } +void EmitContext::DefineTextures(const Info& info, u32& binding) { + textures.reserve(info.texture_descriptors.size()); + for (const TextureDescriptor& desc : info.texture_descriptors) { + if (desc.count != 1) { + throw NotImplementedException("Array of textures"); + } + const Id type{TypeSampledImage(ImageType(*this, desc))}; + const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, type)}; + const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; + Decorate(id, spv::Decoration::Binding, binding); + Decorate(id, spv::Decoration::DescriptorSet, 0U); + Name(id, fmt::format("tex{}_{:02x}", desc.cbuf_index, desc.cbuf_offset)); + for (u32 index = 0; index < desc.count; ++index) { + // TODO: Pass count info + textures.push_back(TextureDefinition{ + .id{id}, + .type{type}, + }); + } + binding += desc.count; + } +} + void EmitContext::DefineLabels(IR::Program& program) { for (const IR::Function& function : program.functions) { for (IR::Block* const block : function.blocks) { |