diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
6 files changed, 31 insertions, 20 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index ea1c8a3be..d2dbd56d4 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -25,7 +25,8 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie } } -EmitContext::EmitContext(IR::Program& program) : Sirit::Module(0x00010000) { +EmitContext::EmitContext(const Profile& profile_, IR::Program& program) + : Sirit::Module(0x00010000), profile{profile_} { AddCapability(spv::Capability::Shader); DefineCommonTypes(program.info); DefineCommonConstants(); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 8de203da2..d20cf387e 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -11,6 +11,7 @@ #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/shader_info.h" +#include "shader_recompiler/profile.h" namespace Shader::Backend::SPIRV { @@ -30,11 +31,13 @@ private: class EmitContext final : public Sirit::Module { public: - explicit EmitContext(IR::Program& program); + explicit EmitContext(const Profile& profile, IR::Program& program); ~EmitContext(); [[nodiscard]] Id Def(const IR::Value& value); + const Profile& profile; + Id void_id{}; Id U1{}; Id U16{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 2519e446a..f3aca90d0 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -150,11 +150,11 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit } else if (info.uses_fp16_denorms_flush) { if (profile.support_fp16_denorm_flush) { ctx.AddCapability(spv::Capability::DenormFlushToZero); - ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormPreserve, 16U); + ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 16U); } else { // Same as fp32, no need to warn as most drivers will flush by default } - } else if (info.uses_fp32_denorms_preserve) { + } else if (info.uses_fp16_denorms_preserve) { if (profile.support_fp16_denorm_preserve) { ctx.AddCapability(spv::Capability::DenormPreserve); ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormPreserve, 16U); @@ -166,7 +166,7 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit } // Anonymous namespace std::vector<u32> EmitSPIRV(const Profile& profile, Environment& env, IR::Program& program) { - EmitContext ctx{program}; + EmitContext ctx{profile, program}; const Id void_function{ctx.TypeFunction(ctx.void_id)}; // FIXME: Forward declare functions (needs sirit support) Id func{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 922e294a7..cec80c13e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -202,10 +202,10 @@ Id EmitUGreaterThan(EmitContext& ctx, Id lhs, Id rhs); Id EmitINotEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitSGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs); -void EmitLogicalOr(EmitContext& ctx); -void EmitLogicalAnd(EmitContext& ctx); -void EmitLogicalXor(EmitContext& ctx); -void EmitLogicalNot(EmitContext& ctx); +Id EmitLogicalOr(EmitContext& ctx, Id a, Id b); +Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b); +Id EmitLogicalXor(EmitContext& ctx, Id a, Id b); +Id EmitLogicalNot(EmitContext& ctx, Id value); Id EmitConvertS16F16(EmitContext& ctx, Id value); Id EmitConvertS16F32(EmitContext& ctx, Id value); Id EmitConvertS16F64(EmitContext& ctx, Id value); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 47f87054b..5d0b74f9b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -15,6 +15,13 @@ Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) { return op; } +Id Saturate(EmitContext& ctx, Id type, Id value, Id zero, Id one) { + if (ctx.profile.has_broken_spirv_clamp) { + return ctx.OpFMin(type, ctx.OpFMax(type, value, zero), one); + } else { + return ctx.OpFClamp(type, value, zero, one); + } +} } // Anonymous namespace Id EmitFPAbs16(EmitContext& ctx, Id value) { @@ -144,19 +151,19 @@ void EmitFPLog2(EmitContext&) { Id EmitFPSaturate16(EmitContext& ctx, Id value) { const Id zero{ctx.Constant(ctx.F16[1], u16{0})}; const Id one{ctx.Constant(ctx.F16[1], u16{0x3c00})}; - return ctx.OpFClamp(ctx.F32[1], value, zero, one); + return Saturate(ctx, ctx.F16[1], value, zero, one); } Id EmitFPSaturate32(EmitContext& ctx, Id value) { const Id zero{ctx.Constant(ctx.F32[1], f32{0.0})}; const Id one{ctx.Constant(ctx.F32[1], f32{1.0})}; - return ctx.OpFClamp(ctx.F32[1], value, zero, one); + return Saturate(ctx, ctx.F32[1], value, zero, one); } Id EmitFPSaturate64(EmitContext& ctx, Id value) { const Id zero{ctx.Constant(ctx.F64[1], f64{0.0})}; const Id one{ctx.Constant(ctx.F64[1], f64{1.0})}; - return ctx.OpFClamp(ctx.F64[1], value, zero, one); + return Saturate(ctx, ctx.F64[1], value, zero, one); } Id EmitFPRoundEven16(EmitContext& ctx, Id value) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp index c5a07252f..bb434def2 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp @@ -6,20 +6,20 @@ namespace Shader::Backend::SPIRV { -void EmitLogicalOr(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) { + return ctx.OpLogicalOr(ctx.U1, a, b); } -void EmitLogicalAnd(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) { + return ctx.OpLogicalAnd(ctx.U1, a, b); } -void EmitLogicalXor(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) { + return ctx.OpLogicalNotEqual(ctx.U1, a, b); } -void EmitLogicalNot(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitLogicalNot(EmitContext& ctx, Id value) { + return ctx.OpLogicalNot(ctx.U1, value); } } // namespace Shader::Backend::SPIRV |