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-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
3 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 071133781..20ea42cff 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -160,6 +160,7 @@ Device::Device() {
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
+ warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
// uniform buffers as "push constants"
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 9b9402c29..ff0ff2b08 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -128,6 +128,10 @@ public:
return has_amd_shader_half_float;
}
+ bool IsWarpSizePotentiallyLargerThanGuest() const {
+ return warp_size_potentially_larger_than_guest;
+ }
+
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
@@ -161,6 +165,7 @@ private:
bool has_depth_buffer_float{};
bool has_nv_gpu_shader_5{};
bool has_amd_shader_half_float{};
+ bool warp_size_potentially_larger_than_guest{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 8a052851b..cd11ff653 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -220,7 +220,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
- .warp_size_potentially_larger_than_guest = true,
+ .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(),
.lower_left_origin_mode = true,
.need_declared_frag_colors = true,