Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). | Subv | 2018-04-20 | 1 | -0/+3 |
* | ShaderGen: Implemented the fmul32i shader instruction. | Subv | 2018-04-19 | 1 | -3/+14 |
* | shader_bytecode: Make ctor's constexpr and explicit. | bunnei | 2018-04-18 | 1 | -7/+7 |
* | gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. | bunnei | 2018-04-17 | 1 | -0/+14 |
* | gl_shader_decompiler: Add support for TEXS instruction. | bunnei | 2018-04-17 | 1 | -5/+14 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 1 | -2/+0 |
* | shaders: Address PR review feedback. | bunnei | 2018-04-14 | 1 | -1/+1 |
* | shaders: Fix GCC and clang build issues. | bunnei | 2018-04-14 | 1 | -3/+3 |
* | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. | bunnei | 2018-04-14 | 1 | -20/+39 |
* | shader_bytecode: Add FSETP and KIL to GetInfo. | bunnei | 2018-04-14 | 1 | -0/+3 |
* | shader_bytecode: Add SubOp decoding. | bunnei | 2018-04-14 | 1 | -0/+10 |
* | shader_bytecode: Add initial module for shader decoding. | bunnei | 2018-04-14 | 1 | -0/+297 |