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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2020-07-25 18:49:18 +0200
committerGitHub <noreply@github.com>2020-07-25 18:49:18 +0200
commit0a2ba2cdb8e01bbd7e9e8ef1d0582ef6a892f837 (patch)
tree3c760d4d981aad30fa151343c224d3ea366c99d9
parentMerge pull request #36 from LaG1924/fix-windows-vs2019 (diff)
parentCompletely removed hardcoded list of blockstates (diff)
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-rw-r--r--.travis.yml1
-rw-r--r--CMakeLists.txt19
-rw-r--r--cwd/assets/altcraft/scripts/blocks.lua511
-rw-r--r--cwd/assets/altcraft/scripts/init.lua44
-rw-r--r--external/CMakeLists.txt5
-rw-r--r--external/include/sol.hpp22180
-rw-r--r--external/include/sol_forward.hpp366
-rw-r--r--external/optick/optick.config.h51
-rw-r--r--external/optick/optick.h872
-rw-r--r--external/optick/optick_common.h142
-rw-r--r--external/optick/optick_core.cpp1657
-rw-r--r--external/optick/optick_core.h568
-rw-r--r--external/optick/optick_core.linux.h410
-rw-r--r--external/optick/optick_core.macos.h289
-rw-r--r--external/optick/optick_core.platform.h92
-rw-r--r--external/optick/optick_core.win.h1664
-rw-r--r--external/optick/optick_gpu.cpp136
-rw-r--r--external/optick/optick_gpu.d3d12.cpp382
-rw-r--r--external/optick/optick_gpu.h129
-rw-r--r--external/optick/optick_gpu.vulkan.cpp365
-rw-r--r--external/optick/optick_memory.h419
-rw-r--r--external/optick/optick_message.cpp172
-rw-r--r--external/optick/optick_message.h130
-rw-r--r--external/optick/optick_serialization.cpp178
-rw-r--r--external/optick/optick_serialization.h120
-rw-r--r--external/optick/optick_server.cpp338
-rw-r--r--external/optick/optick_server.h42
-rw-r--r--src/AssetManager.cpp59
-rw-r--r--src/AssetManager.hpp4
-rw-r--r--src/Block.cpp531
-rw-r--r--src/Block.hpp13
-rw-r--r--src/Event.cpp5
-rw-r--r--src/Framebuffer.cpp12
-rw-r--r--src/Game.cpp241
-rw-r--r--src/Game.hpp30
-rw-r--r--src/GameState.cpp4
-rw-r--r--src/GameState.hpp2
-rw-r--r--src/GlobalState.cpp238
-rw-r--r--src/GlobalState.hpp25
-rw-r--r--src/Plugin.cpp261
-rw-r--r--src/Plugin.hpp19
-rw-r--r--src/Render.cpp107
-rw-r--r--src/Render.hpp1
-rw-r--r--src/Renderer.cpp3
-rw-r--r--src/RendererEntity.cpp3
-rw-r--r--src/RendererSection.cpp4
-rw-r--r--src/RendererSectionData.cpp5
-rw-r--r--src/RendererSky.cpp9
-rw-r--r--src/RendererWorld.cpp70
-rw-r--r--src/RendererWorld.hpp9
-rw-r--r--src/Utility.cpp2
-rw-r--r--src/World.cpp12
-rw-r--r--src/main.cpp4
53 files changed, 32067 insertions, 888 deletions
diff --git a/.travis.yml b/.travis.yml
index 8f836d2..c3b14c1 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -11,6 +11,7 @@ addons:
- g++
- libsdl2-dev
- libsdl2-net-dev
+ - liblua5.1-0-dev
matrix:
include:
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ac8e5c8..dbe709e 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -23,6 +23,15 @@ add_executable(AltCraft ${HEADERS} ${SOURCES} ${MANIFEST})
# CONFIGURATION
################
+option(ENABLE_OPTICK "Enable profiler \"Optick \"?" OFF)
+
+#Configure Optick
+if (${ENABLE_OPTICK})
+ add_definitions(-DUSE_OPTICK=1)
+else()
+ add_definitions(-DUSE_OPTICK=0)
+endif()
+
#Configure easlylogging++
set(LOGGER_DEFINITIONS "-DELPP_THREAD_SAFE -DELPP_FEATURE_PERFORMANCE_TRACKING")
if (LINUX)
@@ -57,6 +66,11 @@ add_subdirectory(external)
target_include_directories(AltCraft PUBLIC external/include)
target_link_libraries(AltCraft deps)
+target_include_directories(AltCraft PUBLIC external/optick)
+if (${ENABLE_OPTICK})
+ target_link_libraries(AltCraft optick)
+endif()
+
#Setup SDL2
find_package(SDL2 REQUIRED)
target_link_libraries(AltCraft ${SDL2_LIBRARY})
@@ -77,6 +91,11 @@ find_package(ZLIB REQUIRED)
target_link_libraries(AltCraft ${ZLIB_LIBRARIES})
target_include_directories(AltCraft PUBLIC ${ZLIB_INCLUDE_DIRS})
+#Setup Lua
+find_package(Lua REQUIRED)
+target_link_libraries(AltCraft ${LUA_LIBRARIES})
+target_include_directories(AltCraft PUBLIC ${LUA_INCLUDE_DIR})
+
#################
# COPY RESOURCES
#################
diff --git a/cwd/assets/altcraft/scripts/blocks.lua b/cwd/assets/altcraft/scripts/blocks.lua
new file mode 100644
index 0000000..325a8fc
--- /dev/null
+++ b/cwd/assets/altcraft/scripts/blocks.lua
@@ -0,0 +1,511 @@
+local function GetBlockInfo(blockPos)
+ print("Request data for "..blockPos)
+ local bi = BlockInfo.new()
+ bi.collides = true
+ bi.blockstate = ""
+ bi.variant = ""
+ return bi
+end
+
+local function RegisterBlocks()
+ AC.RegisterBlock(BlockId.new(1,0), true, "stone", "normal")
+ AC.RegisterBlock(BlockId.new(1,1), true, "granite", "normal")
+ AC.RegisterBlock(BlockId.new(1,2), true, "smooth_granite", "normal")
+ AC.RegisterBlock(BlockId.new(1,3), true, "diorite", "normal")
+ AC.RegisterBlock(BlockId.new(1,4), true, "smooth_diorite", "normal")
+ AC.RegisterBlock(BlockId.new(1,5), true, "andesite", "normal")
+ AC.RegisterBlock(BlockId.new(1,6), true, "smooth_andesite", "normal")
+
+ AC.RegisterBlock(BlockId.new(2,0), true, "grass", "snowy=false")
+
+ AC.RegisterBlock(BlockId.new(3,0), true, "dirt", "normal")
+ AC.RegisterBlock(BlockId.new(3,1), true, "coarse_dirt", "normal")
+ AC.RegisterBlock(BlockId.new(3,2), true, "podzol", "snowy=false")
+
+ AC.RegisterBlock(BlockId.new(4,0), true, "cobblestone", "normal")
+
+ AC.RegisterBlock(BlockId.new(5,0), true, "oak_planks", "normal")
+ AC.RegisterBlock(BlockId.new(5,1), true, "spruce_planks", "normal")
+ AC.RegisterBlock(BlockId.new(5,2), true, "birch_planks", "normal")
+ AC.RegisterBlock(BlockId.new(5,3), true, "jungle_planks", "normal")
+ AC.RegisterBlock(BlockId.new(5,4), true, "acacia_planks", "normal")
+ AC.RegisterBlock(BlockId.new(5,5), true, "dark_oak_planks", "normal")
+
+ AC.RegisterBlock(BlockId.new(7,0), true, "bedrock", "normal")
+
+ AC.RegisterBlock(BlockId.new(8,0), true, "water", "normal")
+
+ AC.RegisterBlock(BlockId.new(9,0), true, "water", "normal")
+
+ AC.RegisterBlock(BlockId.new(10,0), true, "lava", "normal")
+
+ AC.RegisterBlock(BlockId.new(11,0), true, "lava", "normal")
+
+ AC.RegisterBlock(BlockId.new(12,0), true, "sand", "normal")
+ AC.RegisterBlock(BlockId.new(12,1), true, "red_sand", "normal")
+
+ AC.RegisterBlock(BlockId.new(13,0), true, "gravel", "normal")
+
+ AC.RegisterBlock(BlockId.new(14,0), true, "gold_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(15,0), true, "iron_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(16,0), true, "coal_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(17,0), true, "oak_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(17,1), true, "spruce_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(17,2), true, "birch_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(17,3), true, "jungle_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(17,4), true, "oak_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(17,5), true, "spruce_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(17,6), true, "birch_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(17,7), true, "jungle_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(17,8), true, "oak_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(17,9), true, "spruce_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(17,10), true, "birch_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(17,11), true, "jungle_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(17,12), true, "oak_log", "axis=none")
+ AC.RegisterBlock(BlockId.new(17,13), true, "spruce_log", "axis=none")
+ AC.RegisterBlock(BlockId.new(17,14), true, "birch_log", "axis=none")
+ AC.RegisterBlock(BlockId.new(17,15), true, "jungle_log", "axis=none")
+
+ AC.RegisterBlock(BlockId.new(18,0), true, "oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,1), true, "spruce_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,2), true, "birch_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,3), true, "jungle_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,4), true, "oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,5), true, "spruce_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,6), true, "birch_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,7), true, "jungle_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,8), true, "oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,9), true, "spruce_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,10), true, "birch_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,11), true, "jungle_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,12), true, "oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,13), true, "spruce_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,14), true, "birch_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(18,15), true, "jungle_leaves", "normal")
+
+ AC.RegisterBlock(BlockId.new(20,0), true, "glass", "normal")
+
+ AC.RegisterBlock(BlockId.new(21,0), true, "lapis_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(22,0), true, "lapis_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(24,0), true, "sandstone", "normal")
+ AC.RegisterBlock(BlockId.new(24,1), true, "chiseled_sandstone", "normal")
+ AC.RegisterBlock(BlockId.new(24,2), true, "smooth_sandstone", "normal")
+
+ AC.RegisterBlock(BlockId.new(30,0), true, "web", "normal")
+
+ AC.RegisterBlock(BlockId.new(31,0), false, "dead_bush", "normal")
+ AC.RegisterBlock(BlockId.new(31,1), false, "tall_grass", "normal")
+ AC.RegisterBlock(BlockId.new(31,2), false, "fern", "normal")
+
+ AC.RegisterBlock(BlockId.new(32,0), false, "dead_bush", "normal")
+
+ AC.RegisterBlock(BlockId.new(35,0), true, "white_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,1), true, "orange_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,2), true, "magenta_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,3), true, "light_blue_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,4), true, "yellow_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,5), true, "lime_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,6), true, "pink_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,7), true, "gray_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,8), true, "silver_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,9), true, "cyan_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,10), true, "purple_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,11), true, "blue_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,12), true, "brown_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,13), true, "green_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,14), true, "red_wool", "normal")
+ AC.RegisterBlock(BlockId.new(35,15), true, "black_wool", "normal")
+
+ AC.RegisterBlock(BlockId.new(37,0), false, "dandelion", "normal")
+
+ AC.RegisterBlock(BlockId.new(38,0), false, "poppy", "normal")
+ AC.RegisterBlock(BlockId.new(38,1), false, "blue_orchid", "normal")
+ AC.RegisterBlock(BlockId.new(38,2), false, "allium", "normal")
+ AC.RegisterBlock(BlockId.new(38,3), false, "houstonia", "normal")
+ AC.RegisterBlock(BlockId.new(38,4), false, "red_tulip", "normal")
+ AC.RegisterBlock(BlockId.new(38,5), false, "orange_tulip", "normal")
+ AC.RegisterBlock(BlockId.new(38,6), false, "white_tulip", "normal")
+ AC.RegisterBlock(BlockId.new(38,7), false, "pink_tulip", "normal")
+ AC.RegisterBlock(BlockId.new(38,8), false, "oxeye_daisy", "normal")
+
+ AC.RegisterBlock(BlockId.new(39,0), false, "brown_mushroom", "normal")
+
+ AC.RegisterBlock(BlockId.new(40,0), false, "red_mushroom", "normal")
+
+ AC.RegisterBlock(BlockId.new(41,0), true, "gold_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(44,0), true, "stone_slab", "half=bottom")
+ AC.RegisterBlock(BlockId.new(44,8), true, "stone_slab", "half=top")
+
+ AC.RegisterBlock(BlockId.new(45,0), true, "brick_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(46,0), true, "tnt", "normal")
+
+ AC.RegisterBlock(BlockId.new(47,0), true, "bookshelf", "normal")
+
+ AC.RegisterBlock(BlockId.new(48,0), true, "mossy_cobblestone", "normal")
+
+ AC.RegisterBlock(BlockId.new(49,0), true, "obsidian", "normal")
+
+ AC.RegisterBlock(BlockId.new(50,1), true, "torch", "facing=east")
+ AC.RegisterBlock(BlockId.new(50,2), true, "torch", "facing=west")
+ AC.RegisterBlock(BlockId.new(50,3), true, "torch", "facing=south")
+ AC.RegisterBlock(BlockId.new(50,4), true, "torch", "facing=north")
+ AC.RegisterBlock(BlockId.new(50,5), true, "torch", "facing=up")
+
+ AC.RegisterBlock(BlockId.new(53,0), true, "oak_stairs", "facing=east,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,1), true, "oak_stairs", "facing=west,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,2), true, "oak_stairs", "facing=south,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,3), true, "oak_stairs", "facing=north,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,4), true, "oak_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,5), true, "oak_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,6), true, "oak_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,7), true, "oak_stairs", "facing=north,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,8), true, "oak_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,9), true, "oak_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,10), true, "oak_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,11), true, "oak_stairs", "facing=north,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,12), true, "oak_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,13), true, "oak_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,14), true, "oak_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(53,15), true, "oak_stairs", "facing=north,half=top,shape=straight")
+
+ AC.RegisterBlock(BlockId.new(56,0), true, "diamond_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(57,0), true, "diamond_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(59,0), true, "wheat", "age=0")
+ AC.RegisterBlock(BlockId.new(59,1), true, "wheat", "age=1")
+ AC.RegisterBlock(BlockId.new(59,2), true, "wheat", "age=2")
+ AC.RegisterBlock(BlockId.new(59,3), true, "wheat", "age=3")
+ AC.RegisterBlock(BlockId.new(59,4), true, "wheat", "age=4")
+ AC.RegisterBlock(BlockId.new(59,5), true, "wheat", "age=5")
+ AC.RegisterBlock(BlockId.new(59,6), true, "wheat", "age=6")
+ AC.RegisterBlock(BlockId.new(59,7), true, "wheat", "age=7")
+ AC.RegisterBlock(BlockId.new(59,8), true, "wheat", "age=8")
+ AC.RegisterBlock(BlockId.new(59,9), true, "wheat", "age=9")
+ AC.RegisterBlock(BlockId.new(59,10), true, "wheat", "age=10")
+ AC.RegisterBlock(BlockId.new(59,11), true, "wheat", "age=11")
+ AC.RegisterBlock(BlockId.new(59,12), true, "wheat", "age=12")
+ AC.RegisterBlock(BlockId.new(59,13), true, "wheat", "age=13")
+ AC.RegisterBlock(BlockId.new(59,14), true, "wheat", "age=14")
+ AC.RegisterBlock(BlockId.new(59,15), true, "wheat", "age=15")
+
+ AC.RegisterBlock(BlockId.new(60,0), true, "farmland", "moisture=7")
+ AC.RegisterBlock(BlockId.new(60,1), true, "farmland", "moisture=6")
+ AC.RegisterBlock(BlockId.new(60,2), true, "farmland", "moisture=5")
+ AC.RegisterBlock(BlockId.new(60,3), true, "farmland", "moisture=4")
+ AC.RegisterBlock(BlockId.new(60,4), true, "farmland", "moisture=3")
+ AC.RegisterBlock(BlockId.new(60,5), true, "farmland", "moisture=2")
+ AC.RegisterBlock(BlockId.new(60,6), true, "farmland", "moisture=1")
+ AC.RegisterBlock(BlockId.new(60,7), true, "farmland", "moisture=0")
+ AC.RegisterBlock(BlockId.new(60,8), true, "farmland", "moisture=-1")
+ AC.RegisterBlock(BlockId.new(60,9), true, "farmland", "moisture=-2")
+ AC.RegisterBlock(BlockId.new(60,10), true, "farmland", "moisture=-3")
+ AC.RegisterBlock(BlockId.new(60,11), true, "farmland", "moisture=-4")
+ AC.RegisterBlock(BlockId.new(60,12), true, "farmland", "moisture=-5")
+ AC.RegisterBlock(BlockId.new(60,13), true, "farmland", "moisture=-6")
+ AC.RegisterBlock(BlockId.new(60,14), true, "farmland", "moisture=-7")
+ AC.RegisterBlock(BlockId.new(60,15), true, "farmland", "moisture=-8")
+
+ AC.RegisterBlock(BlockId.new(61,0), true, "furnace", "")
+ AC.RegisterBlock(BlockId.new(61,2), true, "furnace", "facing=north")
+ AC.RegisterBlock(BlockId.new(61,3), true, "furnace", "facing=south")
+ AC.RegisterBlock(BlockId.new(61,4), true, "furnace", "facing=west")
+ AC.RegisterBlock(BlockId.new(61,5), true, "furnace", "facing=east")
+ AC.RegisterBlock(BlockId.new(61,6), true, "furnace", "")
+
+ AC.RegisterBlock(BlockId.new(64,0), true, "wooden_door", "facing=east,half=upper,hinge=right,open=false")
+ AC.RegisterBlock(BlockId.new(64,1), true, "wooden_door", "facing=east,half=upper,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,2), true, "wooden_door", "facing=east,half=upper,hinge=right,open=false")
+ AC.RegisterBlock(BlockId.new(64,3), true, "wooden_door", "facing=east,half=upper,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,4), true, "wooden_door", "facing=east,half=upper,hinge=right,open=false")
+ AC.RegisterBlock(BlockId.new(64,5), true, "wooden_door", "facing=east,half=upper,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,6), true, "wooden_door", "facing=east,half=upper,hinge=right,open=false")
+ AC.RegisterBlock(BlockId.new(64,7), true, "wooden_door", "facing=east,half=upper,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,8), true, "wooden_door", "facing=west,half=lower,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,10), true, "wooden_door", "facing=west,half=lower,hinge=left,open=true")
+ AC.RegisterBlock(BlockId.new(64,12), true, "wooden_door", "facing=north,half=lower,hinge=left,open=false")
+ AC.RegisterBlock(BlockId.new(64,14), true, "wooden_door", "facing=north,half=lower,hinge=left,open=true")
+
+ AC.RegisterBlock(BlockId.new(67,0), true, "stone_stairs", "facing=east,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,1), true, "stone_stairs", "facing=west,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,2), true, "stone_stairs", "facing=south,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,3), true, "stone_stairs", "facing=north,half=bottom,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,4), true, "stone_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,5), true, "stone_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,6), true, "stone_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,7), true, "stone_stairs", "facing=north,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,8), true, "stone_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,9), true, "stone_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,10), true, "stone_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,11), true, "stone_stairs", "facing=north,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,12), true, "stone_stairs", "facing=east,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,13), true, "stone_stairs", "facing=west,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,14), true, "stone_stairs", "facing=south,half=top,shape=straight")
+ AC.RegisterBlock(BlockId.new(67,15), true, "stone_stairs", "facing=north,half=top,shape=straight")
+
+ AC.RegisterBlock(BlockId.new(69,0), true, "lever", "facing=down_x,powered=false")
+ AC.RegisterBlock(BlockId.new(69,1), true, "lever", "facing=east,powered=false")
+ AC.RegisterBlock(BlockId.new(69,2), true, "lever", "facing=west,powered=false")
+ AC.RegisterBlock(BlockId.new(69,3), true, "lever", "facing=south,powered=false")
+ AC.RegisterBlock(BlockId.new(69,4), true, "lever", "facing=north,powered=false")
+ AC.RegisterBlock(BlockId.new(69,5), true, "lever", "facing=up_z,powered=false")
+ AC.RegisterBlock(BlockId.new(69,6), true, "lever", "facing=up_x,powered=false")
+ AC.RegisterBlock(BlockId.new(69,7), true, "lever", "facing=down_z,powered=false")
+ AC.RegisterBlock(BlockId.new(69,8), true, "lever", "facing=down_x,powered=true")
+ AC.RegisterBlock(BlockId.new(69,9), true, "lever", "facing=east,powered=true")
+ AC.RegisterBlock(BlockId.new(69,10), true, "lever", "facing=west,powered=true")
+ AC.RegisterBlock(BlockId.new(69,11), true, "lever", "facing=south,powered=true")
+ AC.RegisterBlock(BlockId.new(69,12), true, "lever", "facing=north,powered=true")
+ AC.RegisterBlock(BlockId.new(69,13), true, "lever", "facing=up_z,powered=true")
+ AC.RegisterBlock(BlockId.new(69,14), true, "lever", "facing=up_x,powered=true")
+ AC.RegisterBlock(BlockId.new(69,15), true, "lever", "facing=down_z,powered=true")
+
+ AC.RegisterBlock(BlockId.new(73,0), true, "redstone_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(74,0), true, "redstone_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(78,0), true, "snow_layer", "layers=1")
+ AC.RegisterBlock(BlockId.new(78,1), true, "snow_layer", "layers=2")
+ AC.RegisterBlock(BlockId.new(78,2), true, "snow_layer", "layers=3")
+ AC.RegisterBlock(BlockId.new(78,3), true, "snow_layer", "layers=4")
+ AC.RegisterBlock(BlockId.new(78,4), true, "snow_layer", "layers=5")
+ AC.RegisterBlock(BlockId.new(78,5), true, "snow_layer", "layers=6")
+ AC.RegisterBlock(BlockId.new(78,6), true, "snow_layer", "layers=7")
+ AC.RegisterBlock(BlockId.new(78,7), true, "snow_layer", "layers=8")
+
+ AC.RegisterBlock(BlockId.new(79,0), true, "ice", "normal")
+
+ AC.RegisterBlock(BlockId.new(80,0), true, "snow", "normal")
+
+ AC.RegisterBlock(BlockId.new(81,0), true, "cactus", "normal")
+
+ AC.RegisterBlock(BlockId.new(82,0), true, "clay", "normal")
+
+ AC.RegisterBlock(BlockId.new(83,0), true, "reeds", "normal")
+
+ AC.RegisterBlock(BlockId.new(86,0), true, "pumpkin", "facing=south")
+ AC.RegisterBlock(BlockId.new(86,1), true, "pumpkin", "facing=west")
+ AC.RegisterBlock(BlockId.new(86,2), true, "pumpkin", "facing=north")
+ AC.RegisterBlock(BlockId.new(86,3), true, "pumpkin", "facing=east")
+
+ AC.RegisterBlock(BlockId.new(87,0), true, "netherrack", "normal")
+
+ AC.RegisterBlock(BlockId.new(88,0), true, "soul_sand", "normal")
+
+ AC.RegisterBlock(BlockId.new(89,0), true, "glowstone", "normal")
+
+ AC.RegisterBlock(BlockId.new(90,0), true, "portal", "axis=z")
+ AC.RegisterBlock(BlockId.new(90,1), true, "portal", "axis=x")
+ AC.RegisterBlock(BlockId.new(90,2), true, "portal", "axis=z")
+
+ AC.RegisterBlock(BlockId.new(93,0), true, "unpowered_repeater", "delay=1,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(93,1), true, "unpowered_repeater", "delay=1,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(93,2), true, "unpowered_repeater", "delay=1,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(93,3), true, "unpowered_repeater", "delay=1,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(93,4), true, "unpowered_repeater", "delay=2,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(93,5), true, "unpowered_repeater", "delay=2,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(93,6), true, "unpowered_repeater", "delay=2,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(93,7), true, "unpowered_repeater", "delay=2,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(93,8), true, "unpowered_repeater", "delay=3,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(93,9), true, "unpowered_repeater", "delay=3,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(93,10), true, "unpowered_repeater", "delay=3,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(93,11), true, "unpowered_repeater", "delay=3,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(93,12), true, "unpowered_repeater", "delay=4,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(93,13), true, "unpowered_repeater", "delay=4,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(93,14), true, "unpowered_repeater", "delay=4,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(93,15), true, "unpowered_repeater", "delay=4,facing=north,locked=false")
+
+ AC.RegisterBlock(BlockId.new(94,0), true, "powered_repeater", "delay=1,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(94,1), true, "powered_repeater", "delay=1,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(94,2), true, "powered_repeater", "delay=1,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(94,3), true, "powered_repeater", "delay=1,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(94,4), true, "powered_repeater", "delay=2,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(94,5), true, "powered_repeater", "delay=2,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(94,6), true, "powered_repeater", "delay=2,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(94,7), true, "powered_repeater", "delay=2,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(94,8), true, "powered_repeater", "delay=3,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(94,9), true, "powered_repeater", "delay=3,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(94,10), true, "powered_repeater", "delay=3,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(94,11), true, "powered_repeater", "delay=3,facing=north,locked=false")
+ AC.RegisterBlock(BlockId.new(94,12), true, "powered_repeater", "delay=4,facing=east,locked=false")
+ AC.RegisterBlock(BlockId.new(94,13), true, "powered_repeater", "delay=4,facing=south,locked=false")
+ AC.RegisterBlock(BlockId.new(94,14), true, "powered_repeater", "delay=4,facing=west,locked=false")
+ AC.RegisterBlock(BlockId.new(94,15), true, "powered_repeater", "delay=4,facing=north,locked=false")
+
+ AC.RegisterBlock(BlockId.new(99,0), true, "brown_mushroom_block", "variant=all_inside")
+ AC.RegisterBlock(BlockId.new(99,1), true, "brown_mushroom_block", "variant=north_west")
+ AC.RegisterBlock(BlockId.new(99,2), true, "brown_mushroom_block", "variant=north")
+ AC.RegisterBlock(BlockId.new(99,3), true, "brown_mushroom_block", "variant=north_east")
+ AC.RegisterBlock(BlockId.new(99,4), true, "brown_mushroom_block", "variant=west")
+ AC.RegisterBlock(BlockId.new(99,5), true, "brown_mushroom_block", "variant=center")
+ AC.RegisterBlock(BlockId.new(99,6), true, "brown_mushroom_block", "variant=east")
+ AC.RegisterBlock(BlockId.new(99,7), true, "brown_mushroom_block", "variant=south_west")
+ AC.RegisterBlock(BlockId.new(99,8), true, "brown_mushroom_block", "variant=south")
+ AC.RegisterBlock(BlockId.new(99,9), true, "brown_mushroom_block", "variant=south_east")
+ AC.RegisterBlock(BlockId.new(99,10), true, "brown_mushroom_block", "variant=stem")
+ AC.RegisterBlock(BlockId.new(99,11), true, "brown_mushroom_block", "variant=all_outside")
+ AC.RegisterBlock(BlockId.new(99,12), true, "brown_mushroom_block", "variant=all_stem")
+ AC.RegisterBlock(BlockId.new(99,13), true, "brown_mushroom_block", "")
+
+ AC.RegisterBlock(BlockId.new(100,0), true, "red_mushroom_block", "variant=all_inside")
+ AC.RegisterBlock(BlockId.new(100,1), true, "red_mushroom_block", "variant=north_west")
+ AC.RegisterBlock(BlockId.new(100,2), true, "red_mushroom_block", "variant=north")
+ AC.RegisterBlock(BlockId.new(100,3), true, "red_mushroom_block", "variant=north_east")
+ AC.RegisterBlock(BlockId.new(100,4), true, "red_mushroom_block", "variant=west")
+ AC.RegisterBlock(BlockId.new(100,5), true, "red_mushroom_block", "variant=center")
+ AC.RegisterBlock(BlockId.new(100,6), true, "red_mushroom_block", "variant=east")
+ AC.RegisterBlock(BlockId.new(100,7), true, "red_mushroom_block", "variant=south_west")
+ AC.RegisterBlock(BlockId.new(100,8), true, "red_mushroom_block", "variant=south")
+ AC.RegisterBlock(BlockId.new(100,9), true, "red_mushroom_block", "variant=south_east")
+ AC.RegisterBlock(BlockId.new(100,10), true, "red_mushroom_block", "variant=stem")
+ AC.RegisterBlock(BlockId.new(100,11), true, "red_mushroom_block", "variant=all_outside")
+ AC.RegisterBlock(BlockId.new(100,12), true, "red_mushroom_block", "variant=all_stem")
+ AC.RegisterBlock(BlockId.new(100,13), true, "red_mushroom_block", "")
+
+ AC.RegisterBlock(BlockId.new(103,0), true, "melon_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(106,0), true, "vine", "east=false,north=false,south=false,up=true,west=false")
+ AC.RegisterBlock(BlockId.new(106,1), true, "vine", "east=false,north=false,south=true,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,2), true, "vine", "east=false,north=false,south=false,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,3), true, "vine", "east=false,north=false,south=true,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,4), true, "vine", "east=false,north=true,south=false,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,5), true, "vine", "east=false,north=true,south=true,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,6), true, "vine", "east=false,north=true,south=false,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,7), true, "vine", "east=false,north=true,south=true,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,8), true, "vine", "east=true,north=false,south=false,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,9), true, "vine", "east=true,north=false,south=true,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,10), true, "vine", "east=true,north=false,south=false,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,11), true, "vine", "east=true,north=false,south=true,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,12), true, "vine", "east=true,north=true,south=false,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,13), true, "vine", "east=true,north=true,south=true,up=false,west=false")
+ AC.RegisterBlock(BlockId.new(106,14), true, "vine", "east=true,north=true,south=false,up=false,west=true")
+ AC.RegisterBlock(BlockId.new(106,15), true, "vine", "east=true,north=true,south=true,up=false,west=true")
+
+ AC.RegisterBlock(BlockId.new(111,0), true, "waterlily", "normal")
+
+ AC.RegisterBlock(BlockId.new(112,0), true, "nether_brick", "normal")
+
+ AC.RegisterBlock(BlockId.new(121,0), true, "end_stone", "normal")
+
+ AC.RegisterBlock(BlockId.new(129,0), true, "emerald_ore", "normal")
+
+ AC.RegisterBlock(BlockId.new(133,0), true, "emerald_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(141,0), true, "carrots", "age=0")
+ AC.RegisterBlock(BlockId.new(141,1), true, "carrots", "age=1")
+ AC.RegisterBlock(BlockId.new(141,2), true, "carrots", "age=2")
+ AC.RegisterBlock(BlockId.new(141,3), true, "carrots", "age=3")
+ AC.RegisterBlock(BlockId.new(141,4), true, "carrots", "age=4")
+ AC.RegisterBlock(BlockId.new(141,5), true, "carrots", "age=5")
+ AC.RegisterBlock(BlockId.new(141,6), true, "carrots", "age=6")
+ AC.RegisterBlock(BlockId.new(141,7), true, "carrots", "age=7")
+ AC.RegisterBlock(BlockId.new(141,8), true, "carrots", "age=8")
+ AC.RegisterBlock(BlockId.new(141,9), true, "carrots", "age=9")
+ AC.RegisterBlock(BlockId.new(141,10), true, "carrots", "age=10")
+ AC.RegisterBlock(BlockId.new(141,11), true, "carrots", "age=11")
+ AC.RegisterBlock(BlockId.new(141,12), true, "carrots", "age=12")
+ AC.RegisterBlock(BlockId.new(141,13), true, "carrots", "age=13")
+ AC.RegisterBlock(BlockId.new(141,14), true, "carrots", "age=14")
+ AC.RegisterBlock(BlockId.new(141,15), true, "carrots", "age=15")
+
+ AC.RegisterBlock(BlockId.new(142,0), true, "potatoes", "age=0")
+ AC.RegisterBlock(BlockId.new(142,1), true, "potatoes", "age=1")
+ AC.RegisterBlock(BlockId.new(142,2), true, "potatoes", "age=2")
+ AC.RegisterBlock(BlockId.new(142,3), true, "potatoes", "age=3")
+ AC.RegisterBlock(BlockId.new(142,4), true, "potatoes", "age=4")
+ AC.RegisterBlock(BlockId.new(142,5), true, "potatoes", "age=5")
+ AC.RegisterBlock(BlockId.new(142,6), true, "potatoes", "age=6")
+ AC.RegisterBlock(BlockId.new(142,7), true, "potatoes", "age=7")
+ AC.RegisterBlock(BlockId.new(142,8), true, "potatoes", "age=8")
+ AC.RegisterBlock(BlockId.new(142,9), true, "potatoes", "age=9")
+ AC.RegisterBlock(BlockId.new(142,10), true, "potatoes", "age=10")
+ AC.RegisterBlock(BlockId.new(142,11), true, "potatoes", "age=11")
+ AC.RegisterBlock(BlockId.new(142,12), true, "potatoes", "age=12")
+ AC.RegisterBlock(BlockId.new(142,13), true, "potatoes", "age=13")
+ AC.RegisterBlock(BlockId.new(142,14), true, "potatoes", "age=14")
+ AC.RegisterBlock(BlockId.new(142,15), true, "potatoes", "age=15")
+
+ AC.RegisterBlock(BlockId.new(149,0), true, "unpowered_comparator", "facing=east,mode=compare,powered=false")
+ AC.RegisterBlock(BlockId.new(149,1), true, "unpowered_comparator", "facing=south,mode=compare,powered=false")
+ AC.RegisterBlock(BlockId.new(149,2), true, "unpowered_comparator", "facing=west,mode=compare,powered=false")
+ AC.RegisterBlock(BlockId.new(149,3), true, "unpowered_comparator", "facing=north,mode=compare,powered=false")
+ AC.RegisterBlock(BlockId.new(149,4), true, "unpowered_comparator", "facing=east,mode=subtract,powered=false")
+ AC.RegisterBlock(BlockId.new(149,5), true, "unpowered_comparator", "facing=south,mode=subtract,powered=false")
+ AC.RegisterBlock(BlockId.new(149,6), true, "unpowered_comparator", "facing=west,mode=subtract,powered=false")
+ AC.RegisterBlock(BlockId.new(149,7), true, "unpowered_comparator", "facing=north,mode=subtract,powered=false")
+ AC.RegisterBlock(BlockId.new(149,8), true, "unpowered_comparator", "facing=east,mode=compare,powered=true")
+ AC.RegisterBlock(BlockId.new(149,9), true, "unpowered_comparator", "facing=south,mode=compare,powered=true")
+ AC.RegisterBlock(BlockId.new(149,10), true, "unpowered_comparator", "facing=west,mode=compare,powered=true")
+ AC.RegisterBlock(BlockId.new(149,11), true, "unpowered_comparator", "facing=north,mode=compare,powered=true")
+ AC.RegisterBlock(BlockId.new(149,12), true, "unpowered_comparator", "facing=east,mode=subtract,powered=true")
+ AC.RegisterBlock(BlockId.new(149,13), true, "unpowered_comparator", "facing=south,mode=subtract,powered=true")
+ AC.RegisterBlock(BlockId.new(149,14), true, "unpowered_comparator", "facing=west,mode=subtract,powered=true")
+ AC.RegisterBlock(BlockId.new(149,15), true, "unpowered_comparator", "facing=north,mode=subtract,powered=true")
+
+ AC.RegisterBlock(BlockId.new(153,0), true, "quartz_ore", "normal")
+
+
+ AC.RegisterBlock(BlockId.new(155,0), true, "quartz_block", "normal")
+
+ AC.RegisterBlock(BlockId.new(161,0), true, "acacia_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,1), true, "dark_oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,4), true, "acacia_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,5), true, "dark_oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,8), true, "acacia_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,9), true, "dark_oak_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,12), true, "acacia_leaves", "normal")
+ AC.RegisterBlock(BlockId.new(161,13), true, "dark_oak_leaves", "normal")
+
+ AC.RegisterBlock(BlockId.new(162,0), true, "acacia_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(162,1), true, "dark_oak_log", "axis=y")
+ AC.RegisterBlock(BlockId.new(162,4), true, "acacia_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(162,5), true, "dark_oak_log", "axis=x")
+ AC.RegisterBlock(BlockId.new(162,8), true, "acacia_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(162,9), true, "dark_oak_log", "axis=z")
+ AC.RegisterBlock(BlockId.new(162,12), true, "acacia_log", "axis=none")
+ AC.RegisterBlock(BlockId.new(162,13), true, "dark_oak_log", "axis=none")
+
+ AC.RegisterBlock(BlockId.new(175,0), false, "sunflower", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,1), false, "syringa", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,2), false, "double_grass", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,3), false, "double_fern", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,4), false, "double_rose", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,5), false, "paeonia", "half=lower")
+ AC.RegisterBlock(BlockId.new(175,8), false, "sunflower", "half=upper")
+ AC.RegisterBlock(BlockId.new(175,9), false, "syringa", "half=upper")
+ AC.RegisterBlock(BlockId.new(175,10), false, "double_grass", "half=upper")
+ AC.RegisterBlock(BlockId.new(175,11), false, "double_fern", "half=upper")
+ AC.RegisterBlock(BlockId.new(175,12), false, "double_rose", "half=upper")
+ AC.RegisterBlock(BlockId.new(175,13), false, "paeonia", "half=upper")
+
+ AC.RegisterBlock(BlockId.new(207,0), true, "beetroots", "age=0")
+ AC.RegisterBlock(BlockId.new(207,1), true, "beetroots", "age=1")
+ AC.RegisterBlock(BlockId.new(207,2), true, "beetroots", "age=2")
+ AC.RegisterBlock(BlockId.new(207,3), true, "beetroots", "age=3")
+ AC.RegisterBlock(BlockId.new(207,4), true, "beetroots", "age=4")
+ AC.RegisterBlock(BlockId.new(207,5), true, "beetroots", "age=5")
+ AC.RegisterBlock(BlockId.new(207,6), true, "beetroots", "age=6")
+ AC.RegisterBlock(BlockId.new(207,7), true, "beetroots", "age=7")
+ AC.RegisterBlock(BlockId.new(207,8), true, "beetroots", "age=8")
+ AC.RegisterBlock(BlockId.new(207,9), true, "beetroots", "age=9")
+ AC.RegisterBlock(BlockId.new(207,10), true, "beetroots", "age=10")
+ AC.RegisterBlock(BlockId.new(207,11), true, "beetroots", "age=11")
+ AC.RegisterBlock(BlockId.new(207,12), true, "beetroots", "age=12")
+ AC.RegisterBlock(BlockId.new(207,13), true, "beetroots", "age=13")
+ AC.RegisterBlock(BlockId.new(207,14), true, "beetroots", "age=14")
+ AC.RegisterBlock(BlockId.new(207,15), true, "beetroots", "age=15")
+
+ AC.RegisterBlock(BlockId.new(208,0), true, "grass_path", "normal")
+end
+
+return {
+ GetBlockInfo = GetBlockInfo,
+ RegisterBlocks = RegisterBlocks,
+} \ No newline at end of file
diff --git a/cwd/assets/altcraft/scripts/init.lua b/cwd/assets/altcraft/scripts/init.lua
new file mode 100644
index 0000000..5021a00
--- /dev/null
+++ b/cwd/assets/altcraft/scripts/init.lua
@@ -0,0 +1,44 @@
+local plugin = {
+ name = 'altcraft',
+ displayName = "AltCraft Core Plugin",
+ onLoad = nil,
+ onUnload = nil,
+ onChangeState = nil,
+ onTick = nil,
+ onRequestBlockInfo = nil,
+}
+
+function plugin.onLoad ()
+ print("Loaded AltCraft plugin!")
+end
+
+function plugin.onChangeState (newState)
+ AC.LogWarning("New state: "..newState)
+end
+
+function plugin.onUnload ()
+ AC.LogInfo("AC Core unloaded")
+end
+
+function plugin.onTick (deltaTime)
+ if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
+ -- local player = AC.GetGameState():GetPlayer()
+ -- player.pos.x = player.pos.x + deltaTime * 0.5
+
+ -- local playerPos = AC.GetGameState():GetPlayer().pos
+ -- local wrld = AC.GetGameState():GetWorld()
+ -- playerPosV = Vector.new(playerPos.x, playerPos.y - 1, playerPos.z)
+ -- bid = wrld:GetBlockId(playerPosV)
+ -- print(bid.id..":"..bid.state)
+ end
+end
+
+local blocks = require("altcraft/blocks")
+blocks.RegisterBlocks()
+
+function plugin.onRequestBlockInfo(blockPos)
+ return blocks.GetBlockInfo(blockPos)
+end
+
+AC.RegisterPlugin(plugin)
+plugin = nil \ No newline at end of file
diff --git a/external/CMakeLists.txt b/external/CMakeLists.txt
index d370f1a..b3cc884 100644
--- a/external/CMakeLists.txt
+++ b/external/CMakeLists.txt
@@ -7,4 +7,7 @@ file(GLOB_RECURSE HEADERS "./include/*")
include_directories(./include/)
-add_library(deps STATIC ${SOURCES} ${HEADERS}) \ No newline at end of file
+add_library(deps STATIC ${SOURCES} ${HEADERS})
+
+file(GLOB OPTICK_SRC "./optick/*.cpp")
+add_library(optick STATIC ${OPTICK_SRC}) \ No newline at end of file
diff --git a/external/include/sol.hpp b/external/include/sol.hpp
new file mode 100644
index 0000000..d582bb8
--- /dev/null
+++ b/external/include/sol.hpp
@@ -0,0 +1,22180 @@
+// The MIT License (MIT)
+
+// Copyright (c) 2013-2018 Rapptz, ThePhD and contributors
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy of
+// this software and associated documentation files (the "Software"), to deal in
+// the Software without restriction, including without limitation the rights to
+// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+// the Software, and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// This file was generated with a script.
+// Generated 2018-11-28 08:50:22.534324 UTC
+// This header was generated with sol v2.20.6 (revision 9b782ff)
+// https://github.com/ThePhD/sol2
+
+#ifndef SOL_SINGLE_INCLUDE_HPP
+#define SOL_SINGLE_INCLUDE_HPP
+
+// beginning of sol.hpp
+
+#ifndef SOL_HPP
+#define SOL_HPP
+
+#if defined(UE_BUILD_DEBUG) || defined(UE_BUILD_DEVELOPMENT) || defined(UE_BUILD_TEST) || defined(UE_BUILD_SHIPPING) || defined(UE_SERVER)
+#define SOL_INSIDE_UNREAL 1
+#endif // Unreal Engine 4 bullshit
+
+#if defined(SOL_INSIDE_UNREAL) && SOL_INSIDE_UNREAL
+#ifdef check
+#define SOL_INSIDE_UNREAL_REMOVED_CHECK 1
+#undef check
+#endif
+#endif // Unreal Engine 4 Bullshit
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow"
+#pragma GCC diagnostic ignored "-Wconversion"
+#if __GNUC__ > 6
+#pragma GCC diagnostic ignored "-Wnoexcept-type"
+#endif
+#elif defined(__clang__)
+#elif defined _MSC_VER
+#pragma warning( push )
+#pragma warning( disable : 4324 ) // structure was padded due to alignment specifier
+#pragma warning( disable : 4503 ) // decorated name horse shit
+#pragma warning( disable : 4702 ) // unreachable code
+#pragma warning( disable: 4127 ) // 'conditional expression is constant' yeah that's the point your old compilers don't have `if constexpr` you jerk
+#pragma warning( disable: 4505 ) // some other nonsense warning
+#endif // clang++ vs. g++ vs. VC++
+
+// beginning of sol/forward.hpp
+
+// beginning of sol/feature_test.hpp
+
+#if (defined(__cplusplus) && __cplusplus == 201703L) || (defined(_MSC_VER) && _MSC_VER > 1900 && ((defined(_HAS_CXX17) && _HAS_CXX17 == 1) || (defined(_MSVC_LANG) && (_MSVC_LANG > 201402L))))
+#ifndef SOL_CXX17_FEATURES
+#define SOL_CXX17_FEATURES 1
+#endif // C++17 features macro
+#endif // C++17 features check
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#if defined(__cpp_noexcept_function_type) || ((defined(_MSC_VER) && _MSC_VER > 1911) && (defined(_MSVC_LANG) && ((_MSVC_LANG >= 201403L))))
+#ifndef SOL_NOEXCEPT_FUNCTION_TYPE
+#define SOL_NOEXCEPT_FUNCTION_TYPE 1
+#endif // noexcept is part of a function's type
+#endif // compiler-specific checks
+#if defined(__clang__) && defined(__APPLE__)
+#if defined(__has_include)
+#if __has_include(<variant>)
+#define SOL_STD_VARIANT 1
+#endif // has include nonsense
+#endif // __has_include
+#else
+#define SOL_STD_VARIANT 1
+#endif // Clang screws up variant
+#endif // C++17 only
+
+// beginning of sol/config.hpp
+
+#ifdef _MSC_VER
+ #if defined(_DEBUG) && !defined(NDEBUG)
+
+ #ifndef SOL_IN_DEBUG_DETECTED
+ #define SOL_IN_DEBUG_DETECTED 1
+ #endif
+
+ #endif // VC++ Debug macros
+
+ #ifndef _CPPUNWIND
+ #ifndef SOL_NO_EXCEPTIONS
+ #define SOL_NO_EXCEPTIONS 1
+ #endif
+ #endif // Automatic Exceptions
+
+ #ifndef _CPPRTTI
+ #ifndef SOL_NO_RTTI
+ #define SOL_NO_RTTI 1
+ #endif
+ #endif // Automatic RTTI
+#elif defined(__GNUC__) || defined(__clang__)
+
+ #if !defined(NDEBUG) && !defined(__OPTIMIZE__)
+
+ #ifndef SOL_IN_DEBUG_DETECTED
+ #define SOL_IN_DEBUG_DETECTED 1
+ #endif
+
+ #endif // Not Debug && g++ optimizer flag
+
+ #ifndef __EXCEPTIONS
+ #ifndef SOL_NO_EXCEPTIONS
+ #define SOL_NO_EXCEPTIONS 1
+ #endif
+ #endif // No Exceptions
+
+ #ifndef __GXX_RTTI
+ #ifndef SOL_NO_RTII
+ #define SOL_NO_RTTI 1
+ #endif
+ #endif // No RTTI
+
+#endif // vc++ || clang++/g++
+
+#if defined(SOL_CHECK_ARGUMENTS) && SOL_CHECK_ARGUMENTS
+
+ // Checks low-level getter function
+ // (and thusly, affects nearly entire framework)
+ #if !defined(SOL_SAFE_GETTER)
+ #define SOL_SAFE_GETTER 1
+ #endif
+
+ // Checks access on usertype functions
+ // local my_obj = my_type.new()
+ // my_obj.my_member_function()
+ // -- bad syntax and crash
+ #if !defined(SOL_SAFE_USERTYPE)
+ #define SOL_SAFE_USERTYPE 1
+ #endif
+
+ // Checks sol::reference derived boundaries
+ // sol::function ref(L, 1);
+ // sol::userdata sref(L, 2);
+ #if !defined(SOL_SAFE_REFERENCES)
+ #define SOL_SAFE_REFERENCES 1
+ #endif
+
+ // Changes all typedefs of sol::function to point to the
+ // protected_function version, instead of unsafe_function
+ #if !defined(SOL_SAFE_FUNCTION)
+ #define SOL_SAFE_FUNCTION 1
+ #endif
+
+ // Checks function parameters and
+ // returns upon call into/from Lua
+ // local a = 1
+ // local b = "woof"
+ // my_c_function(a, b)
+ #if !defined(SOL_SAFE_FUNCTION_CALLS)
+ #define SOL_SAFE_FUNCTION_CALLS 1
+ #endif
+
+ // Checks conversions
+ // int v = lua["bark"];
+ // int v2 = my_sol_function();
+ #if !defined(SOL_SAFE_PROXIES)
+ #define SOL_SAFE_PROXIES 1
+ #endif
+
+ // Check overflowing number conversions
+ // for things like 64 bit integers that don't fit in a typical lua_Number
+ // for Lua 5.1 and 5.2
+ #if !defined(SOL_SAFE_NUMERICS)
+ #define SOL_SAFE_NUMERICS 1
+ #endif
+
+ // Turn off Number Precision Checks
+ // if this is defined, we do not do range
+ // checks on integers / unsigned integers that might
+ // be bigger than what Lua can represent
+ #if !defined(SOL_NO_CHECK_NUMBER_PRECISION)
+ // off by default
+ #define SOL_NO_CHECK_NUMBER_PRECISION 0
+ #endif
+
+#endif // Turn on Safety for all if top-level macro is defined
+
+#if defined(SOL_IN_DEBUG_DETECTED) && SOL_IN_DEBUG_DETECTED
+
+ #if !defined(SOL_SAFE_REFERENCES)
+ // Ensure that references are forcefully type-checked upon construction
+ #define SOL_SAFE_REFERENCES 1
+ #endif
+
+ // Safe usertypes checks for errors such as
+ // obj = my_type.new()
+ // obj.f() -- note the '.' instead of ':'
+ // usertypes should be safe no matter what
+ #if !defined(SOL_SAFE_USERTYPE)
+ #define SOL_SAFE_USERTYPE 1
+ #endif
+
+ #if !defined(SOL_SAFE_FUNCTION_CALLS)
+ // Function calls from Lua should be automatically safe in debug mode
+ #define SOL_SAFE_FUNCTION_CALLS 1
+ #endif
+
+ // Print any exceptions / errors that occur
+ // in debug mode to the default error stream / console
+ #if !defined(SOL_PRINT_ERRORS)
+ #define SOL_PRINT_ERRORS 1
+ #endif
+
+#endif // DEBUG: Turn on all debug safety features for VC++ / g++ / clang++ and similar
+
+#if !defined(SOL_PRINT_ERRORS)
+#define SOL_PRINT_ERRORS 0
+#endif
+
+#if !defined(SOL_DEFAULT_PASS_ON_ERROR)
+#define SOL_DEFAULT_PASS_ON_ERROR 0
+#endif
+
+#if !defined(SOL_ENABLE_INTEROP)
+#define SOL_ENABLE_INTEROP 0
+#endif
+
+#if defined(__MAC_OS_X_VERSION_MAX_ALLOWED) || defined(__OBJC__) || defined(nil)
+#if !defined(SOL_NO_NIL)
+#define SOL_NO_NIL 1
+#endif
+#endif // avoiding nil defines / keywords
+
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+#ifndef SOL_UNORDERED_MAP_COMPATIBLE_HASH
+#define SOL_UNORDERED_MAP_COMPATIBLE_HASH 1
+#endif // SOL_UNORDERED_MAP_COMPATIBLE_HASH
+#endif
+
+#ifndef SOL_STACK_STRING_OPTIMIZATION_SIZE
+#define SOL_STACK_STRING_OPTIMIZATION_SIZE 1024
+#endif // Optimized conversion routines using a KB or so off the stack
+
+// end of sol/config.hpp
+
+// beginning of sol/config_setup.hpp
+
+// end of sol/config_setup.hpp
+
+// end of sol/feature_test.hpp
+
+namespace sol {
+
+ template <bool b>
+ class basic_reference;
+ using reference = basic_reference<false>;
+ using main_reference = basic_reference<true>;
+ class stack_reference;
+
+ struct proxy_base_tag;
+ template <typename Super>
+ struct proxy_base;
+ template <typename Table, typename Key>
+ struct proxy;
+
+ template <typename T>
+ class usertype;
+ template <typename T>
+ class simple_usertype;
+ template <bool, typename T>
+ class basic_table_core;
+ template <bool b>
+ using table_core = basic_table_core<b, reference>;
+ template <bool b>
+ using main_table_core = basic_table_core<b, main_reference>;
+ template <bool b>
+ using stack_table_core = basic_table_core<b, stack_reference>;
+ template <typename T>
+ using basic_table = basic_table_core<false, T>;
+ typedef table_core<false> table;
+ typedef table_core<true> global_table;
+ typedef main_table_core<false> main_table;
+ typedef main_table_core<true> main_global_table;
+ typedef stack_table_core<false> stack_table;
+ typedef stack_table_core<true> stack_global_table;
+ template <typename base_t>
+ struct basic_environment;
+ using environment = basic_environment<reference>;
+ using main_environment = basic_environment<main_reference>;
+ using stack_environment = basic_environment<stack_reference>;
+ template <typename T, bool>
+ class basic_function;
+ template <typename T, bool, typename H>
+ class basic_protected_function;
+ using unsafe_function = basic_function<reference, false>;
+ using safe_function = basic_protected_function<reference, false, reference>;
+ using main_unsafe_function = basic_function<main_reference, false>;
+ using main_safe_function = basic_protected_function<main_reference, false, reference>;
+ using stack_unsafe_function = basic_function<stack_reference, false>;
+ using stack_safe_function = basic_protected_function<stack_reference, false, reference>;
+ using stack_aligned_unsafe_function = basic_function<stack_reference, true>;
+ using stack_aligned_safe_function = basic_protected_function<stack_reference, true, reference>;
+ using protected_function = safe_function;
+ using main_protected_function = main_safe_function;
+ using stack_protected_function = stack_safe_function;
+ using stack_aligned_protected_function = stack_aligned_safe_function;
+#if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION
+ using function = protected_function;
+ using main_function = main_protected_function;
+ using stack_function = stack_protected_function;
+#else
+ using function = unsafe_function;
+ using main_function = main_unsafe_function;
+ using stack_function = stack_unsafe_function;
+#endif
+ using stack_aligned_function = stack_aligned_unsafe_function;
+ using stack_aligned_stack_handler_function = basic_protected_function<stack_reference, true, stack_reference>;
+
+ struct unsafe_function_result;
+ struct protected_function_result;
+ using safe_function_result = protected_function_result;
+#if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION
+ using function_result = safe_function_result;
+#else
+ using function_result = unsafe_function_result;
+#endif
+
+ template <typename base_t>
+ class basic_object;
+ template <typename base_t>
+ class basic_userdata;
+ template <typename base_t>
+ class basic_lightuserdata;
+ template <typename base_t>
+ class basic_coroutine;
+ template <typename base_t>
+ class basic_thread;
+
+ using object = basic_object<reference>;
+ using userdata = basic_userdata<reference>;
+ using lightuserdata = basic_lightuserdata<reference>;
+ using thread = basic_thread<reference>;
+ using coroutine = basic_coroutine<reference>;
+ using main_object = basic_object<main_reference>;
+ using main_userdata = basic_userdata<main_reference>;
+ using main_lightuserdata = basic_lightuserdata<main_reference>;
+ using main_coroutine = basic_coroutine<main_reference>;
+ using stack_object = basic_object<stack_reference>;
+ using stack_userdata = basic_userdata<stack_reference>;
+ using stack_lightuserdata = basic_lightuserdata<stack_reference>;
+ using stack_thread = basic_thread<stack_reference>;
+ using stack_coroutine = basic_coroutine<stack_reference>;
+
+ struct stack_proxy_base;
+ struct stack_proxy;
+ struct variadic_args;
+ struct variadic_results;
+ struct stack_count;
+ struct this_state;
+ struct this_main_state;
+ struct this_environment;
+
+ template <typename T>
+ struct as_table_t;
+ template <typename T>
+ struct as_container_t;
+ template <typename T>
+ struct nested;
+ template <typename T>
+ struct light;
+ template <typename T>
+ struct user;
+ template <typename T>
+ struct as_args_t;
+ template <typename T>
+ struct protect_t;
+ template <typename F, typename... Filters>
+ struct filter_wrapper;
+
+ template <typename T>
+ struct usertype_traits;
+ template <typename T>
+ struct unique_usertype_traits;
+} // namespace sol
+
+// end of sol/forward.hpp
+
+// beginning of sol/state.hpp
+
+// beginning of sol/state_view.hpp
+
+// beginning of sol/error.hpp
+
+#include <stdexcept>
+#include <string>
+
+namespace sol {
+ namespace detail {
+ struct direct_error_tag {};
+ const auto direct_error = direct_error_tag{};
+ } // namespace detail
+
+ class error : public std::runtime_error {
+ private:
+ // Because VC++ is upsetting, most of the time!
+ std::string w;
+
+ public:
+ error(const std::string& str)
+ : error(detail::direct_error, "lua: error: " + str) {
+ }
+ error(std::string&& str)
+ : error(detail::direct_error, "lua: error: " + std::move(str)) {
+ }
+ error(detail::direct_error_tag, const std::string& str)
+ : std::runtime_error(""), w(str) {
+ }
+ error(detail::direct_error_tag, std::string&& str)
+ : std::runtime_error(""), w(std::move(str)) {
+ }
+
+ error(const error& e) = default;
+ error(error&& e) = default;
+ error& operator=(const error& e) = default;
+ error& operator=(error&& e) = default;
+
+ virtual const char* what() const noexcept override {
+ return w.c_str();
+ }
+ };
+
+} // namespace sol
+
+// end of sol/error.hpp
+
+// beginning of sol/table.hpp
+
+// beginning of sol/table_core.hpp
+
+// beginning of sol/proxy.hpp
+
+// beginning of sol/traits.hpp
+
+// beginning of sol/tuple.hpp
+
+#include <tuple>
+#include <cstddef>
+
+namespace sol {
+ namespace detail {
+ using swallow = std::initializer_list<int>;
+ } // namespace detail
+
+ template <typename... Args>
+ struct types {
+ typedef std::make_index_sequence<sizeof...(Args)> indices;
+ static constexpr std::size_t size() {
+ return sizeof...(Args);
+ }
+ };
+ namespace meta {
+ namespace detail {
+ template <typename... Args>
+ struct tuple_types_ { typedef types<Args...> type; };
+
+ template <typename... Args>
+ struct tuple_types_<std::tuple<Args...>> { typedef types<Args...> type; };
+ } // namespace detail
+
+ template <typename T>
+ using unqualified = std::remove_cv<std::remove_reference_t<T>>;
+
+ template <typename T>
+ using unqualified_t = typename unqualified<T>::type;
+
+ template <typename... Args>
+ using tuple_types = typename detail::tuple_types_<Args...>::type;
+
+ template <typename Arg>
+ struct pop_front_type;
+
+ template <typename Arg>
+ using pop_front_type_t = typename pop_front_type<Arg>::type;
+
+ template <typename... Args>
+ struct pop_front_type<types<Args...>> {
+ typedef void front_type;
+ typedef types<Args...> type;
+ };
+
+ template <typename Arg, typename... Args>
+ struct pop_front_type<types<Arg, Args...>> {
+ typedef Arg front_type;
+ typedef types<Args...> type;
+ };
+
+ template <std::size_t N, typename Tuple>
+ using tuple_element = std::tuple_element<N, std::remove_reference_t<Tuple>>;
+
+ template <std::size_t N, typename Tuple>
+ using tuple_element_t = std::tuple_element_t<N, std::remove_reference_t<Tuple>>;
+
+ template <std::size_t N, typename Tuple>
+ using unqualified_tuple_element = unqualified<tuple_element_t<N, Tuple>>;
+
+ template <std::size_t N, typename Tuple>
+ using unqualified_tuple_element_t = unqualified_t<tuple_element_t<N, Tuple>>;
+
+ } // namespace meta
+} // namespace sol
+
+// end of sol/tuple.hpp
+
+// beginning of sol/bind_traits.hpp
+
+namespace sol {
+namespace meta {
+ namespace meta_detail {
+
+ template <class F>
+ struct check_deducible_signature {
+ struct nat {};
+ template <class G>
+ static auto test(int) -> decltype(&G::operator(), void());
+ template <class>
+ static auto test(...) -> nat;
+
+ using type = std::is_void<decltype(test<F>(0))>;
+ };
+ } // namespace meta_detail
+
+ template <class F>
+ struct has_deducible_signature : meta_detail::check_deducible_signature<F>::type {};
+
+ namespace meta_detail {
+
+ template <std::size_t I, typename T>
+ struct void_tuple_element : meta::tuple_element<I, T> {};
+
+ template <std::size_t I>
+ struct void_tuple_element<I, std::tuple<>> { typedef void type; };
+
+ template <std::size_t I, typename T>
+ using void_tuple_element_t = typename void_tuple_element<I, T>::type;
+
+ template <bool it_is_noexcept, bool has_c_variadic, typename T, typename R, typename... Args>
+ struct basic_traits {
+ private:
+ typedef std::conditional_t<std::is_void<T>::value, int, T>& first_type;
+
+ public:
+ static const bool is_noexcept = it_is_noexcept;
+ static const bool is_member_function = std::is_void<T>::value;
+ static const bool has_c_var_arg = has_c_variadic;
+ static const std::size_t arity = sizeof...(Args);
+ static const std::size_t free_arity = sizeof...(Args) + static_cast<std::size_t>(!std::is_void<T>::value);
+ typedef types<Args...> args_list;
+ typedef std::tuple<Args...> args_tuple;
+ typedef T object_type;
+ typedef R return_type;
+ typedef tuple_types<R> returns_list;
+ typedef R(function_type)(Args...);
+ typedef std::conditional_t<std::is_void<T>::value, args_list, types<first_type, Args...>> free_args_list;
+ typedef std::conditional_t<std::is_void<T>::value, R(Args...), R(first_type, Args...)> free_function_type;
+ typedef std::conditional_t<std::is_void<T>::value, R (*)(Args...), R (*)(first_type, Args...)> free_function_pointer_type;
+ typedef std::remove_pointer_t<free_function_pointer_type> signature_type;
+ template <std::size_t i>
+ using arg_at = void_tuple_element_t<i, args_tuple>;
+ };
+
+ template <typename Signature, bool b = has_deducible_signature<Signature>::value>
+ struct fx_traits : basic_traits<false, false, void, void> {};
+
+ // Free Functions
+ template <typename R, typename... Args>
+ struct fx_traits<R(Args...), false> : basic_traits<false, false, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args...);
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (*)(Args...), false> : basic_traits<false, false, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args...);
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R(Args..., ...), false> : basic_traits<false, true, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args..., ...);
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (*)(Args..., ...), false> : basic_traits<false, true, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args..., ...);
+ };
+
+ // Member Functions
+ /* C-Style Variadics */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...), false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...);
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...), false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...);
+ };
+
+ /* Const Volatile */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile;
+ };
+
+ /* Member Function Qualifiers */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...)&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) &;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...)&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) &;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...)&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) &&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...)&&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) &&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const&&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const&&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const&&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile&&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile&&, false> : basic_traits<false, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile&&;
+ };
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+
+ template <typename R, typename... Args>
+ struct fx_traits<R(Args...) noexcept, false> : basic_traits<true, false, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args...) noexcept;
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (*)(Args...) noexcept, false> : basic_traits<true, false, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args...) noexcept;
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R(Args..., ...) noexcept, false> : basic_traits<true, true, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args..., ...) noexcept;
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (*)(Args..., ...) noexcept, false> : basic_traits<true, true, void, R, Args...> {
+ typedef R (*function_pointer_type)(Args..., ...) noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) noexcept;
+ };
+
+ /* Const Volatile */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) & noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) & noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) & noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) & noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) && noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) && noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) && noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) && noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const&& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const&& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const&& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const&& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args...) const volatile&& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args...) const volatile&& noexcept;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (T::*)(Args..., ...) const volatile&& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (T::*function_pointer_type)(Args..., ...) const volatile&& noexcept;
+ };
+
+#endif // noexcept is part of a function's type
+
+#if defined(_MSC_VER) && defined(_M_IX86)
+ template <typename R, typename... Args>
+ struct fx_traits<R __stdcall(Args...), false> : basic_traits<false, false, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args...);
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R(__stdcall*)(Args...), false> : basic_traits<false, false, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args...);
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...), false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...);
+ };
+
+ /* Const Volatile */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile;
+ };
+
+ /* Member Function Qualifiers */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...)&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) &;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...)&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) &&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const&&;
+ };
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile&&, false> : basic_traits<false, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile&&;
+ };
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+
+ template <typename R, typename... Args>
+ struct fx_traits<R __stdcall(Args...) noexcept, false> : basic_traits<true, false, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args...) noexcept;
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (__stdcall *)(Args...) noexcept, false> : basic_traits<true, false, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args...) noexcept;
+ };
+
+ /* __stdcall cannot be applied to functions with varargs*/
+ /*template <typename R, typename... Args>
+ struct fx_traits<__stdcall R(Args..., ...) noexcept, false> : basic_traits<true, true, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args..., ...) noexcept;
+ };
+
+ template <typename R, typename... Args>
+ struct fx_traits<R (__stdcall *)(Args..., ...) noexcept, false> : basic_traits<true, true, void, R, Args...> {
+ typedef R(__stdcall* function_pointer_type)(Args..., ...) noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) noexcept;
+ };*/
+
+ /* Const Volatile */
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const volatile noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const volatile noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) & noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) & noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) & noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) & noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const& noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const& noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile& noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const volatile& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const volatile& noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) && noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) && noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) && noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) && noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const&& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const&& noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const&& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const&& noexcept;
+ };*/
+
+ template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args...) const volatile&& noexcept, false> : basic_traits<true, false, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args...) const volatile&& noexcept;
+ };
+
+ /* __stdcall does not work with varargs */
+ /*template <typename T, typename R, typename... Args>
+ struct fx_traits<R (__stdcall T::*)(Args..., ...) const volatile&& noexcept, false> : basic_traits<true, true, T, R, Args...> {
+ typedef R (__stdcall T::*function_pointer_type)(Args..., ...) const volatile&& noexcept;
+ };*/
+#endif // noexcept is part of a function's type
+#endif // __stdcall x86 VC++ bug
+
+ template <typename Signature>
+ struct fx_traits<Signature, true> : fx_traits<typename fx_traits<decltype(&Signature::operator())>::function_type, false> {};
+
+ template <typename Signature, bool b = std::is_member_object_pointer<Signature>::value>
+ struct callable_traits : fx_traits<std::decay_t<Signature>> {
+ };
+
+ template <typename R, typename T>
+ struct callable_traits<R(T::*), true> {
+ typedef std::conditional_t<std::is_array<R>::value, std::add_lvalue_reference_t<T>, R> return_type;
+ typedef return_type Arg;
+ typedef T object_type;
+ using signature_type = R(T::*);
+ static const bool is_noexcept = false;
+ static const bool is_member_function = false;
+ static const std::size_t arity = 1;
+ static const std::size_t free_arity = 2;
+ typedef std::tuple<Arg> args_tuple;
+ typedef types<Arg> args_list;
+ typedef types<T, Arg> free_args_list;
+ typedef meta::tuple_types<return_type> returns_list;
+ typedef return_type(function_type)(T&, return_type);
+ typedef return_type(*function_pointer_type)(T&, Arg);
+ typedef return_type(*free_function_pointer_type)(T&, Arg);
+ template <std::size_t i>
+ using arg_at = void_tuple_element_t<i, args_tuple>;
+ };
+
+ } // namespace meta_detail
+
+ template <typename Signature>
+ struct bind_traits : meta_detail::callable_traits<Signature> {};
+
+ template <typename Signature>
+ using function_args_t = typename bind_traits<Signature>::args_list;
+
+ template <typename Signature>
+ using function_signature_t = typename bind_traits<Signature>::signature_type;
+
+ template <typename Signature>
+ using function_return_t = typename bind_traits<Signature>::return_type;
+}
+} // namespace sol::meta
+
+// end of sol/bind_traits.hpp
+
+// beginning of sol/string_view.hpp
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#include <string_view>
+#endif // C++17 features
+#include <functional>
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+#include <boost/functional/hash.hpp>
+#endif
+
+namespace sol {
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename C, typename T = std::char_traits<C>>
+ using basic_string_view = std::basic_string_view<C, T>;
+ typedef std::string_view string_view;
+ typedef std::wstring_view wstring_view;
+ typedef std::u16string_view u16string_view;
+ typedef std::u32string_view u32string_view;
+ typedef std::hash<std::string_view> string_view_hash;
+#else
+ template <typename Char, typename Traits = std::char_traits<Char>>
+ struct basic_string_view {
+ std::size_t s;
+ const Char* p;
+
+ basic_string_view(const std::string& r)
+ : basic_string_view(r.data(), r.size()) {
+ }
+ basic_string_view(const Char* ptr)
+ : basic_string_view(ptr, Traits::length(ptr)) {
+ }
+ basic_string_view(const Char* ptr, std::size_t sz)
+ : s(sz), p(ptr) {
+ }
+
+ static int compare(const Char* lhs_p, std::size_t lhs_sz, const Char* rhs_p, std::size_t rhs_sz) {
+ int result = Traits::compare(lhs_p, rhs_p, lhs_sz < rhs_sz ? lhs_sz : rhs_sz);
+ if (result != 0)
+ return result;
+ if (lhs_sz < rhs_sz)
+ return -1;
+ if (lhs_sz > rhs_sz)
+ return 1;
+ return 0;
+ }
+
+ const Char* begin() const {
+ return p;
+ }
+
+ const Char* end() const {
+ return p + s;
+ }
+
+ const Char* cbegin() const {
+ return p;
+ }
+
+ const Char* cend() const {
+ return p + s;
+ }
+
+ const Char* data() const {
+ return p;
+ }
+
+ std::size_t size() const {
+ return s;
+ }
+
+ std::size_t length() const {
+ return size();
+ }
+
+ operator std::basic_string<Char, Traits>() const {
+ return std::basic_string<Char, Traits>(data(), size());
+ }
+
+ bool operator==(const basic_string_view& r) const {
+ return compare(p, s, r.data(), r.size()) == 0;
+ }
+
+ bool operator==(const Char* r) const {
+ return compare(r, Traits::length(r), p, s) == 0;
+ }
+
+ bool operator==(const std::basic_string<Char, Traits>& r) const {
+ return compare(r.data(), r.size(), p, s) == 0;
+ }
+
+ bool operator!=(const basic_string_view& r) const {
+ return !(*this == r);
+ }
+
+ bool operator!=(const char* r) const {
+ return !(*this == r);
+ }
+
+ bool operator!=(const std::basic_string<Char, Traits>& r) const {
+ return !(*this == r);
+ }
+ };
+
+ template <typename Ch, typename Tr = std::char_traits<Ch>>
+ struct basic_string_view_hash {
+ typedef basic_string_view<Ch, Tr> argument_type;
+ typedef std::size_t result_type;
+
+ template <typename Al>
+ result_type operator()(const std::basic_string<Ch, Tr, Al>& r) const {
+ return (*this)(argument_type(r.c_str(), r.size()));
+ }
+
+ result_type operator()(const argument_type& r) const {
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+ return boost::hash_range(r.begin(), r.end());
+#else
+ // Modified, from libstdc++
+ // An implementation attempt at Fowler No Voll, 1a.
+ // Supposedly, used in MSVC,
+ // GCC (libstdc++) uses MurmurHash of some sort for 64-bit though...?
+ // But, well. Can't win them all, right?
+ // This should normally only apply when NOT using boost,
+ // so this should almost never be tapped into...
+ std::size_t hash = 0;
+ const unsigned char* cptr = reinterpret_cast<const unsigned char*>(r.data());
+ for (std::size_t sz = r.size(); sz != 0; --sz) {
+ hash ^= static_cast<size_t>(*cptr++);
+ hash *= static_cast<size_t>(1099511628211ULL);
+ }
+ return hash;
+#endif
+ }
+ };
+} // namespace sol
+
+namespace std {
+ template <typename Ch, typename Tr>
+ struct hash< ::sol::basic_string_view<Ch, Tr> > : ::sol::basic_string_view_hash<Ch, Tr> {};
+} // namespace std
+
+namespace sol {
+ using string_view = basic_string_view<char>;
+ using wstring_view = basic_string_view<wchar_t>;
+ using u16string_view = basic_string_view<char16_t>;
+ using u32string_view = basic_string_view<char32_t>;
+ using string_view_hash = std::hash<string_view>;
+#endif // C++17 Support
+} // namespace sol
+
+// end of sol/string_view.hpp
+
+#include <type_traits>
+#include <cstdint>
+#include <memory>
+#include <array>
+#include <iterator>
+#include <iosfwd>
+
+namespace sol {
+ template <std::size_t I>
+ using index_value = std::integral_constant<std::size_t, I>;
+
+ namespace meta {
+ typedef std::array<char, 1> sfinae_yes_t;
+ typedef std::array<char, 2> sfinae_no_t;
+
+ template <typename T>
+ struct identity { typedef T type; };
+
+ template <typename T>
+ using identity_t = typename identity<T>::type;
+
+ template <typename... Args>
+ struct is_tuple : std::false_type {};
+
+ template <typename... Args>
+ struct is_tuple<std::tuple<Args...>> : std::true_type {};
+
+ template <typename T>
+ struct is_builtin_type : std::integral_constant<bool, std::is_arithmetic<T>::value || std::is_pointer<T>::value || std::is_array<T>::value> {};
+
+ template <typename T>
+ struct unwrapped {
+ typedef T type;
+ };
+
+ template <typename T>
+ struct unwrapped<std::reference_wrapper<T>> {
+ typedef T type;
+ };
+
+ template <typename T>
+ using unwrapped_t = typename unwrapped<T>::type;
+
+ template <typename T>
+ struct unwrap_unqualified : unwrapped<unqualified_t<T>> {};
+
+ template <typename T>
+ using unwrap_unqualified_t = typename unwrap_unqualified<T>::type;
+
+ template <typename T>
+ struct remove_member_pointer;
+
+ template <typename R, typename T>
+ struct remove_member_pointer<R T::*> {
+ typedef R type;
+ };
+
+ template <typename R, typename T>
+ struct remove_member_pointer<R T::*const> {
+ typedef R type;
+ };
+
+ template <typename T>
+ using remove_member_pointer_t = remove_member_pointer<T>;
+
+ namespace meta_detail {
+ template <typename T, template <typename...> class Templ>
+ struct is_specialization_of : std::false_type {};
+ template <typename... T, template <typename...> class Templ>
+ struct is_specialization_of<Templ<T...>, Templ> : std::true_type {};
+ }
+
+ template <typename T, template <typename...> class Templ>
+ using is_specialization_of = meta_detail::is_specialization_of<std::remove_cv_t<T>, Templ>;
+
+ template <class T, class...>
+ struct all_same : std::true_type {};
+
+ template <class T, class U, class... Args>
+ struct all_same<T, U, Args...> : std::integral_constant<bool, std::is_same<T, U>::value && all_same<T, Args...>::value> {};
+
+ template <class T, class...>
+ struct any_same : std::false_type {};
+
+ template <class T, class U, class... Args>
+ struct any_same<T, U, Args...> : std::integral_constant<bool, std::is_same<T, U>::value || any_same<T, Args...>::value> {};
+
+ template <bool B>
+ using boolean = std::integral_constant<bool, B>;
+
+ template <typename T>
+ using invoke_t = typename T::type;
+
+ template <typename T>
+ using invoke_b = boolean<T::value>;
+
+ template <typename T>
+ using neg = boolean<!T::value>;
+
+ template <typename Condition, typename Then, typename Else>
+ using condition = std::conditional_t<Condition::value, Then, Else>;
+
+ template <typename... Args>
+ struct all : boolean<true> {};
+
+ template <typename T, typename... Args>
+ struct all<T, Args...> : condition<T, all<Args...>, boolean<false>> {};
+
+ template <typename... Args>
+ struct any : boolean<false> {};
+
+ template <typename T, typename... Args>
+ struct any<T, Args...> : condition<T, boolean<true>, any<Args...>> {};
+
+ enum class enable_t {
+ _
+ };
+
+ constexpr const auto enabler = enable_t::_;
+
+ template <bool value, typename T = void>
+ using disable_if_t = std::enable_if_t<!value, T>;
+
+ template <typename... Args>
+ using enable = std::enable_if_t<all<Args...>::value, enable_t>;
+
+ template <typename... Args>
+ using disable = std::enable_if_t<neg<all<Args...>>::value, enable_t>;
+
+ template <typename... Args>
+ using enable_any = std::enable_if_t<any<Args...>::value, enable_t>;
+
+ template <typename... Args>
+ using disable_any = std::enable_if_t<neg<any<Args...>>::value, enable_t>;
+
+ template <typename V, typename... Vs>
+ struct find_in_pack_v : boolean<false> {};
+
+ template <typename V, typename Vs1, typename... Vs>
+ struct find_in_pack_v<V, Vs1, Vs...> : any<boolean<(V::value == Vs1::value)>, find_in_pack_v<V, Vs...>> {};
+
+ namespace meta_detail {
+ template <std::size_t I, typename T, typename... Args>
+ struct index_in_pack : std::integral_constant<std::size_t, SIZE_MAX> {};
+
+ template <std::size_t I, typename T, typename T1, typename... Args>
+ struct index_in_pack<I, T, T1, Args...> : std::conditional_t<std::is_same<T, T1>::value, std::integral_constant<std::ptrdiff_t, I>, index_in_pack<I + 1, T, Args...>> {};
+ } // namespace meta_detail
+
+ template <typename T, typename... Args>
+ struct index_in_pack : meta_detail::index_in_pack<0, T, Args...> {};
+
+ template <typename T, typename List>
+ struct index_in : meta_detail::index_in_pack<0, T, List> {};
+
+ template <typename T, typename... Args>
+ struct index_in<T, types<Args...>> : meta_detail::index_in_pack<0, T, Args...> {};
+
+ template <std::size_t I, typename... Args>
+ struct at_in_pack {};
+
+ template <std::size_t I, typename... Args>
+ using at_in_pack_t = typename at_in_pack<I, Args...>::type;
+
+ template <std::size_t I, typename Arg, typename... Args>
+ struct at_in_pack<I, Arg, Args...> : std::conditional<I == 0, Arg, at_in_pack_t<I - 1, Args...>> {};
+
+ template <typename Arg, typename... Args>
+ struct at_in_pack<0, Arg, Args...> { typedef Arg type; };
+
+ namespace meta_detail {
+ template <std::size_t Limit, std::size_t I, template <typename...> class Pred, typename... Ts>
+ struct count_for_pack : std::integral_constant<std::size_t, 0> {};
+ template <std::size_t Limit, std::size_t I, template <typename...> class Pred, typename T, typename... Ts>
+ struct count_for_pack<Limit, I, Pred, T, Ts...> : std::conditional_t < sizeof...(Ts)
+ == 0
+ || Limit<2,
+ std::integral_constant<std::size_t, I + static_cast<std::size_t>(Limit != 0 && Pred<T>::value)>,
+ count_for_pack<Limit - 1, I + static_cast<std::size_t>(Pred<T>::value), Pred, Ts...>> {};
+ template <std::size_t I, template <typename...> class Pred, typename... Ts>
+ struct count_2_for_pack : std::integral_constant<std::size_t, 0> {};
+ template <std::size_t I, template <typename...> class Pred, typename T, typename U, typename... Ts>
+ struct count_2_for_pack<I, Pred, T, U, Ts...> : std::conditional_t<sizeof...(Ts) == 0,
+ std::integral_constant<std::size_t, I + static_cast<std::size_t>(Pred<T>::value)>,
+ count_2_for_pack<I + static_cast<std::size_t>(Pred<T>::value), Pred, Ts...>> {};
+ } // namespace meta_detail
+
+ template <template <typename...> class Pred, typename... Ts>
+ struct count_for_pack : meta_detail::count_for_pack<sizeof...(Ts), 0, Pred, Ts...> {};
+
+ template <template <typename...> class Pred, typename List>
+ struct count_for;
+
+ template <template <typename...> class Pred, typename... Args>
+ struct count_for<Pred, types<Args...>> : count_for_pack<Pred, Args...> {};
+
+ template <std::size_t Limit, template <typename...> class Pred, typename... Ts>
+ struct count_for_to_pack : meta_detail::count_for_pack<Limit, 0, Pred, Ts...> {};
+
+ template <template <typename...> class Pred, typename... Ts>
+ struct count_2_for_pack : meta_detail::count_2_for_pack<0, Pred, Ts...> {};
+
+ template <typename... Args>
+ struct return_type {
+ typedef std::tuple<Args...> type;
+ };
+
+ template <typename T>
+ struct return_type<T> {
+ typedef T type;
+ };
+
+ template <>
+ struct return_type<> {
+ typedef void type;
+ };
+
+ template <typename... Args>
+ using return_type_t = typename return_type<Args...>::type;
+
+ namespace meta_detail {
+ template <typename>
+ struct always_true : std::true_type {};
+ struct is_invokable_tester {
+ template <typename Fun, typename... Args>
+ static always_true<decltype(std::declval<Fun>()(std::declval<Args>()...))> test(int);
+ template <typename...>
+ static std::false_type test(...);
+ };
+ } // namespace meta_detail
+
+ template <typename T>
+ struct is_invokable;
+ template <typename Fun, typename... Args>
+ struct is_invokable<Fun(Args...)> : decltype(meta_detail::is_invokable_tester::test<Fun, Args...>(0)) {};
+
+ namespace meta_detail {
+
+ template <typename T, typename = void>
+ struct is_callable : std::is_function<std::remove_pointer_t<T>> {};
+
+ template <typename T>
+ struct is_callable<T, std::enable_if_t<std::is_final<unqualified_t<T>>::value
+ && std::is_class<unqualified_t<T>>::value
+ && std::is_same<decltype(void(&T::operator())), void>::value>> {
+
+ };
+
+ template <typename T>
+ struct is_callable<T, std::enable_if_t<!std::is_final<unqualified_t<T>>::value && std::is_class<unqualified_t<T>>::value && std::is_destructible<unqualified_t<T>>::value>> {
+ using yes = char;
+ using no = struct { char s[2]; };
+
+ struct F {
+ void operator()();
+ };
+ struct Derived : T, F {};
+ template <typename U, U>
+ struct Check;
+
+ template <typename V>
+ static no test(Check<void (F::*)(), &V::operator()>*);
+
+ template <typename>
+ static yes test(...);
+
+ static const bool value = sizeof(test<Derived>(0)) == sizeof(yes);
+ };
+
+ template <typename T>
+ struct is_callable<T, std::enable_if_t<!std::is_final<unqualified_t<T>>::value && std::is_class<unqualified_t<T>>::value && !std::is_destructible<unqualified_t<T>>::value>> {
+ using yes = char;
+ using no = struct { char s[2]; };
+
+ struct F {
+ void operator()();
+ };
+ struct Derived : T, F {
+ ~Derived() = delete;
+ };
+ template <typename U, U>
+ struct Check;
+
+ template <typename V>
+ static no test(Check<void (F::*)(), &V::operator()>*);
+
+ template <typename>
+ static yes test(...);
+
+ static const bool value = sizeof(test<Derived>(0)) == sizeof(yes);
+ };
+
+ struct has_begin_end_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename B = decltype(std::declval<U&>().begin()),
+ typename E = decltype(std::declval<U&>().end())>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ struct has_key_type_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename V = typename U::key_type>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ struct has_mapped_type_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename V = typename U::mapped_type>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ struct has_value_type_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename V = typename U::value_type>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ struct has_iterator_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename V = typename U::iterator>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ struct has_key_value_pair_impl {
+ template <typename T, typename U = unqualified_t<T>,
+ typename V = typename U::value_type,
+ typename F = decltype(std::declval<V&>().first),
+ typename S = decltype(std::declval<V&>().second)>
+ static std::true_type test(int);
+
+ template <typename...>
+ static std::false_type test(...);
+ };
+
+ template <typename T>
+ struct has_push_back_test {
+ private:
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().push_back(std::declval<std::add_rvalue_reference_t<typename C::value_type>>())) *);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+
+ template <typename T>
+ struct has_insert_test {
+ private:
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().insert(std::declval<std::add_rvalue_reference_t<typename C::const_iterator>>(), std::declval<std::add_rvalue_reference_t<typename C::value_type>>()))*);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+
+ template <typename T>
+ struct has_insert_after_test {
+ private:
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().insert_after(std::declval<std::add_rvalue_reference_t<typename C::const_iterator>>(), std::declval<std::add_rvalue_reference_t<typename C::value_type>>()))*);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+
+ template <typename T>
+ struct has_size_test {
+ private:
+ typedef std::array<char, 1> sfinae_yes_t;
+ typedef std::array<char, 2> sfinae_no_t;
+
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().size())*);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+
+ template <typename T>
+ struct has_max_size_test {
+ private:
+ typedef std::array<char, 1> sfinae_yes_t;
+ typedef std::array<char, 2> sfinae_no_t;
+
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().max_size())*);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+
+ template <typename T>
+ struct has_to_string_test {
+ private:
+ typedef std::array<char, 1> sfinae_yes_t;
+ typedef std::array<char, 2> sfinae_no_t;
+
+ template <typename C>
+ static sfinae_yes_t test(decltype(std::declval<C>().to_string())*);
+ template <typename C>
+ static sfinae_no_t test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(sfinae_yes_t);
+ };
+#if defined(_MSC_VER) && _MSC_VER <= 1910
+ template <typename T, typename U, typename = decltype(std::declval<T&>() < std::declval<U&>())>
+ std::true_type supports_op_less_test(std::reference_wrapper<T>, std::reference_wrapper<U>);
+ std::false_type supports_op_less_test(...);
+ template <typename T, typename U, typename = decltype(std::declval<T&>() == std::declval<U&>())>
+ std::true_type supports_op_equal_test(std::reference_wrapper<T>, std::reference_wrapper<U>);
+ std::false_type supports_op_equal_test(...);
+ template <typename T, typename U, typename = decltype(std::declval<T&>() <= std::declval<U&>())>
+ std::true_type supports_op_less_equal_test(std::reference_wrapper<T>, std::reference_wrapper<U>);
+ std::false_type supports_op_less_equal_test(...);
+ template <typename T, typename OS, typename = decltype(std::declval<OS&>() << std::declval<T&>())>
+ std::true_type supports_ostream_op(std::reference_wrapper<T>, std::reference_wrapper<OS>);
+ std::false_type supports_ostream_op(...);
+ template <typename T, typename = decltype(to_string(std::declval<T&>()))>
+ std::true_type supports_adl_to_string(std::reference_wrapper<T>);
+ std::false_type supports_adl_to_string(...);
+#else
+ template <typename T, typename U, typename = decltype(std::declval<T&>() < std::declval<U&>())>
+ std::true_type supports_op_less_test(const T&, const U&);
+ std::false_type supports_op_less_test(...);
+ template <typename T, typename U, typename = decltype(std::declval<T&>() == std::declval<U&>())>
+ std::true_type supports_op_equal_test(const T&, const U&);
+ std::false_type supports_op_equal_test(...);
+ template <typename T, typename U, typename = decltype(std::declval<T&>() <= std::declval<U&>())>
+ std::true_type supports_op_less_equal_test(const T&, const U&);
+ std::false_type supports_op_less_equal_test(...);
+ template <typename T, typename OS, typename = decltype(std::declval<OS&>() << std::declval<T&>())>
+ std::true_type supports_ostream_op(const T&, const OS&);
+ std::false_type supports_ostream_op(...);
+ template <typename T, typename = decltype(to_string(std::declval<T&>()))>
+ std::true_type supports_adl_to_string(const T&);
+ std::false_type supports_adl_to_string(...);
+#endif
+
+ template <typename T, bool b>
+ struct is_matched_lookup_impl : std::false_type {};
+ template <typename T>
+ struct is_matched_lookup_impl<T, true> : std::is_same<typename T::key_type, typename T::value_type> {};
+ } // namespace meta_detail
+
+#if defined(_MSC_VER) && _MSC_VER <= 1910
+ template <typename T, typename U = T>
+ using supports_op_less = decltype(meta_detail::supports_op_less_test(std::ref(std::declval<T&>()), std::ref(std::declval<U&>())));
+ template <typename T, typename U = T>
+ using supports_op_equal = decltype(meta_detail::supports_op_equal_test(std::ref(std::declval<T&>()), std::ref(std::declval<U&>())));
+ template <typename T, typename U = T>
+ using supports_op_less_equal = decltype(meta_detail::supports_op_less_equal_test(std::ref(std::declval<T&>()), std::ref(std::declval<U&>())));
+ template <typename T, typename U = std::ostream>
+ using supports_ostream_op = decltype(meta_detail::supports_ostream_op(std::ref(std::declval<T&>()), std::ref(std::declval<U&>())));
+ template <typename T>
+ using supports_adl_to_string = decltype(meta_detail::supports_adl_to_string(std::ref(std::declval<T&>())));
+#else
+ template <typename T, typename U = T>
+ using supports_op_less = decltype(meta_detail::supports_op_less_test(std::declval<T&>(), std::declval<U&>()));
+ template <typename T, typename U = T>
+ using supports_op_equal = decltype(meta_detail::supports_op_equal_test(std::declval<T&>(), std::declval<U&>()));
+ template <typename T, typename U = T>
+ using supports_op_less_equal = decltype(meta_detail::supports_op_less_equal_test(std::declval<T&>(), std::declval<U&>()));
+ template <typename T, typename U = std::ostream>
+ using supports_ostream_op = decltype(meta_detail::supports_ostream_op(std::declval<T&>(), std::declval<U&>()));
+ template <typename T>
+ using supports_adl_to_string = decltype(meta_detail::supports_adl_to_string(std::declval<T&>()));
+#endif
+ template <typename T>
+ using supports_to_string_member = meta::boolean<meta_detail::has_to_string_test<T>::value>;
+
+ template <typename T>
+ struct is_callable : boolean<meta_detail::is_callable<T>::value> {};
+
+ template <typename T>
+ struct has_begin_end : decltype(meta_detail::has_begin_end_impl::test<T>(0)) {};
+
+ template <typename T>
+ struct has_key_value_pair : decltype(meta_detail::has_key_value_pair_impl::test<T>(0)) {};
+
+ template <typename T>
+ struct has_key_type : decltype(meta_detail::has_key_type_impl::test<T>(0)) {};
+
+ template <typename T>
+ struct has_mapped_type : decltype(meta_detail::has_mapped_type_impl::test<T>(0)) {};
+
+ template <typename T>
+ struct has_iterator : decltype(meta_detail::has_iterator_impl::test<T>(0)) {};
+
+ template <typename T>
+ struct has_value_type : decltype(meta_detail::has_value_type_impl::test<T>(0)) {};
+
+ template <typename T>
+ using has_push_back = meta::boolean<meta_detail::has_push_back_test<T>::value>;
+
+ template <typename T>
+ using has_max_size = meta::boolean<meta_detail::has_max_size_test<T>::value>;
+
+ template <typename T>
+ using has_insert = meta::boolean<meta_detail::has_insert_test<T>::value>;
+
+ template <typename T>
+ using has_insert_after = meta::boolean<meta_detail::has_insert_after_test<T>::value>;
+
+ template <typename T>
+ using has_size = meta::boolean<meta_detail::has_size_test<T>::value || meta_detail::has_size_test<const T>::value>;
+
+ template <typename T>
+ struct is_associative : meta::all<has_key_type<T>, has_key_value_pair<T>, has_mapped_type<T>> {};
+
+ template <typename T>
+ struct is_lookup : meta::all<has_key_type<T>, has_value_type<T>> {};
+
+ template <typename T>
+ struct is_matched_lookup : meta_detail::is_matched_lookup_impl<T, is_lookup<T>::value> {};
+
+ template <typename T>
+ using is_string_like = any<
+ is_specialization_of<meta::unqualified_t<T>, std::basic_string>,
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ is_specialization_of<meta::unqualified_t<T>, std::basic_string_view>,
+#else
+ is_specialization_of<meta::unqualified_t<T>, basic_string_view>,
+#endif
+ meta::all<std::is_array<unqualified_t<T>>, meta::any_same<meta::unqualified_t<std::remove_all_extents_t<meta::unqualified_t<T>>>, char, char16_t, char32_t, wchar_t>>
+ >;
+
+ template <typename T>
+ using is_string_constructible = any<
+ meta::all<std::is_array<unqualified_t<T>>, std::is_same<meta::unqualified_t<std::remove_all_extents_t<meta::unqualified_t<T>>>, char>>,
+ std::is_same<unqualified_t<T>, const char*>,
+ std::is_same<unqualified_t<T>, char>, std::is_same<unqualified_t<T>, std::string>, std::is_same<unqualified_t<T>, std::initializer_list<char>>
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ , std::is_same<unqualified_t<T>, std::string_view>
+#endif
+ >;
+
+ template <typename T>
+ struct is_pair : std::false_type {};
+
+ template <typename T1, typename T2>
+ struct is_pair<std::pair<T1, T2>> : std::true_type {};
+
+ template <typename T>
+ using is_c_str = any<
+ std::is_same<std::decay_t<unqualified_t<T>>, const char*>,
+ std::is_same<std::decay_t<unqualified_t<T>>, char*>,
+ std::is_same<unqualified_t<T>, std::string>>;
+
+ template <typename T>
+ struct is_move_only : all<
+ neg<std::is_reference<T>>,
+ neg<std::is_copy_constructible<unqualified_t<T>>>,
+ std::is_move_constructible<unqualified_t<T>>> {};
+
+ template <typename T>
+ using is_not_move_only = neg<is_move_only<T>>;
+
+ namespace meta_detail {
+ template <typename T, meta::disable<meta::is_specialization_of<meta::unqualified_t<T>, std::tuple>> = meta::enabler>
+ decltype(auto) force_tuple(T&& x) {
+ return std::tuple<std::decay_t<T>>(std::forward<T>(x));
+ }
+
+ template <typename T, meta::enable<meta::is_specialization_of<meta::unqualified_t<T>, std::tuple>> = meta::enabler>
+ decltype(auto) force_tuple(T&& x) {
+ return std::forward<T>(x);
+ }
+ } // namespace meta_detail
+
+ template <typename... X>
+ decltype(auto) tuplefy(X&&... x) {
+ return std::tuple_cat(meta_detail::force_tuple(std::forward<X>(x))...);
+ }
+
+ template <typename T, typename = void>
+ struct iterator_tag {
+ using type = std::input_iterator_tag;
+ };
+
+ template <typename T>
+ struct iterator_tag<T, std::conditional_t<false, typename T::iterator_category, void>> {
+ using type = typename T::iterator_category;
+ };
+
+ } // namespace meta
+
+ namespace detail {
+ template <typename T>
+ struct is_pointer_like : std::is_pointer<T> {};
+ template <typename T, typename D>
+ struct is_pointer_like<std::unique_ptr<T, D>> : std::true_type {};
+ template <typename T>
+ struct is_pointer_like<std::shared_ptr<T>> : std::true_type {};
+
+ template <std::size_t I, typename Tuple>
+ decltype(auto) forward_get(Tuple&& tuple) {
+ return std::forward<meta::tuple_element_t<I, Tuple>>(std::get<I>(tuple));
+ }
+
+ template <std::size_t... I, typename Tuple>
+ auto forward_tuple_impl(std::index_sequence<I...>, Tuple&& tuple) -> decltype(std::tuple<decltype(forward_get<I>(tuple))...>(forward_get<I>(tuple)...)) {
+ return std::tuple<decltype(forward_get<I>(tuple))...>(std::move(std::get<I>(tuple))...);
+ }
+
+ template <typename Tuple>
+ auto forward_tuple(Tuple&& tuple) {
+ auto x = forward_tuple_impl(std::make_index_sequence<std::tuple_size<meta::unqualified_t<Tuple>>::value>(), std::forward<Tuple>(tuple));
+ return x;
+ }
+
+ template <typename T>
+ auto unwrap(T&& item) -> decltype(std::forward<T>(item)) {
+ return std::forward<T>(item);
+ }
+
+ template <typename T>
+ T& unwrap(std::reference_wrapper<T> arg) {
+ return arg.get();
+ }
+
+ template <typename T, meta::enable<meta::neg<is_pointer_like<meta::unqualified_t<T>>>> = meta::enabler>
+ auto deref(T&& item) -> decltype(std::forward<T>(item)) {
+ return std::forward<T>(item);
+ }
+
+ template <typename T, meta::enable<is_pointer_like<meta::unqualified_t<T>>> = meta::enabler>
+ inline auto deref(T&& item) -> decltype(*std::forward<T>(item)) {
+ return *std::forward<T>(item);
+ }
+
+ template <typename T, meta::disable<is_pointer_like<meta::unqualified_t<T>>, meta::neg<std::is_pointer<meta::unqualified_t<T>>>> = meta::enabler>
+ auto deref_non_pointer(T&& item) -> decltype(std::forward<T>(item)) {
+ return std::forward<T>(item);
+ }
+
+ template <typename T, meta::enable<is_pointer_like<meta::unqualified_t<T>>, meta::neg<std::is_pointer<meta::unqualified_t<T>>>> = meta::enabler>
+ inline auto deref_non_pointer(T&& item) -> decltype(*std::forward<T>(item)) {
+ return *std::forward<T>(item);
+ }
+
+ template <typename T>
+ inline T* ptr(T& val) {
+ return std::addressof(val);
+ }
+
+ template <typename T>
+ inline T* ptr(std::reference_wrapper<T> val) {
+ return std::addressof(val.get());
+ }
+
+ template <typename T>
+ inline T* ptr(T* val) {
+ return val;
+ }
+ } // namespace detail
+} // namespace sol
+
+// end of sol/traits.hpp
+
+// beginning of sol/function.hpp
+
+// beginning of sol/stack.hpp
+
+// beginning of sol/trampoline.hpp
+
+// beginning of sol/types.hpp
+
+// beginning of sol/optional.hpp
+
+// beginning of sol/compatibility.hpp
+
+// beginning of sol/compatibility/version.hpp
+
+#if defined(SOL_USING_CXX_LUA) && SOL_USING_CXX_LUA
+#include <lua.h>
+#include <lualib.h>
+#include <lauxlib.h>
+#if defined(SOL_USING_CXX_LUAJIT) && SOL_USING_CXX_LUAJIT
+#include <luajit.h>
+#endif // C++ LuaJIT ... whatever that means
+#if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !(SOL_EXCEPTIONS_SAFE_PROPAGATION)) && (!defined(SOL_EXCEPTIONS_ALWAYS_UNSAFE) || !(SOL_EXCEPTIONS_ALWAYS_UNSAFE))
+#define SOL_EXCEPTIONS_SAFE_PROPAGATION 1
+#endif // Exceptions can be propagated safely using C++-compiled Lua
+#else
+#include <lua.hpp>
+#endif // C++ Mangling for Lua
+
+#ifdef LUAJIT_VERSION
+#ifndef SOL_LUAJIT
+#define SOL_LUAJIT 1
+#ifndef SOL_LUAJIT_VERSION
+#define SOL_LUAJIT_VERSION LUAJIT_VERSION_NUM
+#endif // SOL_LUAJIT_VERSION definition, if not present
+#endif // sol luajit
+#endif // luajit
+
+#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 502
+#define SOL_LUA_VERSION LUA_VERSION_NUM
+#elif defined(LUA_VERSION_NUM) && LUA_VERSION_NUM == 501
+#define SOL_LUA_VERSION LUA_VERSION_NUM
+#elif !defined(LUA_VERSION_NUM) || !(LUA_VERSION_NUM)
+#define SOL_LUA_VERSION 500
+#else
+#define SOL_LUA_VERSION 502
+#endif // Lua Version 502, 501 || luajit, 500
+
+// end of sol/compatibility/version.hpp
+
+#if !defined(SOL_NO_COMPAT) || !(SOL_NO_COMPAT)
+
+#if defined(SOL_USING_CXX_LUA) && SOL_USING_CXX_LUA
+#ifndef COMPAT53_LUA_CPP
+#define COMPAT53_LUA_CPP 1
+#endif // Build Lua Compat layer as C++
+#endif
+#ifndef COMPAT53_INCLUDE_SOURCE
+#define COMPAT53_INCLUDE_SOURCE 1
+#endif // Build Compat Layer Inline
+// beginning of sol/compatibility/compat-5.3.h
+
+#ifndef KEPLER_PROJECT_COMPAT53_H_
+#define KEPLER_PROJECT_COMPAT53_H_
+
+#include <stddef.h>
+#include <limits.h>
+#include <string.h>
+#if defined(__cplusplus) && !defined(COMPAT53_LUA_CPP)
+extern "C" {
+#endif
+#if defined(__cplusplus) && !defined(COMPAT53_LUA_CPP)
+}
+#endif
+
+#ifndef COMPAT53_PREFIX
+/* we chose this name because many other lua bindings / libs have
+* their own compatibility layer, and that use the compat53 declaration
+* frequently, causing all kinds of linker / compiler issues
+*/
+# define COMPAT53_PREFIX kp_compat53
+#endif // COMPAT53_PREFIX
+
+#ifndef COMPAT53_API
+# if defined(COMPAT53_INCLUDE_SOURCE) && COMPAT53_INCLUDE_SOURCE
+# if defined(__GNUC__) || defined(__clang__)
+# define COMPAT53_API __attribute__((__unused__)) static
+# else
+# define COMPAT53_API static
+# endif /* Clang/GCC */
+# else /* COMPAT53_INCLUDE_SOURCE */
+/* we are not including source, so everything is extern */
+# define COMPAT53_API extern
+# endif /* COMPAT53_INCLUDE_SOURCE */
+#endif /* COMPAT53_PREFIX */
+
+#define COMPAT53_CONCAT_HELPER(a, b) a##b
+#define COMPAT53_CONCAT(a, b) COMPAT53_CONCAT_HELPER(a, b)
+
+/* declarations for Lua 5.1 */
+#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM == 501
+
+/* XXX not implemented:
+* lua_arith (new operators)
+* lua_upvalueid
+* lua_upvaluejoin
+* lua_version
+* lua_yieldk
+*/
+
+#ifndef LUA_OK
+# define LUA_OK 0
+#endif
+#ifndef LUA_OPADD
+# define LUA_OPADD 0
+#endif
+#ifndef LUA_OPSUB
+# define LUA_OPSUB 1
+#endif
+#ifndef LUA_OPMUL
+# define LUA_OPMUL 2
+#endif
+#ifndef LUA_OPDIV
+# define LUA_OPDIV 3
+#endif
+#ifndef LUA_OPMOD
+# define LUA_OPMOD 4
+#endif
+#ifndef LUA_OPPOW
+# define LUA_OPPOW 5
+#endif
+#ifndef LUA_OPUNM
+# define LUA_OPUNM 6
+#endif
+#ifndef LUA_OPEQ
+# define LUA_OPEQ 0
+#endif
+#ifndef LUA_OPLT
+# define LUA_OPLT 1
+#endif
+#ifndef LUA_OPLE
+# define LUA_OPLE 2
+#endif
+
+/* LuaJIT/Lua 5.1 does not have the updated
+* error codes for thread status/function returns (but some patched versions do)
+* define it only if it's not found
+*/
+#if !defined(LUA_ERRGCMM)
+/* Use + 2 because in some versions of Lua (Lua 5.1)
+* LUA_ERRFILE is defined as (LUA_ERRERR+1)
+* so we need to avoid it (LuaJIT might have something at this
+* integer value too)
+*/
+# define LUA_ERRGCMM (LUA_ERRERR + 2)
+#endif /* LUA_ERRGCMM define */
+
+typedef size_t lua_Unsigned;
+
+typedef struct luaL_Buffer_53 {
+ luaL_Buffer b; /* make incorrect code crash! */
+ char *ptr;
+ size_t nelems;
+ size_t capacity;
+ lua_State *L2;
+} luaL_Buffer_53;
+#define luaL_Buffer luaL_Buffer_53
+
+/* In PUC-Rio 5.1, userdata is a simple FILE*
+* In LuaJIT, it's a struct where the first member is a FILE*
+* We can't support the `closef` member
+*/
+typedef struct luaL_Stream {
+ FILE *f;
+} luaL_Stream;
+
+#define lua_absindex COMPAT53_CONCAT(COMPAT53_PREFIX, _absindex)
+COMPAT53_API int lua_absindex(lua_State *L, int i);
+
+#define lua_arith COMPAT53_CONCAT(COMPAT53_PREFIX, _arith)
+COMPAT53_API void lua_arith(lua_State *L, int op);
+
+#define lua_compare COMPAT53_CONCAT(COMPAT53_PREFIX, _compare)
+COMPAT53_API int lua_compare(lua_State *L, int idx1, int idx2, int op);
+
+#define lua_copy COMPAT53_CONCAT(COMPAT53_PREFIX, _copy)
+COMPAT53_API void lua_copy(lua_State *L, int from, int to);
+
+#define lua_getuservalue(L, i) \
+ (lua_getfenv((L), (i)), lua_type((L), -1))
+#define lua_setuservalue(L, i) \
+ (luaL_checktype((L), -1, LUA_TTABLE), lua_setfenv((L), (i)))
+
+#define lua_len COMPAT53_CONCAT(COMPAT53_PREFIX, _len)
+COMPAT53_API void lua_len(lua_State *L, int i);
+
+#define lua_pushstring(L, s) \
+ (lua_pushstring((L), (s)), lua_tostring((L), -1))
+
+#define lua_pushlstring(L, s, len) \
+ ((((len) == 0) ? lua_pushlstring((L), "", 0) : lua_pushlstring((L), (s), (len))), lua_tostring((L), -1))
+
+#ifndef luaL_newlibtable
+# define luaL_newlibtable(L, l) \
+ (lua_createtable((L), 0, sizeof((l))/sizeof(*(l))-1))
+#endif
+#ifndef luaL_newlib
+# define luaL_newlib(L, l) \
+ (luaL_newlibtable((L), (l)), luaL_register((L), NULL, (l)))
+#endif
+
+#define lua_pushglobaltable(L) \
+ lua_pushvalue((L), LUA_GLOBALSINDEX)
+
+#define lua_rawgetp COMPAT53_CONCAT(COMPAT53_PREFIX, _rawgetp)
+COMPAT53_API int lua_rawgetp(lua_State *L, int i, const void *p);
+
+#define lua_rawsetp COMPAT53_CONCAT(COMPAT53_PREFIX, _rawsetp)
+COMPAT53_API void lua_rawsetp(lua_State *L, int i, const void *p);
+
+#define lua_rawlen(L, i) lua_objlen((L), (i))
+
+#define lua_tointeger(L, i) lua_tointegerx((L), (i), NULL)
+
+#define lua_tonumberx COMPAT53_CONCAT(COMPAT53_PREFIX, _tonumberx)
+COMPAT53_API lua_Number lua_tonumberx(lua_State *L, int i, int *isnum);
+
+#define luaL_checkversion COMPAT53_CONCAT(COMPAT53_PREFIX, L_checkversion)
+COMPAT53_API void luaL_checkversion(lua_State *L);
+
+#define lua_load COMPAT53_CONCAT(COMPAT53_PREFIX, _load_53)
+COMPAT53_API int lua_load(lua_State *L, lua_Reader reader, void *data, const char* source, const char* mode);
+
+#define luaL_loadfilex COMPAT53_CONCAT(COMPAT53_PREFIX, L_loadfilex)
+COMPAT53_API int luaL_loadfilex(lua_State *L, const char *filename, const char *mode);
+
+#define luaL_loadbufferx COMPAT53_CONCAT(COMPAT53_PREFIX, L_loadbufferx)
+COMPAT53_API int luaL_loadbufferx(lua_State *L, const char *buff, size_t sz, const char *name, const char *mode);
+
+#define luaL_checkstack COMPAT53_CONCAT(COMPAT53_PREFIX, L_checkstack_53)
+COMPAT53_API void luaL_checkstack(lua_State *L, int sp, const char *msg);
+
+#define luaL_getsubtable COMPAT53_CONCAT(COMPAT53_PREFIX, L_getsubtable)
+COMPAT53_API int luaL_getsubtable(lua_State* L, int i, const char *name);
+
+#define luaL_len COMPAT53_CONCAT(COMPAT53_PREFIX, L_len)
+COMPAT53_API lua_Integer luaL_len(lua_State *L, int i);
+
+#define luaL_setfuncs COMPAT53_CONCAT(COMPAT53_PREFIX, L_setfuncs)
+COMPAT53_API void luaL_setfuncs(lua_State *L, const luaL_Reg *l, int nup);
+
+#define luaL_setmetatable COMPAT53_CONCAT(COMPAT53_PREFIX, L_setmetatable)
+COMPAT53_API void luaL_setmetatable(lua_State *L, const char *tname);
+
+#define luaL_testudata COMPAT53_CONCAT(COMPAT53_PREFIX, L_testudata)
+COMPAT53_API void *luaL_testudata(lua_State *L, int i, const char *tname);
+
+#define luaL_traceback COMPAT53_CONCAT(COMPAT53_PREFIX, L_traceback)
+COMPAT53_API void luaL_traceback(lua_State *L, lua_State *L1, const char *msg, int level);
+
+#define luaL_fileresult COMPAT53_CONCAT(COMPAT53_PREFIX, L_fileresult)
+COMPAT53_API int luaL_fileresult(lua_State *L, int stat, const char *fname);
+
+#define luaL_execresult COMPAT53_CONCAT(COMPAT53_PREFIX, L_execresult)
+COMPAT53_API int luaL_execresult(lua_State *L, int stat);
+
+#define lua_callk(L, na, nr, ctx, cont) \
+ ((void)(ctx), (void)(cont), lua_call((L), (na), (nr)))
+#define lua_pcallk(L, na, nr, err, ctx, cont) \
+ ((void)(ctx), (void)(cont), lua_pcall((L), (na), (nr), (err)))
+
+#define lua_resume(L, from, nargs) \
+ ((void)(from), lua_resume((L), (nargs)))
+
+#define luaL_buffinit COMPAT53_CONCAT(COMPAT53_PREFIX, _buffinit_53)
+COMPAT53_API void luaL_buffinit(lua_State *L, luaL_Buffer_53 *B);
+
+#define luaL_prepbuffsize COMPAT53_CONCAT(COMPAT53_PREFIX, _prepbufsize_53)
+COMPAT53_API char *luaL_prepbuffsize(luaL_Buffer_53 *B, size_t s);
+
+#define luaL_addlstring COMPAT53_CONCAT(COMPAT53_PREFIX, _addlstring_53)
+COMPAT53_API void luaL_addlstring(luaL_Buffer_53 *B, const char *s, size_t l);
+
+#define luaL_addvalue COMPAT53_CONCAT(COMPAT53_PREFIX, _addvalue_53)
+COMPAT53_API void luaL_addvalue(luaL_Buffer_53 *B);
+
+#define luaL_pushresult COMPAT53_CONCAT(COMPAT53_PREFIX, _pushresult_53)
+COMPAT53_API void luaL_pushresult(luaL_Buffer_53 *B);
+
+#undef luaL_buffinitsize
+#define luaL_buffinitsize(L, B, s) \
+ (luaL_buffinit((L), (B)), luaL_prepbuffsize((B), (s)))
+
+#undef luaL_prepbuffer
+#define luaL_prepbuffer(B) \
+ luaL_prepbuffsize((B), LUAL_BUFFERSIZE)
+
+#undef luaL_addchar
+#define luaL_addchar(B, c) \
+ ((void)((B)->nelems < (B)->capacity || luaL_prepbuffsize((B), 1)), \
+ ((B)->ptr[(B)->nelems++] = (c)))
+
+#undef luaL_addsize
+#define luaL_addsize(B, s) \
+ ((B)->nelems += (s))
+
+#undef luaL_addstring
+#define luaL_addstring(B, s) \
+ luaL_addlstring((B), (s), strlen((s)))
+
+#undef luaL_pushresultsize
+#define luaL_pushresultsize(B, s) \
+ (luaL_addsize((B), (s)), luaL_pushresult((B)))
+
+#if defined(LUA_COMPAT_APIINTCASTS)
+#define lua_pushunsigned(L, n) \
+ lua_pushinteger((L), (lua_Integer)(n))
+#define lua_tounsignedx(L, i, is) \
+ ((lua_Unsigned)lua_tointegerx((L), (i), (is)))
+#define lua_tounsigned(L, i) \
+ lua_tounsignedx((L), (i), NULL)
+#define luaL_checkunsigned(L, a) \
+ ((lua_Unsigned)luaL_checkinteger((L), (a)))
+#define luaL_optunsigned(L, a, d) \
+ ((lua_Unsigned)luaL_optinteger((L), (a), (lua_Integer)(d)))
+#endif
+
+#endif /* Lua 5.1 only */
+
+/* declarations for Lua 5.1 and 5.2 */
+#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM <= 502
+
+typedef int lua_KContext;
+
+typedef int(*lua_KFunction)(lua_State *L, int status, lua_KContext ctx);
+
+#define lua_dump(L, w, d, s) \
+ ((void)(s), lua_dump((L), (w), (d)))
+
+#define lua_getfield(L, i, k) \
+ (lua_getfield((L), (i), (k)), lua_type((L), -1))
+
+#define lua_gettable(L, i) \
+ (lua_gettable((L), (i)), lua_type((L), -1))
+
+#define lua_geti COMPAT53_CONCAT(COMPAT53_PREFIX, _geti)
+COMPAT53_API int lua_geti(lua_State *L, int index, lua_Integer i);
+
+#define lua_isinteger COMPAT53_CONCAT(COMPAT53_PREFIX, _isinteger)
+COMPAT53_API int lua_isinteger(lua_State *L, int index);
+
+#define lua_tointegerx COMPAT53_CONCAT(COMPAT53_PREFIX, _tointegerx_53)
+COMPAT53_API lua_Integer lua_tointegerx(lua_State *L, int i, int *isnum);
+
+#define lua_numbertointeger(n, p) \
+ ((*(p) = (lua_Integer)(n)), 1)
+
+#define lua_rawget(L, i) \
+ (lua_rawget((L), (i)), lua_type((L), -1))
+
+#define lua_rawgeti(L, i, n) \
+ (lua_rawgeti((L), (i), (n)), lua_type((L), -1))
+
+#define lua_rotate COMPAT53_CONCAT(COMPAT53_PREFIX, _rotate)
+COMPAT53_API void lua_rotate(lua_State *L, int idx, int n);
+
+#define lua_seti COMPAT53_CONCAT(COMPAT53_PREFIX, _seti)
+COMPAT53_API void lua_seti(lua_State *L, int index, lua_Integer i);
+
+#define lua_stringtonumber COMPAT53_CONCAT(COMPAT53_PREFIX, _stringtonumber)
+COMPAT53_API size_t lua_stringtonumber(lua_State *L, const char *s);
+
+#define luaL_tolstring COMPAT53_CONCAT(COMPAT53_PREFIX, L_tolstring)
+COMPAT53_API const char *luaL_tolstring(lua_State *L, int idx, size_t *len);
+
+#define luaL_getmetafield(L, o, e) \
+ (luaL_getmetafield((L), (o), (e)) ? lua_type((L), -1) : LUA_TNIL)
+
+#define luaL_newmetatable(L, tn) \
+ (luaL_newmetatable((L), (tn)) ? (lua_pushstring((L), (tn)), lua_setfield((L), -2, "__name"), 1) : 0)
+
+#define luaL_requiref COMPAT53_CONCAT(COMPAT53_PREFIX, L_requiref_53)
+COMPAT53_API void luaL_requiref(lua_State *L, const char *modname,
+ lua_CFunction openf, int glb);
+
+#endif /* Lua 5.1 and Lua 5.2 */
+
+/* declarations for Lua 5.2 */
+#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM == 502
+
+/* XXX not implemented:
+* lua_isyieldable
+* lua_getextraspace
+* lua_arith (new operators)
+* lua_pushfstring (new formats)
+*/
+
+#define lua_getglobal(L, n) \
+ (lua_getglobal((L), (n)), lua_type((L), -1))
+
+#define lua_getuservalue(L, i) \
+ (lua_getuservalue((L), (i)), lua_type((L), -1))
+
+#define lua_pushlstring(L, s, len) \
+ (((len) == 0) ? lua_pushlstring((L), "", 0) : lua_pushlstring((L), (s), (len)))
+
+#define lua_rawgetp(L, i, p) \
+ (lua_rawgetp((L), (i), (p)), lua_type((L), -1))
+
+#define LUA_KFUNCTION(_name) \
+ static int (_name)(lua_State *L, int status, lua_KContext ctx); \
+ static int (_name ## _52)(lua_State *L) { \
+ lua_KContext ctx; \
+ int status = lua_getctx(L, &ctx); \
+ return (_name)(L, status, ctx); \
+ } \
+ static int (_name)(lua_State *L, int status, lua_KContext ctx)
+
+#define lua_pcallk(L, na, nr, err, ctx, cont) \
+ lua_pcallk((L), (na), (nr), (err), (ctx), cont ## _52)
+
+#define lua_callk(L, na, nr, ctx, cont) \
+ lua_callk((L), (na), (nr), (ctx), cont ## _52)
+
+#define lua_yieldk(L, nr, ctx, cont) \
+ lua_yieldk((L), (nr), (ctx), cont ## _52)
+
+#ifdef lua_call
+# undef lua_call
+# define lua_call(L, na, nr) \
+ (lua_callk)((L), (na), (nr), 0, NULL)
+#endif
+
+#ifdef lua_pcall
+# undef lua_pcall
+# define lua_pcall(L, na, nr, err) \
+ (lua_pcallk)((L), (na), (nr), (err), 0, NULL)
+#endif
+
+#ifdef lua_yield
+# undef lua_yield
+# define lua_yield(L, nr) \
+ (lua_yieldk)((L), (nr), 0, NULL)
+#endif
+
+#endif /* Lua 5.2 only */
+
+/* other Lua versions */
+#if !defined(LUA_VERSION_NUM) || LUA_VERSION_NUM < 501 || LUA_VERSION_NUM > 504
+
+# error "unsupported Lua version (i.e. not Lua 5.1, 5.2, or 5.3)"
+
+#endif /* other Lua versions except 5.1, 5.2, and 5.3 */
+
+/* helper macro for defining continuation functions (for every version
+* *except* Lua 5.2) */
+#ifndef LUA_KFUNCTION
+#define LUA_KFUNCTION(_name) \
+ static int (_name)(lua_State *L, int status, lua_KContext ctx)
+#endif
+
+#if defined(COMPAT53_INCLUDE_SOURCE) && COMPAT53_INCLUDE_SOURCE == 1
+// beginning of sol/compatibility/compat-5.3.c
+
+#include <stdlib.h>
+#include <ctype.h>
+#include <errno.h>
+#include <stdio.h>
+
+/* don't compile it again if it already is included via compat53.h */
+#ifndef KEPLER_PROJECT_COMPAT53_C_
+#define KEPLER_PROJECT_COMPAT53_C_
+
+/* definitions for Lua 5.1 only */
+#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM == 501
+
+#ifndef COMPAT53_FOPEN_NO_LOCK
+# if defined(_MSC_VER)
+# define COMPAT53_FOPEN_NO_LOCK 1
+# else /* otherwise */
+# define COMPAT53_FOPEN_NO_LOCK 0
+# endif /* VC++ only so far */
+#endif /* No-lock fopen_s usage if possible */
+
+#if defined(_MSC_VER) && COMPAT53_FOPEN_NO_LOCK
+# include <share.h>
+#endif /* VC++ _fsopen for share-allowed file read */
+
+#ifndef COMPAT53_HAVE_STRERROR_R
+# if defined(__GLIBC__) || defined(_POSIX_VERSION) || defined(__APPLE__) || \
+ (!defined (__MINGW32__) && defined(__GNUC__) && (__GNUC__ < 6))
+# define COMPAT53_HAVE_STRERROR_R 1
+# else /* none of the defines matched: define to 0 */
+# define COMPAT53_HAVE_STRERROR_R 0
+# endif /* have strerror_r of some form */
+#endif /* strerror_r */
+
+#ifndef COMPAT53_HAVE_STRERROR_S
+# if defined(_MSC_VER) || (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L) || \
+ (defined(__STDC_LIB_EXT1__) && __STDC_LIB_EXT1__)
+# define COMPAT53_HAVE_STRERROR_S 1
+# else /* not VC++ or C11 */
+# define COMPAT53_HAVE_STRERROR_S 0
+# endif /* strerror_s from VC++ or C11 */
+#endif /* strerror_s */
+
+#ifndef COMPAT53_LUA_FILE_BUFFER_SIZE
+# define COMPAT53_LUA_FILE_BUFFER_SIZE 4096
+#endif /* Lua File Buffer Size */
+
+static char* compat53_strerror(int en, char* buff, size_t sz) {
+#if COMPAT53_HAVE_STRERROR_R
+ /* use strerror_r here, because it's available on these specific platforms */
+ if (sz > 0) {
+ buff[0] = '\0';
+ /* we don't care whether the GNU version or the XSI version is used: */
+ if (strerror_r(en, buff, sz)) {
+ /* Yes, we really DO want to ignore the return value!
+ * GCC makes that extra hard, not even a (void) cast will do. */
+ }
+ if (buff[0] == '\0') {
+ /* Buffer is unchanged, so we probably have called GNU strerror_r which
+ * returned a static constant string. Chances are that strerror will
+ * return the same static constant string and therefore be thread-safe. */
+ return strerror(en);
+ }
+ }
+ return buff; /* sz is 0 *or* strerror_r wrote into the buffer */
+#elif COMPAT53_HAVE_STRERROR_S
+ /* for MSVC and other C11 implementations, use strerror_s since it's
+ * provided by default by the libraries */
+ strerror_s(buff, sz, en);
+ return buff;
+#else
+ /* fallback, but strerror is not guaranteed to be threadsafe due to modifying
+ * errno itself and some impls not locking a static buffer for it ... but most
+ * known systems have threadsafe errno: this might only change if the locale
+ * is changed out from under someone while this function is being called */
+ (void)buff;
+ (void)sz;
+ return strerror(en);
+#endif
+}
+
+COMPAT53_API int lua_absindex(lua_State *L, int i) {
+ if (i < 0 && i > LUA_REGISTRYINDEX)
+ i += lua_gettop(L) + 1;
+ return i;
+}
+
+static void compat53_call_lua(lua_State *L, char const code[], size_t len,
+ int nargs, int nret) {
+ lua_rawgetp(L, LUA_REGISTRYINDEX, (void*)code);
+ if (lua_type(L, -1) != LUA_TFUNCTION) {
+ lua_pop(L, 1);
+ if (luaL_loadbuffer(L, code, len, "=none"))
+ lua_error(L);
+ lua_pushvalue(L, -1);
+ lua_rawsetp(L, LUA_REGISTRYINDEX, (void*)code);
+ }
+ lua_insert(L, -nargs - 1);
+ lua_call(L, nargs, nret);
+}
+
+static const char compat53_arith_code[] =
+"local op,a,b=...\n"
+"if op==0 then return a+b\n"
+"elseif op==1 then return a-b\n"
+"elseif op==2 then return a*b\n"
+"elseif op==3 then return a/b\n"
+"elseif op==4 then return a%b\n"
+"elseif op==5 then return a^b\n"
+"elseif op==6 then return -a\n"
+"end\n";
+
+COMPAT53_API void lua_arith(lua_State *L, int op) {
+ if (op < LUA_OPADD || op > LUA_OPUNM)
+ luaL_error(L, "invalid 'op' argument for lua_arith");
+ luaL_checkstack(L, 5, "not enough stack slots");
+ if (op == LUA_OPUNM)
+ lua_pushvalue(L, -1);
+ lua_pushnumber(L, op);
+ lua_insert(L, -3);
+ compat53_call_lua(L, compat53_arith_code,
+ sizeof(compat53_arith_code) - 1, 3, 1);
+}
+
+static const char compat53_compare_code[] =
+"local a,b=...\n"
+"return a<=b\n";
+
+COMPAT53_API int lua_compare(lua_State *L, int idx1, int idx2, int op) {
+ int result = 0;
+ switch (op) {
+ case LUA_OPEQ:
+ return lua_equal(L, idx1, idx2);
+ case LUA_OPLT:
+ return lua_lessthan(L, idx1, idx2);
+ case LUA_OPLE:
+ luaL_checkstack(L, 5, "not enough stack slots");
+ idx1 = lua_absindex(L, idx1);
+ idx2 = lua_absindex(L, idx2);
+ lua_pushvalue(L, idx1);
+ lua_pushvalue(L, idx2);
+ compat53_call_lua(L, compat53_compare_code,
+ sizeof(compat53_compare_code) - 1, 2, 1);
+ result = lua_toboolean(L, -1);
+ lua_pop(L, 1);
+ return result;
+ default:
+ luaL_error(L, "invalid 'op' argument for lua_compare");
+ }
+ return 0;
+}
+
+COMPAT53_API void lua_copy(lua_State *L, int from, int to) {
+ int abs_to = lua_absindex(L, to);
+ luaL_checkstack(L, 1, "not enough stack slots");
+ lua_pushvalue(L, from);
+ lua_replace(L, abs_to);
+}
+
+COMPAT53_API void lua_len(lua_State *L, int i) {
+ switch (lua_type(L, i)) {
+ case LUA_TSTRING:
+ lua_pushnumber(L, (lua_Number)lua_objlen(L, i));
+ break;
+ case LUA_TTABLE:
+ if (!luaL_callmeta(L, i, "__len"))
+ lua_pushnumber(L, (lua_Number)lua_objlen(L, i));
+ break;
+ case LUA_TUSERDATA:
+ if (luaL_callmeta(L, i, "__len"))
+ break;
+ /* FALLTHROUGH */
+ default:
+ luaL_error(L, "attempt to get length of a %s value",
+ lua_typename(L, lua_type(L, i)));
+ }
+}
+
+COMPAT53_API int lua_rawgetp(lua_State *L, int i, const void *p) {
+ int abs_i = lua_absindex(L, i);
+ lua_pushlightuserdata(L, (void*)p);
+ lua_rawget(L, abs_i);
+ return lua_type(L, -1);
+}
+
+COMPAT53_API void lua_rawsetp(lua_State *L, int i, const void *p) {
+ int abs_i = lua_absindex(L, i);
+ luaL_checkstack(L, 1, "not enough stack slots");
+ lua_pushlightuserdata(L, (void*)p);
+ lua_insert(L, -2);
+ lua_rawset(L, abs_i);
+}
+
+COMPAT53_API lua_Number lua_tonumberx(lua_State *L, int i, int *isnum) {
+ lua_Number n = lua_tonumber(L, i);
+ if (isnum != NULL) {
+ *isnum = (n != 0 || lua_isnumber(L, i));
+ }
+ return n;
+}
+
+COMPAT53_API void luaL_checkversion(lua_State *L) {
+ (void)L;
+}
+
+COMPAT53_API void luaL_checkstack(lua_State *L, int sp, const char *msg) {
+ if (!lua_checkstack(L, sp + LUA_MINSTACK)) {
+ if (msg != NULL)
+ luaL_error(L, "stack overflow (%s)", msg);
+ else {
+ lua_pushliteral(L, "stack overflow");
+ lua_error(L);
+ }
+ }
+}
+
+COMPAT53_API int luaL_getsubtable(lua_State *L, int i, const char *name) {
+ int abs_i = lua_absindex(L, i);
+ luaL_checkstack(L, 3, "not enough stack slots");
+ lua_pushstring(L, name);
+ lua_gettable(L, abs_i);
+ if (lua_istable(L, -1))
+ return 1;
+ lua_pop(L, 1);
+ lua_newtable(L);
+ lua_pushstring(L, name);
+ lua_pushvalue(L, -2);
+ lua_settable(L, abs_i);
+ return 0;
+}
+
+COMPAT53_API lua_Integer luaL_len(lua_State *L, int i) {
+ lua_Integer res = 0;
+ int isnum = 0;
+ luaL_checkstack(L, 1, "not enough stack slots");
+ lua_len(L, i);
+ res = lua_tointegerx(L, -1, &isnum);
+ lua_pop(L, 1);
+ if (!isnum)
+ luaL_error(L, "object length is not an integer");
+ return res;
+}
+
+COMPAT53_API void luaL_setfuncs(lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkstack(L, nup + 1, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ lua_pushstring(L, l->name);
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -(nup + 1));
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_settable(L, -(nup + 3)); /* table must be below the upvalues, the name and the closure */
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+COMPAT53_API void luaL_setmetatable(lua_State *L, const char *tname) {
+ luaL_checkstack(L, 1, "not enough stack slots");
+ luaL_getmetatable(L, tname);
+ lua_setmetatable(L, -2);
+}
+
+COMPAT53_API void *luaL_testudata(lua_State *L, int i, const char *tname) {
+ void *p = lua_touserdata(L, i);
+ luaL_checkstack(L, 2, "not enough stack slots");
+ if (p == NULL || !lua_getmetatable(L, i))
+ return NULL;
+ else {
+ int res = 0;
+ luaL_getmetatable(L, tname);
+ res = lua_rawequal(L, -1, -2);
+ lua_pop(L, 2);
+ if (!res)
+ p = NULL;
+ }
+ return p;
+}
+
+static int compat53_countlevels(lua_State *L) {
+ lua_Debug ar;
+ int li = 1, le = 1;
+ /* find an upper bound */
+ while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
+ /* do a binary search */
+ while (li < le) {
+ int m = (li + le) / 2;
+ if (lua_getstack(L, m, &ar)) li = m + 1;
+ else le = m;
+ }
+ return le - 1;
+}
+
+static int compat53_findfield(lua_State *L, int objidx, int level) {
+ if (level == 0 || !lua_istable(L, -1))
+ return 0; /* not found */
+ lua_pushnil(L); /* start 'next' loop */
+ while (lua_next(L, -2)) { /* for each pair in table */
+ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
+ if (lua_rawequal(L, objidx, -1)) { /* found object? */
+ lua_pop(L, 1); /* remove value (but keep name) */
+ return 1;
+ }
+ else if (compat53_findfield(L, objidx, level - 1)) { /* try recursively */
+ lua_remove(L, -2); /* remove table (but keep name) */
+ lua_pushliteral(L, ".");
+ lua_insert(L, -2); /* place '.' between the two names */
+ lua_concat(L, 3);
+ return 1;
+ }
+ }
+ lua_pop(L, 1); /* remove value */
+ }
+ return 0; /* not found */
+}
+
+static int compat53_pushglobalfuncname(lua_State *L, lua_Debug *ar) {
+ int top = lua_gettop(L);
+ lua_getinfo(L, "f", ar); /* push function */
+ lua_pushvalue(L, LUA_GLOBALSINDEX);
+ if (compat53_findfield(L, top + 1, 2)) {
+ lua_copy(L, -1, top + 1); /* move name to proper place */
+ lua_pop(L, 2); /* remove pushed values */
+ return 1;
+ }
+ else {
+ lua_settop(L, top); /* remove function and global table */
+ return 0;
+ }
+}
+
+static void compat53_pushfuncname(lua_State *L, lua_Debug *ar) {
+ if (*ar->namewhat != '\0') /* is there a name? */
+ lua_pushfstring(L, "function " LUA_QS, ar->name);
+ else if (*ar->what == 'm') /* main? */
+ lua_pushliteral(L, "main chunk");
+ else if (*ar->what == 'C') {
+ if (compat53_pushglobalfuncname(L, ar)) {
+ lua_pushfstring(L, "function " LUA_QS, lua_tostring(L, -1));
+ lua_remove(L, -2); /* remove name */
+ }
+ else
+ lua_pushliteral(L, "?");
+ }
+ else
+ lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
+}
+
+#define COMPAT53_LEVELS1 12 /* size of the first part of the stack */
+#define COMPAT53_LEVELS2 10 /* size of the second part of the stack */
+
+COMPAT53_API void luaL_traceback(lua_State *L, lua_State *L1,
+ const char *msg, int level) {
+ lua_Debug ar;
+ int top = lua_gettop(L);
+ int numlevels = compat53_countlevels(L1);
+ int mark = (numlevels > COMPAT53_LEVELS1 + COMPAT53_LEVELS2) ? COMPAT53_LEVELS1 : 0;
+ if (msg) lua_pushfstring(L, "%s\n", msg);
+ lua_pushliteral(L, "stack traceback:");
+ while (lua_getstack(L1, level++, &ar)) {
+ if (level == mark) { /* too many levels? */
+ lua_pushliteral(L, "\n\t..."); /* add a '...' */
+ level = numlevels - COMPAT53_LEVELS2; /* and skip to last ones */
+ }
+ else {
+ lua_getinfo(L1, "Slnt", &ar);
+ lua_pushfstring(L, "\n\t%s:", ar.short_src);
+ if (ar.currentline > 0)
+ lua_pushfstring(L, "%d:", ar.currentline);
+ lua_pushliteral(L, " in ");
+ compat53_pushfuncname(L, &ar);
+ lua_concat(L, lua_gettop(L) - top);
+ }
+ }
+ lua_concat(L, lua_gettop(L) - top);
+}
+
+COMPAT53_API int luaL_fileresult(lua_State *L, int stat, const char *fname) {
+ const char *serr = NULL;
+ int en = errno; /* calls to Lua API may change this value */
+ char buf[512] = { 0 };
+ if (stat) {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ else {
+ lua_pushnil(L);
+ serr = compat53_strerror(en, buf, sizeof(buf));
+ if (fname)
+ lua_pushfstring(L, "%s: %s", fname, serr);
+ else
+ lua_pushstring(L, serr);
+ lua_pushnumber(L, (lua_Number)en);
+ return 3;
+ }
+}
+
+static int compat53_checkmode(lua_State *L, const char *mode, const char *modename, int err) {
+ if (mode && strchr(mode, modename[0]) == NULL) {
+ lua_pushfstring(L, "attempt to load a %s chunk (mode is '%s')", modename, mode);
+ return err;
+ }
+ return LUA_OK;
+}
+
+typedef struct {
+ lua_Reader reader;
+ void *ud;
+ int has_peeked_data;
+ const char *peeked_data;
+ size_t peeked_data_size;
+} compat53_reader_data;
+
+static const char *compat53_reader(lua_State *L, void *ud, size_t *size) {
+ compat53_reader_data *data = (compat53_reader_data *)ud;
+ if (data->has_peeked_data) {
+ data->has_peeked_data = 0;
+ *size = data->peeked_data_size;
+ return data->peeked_data;
+ }
+ else
+ return data->reader(L, data->ud, size);
+}
+
+COMPAT53_API int lua_load(lua_State *L, lua_Reader reader, void *data, const char *source, const char *mode) {
+ int status = LUA_OK;
+ compat53_reader_data compat53_data = { reader, data, 1, 0, 0 };
+ compat53_data.peeked_data = reader(L, data, &(compat53_data.peeked_data_size));
+ if (compat53_data.peeked_data && compat53_data.peeked_data_size &&
+ compat53_data.peeked_data[0] == LUA_SIGNATURE[0]) /* binary file? */
+ status = compat53_checkmode(L, mode, "binary", LUA_ERRSYNTAX);
+ else
+ status = compat53_checkmode(L, mode, "text", LUA_ERRSYNTAX);
+ if (status != LUA_OK)
+ return status;
+ /* we need to call the original 5.1 version of lua_load! */
+#undef lua_load
+ return lua_load(L, compat53_reader, &compat53_data, source);
+#define lua_load COMPAT53_CONCAT(COMPAT53_PREFIX, _load_53)
+}
+
+typedef struct {
+ int n; /* number of pre-read characters */
+ FILE *f; /* file being read */
+ char buff[COMPAT53_LUA_FILE_BUFFER_SIZE]; /* area for reading file */
+} compat53_LoadF;
+
+static const char *compat53_getF(lua_State *L, void *ud, size_t *size) {
+ compat53_LoadF *lf = (compat53_LoadF *)ud;
+ (void)L; /* not used */
+ if (lf->n > 0) { /* are there pre-read characters to be read? */
+ *size = lf->n; /* return them (chars already in buffer) */
+ lf->n = 0; /* no more pre-read characters */
+ }
+ else { /* read a block from file */
+ /* 'fread' can return > 0 *and* set the EOF flag. If next call to
+ 'compat53_getF' called 'fread', it might still wait for user input.
+ The next check avoids this problem. */
+ if (feof(lf->f)) return NULL;
+ *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
+ }
+ return lf->buff;
+}
+
+static int compat53_errfile(lua_State *L, const char *what, int fnameindex) {
+ char buf[512] = { 0 };
+ const char *serr = compat53_strerror(errno, buf, sizeof(buf));
+ const char *filename = lua_tostring(L, fnameindex) + 1;
+ lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
+ lua_remove(L, fnameindex);
+ return LUA_ERRFILE;
+}
+
+static int compat53_skipBOM(compat53_LoadF *lf) {
+ const char *p = "\xEF\xBB\xBF"; /* UTF-8 BOM mark */
+ int c;
+ lf->n = 0;
+ do {
+ c = getc(lf->f);
+ if (c == EOF || c != *(const unsigned char *)p++) return c;
+ lf->buff[lf->n++] = (char)c; /* to be read by the parser */
+ } while (*p != '\0');
+ lf->n = 0; /* prefix matched; discard it */
+ return getc(lf->f); /* return next character */
+}
+
+/*
+** reads the first character of file 'f' and skips an optional BOM mark
+** in its beginning plus its first line if it starts with '#'. Returns
+** true if it skipped the first line. In any case, '*cp' has the
+** first "valid" character of the file (after the optional BOM and
+** a first-line comment).
+*/
+static int compat53_skipcomment(compat53_LoadF *lf, int *cp) {
+ int c = *cp = compat53_skipBOM(lf);
+ if (c == '#') { /* first line is a comment (Unix exec. file)? */
+ do { /* skip first line */
+ c = getc(lf->f);
+ } while (c != EOF && c != '\n');
+ *cp = getc(lf->f); /* skip end-of-line, if present */
+ return 1; /* there was a comment */
+ }
+ else return 0; /* no comment */
+}
+
+COMPAT53_API int luaL_loadfilex(lua_State *L, const char *filename, const char *mode) {
+ compat53_LoadF lf;
+ int status, readstatus;
+ int c;
+ int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
+ if (filename == NULL) {
+ lua_pushliteral(L, "=stdin");
+ lf.f = stdin;
+ }
+ else {
+ lua_pushfstring(L, "@%s", filename);
+#if defined(_MSC_VER)
+ /* This code is here to stop a deprecation error that stops builds
+ * if a certain macro is defined. While normally not caring would
+ * be best, some header-only libraries and builds can't afford to
+ * dictate this to the user. A quick check shows that fopen_s this
+ * goes back to VS 2005, and _fsopen goes back to VS 2003 .NET,
+ * possibly even before that so we don't need to do any version
+ * number checks, since this has been there since forever. */
+
+ /* TO USER: if you want the behavior of typical fopen_s/fopen,
+ * which does lock the file on VC++, define the macro used below to 0 */
+#if COMPAT53_FOPEN_NO_LOCK
+ lf.f = _fsopen(filename, "r", _SH_DENYNO); /* do not lock the file in any way */
+ if (lf.f == NULL)
+ return compat53_errfile(L, "open", fnameindex);
+#else /* use default locking version */
+ if (fopen_s(&lf.f, filename, "r") != 0)
+ return compat53_errfile(L, "open", fnameindex);
+#endif /* Locking vs. No-locking fopen variants */
+#else
+ lf.f = fopen(filename, "r"); /* default stdlib doesn't forcefully lock files here */
+ if (lf.f == NULL) return compat53_errfile(L, "open", fnameindex);
+#endif
+ }
+ if (compat53_skipcomment(&lf, &c)) /* read initial portion */
+ lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
+ if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
+#if defined(_MSC_VER)
+ if (freopen_s(&lf.f, filename, "rb", lf.f) != 0)
+ return compat53_errfile(L, "reopen", fnameindex);
+#else
+ lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
+ if (lf.f == NULL) return compat53_errfile(L, "reopen", fnameindex);
+#endif
+ compat53_skipcomment(&lf, &c); /* re-read initial portion */
+ }
+ if (c != EOF)
+ lf.buff[lf.n++] = (char)c; /* 'c' is the first character of the stream */
+ status = lua_load(L, &compat53_getF, &lf, lua_tostring(L, -1), mode);
+ readstatus = ferror(lf.f);
+ if (filename) fclose(lf.f); /* close file (even in case of errors) */
+ if (readstatus) {
+ lua_settop(L, fnameindex); /* ignore results from 'lua_load' */
+ return compat53_errfile(L, "read", fnameindex);
+ }
+ lua_remove(L, fnameindex);
+ return status;
+}
+
+COMPAT53_API int luaL_loadbufferx(lua_State *L, const char *buff, size_t sz, const char *name, const char *mode) {
+ int status = LUA_OK;
+ if (sz > 0 && buff[0] == LUA_SIGNATURE[0]) {
+ status = compat53_checkmode(L, mode, "binary", LUA_ERRSYNTAX);
+ }
+ else {
+ status = compat53_checkmode(L, mode, "text", LUA_ERRSYNTAX);
+ }
+ if (status != LUA_OK)
+ return status;
+ return luaL_loadbuffer(L, buff, sz, name);
+}
+
+#if !defined(l_inspectstat) && \
+ (defined(unix) || defined(__unix) || defined(__unix__) || \
+ defined(__TOS_AIX__) || defined(_SYSTYPE_BSD) || \
+ (defined(__APPLE__) && defined(__MACH__)))
+/* some form of unix; check feature macros in unistd.h for details */
+# include <unistd.h>
+/* check posix version; the relevant include files and macros probably
+* were available before 2001, but I'm not sure */
+# if defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L
+# include <sys/wait.h>
+# define l_inspectstat(stat,what) \
+ if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
+ else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
+# endif
+#endif
+
+/* provide default (no-op) version */
+#if !defined(l_inspectstat)
+# define l_inspectstat(stat,what) ((void)0)
+#endif
+
+COMPAT53_API int luaL_execresult(lua_State *L, int stat) {
+ const char *what = "exit";
+ if (stat == -1)
+ return luaL_fileresult(L, 0, NULL);
+ else {
+ l_inspectstat(stat, what);
+ if (*what == 'e' && stat == 0)
+ lua_pushboolean(L, 1);
+ else
+ lua_pushnil(L);
+ lua_pushstring(L, what);
+ lua_pushinteger(L, stat);
+ return 3;
+ }
+}
+
+COMPAT53_API void luaL_buffinit(lua_State *L, luaL_Buffer_53 *B) {
+ /* make it crash if used via pointer to a 5.1-style luaL_Buffer */
+ B->b.p = NULL;
+ B->b.L = NULL;
+ B->b.lvl = 0;
+ /* reuse the buffer from the 5.1-style luaL_Buffer though! */
+ B->ptr = B->b.buffer;
+ B->capacity = LUAL_BUFFERSIZE;
+ B->nelems = 0;
+ B->L2 = L;
+}
+
+COMPAT53_API char *luaL_prepbuffsize(luaL_Buffer_53 *B, size_t s) {
+ if (B->capacity - B->nelems < s) { /* needs to grow */
+ char* newptr = NULL;
+ size_t newcap = B->capacity * 2;
+ if (newcap - B->nelems < s)
+ newcap = B->nelems + s;
+ if (newcap < B->capacity) /* overflow */
+ luaL_error(B->L2, "buffer too large");
+ newptr = (char*)lua_newuserdata(B->L2, newcap);
+ memcpy(newptr, B->ptr, B->nelems);
+ if (B->ptr != B->b.buffer)
+ lua_replace(B->L2, -2); /* remove old buffer */
+ B->ptr = newptr;
+ B->capacity = newcap;
+ }
+ return B->ptr + B->nelems;
+}
+
+COMPAT53_API void luaL_addlstring(luaL_Buffer_53 *B, const char *s, size_t l) {
+ memcpy(luaL_prepbuffsize(B, l), s, l);
+ luaL_addsize(B, l);
+}
+
+COMPAT53_API void luaL_addvalue(luaL_Buffer_53 *B) {
+ size_t len = 0;
+ const char *s = lua_tolstring(B->L2, -1, &len);
+ if (!s)
+ luaL_error(B->L2, "cannot convert value to string");
+ if (B->ptr != B->b.buffer)
+ lua_insert(B->L2, -2); /* userdata buffer must be at stack top */
+ luaL_addlstring(B, s, len);
+ lua_remove(B->L2, B->ptr != B->b.buffer ? -2 : -1);
+}
+
+void luaL_pushresult(luaL_Buffer_53 *B) {
+ lua_pushlstring(B->L2, B->ptr, B->nelems);
+ if (B->ptr != B->b.buffer)
+ lua_replace(B->L2, -2); /* remove userdata buffer */
+}
+
+#endif /* Lua 5.1 */
+
+/* definitions for Lua 5.1 and Lua 5.2 */
+#if defined( LUA_VERSION_NUM ) && LUA_VERSION_NUM <= 502
+
+COMPAT53_API int lua_geti(lua_State *L, int index, lua_Integer i) {
+ index = lua_absindex(L, index);
+ lua_pushinteger(L, i);
+ lua_gettable(L, index);
+ return lua_type(L, -1);
+}
+
+COMPAT53_API int lua_isinteger(lua_State *L, int index) {
+ if (lua_type(L, index) == LUA_TNUMBER) {
+ lua_Number n = lua_tonumber(L, index);
+ lua_Integer i = lua_tointeger(L, index);
+ if (i == n)
+ return 1;
+ }
+ return 0;
+}
+
+COMPAT53_API lua_Integer lua_tointegerx(lua_State *L, int i, int *isnum) {
+ int ok = 0;
+ lua_Number n = lua_tonumberx(L, i, &ok);
+ if (ok) {
+ if (n == (lua_Integer)n) {
+ if (isnum)
+ *isnum = 1;
+ return (lua_Integer)n;
+ }
+ }
+ if (isnum)
+ *isnum = 0;
+ return 0;
+}
+
+static void compat53_reverse(lua_State *L, int a, int b) {
+ for (; a < b; ++a, --b) {
+ lua_pushvalue(L, a);
+ lua_pushvalue(L, b);
+ lua_replace(L, a);
+ lua_replace(L, b);
+ }
+}
+
+COMPAT53_API void lua_rotate(lua_State *L, int idx, int n) {
+ int n_elems = 0;
+ idx = lua_absindex(L, idx);
+ n_elems = lua_gettop(L) - idx + 1;
+ if (n < 0)
+ n += n_elems;
+ if (n > 0 && n < n_elems) {
+ luaL_checkstack(L, 2, "not enough stack slots available");
+ n = n_elems - n;
+ compat53_reverse(L, idx, idx + n - 1);
+ compat53_reverse(L, idx + n, idx + n_elems - 1);
+ compat53_reverse(L, idx, idx + n_elems - 1);
+ }
+}
+
+COMPAT53_API void lua_seti(lua_State *L, int index, lua_Integer i) {
+ luaL_checkstack(L, 1, "not enough stack slots available");
+ index = lua_absindex(L, index);
+ lua_pushinteger(L, i);
+ lua_insert(L, -2);
+ lua_settable(L, index);
+}
+
+#if !defined(lua_str2number)
+# define lua_str2number(s, p) strtod((s), (p))
+#endif
+
+COMPAT53_API size_t lua_stringtonumber(lua_State *L, const char *s) {
+ char* endptr;
+ lua_Number n = lua_str2number(s, &endptr);
+ if (endptr != s) {
+ while (*endptr != '\0' && isspace((unsigned char)*endptr))
+ ++endptr;
+ if (*endptr == '\0') {
+ lua_pushnumber(L, n);
+ return endptr - s + 1;
+ }
+ }
+ return 0;
+}
+
+COMPAT53_API const char *luaL_tolstring(lua_State *L, int idx, size_t *len) {
+ if (!luaL_callmeta(L, idx, "__tostring")) {
+ int t = lua_type(L, idx), tt = 0;
+ char const* name = NULL;
+ switch (t) {
+ case LUA_TNIL:
+ lua_pushliteral(L, "nil");
+ break;
+ case LUA_TSTRING:
+ case LUA_TNUMBER:
+ lua_pushvalue(L, idx);
+ break;
+ case LUA_TBOOLEAN:
+ if (lua_toboolean(L, idx))
+ lua_pushliteral(L, "true");
+ else
+ lua_pushliteral(L, "false");
+ break;
+ default:
+ tt = luaL_getmetafield(L, idx, "__name");
+ name = (tt == LUA_TSTRING) ? lua_tostring(L, -1) : lua_typename(L, t);
+ lua_pushfstring(L, "%s: %p", name, lua_topointer(L, idx));
+ if (tt != LUA_TNIL)
+ lua_replace(L, -2);
+ break;
+ }
+ }
+ else {
+ if (!lua_isstring(L, -1))
+ luaL_error(L, "'__tostring' must return a string");
+ }
+ return lua_tolstring(L, -1, len);
+}
+
+COMPAT53_API void luaL_requiref(lua_State *L, const char *modname,
+ lua_CFunction openf, int glb) {
+ luaL_checkstack(L, 3, "not enough stack slots available");
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ if (lua_getfield(L, -1, modname) == LUA_TNIL) {
+ lua_pop(L, 1);
+ lua_pushcfunction(L, openf);
+ lua_pushstring(L, modname);
+ lua_call(L, 1, 1);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, modname);
+ }
+ if (glb) {
+ lua_pushvalue(L, -1);
+ lua_setglobal(L, modname);
+ }
+ lua_replace(L, -2);
+}
+
+#endif /* Lua 5.1 and 5.2 */
+
+#endif /* KEPLER_PROJECT_COMPAT53_C_ */
+
+/*********************************************************************
+* This file contains parts of Lua 5.2's and Lua 5.3's source code:
+*
+* Copyright (C) 1994-2014 Lua.org, PUC-Rio.
+*
+* Permission is hereby granted, free of charge, to any person obtaining
+* a copy of this software and associated documentation files (the
+* "Software"), to deal in the Software without restriction, including
+* without limitation the rights to use, copy, modify, merge, publish,
+* distribute, sublicense, and/or sell copies of the Software, and to
+* permit persons to whom the Software is furnished to do so, subject to
+* the following conditions:
+*
+* The above copyright notice and this permission notice shall be
+* included in all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*********************************************************************/
+
+// end of sol/compatibility/compat-5.3.c
+
+#endif
+
+#endif /* KEPLER_PROJECT_COMPAT53_H_ */
+
+// end of sol/compatibility/compat-5.3.h
+
+
+#endif // SOL_NO_COMPAT
+
+// end of sol/compatibility.hpp
+
+// beginning of sol/in_place.hpp
+
+#include <utility>
+
+namespace sol {
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ using in_place_t = std::in_place_t;
+ constexpr std::in_place_t in_place{};
+ constexpr std::in_place_t in_place_of{};
+
+ template <typename T>
+ using in_place_type_t = std::in_place_type_t<T>;
+ template <typename T>
+ constexpr std::in_place_type_t<T> in_place_type{};
+
+ template <size_t I>
+ using in_place_index_t = std::in_place_index_t<I>;
+ template <size_t I>
+ constexpr in_place_index_t<I> in_place_index{};
+#else
+ namespace detail {
+ struct in_place_of_tag {};
+ template <std::size_t I>
+ struct in_place_of_i {};
+ template <typename T>
+ struct in_place_of_t {};
+ } // namespace detail
+
+ struct in_place_tag {
+ constexpr in_place_tag() = default;
+ };
+
+ constexpr inline in_place_tag in_place(detail::in_place_of_tag) {
+ return in_place_tag();
+ }
+ template <typename T>
+ constexpr inline in_place_tag in_place(detail::in_place_of_t<T>) {
+ return in_place_tag();
+ }
+ template <std::size_t I>
+ constexpr inline in_place_tag in_place(detail::in_place_of_i<I>) {
+ return in_place_tag();
+ }
+
+ constexpr inline in_place_tag in_place_of(detail::in_place_of_tag) {
+ return in_place_tag();
+ }
+ template <typename T>
+ constexpr inline in_place_tag in_place_type(detail::in_place_of_t<T>) {
+ return in_place_tag();
+ }
+ template <std::size_t I>
+ constexpr inline in_place_tag in_place_index(detail::in_place_of_i<I>) {
+ return in_place_tag();
+ }
+
+ using in_place_t = in_place_tag (&)(detail::in_place_of_tag);
+ template <typename T>
+ using in_place_type_t = in_place_tag (&)(detail::in_place_of_t<T>);
+ template <std::size_t I>
+ using in_place_index_t = in_place_tag (&)(detail::in_place_of_i<I>);
+#endif
+
+} // namespace sol
+
+// end of sol/in_place.hpp
+
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+#include <boost/optional.hpp>
+#else
+// beginning of sol/optional_implementation.hpp
+
+#include <initializer_list>
+#include <cassert>
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+#include <cstdlib>
+#endif // Exceptions
+
+#define TR2_OPTIONAL_REQUIRES(...) typename ::std::enable_if<__VA_ARGS__::value, bool>::type = false
+
+#if defined __GNUC__ // NOTE: GNUC is also defined for Clang
+#if (__GNUC__ >= 5)
+#define TR2_OPTIONAL_GCC_5_0_AND_HIGHER___
+#define TR2_OPTIONAL_GCC_4_8_AND_HIGHER___
+#elif (__GNUC__ == 4) && (__GNUC_MINOR__ >= 8)
+#define TR2_OPTIONAL_GCC_4_8_AND_HIGHER___
+#elif (__GNUC__ > 4)
+#define TR2_OPTIONAL_GCC_4_8_AND_HIGHER___
+#endif
+#
+#if (__GNUC__ == 4) && (__GNUC_MINOR__ >= 7)
+#define TR2_OPTIONAL_GCC_4_7_AND_HIGHER___
+#elif (__GNUC__ > 4)
+#define TR2_OPTIONAL_GCC_4_7_AND_HIGHER___
+#endif
+#
+#if (__GNUC__ == 4) && (__GNUC_MINOR__ == 8) && (__GNUC_PATCHLEVEL__ >= 1)
+#define TR2_OPTIONAL_GCC_4_8_1_AND_HIGHER___
+#elif (__GNUC__ == 4) && (__GNUC_MINOR__ >= 9)
+#define TR2_OPTIONAL_GCC_4_8_1_AND_HIGHER___
+#elif (__GNUC__ > 4)
+#define TR2_OPTIONAL_GCC_4_8_1_AND_HIGHER___
+#endif
+#endif
+#
+#if defined __clang_major__
+#if (__clang_major__ == 3 && __clang_minor__ >= 5)
+#define TR2_OPTIONAL_CLANG_3_5_AND_HIGHTER_
+#elif (__clang_major__ > 3)
+#define TR2_OPTIONAL_CLANG_3_5_AND_HIGHTER_
+#endif
+#if defined TR2_OPTIONAL_CLANG_3_5_AND_HIGHTER_
+#define TR2_OPTIONAL_CLANG_3_4_2_AND_HIGHER_
+#elif (__clang_major__ == 3 && __clang_minor__ == 4 && __clang_patchlevel__ >= 2)
+#define TR2_OPTIONAL_CLANG_3_4_2_AND_HIGHER_
+#endif
+#endif
+#
+#if defined _MSC_VER
+#if (_MSC_VER >= 1900)
+#define TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+#endif
+#endif
+
+#if defined __clang__
+#if (__clang_major__ > 2) || (__clang_major__ == 2) && (__clang_minor__ >= 9)
+#define OPTIONAL_HAS_THIS_RVALUE_REFS 1
+#else
+#define OPTIONAL_HAS_THIS_RVALUE_REFS 0
+#endif
+#elif defined TR2_OPTIONAL_GCC_4_8_1_AND_HIGHER___
+#define OPTIONAL_HAS_THIS_RVALUE_REFS 1
+#elif defined TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+#define OPTIONAL_HAS_THIS_RVALUE_REFS 1
+#else
+#define OPTIONAL_HAS_THIS_RVALUE_REFS 0
+#endif
+
+#if defined TR2_OPTIONAL_GCC_4_8_1_AND_HIGHER___
+#define OPTIONAL_HAS_CONSTEXPR_INIT_LIST 1
+#define OPTIONAL_CONSTEXPR_INIT_LIST constexpr
+#else
+#define OPTIONAL_HAS_CONSTEXPR_INIT_LIST 0
+#define OPTIONAL_CONSTEXPR_INIT_LIST
+#endif
+
+#if defined(TR2_OPTIONAL_MSVC_2015_AND_HIGHER___) || (defined TR2_OPTIONAL_CLANG_3_5_AND_HIGHTER_ && (defined __cplusplus) && (__cplusplus != 201103L))
+#define OPTIONAL_HAS_MOVE_ACCESSORS 1
+#else
+#define OPTIONAL_HAS_MOVE_ACCESSORS 0
+#endif
+
+#// In C++11 constexpr implies const, so we need to make non-const members also non-constexpr
+#if defined(TR2_OPTIONAL_MSVC_2015_AND_HIGHER___) || ((defined __cplusplus) && (__cplusplus == 201103L))
+#define OPTIONAL_MUTABLE_CONSTEXPR
+#else
+#define OPTIONAL_MUTABLE_CONSTEXPR constexpr
+#endif
+
+#if defined TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+#pragma warning(push)
+#pragma warning(disable : 4814)
+#endif
+
+namespace sol {
+
+ // BEGIN workaround for missing is_trivially_destructible
+#if defined TR2_OPTIONAL_GCC_4_8_AND_HIGHER___
+ // leave it: it is already there
+#elif defined TR2_OPTIONAL_CLANG_3_4_2_AND_HIGHER_
+ // leave it: it is already there
+#elif defined TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+ // leave it: it is already there
+#elif defined TR2_OPTIONAL_DISABLE_EMULATION_OF_TYPE_TRAITS
+ // leave it: the user doesn't want it
+#else
+ template <typename T>
+ using is_trivially_destructible = ::std::has_trivial_destructor<T>;
+#endif
+ // END workaround for missing is_trivially_destructible
+
+#if (defined TR2_OPTIONAL_GCC_4_7_AND_HIGHER___)
+ // leave it; our metafunctions are already defined.
+#elif defined TR2_OPTIONAL_CLANG_3_4_2_AND_HIGHER_
+ // leave it; our metafunctions are already defined.
+#elif defined TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+ // leave it: it is already there
+#elif defined TR2_OPTIONAL_DISABLE_EMULATION_OF_TYPE_TRAITS
+ // leave it: the user doesn't want it
+#else
+
+ // workaround for missing traits in GCC and CLANG
+ template <class T>
+ struct is_nothrow_move_constructible {
+ static constexprbool value = ::std::is_nothrow_constructible<T, T&&>::value;
+ };
+
+ template <class T, class U>
+ struct is_assignable {
+ template <class X, class Y>
+ static constexprbool has_assign(...) {
+ return false;
+ }
+
+ template <class X, class Y, size_t S = sizeof((::std::declval<X>() = ::std::declval<Y>(), true))>
+ // the comma operator is necessary for the cases where operator= returns void
+ static constexprbool has_assign(bool) {
+ return true;
+ }
+
+ static constexprbool value = has_assign<T, U>(true);
+ };
+
+ template <class T>
+ struct is_nothrow_move_assignable {
+ template <class X, bool has_any_move_assign>
+ struct has_nothrow_move_assign {
+ static constexprbool value = false;
+ };
+
+ template <class X>
+ struct has_nothrow_move_assign<X, true> {
+ static constexprbool value = noexcept(::std::declval<X&>() = ::std::declval<X&&>());
+ };
+
+ static constexprbool value = has_nothrow_move_assign<T, is_assignable<T&, T&&>::value>::value;
+ };
+ // end workaround
+
+#endif
+
+ // 20.5.4, optional for object types
+ template <class T>
+ class optional;
+
+ // 20.5.5, optional for lvalue reference types
+ template <class T>
+ class optional<T&>;
+
+ // workaround: std utility functions aren't constexpr yet
+ template <class T>
+ inline constexpr T&& constexpr_forward(typename ::std::remove_reference<T>::type& t) noexcept {
+ return static_cast<T&&>(t);
+ }
+
+ template <class T>
+ inline constexpr T&& constexpr_forward(typename ::std::remove_reference<T>::type&& t) noexcept {
+ static_assert(!::std::is_lvalue_reference<T>::value, "!!");
+ return static_cast<T&&>(t);
+ }
+
+ template <class T>
+ inline constexpr typename ::std::remove_reference<T>::type&& constexpr_move(T&& t) noexcept {
+ return static_cast<typename ::std::remove_reference<T>::type&&>(t);
+ }
+
+#if defined NDEBUG
+#define TR2_OPTIONAL_ASSERTED_EXPRESSION(CHECK, EXPR) (EXPR)
+#else
+#define TR2_OPTIONAL_ASSERTED_EXPRESSION(CHECK, EXPR) ((CHECK) ? (EXPR) : ([] { assert(!#CHECK); }(), (EXPR)))
+#endif
+
+ namespace detail_ {
+
+ // static_addressof: a constexpr version of addressof
+ template <typename T>
+ struct has_overloaded_addressof {
+ template <class X>
+ static constexpr bool has_overload(...) {
+ return false;
+ }
+
+ template <class X, size_t S = sizeof(::std::declval<X&>().operator&())>
+ static constexpr bool has_overload(bool) {
+ return true;
+ }
+
+ static constexpr bool value = has_overload<T>(true);
+ };
+
+ template <typename T, TR2_OPTIONAL_REQUIRES(!has_overloaded_addressof<T>)>
+ constexpr T* static_addressof(T& ref) {
+ return &ref;
+ }
+
+ template <typename T, TR2_OPTIONAL_REQUIRES(has_overloaded_addressof<T>)>
+ T* static_addressof(T& ref) {
+ return ::std::addressof(ref);
+ }
+
+ // the call to convert<A>(b) has return type A and converts b to type A iff b decltype(b) is implicitly convertible to A
+ template <class U>
+ constexpr U convert(U v) {
+ return v;
+ }
+
+ } // namespace detail_
+
+ constexpr struct trivial_init_t {
+ } trivial_init{};
+
+ // 20.5.7, Disengaged state indicator
+ struct nullopt_t {
+ struct init {};
+ constexpr explicit nullopt_t(init) {
+ }
+ };
+ constexpr nullopt_t nullopt{nullopt_t::init()};
+
+ // 20.5.8, class bad_optional_access
+ class bad_optional_access : public ::std::logic_error {
+ public:
+ explicit bad_optional_access(const ::std::string& what_arg)
+ : ::std::logic_error{what_arg} {
+ }
+ explicit bad_optional_access(const char* what_arg)
+ : ::std::logic_error{what_arg} {
+ }
+ };
+
+ template <class T>
+ struct alignas(T) optional_base {
+ char storage_[sizeof(T)];
+ bool init_;
+
+ constexpr optional_base() noexcept
+ : storage_(), init_(false){};
+
+ explicit optional_base(const T& v)
+ : storage_(), init_(true) {
+ new (&storage()) T(v);
+ }
+
+ explicit optional_base(T&& v)
+ : storage_(), init_(true) {
+ new (&storage()) T(constexpr_move(v));
+ }
+
+ template <class... Args>
+ explicit optional_base(in_place_t, Args&&... args)
+ : init_(true), storage_() {
+ new (&storage()) T(constexpr_forward<Args>(args)...);
+ }
+
+ template <class U, class... Args, TR2_OPTIONAL_REQUIRES(::std::is_constructible<T, ::std::initializer_list<U>>)>
+ explicit optional_base(in_place_t, ::std::initializer_list<U> il, Args&&... args)
+ : init_(true), storage_() {
+ new (&storage()) T(il, constexpr_forward<Args>(args)...);
+ }
+#if defined __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wstrict-aliasing"
+#endif
+ T& storage() {
+ return *reinterpret_cast<T*>(&storage_[0]);
+ }
+
+ constexpr const T& storage() const {
+ return *reinterpret_cast<T const*>(&storage_[0]);
+ }
+#if defined __GNUC__
+#pragma GCC diagnostic pop
+#endif
+
+ ~optional_base() {
+ if (init_) {
+ storage().T::~T();
+ }
+ }
+ };
+
+#if defined __GNUC__ && !defined TR2_OPTIONAL_GCC_5_0_AND_HIGHER___
+ // Sorry, GCC 4.x; you're just a piece of shit
+ template <typename T>
+ using constexpr_optional_base = optional_base<T>;
+#else
+ template <class T>
+ struct alignas(T) constexpr_optional_base {
+ char storage_[sizeof(T)];
+ bool init_;
+ constexpr constexpr_optional_base() noexcept
+ : storage_(), init_(false) {
+ }
+
+ explicit constexpr constexpr_optional_base(const T& v)
+ : storage_(), init_(true) {
+ new (&storage()) T(v);
+ }
+
+ explicit constexpr constexpr_optional_base(T&& v)
+ : storage_(), init_(true) {
+ new (&storage()) T(constexpr_move(v));
+ }
+
+ template <class... Args>
+ explicit constexpr constexpr_optional_base(in_place_t, Args&&... args)
+ : init_(true), storage_() {
+ new (&storage()) T(constexpr_forward<Args>(args)...);
+ }
+
+ template <class U, class... Args, TR2_OPTIONAL_REQUIRES(::std::is_constructible<T, ::std::initializer_list<U>>)>
+ OPTIONAL_CONSTEXPR_INIT_LIST explicit constexpr_optional_base(in_place_t, ::std::initializer_list<U> il, Args&&... args)
+ : init_(true), storage_() {
+ new (&storage()) T(il, constexpr_forward<Args>(args)...);
+ }
+
+#if defined __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wstrict-aliasing"
+#endif
+ T& storage() {
+ return (*reinterpret_cast<T*>(&storage_[0]));
+ }
+
+ constexpr const T& storage() const {
+ return (*reinterpret_cast<T const*>(&storage_[0]));
+ }
+#if defined __GNUC__
+#pragma GCC diagnostic pop
+#endif
+
+ ~constexpr_optional_base() = default;
+ };
+#endif
+
+ template <class T>
+ using OptionalBase = typename ::std::conditional<
+ ::std::is_trivially_destructible<T>::value,
+ constexpr_optional_base<typename ::std::remove_const<T>::type>,
+ optional_base<typename ::std::remove_const<T>::type>>::type;
+
+ template <class T>
+ class optional : private OptionalBase<T> {
+ static_assert(!::std::is_same<typename ::std::decay<T>::type, nullopt_t>::value, "bad T");
+ static_assert(!::std::is_same<typename ::std::decay<T>::type, in_place_t>::value, "bad T");
+
+ constexpr bool initialized() const noexcept {
+ return OptionalBase<T>::init_;
+ }
+ typename ::std::remove_const<T>::type* dataptr() {
+ return ::std::addressof(OptionalBase<T>::storage());
+ }
+ constexpr const T* dataptr() const {
+ return detail_::static_addressof(OptionalBase<T>::storage());
+ }
+
+#if OPTIONAL_HAS_THIS_RVALUE_REFS == 1
+ constexpr const T& contained_val() const& {
+ return OptionalBase<T>::storage();
+ }
+#if OPTIONAL_HAS_MOVE_ACCESSORS == 1
+ OPTIONAL_MUTABLE_CONSTEXPR T&& contained_val() && {
+ return ::std::move(OptionalBase<T>::storage());
+ }
+ OPTIONAL_MUTABLE_CONSTEXPR T& contained_val() & {
+ return OptionalBase<T>::storage();
+ }
+#else
+ T& contained_val() & {
+ return OptionalBase<T>::storage();
+ }
+ T&& contained_val() && {
+ return ::std::move(OptionalBase<T>::storage());
+ }
+#endif
+#else
+ constexpr const T& contained_val() const {
+ return OptionalBase<T>::storage();
+ }
+ T& contained_val() {
+ return OptionalBase<T>::storage();
+ }
+#endif
+
+ void clear() noexcept {
+ if (initialized())
+ dataptr()->T::~T();
+ OptionalBase<T>::init_ = false;
+ }
+
+ template <class... Args>
+ void initialize(Args&&... args) noexcept(noexcept(T(::std::forward<Args>(args)...))) {
+ assert(!OptionalBase<T>::init_);
+ ::new (static_cast<void*>(dataptr())) T(::std::forward<Args>(args)...);
+ OptionalBase<T>::init_ = true;
+ }
+
+ template <class U, class... Args>
+ void initialize(::std::initializer_list<U> il, Args&&... args) noexcept(noexcept(T(il, ::std::forward<Args>(args)...))) {
+ assert(!OptionalBase<T>::init_);
+ ::new (static_cast<void*>(dataptr())) T(il, ::std::forward<Args>(args)...);
+ OptionalBase<T>::init_ = true;
+ }
+
+ public:
+ typedef T value_type;
+
+ // 20.5.5.1, constructors
+ constexpr optional() noexcept
+ : OptionalBase<T>(){};
+ constexpr optional(nullopt_t) noexcept
+ : OptionalBase<T>(){};
+
+ optional(const optional& rhs)
+ : OptionalBase<T>() {
+ if (rhs.initialized()) {
+ ::new (static_cast<void*>(dataptr())) T(*rhs);
+ OptionalBase<T>::init_ = true;
+ }
+ }
+
+ optional(const optional<T&>& rhs)
+ : optional() {
+ if (rhs) {
+ ::new (static_cast<void*>(dataptr())) T(*rhs);
+ OptionalBase<T>::init_ = true;
+ }
+ }
+
+ optional(optional&& rhs) noexcept(::std::is_nothrow_move_constructible<T>::value)
+ : OptionalBase<T>() {
+ if (rhs.initialized()) {
+ ::new (static_cast<void*>(dataptr())) T(::std::move(*rhs));
+ OptionalBase<T>::init_ = true;
+ }
+ }
+
+ constexpr optional(const T& v)
+ : OptionalBase<T>(v) {
+ }
+
+ constexpr optional(T&& v)
+ : OptionalBase<T>(constexpr_move(v)) {
+ }
+
+ template <class... Args>
+ explicit constexpr optional(in_place_t, Args&&... args)
+ : OptionalBase<T>(in_place, constexpr_forward<Args>(args)...) {
+ }
+
+ template <class U, class... Args, TR2_OPTIONAL_REQUIRES(::std::is_constructible<T, ::std::initializer_list<U>>)>
+ OPTIONAL_CONSTEXPR_INIT_LIST explicit optional(in_place_t, ::std::initializer_list<U> il, Args&&... args)
+ : OptionalBase<T>(in_place, il, constexpr_forward<Args>(args)...) {
+ }
+
+ // 20.5.4.2, Destructor
+ ~optional() = default;
+
+ // 20.5.4.3, assignment
+ optional& operator=(nullopt_t) noexcept {
+ clear();
+ return *this;
+ }
+
+ optional& operator=(const optional& rhs) {
+ if (initialized() == true && rhs.initialized() == false)
+ clear();
+ else if (initialized() == false && rhs.initialized() == true)
+ initialize(*rhs);
+ else if (initialized() == true && rhs.initialized() == true)
+ contained_val() = *rhs;
+ return *this;
+ }
+
+ optional& operator=(optional&& rhs) noexcept(::std::is_nothrow_move_assignable<T>::value&& ::std::is_nothrow_move_constructible<T>::value) {
+ if (initialized() == true && rhs.initialized() == false)
+ clear();
+ else if (initialized() == false && rhs.initialized() == true)
+ initialize(::std::move(*rhs));
+ else if (initialized() == true && rhs.initialized() == true)
+ contained_val() = ::std::move(*rhs);
+ return *this;
+ }
+
+ template <class U>
+ auto operator=(U&& v)
+ -> typename ::std::enable_if<
+ ::std::is_same<typename ::std::decay<U>::type, T>::value,
+ optional&>::type {
+ if (initialized()) {
+ contained_val() = ::std::forward<U>(v);
+ }
+ else {
+ initialize(::std::forward<U>(v));
+ }
+ return *this;
+ }
+
+ template <class... Args>
+ void emplace(Args&&... args) {
+ clear();
+ initialize(::std::forward<Args>(args)...);
+ }
+
+ template <class U, class... Args>
+ void emplace(::std::initializer_list<U> il, Args&&... args) {
+ clear();
+ initialize<U, Args...>(il, ::std::forward<Args>(args)...);
+ }
+
+ // 20.5.4.4, Swap
+ void swap(optional<T>& rhs) noexcept(::std::is_nothrow_move_constructible<T>::value&& noexcept(swap(::std::declval<T&>(), ::std::declval<T&>()))) {
+ if (initialized() == true && rhs.initialized() == false) {
+ rhs.initialize(::std::move(**this));
+ clear();
+ }
+ else if (initialized() == false && rhs.initialized() == true) {
+ initialize(::std::move(*rhs));
+ rhs.clear();
+ }
+ else if (initialized() == true && rhs.initialized() == true) {
+ using ::std::swap;
+ swap(**this, *rhs);
+ }
+ }
+
+ // 20.5.4.5, Observers
+
+ explicit constexpr operator bool() const noexcept {
+ return initialized();
+ }
+
+ constexpr T const* operator->() const {
+ return TR2_OPTIONAL_ASSERTED_EXPRESSION(initialized(), dataptr());
+ }
+
+#if OPTIONAL_HAS_MOVE_ACCESSORS == 1
+
+ OPTIONAL_MUTABLE_CONSTEXPR T* operator->() {
+ assert(initialized());
+ return dataptr();
+ }
+
+ constexpr T const& operator*() const& {
+ return TR2_OPTIONAL_ASSERTED_EXPRESSION(initialized(), contained_val());
+ }
+
+ OPTIONAL_MUTABLE_CONSTEXPR T& operator*() & {
+ assert(initialized());
+ return contained_val();
+ }
+
+ OPTIONAL_MUTABLE_CONSTEXPR T&& operator*() && {
+ assert(initialized());
+ return constexpr_move(contained_val());
+ }
+
+ constexpr T const& value() const& {
+ return initialized() ? contained_val()
+#ifdef SOL_NO_EXCEPTIONS
+ // we can't abort here
+ // because there's no constexpr abort
+ : *static_cast<T*>(nullptr);
+#else
+ : (throw bad_optional_access("bad optional access"), contained_val());
+#endif
+ }
+
+ OPTIONAL_MUTABLE_CONSTEXPR T& value() & {
+ return initialized() ? contained_val()
+#ifdef SOL_NO_EXCEPTIONS
+ : *static_cast<T*>(nullptr);
+#else
+ : (throw bad_optional_access("bad optional access"), contained_val());
+#endif
+ }
+
+ OPTIONAL_MUTABLE_CONSTEXPR T&& value() && {
+ return initialized() ? contained_val()
+#ifdef SOL_NO_EXCEPTIONS
+ // we can't abort here
+ // because there's no constexpr abort
+ : std::move(*static_cast<T*>(nullptr));
+#else
+ : (throw bad_optional_access("bad optional access"), contained_val());
+#endif
+ }
+
+#else
+
+ T* operator->() {
+ assert(initialized());
+ return dataptr();
+ }
+
+ constexpr T const& operator*() const {
+ return TR2_OPTIONAL_ASSERTED_EXPRESSION(initialized(), contained_val());
+ }
+
+ T& operator*() {
+ assert(initialized());
+ return contained_val();
+ }
+
+ constexpr T const& value() const {
+ return initialized() ? contained_val()
+#ifdef SOL_NO_EXCEPTIONS
+ // we can't abort here
+ // because there's no constexpr abort
+ : *static_cast<T*>(nullptr);
+#else
+ : (throw bad_optional_access("bad optional access"), contained_val());
+#endif
+ }
+
+ T& value() {
+ return initialized() ? contained_val()
+#ifdef SOL_NO_EXCEPTIONS
+ // we can abort here
+ // but the others are constexpr, so we can't...
+ : (std::abort(), *static_cast<T*>(nullptr));
+#else
+ : (throw bad_optional_access("bad optional access"), contained_val());
+#endif
+ }
+
+#endif
+
+#if OPTIONAL_HAS_THIS_RVALUE_REFS == 1
+
+ template <class V>
+ constexpr T value_or(V&& v) const& {
+ return *this ? **this : detail_::convert<T>(constexpr_forward<V>(v));
+ }
+
+#if OPTIONAL_HAS_MOVE_ACCESSORS == 1
+
+ template <class V>
+ OPTIONAL_MUTABLE_CONSTEXPR T value_or(V&& v) && {
+ return *this ? constexpr_move(const_cast<optional<T>&>(*this).contained_val()) : detail_::convert<T>(constexpr_forward<V>(v));
+ }
+
+#else
+
+ template <class V>
+ T value_or(V&& v) && {
+ return *this ? constexpr_move(const_cast<optional<T>&>(*this).contained_val()) : detail_::convert<T>(constexpr_forward<V>(v));
+ }
+
+#endif
+
+#else
+
+ template <class V>
+ constexpr T value_or(V&& v) const {
+ return *this ? **this : detail_::convert<T>(constexpr_forward<V>(v));
+ }
+
+#endif
+ };
+
+ template <class T>
+ class optional<T&> {
+ static_assert(!::std::is_same<T, nullopt_t>::value, "bad T");
+ static_assert(!::std::is_same<T, in_place_t>::value, "bad T");
+ T* ref;
+
+ public:
+ // 20.5.5.1, construction/destruction
+ constexpr optional() noexcept
+ : ref(nullptr) {
+ }
+
+ constexpr optional(nullopt_t) noexcept
+ : ref(nullptr) {
+ }
+
+ constexpr optional(T& v) noexcept
+ : ref(detail_::static_addressof(v)) {
+ }
+
+ optional(T&&) = delete;
+
+ constexpr optional(const optional& rhs) noexcept
+ : ref(rhs.ref) {
+ }
+
+ explicit constexpr optional(in_place_t, T& v) noexcept
+ : ref(detail_::static_addressof(v)) {
+ }
+
+ explicit optional(in_place_t, T&&) = delete;
+
+ ~optional() = default;
+
+ // 20.5.5.2, mutation
+ optional& operator=(nullopt_t) noexcept {
+ ref = nullptr;
+ return *this;
+ }
+
+ // optional& operator=(const optional& rhs) noexcept {
+ // ref = rhs.ref;
+ // return *this;
+ // }
+
+ // optional& operator=(optional&& rhs) noexcept {
+ // ref = rhs.ref;
+ // return *this;
+ // }
+
+ template <typename U>
+ auto operator=(U&& rhs) noexcept
+ -> typename ::std::enable_if<
+ ::std::is_same<typename ::std::decay<U>::type, optional<T&>>::value,
+ optional&>::type {
+ ref = rhs.ref;
+ return *this;
+ }
+
+ template <typename U>
+ auto operator=(U&& rhs) noexcept
+ -> typename ::std::enable_if<
+ !::std::is_same<typename ::std::decay<U>::type, optional<T&>>::value,
+ optional&>::type = delete;
+
+ void emplace(T& v) noexcept {
+ ref = detail_::static_addressof(v);
+ }
+
+ void emplace(T&&) = delete;
+
+ void swap(optional<T&>& rhs) noexcept {
+ ::std::swap(ref, rhs.ref);
+ }
+
+ // 20.5.5.3, observers
+ constexpr T* operator->() const {
+ return TR2_OPTIONAL_ASSERTED_EXPRESSION(ref, ref);
+ }
+
+ constexpr T& operator*() const {
+ return TR2_OPTIONAL_ASSERTED_EXPRESSION(ref, *ref);
+ }
+
+ constexpr T& value() const {
+#ifdef SOL_NO_EXCEPTIONS
+ return *ref;
+#else
+ return ref ? *ref
+ : (throw bad_optional_access("bad optional access"), *ref);
+#endif // Exceptions
+ }
+
+ explicit constexpr operator bool() const noexcept {
+ return ref != nullptr;
+ }
+
+ template <typename V>
+ constexpr T& value_or(V&& v) const {
+ return *this ? **this : detail_::convert<T&>(constexpr_forward<V>(v));
+ }
+ };
+
+ template <class T>
+ class optional<T&&> {
+ static_assert(sizeof(T) == 0, "optional rvalue references disallowed");
+ };
+
+ // 20.5.8, Relational operators
+ template <class T>
+ constexpr bool operator==(const optional<T>& x, const optional<T>& y) {
+ return bool(x) != bool(y) ? false : bool(x) == false ? true : *x == *y;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const optional<T>& x, const optional<T>& y) {
+ return !(x == y);
+ }
+
+ template <class T>
+ constexpr bool operator<(const optional<T>& x, const optional<T>& y) {
+ return (!y) ? false : (!x) ? true : *x < *y;
+ }
+
+ template <class T>
+ constexpr bool operator>(const optional<T>& x, const optional<T>& y) {
+ return (y < x);
+ }
+
+ template <class T>
+ constexpr bool operator<=(const optional<T>& x, const optional<T>& y) {
+ return !(y < x);
+ }
+
+ template <class T>
+ constexpr bool operator>=(const optional<T>& x, const optional<T>& y) {
+ return !(x < y);
+ }
+
+ // 20.5.9, Comparison with nullopt
+ template <class T>
+ constexpr bool operator==(const optional<T>& x, nullopt_t) noexcept {
+ return (!x);
+ }
+
+ template <class T>
+ constexpr bool operator==(nullopt_t, const optional<T>& x) noexcept {
+ return (!x);
+ }
+
+ template <class T>
+ constexpr bool operator!=(const optional<T>& x, nullopt_t) noexcept {
+ return bool(x);
+ }
+
+ template <class T>
+ constexpr bool operator!=(nullopt_t, const optional<T>& x) noexcept {
+ return bool(x);
+ }
+
+ template <class T>
+ constexpr bool operator<(const optional<T>&, nullopt_t) noexcept {
+ return false;
+ }
+
+ template <class T>
+ constexpr bool operator<(nullopt_t, const optional<T>& x) noexcept {
+ return bool(x);
+ }
+
+ template <class T>
+ constexpr bool operator<=(const optional<T>& x, nullopt_t) noexcept {
+ return (!x);
+ }
+
+ template <class T>
+ constexpr bool operator<=(nullopt_t, const optional<T>&) noexcept {
+ return true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const optional<T>& x, nullopt_t) noexcept {
+ return bool(x);
+ }
+
+ template <class T>
+ constexpr bool operator>(nullopt_t, const optional<T>&) noexcept {
+ return false;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const optional<T>&, nullopt_t) noexcept {
+ return true;
+ }
+
+ template <class T>
+ constexpr bool operator>=(nullopt_t, const optional<T>& x) noexcept {
+ return (!x);
+ }
+
+ // 20.5.10, Comparison with T
+ template <class T>
+ constexpr bool operator==(const optional<T>& x, const T& v) {
+ return bool(x) ? *x == v : false;
+ }
+
+ template <class T>
+ constexpr bool operator==(const T& v, const optional<T>& x) {
+ return bool(x) ? v == *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const optional<T>& x, const T& v) {
+ return bool(x) ? *x != v : true;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const T& v, const optional<T>& x) {
+ return bool(x) ? v != *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator<(const optional<T>& x, const T& v) {
+ return bool(x) ? *x < v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const T& v, const optional<T>& x) {
+ return bool(x) ? v > *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const optional<T>& x, const T& v) {
+ return bool(x) ? *x > v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<(const T& v, const optional<T>& x) {
+ return bool(x) ? v < *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const optional<T>& x, const T& v) {
+ return bool(x) ? *x >= v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const T& v, const optional<T>& x) {
+ return bool(x) ? v <= *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const optional<T>& x, const T& v) {
+ return bool(x) ? *x <= v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const T& v, const optional<T>& x) {
+ return bool(x) ? v >= *x : true;
+ }
+
+ // Comparison of optional<T&> with T
+ template <class T>
+ constexpr bool operator==(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x == v : false;
+ }
+
+ template <class T>
+ constexpr bool operator==(const T& v, const optional<T&>& x) {
+ return bool(x) ? v == *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x != v : true;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const T& v, const optional<T&>& x) {
+ return bool(x) ? v != *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator<(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x < v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const T& v, const optional<T&>& x) {
+ return bool(x) ? v > *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x > v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<(const T& v, const optional<T&>& x) {
+ return bool(x) ? v < *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x >= v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const T& v, const optional<T&>& x) {
+ return bool(x) ? v <= *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const optional<T&>& x, const T& v) {
+ return bool(x) ? *x <= v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const T& v, const optional<T&>& x) {
+ return bool(x) ? v >= *x : true;
+ }
+
+ // Comparison of optional<T const&> with T
+ template <class T>
+ constexpr bool operator==(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x == v : false;
+ }
+
+ template <class T>
+ constexpr bool operator==(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v == *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x != v : true;
+ }
+
+ template <class T>
+ constexpr bool operator!=(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v != *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator<(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x < v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v > *x : true;
+ }
+
+ template <class T>
+ constexpr bool operator>(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x > v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v < *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x >= v : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v <= *x : false;
+ }
+
+ template <class T>
+ constexpr bool operator<=(const optional<const T&>& x, const T& v) {
+ return bool(x) ? *x <= v : true;
+ }
+
+ template <class T>
+ constexpr bool operator>=(const T& v, const optional<const T&>& x) {
+ return bool(x) ? v >= *x : true;
+ }
+
+ // 20.5.12, Specialized algorithms
+ template <class T>
+ void swap(optional<T>& x, optional<T>& y) noexcept(noexcept(x.swap(y))) {
+ x.swap(y);
+ }
+
+ template <class T>
+ constexpr optional<typename ::std::decay<T>::type> make_optional(T&& v) {
+ return optional<typename ::std::decay<T>::type>(constexpr_forward<T>(v));
+ }
+
+ template <class X>
+ constexpr optional<X&> make_optional(::std::reference_wrapper<X> v) {
+ return optional<X&>(v.get());
+ }
+
+} // namespace sol
+
+namespace std {
+ template <typename T>
+ struct hash<sol::optional<T>> {
+ typedef typename hash<T>::result_type result_type;
+ typedef sol::optional<T> argument_type;
+
+ constexpr result_type operator()(argument_type const& arg) const {
+ return arg ? ::std::hash<T>{}(*arg) : result_type{};
+ }
+ };
+
+ template <typename T>
+ struct hash<sol::optional<T&>> {
+ typedef typename hash<T>::result_type result_type;
+ typedef sol::optional<T&> argument_type;
+
+ constexpr result_type operator()(argument_type const& arg) const {
+ return arg ? ::std::hash<T>{}(*arg) : result_type{};
+ }
+ };
+} // namespace std
+
+#if defined TR2_OPTIONAL_MSVC_2015_AND_HIGHER___
+#pragma warning(pop)
+#endif
+
+#undef TR2_OPTIONAL_REQUIRES
+#undef TR2_OPTIONAL_ASSERTED_EXPRESSION
+
+// end of sol/optional_implementation.hpp
+
+#endif // Boost vs. Better optional
+
+namespace sol {
+
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+ template <typename T>
+ using optional = boost::optional<T>;
+ using nullopt_t = boost::none_t;
+ const nullopt_t nullopt = boost::none;
+#endif // Boost vs. Better optional
+
+ namespace meta {
+ template <typename T>
+ struct is_optional : std::false_type {};
+ template <typename T>
+ struct is_optional<optional<T>> : std::true_type {};
+ } // namespace meta
+} // namespace sol
+
+// end of sol/optional.hpp
+
+// beginning of sol/forward_detail.hpp
+
+namespace sol {
+ namespace detail {
+ const bool default_safe_function_calls =
+#if defined(SOL_SAFE_FUNCTION_CALLS) && SOL_SAFE_FUNCTION_CALLS
+ true;
+#else
+ false;
+#endif
+ } // namespace detail
+
+ namespace meta {
+ namespace meta_detail {
+ }
+ } // namespace meta::meta_detail
+
+ namespace stack {
+ namespace stack_detail {
+ template <typename T>
+ struct undefined_metatable;
+ }
+ } // namespace stack::stack_detail
+
+ namespace usertype_detail {
+ template <typename T, typename Regs, typename Fx>
+ void insert_default_registrations(Regs& l, int& index, Fx&& fx);
+
+ template <typename T, typename Regs, meta::enable<meta::neg<std::is_pointer<T>>, std::is_destructible<T>> = meta::enabler>
+ void make_destructor(Regs& l, int& index);
+ template <typename T, typename Regs, meta::disable<meta::neg<std::is_pointer<T>>, std::is_destructible<T>> = meta::enabler>
+ void make_destructor(Regs& l, int& index);
+ } // namespace usertype_detail
+} // namespace sol
+
+// end of sol/forward_detail.hpp
+
+// beginning of sol/raii.hpp
+
+namespace sol {
+ namespace detail {
+ struct default_construct {
+ template <typename T, typename... Args>
+ static void construct(T&& obj, Args&&... args) {
+ typedef meta::unqualified_t<T> Tu;
+ std::allocator<Tu> alloc{};
+ std::allocator_traits<std::allocator<Tu>>::construct(alloc, std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+
+ template <typename T, typename... Args>
+ void operator()(T&& obj, Args&&... args) const {
+ construct(std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+ };
+
+ struct default_destruct {
+ template <typename T>
+ static void destroy(T&& obj) {
+ std::allocator<meta::unqualified_t<T>> alloc{};
+ alloc.destroy(obj);
+ }
+
+ template <typename T>
+ void operator()(T&& obj) const {
+ destroy(std::forward<T>(obj));
+ }
+ };
+
+ struct deleter {
+ template <typename T>
+ void operator()(T* p) const {
+ delete p;
+ }
+ };
+
+ struct state_deleter {
+ void operator()(lua_State* L) const {
+ lua_close(L);
+ }
+ };
+
+ template <typename T, typename Dx, typename... Args>
+ inline std::unique_ptr<T, Dx> make_unique_deleter(Args&&... args) {
+ return std::unique_ptr<T, Dx>(new T(std::forward<Args>(args)...));
+ }
+
+ template <typename Tag, typename T>
+ struct tagged {
+ T value;
+ template <typename Arg, typename... Args, meta::disable<std::is_same<meta::unqualified_t<Arg>, tagged>> = meta::enabler>
+ tagged(Arg&& arg, Args&&... args)
+ : value(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+ };
+ } // namespace detail
+
+ template <typename... Args>
+ struct constructor_list {};
+
+ template <typename... Args>
+ using constructors = constructor_list<Args...>;
+
+ const auto default_constructor = constructors<types<>>{};
+
+ struct no_construction {};
+ const auto no_constructor = no_construction{};
+
+ struct call_construction {};
+ const auto call_constructor = call_construction{};
+
+ template <typename... Functions>
+ struct constructor_wrapper {
+ std::tuple<Functions...> functions;
+ template <typename Arg, typename... Args, meta::disable<std::is_same<meta::unqualified_t<Arg>, constructor_wrapper>> = meta::enabler>
+ constructor_wrapper(Arg&& arg, Args&&... args)
+ : functions(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+ };
+
+ template <typename... Functions>
+ inline auto initializers(Functions&&... functions) {
+ return constructor_wrapper<std::decay_t<Functions>...>(std::forward<Functions>(functions)...);
+ }
+
+ template <typename... Functions>
+ struct factory_wrapper {
+ std::tuple<Functions...> functions;
+ template <typename Arg, typename... Args, meta::disable<std::is_same<meta::unqualified_t<Arg>, factory_wrapper>> = meta::enabler>
+ factory_wrapper(Arg&& arg, Args&&... args)
+ : functions(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+ };
+
+ template <typename... Functions>
+ inline auto factories(Functions&&... functions) {
+ return factory_wrapper<std::decay_t<Functions>...>(std::forward<Functions>(functions)...);
+ }
+
+ template <typename Function>
+ struct destructor_wrapper {
+ Function fx;
+ destructor_wrapper(Function f)
+ : fx(std::move(f)) {
+ }
+ };
+
+ template <>
+ struct destructor_wrapper<void> {};
+
+ const destructor_wrapper<void> default_destructor{};
+
+ template <typename Fx>
+ inline auto destructor(Fx&& fx) {
+ return destructor_wrapper<std::decay_t<Fx>>(std::forward<Fx>(fx));
+ }
+
+} // namespace sol
+
+// end of sol/raii.hpp
+
+// beginning of sol/filters.hpp
+
+namespace sol {
+ namespace detail {
+ struct filter_base_tag {};
+ } // namespace detail
+
+ template <int Target, int... In>
+ struct static_stack_dependencies : detail::filter_base_tag {};
+ typedef static_stack_dependencies<-1, 1> self_dependency;
+ template <int... In>
+ struct returns_self_with : detail::filter_base_tag {};
+ typedef returns_self_with<> returns_self;
+
+ struct stack_dependencies : detail::filter_base_tag {
+ int target;
+ std::array<int, 64> stack_indices;
+ std::size_t len;
+
+ template <typename... Args>
+ stack_dependencies(int stack_target, Args&&... args)
+ : target(stack_target), stack_indices(), len(sizeof...(Args)) {
+ std::size_t i = 0;
+ (void)detail::swallow{int(), (stack_indices[i++] = static_cast<int>(std::forward<Args>(args)), int())...};
+ }
+
+ int& operator[](std::size_t i) {
+ return stack_indices[i];
+ }
+
+ const int& operator[](std::size_t i) const {
+ return stack_indices[i];
+ }
+
+ std::size_t size() const {
+ return len;
+ }
+ };
+
+ template <typename F, typename... Filters>
+ struct filter_wrapper {
+ typedef std::index_sequence_for<Filters...> indices;
+
+ F value;
+ std::tuple<Filters...> filters;
+
+ template <typename Fx, typename... Args, meta::enable<meta::neg<std::is_same<meta::unqualified_t<Fx>, filter_wrapper>>> = meta::enabler>
+ filter_wrapper(Fx&& fx, Args&&... args)
+ : value(std::forward<Fx>(fx)), filters(std::forward<Args>(args)...) {
+ }
+
+ filter_wrapper(const filter_wrapper&) = default;
+ filter_wrapper& operator=(const filter_wrapper&) = default;
+ filter_wrapper(filter_wrapper&&) = default;
+ filter_wrapper& operator=(filter_wrapper&&) = default;
+ };
+
+ template <typename F, typename... Args>
+ auto filters(F&& f, Args&&... args) {
+ return filter_wrapper<std::decay_t<F>, std::decay_t<Args>...>(std::forward<F>(f), std::forward<Args>(args)...);
+ }
+} // namespace sol
+
+// end of sol/filters.hpp
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#include <optional>
+#ifdef SOL_STD_VARIANT
+#include <variant>
+#endif
+#endif // C++17
+#ifdef SOL_USE_BOOST
+#include <boost/unordered_map.hpp>
+#else
+#include <unordered_map>
+#endif // Using Boost
+
+namespace sol {
+ namespace usertype_detail {
+#if defined(SOL_USE_BOOST)
+#if defined(SOL_CXX17_FEATURES)
+ template <typename K, typename V, typename H = std::hash<K>, typename E = std::equal_to<>>
+ using map_t = boost::unordered_map<K, V, H, E>;
+#else
+ template <typename K, typename V, typename H = boost::hash<K>, typename E = std::equal_to<>>
+ using map_t = boost::unordered_map<K, V, H, E>;
+#endif // C++17 or not, WITH boost
+#else
+ template <typename K, typename V, typename H = std::hash<K>, typename E = std::equal_to<>>
+ using map_t = std::unordered_map<K, V, H, E>;
+#endif // Boost map target
+ } // namespace usertype_detail
+
+ namespace detail {
+#ifdef SOL_NOEXCEPT_FUNCTION_TYPE
+ typedef int (*lua_CFunction_noexcept)(lua_State* L) noexcept;
+#else
+ typedef int (*lua_CFunction_noexcept)(lua_State* L);
+#endif // noexcept function type for lua_CFunction
+
+ template <typename T>
+ struct unique_usertype {};
+
+ template <typename T>
+ struct implicit_wrapper {
+ T& item;
+ implicit_wrapper(T* item)
+ : item(*item) {
+ }
+ implicit_wrapper(T& item)
+ : item(item) {
+ }
+ operator T&() {
+ return item;
+ }
+ operator T*() {
+ return std::addressof(item);
+ }
+ };
+
+ struct unchecked_t {};
+ const unchecked_t unchecked = unchecked_t{};
+
+ struct yield_tag_t {};
+ const yield_tag_t yield_tag = yield_tag_t{};
+ } // namespace detail
+
+ struct lua_nil_t {};
+ const lua_nil_t lua_nil{};
+ inline bool operator==(lua_nil_t, lua_nil_t) {
+ return true;
+ }
+ inline bool operator!=(lua_nil_t, lua_nil_t) {
+ return false;
+ }
+ typedef lua_nil_t nil_t;
+#if !defined(SOL_NO_NIL) || (SOL_NO_NIL == 0)
+ const nil_t nil{};
+#endif
+
+ namespace detail {
+ struct non_lua_nil_t {};
+ } // namespace detail
+
+ struct metatable_t {};
+ const metatable_t metatable_key = {};
+
+ struct env_t {};
+ const env_t env_key = {};
+
+ struct no_metatable_t {};
+ const no_metatable_t no_metatable = {};
+
+ template <typename T>
+ struct yielding_t {
+ T func;
+
+ yielding_t() = default;
+ yielding_t(const yielding_t&) = default;
+ yielding_t(yielding_t&&) = default;
+ yielding_t& operator=(const yielding_t&) = default;
+ yielding_t& operator=(yielding_t&&) = default;
+ template <typename Arg, meta::enable<meta::neg<std::is_same<meta::unqualified_t<Arg>, yielding_t>>, meta::neg<std::is_base_of<proxy_base_tag, meta::unqualified_t<Arg>>>> = meta::enabler>
+ yielding_t(Arg&& arg)
+ : func(std::forward<Arg>(arg)) {
+ }
+ template <typename Arg0, typename Arg1, typename... Args>
+ yielding_t(Arg0&& arg0, Arg1&& arg1, Args&&... args)
+ : func(std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...) {
+ }
+ };
+
+ template <typename F>
+ inline yielding_t<std::decay_t<F>> yielding(F&& f) {
+ return yielding_t<std::decay_t<F>>(std::forward<F>(f));
+ }
+
+ typedef std::remove_pointer_t<lua_CFunction> lua_CFunction_ref;
+
+ template <typename T>
+ struct unique_usertype_traits {
+ typedef T type;
+ typedef T actual_type;
+ template <typename X>
+ using rebind_base = void;
+
+ static const bool value = false;
+
+ template <typename U>
+ static bool is_null(U&&) {
+ return false;
+ }
+
+ template <typename U>
+ static auto get(U&& value) {
+ return std::addressof(detail::deref(value));
+ }
+ };
+
+ template <typename T>
+ struct unique_usertype_traits<std::shared_ptr<T>> {
+ typedef T type;
+ typedef std::shared_ptr<T> actual_type;
+ // rebind is non-void
+ // if and only if unique usertype
+ // is cast-capable
+ template <typename X>
+ using rebind_base = std::shared_ptr<X>;
+
+ static const bool value = true;
+
+ static bool is_null(const actual_type& p) {
+ return p == nullptr;
+ }
+
+ static type* get(const actual_type& p) {
+ return p.get();
+ }
+ };
+
+ template <typename T, typename D>
+ struct unique_usertype_traits<std::unique_ptr<T, D>> {
+ typedef T type;
+ typedef std::unique_ptr<T, D> actual_type;
+ template <typename X>
+ using rebind_base = void;
+
+ static const bool value = true;
+
+ static bool is_null(const actual_type& p) {
+ return p == nullptr;
+ }
+
+ static type* get(const actual_type& p) {
+ return p.get();
+ }
+ };
+
+ template <typename T>
+ struct non_null {};
+
+ template <typename... Args>
+ struct function_sig {};
+
+ struct upvalue_index {
+ int index;
+ upvalue_index(int idx)
+ : index(lua_upvalueindex(idx)) {
+ }
+
+ operator int() const {
+ return index;
+ }
+ };
+
+ struct raw_index {
+ int index;
+ raw_index(int i)
+ : index(i) {
+ }
+
+ operator int() const {
+ return index;
+ }
+ };
+
+ struct absolute_index {
+ int index;
+ absolute_index(lua_State* L, int idx)
+ : index(lua_absindex(L, idx)) {
+ }
+
+ operator int() const {
+ return index;
+ }
+ };
+
+ struct ref_index {
+ int index;
+ ref_index(int idx)
+ : index(idx) {
+ }
+
+ operator int() const {
+ return index;
+ }
+ };
+
+ struct stack_count {
+ int count;
+
+ stack_count(int cnt)
+ : count(cnt) {
+ }
+ };
+
+ struct lightuserdata_value {
+ void* value;
+ lightuserdata_value(void* data)
+ : value(data) {
+ }
+ operator void*() const {
+ return value;
+ }
+ };
+
+ struct userdata_value {
+ void* value;
+ userdata_value(void* data)
+ : value(data) {
+ }
+ operator void*() const {
+ return value;
+ }
+ };
+
+ template <typename L>
+ struct light {
+ L* value;
+
+ light(L& x)
+ : value(std::addressof(x)) {
+ }
+ light(L* x)
+ : value(x) {
+ }
+ light(void* x)
+ : value(static_cast<L*>(x)) {
+ }
+ operator L*() const {
+ return value;
+ }
+ operator L&() const {
+ return *value;
+ }
+ };
+
+ template <typename T>
+ auto make_light(T& l) {
+ typedef meta::unwrapped_t<std::remove_pointer_t<std::remove_pointer_t<T>>> L;
+ return light<L>(l);
+ }
+
+ template <typename U>
+ struct user {
+ U value;
+
+ user(U&& x)
+ : value(std::forward<U>(x)) {
+ }
+ operator std::add_pointer_t<std::remove_reference_t<U>>() {
+ return std::addressof(value);
+ }
+ operator std::add_lvalue_reference_t<U>() {
+ return value;
+ }
+ operator std::add_const_t<std::add_lvalue_reference_t<U>>&() const {
+ return value;
+ }
+ };
+
+ template <typename T>
+ auto make_user(T&& u) {
+ typedef meta::unwrapped_t<meta::unqualified_t<T>> U;
+ return user<U>(std::forward<T>(u));
+ }
+
+ template <typename T>
+ struct metatable_registry_key {
+ T key;
+
+ metatable_registry_key(T key)
+ : key(std::forward<T>(key)) {
+ }
+ };
+
+ template <typename T>
+ auto meta_registry_key(T&& key) {
+ typedef meta::unqualified_t<T> K;
+ return metatable_registry_key<K>(std::forward<T>(key));
+ }
+
+ template <typename... Upvalues>
+ struct closure {
+ lua_CFunction c_function;
+ std::tuple<Upvalues...> upvalues;
+ closure(lua_CFunction f, Upvalues... targetupvalues)
+ : c_function(f), upvalues(std::forward<Upvalues>(targetupvalues)...) {
+ }
+ };
+
+ template <>
+ struct closure<> {
+ lua_CFunction c_function;
+ int upvalues;
+ closure(lua_CFunction f, int upvalue_count = 0)
+ : c_function(f), upvalues(upvalue_count) {
+ }
+ };
+
+ typedef closure<> c_closure;
+
+ template <typename... Args>
+ closure<Args...> make_closure(lua_CFunction f, Args&&... args) {
+ return closure<Args...>(f, std::forward<Args>(args)...);
+ }
+
+ template <typename Sig, typename... Ps>
+ struct function_arguments {
+ std::tuple<Ps...> arguments;
+ template <typename Arg, typename... Args, meta::disable<std::is_same<meta::unqualified_t<Arg>, function_arguments>> = meta::enabler>
+ function_arguments(Arg&& arg, Args&&... args)
+ : arguments(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+ };
+
+ template <typename Sig = function_sig<>, typename... Args>
+ auto as_function(Args&&... args) {
+ return function_arguments<Sig, std::decay_t<Args>...>(std::forward<Args>(args)...);
+ }
+
+ template <typename Sig = function_sig<>, typename... Args>
+ auto as_function_reference(Args&&... args) {
+ return function_arguments<Sig, Args...>(std::forward<Args>(args)...);
+ }
+
+ template <typename T>
+ struct as_table_t {
+ T source;
+
+ as_table_t() = default;
+ as_table_t(const as_table_t&) = default;
+ as_table_t(as_table_t&&) = default;
+ as_table_t& operator=(const as_table_t&) = default;
+ as_table_t& operator=(as_table_t&&) = default;
+ template <typename Arg, meta::enable<meta::neg<std::is_same<meta::unqualified_t<Arg>, as_table_t>>, meta::neg<std::is_base_of<proxy_base_tag, meta::unqualified_t<Arg>>>> = meta::enabler>
+ as_table_t(Arg&& arg)
+ : source(std::forward<Arg>(arg)) {
+ }
+ template <typename Arg0, typename Arg1, typename... Args>
+ as_table_t(Arg0&& arg0, Arg1&& arg1, Args&&... args)
+ : source(std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...) {
+ }
+
+ operator std::add_lvalue_reference_t<T>() {
+ return source;
+ }
+ };
+
+ template <typename T>
+ struct nested {
+ T source;
+
+ nested() = default;
+ nested(const nested&) = default;
+ nested(nested&&) = default;
+ nested& operator=(const nested&) = default;
+ nested& operator=(nested&&) = default;
+ template <typename Arg, meta::enable<meta::neg<std::is_same<meta::unqualified_t<Arg>, nested>>, meta::neg<std::is_base_of<proxy_base_tag, meta::unqualified_t<Arg>>>> = meta::enabler>
+ nested(Arg&& arg)
+ : source(std::forward<Arg>(arg)) {
+ }
+ template <typename Arg0, typename Arg1, typename... Args>
+ nested(Arg0&& arg0, Arg1&& arg1, Args&&... args)
+ : source(std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...) {
+ }
+
+ operator std::add_lvalue_reference_t<T>() {
+ return source;
+ }
+ };
+
+ template <typename T>
+ as_table_t<T> as_table_ref(T&& container) {
+ return as_table_t<T>(std::forward<T>(container));
+ }
+
+ template <typename T>
+ as_table_t<meta::unqualified_t<T>> as_table(T&& container) {
+ return as_table_t<meta::unqualified_t<T>>(std::forward<T>(container));
+ }
+
+ template <typename T>
+ nested<T> as_nested_ref(T&& container) {
+ return nested<T>(std::forward<T>(container));
+ }
+
+ template <typename T>
+ nested<meta::unqualified_t<T>> as_nested(T&& container) {
+ return nested<meta::unqualified_t<T>>(std::forward<T>(container));
+ }
+
+ struct this_state {
+ lua_State* L;
+
+ this_state(lua_State* Ls)
+ : L(Ls) {
+ }
+
+ operator lua_State*() const noexcept {
+ return lua_state();
+ }
+
+ lua_State* operator->() const noexcept {
+ return lua_state();
+ }
+
+ lua_State* lua_state() const noexcept {
+ return L;
+ }
+ };
+
+ struct this_main_state {
+ lua_State* L;
+
+ this_main_state(lua_State* Ls)
+ : L(Ls) {
+ }
+
+ operator lua_State*() const noexcept {
+ return lua_state();
+ }
+
+ lua_State* operator->() const noexcept {
+ return lua_state();
+ }
+
+ lua_State* lua_state() const noexcept {
+ return L;
+ }
+ };
+
+ struct new_table {
+ int sequence_hint = 0;
+ int map_hint = 0;
+
+ new_table() = default;
+ new_table(const new_table&) = default;
+ new_table(new_table&&) = default;
+ new_table& operator=(const new_table&) = default;
+ new_table& operator=(new_table&&) = default;
+
+ new_table(int sequence_hint, int map_hint = 0)
+ : sequence_hint(sequence_hint), map_hint(map_hint) {
+ }
+ };
+
+ enum class lib : char {
+ // print, assert, and other base functions
+ base,
+ // require and other package functions
+ package,
+ // coroutine functions and utilities
+ coroutine,
+ // string library
+ string,
+ // functionality from the OS
+ os,
+ // all things math
+ math,
+ // the table manipulator and observer functions
+ table,
+ // the debug library
+ debug,
+ // the bit library: different based on which you're using
+ bit32,
+ // input/output library
+ io,
+ // LuaJIT only
+ ffi,
+ // LuaJIT only
+ jit,
+ // library for handling utf8: new to Lua
+ utf8,
+ // do not use
+ count
+ };
+
+ enum class call_syntax {
+ dot = 0,
+ colon = 1
+ };
+
+ enum class load_mode {
+ any = 0,
+ text = 1,
+ binary = 2,
+ };
+
+ enum class call_status : int {
+ ok = LUA_OK,
+ yielded = LUA_YIELD,
+ runtime = LUA_ERRRUN,
+ memory = LUA_ERRMEM,
+ handler = LUA_ERRERR,
+ gc = LUA_ERRGCMM,
+ syntax = LUA_ERRSYNTAX,
+ file = LUA_ERRFILE,
+ };
+
+ enum class thread_status : int {
+ ok = LUA_OK,
+ yielded = LUA_YIELD,
+ runtime = LUA_ERRRUN,
+ memory = LUA_ERRMEM,
+ gc = LUA_ERRGCMM,
+ handler = LUA_ERRERR,
+ dead = -1,
+ };
+
+ enum class load_status : int {
+ ok = LUA_OK,
+ syntax = LUA_ERRSYNTAX,
+ memory = LUA_ERRMEM,
+ gc = LUA_ERRGCMM,
+ file = LUA_ERRFILE,
+ };
+
+ enum class type : int {
+ none = LUA_TNONE,
+ lua_nil = LUA_TNIL,
+#if !defined(SOL_NO_NIL)
+ nil = lua_nil,
+#endif // Objective C/C++ Keyword that's found in OSX SDK and OBJC -- check for all forms to protect
+ string = LUA_TSTRING,
+ number = LUA_TNUMBER,
+ thread = LUA_TTHREAD,
+ boolean = LUA_TBOOLEAN,
+ function = LUA_TFUNCTION,
+ userdata = LUA_TUSERDATA,
+ lightuserdata = LUA_TLIGHTUSERDATA,
+ table = LUA_TTABLE,
+ poly = -0xFFFF
+ };
+
+ inline const std::string& to_string(call_status c) {
+ static const std::array<std::string, 10> names{ { "ok",
+ "yielded",
+ "runtime",
+ "memory",
+ "handler",
+ "gc",
+ "syntax",
+ "file",
+ "CRITICAL_EXCEPTION_FAILURE",
+ "CRITICAL_INDETERMINATE_STATE_FAILURE" } };
+ switch (c) {
+ case call_status::ok:
+ return names[0];
+ case call_status::yielded:
+ return names[1];
+ case call_status::runtime:
+ return names[2];
+ case call_status::memory:
+ return names[3];
+ case call_status::handler:
+ return names[4];
+ case call_status::gc:
+ return names[5];
+ case call_status::syntax:
+ return names[6];
+ case call_status::file:
+ return names[7];
+ }
+ if (static_cast<std::ptrdiff_t>(c) == -1) {
+ // One of the many cases where a critical exception error has occurred
+ return names[8];
+ }
+ return names[9];
+ }
+
+ inline bool is_indeterminate_call_failure(call_status c) {
+ switch (c) {
+ case call_status::ok:
+ case call_status::yielded:
+ case call_status::runtime:
+ case call_status::memory:
+ case call_status::handler:
+ case call_status::gc:
+ case call_status::syntax:
+ case call_status::file:
+ return false;
+ }
+ return true;
+ }
+
+ inline const std::string& to_string(load_status c) {
+ static const std::array<std::string, 7> names{ { "ok",
+ "memory",
+ "gc",
+ "syntax",
+ "file",
+ "CRITICAL_EXCEPTION_FAILURE",
+ "CRITICAL_INDETERMINATE_STATE_FAILURE" } };
+ switch (c) {
+ case load_status::ok:
+ return names[0];
+ case load_status::memory:
+ return names[1];
+ case load_status::gc:
+ return names[2];
+ case load_status::syntax:
+ return names[3];
+ case load_status::file:
+ return names[4];
+ }
+ if (static_cast<int>(c) == -1) {
+ // One of the many cases where a critical exception error has occurred
+ return names[5];
+ }
+ return names[6];
+ }
+
+ inline const std::string& to_string(load_mode c) {
+ static const std::array<std::string, 3> names{ {
+ "bt",
+ "t",
+ "b",
+ } };
+ return names[static_cast<std::size_t>(c)];
+ }
+
+ enum class meta_function {
+ construct,
+ index,
+ new_index,
+ mode,
+ call,
+ call_function = call,
+ metatable,
+ to_string,
+ length,
+ unary_minus,
+ addition,
+ subtraction,
+ multiplication,
+ division,
+ modulus,
+ power_of,
+ involution = power_of,
+ concatenation,
+ equal_to,
+ less_than,
+ less_than_or_equal_to,
+ garbage_collect,
+ floor_division,
+ bitwise_left_shift,
+ bitwise_right_shift,
+ bitwise_not,
+ bitwise_and,
+ bitwise_or,
+ bitwise_xor,
+ pairs,
+ ipairs,
+ next,
+ type,
+ type_info,
+ };
+
+ typedef meta_function meta_method;
+
+ inline const std::array<std::string, 32>& meta_function_names() {
+ static const std::array<std::string, 32> names = { { "new",
+ "__index",
+ "__newindex",
+ "__mode",
+ "__call",
+ "__mt",
+ "__tostring",
+ "__len",
+ "__unm",
+ "__add",
+ "__sub",
+ "__mul",
+ "__div",
+ "__mod",
+ "__pow",
+ "__concat",
+ "__eq",
+ "__lt",
+ "__le",
+ "__gc",
+
+ "__idiv",
+ "__shl",
+ "__shr",
+ "__bnot",
+ "__band",
+ "__bor",
+ "__bxor",
+
+ "__pairs",
+ "__ipairs",
+ "next",
+ "__type",
+ "__typeinfo" } };
+ return names;
+ }
+
+ inline const std::string& to_string(meta_function mf) {
+ return meta_function_names()[static_cast<int>(mf)];
+ }
+
+ inline type type_of(lua_State* L, int index) {
+ return static_cast<type>(lua_type(L, index));
+ }
+
+ inline std::string type_name(lua_State* L, type t) {
+ return lua_typename(L, static_cast<int>(t));
+ }
+
+ template <typename T>
+ struct is_lua_reference : std::integral_constant<bool,
+ std::is_base_of<reference, meta::unqualified_t<T>>::value
+ || std::is_base_of<main_reference, meta::unqualified_t<T>>::value
+ || std::is_base_of<stack_reference, meta::unqualified_t<T>>::value> {};
+
+ template <typename T>
+ struct is_lua_reference_or_proxy : std::integral_constant<bool,
+ is_lua_reference<meta::unqualified_t<T>>::value
+ || meta::is_specialization_of<meta::unqualified_t<T>, proxy>::value> {};
+
+ template <typename T>
+ struct is_transparent_argument : std::false_type {};
+ template <>
+ struct is_transparent_argument<this_state> : std::true_type {};
+ template <>
+ struct is_transparent_argument<this_main_state> : std::true_type {};
+ template <>
+ struct is_transparent_argument<this_environment> : std::true_type {};
+ template <>
+ struct is_transparent_argument<variadic_args> : std::true_type {};
+ template <typename T>
+ struct is_variadic_arguments : std::is_same<meta::unqualified_t<T>, variadic_args> {};
+
+ namespace detail {
+ template <typename T>
+ struct is_initializer_list : std::false_type {};
+
+ template <typename T>
+ struct is_initializer_list<std::initializer_list<T>> : std::true_type {};
+
+ template <typename T, typename C = void>
+ struct is_container : std::false_type {};
+
+ template <typename T>
+ struct is_container<std::initializer_list<T>> : std::false_type {};
+
+ template <typename T>
+ struct is_container<T, std::enable_if_t<meta::is_string_like<meta::unqualified_t<T>>::value>> : std::false_type {};
+
+ template <typename T>
+ struct is_container<T, std::enable_if_t<meta::all<std::is_array<meta::unqualified_t<T>>, meta::neg<meta::any_same<std::remove_all_extents_t<meta::unqualified_t<T>>, char, wchar_t, char16_t, char32_t>>>::value>> : std::true_type {};
+
+ template <typename T>
+ struct is_container<T, std::enable_if_t<meta::all<meta::has_begin_end<meta::unqualified_t<T>>, meta::neg<is_initializer_list<meta::unqualified_t<T>>>, meta::neg<meta::is_string_like<meta::unqualified_t<T>>>>::value>> : std::true_type {};
+ } // namespace detail
+
+ template <typename T>
+ struct is_container : detail::is_container<T> {};
+
+ template <typename T>
+ struct is_to_stringable : meta::any<meta::supports_to_string_member<meta::unqualified_t<T>>, meta::supports_adl_to_string<meta::unqualified_t<T>>, meta::supports_ostream_op<meta::unqualified_t<T>>> {};
+
+ namespace detail {
+ template <typename T, typename = void>
+ struct lua_type_of : std::integral_constant<type, type::userdata> {};
+
+ template <typename C, typename T, typename A>
+ struct lua_type_of<std::basic_string<C, T, A>> : std::integral_constant<type, type::string> {};
+
+ template <typename C, typename T>
+ struct lua_type_of<basic_string_view<C, T>> : std::integral_constant<type, type::string> {};
+
+ template <std::size_t N>
+ struct lua_type_of<char[N]> : std::integral_constant<type, type::string> {};
+
+ template <std::size_t N>
+ struct lua_type_of<wchar_t[N]> : std::integral_constant<type, type::string> {};
+
+ template <std::size_t N>
+ struct lua_type_of<char16_t[N]> : std::integral_constant<type, type::string> {};
+
+ template <std::size_t N>
+ struct lua_type_of<char32_t[N]> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<char> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<wchar_t> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<char16_t> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<char32_t> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<const char*> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<const char16_t*> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<const char32_t*> : std::integral_constant<type, type::string> {};
+
+ template <>
+ struct lua_type_of<bool> : std::integral_constant<type, type::boolean> {};
+
+ template <>
+ struct lua_type_of<lua_nil_t> : std::integral_constant<type, type::lua_nil> {};
+
+ template <>
+ struct lua_type_of<nullopt_t> : std::integral_constant<type, type::lua_nil> {};
+
+ template <>
+ struct lua_type_of<detail::non_lua_nil_t> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<std::nullptr_t> : std::integral_constant<type, type::lua_nil> {};
+
+ template <>
+ struct lua_type_of<error> : std::integral_constant<type, type::string> {};
+
+ template <bool b, typename Base>
+ struct lua_type_of<basic_table_core<b, Base>> : std::integral_constant<type, type::table> {};
+
+ template <>
+ struct lua_type_of<metatable_t> : std::integral_constant<type, type::table> {};
+
+ template <typename B>
+ struct lua_type_of<basic_environment<B>> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<env_t> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<new_table> : std::integral_constant<type, type::table> {};
+
+ template <typename T>
+ struct lua_type_of<as_table_t<T>> : std::integral_constant<type, type::table> {};
+
+ template <typename T>
+ struct lua_type_of<std::initializer_list<T>> : std::integral_constant<type, type::table> {};
+
+ template <bool b>
+ struct lua_type_of<basic_reference<b>> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<stack_reference> : std::integral_constant<type, type::poly> {};
+
+ template <typename Base>
+ struct lua_type_of<basic_object<Base>> : std::integral_constant<type, type::poly> {};
+
+ template <typename... Args>
+ struct lua_type_of<std::tuple<Args...>> : std::integral_constant<type, type::poly> {};
+
+ template <typename A, typename B>
+ struct lua_type_of<std::pair<A, B>> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<void*> : std::integral_constant<type, type::lightuserdata> {};
+
+ template <>
+ struct lua_type_of<const void*> : std::integral_constant<type, type::lightuserdata> {};
+
+ template <>
+ struct lua_type_of<lightuserdata_value> : std::integral_constant<type, type::lightuserdata> {};
+
+ template <>
+ struct lua_type_of<userdata_value> : std::integral_constant<type, type::userdata> {};
+
+ template <typename T>
+ struct lua_type_of<light<T>> : std::integral_constant<type, type::lightuserdata> {};
+
+ template <typename T>
+ struct lua_type_of<user<T>> : std::integral_constant<type, type::userdata> {};
+
+ template <typename Base>
+ struct lua_type_of<basic_lightuserdata<Base>> : std::integral_constant<type, type::lightuserdata> {};
+
+ template <typename Base>
+ struct lua_type_of<basic_userdata<Base>> : std::integral_constant<type, type::userdata> {};
+
+ template <>
+ struct lua_type_of<lua_CFunction> : std::integral_constant<type, type::function> {};
+
+ template <>
+ struct lua_type_of<std::remove_pointer_t<lua_CFunction>> : std::integral_constant<type, type::function> {};
+
+ template <typename Base, bool aligned>
+ struct lua_type_of<basic_function<Base, aligned>> : std::integral_constant<type, type::function> {};
+
+ template <typename Base, bool aligned, typename Handler>
+ struct lua_type_of<basic_protected_function<Base, aligned, Handler>> : std::integral_constant<type, type::function> {};
+
+ template <typename Base>
+ struct lua_type_of<basic_coroutine<Base>> : std::integral_constant<type, type::function> {};
+
+ template <typename Base>
+ struct lua_type_of<basic_thread<Base>> : std::integral_constant<type, type::thread> {};
+
+ template <typename Signature>
+ struct lua_type_of<std::function<Signature>> : std::integral_constant<type, type::function> {};
+
+ template <typename T>
+ struct lua_type_of<optional<T>> : std::integral_constant<type, type::poly> {};
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename T>
+ struct lua_type_of<std::optional<T>> : std::integral_constant<type, type::poly> {};
+#endif // std::optional
+
+ template <>
+ struct lua_type_of<variadic_args> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<variadic_results> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<stack_count> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<this_state> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<this_main_state> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<this_environment> : std::integral_constant<type, type::poly> {};
+
+ template <>
+ struct lua_type_of<type> : std::integral_constant<type, type::poly> {};
+
+ template <typename T>
+ struct lua_type_of<T*> : std::integral_constant<type, type::userdata> {};
+
+ template <typename T>
+ struct lua_type_of<T, std::enable_if_t<std::is_arithmetic<T>::value>> : std::integral_constant<type, type::number> {};
+
+ template <typename T>
+ struct lua_type_of<T, std::enable_if_t<std::is_enum<T>::value>> : std::integral_constant<type, type::number> {};
+
+ template <>
+ struct lua_type_of<meta_function> : std::integral_constant<type, type::string> {};
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#ifdef SOL_STD_VARIANT
+ template <typename... Tn>
+ struct lua_type_of<std::variant<Tn...>> : std::integral_constant<type, type::poly> {};
+#endif // SOL_STD_VARIANT
+#endif // SOL_CXX17_FEATURES
+
+ template <typename T>
+ struct lua_type_of<nested<T>, std::enable_if_t<::sol::is_container<T>::value>> : std::integral_constant<type, type::table> {};
+
+ template <typename T>
+ struct lua_type_of<nested<T>, std::enable_if_t<!::sol::is_container<T>::value>> : lua_type_of<T> {};
+
+ template <typename C, C v, template <typename...> class V, typename... Args>
+ struct accumulate : std::integral_constant<C, v> {};
+
+ template <typename C, C v, template <typename...> class V, typename T, typename... Args>
+ struct accumulate<C, v, V, T, Args...> : accumulate<C, v + V<T>::value, V, Args...> {};
+
+ template <typename C, C v, template <typename...> class V, typename List>
+ struct accumulate_list;
+
+ template <typename C, C v, template <typename...> class V, typename... Args>
+ struct accumulate_list<C, v, V, types<Args...>> : accumulate<C, v, V, Args...> {};
+ } // namespace detail
+
+ template <typename T>
+ struct is_unique_usertype : std::integral_constant<bool, unique_usertype_traits<T>::value> {};
+
+ template <typename T>
+ struct lua_type_of : detail::lua_type_of<T> {
+ typedef int SOL_INTERNAL_UNSPECIALIZED_MARKER_;
+ };
+
+ template <typename T>
+ struct lua_size : std::integral_constant<int, 1> {
+ typedef int SOL_INTERNAL_UNSPECIALIZED_MARKER_;
+ };
+
+ template <typename A, typename B>
+ struct lua_size<std::pair<A, B>> : std::integral_constant<int, lua_size<A>::value + lua_size<B>::value> {};
+
+ template <typename... Args>
+ struct lua_size<std::tuple<Args...>> : std::integral_constant<int, detail::accumulate<int, 0, lua_size, Args...>::value> {};
+
+ namespace detail {
+ template <typename...>
+ struct void_ { typedef void type; };
+ template <typename T, typename = void>
+ struct has_internal_marker_impl : std::false_type {};
+ template <typename T>
+ struct has_internal_marker_impl<T, typename void_<typename T::SOL_INTERNAL_UNSPECIALIZED_MARKER_>::type> : std::true_type {};
+
+ template <typename T>
+ struct has_internal_marker : has_internal_marker_impl<T> {};
+ } // namespace detail
+
+ template <typename T>
+ struct is_lua_primitive : std::integral_constant<bool,
+ type::userdata != lua_type_of<meta::unqualified_t<T>>::value
+ || ((type::userdata == lua_type_of<meta::unqualified_t<T>>::value)
+ && detail::has_internal_marker<lua_type_of<meta::unqualified_t<T>>>::value
+ && !detail::has_internal_marker<lua_size<meta::unqualified_t<T>>>::value)
+ || is_lua_reference<meta::unqualified_t<T>>::value
+ || meta::is_specialization_of<meta::unqualified_t<T>, std::tuple>::value
+ || meta::is_specialization_of<meta::unqualified_t<T>, std::pair>::value> {};
+
+ template <typename T>
+ struct is_main_threaded : std::is_base_of<main_reference, T> {};
+
+ template <typename T>
+ struct is_stack_based : std::is_base_of<stack_reference, T> {};
+ template <>
+ struct is_stack_based<variadic_args> : std::true_type {};
+ template <>
+ struct is_stack_based<unsafe_function_result> : std::true_type {};
+ template <>
+ struct is_stack_based<protected_function_result> : std::true_type {};
+ template <>
+ struct is_stack_based<stack_proxy> : std::true_type {};
+ template <>
+ struct is_stack_based<stack_proxy_base> : std::true_type {};
+
+ template <typename T>
+ struct is_lua_primitive<T*> : std::true_type {};
+ template <>
+ struct is_lua_primitive<unsafe_function_result> : std::true_type {};
+ template <>
+ struct is_lua_primitive<protected_function_result> : std::true_type {};
+ template <typename T>
+ struct is_lua_primitive<std::reference_wrapper<T>> : std::true_type {};
+ template <typename T>
+ struct is_lua_primitive<user<T>> : std::true_type {};
+ template <typename T>
+ struct is_lua_primitive<light<T>> : is_lua_primitive<T*> {};
+ template <typename T>
+ struct is_lua_primitive<optional<T>> : std::true_type {};
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename T>
+ struct is_lua_primitive<std::optional<T>> : std::true_type {};
+#endif
+ template <typename T>
+ struct is_lua_primitive<as_table_t<T>> : std::true_type {};
+ template <typename T>
+ struct is_lua_primitive<nested<T>> : std::true_type {};
+ template <>
+ struct is_lua_primitive<userdata_value> : std::true_type {};
+ template <>
+ struct is_lua_primitive<lightuserdata_value> : std::true_type {};
+ template <typename T>
+ struct is_lua_primitive<non_null<T>> : is_lua_primitive<T*> {};
+
+ template <typename T>
+ struct is_proxy_primitive : is_lua_primitive<T> {};
+
+ template <typename T>
+ struct is_lua_index : std::is_integral<T> {};
+ template <>
+ struct is_lua_index<raw_index> : std::true_type {};
+ template <>
+ struct is_lua_index<absolute_index> : std::true_type {};
+ template <>
+ struct is_lua_index<ref_index> : std::true_type {};
+ template <>
+ struct is_lua_index<upvalue_index> : std::true_type {};
+
+ template <typename Signature>
+ struct lua_bind_traits : meta::bind_traits<Signature> {
+ private:
+ typedef meta::bind_traits<Signature> base_t;
+
+ public:
+ typedef std::integral_constant<bool, meta::count_for<is_variadic_arguments, typename base_t::args_list>::value != 0> runtime_variadics_t;
+ static const std::size_t true_arity = base_t::arity;
+ static const std::size_t arity = detail::accumulate_list<std::size_t, 0, lua_size, typename base_t::args_list>::value - meta::count_for<is_transparent_argument, typename base_t::args_list>::value;
+ static const std::size_t true_free_arity = base_t::free_arity;
+ static const std::size_t free_arity = detail::accumulate_list<std::size_t, 0, lua_size, typename base_t::free_args_list>::value - meta::count_for<is_transparent_argument, typename base_t::args_list>::value;
+ };
+
+ template <typename T>
+ struct is_table : std::false_type {};
+ template <bool x, typename T>
+ struct is_table<basic_table_core<x, T>> : std::true_type {};
+
+ template <typename T>
+ struct is_function : std::false_type {};
+ template <typename T, bool aligned>
+ struct is_function<basic_function<T, aligned>> : std::true_type {};
+ template <typename T, bool aligned, typename Handler>
+ struct is_function<basic_protected_function<T, aligned, Handler>> : std::true_type {};
+
+ template <typename T>
+ struct is_lightuserdata : std::false_type {};
+ template <typename T>
+ struct is_lightuserdata<basic_lightuserdata<T>> : std::true_type {};
+
+ template <typename T>
+ struct is_userdata : std::false_type {};
+ template <typename T>
+ struct is_userdata<basic_userdata<T>> : std::true_type {};
+
+ template <typename T>
+ struct is_environment : std::integral_constant<bool, is_userdata<T>::value || is_table<T>::value> {};
+
+ template <typename T>
+ struct is_automagical : meta::neg<std::is_array<meta::unqualified_t<T>>> {};
+
+ template <typename T>
+ inline type type_of() {
+ return lua_type_of<meta::unqualified_t<T>>::value;
+ }
+
+ namespace detail {
+ template <typename T>
+ struct is_non_factory_constructor : std::false_type {};
+
+ template <typename... Args>
+ struct is_non_factory_constructor<constructors<Args...>> : std::true_type {};
+
+ template <typename... Args>
+ struct is_non_factory_constructor<constructor_wrapper<Args...>> : std::true_type {};
+
+ template <>
+ struct is_non_factory_constructor<no_construction> : std::true_type {};
+
+ template <typename T>
+ struct is_constructor : is_non_factory_constructor<T> {};
+
+ template <typename... Args>
+ struct is_constructor<factory_wrapper<Args...>> : std::true_type {};
+
+ template <typename T>
+ struct is_constructor<protect_t<T>> : is_constructor<meta::unqualified_t<T>> {};
+
+ template <typename F, typename... Filters>
+ struct is_constructor<filter_wrapper<F, Filters...>> : is_constructor<meta::unqualified_t<F>> {};
+
+ template <typename... Args>
+ using has_constructor = meta::any<is_constructor<meta::unqualified_t<Args>>...>;
+
+ template <typename T>
+ struct is_destructor : std::false_type {};
+
+ template <typename Fx>
+ struct is_destructor<destructor_wrapper<Fx>> : std::true_type {};
+
+ template <typename... Args>
+ using has_destructor = meta::any<is_destructor<meta::unqualified_t<Args>>...>;
+
+ struct add_destructor_tag {};
+ struct check_destructor_tag {};
+ struct verified_tag {
+ } const verified{};
+ } // namespace detail
+} // namespace sol
+
+// end of sol/types.hpp
+
+#include <exception>
+#include <cstring>
+
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+#include <iostream>
+#endif
+
+namespace sol {
+ // must push a single object to be the error object
+ // NOTE: the VAST MAJORITY of all Lua libraries -- C or otherwise -- expect a string for the type of error
+ // break this convention at your own risk
+ using exception_handler_function = int(*)(lua_State*, optional<const std::exception&>, string_view);
+
+ namespace detail {
+ inline const char(&default_exception_handler_name())[11]{
+ static const char name[11] = "sol.\xE2\x98\xA2\xE2\x98\xA2";
+ return name;
+ }
+
+ // must push at least 1 object on the stack
+ inline int default_exception_handler(lua_State* L, optional<const std::exception&>, string_view what) {
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+ std::cerr << "[sol2] An exception occurred: ";
+ std::cerr.write(what.data(), what.size());
+ std::cerr << std::endl;
+#endif
+ lua_pushlstring(L, what.data(), what.size());
+ return 1;
+ }
+
+ inline int call_exception_handler(lua_State* L, optional<const std::exception&> maybe_ex, string_view what) {
+ lua_getglobal(L, default_exception_handler_name());
+ type t = static_cast<type>(lua_type(L, -1));
+ if (t != type::lightuserdata) {
+ lua_pop(L, 1);
+ return default_exception_handler(L, std::move(maybe_ex), std::move(what));
+ }
+ void* vfunc = lua_touserdata(L, -1);
+ lua_pop(L, 1);
+ if (vfunc == nullptr) {
+ return default_exception_handler(L, std::move(maybe_ex), std::move(what));
+ }
+ exception_handler_function exfunc = reinterpret_cast<exception_handler_function>(vfunc);
+ return exfunc(L, std::move(maybe_ex), std::move(what));
+ }
+
+#ifdef SOL_NO_EXCEPTIONS
+ template <lua_CFunction f>
+ int static_trampoline(lua_State* L) noexcept {
+ return f(L);
+ }
+
+#ifdef SOL_NOEXCEPT_FUNCTION_TYPE
+ template <lua_CFunction_noexcept f>
+ int static_trampoline_noexcept(lua_State* L) noexcept {
+ return f(L);
+ }
+#else
+ template <lua_CFunction f>
+ int static_trampoline_noexcept(lua_State* L) noexcept {
+ return f(L);
+ }
+#endif
+
+ template <typename Fx, typename... Args>
+ int trampoline(lua_State* L, Fx&& f, Args&&... args) noexcept {
+ return f(L, std::forward<Args>(args)...);
+ }
+
+ inline int c_trampoline(lua_State* L, lua_CFunction f) noexcept {
+ return trampoline(L, f);
+ }
+#else
+ template <lua_CFunction f>
+ int static_trampoline(lua_State* L) {
+#if defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) && !defined(SOL_LUAJIT)
+ return f(L);
+
+#else
+ try {
+ return f(L);
+ }
+ catch (const char* cs) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), string_view(cs));
+ }
+ catch (const std::string& s) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), string_view(s.c_str(), s.size()));
+ }
+ catch (const std::exception& e) {
+ call_exception_handler(L, optional<const std::exception&>(e), e.what());
+ }
+#if !defined(SOL_EXCEPTIONS_SAFE_PROPAGATION)
+ // LuaJIT cannot have the catchall when the safe propagation is on
+ // but LuaJIT will swallow all C++ errors
+ // if we don't at least catch std::exception ones
+ catch (...) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), "caught (...) exception");
+ }
+#endif // LuaJIT cannot have the catchall, but we must catch std::exceps for it
+ return lua_error(L);
+#endif // Safe exceptions
+ }
+
+#ifdef SOL_NOEXCEPT_FUNCTION_TYPE
+#if 0
+ // impossible: g++/clang++ choke as they think this function is ambiguous:
+ // to fix, wait for template <auto X> and then switch on no-exceptness of the function
+ template <lua_CFunction_noexcept f>
+ int static_trampoline(lua_State* L) noexcept {
+ return f(L);
+ }
+#else
+ template <lua_CFunction_noexcept f>
+ int static_trampoline_noexcept(lua_State* L) noexcept {
+ return f(L);
+ }
+#endif // impossible
+
+#else
+ template <lua_CFunction f>
+ int static_trampoline_noexcept(lua_State* L) noexcept {
+ return f(L);
+ }
+#endif // noexcept lua_CFunction type
+
+ template <typename Fx, typename... Args>
+ int trampoline(lua_State* L, Fx&& f, Args&&... args) {
+ if (meta::bind_traits<meta::unqualified_t<Fx>>::is_noexcept) {
+ return f(L, std::forward<Args>(args)...);
+ }
+#if defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) && !defined(SOL_LUAJIT)
+ return f(L, std::forward<Args>(args)...);
+#else
+ try {
+ return f(L, std::forward<Args>(args)...);
+ }
+ catch (const char* cs) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), string_view(cs));
+ }
+ catch (const std::string& s) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), string_view(s.c_str(), s.size()));
+ }
+ catch (const std::exception& e) {
+ call_exception_handler(L, optional<const std::exception&>(e), e.what());
+ }
+#if !defined(SOL_EXCEPTIONS_SAFE_PROPAGATION)
+ // LuaJIT cannot have the catchall when the safe propagation is on
+ // but LuaJIT will swallow all C++ errors
+ // if we don't at least catch std::exception ones
+ catch (...) {
+ call_exception_handler(L, optional<const std::exception&>(nullopt), "caught (...) exception");
+ }
+#endif
+ return lua_error(L);
+#endif
+ }
+
+ inline int c_trampoline(lua_State* L, lua_CFunction f) {
+ return trampoline(L, f);
+ }
+#endif // Exceptions vs. No Exceptions
+
+ template <typename F, F fx>
+ inline int typed_static_trampoline_raw(std::true_type, lua_State* L) {
+ return static_trampoline_noexcept<fx>(L);
+ }
+
+ template <typename F, F fx>
+ inline int typed_static_trampoline_raw(std::false_type, lua_State* L) {
+ return static_trampoline<fx>(L);
+ }
+
+ template <typename F, F fx>
+ inline int typed_static_trampoline(lua_State* L) {
+ return typed_static_trampoline_raw<F, fx>(std::integral_constant<bool, meta::bind_traits<F>::is_noexcept>(), L);
+ }
+ } // namespace detail
+
+ inline void set_default_exception_handler(lua_State* L, exception_handler_function exf = &detail::default_exception_handler) {
+ static_assert(sizeof(void*) >= sizeof(exception_handler_function), "void* storage is too small to transport the exception handler: please file a bug on the issue tracker");
+ void* storage;
+ std::memcpy(&storage, &exf, sizeof(exception_handler_function));
+ lua_pushlightuserdata(L, storage);
+ lua_setglobal(L, detail::default_exception_handler_name());
+ }
+} // sol
+
+// end of sol/trampoline.hpp
+
+// beginning of sol/stack_core.hpp
+
+// beginning of sol/inheritance.hpp
+
+// beginning of sol/usertype_traits.hpp
+
+// beginning of sol/demangle.hpp
+
+#include <cctype>
+#if defined(__GNUC__) && defined(__MINGW32__) && (__GNUC__ < 6)
+extern "C" {
+}
+#endif // MinGW is on some stuff
+#include <locale>
+
+namespace sol {
+namespace detail {
+#if defined(__GNUC__) || defined(__clang__)
+ template <typename T, class seperator_mark = int>
+ inline std::string ctti_get_type_name() {
+ // cardinal sins from MINGW
+ using namespace std;
+ static const std::array<std::string, 2> removals = {{"{anonymous}", "(anonymous namespace)"}};
+ std::string name = __PRETTY_FUNCTION__;
+ std::size_t start = name.find_first_of('[');
+ start = name.find_first_of('=', start);
+ std::size_t end = name.find_last_of(']');
+ if (end == std::string::npos)
+ end = name.size();
+ if (start == std::string::npos)
+ start = 0;
+ if (start < name.size() - 1)
+ start += 1;
+ name = name.substr(start, end - start);
+ start = name.rfind("seperator_mark");
+ if (start != std::string::npos) {
+ name.erase(start - 2, name.length());
+ }
+ while (!name.empty() && isblank(name.front()))
+ name.erase(name.begin());
+ while (!name.empty() && isblank(name.back()))
+ name.pop_back();
+
+ for (std::size_t r = 0; r < removals.size(); ++r) {
+ auto found = name.find(removals[r]);
+ while (found != std::string::npos) {
+ name.erase(found, removals[r].size());
+ found = name.find(removals[r]);
+ }
+ }
+
+ return name;
+ }
+#elif defined(_MSC_VER)
+ template <typename T>
+ inline std::string ctti_get_type_name() {
+ static const std::array<std::string, 7> removals = {{"public:", "private:", "protected:", "struct ", "class ", "`anonymous-namespace'", "`anonymous namespace'"}};
+ std::string name = __FUNCSIG__;
+ std::size_t start = name.find("get_type_name");
+ if (start == std::string::npos)
+ start = 0;
+ else
+ start += 13;
+ if (start < name.size() - 1)
+ start += 1;
+ std::size_t end = name.find_last_of('>');
+ if (end == std::string::npos)
+ end = name.size();
+ name = name.substr(start, end - start);
+ if (name.find("struct", 0) == 0)
+ name.replace(0, 6, "", 0);
+ if (name.find("class", 0) == 0)
+ name.replace(0, 5, "", 0);
+ while (!name.empty() && isblank(name.front()))
+ name.erase(name.begin());
+ while (!name.empty() && isblank(name.back()))
+ name.pop_back();
+
+ for (std::size_t r = 0; r < removals.size(); ++r) {
+ auto found = name.find(removals[r]);
+ while (found != std::string::npos) {
+ name.erase(found, removals[r].size());
+ found = name.find(removals[r]);
+ }
+ }
+
+ return name;
+ }
+#else
+#error Compiler not supported for demangling
+#endif // compilers
+
+ template <typename T>
+ inline std::string demangle_once() {
+ std::string realname = ctti_get_type_name<T>();
+ return realname;
+ }
+
+ template <typename T>
+ inline std::string short_demangle_once() {
+ std::string realname = ctti_get_type_name<T>();
+ // This isn't the most complete but it'll do for now...?
+ static const std::array<std::string, 10> ops = {{"operator<", "operator<<", "operator<<=", "operator<=", "operator>", "operator>>", "operator>>=", "operator>=", "operator->", "operator->*"}};
+ int level = 0;
+ std::ptrdiff_t idx = 0;
+ for (idx = static_cast<std::ptrdiff_t>(realname.empty() ? 0 : realname.size() - 1); idx > 0; --idx) {
+ if (level == 0 && realname[idx] == ':') {
+ break;
+ }
+ bool isleft = realname[idx] == '<';
+ bool isright = realname[idx] == '>';
+ if (!isleft && !isright)
+ continue;
+ bool earlybreak = false;
+ for (const auto& op : ops) {
+ std::size_t nisop = realname.rfind(op, idx);
+ if (nisop == std::string::npos)
+ continue;
+ std::size_t nisopidx = idx - op.size() + 1;
+ if (nisop == nisopidx) {
+ idx = static_cast<std::ptrdiff_t>(nisopidx);
+ earlybreak = true;
+ }
+ break;
+ }
+ if (earlybreak) {
+ continue;
+ }
+ level += isleft ? -1 : 1;
+ }
+ if (idx > 0) {
+ realname.erase(0, realname.length() < static_cast<std::size_t>(idx) ? realname.length() : idx + 1);
+ }
+ return realname;
+ }
+
+ template <typename T>
+ inline const std::string& demangle() {
+ static const std::string d = demangle_once<T>();
+ return d;
+ }
+
+ template <typename T>
+ inline const std::string& short_demangle() {
+ static const std::string d = short_demangle_once<T>();
+ return d;
+ }
+}
+} // namespace sol::detail
+
+// end of sol/demangle.hpp
+
+namespace sol {
+
+ template <typename T>
+ struct usertype_traits {
+ static const std::string& name() {
+ static const std::string& n = detail::short_demangle<T>();
+ return n;
+ }
+ static const std::string& qualified_name() {
+ static const std::string& q_n = detail::demangle<T>();
+ return q_n;
+ }
+ static const std::string& metatable() {
+ static const std::string m = std::string("sol.").append(detail::demangle<T>());
+ return m;
+ }
+ static const std::string& user_metatable() {
+ static const std::string u_m = std::string("sol.").append(detail::demangle<T>()).append(".user");
+ return u_m;
+ }
+ static const std::string& user_gc_metatable() {
+ static const std::string u_g_m = std::string("sol.").append(detail::demangle<T>()).append(".user\xE2\x99\xBB");
+ return u_g_m;
+ }
+ static const std::string& gc_table() {
+ static const std::string g_t = std::string("sol.").append(detail::demangle<T>()).append(".\xE2\x99\xBB");
+ return g_t;
+ }
+ };
+
+} // namespace sol
+
+// end of sol/usertype_traits.hpp
+
+namespace sol {
+ template <typename... Args>
+ struct base_list {};
+ template <typename... Args>
+ using bases = base_list<Args...>;
+
+ typedef bases<> base_classes_tag;
+ const auto base_classes = base_classes_tag();
+
+ namespace detail {
+
+ template <typename T>
+ struct has_derived {
+ static bool value;
+ };
+
+ template <typename T>
+ bool has_derived<T>::value = false;
+
+ inline decltype(auto) base_class_check_key() {
+ static const auto& key = "class_check";
+ return key;
+ }
+
+ inline decltype(auto) base_class_cast_key() {
+ static const auto& key = "class_cast";
+ return key;
+ }
+
+ inline decltype(auto) base_class_index_propogation_key() {
+ static const auto& key = u8"\xF0\x9F\x8C\xB2.index";
+ return key;
+ }
+
+ inline decltype(auto) base_class_new_index_propogation_key() {
+ static const auto& key = u8"\xF0\x9F\x8C\xB2.new_index";
+ return key;
+ }
+
+ template <typename T, typename... Bases>
+ struct inheritance {
+ static bool type_check_bases(types<>, const std::string&) {
+ return false;
+ }
+
+ template <typename Base, typename... Args>
+ static bool type_check_bases(types<Base, Args...>, const std::string& ti) {
+ return ti == usertype_traits<Base>::qualified_name() || type_check_bases(types<Args...>(), ti);
+ }
+
+ static bool type_check(const std::string& ti) {
+ return ti == usertype_traits<T>::qualified_name() || type_check_bases(types<Bases...>(), ti);
+ }
+
+ static void* type_cast_bases(types<>, T*, const std::string&) {
+ return nullptr;
+ }
+
+ template <typename Base, typename... Args>
+ static void* type_cast_bases(types<Base, Args...>, T* data, const std::string& ti) {
+ // Make sure to convert to T first, and then dynamic cast to the proper type
+ return ti != usertype_traits<Base>::qualified_name() ? type_cast_bases(types<Args...>(), data, ti) : static_cast<void*>(static_cast<Base*>(data));
+ }
+
+ static void* type_cast(void* voiddata, const std::string& ti) {
+ T* data = static_cast<T*>(voiddata);
+ return static_cast<void*>(ti != usertype_traits<T>::qualified_name() ? type_cast_bases(types<Bases...>(), data, ti) : data);
+ }
+
+ template <typename U>
+ static bool type_unique_cast_bases(void*, void*, const string_view&) {
+ return false;
+ }
+
+ template <typename U, typename Base, typename... Args>
+ static bool type_unique_cast_bases(void* source_data, void* target_data, const string_view& ti) {
+ typedef unique_usertype_traits<U> uu_traits;
+ typedef typename uu_traits::template rebind_base<Base> base_ptr;
+ string_view base_ti = usertype_traits<Base>::qualified_name();
+ if (base_ti == ti) {
+ if (target_data != nullptr) {
+ U* source = static_cast<U*>(source_data);
+ base_ptr* target = static_cast<base_ptr*>(target_data);
+ // perform proper derived -> base conversion
+ *target = *source;
+ }
+ return true;
+ }
+ return type_unique_cast_bases<U, Args...>(source_data, target_data, ti);
+ }
+
+ template <typename U>
+ static bool type_unique_cast(void* source_data, void* target_data, const string_view& ti, const string_view& rebind_ti) {
+ typedef unique_usertype_traits<U> uu_traits;
+ typedef typename uu_traits::template rebind_base<T> rebind_t;
+ string_view this_rebind_ti = usertype_traits<rebind_t>::qualified_name();
+ if (rebind_ti != this_rebind_ti) {
+ // this is not even of the same container type
+ return false;
+ }
+ return type_unique_cast_bases<U, Bases...>(source_data, target_data, ti);
+ }
+ };
+
+ using inheritance_check_function = decltype(&inheritance<void>::type_check);
+ using inheritance_cast_function = decltype(&inheritance<void>::type_cast);
+ using inheritance_unique_cast_function = decltype(&inheritance<void>::type_unique_cast<void>);
+ } // namespace detail
+} // namespace sol
+
+// end of sol/inheritance.hpp
+
+// beginning of sol/error_handler.hpp
+
+namespace sol {
+
+ inline std::string associated_type_name(lua_State* L, int index, type t) {
+ switch (t) {
+ case type::poly:
+ return "anything";
+ case type::userdata:
+ {
+ if (lua_getmetatable(L, index) == 0) {
+ break;
+ }
+ lua_pushlstring(L, "__name", 6);
+ lua_rawget(L, -2);
+ size_t sz;
+ const char* name = lua_tolstring(L, -1, &sz);
+ std::string tn(name, static_cast<std::string::size_type>(sz));
+ lua_pop(L, 2);
+ return name;
+ }
+ default:
+ break;
+ }
+ return lua_typename(L, static_cast<int>(t));
+ }
+
+ inline int type_panic_string(lua_State* L, int index, type expected, type actual, const std::string& message = "") noexcept(false) {
+ const char* err = message.empty() ? "stack index %d, expected %s, received %s" : "stack index %d, expected %s, received %s: %s";
+ std::string actualname = associated_type_name(L, index, actual);
+ return luaL_error(L, err, index,
+ expected == type::poly ? "anything" : lua_typename(L, static_cast<int>(expected)),
+ actualname.c_str(),
+ message.c_str());
+ }
+
+ inline int type_panic_c_str(lua_State* L, int index, type expected, type actual, const char* message = nullptr) noexcept(false) {
+ const char* err = message == nullptr || (std::char_traits<char>::length(message) == 0) ? "stack index %d, expected %s, received %s" : "stack index %d, expected %s, received %s: %s";
+ std::string actualname = associated_type_name(L, index, actual);
+ return luaL_error(L, err, index,
+ expected == type::poly ? "anything" : lua_typename(L, static_cast<int>(expected)),
+ actualname.c_str(),
+ message);
+ }
+
+ struct type_panic_t {
+ int operator()(lua_State* L, int index, type expected, type actual) const noexcept(false) {
+ return type_panic_c_str(L, index, expected, actual, nullptr);
+ }
+ int operator()(lua_State* L, int index, type expected, type actual, const char* message) const noexcept(false) {
+ return type_panic_c_str(L, index, expected, actual, message);
+ }
+ int operator()(lua_State* L, int index, type expected, type actual, const std::string& message) const noexcept(false) {
+ return type_panic_string(L, index, expected, actual, message);
+ }
+ };
+
+ const type_panic_t type_panic = {};
+
+ struct constructor_handler {
+ int operator()(lua_State* L, int index, type expected, type actual, const std::string& message) const noexcept(false) {
+ std::string str = "(type check failed in constructor)";
+ return type_panic_string(L, index, expected, actual, message.empty() ? str : message + " " + str);
+ }
+ };
+
+ template <typename F = void>
+ struct argument_handler {
+ int operator()(lua_State* L, int index, type expected, type actual, const std::string& message) const noexcept(false) {
+ std::string str = "(bad argument to variable or function call)";
+ return type_panic_string(L, index, expected, actual, message.empty() ? str : message + " " + str );
+ }
+ };
+
+ template <typename R, typename... Args>
+ struct argument_handler<types<R, Args...>> {
+ int operator()(lua_State* L, int index, type expected, type actual, const std::string& message) const noexcept(false) {
+ std::string addendum = "(bad argument into '";
+ addendum += detail::demangle<R>();
+ addendum += "(";
+ int marker = 0;
+ auto action = [&addendum, &marker](const std::string& n) {
+ if (marker > 0) {
+ addendum += ", ";
+ }
+ addendum += n;
+ ++marker;
+ };
+ (void)detail::swallow{int(), (action(detail::demangle<Args>()), int())...};
+ addendum += ")')";
+ return type_panic_string(L, index, expected, actual, message.empty() ? addendum : message + " " + addendum);
+ }
+ };
+
+ // Specify this function as the handler for lua::check if you know there's nothing wrong
+ inline int no_panic(lua_State*, int, type, type, const char* = nullptr) noexcept {
+ return 0;
+ }
+
+ inline void type_error(lua_State* L, int expected, int actual) noexcept(false) {
+ luaL_error(L, "expected %s, received %s", lua_typename(L, expected), lua_typename(L, actual));
+ }
+
+ inline void type_error(lua_State* L, type expected, type actual) noexcept(false) {
+ type_error(L, static_cast<int>(expected), static_cast<int>(actual));
+ }
+
+ inline void type_assert(lua_State* L, int index, type expected, type actual) noexcept(false) {
+ if (expected != type::poly && expected != actual) {
+ type_panic_c_str(L, index, expected, actual, nullptr);
+ }
+ }
+
+ inline void type_assert(lua_State* L, int index, type expected) {
+ type actual = type_of(L, index);
+ type_assert(L, index, expected, actual);
+ }
+
+} // namespace sol
+
+// end of sol/error_handler.hpp
+
+// beginning of sol/reference.hpp
+
+// beginning of sol/stack_reference.hpp
+
+namespace sol {
+ namespace detail {
+ inline bool xmovable(lua_State* leftL, lua_State* rightL) {
+ if (rightL == nullptr || leftL == nullptr || leftL == rightL) {
+ return false;
+ }
+ const void* leftregistry = lua_topointer(leftL, LUA_REGISTRYINDEX);
+ const void* rightregistry = lua_topointer(rightL, LUA_REGISTRYINDEX);
+ return leftregistry == rightregistry;
+ }
+ } // namespace detail
+
+ class stack_reference {
+ private:
+ lua_State* luastate = nullptr;
+ int index = 0;
+
+ protected:
+ int registry_index() const noexcept {
+ return LUA_NOREF;
+ }
+
+ public:
+ stack_reference() noexcept = default;
+ stack_reference(lua_nil_t) noexcept
+ : stack_reference(){};
+ stack_reference(lua_State* L, lua_nil_t) noexcept
+ : luastate(L), index(0) {
+ }
+ stack_reference(lua_State* L, int i) noexcept
+ : stack_reference(L, absolute_index(L, i)) {
+ }
+ stack_reference(lua_State* L, absolute_index i) noexcept
+ : luastate(L), index(i) {
+ }
+ stack_reference(lua_State* L, raw_index i) noexcept
+ : luastate(L), index(i) {
+ }
+ stack_reference(lua_State* L, ref_index i) noexcept = delete;
+ stack_reference(lua_State* L, const reference& r) noexcept = delete;
+ stack_reference(lua_State* L, const stack_reference& r) noexcept
+ : luastate(L) {
+ if (!r.valid()) {
+ index = 0;
+ return;
+ }
+ int i = r.stack_index();
+ if (detail::xmovable(lua_state(), r.lua_state())) {
+ lua_pushvalue(r.lua_state(), r.index);
+ lua_xmove(r.lua_state(), luastate, 1);
+ i = absolute_index(luastate, -1);
+ }
+ index = i;
+ }
+ stack_reference(stack_reference&& o) noexcept = default;
+ stack_reference& operator=(stack_reference&&) noexcept = default;
+ stack_reference(const stack_reference&) noexcept = default;
+ stack_reference& operator=(const stack_reference&) noexcept = default;
+
+ int push() const noexcept {
+ return push(lua_state());
+ }
+
+ int push(lua_State* Ls) const noexcept {
+ if (lua_state() == nullptr) {
+ lua_pushnil(Ls);
+ return 1;
+ }
+ lua_pushvalue(lua_state(), index);
+ if (Ls != lua_state()) {
+ lua_xmove(lua_state(), Ls, 1);
+ }
+ return 1;
+ }
+
+ void pop() const noexcept {
+ pop(lua_state());
+ }
+
+ void pop(lua_State* Ls, int n = 1) const noexcept {
+ lua_pop(Ls, n);
+ }
+
+ int stack_index() const noexcept {
+ return index;
+ }
+
+ const void* pointer() const noexcept {
+ const void* vp = lua_topointer(lua_state(), stack_index());
+ return vp;
+ }
+
+ type get_type() const noexcept {
+ int result = lua_type(lua_state(), index);
+ return static_cast<type>(result);
+ }
+
+ lua_State* lua_state() const noexcept {
+ return luastate;
+ }
+
+ bool valid() const noexcept {
+ type t = get_type();
+ return t != type::lua_nil && t != type::none;
+ }
+ };
+
+ inline bool operator==(const stack_reference& l, const stack_reference& r) {
+ return lua_compare(l.lua_state(), l.stack_index(), r.stack_index(), LUA_OPEQ) == 0;
+ }
+
+ inline bool operator!=(const stack_reference& l, const stack_reference& r) {
+ return !operator==(l, r);
+ }
+
+ inline bool operator==(const stack_reference& lhs, const lua_nil_t&) {
+ return !lhs.valid();
+ }
+
+ inline bool operator==(const lua_nil_t&, const stack_reference& rhs) {
+ return !rhs.valid();
+ }
+
+ inline bool operator!=(const stack_reference& lhs, const lua_nil_t&) {
+ return lhs.valid();
+ }
+
+ inline bool operator!=(const lua_nil_t&, const stack_reference& rhs) {
+ return rhs.valid();
+ }
+} // namespace sol
+
+// end of sol/stack_reference.hpp
+
+namespace sol {
+ namespace detail {
+ inline const char (&default_main_thread_name())[9] {
+ static const char name[9] = "sol.\xF0\x9F\x93\x8C";
+ return name;
+ }
+ } // namespace detail
+
+ namespace stack {
+ inline void remove(lua_State* L, int rawindex, int count) {
+ if (count < 1)
+ return;
+ int top = lua_gettop(L);
+ if (top < 1) {
+ return;
+ }
+ if (rawindex == -count || top == rawindex) {
+ // Slice them right off the top
+ lua_pop(L, static_cast<int>(count));
+ return;
+ }
+
+ // Remove each item one at a time using stack operations
+ // Probably slower, maybe, haven't benchmarked,
+ // but necessary
+ int index = lua_absindex(L, rawindex);
+ if (index < 0) {
+ index = lua_gettop(L) + (index + 1);
+ }
+ int last = index + count;
+ for (int i = index; i < last; ++i) {
+ lua_remove(L, index);
+ }
+ }
+
+ struct push_popper_at {
+ lua_State* L;
+ int index;
+ int count;
+ push_popper_at(lua_State* luastate, int index = -1, int count = 1)
+ : L(luastate), index(index), count(count) {
+ }
+ ~push_popper_at() {
+ remove(L, index, count);
+ }
+ };
+
+ template <bool top_level>
+ struct push_popper_n {
+ lua_State* L;
+ int t;
+ push_popper_n(lua_State* luastate, int x)
+ : L(luastate), t(x) {
+ }
+ push_popper_n(const push_popper_n&) = delete;
+ push_popper_n(push_popper_n&&) = default;
+ push_popper_n& operator=(const push_popper_n&) = delete;
+ push_popper_n& operator=(push_popper_n&&) = default;
+ ~push_popper_n() {
+ lua_pop(L, t);
+ }
+ };
+ template <>
+ struct push_popper_n<true> {
+ push_popper_n(lua_State*, int) {
+ }
+ };
+ template <bool, typename T, typename = void>
+ struct push_popper {
+ T t;
+ push_popper(T x)
+ : t(x) {
+ t.push();
+ }
+ ~push_popper() {
+ t.pop();
+ }
+ };
+ template <typename T, typename C>
+ struct push_popper<true, T, C> {
+ push_popper(T) {
+ }
+ ~push_popper() {
+ }
+ };
+ template <typename T>
+ struct push_popper<false, T, std::enable_if_t<std::is_base_of<stack_reference, meta::unqualified_t<T>>::value>> {
+ push_popper(T) {
+ }
+ ~push_popper() {
+ }
+ };
+
+ template <bool top_level = false, typename T>
+ push_popper<top_level, T> push_pop(T&& x) {
+ return push_popper<top_level, T>(std::forward<T>(x));
+ }
+ template <typename T>
+ push_popper_at push_pop_at(T&& x) {
+ int c = x.push();
+ lua_State* L = x.lua_state();
+ return push_popper_at(L, lua_absindex(L, -c), c);
+ }
+ template <bool top_level = false>
+ push_popper_n<top_level> pop_n(lua_State* L, int x) {
+ return push_popper_n<top_level>(L, x);
+ }
+ } // namespace stack
+
+ inline lua_State* main_thread(lua_State* L, lua_State* backup_if_unsupported = nullptr) {
+#if SOL_LUA_VERSION < 502
+ if (L == nullptr)
+ return backup_if_unsupported;
+ lua_getglobal(L, detail::default_main_thread_name());
+ auto pp = stack::pop_n(L, 1);
+ if (type_of(L, -1) == type::thread) {
+ return lua_tothread(L, -1);
+ }
+ return backup_if_unsupported;
+#else
+ if (L == nullptr)
+ return backup_if_unsupported;
+ lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_MAINTHREAD);
+ lua_State* Lmain = lua_tothread(L, -1);
+ lua_pop(L, 1);
+ return Lmain;
+#endif // Lua 5.2+ has the main thread getter
+ }
+
+ namespace detail {
+ struct global_tag {
+ } const global_{};
+ struct no_safety_tag {
+ } const no_safety{};
+
+ template <bool b>
+ inline lua_State* pick_main_thread(lua_State* L, lua_State* backup_if_unsupported = nullptr) {
+ (void)L;
+ (void)backup_if_unsupported;
+ if (b) {
+ return main_thread(L, backup_if_unsupported);
+ }
+ return L;
+ }
+ } // namespace detail
+
+ template <bool main_only = false>
+ class basic_reference {
+ private:
+ template <bool o_main_only>
+ friend class basic_reference;
+ lua_State* luastate = nullptr; // non-owning
+ int ref = LUA_NOREF;
+
+ int copy() const noexcept {
+ if (ref == LUA_NOREF)
+ return LUA_NOREF;
+ push();
+ return luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ }
+
+ template <bool r_main_only>
+ void copy_assign(const basic_reference<r_main_only>& r) {
+ if (valid()) {
+ deref();
+ }
+ if (r.ref == LUA_REFNIL) {
+ luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
+ ref = LUA_REFNIL;
+ return;
+ }
+ if (r.ref == LUA_NOREF) {
+ luastate = r.luastate;
+ ref = LUA_NOREF;
+ return;
+ }
+ if (detail::xmovable(lua_state(), r.lua_state())) {
+ r.push(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ return;
+ }
+ luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
+ ref = r.copy();
+ }
+
+ template <bool r_main_only>
+ void move_assign(basic_reference<r_main_only>&& r) {
+ if (valid()) {
+ deref();
+ }
+ if (r.ref == LUA_REFNIL) {
+ luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
+ ref = LUA_REFNIL;
+ return;
+ }
+ if (r.ref == LUA_NOREF) {
+ luastate = r.luastate;
+ ref = LUA_NOREF;
+ return;
+ }
+ if (detail::xmovable(lua_state(), r.lua_state())) {
+ r.push(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ return;
+ }
+
+ luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
+ ref = r.ref;
+ r.ref = LUA_NOREF;
+ r.luastate = nullptr;
+ }
+
+ protected:
+ basic_reference(lua_State* L, detail::global_tag) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ lua_pushglobaltable(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ }
+
+ int stack_index() const noexcept {
+ return -1;
+ }
+
+ void deref() const noexcept {
+ luaL_unref(lua_state(), LUA_REGISTRYINDEX, ref);
+ }
+
+ public:
+ basic_reference() noexcept = default;
+ basic_reference(lua_nil_t) noexcept
+ : basic_reference() {
+ }
+ basic_reference(const stack_reference& r) noexcept
+ : basic_reference(r.lua_state(), r.stack_index()) {
+ }
+ basic_reference(stack_reference&& r) noexcept
+ : basic_reference(r.lua_state(), r.stack_index()) {
+ }
+ template <bool r_main_only>
+ basic_reference(lua_State* L, const basic_reference<r_main_only>& r) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ if (r.ref == LUA_REFNIL) {
+ ref = LUA_REFNIL;
+ return;
+ }
+ if (r.ref == LUA_NOREF || lua_state() == nullptr) {
+ ref = LUA_NOREF;
+ return;
+ }
+ if (detail::xmovable(lua_state(), r.lua_state())) {
+ r.push(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ return;
+ }
+ ref = r.copy();
+ }
+
+ template <bool r_main_only>
+ basic_reference(lua_State* L, basic_reference<r_main_only>&& r) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ if (r.ref == LUA_REFNIL) {
+ ref = LUA_REFNIL;
+ return;
+ }
+ if (r.ref == LUA_NOREF || lua_state() == nullptr) {
+ ref = LUA_NOREF;
+ return;
+ }
+ if (detail::xmovable(lua_state(), r.lua_state())) {
+ r.push(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ return;
+ }
+ ref = r.ref;
+ r.ref = LUA_NOREF;
+ r.luastate = nullptr;
+ }
+
+ basic_reference(lua_State* L, const stack_reference& r) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ if (lua_state() == nullptr || r.lua_state() == nullptr || r.get_type() == type::none) {
+ ref = LUA_NOREF;
+ return;
+ }
+ if (r.get_type() == type::lua_nil) {
+ ref = LUA_REFNIL;
+ return;
+ }
+ if (lua_state() != r.lua_state() && !detail::xmovable(lua_state(), r.lua_state())) {
+ return;
+ }
+ r.push(lua_state());
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ }
+ basic_reference(lua_State* L, int index = -1) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ // use L to stick with that state's execution stack
+ lua_pushvalue(L, index);
+ ref = luaL_ref(L, LUA_REGISTRYINDEX);
+ }
+ basic_reference(lua_State* L, ref_index index) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ lua_rawgeti(lua_state(), LUA_REGISTRYINDEX, index.index);
+ ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
+ }
+ basic_reference(lua_State* L, lua_nil_t) noexcept
+ : luastate(detail::pick_main_thread<main_only>(L, L)) {
+ }
+
+ ~basic_reference() noexcept {
+ if (lua_state() == nullptr || ref == LUA_NOREF)
+ return;
+ deref();
+ }
+
+ basic_reference(const basic_reference& o) noexcept
+ : luastate(o.lua_state()), ref(o.copy()) {
+ }
+
+ basic_reference(basic_reference&& o) noexcept
+ : luastate(o.lua_state()), ref(o.ref) {
+ o.luastate = nullptr;
+ o.ref = LUA_NOREF;
+ }
+
+ basic_reference(const basic_reference<!main_only>& o) noexcept
+ : luastate(detail::pick_main_thread < main_only && !main_only > (o.lua_state(), o.lua_state())), ref(o.copy()) {
+ }
+
+ basic_reference(basic_reference<!main_only>&& o) noexcept
+ : luastate(detail::pick_main_thread < main_only && !main_only > (o.lua_state(), o.lua_state())), ref(o.ref) {
+ o.luastate = nullptr;
+ o.ref = LUA_NOREF;
+ }
+
+ basic_reference& operator=(basic_reference&& r) noexcept {
+ move_assign(std::move(r));
+ return *this;
+ }
+
+ basic_reference& operator=(const basic_reference& r) noexcept {
+ copy_assign(r);
+ return *this;
+ }
+
+ basic_reference& operator=(basic_reference<!main_only>&& r) noexcept {
+ move_assign(std::move(r));
+ return *this;
+ }
+
+ basic_reference& operator=(const basic_reference<!main_only>& r) noexcept {
+ copy_assign(r);
+ return *this;
+ }
+
+ basic_reference& operator=(const lua_nil_t&) noexcept {
+ if (valid()) {
+ deref();
+ }
+ luastate = nullptr;
+ ref = LUA_NOREF;
+ return *this;
+ }
+
+ template <typename Super>
+ basic_reference& operator=(proxy_base<Super>&& r);
+
+ template <typename Super>
+ basic_reference& operator=(const proxy_base<Super>& r);
+
+ int push() const noexcept {
+ return push(lua_state());
+ }
+
+ int push(lua_State* Ls) const noexcept {
+ if (lua_state() == nullptr) {
+ lua_pushnil(Ls);
+ return 1;
+ }
+ lua_rawgeti(lua_state(), LUA_REGISTRYINDEX, ref);
+ if (Ls != lua_state()) {
+ lua_xmove(lua_state(), Ls, 1);
+ }
+ return 1;
+ }
+
+ void pop() const noexcept {
+ pop(lua_state());
+ }
+
+ void pop(lua_State* Ls, int n = 1) const noexcept {
+ lua_pop(Ls, n);
+ }
+
+ int registry_index() const noexcept {
+ return ref;
+ }
+
+ bool valid() const noexcept {
+ return !(ref == LUA_NOREF || ref == LUA_REFNIL);
+ }
+
+ const void* pointer() const noexcept {
+ int si = push();
+ const void* vp = lua_topointer(lua_state(), -si);
+ lua_pop(this->lua_state(), si);
+ return vp;
+ }
+
+ explicit operator bool() const noexcept {
+ return valid();
+ }
+
+ type get_type() const noexcept {
+ auto pp = stack::push_pop(*this);
+ int result = lua_type(lua_state(), -1);
+ return static_cast<type>(result);
+ }
+
+ lua_State* lua_state() const noexcept {
+ return luastate;
+ }
+ };
+
+ template <bool lb, bool rb>
+ inline bool operator==(const basic_reference<lb>& l, const basic_reference<rb>& r) {
+ auto ppl = stack::push_pop(l);
+ auto ppr = stack::push_pop(r);
+ return lua_compare(l.lua_state(), -1, -2, LUA_OPEQ) == 1;
+ }
+
+ template <bool lb, bool rb>
+ inline bool operator!=(const basic_reference<lb>& l, const basic_reference<rb>& r) {
+ return !operator==(l, r);
+ }
+
+ template <bool lb>
+ inline bool operator==(const basic_reference<lb>& lhs, const lua_nil_t&) {
+ return !lhs.valid();
+ }
+
+ template <bool rb>
+ inline bool operator==(const lua_nil_t&, const basic_reference<rb>& rhs) {
+ return !rhs.valid();
+ }
+
+ template <bool lb>
+ inline bool operator!=(const basic_reference<lb>& lhs, const lua_nil_t&) {
+ return lhs.valid();
+ }
+
+ template <bool rb>
+ inline bool operator!=(const lua_nil_t&, const basic_reference<rb>& rhs) {
+ return rhs.valid();
+ }
+} // namespace sol
+
+// end of sol/reference.hpp
+
+// beginning of sol/tie.hpp
+
+namespace sol {
+
+ namespace detail {
+ template <typename T>
+ struct is_speshul : std::false_type {};
+ } // namespace detail
+
+ template <typename T>
+ struct tie_size : std::tuple_size<T> {};
+
+ template <typename T>
+ struct is_tieable : std::integral_constant<bool, (::sol::tie_size<T>::value > 0)> {};
+
+ template <typename... Tn>
+ struct tie_t : public std::tuple<std::add_lvalue_reference_t<Tn>...> {
+ private:
+ typedef std::tuple<std::add_lvalue_reference_t<Tn>...> base_t;
+
+ template <typename T>
+ void set(std::false_type, T&& target) {
+ std::get<0>(*this) = std::forward<T>(target);
+ }
+
+ template <typename T>
+ void set(std::true_type, T&& target) {
+ typedef tie_size<meta::unqualified_t<T>> value_size;
+ typedef tie_size<std::tuple<Tn...>> tie_size;
+ typedef std::conditional_t<(value_size::value < tie_size::value), value_size, tie_size> indices_size;
+ typedef std::make_index_sequence<indices_size::value> indices;
+ set_extra(detail::is_speshul<meta::unqualified_t<T>>(), indices(), std::forward<T>(target));
+ }
+
+ template <std::size_t... I, typename T>
+ void set_extra(std::true_type, std::index_sequence<I...>, T&& target) {
+ using std::get;
+ (void)detail::swallow{0,
+ (get<I>(static_cast<base_t&>(*this)) = get<I>(types<Tn...>(), target), 0)..., 0};
+ }
+
+ template <std::size_t... I, typename T>
+ void set_extra(std::false_type, std::index_sequence<I...>, T&& target) {
+ using std::get;
+ (void)detail::swallow{0,
+ (get<I>(static_cast<base_t&>(*this)) = get<I>(target), 0)..., 0};
+ }
+
+ public:
+ using base_t::base_t;
+
+ template <typename T>
+ tie_t& operator=(T&& value) {
+ typedef is_tieable<meta::unqualified_t<T>> tieable;
+ set(tieable(), std::forward<T>(value));
+ return *this;
+ }
+ };
+
+ template <typename... Tn>
+ struct tie_size<tie_t<Tn...>> : std::tuple_size<std::tuple<Tn...>> {};
+
+ namespace adl_barrier_detail {
+ template <typename... Tn>
+ inline tie_t<std::remove_reference_t<Tn>...> tie(Tn&&... argn) {
+ return tie_t<std::remove_reference_t<Tn>...>(std::forward<Tn>(argn)...);
+ }
+ } // namespace adl_barrier_detail
+
+ using namespace adl_barrier_detail;
+
+} // namespace sol
+
+// end of sol/tie.hpp
+
+// beginning of sol/stack_guard.hpp
+
+namespace sol {
+ namespace detail {
+ inline void stack_fail(int, int) {
+#if !(defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS)
+ throw error(detail::direct_error, "imbalanced stack after operation finish");
+#else
+ // Lol, what do you want, an error printout? :3c
+ // There's no sane default here. The right way would be C-style abort(), and that's not acceptable, so
+ // hopefully someone will register their own stack_fail thing for the `fx` parameter of stack_guard.
+#endif // No Exceptions
+ }
+ } // namespace detail
+
+ struct stack_guard {
+ lua_State* L;
+ int top;
+ std::function<void(int, int)> on_mismatch;
+
+ stack_guard(lua_State* L)
+ : stack_guard(L, lua_gettop(L)) {
+ }
+ stack_guard(lua_State* L, int top, std::function<void(int, int)> fx = detail::stack_fail)
+ : L(L), top(top), on_mismatch(std::move(fx)) {
+ }
+ bool check_stack(int modification = 0) const {
+ int bottom = lua_gettop(L) + modification;
+ if (top == bottom) {
+ return true;
+ }
+ on_mismatch(top, bottom);
+ return false;
+ }
+ ~stack_guard() {
+ check_stack();
+ }
+ };
+} // namespace sol
+
+// end of sol/stack_guard.hpp
+
+#include <vector>
+#include <forward_list>
+#include <algorithm>
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#endif // C++17
+
+namespace sol {
+ namespace detail {
+ struct as_reference_tag {};
+ template <typename T>
+ struct as_pointer_tag {};
+ template <typename T>
+ struct as_value_tag {};
+ template <typename T>
+ struct as_table_tag {};
+
+ using unique_destructor = void (*)(void*);
+#if 0
+ using unique_tag = detail::inheritance_unique_cast_function;
+#else
+ using unique_tag = const char*;
+#endif
+
+ inline void* align(std::size_t alignment, std::size_t size, void*& ptr, std::size_t& space, std::size_t& required_space) {
+ // this handels arbitrary alignments...
+ // make this into a power-of-2-only?
+ // actually can't: this is a C++14-compatible framework,
+ // power of 2 alignment is C++17
+ std::uintptr_t initial = reinterpret_cast<std::uintptr_t>(ptr);
+ std::uintptr_t offby = static_cast<std::uintptr_t>(initial % alignment);
+ std::uintptr_t padding = (alignment - offby) % alignment;
+ required_space += size + padding;
+ if (space < required_space) {
+ return nullptr;
+ }
+ ptr = static_cast<void*>(static_cast<char*>(ptr) + padding);
+ space -= padding;
+ return ptr;
+ }
+
+ inline void* align(std::size_t alignment, std::size_t size, void*& ptr, std::size_t& space) {
+ std::size_t required_space = 0;
+ return align(alignment, size, ptr, space, required_space);
+ }
+
+ template <typename... Args>
+ inline std::size_t aligned_space_for(void* alignment = nullptr) {
+ char* start = static_cast<char*>(alignment);
+ auto specific_align = [&alignment](std::size_t a, std::size_t s) {
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ alignment = align(a, s, alignment, space);
+ alignment = static_cast<void*>(static_cast<char*>(alignment) + s);
+ };
+ (void)detail::swallow{ int{}, (specific_align(std::alignment_of<Args>::value, sizeof(Args)), int{})... };
+ return static_cast<char*>(alignment) - start;
+ }
+
+ inline void* align_usertype_pointer(void* ptr) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<void*>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ return ptr;
+ }
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ return align(std::alignment_of<void*>::value, sizeof(void*), ptr, space);
+ }
+
+ template <bool pre_aligned = false>
+ inline void* align_usertype_unique_destructor(void* ptr) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<unique_destructor>::value > 1)
+#endif
+ >
+ use_align;
+ if (!pre_aligned) {
+ ptr = align_usertype_pointer(ptr);
+ ptr = static_cast<void*>(static_cast<char*>(ptr) + sizeof(void*));
+ }
+ if (!use_align::value) {
+ return static_cast<void*>(static_cast<void**>(ptr) + 1);
+ }
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ return align(std::alignment_of<unique_destructor>::value, sizeof(unique_destructor), ptr, space);
+ }
+
+ template <bool pre_aligned = false>
+ inline void* align_usertype_unique_tag(void* ptr) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<unique_tag>::value > 1)
+#endif
+ >
+ use_align;
+ if (!pre_aligned) {
+ ptr = align_usertype_unique_destructor(ptr);
+ ptr = static_cast<void*>(static_cast<char*>(ptr) + sizeof(unique_destructor));
+ }
+ if (!use_align::value) {
+ return ptr;
+ }
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ return align(std::alignment_of<unique_tag>::value, sizeof(unique_tag), ptr, space);
+ }
+ template <typename T, bool pre_aligned = false>
+ inline void* align_usertype_unique(void* ptr) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T>::value > 1)
+#endif
+ >
+ use_align;
+ if (!pre_aligned) {
+ ptr = align_usertype_unique_tag(ptr);
+ ptr = static_cast<void*>(static_cast<char*>(ptr) + sizeof(unique_tag));
+ }
+ if (!use_align::value) {
+ return ptr;
+ }
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ return align(std::alignment_of<T>::value, sizeof(T), ptr, space);
+ }
+
+ template <typename T>
+ inline void* align_user(void* ptr) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ return ptr;
+ }
+ std::size_t space = (std::numeric_limits<std::size_t>::max)();
+ return align(std::alignment_of<T>::value, sizeof(T), ptr, space);
+ }
+
+ template <typename T>
+ inline T** usertype_allocate_pointer(lua_State* L) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T*>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ T** pointerpointer = static_cast<T**>(lua_newuserdata(L, sizeof(T*)));
+ return pointerpointer;
+ }
+ static const std::size_t initial_size = aligned_space_for<T*>(nullptr);
+ static const std::size_t misaligned_size = aligned_space_for<T*>(reinterpret_cast<void*>(0x1));
+
+ std::size_t allocated_size = initial_size;
+ void* unadjusted = lua_newuserdata(L, initial_size);
+ void* adjusted = align(std::alignment_of<T*>::value, sizeof(T*), unadjusted, allocated_size);
+ if (adjusted == nullptr) {
+ lua_pop(L, 1);
+ // what kind of absolute garbage trash allocator are we dealing with?
+ // whatever, add some padding in the case of MAXIMAL alignment waste...
+ allocated_size = misaligned_size;
+ unadjusted = lua_newuserdata(L, allocated_size);
+ adjusted = align(std::alignment_of<T*>::value, sizeof(T*), unadjusted, allocated_size);
+ if (adjusted == nullptr) {
+ // trash allocator can burn in hell
+ lua_pop(L, 1);
+ //luaL_error(L, "if you are the one that wrote this allocator you should feel bad for doing a worse job than malloc/realloc and should go read some books, yeah?");
+ luaL_error(L, "cannot properly align memory for '%s'", detail::demangle<T*>().data());
+ }
+ }
+ return static_cast<T**>(adjusted);
+ }
+
+ template <typename T>
+ inline T* usertype_allocate(lua_State* L) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T*>::value > 1 || std::alignment_of<T>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ T** pointerpointer = static_cast<T**>(lua_newuserdata(L, sizeof(T*) + sizeof(T)));
+ T*& pointerreference = *pointerpointer;
+ T* allocationtarget = reinterpret_cast<T*>(pointerpointer + 1);
+ pointerreference = allocationtarget;
+ return allocationtarget;
+ }
+
+ /* the assumption is that `lua_newuserdata` -- unless someone
+ passes a specific lua_Alloc that gives us bogus, un-aligned pointers
+ -- uses malloc, which tends to hand out more or less aligned pointers to memory
+ (most of the time, anyhow)
+
+ but it's not guaranteed, so we have to do a post-adjustment check and increase padding
+
+ we do this preliminarily with compile-time stuff, to see
+ if we strike lucky with the allocator and alignment values
+
+ otherwise, we have to re-allocate the userdata and
+ over-allocate some space for additional padding because
+ compilers are optimized for aligned reads/writes
+ (and clang will barf UBsan errors on us for not being aligned)
+ */
+ static const std::size_t initial_size = aligned_space_for<T*, T>(nullptr);
+ static const std::size_t misaligned_size = aligned_space_for<T*, T>(reinterpret_cast<void*>(0x1));
+
+ void* pointer_adjusted;
+ void* data_adjusted;
+ auto attempt_alloc = [](lua_State* L, std::size_t allocated_size, void*& pointer_adjusted, void*& data_adjusted) -> bool {
+ void* adjusted = lua_newuserdata(L, allocated_size);
+ pointer_adjusted = align(std::alignment_of<T*>::value, sizeof(T*), adjusted, allocated_size);
+ if (pointer_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ // subtract size of what we're going to allocate there
+ allocated_size -= sizeof(T*);
+ adjusted = static_cast<void*>(static_cast<char*>(pointer_adjusted) + sizeof(T*));
+ data_adjusted = align(std::alignment_of<T>::value, sizeof(T), adjusted, allocated_size);
+ if (data_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ return true;
+ };
+ bool result = attempt_alloc(L, initial_size, pointer_adjusted, data_adjusted);
+ if (!result) {
+ // we're likely to get something that fails to perform the proper allocation a second time,
+ // so we use the suggested_new_size bump to help us out here
+ pointer_adjusted = nullptr;
+ data_adjusted = nullptr;
+ result = attempt_alloc(L, misaligned_size, pointer_adjusted, data_adjusted);
+ if (!result) {
+ if (pointer_adjusted == nullptr) {
+ luaL_error(L, "aligned allocation of userdata block (pointer section) for '%s' failed", detail::demangle<T>().c_str());
+ }
+ else {
+ luaL_error(L, "aligned allocation of userdata block (data section) for '%s' failed", detail::demangle<T>().c_str());
+ }
+ return nullptr;
+ }
+ }
+
+ T** pointerpointer = reinterpret_cast<T**>(pointer_adjusted);
+ T*& pointerreference = *pointerpointer;
+ T* allocationtarget = reinterpret_cast<T*>(data_adjusted);
+ pointerreference = allocationtarget;
+ return allocationtarget;
+ }
+
+ template <typename T, typename Real>
+ inline Real* usertype_unique_allocate(lua_State* L, T**& pref, unique_destructor*& dx, unique_tag*& id) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T*>::value > 1 || std::alignment_of<unique_tag>::value > 1 || std::alignment_of<unique_destructor>::value > 1 || std::alignment_of<Real>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ pref = static_cast<T**>(lua_newuserdata(L, sizeof(T*) + sizeof(detail::unique_destructor) + sizeof(unique_tag) + sizeof(Real)));
+ dx = static_cast<detail::unique_destructor*>(static_cast<void*>(pref + 1));
+ id = static_cast<unique_tag*>(static_cast<void*>(dx + 1));
+ Real* mem = static_cast<Real*>(static_cast<void*>(id + 1));
+ return mem;
+ }
+
+ static const std::size_t initial_size = aligned_space_for<T*, unique_destructor, unique_tag, Real>(nullptr);
+ static const std::size_t misaligned_size = aligned_space_for<T*, unique_destructor, unique_tag, Real>(reinterpret_cast<void*>(0x1));
+
+ void* pointer_adjusted;
+ void* dx_adjusted;
+ void* id_adjusted;
+ void* data_adjusted;
+ auto attempt_alloc = [](lua_State* L, std::size_t allocated_size, void*& pointer_adjusted, void*& dx_adjusted, void*& id_adjusted, void*& data_adjusted) -> bool {
+ void* adjusted = lua_newuserdata(L, allocated_size);
+ pointer_adjusted = align(std::alignment_of<T*>::value, sizeof(T*), adjusted, allocated_size);
+ if (pointer_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ allocated_size -= sizeof(T*);
+
+ adjusted = static_cast<void*>(static_cast<char*>(pointer_adjusted) + sizeof(T*));
+ dx_adjusted = align(std::alignment_of<unique_destructor>::value, sizeof(unique_destructor), adjusted, allocated_size);
+ if (dx_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ allocated_size -= sizeof(unique_destructor);
+
+ adjusted = static_cast<void*>(static_cast<char*>(dx_adjusted) + sizeof(unique_destructor));
+
+ id_adjusted = align(std::alignment_of<unique_tag>::value, sizeof(unique_tag), adjusted, allocated_size);
+ if (id_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ allocated_size -= sizeof(unique_tag);
+
+ adjusted = static_cast<void*>(static_cast<char*>(id_adjusted) + sizeof(unique_tag));
+ data_adjusted = align(std::alignment_of<Real>::value, sizeof(Real), adjusted, allocated_size);
+ if (data_adjusted == nullptr) {
+ lua_pop(L, 1);
+ return false;
+ }
+ return true;
+ };
+ bool result = attempt_alloc(L, initial_size, pointer_adjusted, dx_adjusted, id_adjusted, data_adjusted);
+ if (!result) {
+ // we're likely to get something that fails to perform the proper allocation a second time,
+ // so we use the suggested_new_size bump to help us out here
+ pointer_adjusted = nullptr;
+ dx_adjusted = nullptr;
+ id_adjusted = nullptr;
+ data_adjusted = nullptr;
+ result = attempt_alloc(L, misaligned_size, pointer_adjusted, dx_adjusted, id_adjusted, data_adjusted);
+ if (!result) {
+ if (pointer_adjusted == nullptr) {
+ luaL_error(L, "aligned allocation of userdata block (pointer section) for '%s' failed", detail::demangle<T>().c_str());
+ }
+ else if (dx_adjusted == nullptr) {
+ luaL_error(L, "aligned allocation of userdata block (deleter section) for '%s' failed", detail::demangle<T>().c_str());
+ }
+ else {
+ luaL_error(L, "aligned allocation of userdata block (data section) for '%s' failed", detail::demangle<T>().c_str());
+ }
+ return nullptr;
+ }
+ }
+
+ pref = static_cast<T**>(pointer_adjusted);
+ dx = static_cast<detail::unique_destructor*>(dx_adjusted);
+ id = static_cast<unique_tag*>(id_adjusted);
+ Real* mem = static_cast<Real*>(data_adjusted);
+ return mem;
+ }
+
+ template <typename T>
+ inline T* user_allocate(lua_State* L) {
+ typedef std::integral_constant<bool,
+#if defined(SOL_NO_MEMORY_ALIGNMENT) && SOL_NO_MEMORY_ALIGNMENT
+ false
+#else
+ (std::alignment_of<T>::value > 1)
+#endif
+ >
+ use_align;
+ if (!use_align::value) {
+ T* pointer = static_cast<T*>(lua_newuserdata(L, sizeof(T)));
+ return pointer;
+ }
+
+ static const std::size_t initial_size = aligned_space_for<T>(nullptr);
+ static const std::size_t misaligned_size = aligned_space_for<T>(reinterpret_cast<void*>(0x1));
+
+ std::size_t allocated_size = initial_size;
+ void* unadjusted = lua_newuserdata(L, allocated_size);
+ void* adjusted = align(std::alignment_of<T>::value, sizeof(T), unadjusted, allocated_size);
+ if (adjusted == nullptr) {
+ lua_pop(L, 1);
+ // try again, add extra space for alignment padding
+ allocated_size = misaligned_size;
+ unadjusted = lua_newuserdata(L, allocated_size);
+ adjusted = align(std::alignment_of<T>::value, sizeof(T), unadjusted, allocated_size);
+ if (adjusted == nullptr) {
+ lua_pop(L, 1);
+ luaL_error(L, "cannot properly align memory for '%s'", detail::demangle<T>().data());
+ }
+ }
+ return static_cast<T*>(adjusted);
+ }
+
+ template <typename T>
+ inline int usertype_alloc_destruct(lua_State* L) {
+ void* memory = lua_touserdata(L, 1);
+ memory = align_usertype_pointer(memory);
+ T** pdata = static_cast<T**>(memory);
+ T* data = *pdata;
+ std::allocator<T> alloc{};
+ std::allocator_traits<std::allocator<T>>::destroy(alloc, data);
+ return 0;
+ }
+
+ template <typename T>
+ inline int unique_destruct(lua_State* L) {
+ void* memory = lua_touserdata(L, 1);
+ memory = align_usertype_unique_destructor(memory);
+ unique_destructor& dx = *static_cast<unique_destructor*>(memory);
+ memory = static_cast<void*>(static_cast<char*>(memory) + sizeof(unique_destructor));
+ memory = align_usertype_unique_tag<true>(memory);
+ memory = static_cast<void*>(static_cast<char*>(memory) + sizeof(unique_tag));
+ (dx)(memory);
+ return 0;
+ }
+
+ template <typename T>
+ inline int user_alloc_destruct(lua_State* L) {
+ void* memory = lua_touserdata(L, 1);
+ memory = align_user<T>(memory);
+ T* data = static_cast<T*>(memory);
+ std::allocator<T> alloc;
+ std::allocator_traits<std::allocator<T>>::destroy(alloc, data);
+ return 0;
+ }
+
+ template <typename T, typename Real>
+ inline void usertype_unique_alloc_destroy(void* memory) {
+ memory = align_usertype_unique<Real, true>(memory);
+ Real* target = static_cast<Real*>(memory);
+ std::allocator<Real> alloc;
+ std::allocator_traits<std::allocator<Real>>::destroy(alloc, target);
+ }
+
+ template <typename T>
+ inline int cannot_destruct(lua_State* L) {
+ return luaL_error(L, "cannot call the destructor for '%s': it is either hidden (protected/private) or removed with '= delete' and thusly this type is being destroyed without properly destructing, invoking undefined behavior: please bind a usertype and specify a custom destructor to define the behavior properly", detail::demangle<T>().data());
+ }
+
+ template <typename T>
+ void reserve(T&, std::size_t) {
+ }
+
+ template <typename T, typename Al>
+ void reserve(std::vector<T, Al>& arr, std::size_t hint) {
+ arr.reserve(hint);
+ }
+
+ template <typename T, typename Tr, typename Al>
+ void reserve(std::basic_string<T, Tr, Al>& arr, std::size_t hint) {
+ arr.reserve(hint);
+ }
+ } // namespace detail
+
+ namespace stack {
+
+ template <typename T>
+ struct extensible {};
+
+ template <typename T, bool global = false, bool raw = false, typename = void>
+ struct field_getter;
+ template <typename T, typename P, bool global = false, bool raw = false, typename = void>
+ struct probe_field_getter;
+ template <typename T, bool global = false, bool raw = false, typename = void>
+ struct field_setter;
+ template <typename T, typename = void>
+ struct getter;
+ template <typename T, typename = void>
+ struct qualified_getter;
+ template <typename T, typename = void>
+ struct userdata_getter;
+ template <typename T, typename = void>
+ struct popper;
+ template <typename T, typename = void>
+ struct pusher;
+ template <typename T, type = lua_type_of<T>::value, typename = void>
+ struct checker;
+ template <typename T, type = lua_type_of<T>::value, typename = void>
+ struct qualified_checker;
+ template <typename T, typename = void>
+ struct userdata_checker;
+ template <typename T, typename = void>
+ struct check_getter;
+ template <typename T, typename = void>
+ struct qualified_check_getter;
+
+ struct probe {
+ bool success;
+ int levels;
+
+ probe(bool s, int l)
+ : success(s), levels(l) {
+ }
+
+ operator bool() const {
+ return success;
+ };
+ };
+
+ struct record {
+ int last;
+ int used;
+
+ record()
+ : last(), used() {
+ }
+ void use(int count) {
+ last = count;
+ used += count;
+ }
+ };
+
+ namespace stack_detail {
+ template <typename T>
+ struct strip {
+ typedef T type;
+ };
+ template <typename T>
+ struct strip<std::reference_wrapper<T>> {
+ typedef T& type;
+ };
+ template <typename T>
+ struct strip<user<T>> {
+ typedef T& type;
+ };
+ template <typename T>
+ struct strip<non_null<T>> {
+ typedef T type;
+ };
+ template <typename T>
+ using strip_t = typename strip<T>::type;
+
+ template <typename T>
+ struct strip_extensible { typedef T type; };
+
+ template <typename T>
+ struct strip_extensible<extensible<T>> { typedef T type; };
+
+ template <typename T>
+ using strip_extensible_t = typename strip_extensible<T>::type;
+
+ template <typename C>
+ static int get_size_hint(const C& c) {
+ return static_cast<int>(c.size());
+ }
+
+ template <typename V, typename Al>
+ static int get_size_hint(const std::forward_list<V, Al>&) {
+ // forward_list makes me sad
+ return static_cast<int>(32);
+ }
+
+ template <typename T>
+ inline decltype(auto) unchecked_unqualified_get(lua_State* L, int index, record& tracking) {
+ typedef meta::unqualified_t<T> Tu;
+ getter<Tu> g{};
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) unchecked_get(lua_State* L, int index, record& tracking) {
+ qualified_getter<T> g{};
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+
+ template <typename T, typename Arg, typename... Args>
+ inline int push_reference(lua_State* L, Arg&& arg, Args&&... args) {
+ typedef meta::all<
+ std::is_lvalue_reference<T>,
+ meta::neg<std::is_const<T>>,
+ meta::neg<is_lua_primitive<meta::unqualified_t<T>>>,
+ meta::neg<is_unique_usertype<meta::unqualified_t<T>>>>
+ use_reference_tag;
+ pusher<std::conditional_t<use_reference_tag::value, detail::as_reference_tag, meta::unqualified_t<T>>> p{};
+ (void)p;
+ return p.push(L, std::forward<Arg>(arg), std::forward<Args>(args)...);
+ }
+
+ template <typename T, typename Handler>
+ bool check_usertype(std::false_type, lua_State* L, int index, type indextype, Handler&& handler, record& tracking) {
+ typedef meta::unqualified_t<T> Tu;
+ typedef detail::as_value_tag<Tu> detail_t;
+ return checker<detail_t, type::userdata>{}.check(types<meta::unqualified_t<T>>(), L, index, indextype, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ bool check_usertype(std::true_type, lua_State* L, int index, type indextype, Handler&& handler, record& tracking) {
+ typedef meta::unqualified_t<std::remove_pointer_t<meta::unqualified_t<T>>> Tu;
+ typedef detail::as_pointer_tag<Tu> detail_t;
+ return checker<detail_t, type::userdata>{}.check(L, index, indextype, std::forward<Handler>(handler), tracking);
+ }
+ } // namespace stack_detail
+
+ inline bool maybe_indexable(lua_State* L, int index = -1) {
+ type t = type_of(L, index);
+ return t == type::userdata || t == type::table;
+ }
+
+ inline int top(lua_State* L) {
+ return lua_gettop(L);
+ }
+
+ inline bool is_main_thread(lua_State* L) {
+ int ismainthread = lua_pushthread(L);
+ lua_pop(L, 1);
+ return ismainthread == 1;
+ }
+
+ inline void coroutine_create_guard(lua_State* L) {
+ if (is_main_thread(L)) {
+ return;
+ }
+ int stacksize = lua_gettop(L);
+ if (stacksize < 1) {
+ return;
+ }
+ if (type_of(L, 1) != type::function) {
+ return;
+ }
+ // well now we're screwed...
+ // we can clean the stack and pray it doesn't destroy anything?
+ lua_pop(L, stacksize);
+ }
+
+ template <typename T, typename... Args>
+ inline int push(lua_State* L, T&& t, Args&&... args) {
+ return pusher<meta::unqualified_t<T>>{}.push(L, std::forward<T>(t), std::forward<Args>(args)...);
+ }
+
+ // overload allows to use a pusher of a specific type, but pass in any kind of args
+ template <typename T, typename Arg, typename... Args, typename = std::enable_if_t<!std::is_same<T, Arg>::value>>
+ inline int push(lua_State* L, Arg&& arg, Args&&... args) {
+ return pusher<meta::unqualified_t<T>>{}.push(L, std::forward<Arg>(arg), std::forward<Args>(args)...);
+ }
+
+ template <typename T, typename... Args>
+ inline int push_reference(lua_State* L, T&& t, Args&&... args) {
+ return stack_detail::push_reference<T>(L, std::forward<T>(t), std::forward<Args>(args)...);
+ }
+
+ template <typename T, typename Arg, typename... Args>
+ inline int push_reference(lua_State* L, Arg&& arg, Args&&... args) {
+ return stack_detail::push_reference<T>(L, std::forward<Arg>(arg), std::forward<Args>(args)...);
+ }
+
+ inline int multi_push(lua_State*) {
+ // do nothing
+ return 0;
+ }
+
+ template <typename T, typename... Args>
+ inline int multi_push(lua_State* L, T&& t, Args&&... args) {
+ int pushcount = push(L, std::forward<T>(t));
+ void(detail::swallow{ (pushcount += stack::push(L, std::forward<Args>(args)), 0)... });
+ return pushcount;
+ }
+
+ inline int multi_push_reference(lua_State*) {
+ // do nothing
+ return 0;
+ }
+
+ template <typename T, typename... Args>
+ inline int multi_push_reference(lua_State* L, T&& t, Args&&... args) {
+ int pushcount = push_reference(L, std::forward<T>(t));
+ void(detail::swallow{ (pushcount += stack::push_reference(L, std::forward<Args>(args)), 0)... });
+ return pushcount;
+ }
+
+ template <typename T, typename Handler>
+ bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ qualified_checker<T> c;
+ // VC++ has a bad warning here: shut it up
+ (void)c;
+ return c.check(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ bool check(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return check<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T>
+ bool check(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ auto handler = no_panic;
+ return check<T>(L, index, handler);
+ }
+
+ template <typename T, typename Handler>
+ bool unqualified_check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ typedef meta::unqualified_t<T> Tu;
+ checker<Tu> c;
+ // VC++ has a bad warning here: shut it up
+ (void)c;
+ return c.check(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ bool unqualified_check(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return unqualified_check<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T>
+ bool unqualified_check(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ auto handler = no_panic;
+ return unqualified_check<T>(L, index, handler);
+ }
+
+ template <typename T, typename Handler>
+ bool check_usertype(lua_State* L, int index, Handler&& handler, record& tracking) {
+ type indextype = type_of(L, index);
+ return stack_detail::check_usertype<T>(std::is_pointer<T>(), L, index, indextype, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ bool check_usertype(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return check_usertype<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T>
+ bool check_usertype(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ auto handler = no_panic;
+ return check_usertype<T>(L, index, handler);
+ }
+
+ template <typename T, typename Handler>
+ inline decltype(auto) unqualified_check_get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ typedef meta::unqualified_t<T> Tu;
+ check_getter<Tu> cg{};
+ (void)cg;
+ return cg.get(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ inline decltype(auto) unqualified_check_get(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return unqualified_check_get<T>(L, index, handler, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) unqualified_check_get(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ auto handler = no_panic;
+ return unqualified_check_get<T>(L, index, handler);
+ }
+
+ template <typename T, typename Handler>
+ inline decltype(auto) check_get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ qualified_check_getter<T> cg{};
+ (void)cg;
+ return cg.get(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename T, typename Handler>
+ inline decltype(auto) check_get(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return check_get<T>(L, index, handler, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) check_get(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ auto handler = no_panic;
+ return check_get<T>(L, index, handler);
+ }
+
+ namespace stack_detail {
+
+#if defined(SOL_SAFE_GETTER) && SOL_SAFE_GETTER
+ template <typename T>
+ inline auto tagged_unqualified_get(types<T>, lua_State* L, int index, record& tracking) -> decltype(stack_detail::unchecked_unqualified_get<T>(L, index, tracking)) {
+ if (is_lua_reference<T>::value) {
+ return stack_detail::unchecked_unqualified_get<T>(L, index, tracking);
+ }
+ auto op = unqualified_check_get<T>(L, index, type_panic_c_str, tracking);
+ return *std::move(op);
+ }
+
+ template <typename T>
+ inline decltype(auto) tagged_unqualified_get(types<optional<T>>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_unqualified_get<optional<T>>(L, index, tracking);
+ }
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename T>
+ inline decltype(auto) tagged_unqualified_get(types<std::optional<T>>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_unqualified_get<std::optional<T>>(L, index, tracking);
+ }
+#endif // shitty optional
+
+ template <typename T>
+ inline auto tagged_get(types<T>, lua_State* L, int index, record& tracking) -> decltype(stack_detail::unchecked_get<T>(L, index, tracking)) {
+ if (is_lua_reference<T>::value) {
+ return stack_detail::unchecked_get<T>(L, index, tracking);
+ }
+ auto op = check_get<T>(L, index, type_panic_c_str, tracking);
+ return *std::move(op);
+ }
+
+ template <typename T>
+ inline decltype(auto) tagged_get(types<optional<T>>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_get<optional<T>>(L, index, tracking);
+ }
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename T>
+ inline decltype(auto) tagged_get(types<std::optional<T>>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_get<std::optional<T>>(L, index, tracking);
+ }
+#endif // shitty optional
+
+#else
+ template <typename T>
+ inline decltype(auto) tagged_unqualified_get(types<T>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_unqualified_get<T>(L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) tagged_get(types<T>, lua_State* L, int index, record& tracking) {
+ return stack_detail::unchecked_get<T>(L, index, tracking);
+ }
+#endif
+
+ template <bool b>
+ struct check_types {
+ template <typename T, typename... Args, typename Handler>
+ static bool check(types<T, Args...>, lua_State* L, int firstargument, Handler&& handler, record& tracking) {
+ if (!stack::check<T>(L, firstargument + tracking.used, handler, tracking))
+ return false;
+ return check(types<Args...>(), L, firstargument, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename Handler>
+ static bool check(types<>, lua_State*, int, Handler&&, record&) {
+ return true;
+ }
+ };
+
+ template <>
+ struct check_types<false> {
+ template <typename... Args, typename Handler>
+ static bool check(types<Args...>, lua_State*, int, Handler&&, record&) {
+ return true;
+ }
+ };
+
+ } // namespace stack_detail
+
+ template <bool b, typename... Args, typename Handler>
+ bool multi_check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack_detail::check_types<b>{}.check(types<meta::unqualified_t<Args>...>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <bool b, typename... Args, typename Handler>
+ bool multi_check(lua_State* L, int index, Handler&& handler) {
+ record tracking{};
+ return multi_check<b, Args...>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <bool b, typename... Args>
+ bool multi_check(lua_State* L, int index) {
+ auto handler = no_panic;
+ return multi_check<b, Args...>(L, index, handler);
+ }
+
+ template <typename... Args, typename Handler>
+ bool multi_check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return multi_check<true, Args...>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename... Args, typename Handler>
+ bool multi_check(lua_State* L, int index, Handler&& handler) {
+ return multi_check<true, Args...>(L, index, std::forward<Handler>(handler));
+ }
+
+ template <typename... Args>
+ bool multi_check(lua_State* L, int index) {
+ return multi_check<true, Args...>(L, index);
+ }
+
+ template <typename T>
+ inline decltype(auto) get_usertype(lua_State* L, int index, record& tracking) {
+#if defined(SOL_SAFE_GETTER) && SOL_SAFE_GETTER
+ return stack_detail::tagged_get(types<std::conditional_t<std::is_pointer<T>::value, detail::as_pointer_tag<std::remove_pointer_t<T>>, detail::as_value_tag<T>>>(), L, index, tracking);
+#else
+ return stack_detail::unchecked_get<std::conditional_t<std::is_pointer<T>::value, detail::as_pointer_tag<std::remove_pointer_t<T>>, detail::as_value_tag<T>>>(L, index, tracking);
+#endif
+ }
+
+ template <typename T>
+ inline decltype(auto) get_usertype(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ record tracking{};
+ return get_usertype<T>(L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) unqualified_get(lua_State* L, int index, record& tracking) {
+ return stack_detail::tagged_unqualified_get(types<T>(), L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) unqualified_get(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ record tracking{};
+ return unqualified_get<T>(L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) get(lua_State* L, int index, record& tracking) {
+ return stack_detail::tagged_get(types<T>(), L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) get(lua_State* L, int index = -lua_size<meta::unqualified_t<T>>::value) {
+ record tracking{};
+ return get<T>(L, index, tracking);
+ }
+
+ template <typename T>
+ inline decltype(auto) pop(lua_State* L) {
+ return popper<meta::unqualified_t<T>>{}.pop(L);
+ }
+
+ template <bool global = false, bool raw = false, typename Key>
+ void get_field(lua_State* L, Key&& key) {
+ field_getter<meta::unqualified_t<Key>, global, raw>{}.get(L, std::forward<Key>(key));
+ }
+
+ template <bool global = false, bool raw = false, typename Key>
+ void get_field(lua_State* L, Key&& key, int tableindex) {
+ field_getter<meta::unqualified_t<Key>, global, raw>{}.get(L, std::forward<Key>(key), tableindex);
+ }
+
+ template <bool global = false, typename Key>
+ void raw_get_field(lua_State* L, Key&& key) {
+ get_field<global, true>(L, std::forward<Key>(key));
+ }
+
+ template <bool global = false, typename Key>
+ void raw_get_field(lua_State* L, Key&& key, int tableindex) {
+ get_field<global, true>(L, std::forward<Key>(key), tableindex);
+ }
+
+ template <bool global = false, bool raw = false, typename C = detail::non_lua_nil_t, typename Key>
+ probe probe_get_field(lua_State* L, Key&& key) {
+ return probe_field_getter<meta::unqualified_t<Key>, C, global, raw>{}.get(L, std::forward<Key>(key));
+ }
+
+ template <bool global = false, bool raw = false, typename C = detail::non_lua_nil_t, typename Key>
+ probe probe_get_field(lua_State* L, Key&& key, int tableindex) {
+ return probe_field_getter<meta::unqualified_t<Key>, C, global, raw>{}.get(L, std::forward<Key>(key), tableindex);
+ }
+
+ template <bool global = false, typename C = detail::non_lua_nil_t, typename Key>
+ probe probe_raw_get_field(lua_State* L, Key&& key) {
+ return probe_get_field<global, true, C>(L, std::forward<Key>(key));
+ }
+
+ template <bool global = false, typename C = detail::non_lua_nil_t, typename Key>
+ probe probe_raw_get_field(lua_State* L, Key&& key, int tableindex) {
+ return probe_get_field<global, true, C>(L, std::forward<Key>(key), tableindex);
+ }
+
+ template <bool global = false, bool raw = false, typename Key, typename Value>
+ void set_field(lua_State* L, Key&& key, Value&& value) {
+ field_setter<meta::unqualified_t<Key>, global, raw>{}.set(L, std::forward<Key>(key), std::forward<Value>(value));
+ }
+
+ template <bool global = false, bool raw = false, typename Key, typename Value>
+ void set_field(lua_State* L, Key&& key, Value&& value, int tableindex) {
+ field_setter<meta::unqualified_t<Key>, global, raw>{}.set(L, std::forward<Key>(key), std::forward<Value>(value), tableindex);
+ }
+
+ template <bool global = false, typename Key, typename Value>
+ void raw_set_field(lua_State* L, Key&& key, Value&& value) {
+ set_field<global, true>(L, std::forward<Key>(key), std::forward<Value>(value));
+ }
+
+ template <bool global = false, typename Key, typename Value>
+ void raw_set_field(lua_State* L, Key&& key, Value&& value, int tableindex) {
+ set_field<global, true>(L, std::forward<Key>(key), std::forward<Value>(value), tableindex);
+ }
+
+ template <typename T, typename F>
+ inline void modify_unique_usertype_as(const stack_reference& obj, F&& f) {
+ typedef unique_usertype_traits<T> u_traits;
+ void* raw = lua_touserdata(obj.lua_state(), obj.stack_index());
+ void* ptr_memory = detail::align_usertype_pointer(raw);
+ void* uu_memory = detail::align_usertype_unique<T>(raw);
+ T& uu = *static_cast<T*>(uu_memory);
+ f(uu);
+ *static_cast<void**>(ptr_memory) = static_cast<void*>(u_traits::get(uu));
+ }
+
+ template <typename F>
+ inline void modify_unique_usertype(const stack_reference& obj, F&& f) {
+ typedef meta::bind_traits<meta::unqualified_t<F>> bt;
+ typedef typename bt::template arg_at<0> T;
+ modify_unique_usertype_as<meta::unqualified_t<T>>(obj, std::forward<F>(f));
+ }
+ } // namespace stack
+} // namespace sol
+
+// end of sol/stack_core.hpp
+
+// beginning of sol/stack_check.hpp
+
+// beginning of sol/stack_check_unqualified.hpp
+
+#include <cmath>
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+#endif // SOL_STD_VARIANT
+#endif // SOL_CXX17_FEATURES
+
+namespace sol {
+namespace stack {
+ namespace stack_detail {
+ template <typename T, bool poptable = true>
+ inline bool check_metatable(lua_State* L, int index = -2) {
+ const auto& metakey = usertype_traits<T>::metatable();
+ luaL_getmetatable(L, &metakey[0]);
+ const type expectedmetatabletype = static_cast<type>(lua_type(L, -1));
+ if (expectedmetatabletype != type::lua_nil) {
+ if (lua_rawequal(L, -1, index) == 1) {
+ lua_pop(L, 1 + static_cast<int>(poptable));
+ return true;
+ }
+ }
+ lua_pop(L, 1);
+ return false;
+ }
+
+ template <type expected, int (*check_func)(lua_State*, int)>
+ struct basic_check {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ bool success = check_func(L, index) == 1;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, expected, type_of(L, index), "");
+ }
+ return success;
+ }
+ };
+ } // namespace stack_detail
+
+ template <typename T, typename>
+ struct userdata_checker {
+ template <typename Handler>
+ static bool check(lua_State*, int, type, Handler&&, record&) {
+ return false;
+ }
+ };
+
+ template <typename T, type expected, typename>
+ struct checker {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ const type indextype = type_of(L, index);
+ bool success = expected == indextype;
+ if (!success) {
+ // expected type, actual type, message
+ handler(L, index, expected, indextype, "");
+ }
+ return success;
+ }
+ };
+
+ template <typename T, type expected, typename C>
+ struct qualified_checker : checker<meta::unqualified_t<T>, lua_type_of<meta::unqualified_t<T>>::value, C> {};
+
+ template <typename T>
+ struct checker<T, type::number, std::enable_if_t<std::is_integral<T>::value>> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+#if SOL_LUA_VERSION >= 503
+#if defined(SOL_STRINGS_ARE_NUMBERS) && SOL_STRINGS_ARE_NUMBERS
+ int isnum = 0;
+ lua_tointegerx(L, index, &isnum);
+ const bool success = isnum != 0;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::number, type_of(L, index), "not a numeric type or numeric string");
+ }
+#elif (defined(SOL_SAFE_NUMERICS) && SOL_SAFE_NUMERICS) && !(defined(SOL_NO_CHECK_NUMBER_PRECISION) && SOL_NO_CHECK_NUMBER_PRECISION)
+ // this check is precise, does not convert
+ if (lua_isinteger(L, index) == 1) {
+ return true;
+ }
+ const bool success = false;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::number, type_of(L, index), "not a numeric (integral) type");
+ }
+#else
+ type t = type_of(L, index);
+ const bool success = t == type::number;
+#endif // If numbers are enabled, use the imprecise check
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::number, type_of(L, index), "not a numeric type");
+ }
+ return success;
+#else
+#if !defined(SOL_STRINGS_ARE_NUMBERS) || !SOL_STRINGS_ARE_NUMBERS
+ // must pre-check, because it will convert
+ type t = type_of(L, index);
+ if (t != type::number) {
+ // expected type, actual type
+ handler(L, index, type::number, t, "not a numeric type");
+ return false;
+ }
+#endif // Do not allow strings to be numbers
+#if (defined(SOL_SAFE_NUMERICS) && SOL_SAFE_NUMERICS) && !(defined(SOL_NO_CHECK_NUMBER_PRECISION) && SOL_NO_CHECK_NUMBER_PRECISION)
+ int isnum = 0;
+ const lua_Number v = lua_tonumberx(L, index, &isnum);
+ const bool success = isnum != 0 && static_cast<lua_Number>(llround(v)) == v;
+#else
+ const bool success = true;
+#endif // Safe numerics and number precision checking
+ if (!success) {
+ // expected type, actual type
+#if defined(SOL_STRINGS_ARE_NUMBERS) && SOL_STRINGS_ARE_NUMBERS
+ handler(L, index, type::number, type_of(L, index), "not a numeric type or numeric string");
+#else
+ handler(L, index, type::number, t, "not a numeric type");
+#endif
+ }
+ return success;
+#endif // Lua Version 5.3 versus others
+ }
+ };
+
+ template <typename T>
+ struct checker<T, type::number, std::enable_if_t<std::is_floating_point<T>::value>> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+#if defined(SOL_STRINGS_ARE_NUMBERS) && SOL_STRINGS_ARE_NUMBERS
+ bool success = lua_isnumber(L, index) == 1;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::number, type_of(L, index), "not a numeric type or numeric string");
+ }
+ return success;
+#else
+ type t = type_of(L, index);
+ bool success = t == type::number;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::number, t, "not a numeric type");
+ }
+ return success;
+#endif // Strings are Numbers
+ }
+ };
+
+ template <type expected, typename C>
+ struct checker<lua_nil_t, expected, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ bool success = lua_isnil(L, index);
+ if (success) {
+ tracking.use(1);
+ return success;
+ }
+ tracking.use(0);
+ success = lua_isnone(L, index);
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, expected, type_of(L, index), "");
+ }
+ return success;
+ }
+ };
+
+ template <typename C>
+ struct checker<detail::non_lua_nil_t, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return !stack::unqualified_check<lua_nil_t>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <type expected, typename C>
+ struct checker<nullopt_t, expected, C> : checker<lua_nil_t> {};
+
+ template <typename C>
+ struct checker<this_state, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State*, int, Handler&&, record& tracking) {
+ tracking.use(0);
+ return true;
+ }
+ };
+
+ template <typename C>
+ struct checker<this_main_state, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State*, int, Handler&&, record& tracking) {
+ tracking.use(0);
+ return true;
+ }
+ };
+
+ template <typename C>
+ struct checker<this_environment, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State*, int, Handler&&, record& tracking) {
+ tracking.use(0);
+ return true;
+ }
+ };
+
+ template <typename C>
+ struct checker<variadic_args, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State*, int, Handler&&, record& tracking) {
+ tracking.use(0);
+ return true;
+ }
+ };
+
+ template <typename C>
+ struct checker<type, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State*, int, Handler&&, record& tracking) {
+ tracking.use(0);
+ return true;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<T, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ bool success = is_lua_reference<T>::value || !lua_isnone(L, index);
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::poly, type_of(L, index), "");
+ }
+ return success;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<T, type::lightuserdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ type t = type_of(L, index);
+ bool success = t == type::userdata || t == type::lightuserdata;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::lightuserdata, t, "");
+ }
+ return success;
+ }
+ };
+
+ template <typename C>
+ struct checker<userdata_value, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ type t = type_of(L, index);
+ bool success = t == type::userdata;
+ if (!success) {
+ // expected type, actual type
+ handler(L, index, type::userdata, t, "");
+ }
+ return success;
+ }
+ };
+
+ template <typename B, typename C>
+ struct checker<basic_userdata<B>, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::check<userdata_value>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<user<T>, type::userdata, C> : checker<user<T>, type::lightuserdata, C> {};
+
+ template <typename T, typename C>
+ struct checker<non_null<T>, type::userdata, C> : checker<T, lua_type_of<T>::value, C> {};
+
+ template <typename C>
+ struct checker<lua_CFunction, type::function, C> : stack_detail::basic_check<type::function, lua_iscfunction> {};
+ template <typename C>
+ struct checker<std::remove_pointer_t<lua_CFunction>, type::function, C> : checker<lua_CFunction, type::function, C> {};
+ template <typename C>
+ struct checker<c_closure, type::function, C> : checker<lua_CFunction, type::function, C> {};
+
+ template <typename T, typename C>
+ struct checker<T, type::function, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ type t = type_of(L, index);
+ if (t == type::lua_nil || t == type::none || t == type::function) {
+ // allow for lua_nil to be returned
+ return true;
+ }
+ if (t != type::userdata && t != type::table) {
+ handler(L, index, type::function, t, "must be a function or table or a userdata");
+ return false;
+ }
+ // Do advanced check for call-style userdata?
+ static const auto& callkey = to_string(meta_function::call);
+ if (lua_getmetatable(L, index) == 0) {
+ // No metatable, no __call key possible
+ handler(L, index, type::function, t, "value is not a function and does not have overriden metatable");
+ return false;
+ }
+ if (lua_isnoneornil(L, -1)) {
+ lua_pop(L, 1);
+ handler(L, index, type::function, t, "value is not a function and does not have valid metatable");
+ return false;
+ }
+ lua_getfield(L, -1, &callkey[0]);
+ if (lua_isnoneornil(L, -1)) {
+ lua_pop(L, 2);
+ handler(L, index, type::function, t, "value's metatable does not have __call overridden in metatable, cannot call this type");
+ return false;
+ }
+ // has call, is definitely a function
+ lua_pop(L, 2);
+ return true;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<T, type::table, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ type t = type_of(L, index);
+ if (t == type::table) {
+ return true;
+ }
+ if (t != type::userdata) {
+ handler(L, index, type::table, t, "value is not a table or a userdata that can behave like one");
+ return false;
+ }
+ return true;
+ }
+ };
+
+ template <type expected, typename C>
+ struct checker<metatable_t, expected, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ if (lua_getmetatable(L, index) == 0) {
+ return true;
+ }
+ type t = type_of(L, -1);
+ if (t == type::table || t == type::none || t == type::lua_nil) {
+ lua_pop(L, 1);
+ return true;
+ }
+ if (t != type::userdata) {
+ lua_pop(L, 1);
+ handler(L, index, expected, t, "value does not have a valid metatable");
+ return false;
+ }
+ return true;
+ }
+ };
+
+ template <typename C>
+ struct checker<env_t, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ type t = type_of(L, index);
+ if (t == type::table || t == type::none || t == type::lua_nil || t == type::userdata) {
+ return true;
+ }
+ handler(L, index, type::table, t, "value cannot not have a valid environment");
+ return true;
+ }
+ };
+
+ template <typename E, typename C>
+ struct checker<basic_environment<E>, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ tracking.use(1);
+ if (lua_getmetatable(L, index) == 0) {
+ return true;
+ }
+ type t = type_of(L, -1);
+ if (t == type::table || t == type::none || t == type::lua_nil) {
+ lua_pop(L, 1);
+ return true;
+ }
+ if (t != type::userdata) {
+ lua_pop(L, 1);
+ handler(L, index, type::table, t, "value does not have a valid metatable");
+ return false;
+ }
+ return true;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<detail::as_value_tag<T>, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ const type indextype = type_of(L, index);
+ return check(types<T>(), L, index, indextype, handler, tracking);
+ }
+
+ template <typename U, typename Handler>
+ static bool check(types<U>, lua_State* L, int index, type indextype, Handler&& handler, record& tracking) {
+#if defined(SOL_ENABLE_INTEROP) && SOL_ENABLE_INTEROP
+ userdata_checker<extensible<T>> uc;
+ (void)uc;
+ if (uc.check(L, index, indextype, handler, tracking)) {
+ return true;
+ }
+#endif // interop extensibility
+ tracking.use(1);
+ if (indextype != type::userdata) {
+ handler(L, index, type::userdata, indextype, "value is not a valid userdata");
+ return false;
+ }
+ if (meta::any<std::is_same<T, lightuserdata_value>, std::is_same<T, userdata_value>, std::is_same<T, userdata>, std::is_same<T, lightuserdata>>::value)
+ return true;
+ if (lua_getmetatable(L, index) == 0) {
+ return true;
+ }
+ int metatableindex = lua_gettop(L);
+ if (stack_detail::check_metatable<U>(L, metatableindex))
+ return true;
+ if (stack_detail::check_metatable<U*>(L, metatableindex))
+ return true;
+ if (stack_detail::check_metatable<detail::unique_usertype<U>>(L, metatableindex))
+ return true;
+ if (stack_detail::check_metatable<as_container_t<U>>(L, metatableindex))
+ return true;
+ bool success = false;
+ if (detail::has_derived<T>::value) {
+ auto pn = stack::pop_n(L, 1);
+ lua_pushstring(L, &detail::base_class_check_key()[0]);
+ lua_rawget(L, metatableindex);
+ if (type_of(L, -1) != type::lua_nil) {
+ void* basecastdata = lua_touserdata(L, -1);
+ detail::inheritance_check_function ic = reinterpret_cast<detail::inheritance_check_function>(basecastdata);
+ success = ic(usertype_traits<T>::qualified_name());
+ }
+ }
+ if (!success) {
+ lua_pop(L, 1);
+ handler(L, index, type::userdata, indextype, "value at this index does not properly reflect the desired type");
+ return false;
+ }
+ lua_pop(L, 1);
+ return true;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<detail::as_pointer_tag<T>, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, type indextype, Handler&& handler, record& tracking) {
+ if (indextype == type::lua_nil) {
+ tracking.use(1);
+ return true;
+ }
+ return stack_detail::check_usertype<T>(std::false_type(), L, index, indextype, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ const type indextype = type_of(L, index);
+ return check(L, index, handler, indextype, tracking);
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<T, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return check_usertype<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<T*, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return check_usertype<T*>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename X>
+ struct checker<X, type::userdata, std::enable_if_t<is_unique_usertype<X>::value>> {
+ typedef typename unique_usertype_traits<X>::type T;
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ const type indextype = type_of(L, index);
+ tracking.use(1);
+ if (indextype != type::userdata) {
+ handler(L, index, type::userdata, indextype, "value is not a userdata");
+ return false;
+ }
+ if (lua_getmetatable(L, index) == 0) {
+ return true;
+ }
+ int metatableindex = lua_gettop(L);
+ if (stack_detail::check_metatable<detail::unique_usertype<T>>(L, metatableindex)) {
+ void* memory = lua_touserdata(L, index);
+ memory = detail::align_usertype_unique_destructor(memory);
+ detail::unique_destructor& pdx = *static_cast<detail::unique_destructor*>(memory);
+ bool success = &detail::usertype_unique_alloc_destroy<T, X> == pdx;
+ if (!success) {
+ memory = detail::align_usertype_unique_tag<true>(memory);
+#if 0
+ // New version
+#else
+ const char*& name_tag = *static_cast<const char**>(memory);
+ success = usertype_traits<X>::qualified_name() == name_tag;
+#endif
+ if (!success) {
+ handler(L, index, type::userdata, indextype, "value is a userdata but is not the correct unique usertype");
+ }
+ }
+ return success;
+ }
+ lua_pop(L, 1);
+ handler(L, index, type::userdata, indextype, "unrecognized userdata (not pushed by sol?)");
+ return false;
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<std::reference_wrapper<T>, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::check<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename... Args, typename C>
+ struct checker<std::tuple<Args...>, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::multi_check<Args...>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename A, typename B, typename C>
+ struct checker<std::pair<A, B>, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::multi_check<A, B>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<optional<T>, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&&, record& tracking) {
+ type t = type_of(L, index);
+ if (t == type::none) {
+ tracking.use(0);
+ return true;
+ }
+ if (t == type::lua_nil) {
+ tracking.use(1);
+ return true;
+ }
+ return stack::check<T>(L, index, no_panic, tracking);
+ }
+ };
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+
+ template <typename T, typename C>
+ struct checker<std::optional<T>, type::poly, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&&, record& tracking) {
+ type t = type_of(L, index);
+ if (t == type::none) {
+ tracking.use(0);
+ return true;
+ }
+ if (t == type::lua_nil) {
+ tracking.use(1);
+ return true;
+ }
+ return stack::check<T>(L, index, no_panic, tracking);
+ }
+ };
+
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+
+ template <typename... Tn, typename C>
+ struct checker<std::variant<Tn...>, type::poly, C> {
+ typedef std::variant<Tn...> V;
+ typedef std::variant_size<V> V_size;
+ typedef std::integral_constant<bool, V_size::value == 0> V_is_empty;
+
+ template <typename Handler>
+ static bool is_one(std::integral_constant<std::size_t, 0>, lua_State* L, int index, Handler&& handler, record& tracking) {
+ if (V_is_empty::value && lua_isnone(L, index)) {
+ return true;
+ }
+ tracking.use(1);
+ handler(L, index, type::poly, type_of(L, index), "value does not fit any type present in the variant");
+ return false;
+ }
+
+ template <std::size_t I, typename Handler>
+ static bool is_one(std::integral_constant<std::size_t, I>, lua_State* L, int index, Handler&& handler, record& tracking) {
+ typedef std::variant_alternative_t<I - 1, V> T;
+ record temp_tracking = tracking;
+ if (stack::check<T>(L, index, no_panic, temp_tracking)) {
+ tracking = temp_tracking;
+ return true;
+ }
+ return is_one(std::integral_constant<std::size_t, I - 1>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return is_one(std::integral_constant<std::size_t, V_size::value>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+#endif // SOL_STD_VARIANT
+
+#endif // SOL_CXX17_FEATURES
+}
+} // namespace sol::stack
+
+// end of sol/stack_check_unqualified.hpp
+
+// beginning of sol/stack_check_qualified.hpp
+
+namespace sol {
+namespace stack {
+
+#if 0
+ template <typename X>
+ struct qualified_checker<X, type::userdata, std::enable_if_t<is_unique_usertype<X>::value && !std::is_reference<X>::value>> {
+ typedef unique_usertype_traits<meta::unqualified_t<X>> u_traits;
+ typedef typename u_traits::type T;
+
+ template <typename Handler>
+ static bool check(std::false_type, lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::unqualified_check<X>(L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename Handler>
+ static bool check(std::true_type, lua_State* L, int index, Handler&& handler, record& tracking) {
+ // we have a unique pointer type that can be
+ // rebound to a base/derived type
+ const type indextype = type_of(L, index);
+ tracking.use(1);
+ if (indextype != type::userdata) {
+ handler(L, index, type::userdata, indextype, "value is not a userdata");
+ return false;
+ }
+ if (lua_getmetatable(L, index) == 0) {
+ return true;
+ }
+ int metatableindex = lua_gettop(L);
+ void* basecastdata = lua_touserdata(L, index);
+ void* memory = detail::align_usertype_unique_destructor(basecastdata);
+ detail::unique_destructor& pdx = *static_cast<detail::unique_destructor*>(memory);
+ if (&detail::usertype_unique_alloc_destroy<T, X> == pdx) {
+ return true;
+ }
+ if (detail::has_derived<T>::value) {
+ memory = detail::align_usertype_unique_cast<true>(memory);
+ detail::inheritance_unique_cast_function ic = reinterpret_cast<detail::inheritance_unique_cast_function>(memory);
+ string_view ti = usertype_traits<T>::qualified_name();
+ string_view rebind_ti = usertype_traits<base_id>::qualified_name();
+ if (ic(nullptr, basecastdata, ti, rebind_ti)) {
+ lua_pop(L, 1);
+ }
+ }
+ handler(L, index, type::userdata, indextype, "value is a userdata but is not the correct unique usertype");
+ return false;
+ }
+
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return check(meta::neg<std::is_void<typename u_traits::base_id>>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+#endif // Not implemented right now...
+
+ template <typename X>
+ struct qualified_checker<X, type::userdata, std::enable_if_t<is_container<meta::unqualified_t<X>>::value && !std::is_reference<X>::value>> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ if (type_of(L, index) == type::userdata) {
+ return stack::unqualified_check<X>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ else {
+ return stack::unqualified_check<nested<X>>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ }
+ };
+}
+} // namespace sol::stack
+
+// end of sol/stack_check_qualified.hpp
+
+// end of sol/stack_check.hpp
+
+// beginning of sol/stack_get.hpp
+
+// beginning of sol/stack_get_unqualified.hpp
+
+// beginning of sol/overload.hpp
+
+namespace sol {
+ template <typename... Functions>
+ struct overload_set {
+ std::tuple<Functions...> functions;
+ template <typename Arg, typename... Args, meta::disable<std::is_same<overload_set, meta::unqualified_t<Arg>>> = meta::enabler>
+ overload_set(Arg&& arg, Args&&... args)
+ : functions(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+ overload_set(const overload_set&) = default;
+ overload_set(overload_set&&) = default;
+ overload_set& operator=(const overload_set&) = default;
+ overload_set& operator=(overload_set&&) = default;
+ };
+
+ template <typename... Args>
+ decltype(auto) overload(Args&&... args) {
+ return overload_set<std::decay_t<Args>...>(std::forward<Args>(args)...);
+ }
+} // namespace sol
+
+// end of sol/overload.hpp
+
+// beginning of sol/unicode.hpp
+
+namespace sol {
+ // Everything here was lifted pretty much straight out of
+ // ogonek, because fuck figuring it out=
+ namespace unicode {
+ enum class error_code {
+ ok = 0,
+ invalid_code_point,
+ invalid_code_unit,
+ invalid_leading_surrogate,
+ invalid_trailing_surrogate,
+ sequence_too_short,
+ overlong_sequence,
+ };
+
+ inline const string_view& to_string(error_code ec) {
+ static const string_view arr[4] = {
+ "ok",
+ "invalid code points",
+ "invalid code unit",
+ "overlong sequence"
+ };
+ return arr[static_cast<std::size_t>(ec)];
+ }
+
+ template <typename It>
+ struct decoded_result {
+ error_code error;
+ char32_t codepoint;
+ It next;
+ };
+
+ template <typename C>
+ struct encoded_result {
+ error_code error;
+ std::size_t code_units_size;
+ std::array<C, 4> code_units;
+ };
+
+ struct unicode_detail {
+ // codepoint related
+ static constexpr char32_t last_code_point = 0x10FFFF;
+
+ static constexpr char32_t first_lead_surrogate = 0xD800;
+ static constexpr char32_t last_lead_surrogate = 0xDBFF;
+
+ static constexpr char32_t first_trail_surrogate = 0xDC00;
+ static constexpr char32_t last_trail_surrogate = 0xDFFF;
+
+ static constexpr char32_t first_surrogate = first_lead_surrogate;
+ static constexpr char32_t last_surrogate = last_trail_surrogate;
+
+ static constexpr bool is_lead_surrogate(char32_t u) {
+ return u >= first_lead_surrogate && u <= last_lead_surrogate;
+ }
+ static constexpr bool is_trail_surrogate(char32_t u) {
+ return u >= first_trail_surrogate && u <= last_trail_surrogate;
+ }
+ static constexpr bool is_surrogate(char32_t u) {
+ return u >= first_surrogate && u <= last_surrogate;
+ }
+
+ // utf8 related
+ static constexpr auto last_1byte_value = 0x7Fu;
+ static constexpr auto last_2byte_value = 0x7FFu;
+ static constexpr auto last_3byte_value = 0xFFFFu;
+
+ static constexpr auto start_2byte_mask = 0x80u;
+ static constexpr auto start_3byte_mask = 0xE0u;
+ static constexpr auto start_4byte_mask = 0xF0u;
+
+ static constexpr auto continuation_mask = 0xC0u;
+ static constexpr auto continuation_signature = 0x80u;
+
+ static constexpr int sequence_length(unsigned char b) {
+ return (b & start_2byte_mask) == 0 ? 1
+ : (b & start_3byte_mask) != start_3byte_mask ? 2
+ : (b & start_4byte_mask) != start_4byte_mask ? 3
+ : 4;
+ }
+
+ static constexpr char32_t decode(unsigned char b0, unsigned char b1) {
+ return ((b0 & 0x1F) << 6) | (b1 & 0x3F);
+ }
+ static constexpr char32_t decode(unsigned char b0, unsigned char b1, unsigned char b2) {
+ return ((b0 & 0x0F) << 12) | ((b1 & 0x3F) << 6) | (b2 & 0x3F);
+ }
+ static constexpr char32_t decode(unsigned char b0, unsigned char b1, unsigned char b2, unsigned char b3) {
+ return ((b0 & 0x07) << 18) | ((b1 & 0x3F) << 12) | ((b2 & 0x3F) << 6) | (b3 & 0x3F);
+ }
+
+ // utf16 related
+ static constexpr char32_t last_bmp_value = 0xFFFF;
+ static constexpr char32_t normalizing_value = 0x10000;
+ static constexpr int lead_surrogate_bitmask = 0xFFC00;
+ static constexpr int trail_surrogate_bitmask = 0x3FF;
+ static constexpr int lead_shifted_bits = 10;
+ static constexpr char32_t replacement = 0xFFFD;
+
+ static char32_t combine_surrogates(char16_t lead, char16_t trail) {
+ auto hi = lead - first_lead_surrogate;
+ auto lo = trail - first_trail_surrogate;
+ return normalizing_value + ((hi << lead_shifted_bits) | lo);
+ }
+ };
+
+ inline encoded_result<char> code_point_to_utf8(char32_t codepoint) {
+ encoded_result<char> er;
+ er.error = error_code::ok;
+ if (codepoint <= unicode_detail::last_1byte_value) {
+ er.code_units_size = 1;
+ er.code_units = std::array<char, 4>{ { static_cast<char>(codepoint) } };
+ }
+ else if (codepoint <= unicode_detail::last_2byte_value) {
+ er.code_units_size = 2;
+ er.code_units = std::array<char, 4>{{
+ static_cast<char>(0xC0 | ((codepoint & 0x7C0) >> 6)),
+ static_cast<char>(0x80 | (codepoint & 0x3F)),
+ }};
+ }
+ else if (codepoint <= unicode_detail::last_3byte_value) {
+ er.code_units_size = 3;
+ er.code_units = std::array<char, 4>{{
+ static_cast<char>(0xE0 | ((codepoint & 0xF000) >> 12)),
+ static_cast<char>(0x80 | ((codepoint & 0xFC0) >> 6)),
+ static_cast<char>(0x80 | (codepoint & 0x3F)),
+ }};
+ }
+ else {
+ er.code_units_size = 4;
+ er.code_units = std::array<char, 4>{ {
+ static_cast<char>(0xF0 | ((codepoint & 0x1C0000) >> 18)),
+ static_cast<char>(0x80 | ((codepoint & 0x3F000) >> 12)),
+ static_cast<char>(0x80 | ((codepoint & 0xFC0) >> 6)),
+ static_cast<char>(0x80 | (codepoint & 0x3F)),
+ } };
+ }
+ return er;
+ }
+
+ inline encoded_result<char16_t> code_point_to_utf16(char32_t codepoint) {
+ encoded_result<char16_t> er;
+
+ if (codepoint <= unicode_detail::last_bmp_value) {
+ er.code_units_size = 1;
+ er.code_units = std::array<char16_t, 4>{ { static_cast<char16_t>(codepoint) } };
+ er.error = error_code::ok;
+ }
+ else {
+ auto normal = codepoint - unicode_detail::normalizing_value;
+ auto lead = unicode_detail::first_lead_surrogate + ((normal & unicode_detail::lead_surrogate_bitmask) >> unicode_detail::lead_shifted_bits);
+ auto trail = unicode_detail::first_trail_surrogate + (normal & unicode_detail::trail_surrogate_bitmask);
+ er.code_units = std::array<char16_t, 4>{ {
+ static_cast<char16_t>(lead),
+ static_cast<char16_t>(trail)
+ } };
+ er.code_units_size = 2;
+ er.error = error_code::ok;
+ }
+ return er;
+ }
+
+ inline encoded_result<char32_t> code_point_to_utf32(char32_t codepoint) {
+ encoded_result<char32_t> er;
+ er.code_units_size = 1;
+ er.code_units[0] = codepoint;
+ er.error = error_code::ok;
+ return er;
+ }
+
+ template <typename It>
+ inline decoded_result<It> utf8_to_code_point(It it, It last) {
+ decoded_result<It> dr;
+ if (it == last) {
+ dr.next = it;
+ dr.error = error_code::sequence_too_short;
+ return dr;
+ }
+
+ unsigned char b0 = *it;
+ std::size_t length = unicode_detail::sequence_length(b0);
+
+ if (length == 1) {
+ dr.codepoint = static_cast<char32_t>(b0);
+ dr.error = error_code::ok;
+ ++it;
+ dr.next = it;
+ return dr;
+ }
+
+ auto is_invalid = [](unsigned char b) { return b == 0xC0 || b == 0xC1 || b > 0xF4; };
+ auto is_continuation = [](unsigned char b) {
+ return (b & unicode_detail::continuation_mask) == unicode_detail::continuation_signature;
+ };
+
+ if (is_invalid(b0) || is_continuation(b0)) {
+ dr.error = error_code::invalid_code_unit;
+ dr.next = it;
+ return dr;
+ }
+
+ ++it;
+ std::array<unsigned char, 4> b;
+ b[0] = b0;
+ for (std::size_t i = 1; i < length; ++i) {
+ b[i] = *it;
+ if (!is_continuation(b[i])) {
+ dr.error = error_code::invalid_code_unit;
+ dr.next = it;
+ return dr;
+ }
+ ++it;
+ }
+
+ char32_t decoded;
+ switch (length) {
+ case 2:
+ decoded = unicode_detail::decode(b[0], b[1]);
+ break;
+ case 3:
+ decoded = unicode_detail::decode(b[0], b[1], b[2]);
+ break;
+ default:
+ decoded = unicode_detail::decode(b[0], b[1], b[2], b[3]);
+ break;
+ }
+
+ auto is_overlong = [](char32_t u, std::size_t bytes) {
+ return u <= unicode_detail::last_1byte_value
+ || (u <= unicode_detail::last_2byte_value && bytes > 2)
+ || (u <= unicode_detail::last_3byte_value && bytes > 3);
+ };
+ if (is_overlong(decoded, length)) {
+ dr.error = error_code::overlong_sequence;
+ return dr;
+ }
+ if (unicode_detail::is_surrogate(decoded) || decoded > unicode_detail::last_code_point) {
+ dr.error = error_code::invalid_code_point;
+ return dr;
+ }
+
+ // then everything is fine
+ dr.codepoint = decoded;
+ dr.error = error_code::ok;
+ dr.next = it;
+ return dr;
+ }
+
+ template <typename It>
+ inline decoded_result<It> utf16_to_code_point(It it, It last) {
+ decoded_result<It> dr;
+ if (it == last) {
+ dr.next = it;
+ dr.error = error_code::sequence_too_short;
+ return dr;
+ }
+
+ char16_t lead = static_cast<char16_t>(*it);
+
+ if (!unicode_detail::is_surrogate(lead)) {
+ ++it;
+ dr.codepoint = static_cast<char32_t>(lead);
+ dr.next = it;
+ dr.error = error_code::ok;
+ return dr;
+ }
+ if (!unicode_detail::is_lead_surrogate(lead)) {
+ dr.error = error_code::invalid_leading_surrogate;
+ dr.next = it;
+ return dr;
+ }
+
+ ++it;
+ auto trail = *it;
+ if (!unicode_detail::is_trail_surrogate(trail)) {
+ dr.error = error_code::invalid_trailing_surrogate;
+ dr.next = it;
+ return dr;
+ }
+
+ dr.codepoint = unicode_detail::combine_surrogates(lead, trail);
+ dr.next = ++it;
+ dr.error = error_code::ok;
+ return dr;
+ }
+
+ template <typename It>
+ inline decoded_result<It> utf32_to_code_point(It it, It last) {
+ decoded_result<It> dr;
+ if (it == last) {
+ dr.next = it;
+ dr.error = error_code::sequence_too_short;
+ return dr;
+ }
+ dr.codepoint = static_cast<char32_t>(*it);
+ dr.next = ++it;
+ dr.error = error_code::ok;
+ return dr;
+ }
+ }
+}
+// end of sol/unicode.hpp
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+#endif // Apple clang screwed up
+#endif // C++17
+
+namespace sol {
+namespace stack {
+
+ template <typename U>
+ struct userdata_getter<U> {
+ typedef stack_detail::strip_extensible_t<U> T;
+
+ static std::pair<bool, T*> get(lua_State*, int, void*, record&) {
+ return { false, nullptr };
+ }
+ };
+
+ template <typename T, typename>
+ struct getter {
+ static T& get(lua_State* L, int index, record& tracking) {
+ return getter<detail::as_value_tag<T>>{}.get(L, index, tracking);
+ }
+ };
+
+ template <typename T, typename C>
+ struct qualified_getter : getter<meta::unqualified_t<T>, C> {};
+
+ template <typename T>
+ struct getter<T, std::enable_if_t<std::is_floating_point<T>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return static_cast<T>(lua_tonumber(L, index));
+ }
+ };
+
+ template <typename T>
+ struct getter<T, std::enable_if_t<std::is_integral<T>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+#if SOL_LUA_VERSION >= 503
+ if (lua_isinteger(L, index) != 0) {
+ return static_cast<T>(lua_tointeger(L, index));
+ }
+#endif
+ return static_cast<T>(llround(lua_tonumber(L, index)));
+ }
+ };
+
+ template <typename T>
+ struct getter<T, std::enable_if_t<std::is_enum<T>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return static_cast<T>(lua_tointegerx(L, index, nullptr));
+ }
+ };
+
+ template <typename T>
+ struct getter<as_table_t<T>> {
+ typedef meta::unqualified_t<T> Tu;
+
+ template <typename V>
+ static void push_back_at_end(std::true_type, types<V>, lua_State* L, T& arr, std::size_t) {
+ arr.push_back(stack::get<V>(L, -lua_size<V>::value));
+ }
+
+ template <typename V>
+ static void push_back_at_end(std::false_type, types<V> t, lua_State* L, T& arr, std::size_t idx) {
+ insert_at_end(meta::has_insert<Tu>(), t, L, arr, idx);
+ }
+
+ template <typename V>
+ static void insert_at_end(std::true_type, types<V>, lua_State* L, T& arr, std::size_t) {
+ using std::end;
+ arr.insert(end(arr), stack::get<V>(L, -lua_size<V>::value));
+ }
+
+ template <typename V>
+ static void insert_at_end(std::false_type, types<V>, lua_State* L, T& arr, std::size_t idx) {
+ arr[idx] = stack::get<V>(L, -lua_size<V>::value);
+ }
+
+ static bool max_size_check(std::false_type, T&, std::size_t) {
+ return false;
+ }
+
+ static bool max_size_check(std::true_type, T& arr, std::size_t idx) {
+ return idx >= arr.max_size();
+ }
+
+ static T get(lua_State* L, int relindex, record& tracking) {
+ return get(meta::has_key_value_pair<meta::unqualified_t<T>>(), L, relindex, tracking);
+ }
+
+ static T get(std::false_type, lua_State* L, int relindex, record& tracking) {
+ typedef typename T::value_type V;
+ return get(types<V>(), L, relindex, tracking);
+ }
+
+ template <typename V>
+ static T get(types<V> t, lua_State* L, int relindex, record& tracking) {
+ tracking.use(1);
+
+ int index = lua_absindex(L, relindex);
+ T arr;
+ std::size_t idx = 0;
+#if SOL_LUA_VERSION >= 503
+ // This method is HIGHLY performant over regular table iteration thanks to the Lua API changes in 5.3
+ // Questionable in 5.4
+ for (lua_Integer i = 0;; i += lua_size<V>::value) {
+ if (max_size_check(meta::has_max_size<Tu>(), arr, idx)) {
+ return arr;
+ }
+ bool isnil = false;
+ for (int vi = 0; vi < lua_size<V>::value; ++vi) {
+#if defined(LUA_NILINTABLE) && LUA_NILINTABLE
+ lua_pushinteger(L, static_cast<lua_Integer>(i + vi));
+ if (lua_keyin(L, index) == 0) {
+ // it's time to stop
+ isnil = true;
+ }
+ else {
+ // we have a key, have to get the value
+ lua_geti(L, index, i + vi);
+ }
+#else
+ type vt = static_cast<type>(lua_geti(L, index, i + vi));
+ isnil = vt == type::none
+ || vt == type::lua_nil;
+#endif
+ if (isnil) {
+ if (i == 0) {
+ break;
+ }
+#if defined(LUA_NILINTABLE) && LUA_NILINTABLE
+ lua_pop(L, vi);
+#else
+ lua_pop(L, (vi + 1));
+#endif
+ return arr;
+ }
+ }
+ if (isnil) {
+#if defined(LUA_NILINTABLE) && LUA_NILINTABLE
+#else
+ lua_pop(L, lua_size<V>::value);
+#endif
+ continue;
+ }
+ push_back_at_end(meta::has_push_back<Tu>(), t, L, arr, idx);
+ ++idx;
+ lua_pop(L, lua_size<V>::value);
+ }
+#else
+ // Zzzz slower but necessary thanks to the lower version API and missing functions qq
+ for (lua_Integer i = 0;; i += lua_size<V>::value, lua_pop(L, lua_size<V>::value)) {
+ if (idx >= arr.max_size()) {
+ return arr;
+ }
+ bool isnil = false;
+ for (int vi = 0; vi < lua_size<V>::value; ++vi) {
+ lua_pushinteger(L, i);
+ lua_gettable(L, index);
+ type vt = type_of(L, -1);
+ isnil = vt == type::lua_nil;
+ if (isnil) {
+ if (i == 0) {
+ break;
+ }
+ lua_pop(L, (vi + 1));
+ return arr;
+ }
+ }
+ if (isnil)
+ continue;
+ push_back_at_end(meta::has_push_back<Tu>(), t, L, arr, idx);
+ ++idx;
+ }
+#endif
+ return arr;
+ }
+
+ static T get(std::true_type, lua_State* L, int index, record& tracking) {
+ typedef typename T::value_type P;
+ typedef typename P::first_type K;
+ typedef typename P::second_type V;
+ return get(types<K, V>(), L, index, tracking);
+ }
+
+ template <typename K, typename V>
+ static T get(types<K, V>, lua_State* L, int relindex, record& tracking) {
+ tracking.use(1);
+
+ T associative;
+ int index = lua_absindex(L, relindex);
+ lua_pushnil(L);
+ while (lua_next(L, index) != 0) {
+ decltype(auto) key = stack::check_get<K>(L, -2);
+ if (!key) {
+ lua_pop(L, 1);
+ continue;
+ }
+ associative.emplace(std::forward<decltype(*key)>(*key), stack::get<V>(L, -1));
+ lua_pop(L, 1);
+ }
+ return associative;
+ }
+ };
+
+ template <typename T, typename Al>
+ struct getter<as_table_t<std::forward_list<T, Al>>> {
+ typedef std::forward_list<T, Al> C;
+
+ static C get(lua_State* L, int relindex, record& tracking) {
+ return get(meta::has_key_value_pair<C>(), L, relindex, tracking);
+ }
+
+ static C get(std::true_type, lua_State* L, int index, record& tracking) {
+ typedef typename T::value_type P;
+ typedef typename P::first_type K;
+ typedef typename P::second_type V;
+ return get(types<K, V>(), L, index, tracking);
+ }
+
+ static C get(std::false_type, lua_State* L, int relindex, record& tracking) {
+ typedef typename C::value_type V;
+ return get(types<V>(), L, relindex, tracking);
+ }
+
+ template <typename V>
+ static C get(types<V>, lua_State* L, int relindex, record& tracking) {
+ tracking.use(1);
+
+ int index = lua_absindex(L, relindex);
+ C arr;
+ auto at = arr.cbefore_begin();
+ std::size_t idx = 0;
+#if SOL_LUA_VERSION >= 503
+ // This method is HIGHLY performant over regular table iteration thanks to the Lua API changes in 5.3
+ for (lua_Integer i = 0;; i += lua_size<V>::value, lua_pop(L, lua_size<V>::value)) {
+ if (idx >= arr.max_size()) {
+ return arr;
+ }
+ bool isnil = false;
+ for (int vi = 0; vi < lua_size<V>::value; ++vi) {
+ type t = static_cast<type>(lua_geti(L, index, i + vi));
+ isnil = t == type::lua_nil;
+ if (isnil) {
+ if (i == 0) {
+ break;
+ }
+ lua_pop(L, (vi + 1));
+ return arr;
+ }
+ }
+ if (isnil)
+ continue;
+ at = arr.insert_after(at, stack::get<V>(L, -lua_size<V>::value));
+ ++idx;
+ }
+#else
+ // Zzzz slower but necessary thanks to the lower version API and missing functions qq
+ for (lua_Integer i = 0;; i += lua_size<V>::value, lua_pop(L, lua_size<V>::value)) {
+ if (idx >= arr.max_size()) {
+ return arr;
+ }
+ bool isnil = false;
+ for (int vi = 0; vi < lua_size<V>::value; ++vi) {
+ lua_pushinteger(L, i);
+ lua_gettable(L, index);
+ type t = type_of(L, -1);
+ isnil = t == type::lua_nil;
+ if (isnil) {
+ if (i == 0) {
+ break;
+ }
+ lua_pop(L, (vi + 1));
+ return arr;
+ }
+ }
+ if (isnil)
+ continue;
+ at = arr.insert_after(at, stack::get<V>(L, -lua_size<V>::value));
+ ++idx;
+ }
+#endif
+ return arr;
+ }
+
+ template <typename K, typename V>
+ static C get(types<K, V>, lua_State* L, int relindex, record& tracking) {
+ tracking.use(1);
+
+ C associative;
+ auto at = associative.cbefore_begin();
+ int index = lua_absindex(L, relindex);
+ lua_pushnil(L);
+ while (lua_next(L, index) != 0) {
+ decltype(auto) key = stack::check_get<K>(L, -2);
+ if (!key) {
+ lua_pop(L, 1);
+ continue;
+ }
+ at = associative.emplace_after(at, std::forward<decltype(*key)>(*key), stack::get<V>(L, -1));
+ lua_pop(L, 1);
+ }
+ return associative;
+ }
+ };
+
+ template <typename T>
+ struct getter<nested<T>, std::enable_if_t<!is_container<T>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ getter<T> g;
+ // VC++ has a bad warning here: shut it up
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<nested<T>, std::enable_if_t<meta::all<is_container<T>, meta::neg<meta::has_key_value_pair<meta::unqualified_t<T>>>>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ typedef typename T::value_type V;
+ getter<as_table_t<T>> g;
+ // VC++ has a bad warning here: shut it up
+ (void)g;
+ return g.get(types<nested<V>>(), L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<nested<T>, std::enable_if_t<meta::all<is_container<T>, meta::has_key_value_pair<meta::unqualified_t<T>>>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ typedef typename T::value_type P;
+ typedef typename P::first_type K;
+ typedef typename P::second_type V;
+ getter<as_table_t<T>> g;
+ // VC++ has a bad warning here: shut it up
+ (void)g;
+ return g.get(types<K, nested<V>>(), L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<T, std::enable_if_t<is_lua_reference<T>::value>> {
+ static T get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return T(L, index);
+ }
+ };
+
+ template <>
+ struct getter<userdata_value> {
+ static userdata_value get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return userdata_value(lua_touserdata(L, index));
+ }
+ };
+
+ template <>
+ struct getter<lightuserdata_value> {
+ static lightuserdata_value get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return lightuserdata_value(lua_touserdata(L, index));
+ }
+ };
+
+ template <typename T>
+ struct getter<light<T>> {
+ static light<T> get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ void* memory = lua_touserdata(L, index);
+ return light<T>(static_cast<T*>(memory));
+ }
+ };
+
+ template <typename T>
+ struct getter<user<T>> {
+ static std::add_lvalue_reference_t<T> get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ void* memory = lua_touserdata(L, index);
+ memory = detail::align_user<T>(memory);
+ return *static_cast<std::remove_reference_t<T>*>(memory);
+ }
+ };
+
+ template <typename T>
+ struct getter<user<T*>> {
+ static T* get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ void* memory = lua_touserdata(L, index);
+ memory = detail::align_user<T*>(memory);
+ return static_cast<T*>(memory);
+ }
+ };
+
+ template <>
+ struct getter<type> {
+ static type get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return static_cast<type>(lua_type(L, index));
+ }
+ };
+
+ template <>
+ struct getter<bool> {
+ static bool get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return lua_toboolean(L, index) != 0;
+ }
+ };
+
+ template <>
+ struct getter<std::string> {
+ static std::string get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ std::size_t len;
+ auto str = lua_tolstring(L, index, &len);
+ return std::string(str, len);
+ }
+ };
+
+ template <>
+ struct getter<const char*> {
+ static const char* get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ size_t sz;
+ return lua_tolstring(L, index, &sz);
+ }
+ };
+
+ template <>
+ struct getter<char> {
+ static char get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ size_t len;
+ auto str = lua_tolstring(L, index, &len);
+ return len > 0 ? str[0] : '\0';
+ }
+ };
+
+ template <typename Traits>
+ struct getter<basic_string_view<char, Traits>> {
+ static string_view get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ size_t sz;
+ const char* str = lua_tolstring(L, index, &sz);
+ return basic_string_view<char, Traits>(str, sz);
+ }
+ };
+
+ template <typename Traits, typename Al>
+ struct getter<std::basic_string<wchar_t, Traits, Al>> {
+ typedef std::basic_string<wchar_t, Traits, Al> S;
+ static S get(lua_State* L, int index, record& tracking) {
+ typedef std::conditional_t<sizeof(wchar_t) == 2, char16_t, char32_t> Ch;
+ typedef typename std::allocator_traits<Al>::template rebind_alloc<Ch> ChAl;
+ typedef std::char_traits<Ch> ChTraits;
+ getter<std::basic_string<Ch, ChTraits, ChAl>> g;
+ (void)g;
+ return g.template get_into<S>(L, index, tracking);
+ }
+ };
+
+ template <typename Traits, typename Al>
+ struct getter<std::basic_string<char16_t, Traits, Al>> {
+ template <typename F>
+ static void convert(const char* strb, const char* stre, F&& f) {
+ char32_t cp = 0;
+ for (const char* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf8_to_code_point(strtarget, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ ++strtarget;
+ }
+ else {
+ cp = dr.codepoint;
+ strtarget = dr.next;
+ }
+ auto er = unicode::code_point_to_utf16(cp);
+ f(er);
+ }
+ }
+
+ template <typename S>
+ static S get_into(lua_State* L, int index, record& tracking) {
+ typedef typename S::value_type Ch;
+ tracking.use(1);
+ size_t len;
+ auto utf8p = lua_tolstring(L, index, &len);
+ if (len < 1)
+ return S();
+ std::size_t needed_size = 0;
+ const char* strb = utf8p;
+ const char* stre = utf8p + len;
+ auto count_units = [&needed_size](const unicode::encoded_result<char16_t> er) {
+ needed_size += er.code_units_size;
+ };
+ convert(strb, stre, count_units);
+ S r(needed_size, static_cast<Ch>(0));
+ r.resize(needed_size);
+ Ch* target = &r[0];
+ auto copy_units = [&target](const unicode::encoded_result<char16_t> er) {
+ std::memcpy(target, er.code_units.data(), er.code_units_size * sizeof(Ch));
+ target += er.code_units_size;
+ };
+ convert(strb, stre, copy_units);
+ return r;
+ }
+
+ static std::basic_string<char16_t, Traits, Al> get(lua_State* L, int index, record& tracking) {
+ return get_into<std::basic_string<char16_t, Traits, Al>>(L, index, tracking);
+ }
+ };
+
+ template <typename Traits, typename Al>
+ struct getter<std::basic_string<char32_t, Traits, Al>> {
+ template <typename F>
+ static void convert(const char* strb, const char* stre, F&& f) {
+ char32_t cp = 0;
+ for (const char* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf8_to_code_point(strtarget, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ ++strtarget;
+ }
+ else {
+ cp = dr.codepoint;
+ strtarget = dr.next;
+ }
+ auto er = unicode::code_point_to_utf32(cp);
+ f(er);
+ }
+ }
+
+ template <typename S>
+ static S get_into(lua_State* L, int index, record& tracking) {
+ typedef typename S::value_type Ch;
+ tracking.use(1);
+ size_t len;
+ auto utf8p = lua_tolstring(L, index, &len);
+ if (len < 1)
+ return S();
+ std::size_t needed_size = 0;
+ const char* strb = utf8p;
+ const char* stre = utf8p + len;
+ auto count_units = [&needed_size](const unicode::encoded_result<char32_t> er) {
+ needed_size += er.code_units_size;
+ };
+ convert(strb, stre, count_units);
+ S r(needed_size, static_cast<Ch>(0));
+ r.resize(needed_size);
+ Ch* target = &r[0];
+ auto copy_units = [&target](const unicode::encoded_result<char32_t> er) {
+ std::memcpy(target, er.code_units.data(), er.code_units_size * sizeof(Ch));
+ target += er.code_units_size;
+ };
+ convert(strb, stre, copy_units);
+ return r;
+ }
+
+ static std::basic_string<char32_t, Traits, Al> get(lua_State* L, int index, record& tracking) {
+ return get_into<std::basic_string<char32_t, Traits, Al>>(L, index, tracking);
+ }
+ };
+
+ template <>
+ struct getter<char16_t> {
+ static char16_t get(lua_State* L, int index, record& tracking) {
+ string_view utf8 = stack::get<string_view>(L, index, tracking);
+ const char* strb = utf8.data();
+ const char* stre = utf8.data() + utf8.size();
+ char32_t cp = 0;
+ auto dr = unicode::utf8_to_code_point(strb, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ }
+ else {
+ cp = dr.codepoint;
+ }
+ auto er = unicode::code_point_to_utf16(cp);
+ return er.code_units[0];
+ }
+ };
+
+ template <>
+ struct getter<char32_t> {
+ static char32_t get(lua_State* L, int index, record& tracking) {
+ string_view utf8 = stack::get<string_view>(L, index, tracking);
+ const char* strb = utf8.data();
+ const char* stre = utf8.data() + utf8.size();
+ char32_t cp = 0;
+ auto dr = unicode::utf8_to_code_point(strb, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ }
+ else {
+ cp = dr.codepoint;
+ }
+ auto er = unicode::code_point_to_utf32(cp);
+ return er.code_units[0];
+ }
+ };
+
+ template <>
+ struct getter<wchar_t> {
+ static wchar_t get(lua_State* L, int index, record& tracking) {
+ typedef std::conditional_t<sizeof(wchar_t) == 2, char16_t, char32_t> Ch;
+ getter<Ch> g;
+ (void)g;
+ auto c = g.get(L, index, tracking);
+ return static_cast<wchar_t>(c);
+ }
+ };
+
+ template <>
+ struct getter<meta_function> {
+ static meta_function get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ const char* name = getter<const char*>{}.get(L, index, tracking);
+ const auto& mfnames = meta_function_names();
+ for (std::size_t i = 0; i < mfnames.size(); ++i)
+ if (mfnames[i] == name)
+ return static_cast<meta_function>(i);
+ return meta_function::construct;
+ }
+ };
+
+ template <>
+ struct getter<lua_nil_t> {
+ static lua_nil_t get(lua_State*, int, record& tracking) {
+ tracking.use(1);
+ return lua_nil;
+ }
+ };
+
+ template <>
+ struct getter<std::nullptr_t> {
+ static std::nullptr_t get(lua_State*, int, record& tracking) {
+ tracking.use(1);
+ return nullptr;
+ }
+ };
+
+ template <>
+ struct getter<nullopt_t> {
+ static nullopt_t get(lua_State*, int, record& tracking) {
+ tracking.use(1);
+ return nullopt;
+ }
+ };
+
+ template <>
+ struct getter<this_state> {
+ static this_state get(lua_State* L, int, record& tracking) {
+ tracking.use(0);
+ return this_state(L);
+ }
+ };
+
+ template <>
+ struct getter<this_main_state> {
+ static this_main_state get(lua_State* L, int, record& tracking) {
+ tracking.use(0);
+ return this_main_state(main_thread(L, L));
+ }
+ };
+
+ template <>
+ struct getter<lua_CFunction> {
+ static lua_CFunction get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return lua_tocfunction(L, index);
+ }
+ };
+
+ template <>
+ struct getter<c_closure> {
+ static c_closure get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return c_closure(lua_tocfunction(L, index), -1);
+ }
+ };
+
+ template <>
+ struct getter<error> {
+ static error get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ size_t sz = 0;
+ const char* err = lua_tolstring(L, index, &sz);
+ if (err == nullptr) {
+ return error(detail::direct_error, "");
+ }
+ return error(detail::direct_error, std::string(err, sz));
+ }
+ };
+
+ template <>
+ struct getter<void*> {
+ static void* get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return lua_touserdata(L, index);
+ }
+ };
+
+ template <>
+ struct getter<const void*> {
+ static const void* get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return lua_touserdata(L, index);
+ }
+ };
+
+ template <typename T>
+ struct getter<detail::as_value_tag<T>> {
+ static T* get_no_lua_nil(lua_State* L, int index, record& tracking) {
+ void* memory = lua_touserdata(L, index);
+#if defined(SOL_ENABLE_INTEROP) && SOL_ENABLE_INTEROP
+ userdata_getter<extensible<T>> ug;
+ (void)ug;
+ auto ugr = ug.get(L, index, memory, tracking);
+ if (ugr.first) {
+ return ugr.second;
+ }
+#endif // interop extensibility
+ tracking.use(1);
+ void* rawdata = detail::align_usertype_pointer(memory);
+ void** pudata = static_cast<void**>(rawdata);
+ void* udata = *pudata;
+ return get_no_lua_nil_from(L, udata, index, tracking);
+ }
+
+ static T* get_no_lua_nil_from(lua_State* L, void* udata, int index, record&) {
+ if (detail::has_derived<T>::value && luaL_getmetafield(L, index, &detail::base_class_cast_key()[0]) != 0) {
+ void* basecastdata = lua_touserdata(L, -1);
+ detail::inheritance_cast_function ic = reinterpret_cast<detail::inheritance_cast_function>(basecastdata);
+ // use the casting function to properly adjust the pointer for the desired T
+ udata = ic(udata, usertype_traits<T>::qualified_name());
+ lua_pop(L, 1);
+ }
+ T* obj = static_cast<T*>(udata);
+ return obj;
+ }
+
+ static T& get(lua_State* L, int index, record& tracking) {
+ return *get_no_lua_nil(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<detail::as_pointer_tag<T>> {
+ static T* get(lua_State* L, int index, record& tracking) {
+ type t = type_of(L, index);
+ if (t == type::lua_nil) {
+ tracking.use(1);
+ return nullptr;
+ }
+ getter<detail::as_value_tag<T>> g;
+ // Avoid VC++ warning
+ (void)g;
+ return g.get_no_lua_nil(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<non_null<T*>> {
+ static T* get(lua_State* L, int index, record& tracking) {
+ getter<detail::as_value_tag<T>> g;
+ // Avoid VC++ warning
+ (void)g;
+ return g.get_no_lua_nil(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<T&> {
+ static T& get(lua_State* L, int index, record& tracking) {
+ getter<detail::as_value_tag<T>> g;
+ // Avoid VC++ warning
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<std::reference_wrapper<T>> {
+ static T& get(lua_State* L, int index, record& tracking) {
+ getter<T&> g;
+ // Avoid VC++ warning
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<T*> {
+ static T* get(lua_State* L, int index, record& tracking) {
+ getter<detail::as_pointer_tag<T>> g;
+ // Avoid VC++ warning
+ (void)g;
+ return g.get(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<T, std::enable_if_t<is_unique_usertype<T>::value>> {
+ typedef typename unique_usertype_traits<T>::type P;
+ typedef typename unique_usertype_traits<T>::actual_type Real;
+
+ static Real& get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ void* memory = lua_touserdata(L, index);
+ memory = detail::align_usertype_unique<Real>(memory);
+ Real* mem = static_cast<Real*>(memory);
+ return *mem;
+ }
+ };
+
+ template <typename... Tn>
+ struct getter<std::tuple<Tn...>> {
+ typedef std::tuple<decltype(stack::get<Tn>(nullptr, 0))...> R;
+
+ template <typename... Args>
+ static R apply(std::index_sequence<>, lua_State*, int, record&, Args&&... args) {
+ // Fuck you too, VC++
+ return R{ std::forward<Args>(args)... };
+ }
+
+ template <std::size_t I, std::size_t... Ix, typename... Args>
+ static R apply(std::index_sequence<I, Ix...>, lua_State* L, int index, record& tracking, Args&&... args) {
+ // Fuck you too, VC++
+ typedef std::tuple_element_t<I, std::tuple<Tn...>> T;
+ return apply(std::index_sequence<Ix...>(), L, index, tracking, std::forward<Args>(args)..., stack::get<T>(L, index + tracking.used, tracking));
+ }
+
+ static R get(lua_State* L, int index, record& tracking) {
+ return apply(std::make_index_sequence<sizeof...(Tn)>(), L, index, tracking);
+ }
+ };
+
+ template <typename A, typename B>
+ struct getter<std::pair<A, B>> {
+ static decltype(auto) get(lua_State* L, int index, record& tracking) {
+ return std::pair<decltype(stack::get<A>(L, index)), decltype(stack::get<B>(L, index))>{ stack::get<A>(L, index, tracking), stack::get<B>(L, index + tracking.used, tracking) };
+ }
+ };
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+ template <typename... Tn>
+ struct getter<std::variant<Tn...>> {
+ typedef std::variant<Tn...> V;
+ typedef std::variant_size<V> V_size;
+ typedef std::integral_constant<bool, V_size::value == 0> V_is_empty;
+
+ static V get_empty(std::true_type, lua_State*, int, record&) {
+ return V();
+ }
+
+ static V get_empty(std::false_type, lua_State* L, int index, record& tracking) {
+ typedef std::variant_alternative_t<0, V> T;
+ // This should never be reached...
+ // please check your code and understand what you did to bring yourself here
+ std::abort();
+ return V(std::in_place_index<0>, stack::get<T>(L, index, tracking));
+ }
+
+ static V get_one(std::integral_constant<std::size_t, 0>, lua_State* L, int index, record& tracking) {
+ return get_empty(V_is_empty(), L, index, tracking);
+ }
+
+ template <std::size_t I>
+ static V get_one(std::integral_constant<std::size_t, I>, lua_State* L, int index, record& tracking) {
+ typedef std::variant_alternative_t<I - 1, V> T;
+ record temp_tracking = tracking;
+ if (stack::check<T>(L, index, no_panic, temp_tracking)) {
+ tracking = temp_tracking;
+ return V(std::in_place_index<I - 1>, stack::get<T>(L, index));
+ }
+ return get_one(std::integral_constant<std::size_t, I - 1>(), L, index, tracking);
+ }
+
+ static V get(lua_State* L, int index, record& tracking) {
+ return get_one(std::integral_constant<std::size_t, V_size::value>(), L, index, tracking);
+ }
+ };
+#endif // SOL_STD_VARIANT
+#endif // SOL_CXX17_FEATURES
+}
+} // namespace sol::stack
+
+// end of sol/stack_get_unqualified.hpp
+
+// beginning of sol/stack_get_qualified.hpp
+
+namespace sol {
+namespace stack {
+
+#if 0 // need static reflection / DERIVED_CLASS macros...
+ template <typename X>
+ struct qualified_getter<X, std::enable_if_t<
+ !std::is_reference<X>::value && is_unique_usertype<meta::unqualified_t<X>>::value
+ >> {
+ typedef typename unique_usertype_traits<meta::unqualified_t<X>>::type P;
+ typedef typename unique_usertype_traits<meta::unqualified_t<X>>::actual_type Real;
+
+ static Real& get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ void* memory = lua_touserdata(L, index);
+ void* del = detail::align_usertype_unique_destructor(memory);
+ memory = detail::align_usertype_unique<Real>(memory);
+ Real* mem = static_cast<Real*>(memory);
+ return *mem;
+ }
+ };
+#endif // need static reflection
+
+ template <typename T>
+ struct qualified_getter<T, std::enable_if_t<
+ !std::is_reference<T>::value
+ && is_container<meta::unqualified_t<T>>::value
+ && std::is_default_constructible<meta::unqualified_t<T>>::value
+ && !is_lua_primitive<T>::value
+ && !is_transparent_argument<T>::value
+ >> {
+ static T get(lua_State* L, int index, record& tracking) {
+ if (type_of(L, index) == type::userdata) {
+ return stack_detail::unchecked_unqualified_get<T>(L, index, tracking);
+ }
+ else {
+ return stack_detail::unchecked_unqualified_get<sol::nested<T>>(L, index, tracking);
+ }
+ }
+ };
+}
+} // namespace sol::stack
+
+// end of sol/stack_get_qualified.hpp
+
+// end of sol/stack_get.hpp
+
+// beginning of sol/stack_check_get.hpp
+
+// beginning of sol/stack_check_get_unqualified.hpp
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#endif // C++17
+
+namespace sol {
+namespace stack {
+ template <typename T, typename>
+ struct check_getter {
+ typedef decltype(stack_detail::unchecked_unqualified_get<T>(nullptr, 0, std::declval<record&>())) R;
+
+ template <typename Handler>
+ static optional<R> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ if (!unqualified_check<T>(L, index, std::forward<Handler>(handler))) {
+ tracking.use(static_cast<int>(!lua_isnone(L, index)));
+ return nullopt;
+ }
+ return stack_detail::unchecked_unqualified_get<T>(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct check_getter<T, std::enable_if_t<is_lua_reference<T>::value>> {
+ template <typename Handler>
+ static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ // actually check if it's none here, otherwise
+ // we'll have a none object inside an optional!
+ bool success = lua_isnoneornil(L, index) == 0 && stack::check<T>(L, index, no_panic);
+ if (!success) {
+ // expected type, actual type
+ tracking.use(static_cast<int>(success));
+ handler(L, index, type::poly, type_of(L, index), "");
+ return nullopt;
+ }
+ return stack_detail::unchecked_get<T>(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct check_getter<T, std::enable_if_t<std::is_integral<T>::value && lua_type_of<T>::value == type::number>> {
+ template <typename Handler>
+ static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+#if SOL_LUA_VERSION >= 503
+ if (lua_isinteger(L, index) != 0) {
+ tracking.use(1);
+ return static_cast<T>(lua_tointeger(L, index));
+ }
+#endif
+ int isnum = 0;
+ const lua_Number value = lua_tonumberx(L, index, &isnum);
+ if (isnum != 0) {
+#if (defined(SOL_SAFE_NUMERICS) && SOL_SAFE_NUMERICS) && !(defined(SOL_NO_CHECK_NUMBER_PRECISION) && SOL_NO_CHECK_NUMBER_PRECISION)
+ const auto integer_value = llround(value);
+ if (static_cast<lua_Number>(integer_value) == value) {
+ tracking.use(1);
+ return static_cast<T>(integer_value);
+ }
+#else
+ tracking.use(1);
+ return static_cast<T>(value);
+#endif
+ }
+ const type t = type_of(L, index);
+ tracking.use(static_cast<int>(t != type::none));
+ handler(L, index, type::number, t, "not an integer");
+ return nullopt;
+ }
+ };
+
+ template <typename T>
+ struct check_getter<T, std::enable_if_t<std::is_enum<T>::value && !meta::any_same<T, meta_function, type>::value>> {
+ template <typename Handler>
+ static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ int isnum = 0;
+ lua_Integer value = lua_tointegerx(L, index, &isnum);
+ if (isnum == 0) {
+ type t = type_of(L, index);
+ tracking.use(static_cast<int>(t != type::none));
+ handler(L, index, type::number, t, "not a valid enumeration value");
+ return nullopt;
+ }
+ tracking.use(1);
+ return static_cast<T>(value);
+ }
+ };
+
+ template <typename T>
+ struct check_getter<T, std::enable_if_t<std::is_floating_point<T>::value>> {
+ template <typename Handler>
+ static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ int isnum = 0;
+ lua_Number value = lua_tonumberx(L, index, &isnum);
+ if (isnum == 0) {
+ type t = type_of(L, index);
+ tracking.use(static_cast<int>(t != type::none));
+ handler(L, index, type::number, t, "not a valid floating point number");
+ return nullopt;
+ }
+ tracking.use(1);
+ return static_cast<T>(value);
+ }
+ };
+
+ template <typename T>
+ struct getter<optional<T>> {
+ static decltype(auto) get(lua_State* L, int index, record& tracking) {
+ return check_get<T>(L, index, no_panic, tracking);
+ }
+ };
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename T>
+ struct getter<std::optional<T>> {
+ static std::optional<T> get(lua_State* L, int index, record& tracking) {
+ if (!unqualified_check<T>(L, index, no_panic)) {
+ tracking.use(static_cast<int>(!lua_isnone(L, index)));
+ return std::nullopt;
+ }
+ return stack_detail::unchecked_unqualified_get<T>(L, index, tracking);
+ }
+ };
+
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+ template <typename... Tn>
+ struct check_getter<std::variant<Tn...>> {
+ typedef std::variant<Tn...> V;
+ typedef std::variant_size<V> V_size;
+ typedef std::integral_constant<bool, V_size::value == 0> V_is_empty;
+
+ template <typename Handler>
+ static optional<V> get_empty(std::true_type, lua_State*, int, Handler&&, record&) {
+ return nullopt;
+ }
+
+ template <typename Handler>
+ static optional<V> get_empty(std::false_type, lua_State* L, int index, Handler&& handler, record&) {
+ // This should never be reached...
+ // please check your code and understand what you did to bring yourself here
+ // maybe file a bug report, or 5
+ handler(L, index, type::poly, type_of(L, index), "this variant code should never be reached: if it has, you have done something so terribly wrong");
+ return nullopt;
+ }
+
+ template <typename Handler>
+ static optional<V> get_one(std::integral_constant<std::size_t, 0>, lua_State* L, int index, Handler&& handler, record& tracking) {
+ return get_empty(V_is_empty(), L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <std::size_t I, typename Handler>
+ static optional<V> get_one(std::integral_constant<std::size_t, I>, lua_State* L, int index, Handler&& handler, record& tracking) {
+ typedef std::variant_alternative_t<I - 1, V> T;
+ if (stack::check<T>(L, index, no_panic, tracking)) {
+ return V(std::in_place_index<I - 1>, stack::get<T>(L, index));
+ }
+ return get_one(std::integral_constant<std::size_t, I - 1>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+
+ template <typename Handler>
+ static optional<V> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return get_one(std::integral_constant<std::size_t, V_size::value>(), L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+#endif // SOL_STD_VARIANT
+#endif // SOL_CXX17_FEATURES
+}
+} // namespace sol::stack
+
+// end of sol/stack_check_get_unqualified.hpp
+
+// beginning of sol/stack_check_get_qualified.hpp
+
+namespace sol {
+namespace stack {
+ template <typename T, typename C>
+ struct qualified_check_getter : check_getter<meta::unqualified_t<T>, C> {};
+}
+} // namespace sol::stack
+
+// end of sol/stack_check_get_qualified.hpp
+
+// end of sol/stack_check_get.hpp
+
+// beginning of sol/stack_push.hpp
+
+#include <limits>
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+#endif // Can use variant
+#endif // C++17
+
+namespace sol {
+namespace stack {
+ inline int push_environment_of(lua_State* L, int index = -1) {
+#if SOL_LUA_VERSION < 502
+ // Use lua_getfenv
+ lua_getfenv(L, index);
+ return 1;
+#else
+ // Use upvalues as explained in Lua 5.2 and beyond's manual
+ if (lua_getupvalue(L, index, 1) == nullptr) {
+ push(L, lua_nil);
+ return 1;
+ }
+#endif
+ return 1;
+ }
+
+ template <typename T>
+ int push_environment_of(const T& target) {
+ target.push();
+ return push_environment_of(target.lua_state(), -1) + 1;
+ }
+
+ template <typename T>
+ struct pusher<detail::as_value_tag<T>> {
+ template <typename F, typename... Args>
+ static int push_fx(lua_State* L, F&& f, Args&&... args) {
+ // Basically, we store all user-data like this:
+ // If it's a movable/copyable value (no std::ref(x)), then we store the pointer to the new
+ // data in the first sizeof(T*) bytes, and then however many bytes it takes to
+ // do the actual object. Things that are std::ref or plain T* are stored as
+ // just the sizeof(T*), and nothing else.
+ T* obj = detail::usertype_allocate<T>(L);
+ std::allocator<T> alloc{};
+ std::allocator_traits<std::allocator<T>>::construct(alloc, obj, std::forward<Args>(args)...);
+ f();
+ return 1;
+ }
+
+ template <typename K, typename... Args>
+ static int push_keyed(lua_State* L, K&& k, Args&&... args) {
+ stack_detail::undefined_metatable<T> fx(L, &k[0]);
+ return push_fx(L, fx, std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int push(lua_State* L, Args&&... args) {
+ return push_keyed(L, usertype_traits<T>::metatable(), std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T>
+ struct pusher<detail::as_pointer_tag<T>> {
+ typedef meta::unqualified_t<T> U;
+
+ template <typename F>
+ static int push_fx(lua_State* L, F&& f, T* obj) {
+ if (obj == nullptr)
+ return stack::push(L, lua_nil);
+ T** pref = detail::usertype_allocate_pointer<T>(L);
+ *pref = obj;
+ f();
+ return 1;
+ }
+
+ template <typename K>
+ static int push_keyed(lua_State* L, K&& k, T* obj) {
+ stack_detail::undefined_metatable<U*> fx(L, &k[0]);
+ return push_fx(L, fx, obj);
+ }
+
+ static int push(lua_State* L, T* obj) {
+ return push_keyed(L, usertype_traits<U*>::metatable(), obj);
+ }
+ };
+
+ template <>
+ struct pusher<detail::as_reference_tag> {
+ template <typename T>
+ static int push(lua_State* L, T&& obj) {
+ return stack::push(L, detail::ptr(obj));
+ }
+ };
+
+ template <typename T, typename>
+ struct pusher {
+ template <typename... Args>
+ static int push(lua_State* L, Args&&... args) {
+ return pusher<detail::as_value_tag<T>>{}.push(L, std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T>
+ struct pusher<T*, meta::disable_if_t<meta::any<is_container<meta::unqualified_t<T>>, std::is_function<meta::unqualified_t<T>>, is_lua_reference<meta::unqualified_t<T>>>::value>> {
+ template <typename... Args>
+ static int push(lua_State* L, Args&&... args) {
+ return pusher<detail::as_pointer_tag<T>>{}.push(L, std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<is_unique_usertype<T>::value>> {
+ typedef typename unique_usertype_traits<T>::type P;
+ typedef typename unique_usertype_traits<T>::actual_type Real;
+
+ template <typename Arg, meta::enable<std::is_base_of<Real, meta::unqualified_t<Arg>>> = meta::enabler>
+ static int push(lua_State* L, Arg&& arg) {
+ if (unique_usertype_traits<T>::is_null(arg)) {
+ return stack::push(L, lua_nil);
+ }
+ return push_deep(L, std::forward<Arg>(arg));
+ }
+
+ template <typename Arg0, typename Arg1, typename... Args>
+ static int push(lua_State* L, Arg0&& arg0, Arg0&& arg1, Args&&... args) {
+ return push_deep(L, std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int push_deep(lua_State* L, Args&&... args) {
+ P** pref = nullptr;
+ detail::unique_destructor* fx = nullptr;
+ detail::unique_tag* id = nullptr;
+ Real* mem = detail::usertype_unique_allocate<P, Real>(L, pref, fx, id);
+ *fx = detail::usertype_unique_alloc_destroy<P, Real>;
+#if 0
+ *id = &detail::inheritance<P>::type_unique_cast_bases<Real>;
+#else
+ *id = &usertype_traits<Real>::qualified_name()[0];
+#endif
+ detail::default_construct::construct(mem, std::forward<Args>(args)...);
+ *pref = unique_usertype_traits<T>::get(*mem);
+ if (luaL_newmetatable(L, &usertype_traits<detail::unique_usertype<std::remove_cv_t<P>>>::metatable()[0]) == 1) {
+ luaL_Reg l[32]{};
+ int index = 0;
+ auto prop_fx = [](meta_function) { return true; };
+ usertype_detail::insert_default_registrations<P>(l, index, prop_fx);
+ usertype_detail::make_destructor<T>(l, index);
+ luaL_setfuncs(L, l, 0);
+ }
+ lua_setmetatable(L, -2);
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<std::reference_wrapper<T>> {
+ static int push(lua_State* L, const std::reference_wrapper<T>& t) {
+ return stack::push(L, std::addressof(detail::deref(t.get())));
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<std::is_floating_point<T>::value>> {
+ static int push(lua_State* L, const T& value) {
+ lua_pushnumber(L, value);
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<std::is_integral<T>::value>> {
+ static int push(lua_State* L, const T& value) {
+#if SOL_LUA_VERSION >= 503
+ static auto integer_value_fits = [](T const& value) {
+ if (sizeof(T) < sizeof(lua_Integer) || (std::is_signed<T>::value && sizeof(T) == sizeof(lua_Integer))) {
+ return true;
+ }
+ auto u_min = static_cast<std::intmax_t>((std::numeric_limits<lua_Integer>::min)());
+ auto u_max = static_cast<std::uintmax_t>((std::numeric_limits<lua_Integer>::max)());
+ auto t_min = static_cast<std::intmax_t>((std::numeric_limits<T>::min)());
+ auto t_max = static_cast<std::uintmax_t>((std::numeric_limits<T>::max)());
+ return (u_min <= t_min || value >= static_cast<T>(u_min)) && (u_max >= t_max || value <= static_cast<T>(u_max));
+ };
+ if (integer_value_fits(value)) {
+ lua_pushinteger(L, static_cast<lua_Integer>(value));
+ return 1;
+ }
+#endif // Lua 5.3 and above
+#if (defined(SOL_SAFE_NUMERICS) && SOL_SAFE_NUMERICS) && !(defined(SOL_NO_CHECK_NUMBER_PRECISION) && SOL_NO_CHECK_NUMBER_PRECISION)
+ if (static_cast<T>(llround(static_cast<lua_Number>(value))) != value) {
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+ // Is this really worth it?
+ assert(false && "integer value will be misrepresented in lua");
+ lua_pushnumber(L, static_cast<lua_Number>(value));
+ return 1;
+#else
+ throw error(detail::direct_error, "integer value will be misrepresented in lua");
+#endif // No Exceptions
+ }
+#endif // Safe Numerics and Number Precision Check
+ lua_pushnumber(L, static_cast<lua_Number>(value));
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<std::is_enum<T>::value>> {
+ static int push(lua_State* L, const T& value) {
+ if (std::is_same<char, std::underlying_type_t<T>>::value) {
+ return stack::push(L, static_cast<int>(value));
+ }
+ return stack::push(L, static_cast<std::underlying_type_t<T>>(value));
+ }
+ };
+
+ template <typename T>
+ struct pusher<detail::as_table_tag<T>> {
+ static int push(lua_State* L, const T& tablecont) {
+ typedef meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>> has_kvp;
+ return push(has_kvp(), std::false_type(), L, tablecont);
+ }
+
+ static int push(std::true_type, lua_State* L, const T& tablecont) {
+ typedef meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>> has_kvp;
+ return push(has_kvp(), std::true_type(), L, tablecont);
+ }
+
+ static int push(std::false_type, lua_State* L, const T& tablecont) {
+ typedef meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>> has_kvp;
+ return push(has_kvp(), std::false_type(), L, tablecont);
+ }
+
+ template <bool is_nested>
+ static int push(std::true_type, std::integral_constant<bool, is_nested>, lua_State* L, const T& tablecont) {
+ auto& cont = detail::deref(detail::unwrap(tablecont));
+ lua_createtable(L, static_cast<int>(cont.size()), 0);
+ int tableindex = lua_gettop(L);
+ for (const auto& pair : cont) {
+ if (is_nested) {
+ set_field(L, pair.first, as_nested_ref(pair.second), tableindex);
+ }
+ else {
+ set_field(L, pair.first, pair.second, tableindex);
+ }
+ }
+ return 1;
+ }
+
+ template <bool is_nested>
+ static int push(std::false_type, std::integral_constant<bool, is_nested>, lua_State* L, const T& tablecont) {
+ auto& cont = detail::deref(detail::unwrap(tablecont));
+ lua_createtable(L, stack_detail::get_size_hint(cont), 0);
+ int tableindex = lua_gettop(L);
+ std::size_t index = 1;
+ for (const auto& i : cont) {
+#if SOL_LUA_VERSION >= 503
+ int p = is_nested ? stack::push(L, as_nested_ref(i)) : stack::push(L, i);
+ for (int pi = 0; pi < p; ++pi) {
+ lua_seti(L, tableindex, static_cast<lua_Integer>(index++));
+ }
+#else
+ lua_pushinteger(L, static_cast<lua_Integer>(index));
+ int p = is_nested ? stack::push(L, as_nested_ref(i)) : stack::push(L, i);
+ if (p == 1) {
+ ++index;
+ lua_settable(L, tableindex);
+ }
+ else {
+ int firstindex = tableindex + 1 + 1;
+ for (int pi = 0; pi < p; ++pi) {
+ stack::push(L, index);
+ lua_pushvalue(L, firstindex);
+ lua_settable(L, tableindex);
+ ++index;
+ ++firstindex;
+ }
+ lua_pop(L, 1 + p);
+ }
+#endif // Lua Version 5.3 and others
+ }
+ // TODO: figure out a better way to do this...?
+ //set_field(L, -1, cont.size());
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<as_table_t<T>, std::enable_if_t<is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
+ static int push(lua_State* L, const T& tablecont) {
+ return stack::push<detail::as_table_tag<T>>(L, tablecont);
+ }
+ };
+
+ template <typename T>
+ struct pusher<as_table_t<T>, std::enable_if_t<!is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
+ static int push(lua_State* L, const T& v) {
+ return stack::push(L, v);
+ }
+ };
+
+ template <typename T>
+ struct pusher<nested<T>, std::enable_if_t<is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
+ static int push(lua_State* L, const T& tablecont) {
+ pusher<detail::as_table_tag<T>> p{};
+ // silence annoying VC++ warning
+ (void)p;
+ return p.push(std::true_type(), L, tablecont);
+ }
+ };
+
+ template <typename T>
+ struct pusher<nested<T>, std::enable_if_t<!is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
+ static int push(lua_State* L, const T& tablecont) {
+ pusher<meta::unqualified_t<T>> p{};
+ // silence annoying VC++ warning
+ (void)p;
+ return p.push(L, tablecont);
+ }
+ };
+
+ template <typename T>
+ struct pusher<std::initializer_list<T>> {
+ static int push(lua_State* L, const std::initializer_list<T>& il) {
+ pusher<detail::as_table_tag<std::initializer_list<T>>> p{};
+ // silence annoying VC++ warning
+ (void)p;
+ return p.push(L, il);
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<is_lua_reference<T>::value>> {
+ static int push(lua_State* L, const T& ref) {
+ return ref.push(L);
+ }
+
+ static int push(lua_State* L, T&& ref) {
+ return ref.push(L);
+ }
+ };
+
+ template <>
+ struct pusher<bool> {
+ static int push(lua_State* L, bool b) {
+ lua_pushboolean(L, b);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<lua_nil_t> {
+ static int push(lua_State* L, lua_nil_t) {
+ lua_pushnil(L);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<stack_count> {
+ static int push(lua_State*, stack_count st) {
+ return st.count;
+ }
+ };
+
+ template <>
+ struct pusher<metatable_t> {
+ static int push(lua_State* L, metatable_t) {
+ lua_pushlstring(L, "__mt", 4);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<std::remove_pointer_t<lua_CFunction>> {
+ static int push(lua_State* L, lua_CFunction func, int n = 0) {
+ lua_pushcclosure(L, func, n);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<lua_CFunction> {
+ static int push(lua_State* L, lua_CFunction func, int n = 0) {
+ lua_pushcclosure(L, func, n);
+ return 1;
+ }
+ };
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ template <>
+ struct pusher<std::remove_pointer_t<detail::lua_CFunction_noexcept>> {
+ static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
+ lua_pushcclosure(L, func, n);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<detail::lua_CFunction_noexcept> {
+ static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
+ lua_pushcclosure(L, func, n);
+ return 1;
+ }
+ };
+#endif // noexcept function type
+
+ template <>
+ struct pusher<c_closure> {
+ static int push(lua_State* L, c_closure cc) {
+ lua_pushcclosure(L, cc.c_function, cc.upvalues);
+ return 1;
+ }
+ };
+
+ template <typename Arg, typename... Args>
+ struct pusher<closure<Arg, Args...>> {
+ template <std::size_t... I, typename T>
+ static int push(std::index_sequence<I...>, lua_State* L, T&& c) {
+ int pushcount = multi_push(L, detail::forward_get<I>(c.upvalues)...);
+ return stack::push(L, c_closure(c.c_function, pushcount));
+ }
+
+ template <typename T>
+ static int push(lua_State* L, T&& c) {
+ return push(std::make_index_sequence<1 + sizeof...(Args)>(), L, std::forward<T>(c));
+ }
+ };
+
+ template <>
+ struct pusher<void*> {
+ static int push(lua_State* L, void* userdata) {
+ lua_pushlightuserdata(L, userdata);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<const void*> {
+ static int push(lua_State* L, const void* userdata) {
+ lua_pushlightuserdata(L, const_cast<void*>(userdata));
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<lightuserdata_value> {
+ static int push(lua_State* L, lightuserdata_value userdata) {
+ lua_pushlightuserdata(L, userdata);
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<light<T>> {
+ static int push(lua_State* L, light<T> l) {
+ lua_pushlightuserdata(L, static_cast<void*>(l.value));
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<user<T>> {
+ template <bool with_meta = true, typename Key, typename... Args>
+ static int push_with(lua_State* L, Key&& name, Args&&... args) {
+ // A dumb pusher
+ T* data = detail::user_allocate<T>(L);
+ std::allocator<T> alloc{};
+ std::allocator_traits<std::allocator<T>>::construct(alloc, data, std::forward<Args>(args)...);
+ if (with_meta) {
+ // Make sure we have a plain GC set for this data
+ if (luaL_newmetatable(L, name) != 0) {
+ lua_CFunction cdel = detail::user_alloc_destruct<T>;
+ lua_pushcclosure(L, cdel, 0);
+ lua_setfield(L, -2, "__gc");
+ }
+ lua_setmetatable(L, -2);
+ }
+ return 1;
+ }
+
+ template <typename Arg, typename... Args, meta::disable<meta::any_same<meta::unqualified_t<Arg>, no_metatable_t, metatable_t>> = meta::enabler>
+ static int push(lua_State* L, Arg&& arg, Args&&... args) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with(L, name, std::forward<Arg>(arg), std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int push(lua_State* L, no_metatable_t, Args&&... args) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with<false>(L, name, std::forward<Args>(args)...);
+ }
+
+ template <typename Key, typename... Args>
+ static int push(lua_State* L, metatable_t, Key&& key, Args&&... args) {
+ const auto name = &key[0];
+ return push_with<true>(L, name, std::forward<Args>(args)...);
+ }
+
+ static int push(lua_State* L, const user<T>& u) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with(L, name, u.value);
+ }
+
+ static int push(lua_State* L, user<T>&& u) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with(L, name, std::move(u.value));
+ }
+
+ static int push(lua_State* L, no_metatable_t, const user<T>& u) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with<false>(L, name, u.value);
+ }
+
+ static int push(lua_State* L, no_metatable_t, user<T>&& u) {
+ const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
+ return push_with<false>(L, name, std::move(u.value));
+ }
+ };
+
+ template <>
+ struct pusher<userdata_value> {
+ static int push(lua_State* L, userdata_value data) {
+ void** ud = detail::usertype_allocate_pointer<void>(L);
+ *ud = data.value;
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<const char*> {
+ static int push_sized(lua_State* L, const char* str, std::size_t len) {
+ lua_pushlstring(L, str, len);
+ return 1;
+ }
+
+ static int push(lua_State* L, const char* str) {
+ if (str == nullptr)
+ return stack::push(L, lua_nil);
+ return push_sized(L, str, std::char_traits<char>::length(str));
+ }
+
+ static int push(lua_State* L, const char* strb, const char* stre) {
+ return push_sized(L, strb, stre - strb);
+ }
+
+ static int push(lua_State* L, const char* str, std::size_t len) {
+ return push_sized(L, str, len);
+ }
+ };
+
+ template <>
+ struct pusher<char*> {
+ static int push_sized(lua_State* L, const char* str, std::size_t len) {
+ pusher<const char*> p{};
+ (void)p;
+ return p.push_sized(L, str, len);
+ }
+
+ static int push(lua_State* L, const char* str) {
+ pusher<const char*> p{};
+ (void)p;
+ return p.push(L, str);
+ }
+
+ static int push(lua_State* L, const char* strb, const char* stre) {
+ pusher<const char*> p{};
+ (void)p;
+ return p.push(L, strb, stre);
+ }
+
+ static int push(lua_State* L, const char* str, std::size_t len) {
+ pusher<const char*> p{};
+ (void)p;
+ return p.push(L, str, len);
+ }
+ };
+
+ template <size_t N>
+ struct pusher<char[N]> {
+ static int push(lua_State* L, const char (&str)[N]) {
+ lua_pushlstring(L, str, std::char_traits<char>::length(str));
+ return 1;
+ }
+
+ static int push(lua_State* L, const char (&str)[N], std::size_t sz) {
+ lua_pushlstring(L, str, sz);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<char> {
+ static int push(lua_State* L, char c) {
+ const char str[2] = { c, '\0' };
+ return stack::push(L, str, 1);
+ }
+ };
+
+ template <typename Traits, typename Al>
+ struct pusher<std::basic_string<char, Traits, Al>> {
+ static int push(lua_State* L, const std::basic_string<char, Traits, Al>& str) {
+ lua_pushlstring(L, str.c_str(), str.size());
+ return 1;
+ }
+
+ static int push(lua_State* L, const std::basic_string<char, Traits, Al>& str, std::size_t sz) {
+ lua_pushlstring(L, str.c_str(), sz);
+ return 1;
+ }
+ };
+
+ template <typename Ch, typename Traits>
+ struct pusher<basic_string_view<Ch, Traits>> {
+ static int push(lua_State* L, const basic_string_view<Ch, Traits>& sv) {
+ return stack::push(L, sv.data(), sv.length());
+ }
+
+ static int push(lua_State* L, const basic_string_view<Ch, Traits>& sv, std::size_t n) {
+ return stack::push(L, sv.data(), n);
+ }
+ };
+
+ template <>
+ struct pusher<meta_function> {
+ static int push(lua_State* L, meta_function m) {
+ const std::string& str = to_string(m);
+ lua_pushlstring(L, str.c_str(), str.size());
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<absolute_index> {
+ static int push(lua_State* L, absolute_index ai) {
+ lua_pushvalue(L, ai);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<raw_index> {
+ static int push(lua_State* L, raw_index ri) {
+ lua_pushvalue(L, ri);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<ref_index> {
+ static int push(lua_State* L, ref_index ri) {
+ lua_rawgeti(L, LUA_REGISTRYINDEX, ri);
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<const wchar_t*> {
+ static int push(lua_State* L, const wchar_t* wstr) {
+ return push(L, wstr, std::char_traits<wchar_t>::length(wstr));
+ }
+
+ static int push(lua_State* L, const wchar_t* wstr, std::size_t sz) {
+ return push(L, wstr, wstr + sz);
+ }
+
+ static int push(lua_State* L, const wchar_t* strb, const wchar_t* stre) {
+ if (sizeof(wchar_t) == 2) {
+ const char16_t* sb = reinterpret_cast<const char16_t*>(strb);
+ const char16_t* se = reinterpret_cast<const char16_t*>(stre);
+ return stack::push(L, sb, se);
+ }
+ const char32_t* sb = reinterpret_cast<const char32_t*>(strb);
+ const char32_t* se = reinterpret_cast<const char32_t*>(stre);
+ return stack::push(L, sb, se);
+ }
+ };
+
+ template <>
+ struct pusher<wchar_t*> {
+ static int push(lua_State* L, const wchar_t* str) {
+ pusher<const wchar_t*> p{};
+ (void)p;
+ return p.push(L, str);
+ }
+
+ static int push(lua_State* L, const wchar_t* strb, const wchar_t* stre) {
+ pusher<const wchar_t*> p{};
+ (void)p;
+ return p.push(L, strb, stre);
+ }
+
+ static int push(lua_State* L, const wchar_t* str, std::size_t len) {
+ pusher<const wchar_t*> p{};
+ (void)p;
+ return p.push(L, str, len);
+ }
+ };
+
+ template <>
+ struct pusher<const char16_t*> {
+ static int convert_into(lua_State* L, char* start, std::size_t, const char16_t* strb, const char16_t* stre) {
+ char* target = start;
+ char32_t cp = 0;
+ for (const char16_t* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf16_to_code_point(strtarget, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ }
+ else {
+ cp = dr.codepoint;
+ }
+ auto er = unicode::code_point_to_utf8(cp);
+ const char* utf8data = er.code_units.data();
+ std::memcpy(target, utf8data, er.code_units_size);
+ target += er.code_units_size;
+ strtarget = dr.next;
+ }
+
+ return stack::push(L, start, target);
+ }
+
+ static int push(lua_State* L, const char16_t* u16str) {
+ return push(L, u16str, std::char_traits<char16_t>::length(u16str));
+ }
+
+ static int push(lua_State* L, const char16_t* u16str, std::size_t sz) {
+ return push(L, u16str, u16str + sz);
+ }
+
+ static int push(lua_State* L, const char16_t* strb, const char16_t* stre) {
+ // TODO: use new unicode methods
+ // TODO: use new unicode methods
+ char sbo[SOL_STACK_STRING_OPTIMIZATION_SIZE];
+ // if our max string space is small enough, use SBO
+ // right off the bat
+ std::size_t max_possible_code_units = (stre - strb) * 4;
+ if (max_possible_code_units <= SOL_STACK_STRING_OPTIMIZATION_SIZE) {
+ return convert_into(L, sbo, max_possible_code_units, strb, stre);
+ }
+ // otherwise, we must manually count/check size
+ std::size_t needed_size = 0;
+ for (const char16_t* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf16_to_code_point(strtarget, stre);
+ auto er = unicode::code_point_to_utf8(dr.codepoint);
+ needed_size += er.code_units_size;
+ strtarget = dr.next;
+ }
+ if (needed_size < SOL_STACK_STRING_OPTIMIZATION_SIZE) {
+ return convert_into(L, sbo, needed_size, strb, stre);
+ }
+ std::string u8str("", 0);
+ u8str.resize(needed_size);
+ char* target = &u8str[0];
+ return convert_into(L, target, needed_size, strb, stre);
+ }
+ };
+
+ template <>
+ struct pusher<char16_t*> {
+ static int push(lua_State* L, const char16_t* str) {
+ pusher<const char16_t*> p{};
+ (void)p;
+ return p.push(L, str);
+ }
+
+ static int push(lua_State* L, const char16_t* strb, const char16_t* stre) {
+ pusher<const char16_t*> p{};
+ (void)p;
+ return p.push(L, strb, stre);
+ }
+
+ static int push(lua_State* L, const char16_t* str, std::size_t len) {
+ pusher<const char16_t*> p{};
+ (void)p;
+ return p.push(L, str, len);
+ }
+ };
+
+ template <>
+ struct pusher<const char32_t*> {
+ static int convert_into(lua_State* L, char* start, std::size_t, const char32_t* strb, const char32_t* stre) {
+ char* target = start;
+ char32_t cp = 0;
+ for (const char32_t* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf32_to_code_point(strtarget, stre);
+ if (dr.error != unicode::error_code::ok) {
+ cp = unicode::unicode_detail::replacement;
+ }
+ else {
+ cp = dr.codepoint;
+ }
+ auto er = unicode::code_point_to_utf8(cp);
+ const char* data = er.code_units.data();
+ std::memcpy(target, data, er.code_units_size);
+ target += er.code_units_size;
+ strtarget = dr.next;
+ }
+ return stack::push(L, start, target);
+ }
+
+ static int push(lua_State* L, const char32_t* u32str) {
+ return push(L, u32str, u32str + std::char_traits<char32_t>::length(u32str));
+ }
+
+ static int push(lua_State* L, const char32_t* u32str, std::size_t sz) {
+ return push(L, u32str, u32str + sz);
+ }
+
+ static int push(lua_State* L, const char32_t* strb, const char32_t* stre) {
+ // TODO: use new unicode methods
+ char sbo[SOL_STACK_STRING_OPTIMIZATION_SIZE];
+ // if our max string space is small enough, use SBO
+ // right off the bat
+ std::size_t max_possible_code_units = (stre - strb) * 4;
+ if (max_possible_code_units <= SOL_STACK_STRING_OPTIMIZATION_SIZE) {
+ return convert_into(L, sbo, max_possible_code_units, strb, stre);
+ }
+ // otherwise, we must manually count/check size
+ std::size_t needed_size = 0;
+ for (const char32_t* strtarget = strb; strtarget < stre;) {
+ auto dr = unicode::utf32_to_code_point(strtarget, stre);
+ auto er = unicode::code_point_to_utf8(dr.codepoint);
+ needed_size += er.code_units_size;
+ strtarget = dr.next;
+ }
+ if (needed_size < SOL_STACK_STRING_OPTIMIZATION_SIZE) {
+ return convert_into(L, sbo, needed_size, strb, stre);
+ }
+ std::string u8str("", 0);
+ u8str.resize(needed_size);
+ char* target = &u8str[0];
+ return convert_into(L, target, needed_size, strb, stre);
+ }
+ };
+
+ template <>
+ struct pusher<char32_t*> {
+ static int push(lua_State* L, const char32_t* str) {
+ pusher<const char32_t*> p{};
+ (void)p;
+ return p.push(L, str);
+ }
+
+ static int push(lua_State* L, const char32_t* strb, const char32_t* stre) {
+ pusher<const char32_t*> p{};
+ (void)p;
+ return p.push(L, strb, stre);
+ }
+
+ static int push(lua_State* L, const char32_t* str, std::size_t len) {
+ pusher<const char32_t*> p{};
+ (void)p;
+ return p.push(L, str, len);
+ }
+ };
+
+ template <size_t N>
+ struct pusher<wchar_t[N]> {
+ static int push(lua_State* L, const wchar_t (&str)[N]) {
+ return push(L, str, std::char_traits<wchar_t>::length(str));
+ }
+
+ static int push(lua_State* L, const wchar_t (&str)[N], std::size_t sz) {
+ return stack::push<const wchar_t*>(L, str, str + sz);
+ }
+ };
+
+ template <size_t N>
+ struct pusher<char16_t[N]> {
+ static int push(lua_State* L, const char16_t (&str)[N]) {
+ return push(L, str, std::char_traits<char16_t>::length(str));
+ }
+
+ static int push(lua_State* L, const char16_t (&str)[N], std::size_t sz) {
+ return stack::push<const char16_t*>(L, str, str + sz);
+ }
+ };
+
+ template <size_t N>
+ struct pusher<char32_t[N]> {
+ static int push(lua_State* L, const char32_t (&str)[N]) {
+ return push(L, str, std::char_traits<char32_t>::length(str));
+ }
+
+ static int push(lua_State* L, const char32_t (&str)[N], std::size_t sz) {
+ return stack::push<const char32_t*>(L, str, str + sz);
+ }
+ };
+
+ template <>
+ struct pusher<wchar_t> {
+ static int push(lua_State* L, wchar_t c) {
+ const wchar_t str[2] = { c, '\0' };
+ return stack::push(L, &str[0], 1);
+ }
+ };
+
+ template <>
+ struct pusher<char16_t> {
+ static int push(lua_State* L, char16_t c) {
+ const char16_t str[2] = { c, '\0' };
+ return stack::push(L, &str[0], 1);
+ }
+ };
+
+ template <>
+ struct pusher<char32_t> {
+ static int push(lua_State* L, char32_t c) {
+ const char32_t str[2] = { c, '\0' };
+ return stack::push(L, &str[0], 1);
+ }
+ };
+
+ template <typename Ch, typename Traits, typename Al>
+ struct pusher<std::basic_string<Ch, Traits, Al>, std::enable_if_t<!std::is_same<Ch, char>::value>> {
+ static int push(lua_State* L, const std::basic_string<Ch, Traits, Al>& wstr) {
+ return push(L, wstr, wstr.size());
+ }
+
+ static int push(lua_State* L, const std::basic_string<Ch, Traits, Al>& wstr, std::size_t sz) {
+ return stack::push(L, wstr.data(), wstr.data() + sz);
+ }
+ };
+
+ template <typename... Args>
+ struct pusher<std::tuple<Args...>> {
+ template <std::size_t... I, typename T>
+ static int push(std::index_sequence<I...>, lua_State* L, T&& t) {
+ int pushcount = 0;
+ (void)detail::swallow{ 0, (pushcount += stack::push(L, detail::forward_get<I>(t)), 0)... };
+ return pushcount;
+ }
+
+ template <typename T>
+ static int push(lua_State* L, T&& t) {
+ return push(std::index_sequence_for<Args...>(), L, std::forward<T>(t));
+ }
+ };
+
+ template <typename A, typename B>
+ struct pusher<std::pair<A, B>> {
+ template <typename T>
+ static int push(lua_State* L, T&& t) {
+ int pushcount = stack::push(L, detail::forward_get<0>(t));
+ pushcount += stack::push(L, detail::forward_get<1>(t));
+ return pushcount;
+ }
+ };
+
+ template <typename O>
+ struct pusher<optional<O>> {
+ template <typename T>
+ static int push(lua_State* L, T&& t) {
+ if (t == nullopt) {
+ return stack::push(L, nullopt);
+ }
+ return stack::push(L, static_cast<std::conditional_t<std::is_lvalue_reference<T>::value, O&, O&&>>(t.value()));
+ }
+ };
+
+ template <>
+ struct pusher<nullopt_t> {
+ static int push(lua_State* L, nullopt_t) {
+ return stack::push(L, lua_nil);
+ }
+ };
+
+ template <>
+ struct pusher<std::nullptr_t> {
+ static int push(lua_State* L, std::nullptr_t) {
+ return stack::push(L, lua_nil);
+ }
+ };
+
+ template <>
+ struct pusher<this_state> {
+ static int push(lua_State*, const this_state&) {
+ return 0;
+ }
+ };
+
+ template <>
+ struct pusher<this_main_state> {
+ static int push(lua_State*, const this_main_state&) {
+ return 0;
+ }
+ };
+
+ template <>
+ struct pusher<new_table> {
+ static int push(lua_State* L, const new_table& nt) {
+ lua_createtable(L, nt.sequence_hint, nt.map_hint);
+ return 1;
+ }
+ };
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+ template <typename O>
+ struct pusher<std::optional<O>> {
+ template <typename T>
+ static int push(lua_State* L, T&& t) {
+ if (t == std::nullopt) {
+ return stack::push(L, nullopt);
+ }
+ return stack::push(L, static_cast<std::conditional_t<std::is_lvalue_reference<T>::value, O&, O&&>>(t.value()));
+ }
+ };
+
+#if defined(SOL_STD_VARIANT) && SOL_STD_VARIANT
+ namespace stack_detail {
+
+ struct push_function {
+ lua_State* L;
+
+ push_function(lua_State* L)
+ : L(L) {
+ }
+
+ template <typename T>
+ int operator()(T&& value) const {
+ return stack::push<T>(L, std::forward<T>(value));
+ }
+ };
+
+ } // namespace stack_detail
+
+ template <typename... Tn>
+ struct pusher<std::variant<Tn...>> {
+ static int push(lua_State* L, const std::variant<Tn...>& v) {
+ return std::visit(stack_detail::push_function(L), v);
+ }
+
+ static int push(lua_State* L, std::variant<Tn...>&& v) {
+ return std::visit(stack_detail::push_function(L), std::move(v));
+ }
+ };
+#endif // Variant because Clang is terrible
+#endif // C++17 Support
+}
+} // namespace sol::stack
+
+// end of sol/stack_push.hpp
+
+// beginning of sol/stack_pop.hpp
+
+namespace sol {
+namespace stack {
+ template <typename T, typename>
+ struct popper {
+ inline static decltype(auto) pop(lua_State* L) {
+ record tracking{};
+#ifdef __INTEL_COMPILER
+ auto&& r = get<T>(L, -lua_size<T>::value, tracking);
+#else
+ decltype(auto) r = get<T>(L, -lua_size<T>::value, tracking);
+#endif
+ lua_pop(L, tracking.used);
+ return r;
+ }
+ };
+
+ template <typename T>
+ struct popper<T, std::enable_if_t<is_stack_based<meta::unqualified_t<T>>::value>> {
+ static_assert(meta::neg<is_stack_based<meta::unqualified_t<T>>>::value, "You cannot pop something that lives solely on the stack: it will not remain on the stack when popped and thusly will go out of scope!");
+ };
+}
+} // namespace sol::stack
+
+// end of sol/stack_pop.hpp
+
+// beginning of sol/stack_field.hpp
+
+namespace sol {
+namespace stack {
+ template <typename T, bool, bool, typename>
+ struct field_getter {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int tableindex = -2) {
+ push(L, std::forward<Key>(key));
+ lua_gettable(L, tableindex);
+ }
+ };
+
+ template <typename T, bool global, typename C>
+ struct field_getter<T, global, true, C> {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int tableindex = -2) {
+ push(L, std::forward<Key>(key));
+ lua_rawget(L, tableindex);
+ }
+ };
+
+ template <bool b, bool raw, typename C>
+ struct field_getter<metatable_t, b, raw, C> {
+ void get(lua_State* L, metatable_t, int tableindex = -1) {
+ if (lua_getmetatable(L, tableindex) == 0)
+ push(L, lua_nil);
+ }
+ };
+
+ template <bool b, bool raw, typename C>
+ struct field_getter<env_t, b, raw, C> {
+ void get(lua_State* L, env_t, int tableindex = -1) {
+#if SOL_LUA_VERSION < 502
+ // Use lua_setfenv
+ lua_getfenv(L, tableindex);
+#else
+ // Use upvalues as explained in Lua 5.2 and beyond's manual
+ if (lua_getupvalue(L, tableindex, 1) == nullptr) {
+ push(L, lua_nil);
+ }
+#endif
+ }
+ };
+
+ template <typename T, bool raw>
+ struct field_getter<T, true, raw, std::enable_if_t<meta::is_c_str<T>::value>> {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int = -1) {
+ lua_getglobal(L, &key[0]);
+ }
+ };
+
+ template <typename T>
+ struct field_getter<T, false, false, std::enable_if_t<meta::is_c_str<T>::value>> {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int tableindex = -1) {
+ lua_getfield(L, tableindex, &key[0]);
+ }
+ };
+
+#if SOL_LUA_VERSION >= 503
+ template <typename T>
+ struct field_getter<T, false, false, std::enable_if_t<std::is_integral<T>::value && !std::is_same<bool, T>::value>> {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int tableindex = -1) {
+ lua_geti(L, tableindex, static_cast<lua_Integer>(key));
+ }
+ };
+#endif // Lua 5.3.x
+
+#if SOL_LUA_VERSION >= 502
+ template <typename C>
+ struct field_getter<void*, false, true, C> {
+ void get(lua_State* L, void* key, int tableindex = -1) {
+ lua_rawgetp(L, tableindex, key);
+ }
+ };
+#endif // Lua 5.3.x
+
+ template <typename T>
+ struct field_getter<T, false, true, std::enable_if_t<std::is_integral<T>::value && !std::is_same<bool, T>::value>> {
+ template <typename Key>
+ void get(lua_State* L, Key&& key, int tableindex = -1) {
+ lua_rawgeti(L, tableindex, static_cast<lua_Integer>(key));
+ }
+ };
+
+ template <typename... Args, bool b, bool raw, typename C>
+ struct field_getter<std::tuple<Args...>, b, raw, C> {
+ template <std::size_t... I, typename Keys>
+ void apply(std::index_sequence<0, I...>, lua_State* L, Keys&& keys, int tableindex) {
+ get_field<b, raw>(L, detail::forward_get<0>(keys), tableindex);
+ void(detail::swallow{(get_field<false, raw>(L, detail::forward_get<I>(keys)), 0)...});
+ reference saved(L, -1);
+ lua_pop(L, static_cast<int>(sizeof...(I)));
+ saved.push();
+ }
+
+ template <typename Keys>
+ void get(lua_State* L, Keys&& keys) {
+ apply(std::make_index_sequence<sizeof...(Args)>(), L, std::forward<Keys>(keys), lua_absindex(L, -1));
+ }
+
+ template <typename Keys>
+ void get(lua_State* L, Keys&& keys, int tableindex) {
+ apply(std::make_index_sequence<sizeof...(Args)>(), L, std::forward<Keys>(keys), tableindex);
+ }
+ };
+
+ template <typename A, typename B, bool b, bool raw, typename C>
+ struct field_getter<std::pair<A, B>, b, raw, C> {
+ template <typename Keys>
+ void get(lua_State* L, Keys&& keys, int tableindex) {
+ get_field<b, raw>(L, detail::forward_get<0>(keys), tableindex);
+ get_field<false, raw>(L, detail::forward_get<1>(keys));
+ reference saved(L, -1);
+ lua_pop(L, static_cast<int>(2));
+ saved.push();
+ }
+
+ template <typename Keys>
+ void get(lua_State* L, Keys&& keys) {
+ get_field<b, raw>(L, detail::forward_get<0>(keys));
+ get_field<false, raw>(L, detail::forward_get<1>(keys));
+ reference saved(L, -1);
+ lua_pop(L, static_cast<int>(2));
+ saved.push();
+ }
+ };
+
+ template <typename T, bool, bool, typename>
+ struct field_setter {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int tableindex = -3) {
+ push(L, std::forward<Key>(key));
+ push(L, std::forward<Value>(value));
+ lua_settable(L, tableindex);
+ }
+ };
+
+ template <typename T, bool b, typename C>
+ struct field_setter<T, b, true, C> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int tableindex = -3) {
+ push(L, std::forward<Key>(key));
+ push(L, std::forward<Value>(value));
+ lua_rawset(L, tableindex);
+ }
+ };
+
+ template <bool b, bool raw, typename C>
+ struct field_setter<metatable_t, b, raw, C> {
+ template <typename Value>
+ void set(lua_State* L, metatable_t, Value&& value, int tableindex = -2) {
+ push(L, std::forward<Value>(value));
+ lua_setmetatable(L, tableindex);
+ }
+ };
+
+ template <typename T, bool raw>
+ struct field_setter<T, true, raw, std::enable_if_t<meta::is_c_str<T>::value>> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int = -2) {
+ push(L, std::forward<Value>(value));
+ lua_setglobal(L, &key[0]);
+ }
+ };
+
+ template <typename T>
+ struct field_setter<T, false, false, std::enable_if_t<meta::is_c_str<T>::value>> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int tableindex = -2) {
+ push(L, std::forward<Value>(value));
+ lua_setfield(L, tableindex, &key[0]);
+ }
+ };
+
+#if SOL_LUA_VERSION >= 503
+ template <typename T>
+ struct field_setter<T, false, false, std::enable_if_t<std::is_integral<T>::value && !std::is_same<bool, T>::value>> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int tableindex = -2) {
+ push(L, std::forward<Value>(value));
+ lua_seti(L, tableindex, static_cast<lua_Integer>(key));
+ }
+ };
+#endif // Lua 5.3.x
+
+ template <typename T>
+ struct field_setter<T, false, true, std::enable_if_t<std::is_integral<T>::value && !std::is_same<bool, T>::value>> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, Key&& key, Value&& value, int tableindex = -2) {
+ push(L, std::forward<Value>(value));
+ lua_rawseti(L, tableindex, static_cast<lua_Integer>(key));
+ }
+ };
+
+#if SOL_LUA_VERSION >= 502
+ template <typename C>
+ struct field_setter<void*, false, true, C> {
+ template <typename Key, typename Value>
+ void set(lua_State* L, void* key, Value&& value, int tableindex = -2) {
+ push(L, std::forward<Value>(value));
+ lua_rawsetp(L, tableindex, key);
+ }
+ };
+#endif // Lua 5.2.x
+
+ template <typename... Args, bool b, bool raw, typename C>
+ struct field_setter<std::tuple<Args...>, b, raw, C> {
+ template <bool g, std::size_t I, typename Key, typename Value>
+ void apply(std::index_sequence<I>, lua_State* L, Key&& keys, Value&& value, int tableindex) {
+ I < 1 ? set_field<g, raw>(L, detail::forward_get<I>(keys), std::forward<Value>(value), tableindex) : set_field<g, raw>(L, detail::forward_get<I>(keys), std::forward<Value>(value));
+ }
+
+ template <bool g, std::size_t I0, std::size_t I1, std::size_t... I, typename Keys, typename Value>
+ void apply(std::index_sequence<I0, I1, I...>, lua_State* L, Keys&& keys, Value&& value, int tableindex) {
+ I0 < 1 ? get_field<g, raw>(L, detail::forward_get<I0>(keys), tableindex) : get_field<g, raw>(L, detail::forward_get<I0>(keys), -1);
+ apply<false>(std::index_sequence<I1, I...>(), L, std::forward<Keys>(keys), std::forward<Value>(value), -1);
+ }
+
+ template <bool g, std::size_t I0, std::size_t... I, typename Keys, typename Value>
+ void top_apply(std::index_sequence<I0, I...>, lua_State* L, Keys&& keys, Value&& value, int tableindex) {
+ apply<g>(std::index_sequence<I0, I...>(), L, std::forward<Keys>(keys), std::forward<Value>(value), tableindex);
+ lua_pop(L, static_cast<int>(sizeof...(I)));
+ }
+
+ template <typename Keys, typename Value>
+ void set(lua_State* L, Keys&& keys, Value&& value, int tableindex = -3) {
+ top_apply<b>(std::make_index_sequence<sizeof...(Args)>(), L, std::forward<Keys>(keys), std::forward<Value>(value), tableindex);
+ }
+ };
+
+ template <typename A, typename B, bool b, bool raw, typename C>
+ struct field_setter<std::pair<A, B>, b, raw, C> {
+ template <typename Keys, typename Value>
+ void set(lua_State* L, Keys&& keys, Value&& value, int tableindex = -1) {
+ get_field<b, raw>(L, detail::forward_get<0>(keys), tableindex);
+ set_field<false, raw>(L, detail::forward_get<1>(keys), std::forward<Value>(value));
+ lua_pop(L, 1);
+ }
+ };
+}
+} // namespace sol::stack
+
+// end of sol/stack_field.hpp
+
+// beginning of sol/stack_probe.hpp
+
+namespace sol {
+namespace stack {
+ template <typename T, typename P, bool b, bool raw, typename>
+ struct probe_field_getter {
+ template <typename Key>
+ probe get(lua_State* L, Key&& key, int tableindex = -2) {
+ if (!b && !maybe_indexable(L, tableindex)) {
+ return probe(false, 0);
+ }
+ get_field<b, raw>(L, std::forward<Key>(key), tableindex);
+ return probe(check<P>(L), 1);
+ }
+ };
+
+ template <typename A, typename B, typename P, bool b, bool raw, typename C>
+ struct probe_field_getter<std::pair<A, B>, P, b, raw, C> {
+ template <typename Keys>
+ probe get(lua_State* L, Keys&& keys, int tableindex = -2) {
+ if (!b && !maybe_indexable(L, tableindex)) {
+ return probe(false, 0);
+ }
+ get_field<b, raw>(L, std::get<0>(keys), tableindex);
+ if (!maybe_indexable(L)) {
+ return probe(false, 1);
+ }
+ get_field<false, raw>(L, std::get<1>(keys), tableindex);
+ return probe(check<P>(L), 2);
+ }
+ };
+
+ template <typename... Args, typename P, bool b, bool raw, typename C>
+ struct probe_field_getter<std::tuple<Args...>, P, b, raw, C> {
+ template <std::size_t I, typename Keys>
+ probe apply(std::index_sequence<I>, int sofar, lua_State* L, Keys&& keys, int tableindex) {
+ get_field < I<1 && b, raw>(L, std::get<I>(keys), tableindex);
+ return probe(check<P>(L), sofar);
+ }
+
+ template <std::size_t I, std::size_t I1, std::size_t... In, typename Keys>
+ probe apply(std::index_sequence<I, I1, In...>, int sofar, lua_State* L, Keys&& keys, int tableindex) {
+ get_field < I<1 && b, raw>(L, std::get<I>(keys), tableindex);
+ if (!maybe_indexable(L)) {
+ return probe(false, sofar);
+ }
+ return apply(std::index_sequence<I1, In...>(), sofar + 1, L, std::forward<Keys>(keys), -1);
+ }
+
+ template <typename Keys>
+ probe get(lua_State* L, Keys&& keys, int tableindex = -2) {
+ if (!b && !maybe_indexable(L, tableindex)) {
+ return probe(false, 0);
+ }
+ return apply(std::index_sequence_for<Args...>(), 1, L, std::forward<Keys>(keys), tableindex);
+ }
+ };
+}
+} // namespace sol::stack
+
+// end of sol/stack_probe.hpp
+
+namespace sol {
+ namespace detail {
+ using typical_chunk_name_t = char[32];
+
+ inline const std::string& default_chunk_name() {
+ static const std::string name = "";
+ return name;
+ }
+
+ template <std::size_t N>
+ const char* make_chunk_name(const string_view& code, const std::string& chunkname, char (&basechunkname)[N]) {
+ if (chunkname.empty()) {
+ auto it = code.cbegin();
+ auto e = code.cend();
+ std::size_t i = 0;
+ static const std::size_t n = N - 4;
+ for (i = 0; i < n && it != e; ++i, ++it) {
+ basechunkname[i] = *it;
+ }
+ if (it != e) {
+ for (std::size_t c = 0; c < 3; ++i, ++c) {
+ basechunkname[i] = '.';
+ }
+ }
+ basechunkname[i] = '\0';
+ return &basechunkname[0];
+ }
+ else {
+ return chunkname.c_str();
+ }
+ }
+ } // namespace detail
+
+ namespace stack {
+ namespace stack_detail {
+ template <typename T>
+ inline int push_as_upvalues(lua_State* L, T& item) {
+ typedef std::decay_t<T> TValue;
+ static const std::size_t itemsize = sizeof(TValue);
+ static const std::size_t voidsize = sizeof(void*);
+ static const std::size_t voidsizem1 = voidsize - 1;
+ static const std::size_t data_t_count = (sizeof(TValue) + voidsizem1) / voidsize;
+ typedef std::array<void*, data_t_count> data_t;
+
+ data_t data{ {} };
+ std::memcpy(&data[0], std::addressof(item), itemsize);
+ int pushcount = 0;
+ for (auto&& v : data) {
+ pushcount += push(L, lightuserdata_value(v));
+ }
+ return pushcount;
+ }
+
+ template <typename T>
+ inline std::pair<T, int> get_as_upvalues(lua_State* L, int index = 2) {
+ static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*);
+ typedef std::array<void*, data_t_count> data_t;
+ data_t voiddata{ {} };
+ for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) {
+ voiddata[i] = get<lightuserdata_value>(L, upvalue_index(index++));
+ }
+ return std::pair<T, int>(*reinterpret_cast<T*>(static_cast<void*>(voiddata.data())), index);
+ }
+
+ struct evaluator {
+ template <typename Fx, typename... Args>
+ static decltype(auto) eval(types<>, std::index_sequence<>, lua_State*, int, record&, Fx&& fx, Args&&... args) {
+ return std::forward<Fx>(fx)(std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, typename Arg, typename... Args, std::size_t I, std::size_t... Is, typename... FxArgs>
+ static decltype(auto) eval(types<Arg, Args...>, std::index_sequence<I, Is...>, lua_State* L, int start, record& tracking, Fx&& fx, FxArgs&&... fxargs) {
+ return eval(types<Args...>(), std::index_sequence<Is...>(), L, start, tracking, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)..., stack_detail::unchecked_get<Arg>(L, start + tracking.used, tracking));
+ }
+ };
+
+ template <bool checkargs = detail::default_safe_function_calls , std::size_t... I, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value >>
+ inline decltype(auto) call(types<R>, types<Args...> ta, std::index_sequence<I...> tai, lua_State* L, int start, Fx&& fx, FxArgs&&... args) {
+#ifndef _MSC_VER
+ static_assert(meta::all<meta::is_not_move_only<Args>...>::value, "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take a reference and std::move it manually if this was your intention.");
+#endif // This compiler make me so sad
+ argument_handler<types<R, Args...>> handler{};
+ multi_check<checkargs, Args...>(L, start, handler);
+ record tracking{};
+ return evaluator{}.eval(ta, tai, L, start, tracking, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool checkargs = detail::default_safe_function_calls, std::size_t... I, typename... Args, typename Fx, typename... FxArgs>
+ inline void call(types<void>, types<Args...> ta, std::index_sequence<I...> tai, lua_State* L, int start, Fx&& fx, FxArgs&&... args) {
+#ifndef _MSC_VER
+ static_assert(meta::all<meta::is_not_move_only<Args>...>::value, "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take a reference and std::move it manually if this was your intention.");
+#endif // This compiler make me so fucking sad
+ argument_handler<types<void, Args...>> handler{};
+ multi_check<checkargs, Args...>(L, start, handler);
+ record tracking{};
+ evaluator{}.eval(ta, tai, L, start, tracking, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+ } // namespace stack_detail
+
+ template <typename T>
+ int set_ref(lua_State* L, T&& arg, int tableindex = -2) {
+ push(L, std::forward<T>(arg));
+ return luaL_ref(L, tableindex);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
+ inline decltype(auto) call(types<R> tr, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) {
+ typedef std::make_index_sequence<sizeof...(Args)> args_indices;
+ return stack_detail::call<check_args>(tr, ta, args_indices(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
+ inline decltype(auto) call(types<R> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
+ return call<check_args>(tr, ta, L, 1, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename... Args, typename Fx, typename... FxArgs>
+ inline void call(types<void> tr, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) {
+ typedef std::make_index_sequence<sizeof...(Args)> args_indices;
+ stack_detail::call<check_args>(tr, ta, args_indices(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename... Args, typename Fx, typename... FxArgs>
+ inline void call(types<void> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
+ call<check_args>(tr, ta, L, 1, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
+ inline decltype(auto) call_from_top(types<R> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
+ typedef meta::count_for_pack<lua_size, Args...> expected_count;
+ return call<check_args>(tr, ta, L, (std::max)(static_cast<int>(lua_gettop(L) - expected_count::value), static_cast<int>(0)), std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, typename... Args, typename Fx, typename... FxArgs>
+ inline void call_from_top(types<void> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
+ typedef meta::count_for_pack<lua_size, Args...> expected_count;
+ call<check_args>(tr, ta, L, (std::max)(static_cast<int>(lua_gettop(L) - expected_count::value), static_cast<int>(0)), std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, bool clean_stack = true, typename... Args, typename Fx, typename... FxArgs>
+ inline int call_into_lua(types<void> tr, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) {
+ call<check_args>(tr, ta, L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
+ if (clean_stack) {
+ lua_settop(L, 0);
+ }
+ return 0;
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, bool clean_stack = true, typename Ret0, typename... Ret, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<meta::neg<std::is_void<Ret0>>::value>>
+ inline int call_into_lua(types<Ret0, Ret...>, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) {
+ decltype(auto) r = call<check_args>(types<meta::return_type_t<Ret0, Ret...>>(), ta, L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
+ typedef meta::unqualified_t<decltype(r)> R;
+ typedef meta::any<is_stack_based<R>,
+ std::is_same<R, absolute_index>,
+ std::is_same<R, ref_index>,
+ std::is_same<R, raw_index>>
+ is_stack;
+ if (clean_stack && !is_stack::value) {
+ lua_settop(L, 0);
+ }
+ return push_reference(L, std::forward<decltype(r)>(r));
+ }
+
+ template <bool check_args = detail::default_safe_function_calls, bool clean_stack = true, typename Fx, typename... FxArgs>
+ inline int call_lua(lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) {
+ typedef lua_bind_traits<meta::unqualified_t<Fx>> traits_type;
+ typedef typename traits_type::args_list args_list;
+ typedef typename traits_type::returns_list returns_list;
+ return call_into_lua<check_args, clean_stack>(returns_list(), args_list(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
+ }
+
+ inline call_syntax get_call_syntax(lua_State* L, const string_view& key, int index) {
+ if (lua_gettop(L) == 0) {
+ return call_syntax::dot;
+ }
+ luaL_getmetatable(L, key.data());
+ auto pn = pop_n(L, 1);
+ if (lua_compare(L, -1, index, LUA_OPEQ) != 1) {
+ return call_syntax::dot;
+ }
+ return call_syntax::colon;
+ }
+
+ inline void script(lua_State* L, const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
+ if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) {
+ lua_error(L);
+ }
+ }
+
+ inline void script_file(lua_State* L, const std::string& filename, load_mode mode = load_mode::any) {
+ if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) {
+ lua_error(L);
+ }
+ }
+
+ inline void luajit_exception_handler(lua_State* L, int (*handler)(lua_State*, lua_CFunction) = detail::c_trampoline) {
+#if defined(SOL_LUAJIT) && !defined(SOL_EXCEPTIONS_SAFE_PROPAGATION)
+ if (L == nullptr) {
+ return;
+ }
+ lua_pushlightuserdata(L, (void*)handler);
+ auto pn = pop_n(L, 1);
+ luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
+#else
+ (void)L;
+ (void)handler;
+#endif
+ }
+
+ inline void luajit_exception_off(lua_State* L) {
+#if defined(SOL_LUAJIT)
+ if (L == nullptr) {
+ return;
+ }
+ luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_OFF);
+#else
+ (void)L;
+#endif
+ }
+ } // namespace stack
+} // namespace sol
+
+// end of sol/stack.hpp
+
+// beginning of sol/unsafe_function.hpp
+
+// beginning of sol/function_result.hpp
+
+// beginning of sol/protected_function_result.hpp
+
+// beginning of sol/proxy_base.hpp
+
+namespace sol {
+ struct proxy_base_tag {};
+
+ template <typename Super>
+ struct proxy_base : proxy_base_tag {
+ operator std::string() const {
+ const Super& super = *static_cast<const Super*>(static_cast<const void*>(this));
+ return super.template get<std::string>();
+ }
+
+ template <typename T, meta::enable<meta::neg<meta::is_string_constructible<T>>, is_proxy_primitive<meta::unqualified_t<T>>> = meta::enabler>
+ operator T() const {
+ const Super& super = *static_cast<const Super*>(static_cast<const void*>(this));
+ return super.template get<T>();
+ }
+
+ template <typename T, meta::enable<meta::neg<meta::is_string_constructible<T>>, meta::neg<is_proxy_primitive<meta::unqualified_t<T>>>> = meta::enabler>
+ operator T&() const {
+ const Super& super = *static_cast<const Super*>(static_cast<const void*>(this));
+ return super.template get<T&>();
+ }
+
+ lua_State* lua_state() const {
+ const Super& super = *static_cast<const Super*>(static_cast<const void*>(this));
+ return super.lua_state();
+ }
+ };
+} // namespace sol
+
+// end of sol/proxy_base.hpp
+
+// beginning of sol/stack_iterator.hpp
+
+namespace sol {
+ template <typename proxy_t, bool is_const>
+ struct stack_iterator {
+ typedef std::conditional_t<is_const, const proxy_t, proxy_t> reference;
+ typedef std::conditional_t<is_const, const proxy_t*, proxy_t*> pointer;
+ typedef proxy_t value_type;
+ typedef std::ptrdiff_t difference_type;
+ typedef std::random_access_iterator_tag iterator_category;
+ lua_State* L;
+ int index;
+ int stacktop;
+ proxy_t sp;
+
+ stack_iterator()
+ : L(nullptr), index((std::numeric_limits<int>::max)()), stacktop((std::numeric_limits<int>::max)()), sp() {
+ }
+ stack_iterator(const stack_iterator<proxy_t, true>& r)
+ : L(r.L), index(r.index), stacktop(r.stacktop), sp(r.sp) {
+ }
+ stack_iterator(lua_State* luastate, int idx, int topidx)
+ : L(luastate), index(idx), stacktop(topidx), sp(luastate, idx) {
+ }
+
+ reference operator*() {
+ return proxy_t(L, index);
+ }
+
+ reference operator*() const {
+ return proxy_t(L, index);
+ }
+
+ pointer operator->() {
+ sp = proxy_t(L, index);
+ return &sp;
+ }
+
+ pointer operator->() const {
+ const_cast<proxy_t&>(sp) = proxy_t(L, index);
+ return &sp;
+ }
+
+ stack_iterator& operator++() {
+ ++index;
+ return *this;
+ }
+
+ stack_iterator operator++(int) {
+ auto r = *this;
+ this->operator++();
+ return r;
+ }
+
+ stack_iterator& operator--() {
+ --index;
+ return *this;
+ }
+
+ stack_iterator operator--(int) {
+ auto r = *this;
+ this->operator--();
+ return r;
+ }
+
+ stack_iterator& operator+=(difference_type idx) {
+ index += static_cast<int>(idx);
+ return *this;
+ }
+
+ stack_iterator& operator-=(difference_type idx) {
+ index -= static_cast<int>(idx);
+ return *this;
+ }
+
+ difference_type operator-(const stack_iterator& r) const {
+ return index - r.index;
+ }
+
+ stack_iterator operator+(difference_type idx) const {
+ stack_iterator r = *this;
+ r += idx;
+ return r;
+ }
+
+ reference operator[](difference_type idx) const {
+ return proxy_t(L, index + static_cast<int>(idx));
+ }
+
+ bool operator==(const stack_iterator& r) const {
+ if (stacktop == (std::numeric_limits<int>::max)()) {
+ return r.index == r.stacktop;
+ }
+ else if (r.stacktop == (std::numeric_limits<int>::max)()) {
+ return index == stacktop;
+ }
+ return index == r.index;
+ }
+
+ bool operator!=(const stack_iterator& r) const {
+ return !(this->operator==(r));
+ }
+
+ bool operator<(const stack_iterator& r) const {
+ return index < r.index;
+ }
+
+ bool operator>(const stack_iterator& r) const {
+ return index > r.index;
+ }
+
+ bool operator<=(const stack_iterator& r) const {
+ return index <= r.index;
+ }
+
+ bool operator>=(const stack_iterator& r) const {
+ return index >= r.index;
+ }
+ };
+
+ template <typename proxy_t, bool is_const>
+ inline stack_iterator<proxy_t, is_const> operator+(typename stack_iterator<proxy_t, is_const>::difference_type n, const stack_iterator<proxy_t, is_const>& r) {
+ return r + n;
+ }
+} // namespace sol
+
+// end of sol/stack_iterator.hpp
+
+// beginning of sol/stack_proxy.hpp
+
+// beginning of sol/stack_proxy_base.hpp
+
+namespace sol {
+ struct stack_proxy_base : public proxy_base<stack_proxy_base> {
+ private:
+ lua_State* L;
+ int index;
+
+ public:
+ stack_proxy_base()
+ : L(nullptr), index(0) {
+ }
+ stack_proxy_base(lua_State* L, int index)
+ : L(L), index(index) {
+ }
+
+ template <typename T>
+ decltype(auto) get() const {
+ return stack::get<T>(L, stack_index());
+ }
+
+ template <typename T>
+ bool is() const {
+ return stack::check<T>(L, stack_index());
+ }
+
+ template <typename T>
+ decltype(auto) as() const {
+ return get<T>();
+ }
+
+ type get_type() const noexcept {
+ return type_of(lua_state(), stack_index());
+ }
+
+ int push() const {
+ return push(L);
+ }
+
+ int push(lua_State* Ls) const {
+ lua_pushvalue(Ls, index);
+ return 1;
+ }
+
+ lua_State* lua_state() const {
+ return L;
+ }
+ int stack_index() const {
+ return index;
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct getter<stack_proxy_base> {
+ static stack_proxy_base get(lua_State* L, int index = -1) {
+ return stack_proxy_base(L, index);
+ }
+ };
+
+ template <>
+ struct pusher<stack_proxy_base> {
+ static int push(lua_State*, const stack_proxy_base& ref) {
+ return ref.push();
+ }
+ };
+ } // namespace stack
+
+} // namespace sol
+
+// end of sol/stack_proxy_base.hpp
+
+namespace sol {
+ struct stack_proxy : public stack_proxy_base {
+ public:
+ stack_proxy()
+ : stack_proxy_base() {
+ }
+ stack_proxy(lua_State* L, int index)
+ : stack_proxy_base(L, index) {
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args);
+
+ template <typename... Args>
+ decltype(auto) operator()(Args&&... args) {
+ return call<>(std::forward<Args>(args)...);
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct getter<stack_proxy> {
+ static stack_proxy get(lua_State* L, int index = -1) {
+ return stack_proxy(L, index);
+ }
+ };
+
+ template <>
+ struct pusher<stack_proxy> {
+ static int push(lua_State*, const stack_proxy& ref) {
+ return ref.push();
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/stack_proxy.hpp
+
+namespace sol {
+ struct protected_function_result : public proxy_base<protected_function_result> {
+ private:
+ lua_State* L;
+ int index;
+ int returncount;
+ int popcount;
+ call_status err;
+
+ template <typename T>
+ decltype(auto) tagged_get(types<optional<T>>, int index_offset) const {
+ typedef decltype(stack::get<optional<T>>(L, index)) ret_t;
+ int target = index + index_offset;
+ if (!valid()) {
+ return ret_t(nullopt);
+ }
+ return stack::get<optional<T>>(L, target);
+ }
+
+ template <typename T>
+ decltype(auto) tagged_get(types<T>, int index_offset) const {
+ int target = index + index_offset;
+#if defined(SOL_SAFE_PROXIES) && SOL_SAFE_PROXIES
+ if (!valid()) {
+ type t = type_of(L, target);
+ type_panic_c_str(L, target, t, type::none, "bad get from protected_function_result (is not an error)");
+ }
+#endif // Check Argument Safety
+ return stack::get<T>(L, target);
+ }
+
+ optional<error> tagged_get(types<optional<error>>, int index_offset) const {
+ int target = index + index_offset;
+ if (valid()) {
+ return nullopt;
+ }
+ return error(detail::direct_error, stack::get<std::string>(L, target));
+ }
+
+ error tagged_get(types<error>, int index_offset) const {
+ int target = index + index_offset;
+#if defined(SOL_SAFE_PROXIES) && SOL_SAFE_PROXIES
+ if (valid()) {
+ type t = type_of(L, target);
+ type_panic_c_str(L, target, t, type::none, "bad get from protected_function_result (is an error)");
+ }
+#endif // Check Argument Safety
+ return error(detail::direct_error, stack::get<std::string>(L, target));
+ }
+
+ public:
+ typedef stack_proxy reference_type;
+ typedef stack_proxy value_type;
+ typedef stack_proxy* pointer;
+ typedef std::ptrdiff_t difference_type;
+ typedef std::size_t size_type;
+ typedef stack_iterator<stack_proxy, false> iterator;
+ typedef stack_iterator<stack_proxy, true> const_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+
+ protected_function_result() = default;
+ protected_function_result(lua_State* Ls, int idx = -1, int retnum = 0, int popped = 0, call_status pferr = call_status::ok) noexcept
+ : L(Ls), index(idx), returncount(retnum), popcount(popped), err(pferr) {
+ }
+ protected_function_result(const protected_function_result&) = default;
+ protected_function_result& operator=(const protected_function_result&) = default;
+ protected_function_result(protected_function_result&& o) noexcept
+ : L(o.L), index(o.index), returncount(o.returncount), popcount(o.popcount), err(o.err) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ }
+ protected_function_result& operator=(protected_function_result&& o) noexcept {
+ L = o.L;
+ index = o.index;
+ returncount = o.returncount;
+ popcount = o.popcount;
+ err = o.err;
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ return *this;
+ }
+
+ protected_function_result(const unsafe_function_result& o) = delete;
+ protected_function_result& operator=(const unsafe_function_result& o) = delete;
+ protected_function_result(unsafe_function_result&& o) noexcept;
+ protected_function_result& operator=(unsafe_function_result&& o) noexcept;
+
+ call_status status() const noexcept {
+ return err;
+ }
+
+ bool valid() const noexcept {
+ return status() == call_status::ok || status() == call_status::yielded;
+ }
+
+ template <typename T>
+ decltype(auto) get(int index_offset = 0) const {
+ return tagged_get(types<meta::unqualified_t<T>>(), index_offset);
+ }
+
+ type get_type(difference_type index_offset = 0) const noexcept {
+ return type_of(L, index + static_cast<int>(index_offset));
+ }
+
+ stack_proxy operator[](difference_type index_offset) const {
+ return stack_proxy(L, index + static_cast<int>(index_offset));
+ }
+
+ iterator begin() {
+ return iterator(L, index, stack_index() + return_count());
+ }
+ iterator end() {
+ return iterator(L, stack_index() + return_count(), stack_index() + return_count());
+ }
+ const_iterator begin() const {
+ return const_iterator(L, index, stack_index() + return_count());
+ }
+ const_iterator end() const {
+ return const_iterator(L, stack_index() + return_count(), stack_index() + return_count());
+ }
+ const_iterator cbegin() const {
+ return begin();
+ }
+ const_iterator cend() const {
+ return end();
+ }
+
+ reverse_iterator rbegin() {
+ return std::reverse_iterator<iterator>(begin());
+ }
+ reverse_iterator rend() {
+ return std::reverse_iterator<iterator>(end());
+ }
+ const_reverse_iterator rbegin() const {
+ return std::reverse_iterator<const_iterator>(begin());
+ }
+ const_reverse_iterator rend() const {
+ return std::reverse_iterator<const_iterator>(end());
+ }
+ const_reverse_iterator crbegin() const {
+ return std::reverse_iterator<const_iterator>(cbegin());
+ }
+ const_reverse_iterator crend() const {
+ return std::reverse_iterator<const_iterator>(cend());
+ }
+
+ lua_State* lua_state() const noexcept {
+ return L;
+ };
+ int stack_index() const noexcept {
+ return index;
+ };
+ int return_count() const noexcept {
+ return returncount;
+ };
+ int pop_count() const noexcept {
+ return popcount;
+ };
+ void abandon() noexcept {
+ //L = nullptr;
+ index = 0;
+ returncount = 0;
+ popcount = 0;
+ err = call_status::runtime;
+ }
+ ~protected_function_result() {
+ stack::remove(L, index, popcount);
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct pusher<protected_function_result> {
+ static int push(lua_State* L, const protected_function_result& pfr) {
+ int p = 0;
+ for (int i = 0; i < pfr.pop_count(); ++i) {
+ lua_pushvalue(L, i + pfr.stack_index());
+ ++p;
+ }
+ return p;
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/protected_function_result.hpp
+
+// beginning of sol/unsafe_function_result.hpp
+
+namespace sol {
+ struct unsafe_function_result : public proxy_base<unsafe_function_result> {
+ private:
+ lua_State* L;
+ int index;
+ int returncount;
+
+ public:
+ typedef stack_proxy reference_type;
+ typedef stack_proxy value_type;
+ typedef stack_proxy* pointer;
+ typedef std::ptrdiff_t difference_type;
+ typedef std::size_t size_type;
+ typedef stack_iterator<stack_proxy, false> iterator;
+ typedef stack_iterator<stack_proxy, true> const_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+
+ unsafe_function_result() = default;
+ unsafe_function_result(lua_State* Ls, int idx = -1, int retnum = 0)
+ : L(Ls), index(idx), returncount(retnum) {
+ }
+ unsafe_function_result(const unsafe_function_result&) = default;
+ unsafe_function_result& operator=(const unsafe_function_result&) = default;
+ unsafe_function_result(unsafe_function_result&& o)
+ : L(o.L), index(o.index), returncount(o.returncount) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but will be thorough
+ o.abandon();
+ }
+ unsafe_function_result& operator=(unsafe_function_result&& o) {
+ L = o.L;
+ index = o.index;
+ returncount = o.returncount;
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but will be thorough
+ o.abandon();
+ return *this;
+ }
+
+ unsafe_function_result(const protected_function_result& o) = delete;
+ unsafe_function_result& operator=(const protected_function_result& o) = delete;
+ unsafe_function_result(protected_function_result&& o) noexcept;
+ unsafe_function_result& operator=(protected_function_result&& o) noexcept;
+
+ template <typename T>
+ decltype(auto) get(difference_type index_offset = 0) const {
+ return stack::get<T>(L, index + static_cast<int>(index_offset));
+ }
+
+ type get_type(difference_type index_offset = 0) const noexcept {
+ return type_of(L, index + static_cast<int>(index_offset));
+ }
+
+ stack_proxy operator[](difference_type index_offset) const {
+ return stack_proxy(L, index + static_cast<int>(index_offset));
+ }
+
+ iterator begin() {
+ return iterator(L, index, stack_index() + return_count());
+ }
+ iterator end() {
+ return iterator(L, stack_index() + return_count(), stack_index() + return_count());
+ }
+ const_iterator begin() const {
+ return const_iterator(L, index, stack_index() + return_count());
+ }
+ const_iterator end() const {
+ return const_iterator(L, stack_index() + return_count(), stack_index() + return_count());
+ }
+ const_iterator cbegin() const {
+ return begin();
+ }
+ const_iterator cend() const {
+ return end();
+ }
+
+ reverse_iterator rbegin() {
+ return std::reverse_iterator<iterator>(begin());
+ }
+ reverse_iterator rend() {
+ return std::reverse_iterator<iterator>(end());
+ }
+ const_reverse_iterator rbegin() const {
+ return std::reverse_iterator<const_iterator>(begin());
+ }
+ const_reverse_iterator rend() const {
+ return std::reverse_iterator<const_iterator>(end());
+ }
+ const_reverse_iterator crbegin() const {
+ return std::reverse_iterator<const_iterator>(cbegin());
+ }
+ const_reverse_iterator crend() const {
+ return std::reverse_iterator<const_iterator>(cend());
+ }
+
+ call_status status() const noexcept {
+ return call_status::ok;
+ }
+
+ bool valid() const noexcept {
+ return status() == call_status::ok || status() == call_status::yielded;
+ }
+
+ lua_State* lua_state() const {
+ return L;
+ };
+ int stack_index() const {
+ return index;
+ };
+ int return_count() const {
+ return returncount;
+ };
+ void abandon() noexcept {
+ //L = nullptr;
+ index = 0;
+ returncount = 0;
+ }
+ ~unsafe_function_result() {
+ lua_pop(L, returncount);
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct pusher<unsafe_function_result> {
+ static int push(lua_State* L, const unsafe_function_result& fr) {
+ int p = 0;
+ for (int i = 0; i < fr.return_count(); ++i) {
+ lua_pushvalue(L, i + fr.stack_index());
+ ++p;
+ }
+ return p;
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/unsafe_function_result.hpp
+
+namespace sol {
+
+ namespace detail {
+ template <>
+ struct is_speshul<unsafe_function_result> : std::true_type {};
+ template <>
+ struct is_speshul<protected_function_result> : std::true_type {};
+
+ template <std::size_t I, typename... Args, typename T>
+ stack_proxy get(types<Args...>, index_value<0>, index_value<I>, const T& fr) {
+ return stack_proxy(fr.lua_state(), static_cast<int>(fr.stack_index() + I));
+ }
+
+ template <std::size_t I, std::size_t N, typename Arg, typename... Args, typename T, meta::enable<meta::boolean<(N > 0)>> = meta::enabler>
+ stack_proxy get(types<Arg, Args...>, index_value<N>, index_value<I>, const T& fr) {
+ return get(types<Args...>(), index_value<N - 1>(), index_value<I + lua_size<Arg>::value>(), fr);
+ }
+ } // namespace detail
+
+ template <>
+ struct tie_size<unsafe_function_result> : std::integral_constant<std::size_t, SIZE_MAX> {};
+
+ template <>
+ struct tie_size<protected_function_result> : std::integral_constant<std::size_t, SIZE_MAX> {};
+
+ template <std::size_t I>
+ stack_proxy get(const unsafe_function_result& fr) {
+ return stack_proxy(fr.lua_state(), static_cast<int>(fr.stack_index() + I));
+ }
+
+ template <std::size_t I, typename... Args>
+ stack_proxy get(types<Args...> t, const unsafe_function_result& fr) {
+ return detail::get(t, index_value<I>(), index_value<0>(), fr);
+ }
+
+ template <std::size_t I>
+ stack_proxy get(const protected_function_result& fr) {
+ return stack_proxy(fr.lua_state(), static_cast<int>(fr.stack_index() + I));
+ }
+
+ template <std::size_t I, typename... Args>
+ stack_proxy get(types<Args...> t, const protected_function_result& fr) {
+ return detail::get(t, index_value<I>(), index_value<0>(), fr);
+ }
+} // namespace sol
+
+// end of sol/function_result.hpp
+
+// beginning of sol/function_types.hpp
+
+// beginning of sol/function_types_core.hpp
+
+// beginning of sol/wrapper.hpp
+
+namespace sol {
+
+ namespace detail {
+ template <typename T>
+ using array_return_type = std::conditional_t<std::is_array<T>::value, std::add_lvalue_reference_t<T>, T>;
+ }
+
+ template <typename F, typename = void>
+ struct wrapper {
+ typedef lua_bind_traits<meta::unqualified_t<F>> traits_type;
+ typedef typename traits_type::args_list args_list;
+ typedef typename traits_type::args_list free_args_list;
+ typedef typename traits_type::returns_list returns_list;
+
+ template <typename... Args>
+ static decltype(auto) call(F& f, Args&&... args) {
+ return f(std::forward<Args>(args)...);
+ }
+
+ struct caller {
+ template <typename... Args>
+ decltype(auto) operator()(F& fx, Args&&... args) const {
+ return call(fx, std::forward<Args>(args)...);
+ }
+ };
+ };
+
+ template <typename F>
+ struct wrapper<F, std::enable_if_t<std::is_function<std::remove_pointer_t<meta::unqualified_t<F>>>::value>> {
+ typedef lua_bind_traits<std::remove_pointer_t<meta::unqualified_t<F>>> traits_type;
+ typedef typename traits_type::args_list args_list;
+ typedef typename traits_type::args_list free_args_list;
+ typedef typename traits_type::returns_list returns_list;
+
+ template <F fx, typename... Args>
+ static decltype(auto) invoke(Args&&... args) {
+ return fx(std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static decltype(auto) call(F& fx, Args&&... args) {
+ return fx(std::forward<Args>(args)...);
+ }
+
+ struct caller {
+ template <typename... Args>
+ decltype(auto) operator()(F& fx, Args&&... args) const {
+ return call(fx, std::forward<Args>(args)...);
+ }
+ };
+
+ template <F fx>
+ struct invoker {
+ template <typename... Args>
+ decltype(auto) operator()(Args&&... args) const {
+ return invoke<fx>(std::forward<Args>(args)...);
+ }
+ };
+ };
+
+ template <typename F>
+ struct wrapper<F, std::enable_if_t<std::is_member_object_pointer<meta::unqualified_t<F>>::value>> {
+ typedef lua_bind_traits<meta::unqualified_t<F>> traits_type;
+ typedef typename traits_type::object_type object_type;
+ typedef typename traits_type::return_type return_type;
+ typedef typename traits_type::args_list args_list;
+ typedef types<object_type&, return_type> free_args_list;
+ typedef typename traits_type::returns_list returns_list;
+
+ template <F fx>
+ static auto call(object_type& mem) -> detail::array_return_type<decltype(mem.*fx)> {
+ return mem.*fx;
+ }
+
+ template <F fx, typename Arg, typename... Args>
+ static decltype(auto) invoke(object_type& mem, Arg&& arg, Args&&...) {
+ return mem.*fx = std::forward<Arg>(arg);
+ }
+
+ template <typename Fx>
+ static auto call(Fx&& fx, object_type& mem) -> detail::array_return_type<decltype(mem.*fx)> {
+ return mem.*fx;
+ }
+
+ template <typename Fx, typename Arg, typename... Args>
+ static void call(Fx&& fx, object_type& mem, Arg&& arg, Args&&...) {
+ (mem.*fx) = std::forward<Arg>(arg);
+ }
+
+ struct caller {
+ template <typename Fx, typename... Args>
+ decltype(auto) operator()(Fx&& fx, object_type& mem, Args&&... args) const {
+ return call(std::forward<Fx>(fx), mem, std::forward<Args>(args)...);
+ }
+ };
+
+ template <F fx>
+ struct invoker {
+ template <typename... Args>
+ decltype(auto) operator()(Args&&... args) const {
+ return invoke<fx>(std::forward<Args>(args)...);
+ }
+ };
+ };
+
+ template <typename F, typename R, typename O, typename... FArgs>
+ struct member_function_wrapper {
+ typedef O object_type;
+ typedef lua_bind_traits<F> traits_type;
+ typedef typename traits_type::args_list args_list;
+ typedef types<object_type&, FArgs...> free_args_list;
+ typedef meta::tuple_types<R> returns_list;
+
+ template <F fx, typename... Args>
+ static R invoke(O& mem, Args&&... args) {
+ return (mem.*fx)(std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, typename... Args>
+ static R call(Fx&& fx, O& mem, Args&&... args) {
+ return (mem.*fx)(std::forward<Args>(args)...);
+ }
+
+ struct caller {
+ template <typename Fx, typename... Args>
+ decltype(auto) operator()(Fx&& fx, O& mem, Args&&... args) const {
+ return call(std::forward<Fx>(fx), mem, std::forward<Args>(args)...);
+ }
+ };
+
+ template <F fx>
+ struct invoker {
+ template <typename... Args>
+ decltype(auto) operator()(O& mem, Args&&... args) const {
+ return invoke<fx>(mem, std::forward<Args>(args)...);
+ }
+ };
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...)> : public member_function_wrapper<R (O::*)(Args...), R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const> : public member_function_wrapper<R (O::*)(Args...) const, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile> : public member_function_wrapper<R (O::*)(Args...) const volatile, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...)&> : public member_function_wrapper<R (O::*)(Args...)&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const&> : public member_function_wrapper<R (O::*)(Args...) const&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile&> : public member_function_wrapper<R (O::*)(Args...) const volatile&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...)&> : public member_function_wrapper<R (O::*)(Args..., ...)&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const&> : public member_function_wrapper<R (O::*)(Args..., ...) const&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const volatile&> : public member_function_wrapper<R (O::*)(Args..., ...) const volatile&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) &&> : public member_function_wrapper<R (O::*)(Args...)&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const&&> : public member_function_wrapper<R (O::*)(Args...) const&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile&&> : public member_function_wrapper<R (O::*)(Args...) const volatile&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) &&> : public member_function_wrapper<R (O::*)(Args..., ...)&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const&&> : public member_function_wrapper<R (O::*)(Args..., ...) const&, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const volatile&&> : public member_function_wrapper<R (O::*)(Args..., ...) const volatile&, R, O, Args...> {
+ };
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ //noexcept has become a part of a function's type
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) noexcept> : public member_function_wrapper<R (O::*)(Args...) noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const noexcept> : public member_function_wrapper<R (O::*)(Args...) const noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile noexcept> : public member_function_wrapper<R (O::*)(Args...) const volatile noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) & noexcept> : public member_function_wrapper<R (O::*)(Args...) & noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const& noexcept> : public member_function_wrapper<R (O::*)(Args...) const& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile& noexcept> : public member_function_wrapper<R (O::*)(Args...) const volatile& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) & noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) & noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const& noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) const& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const volatile& noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) const volatile& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) && noexcept> : public member_function_wrapper<R (O::*)(Args...) & noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const&& noexcept> : public member_function_wrapper<R (O::*)(Args...) const& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args...) const volatile&& noexcept> : public member_function_wrapper<R (O::*)(Args...) const volatile& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) && noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) & noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const&& noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) const& noexcept, R, O, Args...> {
+ };
+
+ template <typename R, typename O, typename... Args>
+ struct wrapper<R (O::*)(Args..., ...) const volatile&& noexcept> : public member_function_wrapper<R (O::*)(Args..., ...) const volatile& noexcept, R, O, Args...> {
+ };
+
+#endif // noexcept is part of a function's type
+
+} // namespace sol
+
+// end of sol/wrapper.hpp
+
+namespace sol {
+namespace function_detail {
+ template <typename Fx, int start = 1, bool is_yielding = false>
+ inline int call(lua_State* L) {
+ Fx& fx = stack::get<user<Fx>>(L, upvalue_index(start));
+ int nr = fx(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+}
+} // namespace sol::function_detail
+
+// end of sol/function_types_core.hpp
+
+// beginning of sol/function_types_templated.hpp
+
+// beginning of sol/call.hpp
+
+// beginning of sol/protect.hpp
+
+namespace sol {
+
+ template <typename T>
+ struct protect_t {
+ T value;
+
+ template <typename Arg, typename... Args, meta::disable<std::is_same<protect_t, meta::unqualified_t<Arg>>> = meta::enabler>
+ protect_t(Arg&& arg, Args&&... args)
+ : value(std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+
+ protect_t(const protect_t&) = default;
+ protect_t(protect_t&&) = default;
+ protect_t& operator=(const protect_t&) = default;
+ protect_t& operator=(protect_t&&) = default;
+ };
+
+ template <typename T>
+ auto protect(T&& value) {
+ return protect_t<std::decay_t<T>>(std::forward<T>(value));
+ }
+
+} // namespace sol
+
+// end of sol/protect.hpp
+
+// beginning of sol/property.hpp
+
+namespace sol {
+
+ struct no_prop {};
+
+ template <typename R, typename W>
+ struct property_wrapper {
+ typedef std::integral_constant<bool, !std::is_void<R>::value> can_read;
+ typedef std::integral_constant<bool, !std::is_void<W>::value> can_write;
+ typedef std::conditional_t<can_read::value, R, no_prop> Read;
+ typedef std::conditional_t<can_write::value, W, no_prop> Write;
+ Read read;
+ Write write;
+
+ template <typename Rx, typename Wx>
+ property_wrapper(Rx&& r, Wx&& w)
+ : read(std::forward<Rx>(r)), write(std::forward<Wx>(w)) {
+ }
+ };
+
+ namespace property_detail {
+ template <typename R, typename W>
+ inline decltype(auto) property(std::true_type, R&& read, W&& write) {
+ return property_wrapper<std::decay_t<R>, std::decay_t<W>>(std::forward<R>(read), std::forward<W>(write));
+ }
+ template <typename W, typename R>
+ inline decltype(auto) property(std::false_type, W&& write, R&& read) {
+ return property_wrapper<std::decay_t<R>, std::decay_t<W>>(std::forward<R>(read), std::forward<W>(write));
+ }
+ template <typename R>
+ inline decltype(auto) property(std::true_type, R&& read) {
+ return property_wrapper<std::decay_t<R>, void>(std::forward<R>(read), no_prop());
+ }
+ template <typename W>
+ inline decltype(auto) property(std::false_type, W&& write) {
+ return property_wrapper<void, std::decay_t<W>>(no_prop(), std::forward<W>(write));
+ }
+ } // namespace property_detail
+
+ template <typename F, typename G>
+ inline decltype(auto) property(F&& f, G&& g) {
+ typedef lua_bind_traits<meta::unqualified_t<F>> left_traits;
+ typedef lua_bind_traits<meta::unqualified_t<G>> right_traits;
+ return property_detail::property(meta::boolean<(left_traits::free_arity < right_traits::free_arity)>(), std::forward<F>(f), std::forward<G>(g));
+ }
+
+ template <typename F>
+ inline decltype(auto) property(F&& f) {
+ typedef lua_bind_traits<meta::unqualified_t<F>> left_traits;
+ return property_detail::property(meta::boolean<(left_traits::free_arity < 2)>(), std::forward<F>(f));
+ }
+
+ template <typename F>
+ inline decltype(auto) readonly_property(F&& f) {
+ return property_detail::property(std::true_type(), std::forward<F>(f));
+ }
+
+ template <typename F>
+ inline decltype(auto) writeonly_property(F&& f) {
+ return property_detail::property(std::false_type(), std::forward<F>(f));
+ }
+
+ template <typename T>
+ struct readonly_wrapper {
+ T v;
+
+ readonly_wrapper(T v)
+ : v(std::move(v)) {
+ }
+
+ operator T&() {
+ return v;
+ }
+ operator const T&() const {
+ return v;
+ }
+ };
+
+ // Allow someone to make a member variable readonly (const)
+ template <typename R, typename T>
+ inline auto readonly(R T::*v) {
+ return readonly_wrapper<meta::unqualified_t<decltype(v)>>(v);
+ }
+
+ template <typename T>
+ struct var_wrapper {
+ T value;
+ template <typename... Args>
+ var_wrapper(Args&&... args)
+ : value(std::forward<Args>(args)...) {
+ }
+ var_wrapper(const var_wrapper&) = default;
+ var_wrapper(var_wrapper&&) = default;
+ var_wrapper& operator=(const var_wrapper&) = default;
+ var_wrapper& operator=(var_wrapper&&) = default;
+ };
+
+ template <typename V>
+ inline auto var(V&& v) {
+ typedef meta::unqualified_t<V> T;
+ return var_wrapper<T>(std::forward<V>(v));
+ }
+
+ namespace meta {
+ template <typename T>
+ struct is_member_object : std::is_member_object_pointer<T> {};
+
+ template <typename T>
+ struct is_member_object<readonly_wrapper<T>> : std::true_type {};
+ } // namespace meta
+
+} // namespace sol
+
+// end of sol/property.hpp
+
+namespace sol {
+ namespace usertype_detail {
+
+ } // namespace usertype_detail
+
+ namespace filter_detail {
+ template <int I, int... In>
+ inline void handle_filter(static_stack_dependencies<I, In...>, lua_State* L, int&) {
+ if (sizeof...(In) == 0) {
+ return;
+ }
+ absolute_index ai(L, I);
+ if (type_of(L, ai) != type::userdata) {
+ return;
+ }
+ lua_createtable(L, static_cast<int>(sizeof...(In)), 0);
+ stack_reference deps(L, -1);
+ auto per_dep = [&L, &deps](int i) {
+ lua_pushvalue(L, i);
+ luaL_ref(L, deps.stack_index());
+ };
+ (void)per_dep;
+ (void)detail::swallow{ int(), (per_dep(In), int())... };
+ lua_setuservalue(L, ai);
+ }
+
+ template <int... In>
+ inline void handle_filter(returns_self_with<In...>, lua_State* L, int& pushed) {
+ pushed = stack::push(L, raw_index(1));
+ handle_filter(static_stack_dependencies<-1, In...>(), L, pushed);
+ }
+
+ inline void handle_filter(const stack_dependencies& sdeps, lua_State* L, int&) {
+ absolute_index ai(L, sdeps.target);
+ if (type_of(L, ai) != type::userdata) {
+ return;
+ }
+ lua_createtable(L, static_cast<int>(sdeps.size()), 0);
+ stack_reference deps(L, -1);
+ for (std::size_t i = 0; i < sdeps.size(); ++i) {
+ lua_pushvalue(L, sdeps.stack_indices[i]);
+ luaL_ref(L, deps.stack_index());
+ }
+ lua_setuservalue(L, ai);
+ }
+
+ template <typename P, meta::disable<std::is_base_of<detail::filter_base_tag, meta::unqualified_t<P>>> = meta::enabler>
+ inline void handle_filter(P&& p, lua_State* L, int& pushed) {
+ pushed = std::forward<P>(p)(L, pushed);
+ }
+ } // namespace filter_detail
+
+ namespace function_detail {
+ inline int no_construction_error(lua_State* L) {
+ return luaL_error(L, "sol: cannot call this constructor (tagged as non-constructible)");
+ }
+ } // namespace function_detail
+
+ namespace call_detail {
+
+ template <typename R, typename W>
+ inline auto& pick(std::true_type, property_wrapper<R, W>& f) {
+ return f.read;
+ }
+
+ template <typename R, typename W>
+ inline auto& pick(std::false_type, property_wrapper<R, W>& f) {
+ return f.write;
+ }
+
+ template <typename T, typename List>
+ struct void_call : void_call<T, meta::function_args_t<List>> {};
+
+ template <typename T, typename... Args>
+ struct void_call<T, types<Args...>> {
+ static void call(Args...) {
+ }
+ };
+
+ template <typename T, bool checked, bool clean_stack>
+ struct constructor_match {
+ T* obj;
+
+ constructor_match(T* o)
+ : obj(o) {
+ }
+
+ template <typename Fx, std::size_t I, typename... R, typename... Args>
+ int operator()(types<Fx>, index_value<I>, types<R...> r, types<Args...> a, lua_State* L, int, int start) const {
+ detail::default_construct func{};
+ return stack::call_into_lua<checked, clean_stack>(r, a, L, start, func, obj);
+ }
+ };
+
+ namespace overload_detail {
+ template <std::size_t... M, typename Match, typename... Args>
+ inline int overload_match_arity(types<>, std::index_sequence<>, std::index_sequence<M...>, Match&&, lua_State* L, int, int, Args&&...) {
+ return luaL_error(L, "sol: no matching function call takes this number of arguments and the specified types");
+ }
+
+ template <typename Fx, typename... Fxs, std::size_t I, std::size_t... In, std::size_t... M, typename Match, typename... Args>
+ inline int overload_match_arity(types<Fx, Fxs...>, std::index_sequence<I, In...>, std::index_sequence<M...>, Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ typedef lua_bind_traits<meta::unwrap_unqualified_t<Fx>> traits;
+ typedef meta::tuple_types<typename traits::return_type> return_types;
+ typedef typename traits::free_args_list args_list;
+ // compile-time eliminate any functions that we know ahead of time are of improper arity
+ if (!traits::runtime_variadics_t::value && meta::find_in_pack_v<index_value<traits::free_arity>, index_value<M>...>::value) {
+ return overload_match_arity(types<Fxs...>(), std::index_sequence<In...>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ if (!traits::runtime_variadics_t::value && traits::free_arity != fxarity) {
+ return overload_match_arity(types<Fxs...>(), std::index_sequence<In...>(), std::index_sequence<traits::free_arity, M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ stack::record tracking{};
+ if (!stack::stack_detail::check_types<true>{}.check(args_list(), L, start, no_panic, tracking)) {
+ return overload_match_arity(types<Fxs...>(), std::index_sequence<In...>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ return matchfx(types<Fx>(), index_value<I>(), return_types(), args_list(), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <std::size_t... M, typename Match, typename... Args>
+ inline int overload_match_arity_single(types<>, std::index_sequence<>, std::index_sequence<M...>, Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ return overload_match_arity(types<>(), std::index_sequence<>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, std::size_t I, std::size_t... M, typename Match, typename... Args>
+ inline int overload_match_arity_single(types<Fx>, std::index_sequence<I>, std::index_sequence<M...>, Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ typedef lua_bind_traits<meta::unwrap_unqualified_t<Fx>> traits;
+ typedef meta::tuple_types<typename traits::return_type> return_types;
+ typedef typename traits::free_args_list args_list;
+ // compile-time eliminate any functions that we know ahead of time are of improper arity
+ if (!traits::runtime_variadics_t::value && meta::find_in_pack_v<index_value<traits::free_arity>, index_value<M>...>::value) {
+ return overload_match_arity(types<>(), std::index_sequence<>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ if (!traits::runtime_variadics_t::value && traits::free_arity != fxarity) {
+ return overload_match_arity(types<>(), std::index_sequence<>(), std::index_sequence<traits::free_arity, M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ return matchfx(types<Fx>(), index_value<I>(), return_types(), args_list(), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, typename Fx1, typename... Fxs, std::size_t I, std::size_t I1, std::size_t... In, std::size_t... M, typename Match, typename... Args>
+ inline int overload_match_arity_single(types<Fx, Fx1, Fxs...>, std::index_sequence<I, I1, In...>, std::index_sequence<M...>, Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ typedef lua_bind_traits<meta::unwrap_unqualified_t<Fx>> traits;
+ typedef meta::tuple_types<typename traits::return_type> return_types;
+ typedef typename traits::free_args_list args_list;
+ // compile-time eliminate any functions that we know ahead of time are of improper arity
+ if (!traits::runtime_variadics_t::value && meta::find_in_pack_v<index_value<traits::free_arity>, index_value<M>...>::value) {
+ return overload_match_arity(types<Fx1, Fxs...>(), std::index_sequence<I1, In...>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ if (!traits::runtime_variadics_t::value && traits::free_arity != fxarity) {
+ return overload_match_arity(types<Fx1, Fxs...>(), std::index_sequence<I1, In...>(), std::index_sequence<traits::free_arity, M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ stack::record tracking{};
+ if (!stack::stack_detail::check_types<true>{}.check(args_list(), L, start, no_panic, tracking)) {
+ return overload_match_arity(types<Fx1, Fxs...>(), std::index_sequence<I1, In...>(), std::index_sequence<M...>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ return matchfx(types<Fx>(), index_value<I>(), return_types(), args_list(), L, fxarity, start, std::forward<Args>(args)...);
+ }
+ } // namespace overload_detail
+
+ template <typename... Functions, typename Match, typename... Args>
+ inline int overload_match_arity(Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ return overload_detail::overload_match_arity_single(types<Functions...>(), std::make_index_sequence<sizeof...(Functions)>(), std::index_sequence<>(), std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <typename... Functions, typename Match, typename... Args>
+ inline int overload_match(Match&& matchfx, lua_State* L, int start, Args&&... args) {
+ int fxarity = lua_gettop(L) - (start - 1);
+ return overload_match_arity<Functions...>(std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <typename T, typename... TypeLists, typename Match, typename... Args>
+ inline int construct_match(Match&& matchfx, lua_State* L, int fxarity, int start, Args&&... args) {
+ // use same overload resolution matching as all other parts of the framework
+ return overload_match_arity<decltype(void_call<T, TypeLists>::call)...>(std::forward<Match>(matchfx), L, fxarity, start, std::forward<Args>(args)...);
+ }
+
+ template <typename T, bool checked, bool clean_stack, typename... TypeLists>
+ inline int construct_trampolined(lua_State* L) {
+ static const auto& meta = usertype_traits<T>::metatable();
+ int argcount = lua_gettop(L);
+ call_syntax syntax = argcount > 0 ? stack::get_call_syntax(L, usertype_traits<T>::user_metatable(), 1) : call_syntax::dot;
+ argcount -= static_cast<int>(syntax);
+
+ T* obj = detail::usertype_allocate<T>(L);
+ reference userdataref(L, -1);
+ userdataref.pop();
+
+ construct_match<T, TypeLists...>(constructor_match<T, checked, clean_stack>(obj), L, argcount, 1 + static_cast<int>(syntax));
+
+ userdataref.push();
+ stack::stack_detail::undefined_metatable<T> umf(L, &meta[0]);
+ umf();
+
+ return 1;
+ }
+
+ template <typename T, bool checked, bool clean_stack, typename... TypeLists>
+ inline int construct(lua_State* L) {
+ return detail::static_trampoline<&construct_trampolined<T, checked, clean_stack, TypeLists...>>(L);
+ }
+
+ template <typename F, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename = void>
+ struct agnostic_lua_call_wrapper {
+ typedef wrapper<meta::unqualified_t<F>> wrap;
+
+ template <typename Fx, typename... Args>
+ static int convertible_call(std::true_type, lua_State* L, Fx&& f, Args&&... args) {
+ typedef typename wrap::traits_type traits_type;
+ typedef typename traits_type::function_pointer_type fp_t;
+ fp_t fx = f;
+ return agnostic_lua_call_wrapper<fp_t, is_index, is_variable, checked, boost, clean_stack>{}.call(L, fx, std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, typename... Args>
+ static int convertible_call(std::false_type, lua_State* L, Fx&& f, Args&&... args) {
+ typedef typename wrap::returns_list returns_list;
+ typedef typename wrap::free_args_list args_list;
+ typedef typename wrap::caller caller;
+ return stack::call_into_lua<checked, clean_stack>(returns_list(), args_list(), L, boost + 1, caller(), std::forward<Fx>(f), std::forward<Args>(args)...);
+ }
+
+ template <typename Fx, typename... Args>
+ static int call(lua_State* L, Fx&& f, Args&&... args) {
+ typedef typename wrap::traits_type traits_type;
+ typedef typename traits_type::function_pointer_type fp_t;
+ return convertible_call(std::conditional_t<std::is_class<meta::unqualified_t<F>>::value, std::is_convertible<std::decay_t<Fx>, fp_t>, std::false_type>(), L, std::forward<Fx>(f), std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<var_wrapper<T>, true, is_variable, checked, boost, clean_stack, C> {
+ template <typename F>
+ static int call(lua_State* L, F&& f) {
+ typedef is_stack_based<meta::unqualified_t<decltype(detail::unwrap(f.value))>> is_stack;
+ if (clean_stack && !is_stack::value) {
+ lua_settop(L, 0);
+ }
+ return stack::push_reference(L, detail::unwrap(f.value));
+ }
+ };
+
+ template <typename T, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<var_wrapper<T>, false, is_variable, checked, boost, clean_stack, C> {
+ template <typename V>
+ static int call_assign(std::true_type, lua_State* L, V&& f) {
+ detail::unwrap(f.value) = stack::unqualified_get<meta::unwrapped_t<T>>(L, boost + (is_variable ? 3 : 1));
+ if (clean_stack) {
+ lua_settop(L, 0);
+ }
+ return 0;
+ }
+
+ template <typename... Args>
+ static int call_assign(std::false_type, lua_State* L, Args&&...) {
+ return luaL_error(L, "sol: cannot write to this variable: copy assignment/constructor not available");
+ }
+
+ template <typename... Args>
+ static int call_const(std::false_type, lua_State* L, Args&&... args) {
+ typedef meta::unwrapped_t<T> R;
+ return call_assign(std::is_assignable<std::add_lvalue_reference_t<meta::unqualified_t<R>>, R>(), L, std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int call_const(std::true_type, lua_State* L, Args&&...) {
+ return luaL_error(L, "sol: cannot write to a readonly (const) variable");
+ }
+
+ template <typename V>
+ static int call(lua_State* L, V&& f) {
+ return call_const(std::is_const<meta::unwrapped_t<T>>(), L, f);
+ }
+ };
+
+ template <bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<lua_CFunction_ref, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, lua_CFunction_ref f) {
+ return f(L);
+ }
+ };
+
+ template <bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<lua_CFunction, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, lua_CFunction f) {
+ return f(L);
+ }
+ };
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ template <bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<detail::lua_CFunction_noexcept, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, detail::lua_CFunction_noexcept f) {
+ return f(L);
+ }
+ };
+#endif // noexcept function types
+
+ template <bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<no_prop, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, const no_prop&) {
+ return luaL_error(L, is_index ? "sol: cannot read from a writeonly property" : "sol: cannot write to a readonly property");
+ }
+ };
+
+ template <bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<no_construction, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, const no_construction&) {
+ return function_detail::no_construction_error(L);
+ }
+ };
+
+ template <typename... Args, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<bases<Args...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State*, const bases<Args...>&) {
+ // Uh. How did you even call this, lul
+ return 0;
+ }
+ };
+
+ template <typename T, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct agnostic_lua_call_wrapper<std::reference_wrapper<T>, is_index, is_variable, checked, boost, clean_stack, C> {
+ static int call(lua_State* L, std::reference_wrapper<T> f) {
+ return agnostic_lua_call_wrapper<T, is_index, is_variable, checked, boost, clean_stack>{}.call(L, f.get());
+ }
+ };
+
+ template <typename T, typename F, bool is_index, bool is_variable, bool checked = detail::default_safe_function_calls, int boost = 0, bool clean_stack = true, typename = void>
+ struct lua_call_wrapper : agnostic_lua_call_wrapper<F, is_index, is_variable, checked, boost, clean_stack> {};
+
+ template <typename T, typename F, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack>
+ struct lua_call_wrapper<T, F, is_index, is_variable, checked, boost, clean_stack, std::enable_if_t<std::is_member_function_pointer<F>::value>> {
+ typedef wrapper<meta::unqualified_t<F>> wrap;
+ typedef typename wrap::object_type object_type;
+
+ template <typename Fx>
+ static int call(lua_State* L, Fx&& f, object_type& o) {
+ typedef typename wrap::returns_list returns_list;
+ typedef typename wrap::args_list args_list;
+ typedef typename wrap::caller caller;
+ return stack::call_into_lua<checked, clean_stack>(returns_list(), args_list(), L, boost + (is_variable ? 3 : 2), caller(), std::forward<Fx>(f), o);
+ }
+
+ template <typename Fx>
+ static int call(lua_State* L, Fx&& f) {
+ typedef std::conditional_t<std::is_void<T>::value, object_type, T> Ta;
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto maybeo = stack::unqualified_check_get<Ta*>(L, 1);
+ if (!maybeo || maybeo.value() == nullptr) {
+ return luaL_error(L, "sol: received nil for 'self' argument (use ':' for accessing member functions, make sure member variables are preceeded by the actual object with '.' syntax)");
+ }
+ object_type* o = static_cast<object_type*>(maybeo.value());
+ return call(L, std::forward<Fx>(f), *o);
+#else
+ object_type& o = static_cast<object_type&>(*stack::unqualified_get<non_null<Ta*>>(L, 1));
+ return call(L, std::forward<Fx>(f), o);
+#endif // Safety
+ }
+ };
+
+ template <typename T, typename F, bool is_variable, bool checked, int boost, bool clean_stack>
+ struct lua_call_wrapper<T, F, false, is_variable, checked, boost, clean_stack, std::enable_if_t<std::is_member_object_pointer<F>::value>> {
+ typedef lua_bind_traits<F> traits_type;
+ typedef wrapper<meta::unqualified_t<F>> wrap;
+ typedef typename wrap::object_type object_type;
+
+ template <typename V>
+ static int call_assign(std::true_type, lua_State* L, V&& f, object_type& o) {
+ typedef typename wrap::args_list args_list;
+ typedef typename wrap::caller caller;
+ return stack::call_into_lua<checked, clean_stack>(types<void>(), args_list(), L, boost + (is_variable ? 3 : 2), caller(), f, o);
+ }
+
+ template <typename V>
+ static int call_assign(std::true_type, lua_State* L, V&& f) {
+ typedef std::conditional_t<std::is_void<T>::value, object_type, T> Ta;
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto maybeo = stack::check_get<Ta*>(L, 1);
+ if (!maybeo || maybeo.value() == nullptr) {
+ if (is_variable) {
+ return luaL_error(L, "sol: received nil for 'self' argument (bad '.' access?)");
+ }
+ return luaL_error(L, "sol: received nil for 'self' argument (pass 'self' as first argument)");
+ }
+ object_type* o = static_cast<object_type*>(maybeo.value());
+ return call_assign(std::true_type(), L, f, *o);
+#else
+ object_type& o = static_cast<object_type&>(*stack::get<non_null<Ta*>>(L, 1));
+ return call_assign(std::true_type(), L, f, o);
+#endif // Safety
+ }
+
+ template <typename... Args>
+ static int call_assign(std::false_type, lua_State* L, Args&&...) {
+ return luaL_error(L, "sol: cannot write to this variable: copy assignment/constructor not available");
+ }
+
+ template <typename... Args>
+ static int call_const(std::false_type, lua_State* L, Args&&... args) {
+ typedef typename traits_type::return_type R;
+ return call_assign(std::is_copy_assignable<meta::unqualified_t<R>>(), L, std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int call_const(std::true_type, lua_State* L, Args&&...) {
+ return luaL_error(L, "sol: cannot write to a readonly (const) variable");
+ }
+
+ template <typename V>
+ static int call(lua_State* L, V&& f) {
+ return call_const(std::is_const<typename traits_type::return_type>(), L, std::forward<V>(f));
+ }
+
+ template <typename V>
+ static int call(lua_State* L, V&& f, object_type& o) {
+ return call_const(std::is_const<typename traits_type::return_type>(), L, std::forward<V>(f), o);
+ }
+ };
+
+ template <typename T, typename F, bool is_variable, bool checked, int boost, bool clean_stack>
+ struct lua_call_wrapper<T, F, true, is_variable, checked, boost, clean_stack, std::enable_if_t<std::is_member_object_pointer<F>::value>> {
+ typedef lua_bind_traits<F> traits_type;
+ typedef wrapper<meta::unqualified_t<F>> wrap;
+ typedef typename wrap::object_type object_type;
+
+ template <typename V>
+ static int call(lua_State* L, V&& v, object_type& o) {
+ typedef typename wrap::returns_list returns_list;
+ typedef typename wrap::caller caller;
+ F f(std::forward<V>(v));
+ return stack::call_into_lua<checked, clean_stack>(returns_list(), types<>(), L, boost + (is_variable ? 3 : 2), caller(), f, o);
+ }
+
+ template <typename V>
+ static int call(lua_State* L, V&& f) {
+ typedef std::conditional_t<std::is_void<T>::value, object_type, T> Ta;
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto maybeo = stack::check_get<Ta*>(L, 1);
+ if (!maybeo || maybeo.value() == nullptr) {
+ if (is_variable) {
+ return luaL_error(L, "sol: 'self' argument is lua_nil (bad '.' access?)");
+ }
+ return luaL_error(L, "sol: 'self' argument is lua_nil (pass 'self' as first argument)");
+ }
+ object_type* o = static_cast<object_type*>(maybeo.value());
+ return call(L, f, *o);
+#else
+ object_type& o = static_cast<object_type&>(*stack::get<non_null<Ta*>>(L, 1));
+ return call(L, f, o);
+#endif // Safety
+ }
+ };
+
+ template <typename T, typename F, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, readonly_wrapper<F>, false, is_variable, checked, boost, clean_stack, C> {
+ typedef lua_bind_traits<F> traits_type;
+ typedef wrapper<meta::unqualified_t<F>> wrap;
+ typedef typename wrap::object_type object_type;
+
+ template <typename V>
+ static int call(lua_State* L, V&&) {
+ return luaL_error(L, "sol: cannot write to a sol::readonly variable");
+ }
+
+ template <typename V>
+ static int call(lua_State* L, V&&, object_type&) {
+ return luaL_error(L, "sol: cannot write to a sol::readonly variable");
+ }
+ };
+
+ template <typename T, typename F, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, readonly_wrapper<F>, true, is_variable, checked, boost, clean_stack, C> : lua_call_wrapper<T, F, true, is_variable, checked, boost, clean_stack, C> {
+ };
+
+ template <typename T, typename... Args, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, constructor_list<Args...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef constructor_list<Args...> F;
+
+ static int call(lua_State* L, F&) {
+ const auto& meta = usertype_traits<T>::metatable();
+ int argcount = lua_gettop(L);
+ call_syntax syntax = argcount > 0 ? stack::get_call_syntax(L, usertype_traits<T>::user_metatable(), 1) : call_syntax::dot;
+ argcount -= static_cast<int>(syntax);
+
+ T* obj = detail::usertype_allocate<T>(L);
+ reference userdataref(L, -1);
+
+ construct_match<T, Args...>(constructor_match<T, false, clean_stack>(obj), L, argcount, boost + 1 + static_cast<int>(syntax));
+
+ userdataref.push();
+ stack::stack_detail::undefined_metatable<T> umf(L, &meta[0]);
+ umf();
+
+ return 1;
+ }
+ };
+
+ template <typename T, typename... Cxs, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, constructor_wrapper<Cxs...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef constructor_wrapper<Cxs...> F;
+
+ struct onmatch {
+ template <typename Fx, std::size_t I, typename... R, typename... Args>
+ int operator()(types<Fx>, index_value<I>, types<R...> r, types<Args...> a, lua_State* L, int, int start, F& f) {
+ const auto& meta = usertype_traits<T>::metatable();
+ T* obj = detail::usertype_allocate<T>(L);
+ reference userdataref(L, -1);
+
+ auto& func = std::get<I>(f.functions);
+ stack::call_into_lua<checked, clean_stack>(r, a, L, boost + start, func, detail::implicit_wrapper<T>(obj));
+
+ userdataref.push();
+ stack::stack_detail::undefined_metatable<T> umf(L, &meta[0]);
+ umf();
+
+ return 1;
+ }
+ };
+
+ static int call(lua_State* L, F& f) {
+ call_syntax syntax = stack::get_call_syntax(L, usertype_traits<T>::user_metatable(), 1);
+ int syntaxval = static_cast<int>(syntax);
+ int argcount = lua_gettop(L) - syntaxval;
+ return construct_match<T, meta::pop_front_type_t<meta::function_args_t<Cxs>>...>(onmatch(), L, argcount, 1 + syntaxval, f);
+ }
+ };
+
+ template <typename T, typename Fx, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack>
+ struct lua_call_wrapper<T, destructor_wrapper<Fx>, is_index, is_variable, checked, boost, clean_stack, std::enable_if_t<std::is_void<Fx>::value>> {
+ typedef destructor_wrapper<Fx> F;
+
+ static int call(lua_State* L, const F&) {
+ return detail::usertype_alloc_destruct<T>(L);
+ }
+ };
+
+ template <typename T, typename Fx, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack>
+ struct lua_call_wrapper<T, destructor_wrapper<Fx>, is_index, is_variable, checked, boost, clean_stack, std::enable_if_t<!std::is_void<Fx>::value>> {
+ typedef destructor_wrapper<Fx> F;
+
+ static int call_void(std::true_type, lua_State* L, const F& f) {
+ typedef meta::bind_traits<meta::unqualified_t<decltype(f.fx)>> bt;
+ typedef typename bt::template arg_at<0> arg0;
+ typedef meta::unqualified_t<arg0> O;
+
+ O& obj = stack::get<O>(L);
+ f.fx(detail::implicit_wrapper<O>(obj));
+ return 0;
+ }
+
+ static int call_void(std::false_type, lua_State* L, const F& f) {
+ T& obj = stack::get<T>(L);
+ f.fx(detail::implicit_wrapper<T>(obj));
+ return 0;
+ }
+
+ static int call(lua_State* L, const F& f) {
+ return call_void(std::is_void<T>(), L, f);
+ }
+ };
+
+ template <typename T, typename... Fs, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, overload_set<Fs...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef overload_set<Fs...> F;
+
+ struct on_match {
+ template <typename Fx, std::size_t I, typename... R, typename... Args>
+ int operator()(types<Fx>, index_value<I>, types<R...>, types<Args...>, lua_State* L, int, int, F& fx) {
+ auto& f = std::get<I>(fx.functions);
+ return lua_call_wrapper<T, Fx, is_index, is_variable, checked, boost>{}.call(L, f);
+ }
+ };
+
+ static int call(lua_State* L, F& fx) {
+ return overload_match_arity<Fs...>(on_match(), L, lua_gettop(L), 1, fx);
+ }
+ };
+
+ template <typename T, typename... Fs, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, factory_wrapper<Fs...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef factory_wrapper<Fs...> F;
+
+ struct on_match {
+ template <typename Fx, std::size_t I, typename... R, typename... Args>
+ int operator()(types<Fx>, index_value<I>, types<R...>, types<Args...>, lua_State* L, int, int, F& fx) {
+ auto& f = std::get<I>(fx.functions);
+ return lua_call_wrapper<T, Fx, is_index, is_variable, checked, boost, clean_stack>{}.call(L, f);
+ }
+ };
+
+ static int call(lua_State* L, F& fx) {
+ return overload_match_arity<Fs...>(on_match(), L, lua_gettop(L) - boost, 1 + boost, fx);
+ }
+ };
+
+ template <typename T, typename R, typename W, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, property_wrapper<R, W>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef std::conditional_t<is_index, R, W> P;
+ typedef meta::unqualified_t<P> U;
+ typedef wrapper<U> wrap;
+ typedef lua_bind_traits<U> traits_type;
+ typedef meta::unqualified_t<typename traits_type::template arg_at<0>> object_type;
+
+ template <typename F>
+ static int self_call(std::true_type, lua_State* L, F&& f) {
+ // The type being void means we don't have any arguments, so it might be a free functions?
+ typedef typename traits_type::free_args_list args_list;
+ typedef typename wrap::returns_list returns_list;
+ typedef typename wrap::caller caller;
+ return stack::call_into_lua<checked, clean_stack>(returns_list(), args_list(), L, boost + (is_variable ? 3 : 2), caller(), f);
+ }
+
+ template <typename F>
+ static int self_call(std::false_type, lua_State* L, F&& f) {
+ typedef meta::pop_front_type_t<typename traits_type::free_args_list> args_list;
+ typedef T Ta;
+ typedef std::remove_pointer_t<object_type> Oa;
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto maybeo = stack::check_get<Ta*>(L, 1);
+ if (!maybeo || maybeo.value() == nullptr) {
+ if (is_variable) {
+ return luaL_error(L, "sol: 'self' argument is lua_nil (bad '.' access?)");
+ }
+ return luaL_error(L, "sol: 'self' argument is lua_nil (pass 'self' as first argument)");
+ }
+ Oa* o = static_cast<Oa*>(maybeo.value());
+#else
+ Oa* o = static_cast<Oa*>(stack::get<non_null<Ta*>>(L, 1));
+#endif // Safety
+ typedef typename wrap::returns_list returns_list;
+ typedef typename wrap::caller caller;
+ return stack::call_into_lua<checked, clean_stack>(returns_list(), args_list(), L, boost + (is_variable ? 3 : 2), caller(), f, detail::implicit_wrapper<Oa>(*o));
+ }
+
+ template <typename F, typename... Args>
+ static int defer_call(std::false_type, lua_State* L, F&& f, Args&&... args) {
+ return self_call(meta::any<std::is_void<object_type>, meta::boolean<lua_type_of<meta::unwrap_unqualified_t<object_type>>::value != type::userdata>>(), L, pick(meta::boolean<is_index>(), f), std::forward<Args>(args)...);
+ }
+
+ template <typename F, typename... Args>
+ static int defer_call(std::true_type, lua_State* L, F&& f, Args&&... args) {
+ auto& p = pick(meta::boolean<is_index>(), std::forward<F>(f));
+ return lua_call_wrapper<T, meta::unqualified_t<decltype(p)>, is_index, is_variable, checked, boost, clean_stack>{}.call(L, p, std::forward<Args>(args)...);
+ }
+
+ template <typename F, typename... Args>
+ static int call(lua_State* L, F&& f, Args&&... args) {
+ typedef meta::any<
+ std::is_void<U>,
+ std::is_same<U, no_prop>,
+ meta::is_specialization_of<U, var_wrapper>,
+ meta::is_specialization_of<U, constructor_wrapper>,
+ meta::is_specialization_of<U, constructor_list>,
+ std::is_member_pointer<U>>
+ is_specialized;
+ return defer_call(is_specialized(), L, std::forward<F>(f), std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T, typename V, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, protect_t<V>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef protect_t<V> F;
+
+ template <typename... Args>
+ static int call(lua_State* L, F& fx, Args&&... args) {
+ return lua_call_wrapper<T, V, is_index, is_variable, true, boost, clean_stack>{}.call(L, fx.value, std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T, typename F, typename... Filters, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, filter_wrapper<F, Filters...>, is_index, is_variable, checked, boost, clean_stack, C> {
+ typedef filter_wrapper<F, Filters...> P;
+
+ template <std::size_t... In>
+ static int call(std::index_sequence<In...>, lua_State* L, P& fx) {
+ int pushed = lua_call_wrapper<T, F, is_index, is_variable, checked, boost, false, C>{}.call(L, fx.value);
+ (void)detail::swallow{ int(), (filter_detail::handle_filter(std::get<In>(fx.filters), L, pushed), int())... };
+ return pushed;
+ }
+
+ static int call(lua_State* L, P& fx) {
+ typedef typename P::indices indices;
+ return call(indices(), L, fx);
+ }
+ };
+
+ template <typename T, typename Sig, typename P, bool is_index, bool is_variable, bool checked, int boost, bool clean_stack, typename C>
+ struct lua_call_wrapper<T, function_arguments<Sig, P>, is_index, is_variable, checked, boost, clean_stack, C> {
+ template <typename F>
+ static int call(lua_State* L, F&& f) {
+ return lua_call_wrapper<T, meta::unqualified_t<P>, is_index, is_variable, checked, boost, clean_stack>{}.call(L, std::get<0>(f.arguments));
+ }
+ };
+
+ template <typename T, bool is_index, bool is_variable, int boost = 0, bool checked = detail::default_safe_function_calls, bool clean_stack = true, typename Fx, typename... Args>
+ inline int call_wrapped(lua_State* L, Fx&& fx, Args&&... args) {
+ return lua_call_wrapper<T, meta::unqualified_t<Fx>, is_index, is_variable, checked, boost, clean_stack>{}.call(L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <typename T, bool is_index, bool is_variable, typename F, int start = 1, bool checked = detail::default_safe_function_calls, bool clean_stack = true>
+ inline int call_user(lua_State* L) {
+ auto& fx = stack::unqualified_get<user<F>>(L, upvalue_index(start));
+ return call_wrapped<T, is_index, is_variable, 0, checked, clean_stack>(L, fx);
+ }
+
+ template <typename T, typename = void>
+ struct is_var_bind : std::false_type {};
+
+ template <typename T>
+ struct is_var_bind<T, std::enable_if_t<std::is_member_object_pointer<T>::value>> : std::true_type {};
+
+ template <>
+ struct is_var_bind<no_prop> : std::true_type {};
+
+ template <typename R, typename W>
+ struct is_var_bind<property_wrapper<R, W>> : std::true_type {};
+
+ template <typename T>
+ struct is_var_bind<var_wrapper<T>> : std::true_type {};
+
+ template <typename T>
+ struct is_var_bind<readonly_wrapper<T>> : is_var_bind<meta::unqualified_t<T>> {};
+
+ template <typename F, typename... Filters>
+ struct is_var_bind<filter_wrapper<F, Filters...>> : is_var_bind<meta::unqualified_t<F>> {};
+ } // namespace call_detail
+
+ template <typename T>
+ struct is_variable_binding : call_detail::is_var_bind<meta::unqualified_t<T>> {};
+
+ template <typename T>
+ struct is_function_binding : meta::neg<is_variable_binding<T>> {};
+
+} // namespace sol
+
+// end of sol/call.hpp
+
+namespace sol {
+ namespace function_detail {
+ template <typename F, F fx>
+ inline int call_wrapper_variable(std::false_type, lua_State* L) {
+ typedef meta::bind_traits<meta::unqualified_t<F>> traits_type;
+ typedef typename traits_type::args_list args_list;
+ typedef meta::tuple_types<typename traits_type::return_type> return_type;
+ return stack::call_into_lua(return_type(), args_list(), L, 1, fx);
+ }
+
+ template <typename R, typename V, V, typename T>
+ inline int call_set_assignable(std::false_type, T&&, lua_State* L) {
+ return luaL_error(L, "cannot write to this type: copy assignment/constructor not available");
+ }
+
+ template <typename R, typename V, V variable, typename T>
+ inline int call_set_assignable(std::true_type, lua_State* L, T&& mem) {
+ (mem.*variable) = stack::get<R>(L, 2);
+ return 0;
+ }
+
+ template <typename R, typename V, V, typename T>
+ inline int call_set_variable(std::false_type, lua_State* L, T&&) {
+ return luaL_error(L, "cannot write to a const variable");
+ }
+
+ template <typename R, typename V, V variable, typename T>
+ inline int call_set_variable(std::true_type, lua_State* L, T&& mem) {
+ return call_set_assignable<R, V, variable>(std::is_assignable<std::add_lvalue_reference_t<R>, R>(), L, std::forward<T>(mem));
+ }
+
+ template <typename V, V variable>
+ inline int call_wrapper_variable(std::true_type, lua_State* L) {
+ typedef meta::bind_traits<meta::unqualified_t<V>> traits_type;
+ typedef typename traits_type::object_type T;
+ typedef typename traits_type::return_type R;
+ auto& mem = stack::get<T>(L, 1);
+ switch (lua_gettop(L)) {
+ case 1: {
+ decltype(auto) r = (mem.*variable);
+ stack::push_reference(L, std::forward<decltype(r)>(r));
+ return 1;
+ }
+ case 2:
+ return call_set_variable<R, V, variable>(meta::neg<std::is_const<R>>(), L, mem);
+ default:
+ return luaL_error(L, "incorrect number of arguments to member variable function call");
+ }
+ }
+
+ template <typename F, F fx>
+ inline int call_wrapper_function(std::false_type, lua_State* L) {
+ return call_wrapper_variable<F, fx>(std::is_member_object_pointer<F>(), L);
+ }
+
+ template <typename F, F fx>
+ inline int call_wrapper_function(std::true_type, lua_State* L) {
+ return call_detail::call_wrapped<void, false, false>(L, fx);
+ }
+
+ template <typename F, F fx>
+ int call_wrapper_entry(lua_State* L) noexcept(meta::bind_traits<F>::is_noexcept) {
+ return call_wrapper_function<F, fx>(std::is_member_function_pointer<meta::unqualified_t<F>>(), L);
+ }
+
+ template <typename... Fxs>
+ struct c_call_matcher {
+ template <typename Fx, std::size_t I, typename R, typename... Args>
+ int operator()(types<Fx>, index_value<I>, types<R>, types<Args...>, lua_State* L, int, int) const {
+ typedef meta::at_in_pack_t<I, Fxs...> target;
+ return target::call(L);
+ }
+ };
+
+ template <typename F, F fx>
+ inline int c_call_raw(std::true_type, lua_State* L) {
+ return fx(L);
+ }
+
+ template <typename F, F fx>
+ inline int c_call_raw(std::false_type, lua_State* L) {
+#ifdef __clang__
+ return detail::trampoline(L, function_detail::call_wrapper_entry<F, fx>);
+#else
+ return detail::typed_static_trampoline<decltype(&function_detail::call_wrapper_entry<F, fx>), (&function_detail::call_wrapper_entry<F, fx>)>(L);
+#endif // fuck you clang :c
+ }
+
+ } // namespace function_detail
+
+ template <typename F, F fx>
+ inline int c_call(lua_State* L) {
+ typedef meta::unqualified_t<F> Fu;
+ typedef std::integral_constant<bool, std::is_same<Fu, lua_CFunction>::value
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ || std::is_same<Fu, detail::lua_CFunction_noexcept>::value
+#endif
+ > is_raw;
+ return function_detail::c_call_raw<F, fx>(is_raw(), L);
+ }
+
+ template <typename F, F f>
+ struct wrap {
+ typedef F type;
+
+ static int call(lua_State* L) {
+ return c_call<type, f>(L);
+ }
+ };
+
+ template <typename... Fxs>
+ inline int c_call(lua_State* L) {
+ if (sizeof...(Fxs) < 2) {
+ return meta::at_in_pack_t<0, Fxs...>::call(L);
+ }
+ else {
+ return call_detail::overload_match_arity<typename Fxs::type...>(function_detail::c_call_matcher<Fxs...>(), L, lua_gettop(L), 1);
+ }
+ }
+
+} // namespace sol
+
+// end of sol/function_types_templated.hpp
+
+// beginning of sol/function_types_stateless.hpp
+
+namespace sol {
+namespace function_detail {
+ template <typename Function, bool is_yielding>
+ struct upvalue_free_function {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef meta::bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(traits_type::is_noexcept) {
+ auto udata = stack::stack_detail::get_as_upvalues<function_type*>(L);
+ function_type* fx = udata.first;
+ return call_detail::call_wrapped<void, true, false>(L, fx);
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_member_function {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef lua_bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(traits_type::is_noexcept) {
+ // Layout:
+ // idx 1...n: verbatim data of member function pointer
+ // idx n + 1: is the object's void pointer
+ // We don't need to store the size, because the other side is templated
+ // with the same member function pointer type
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ auto objdata = stack::stack_detail::get_as_upvalues<T*>(L, memberdata.second);
+ function_type& memfx = memberdata.first;
+ auto& item = *objdata.first;
+ return call_detail::call_wrapped<T, true, false, -1>(L, memfx, item);
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_member_variable {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef lua_bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(traits_type::is_noexcept) {
+ // Layout:
+ // idx 1...n: verbatim data of member variable pointer
+ // idx n + 1: is the object's void pointer
+ // We don't need to store the size, because the other side is templated
+ // with the same member function pointer type
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ auto objdata = stack::stack_detail::get_as_upvalues<T*>(L, memberdata.second);
+ auto& mem = *objdata.first;
+ function_type& var = memberdata.first;
+ switch (lua_gettop(L)) {
+ case 0:
+ return call_detail::call_wrapped<T, true, false, -1>(L, var, mem);
+ case 1:
+ return call_detail::call_wrapped<T, false, false, -1>(L, var, mem);
+ default:
+ return luaL_error(L, "sol: incorrect number of arguments to member variable function");
+ }
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_member_variable<T, readonly_wrapper<Function>, is_yielding> {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef lua_bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(traits_type::is_noexcept) {
+ // Layout:
+ // idx 1...n: verbatim data of member variable pointer
+ // idx n + 1: is the object's void pointer
+ // We don't need to store the size, because the other side is templated
+ // with the same member function pointer type
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ auto objdata = stack::stack_detail::get_as_upvalues<T*>(L, memberdata.second);
+ auto& mem = *objdata.first;
+ function_type& var = memberdata.first;
+ switch (lua_gettop(L)) {
+ case 0:
+ return call_detail::call_wrapped<T, true, false, -1>(L, var, mem);
+ default:
+ return luaL_error(L, "sol: incorrect number of arguments to member variable function");
+ }
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_this_member_function {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef lua_bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(traits_type::is_noexcept) {
+ // Layout:
+ // idx 1...n: verbatim data of member variable pointer
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ function_type& memfx = memberdata.first;
+ return call_detail::call_wrapped<T, false, false>(L, memfx);
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_this_member_variable {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+
+ static int real_call(lua_State* L) noexcept(false) {
+ // Layout:
+ // idx 1...n: verbatim data of member variable pointer
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ function_type& var = memberdata.first;
+ switch (lua_gettop(L)) {
+ case 1:
+ return call_detail::call_wrapped<T, true, false>(L, var);
+ case 2:
+ return call_detail::call_wrapped<T, false, false>(L, var);
+ default:
+ return luaL_error(L, "sol: incorrect number of arguments to member variable function");
+ }
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct upvalue_this_member_variable<T, readonly_wrapper<Function>, is_yielding> {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef lua_bind_traits<function_type> traits_type;
+
+ static int real_call(lua_State* L) noexcept(false) {
+ // Layout:
+ // idx 1...n: verbatim data of member variable pointer
+ auto memberdata = stack::stack_detail::get_as_upvalues<function_type>(L);
+ function_type& var = memberdata.first;
+ switch (lua_gettop(L)) {
+ case 1:
+ return call_detail::call_wrapped<T, true, false>(L, var);
+ default:
+ return luaL_error(L, "sol: incorrect number of arguments to member variable function");
+ }
+ }
+
+ static int call(lua_State* L) {
+ int nr = detail::typed_static_trampoline<decltype(&real_call), (&real_call)>(L);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ return call(L);
+ }
+ };
+}
+} // namespace sol::function_detail
+
+// end of sol/function_types_stateless.hpp
+
+// beginning of sol/function_types_stateful.hpp
+
+namespace sol {
+namespace function_detail {
+ template <typename Func, bool is_yielding, bool no_trampoline>
+ struct functor_function {
+ typedef std::decay_t<meta::unwrap_unqualified_t<Func>> function_type;
+ function_type fx;
+
+ template <typename... Args>
+ functor_function(function_type f, Args&&... args)
+ : fx(std::move(f), std::forward<Args>(args)...) {
+ }
+
+ int call(lua_State* L) {
+ int nr = call_detail::call_wrapped<void, true, false>(L, fx);
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ if (!no_trampoline) {
+ auto f = [&](lua_State*) -> int { return this->call(L); };
+ return detail::trampoline(L, f);
+ }
+ else {
+ return call(L);
+ }
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct member_function {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef meta::function_return_t<function_type> return_type;
+ typedef meta::function_args_t<function_type> args_lists;
+ function_type invocation;
+ T member;
+
+ template <typename... Args>
+ member_function(function_type f, Args&&... args)
+ : invocation(std::move(f)), member(std::forward<Args>(args)...) {
+ }
+
+ int call(lua_State* L) {
+ int nr = call_detail::call_wrapped<T, true, false, -1>(L, invocation, detail::unwrap(detail::deref(member)));
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ auto f = [&](lua_State*) -> int { return this->call(L); };
+ return detail::trampoline(L, f);
+ }
+ };
+
+ template <typename T, typename Function, bool is_yielding>
+ struct member_variable {
+ typedef std::remove_pointer_t<std::decay_t<Function>> function_type;
+ typedef typename meta::bind_traits<function_type>::return_type return_type;
+ typedef typename meta::bind_traits<function_type>::args_list args_lists;
+ function_type var;
+ T member;
+ typedef std::add_lvalue_reference_t<meta::unwrapped_t<std::remove_reference_t<decltype(detail::deref(member))>>> M;
+
+ template <typename... Args>
+ member_variable(function_type v, Args&&... args)
+ : var(std::move(v)), member(std::forward<Args>(args)...) {
+ }
+
+ int call(lua_State* L) {
+ int nr;
+ {
+ M mem = detail::unwrap(detail::deref(member));
+ switch (lua_gettop(L)) {
+ case 0:
+ nr = call_detail::call_wrapped<T, true, false, -1>(L, var, mem);
+ break;
+ case 1:
+ nr = call_detail::call_wrapped<T, false, false, -1>(L, var, mem);
+ break;
+ default:
+ nr = luaL_error(L, "sol: incorrect number of arguments to member variable function");
+ break;
+ }
+ }
+ if (is_yielding) {
+ return lua_yield(L, nr);
+ }
+ else {
+ return nr;
+ }
+ }
+
+ int operator()(lua_State* L) {
+ auto f = [&](lua_State*) -> int { return this->call(L); };
+ return detail::trampoline(L, f);
+ }
+ };
+}
+} // namespace sol::function_detail
+
+// end of sol/function_types_stateful.hpp
+
+// beginning of sol/function_types_overloaded.hpp
+
+namespace sol {
+namespace function_detail {
+ template <int start_skew = 0, typename... Functions>
+ struct overloaded_function {
+ typedef std::tuple<Functions...> overload_list;
+ typedef std::make_index_sequence<sizeof...(Functions)> indices;
+ overload_list overloads;
+
+ overloaded_function(overload_list set)
+ : overloads(std::move(set)) {
+ }
+
+ overloaded_function(Functions... fxs)
+ : overloads(fxs...) {
+ }
+
+ template <typename Fx, std::size_t I, typename... R, typename... Args>
+ int call(types<Fx>, index_value<I>, types<R...>, types<Args...>, lua_State* L, int, int) {
+ auto& func = std::get<I>(overloads);
+ return call_detail::call_wrapped<void, true, false, start_skew>(L, func);
+ }
+
+ int operator()(lua_State* L) {
+ auto mfx = [&](auto&&... args) { return this->call(std::forward<decltype(args)>(args)...); };
+ return call_detail::overload_match<Functions...>(mfx, L, 1 + start_skew);
+ }
+ };
+}
+} // namespace sol::function_detail
+
+// end of sol/function_types_overloaded.hpp
+
+// beginning of sol/resolve.hpp
+
+namespace sol {
+
+#ifndef __clang__
+ // constexpr is fine for not-clang
+
+ namespace detail {
+ template <typename R, typename... Args, typename F, typename = std::result_of_t<meta::unqualified_t<F>(Args...)>>
+ inline constexpr auto resolve_i(types<R(Args...)>, F &&) -> R (meta::unqualified_t<F>::*)(Args...) {
+ using Sig = R(Args...);
+ typedef meta::unqualified_t<F> Fu;
+ return static_cast<Sig Fu::*>(&Fu::operator());
+ }
+
+ template <typename F, typename U = meta::unqualified_t<F>>
+ inline constexpr auto resolve_f(std::true_type, F&& f)
+ -> decltype(resolve_i(types<meta::function_signature_t<decltype(&U::operator())>>(), std::forward<F>(f))) {
+ return resolve_i(types<meta::function_signature_t<decltype(&U::operator())>>(), std::forward<F>(f));
+ }
+
+ template <typename F>
+ inline constexpr void resolve_f(std::false_type, F&&) {
+ static_assert(meta::has_deducible_signature<F>::value,
+ "Cannot use no-template-parameter call with an overloaded functor: specify the signature");
+ }
+
+ template <typename F, typename U = meta::unqualified_t<F>>
+ inline constexpr auto resolve_i(types<>, F&& f) -> decltype(resolve_f(meta::has_deducible_signature<U>(), std::forward<F>(f))) {
+ return resolve_f(meta::has_deducible_signature<U>{}, std::forward<F>(f));
+ }
+
+ template <typename... Args, typename F, typename R = std::result_of_t<F&(Args...)>>
+ inline constexpr auto resolve_i(types<Args...>, F&& f) -> decltype(resolve_i(types<R(Args...)>(), std::forward<F>(f))) {
+ return resolve_i(types<R(Args...)>(), std::forward<F>(f));
+ }
+
+ template <typename Sig, typename C>
+ inline constexpr Sig C::*resolve_v(std::false_type, Sig C::*mem_func_ptr) {
+ return mem_func_ptr;
+ }
+
+ template <typename Sig, typename C>
+ inline constexpr Sig C::*resolve_v(std::true_type, Sig C::*mem_variable_ptr) {
+ return mem_variable_ptr;
+ }
+ } // namespace detail
+
+ template <typename... Args, typename R>
+ inline constexpr auto resolve(R fun_ptr(Args...)) -> R (*)(Args...) {
+ return fun_ptr;
+ }
+
+ template <typename Sig>
+ inline constexpr Sig* resolve(Sig* fun_ptr) {
+ return fun_ptr;
+ }
+
+ template <typename... Args, typename R, typename C>
+ inline constexpr auto resolve(R (C::*mem_ptr)(Args...)) -> R (C::*)(Args...) {
+ return mem_ptr;
+ }
+
+ template <typename Sig, typename C>
+ inline constexpr Sig C::*resolve(Sig C::*mem_ptr) {
+ return detail::resolve_v(std::is_member_object_pointer<Sig C::*>(), mem_ptr);
+ }
+
+ template <typename... Sig, typename F, meta::disable<std::is_function<meta::unqualified_t<F>>> = meta::enabler>
+ inline constexpr auto resolve(F&& f) -> decltype(detail::resolve_i(types<Sig...>(), std::forward<F>(f))) {
+ return detail::resolve_i(types<Sig...>(), std::forward<F>(f));
+ }
+#else
+
+ // Clang has distinct problems with constexpr arguments,
+ // so don't use the constexpr versions inside of clang.
+
+ namespace detail {
+ template <typename R, typename... Args, typename F, typename = std::result_of_t<meta::unqualified_t<F>(Args...)>>
+ inline auto resolve_i(types<R(Args...)>, F &&) -> R (meta::unqualified_t<F>::*)(Args...) {
+ using Sig = R(Args...);
+ typedef meta::unqualified_t<F> Fu;
+ return static_cast<Sig Fu::*>(&Fu::operator());
+ }
+
+ template <typename F, typename U = meta::unqualified_t<F>>
+ inline auto resolve_f(std::true_type, F&& f)
+ -> decltype(resolve_i(types<meta::function_signature_t<decltype(&U::operator())>>(), std::forward<F>(f))) {
+ return resolve_i(types<meta::function_signature_t<decltype(&U::operator())>>(), std::forward<F>(f));
+ }
+
+ template <typename F>
+ inline void resolve_f(std::false_type, F&&) {
+ static_assert(meta::has_deducible_signature<F>::value,
+ "Cannot use no-template-parameter call with an overloaded functor: specify the signature");
+ }
+
+ template <typename F, typename U = meta::unqualified_t<F>>
+ inline auto resolve_i(types<>, F&& f) -> decltype(resolve_f(meta::has_deducible_signature<U>(), std::forward<F>(f))) {
+ return resolve_f(meta::has_deducible_signature<U>{}, std::forward<F>(f));
+ }
+
+ template <typename... Args, typename F, typename R = std::result_of_t<F&(Args...)>>
+ inline auto resolve_i(types<Args...>, F&& f) -> decltype(resolve_i(types<R(Args...)>(), std::forward<F>(f))) {
+ return resolve_i(types<R(Args...)>(), std::forward<F>(f));
+ }
+
+ template <typename Sig, typename C>
+ inline Sig C::*resolve_v(std::false_type, Sig C::*mem_func_ptr) {
+ return mem_func_ptr;
+ }
+
+ template <typename Sig, typename C>
+ inline Sig C::*resolve_v(std::true_type, Sig C::*mem_variable_ptr) {
+ return mem_variable_ptr;
+ }
+ } // namespace detail
+
+ template <typename... Args, typename R>
+ inline auto resolve(R fun_ptr(Args...)) -> R (*)(Args...) {
+ return fun_ptr;
+ }
+
+ template <typename Sig>
+ inline Sig* resolve(Sig* fun_ptr) {
+ return fun_ptr;
+ }
+
+ template <typename... Args, typename R, typename C>
+ inline auto resolve(R (C::*mem_ptr)(Args...)) -> R (C::*)(Args...) {
+ return mem_ptr;
+ }
+
+ template <typename Sig, typename C>
+ inline Sig C::*resolve(Sig C::*mem_ptr) {
+ return detail::resolve_v(std::is_member_object_pointer<Sig C::*>(), mem_ptr);
+ }
+
+ template <typename... Sig, typename F>
+ inline auto resolve(F&& f) -> decltype(detail::resolve_i(types<Sig...>(), std::forward<F>(f))) {
+ return detail::resolve_i(types<Sig...>(), std::forward<F>(f));
+ }
+
+#endif
+
+} // namespace sol
+
+// end of sol/resolve.hpp
+
+namespace sol {
+ namespace function_detail {
+ template <typename T>
+ struct class_indicator {};
+
+ struct call_indicator {};
+ } // namespace function_detail
+
+ namespace stack {
+ template <typename... Sigs>
+ struct pusher<function_sig<Sigs...>> {
+ template <bool is_yielding, typename... Sig, typename Fx, typename... Args>
+ static void select_convertible(std::false_type, types<Sig...>, lua_State* L, Fx&& fx, Args&&... args) {
+ typedef std::remove_pointer_t<std::decay_t<Fx>> clean_fx;
+ typedef function_detail::functor_function<clean_fx, is_yielding, true> F;
+ set_fx<false, F>(L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename R, typename... A, typename Fx, typename... Args>
+ static void select_convertible(std::true_type, types<R(A...)>, lua_State* L, Fx&& fx, Args&&... args) {
+ using fx_ptr_t = R (*)(A...);
+ fx_ptr_t fxptr = detail::unwrap(std::forward<Fx>(fx));
+ select_function<is_yielding>(std::true_type(), L, fxptr, std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename R, typename... A, typename Fx, typename... Args>
+ static void select_convertible(types<R(A...)> t, lua_State* L, Fx&& fx, Args&&... args) {
+ typedef std::decay_t<meta::unwrap_unqualified_t<Fx>> raw_fx_t;
+ typedef R (*fx_ptr_t)(A...);
+ typedef std::is_convertible<raw_fx_t, fx_ptr_t> is_convertible;
+ select_convertible<is_yielding>(is_convertible(), t, L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void select_convertible(types<>, lua_State* L, Fx&& fx, Args&&... args) {
+ typedef meta::function_signature_t<meta::unwrap_unqualified_t<Fx>> Sig;
+ select_convertible<is_yielding>(types<Sig>(), L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args>
+ static void select_reference_member_variable(std::false_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef std::remove_pointer_t<std::decay_t<Fx>> clean_fx;
+ typedef function_detail::member_variable<meta::unwrap_unqualified_t<T>, clean_fx, is_yielding> F;
+ set_fx<false, F>(L, std::forward<Fx>(fx), std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args>
+ static void select_reference_member_variable(std::true_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef std::decay_t<Fx> dFx;
+ dFx memfxptr(std::forward<Fx>(fx));
+ auto userptr = detail::ptr(std::forward<T>(obj), std::forward<Args>(args)...);
+ lua_CFunction freefunc = &function_detail::upvalue_member_variable<std::decay_t<decltype(*userptr)>, meta::unqualified_t<Fx>, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, memfxptr);
+ upvalues += stack::push(L, lightuserdata_value(static_cast<void*>(userptr)));
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void select_member_variable(std::false_type, lua_State* L, Fx&& fx, Args&&... args) {
+ select_convertible<is_yielding>(types<Sigs...>(), L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args, meta::disable<meta::is_specialization_of<meta::unqualified_t<T>, function_detail::class_indicator>> = meta::enabler>
+ static void select_member_variable(std::true_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef meta::boolean<meta::is_specialization_of<meta::unqualified_t<T>, std::reference_wrapper>::value || std::is_pointer<T>::value> is_reference;
+ select_reference_member_variable<is_yielding>(is_reference(), L, std::forward<Fx>(fx), std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename C>
+ static void select_member_variable(std::true_type, lua_State* L, Fx&& fx, function_detail::class_indicator<C>) {
+ lua_CFunction freefunc = &function_detail::upvalue_this_member_variable<C, Fx, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, fx);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx>
+ static void select_member_variable(std::true_type, lua_State* L, Fx&& fx) {
+ typedef typename meta::bind_traits<meta::unqualified_t<Fx>>::object_type C;
+ lua_CFunction freefunc = &function_detail::upvalue_this_member_variable<C, Fx, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, fx);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args>
+ static void select_reference_member_function(std::false_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef std::decay_t<Fx> clean_fx;
+ typedef function_detail::member_function<meta::unwrap_unqualified_t<T>, clean_fx, is_yielding> F;
+ set_fx<false, F>(L, std::forward<Fx>(fx), std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args>
+ static void select_reference_member_function(std::true_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef std::decay_t<Fx> dFx;
+ dFx memfxptr(std::forward<Fx>(fx));
+ auto userptr = detail::ptr(std::forward<T>(obj), std::forward<Args>(args)...);
+ lua_CFunction freefunc = &function_detail::upvalue_member_function<std::decay_t<decltype(*userptr)>, meta::unqualified_t<Fx>, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, memfxptr);
+ upvalues += stack::push(L, lightuserdata_value(static_cast<void*>(userptr)));
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void select_member_function(std::false_type, lua_State* L, Fx&& fx, Args&&... args) {
+ select_member_variable<is_yielding>(meta::is_member_object<meta::unqualified_t<Fx>>(), L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename T, typename... Args, meta::disable<meta::is_specialization_of<meta::unqualified_t<T>, function_detail::class_indicator>> = meta::enabler>
+ static void select_member_function(std::true_type, lua_State* L, Fx&& fx, T&& obj, Args&&... args) {
+ typedef meta::boolean<meta::is_specialization_of<meta::unqualified_t<T>, std::reference_wrapper>::value || std::is_pointer<T>::value> is_reference;
+ select_reference_member_function<is_yielding>(is_reference(), L, std::forward<Fx>(fx), std::forward<T>(obj), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename C>
+ static void select_member_function(std::true_type, lua_State* L, Fx&& fx, function_detail::class_indicator<C>) {
+ lua_CFunction freefunc = &function_detail::upvalue_this_member_function<C, Fx, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, fx);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx>
+ static void select_member_function(std::true_type, lua_State* L, Fx&& fx) {
+ typedef typename meta::bind_traits<meta::unqualified_t<Fx>>::object_type C;
+ lua_CFunction freefunc = &function_detail::upvalue_this_member_function<C, Fx, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, fx);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void select_function(std::false_type, lua_State* L, Fx&& fx, Args&&... args) {
+ select_member_function<is_yielding>(std::is_member_function_pointer<meta::unqualified_t<Fx>>(), L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void select_function(std::true_type, lua_State* L, Fx&& fx, Args&&... args) {
+ std::decay_t<Fx> target(std::forward<Fx>(fx), std::forward<Args>(args)...);
+ lua_CFunction freefunc = &function_detail::upvalue_free_function<Fx, is_yielding>::call;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::stack_detail::push_as_upvalues(L, target);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <bool is_yielding>
+ static void select_function(std::true_type, lua_State* L, lua_CFunction f) {
+ // TODO: support yielding
+ stack::push(L, f);
+ }
+
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ template <bool is_yielding>
+ static void select_function(std::true_type, lua_State* L, detail::lua_CFunction_noexcept f) {
+ // TODO: support yielding
+ stack::push(L, f);
+ }
+#endif // noexcept function type
+
+ template <bool is_yielding, typename Fx, typename... Args, meta::disable<is_lua_reference<meta::unqualified_t<Fx>>> = meta::enabler>
+ static void select(lua_State* L, Fx&& fx, Args&&... args) {
+ select_function<is_yielding>(std::is_function<std::remove_pointer_t<meta::unqualified_t<Fx>>>(), L, std::forward<Fx>(fx), std::forward<Args>(args)...);
+ }
+
+ template <bool is_yielding, typename Fx, meta::enable<is_lua_reference<meta::unqualified_t<Fx>>> = meta::enabler>
+ static void select(lua_State* L, Fx&& fx) {
+ // TODO: hoist into lambda in this case??
+ stack::push(L, std::forward<Fx>(fx));
+ }
+
+ template <bool is_yielding, typename Fx, typename... Args>
+ static void set_fx(lua_State* L, Args&&... args) {
+ lua_CFunction freefunc = detail::static_trampoline<function_detail::call<meta::unqualified_t<Fx>, 2, is_yielding>>;
+
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<Fx>>(L, std::forward<Args>(args)...);
+ stack::push(L, c_closure(freefunc, upvalues));
+ }
+
+ template <typename Arg0, typename... Args, meta::disable<std::is_same<detail::yield_tag_t, meta::unqualified_t<Arg0>>> = meta::enabler>
+ static int push(lua_State* L, Arg0&& arg0, Args&&... args) {
+ // Set will always place one thing (function) on the stack
+ select<false>(L, std::forward<Arg0>(arg0), std::forward<Args>(args)...);
+ return 1;
+ }
+
+ template <typename... Args>
+ static int push(lua_State* L, detail::yield_tag_t, Args&&... args) {
+ // Set will always place one thing (function) on the stack
+ select<true>(L, std::forward<Args>(args)...);
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<yielding_t<T>> {
+ template <typename... Args>
+ static int push(lua_State* L, const yielding_t<T>& f, Args&&... args) {
+ pusher<function_sig<>> p{};
+ (void)p;
+ return p.push(L, detail::yield_tag, f.func, std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static int push(lua_State* L, yielding_t<T>&& f, Args&&... args) {
+ pusher<function_sig<>> p{};
+ (void)p;
+ return p.push(L, detail::yield_tag, f.func, std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename T, typename... Args>
+ struct pusher<function_arguments<T, Args...>> {
+ template <std::size_t... I, typename FP>
+ static int push_func(std::index_sequence<I...>, lua_State* L, FP&& fp) {
+ return stack::push<T>(L, detail::forward_get<I>(fp.arguments)...);
+ }
+
+ static int push(lua_State* L, const function_arguments<T, Args...>& fp) {
+ return push_func(std::make_index_sequence<sizeof...(Args)>(), L, fp);
+ }
+
+ static int push(lua_State* L, function_arguments<T, Args...>&& fp) {
+ return push_func(std::make_index_sequence<sizeof...(Args)>(), L, std::move(fp));
+ }
+ };
+
+ template <typename Signature>
+ struct pusher<std::function<Signature>> {
+ static int push(lua_State* L, const std::function<Signature>& fx) {
+ return pusher<function_sig<Signature>>{}.push(L, fx);
+ }
+
+ static int push(lua_State* L, std::function<Signature>&& fx) {
+ return pusher<function_sig<Signature>>{}.push(L, std::move(fx));
+ }
+ };
+
+ template <typename Signature>
+ struct pusher<Signature, std::enable_if_t<std::is_member_pointer<Signature>::value>> {
+ template <typename F, typename... Args>
+ static int push(lua_State* L, F&& f, Args&&... args) {
+ pusher<function_sig<>> p{};
+ (void)p;
+ return p.push(L, std::forward<F>(f), std::forward<Args>(args)...);
+ }
+ };
+
+ template <typename Signature>
+ struct pusher<Signature, std::enable_if_t<meta::all<std::is_function<std::remove_pointer_t<Signature>>, meta::neg<std::is_same<Signature, lua_CFunction>>, meta::neg<std::is_same<Signature, std::remove_pointer_t<lua_CFunction>>>
+#if defined(SOL_NOEXCEPT_FUNCTION_TYPE) && SOL_NOEXCEPT_FUNCTION_TYPE
+ ,
+ meta::neg<std::is_same<Signature, detail::lua_CFunction_noexcept>>, meta::neg<std::is_same<Signature, std::remove_pointer_t<detail::lua_CFunction_noexcept>>>
+#endif // noexcept function types
+ >::value>> {
+ template <typename F>
+ static int push(lua_State* L, F&& f) {
+ return pusher<function_sig<>>{}.push(L, std::forward<F>(f));
+ }
+ };
+
+ template <typename... Functions>
+ struct pusher<overload_set<Functions...>> {
+ static int push(lua_State* L, overload_set<Functions...>&& set) {
+ // TODO: yielding
+ typedef function_detail::overloaded_function<0, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, std::move(set.functions));
+ return 1;
+ }
+
+ static int push(lua_State* L, const overload_set<Functions...>& set) {
+ // TODO: yielding
+ typedef function_detail::overloaded_function<0, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, set.functions);
+ return 1;
+ }
+ };
+
+ template <typename T>
+ struct pusher<protect_t<T>> {
+ static int push(lua_State* L, protect_t<T>&& pw) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, protect_t<T>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<protect_t<T>>>(L, std::move(pw.value));
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+
+ static int push(lua_State* L, const protect_t<T>& pw) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, protect_t<T>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<protect_t<T>>>(L, pw.value);
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+ };
+
+ template <typename F, typename G>
+ struct pusher<property_wrapper<F, G>, std::enable_if_t<!std::is_void<F>::value && !std::is_void<G>::value>> {
+ static int push(lua_State* L, property_wrapper<F, G>&& pw) {
+ return stack::push(L, overload(std::move(pw.read), std::move(pw.write)));
+ }
+ static int push(lua_State* L, const property_wrapper<F, G>& pw) {
+ return stack::push(L, overload(pw.read, pw.write));
+ }
+ };
+
+ template <typename F>
+ struct pusher<property_wrapper<F, void>> {
+ static int push(lua_State* L, property_wrapper<F, void>&& pw) {
+ return stack::push(L, std::move(pw.read));
+ }
+ static int push(lua_State* L, const property_wrapper<F, void>& pw) {
+ return stack::push(L, pw.read);
+ }
+ };
+
+ template <typename F>
+ struct pusher<property_wrapper<void, F>> {
+ static int push(lua_State* L, property_wrapper<void, F>&& pw) {
+ return stack::push(L, std::move(pw.write));
+ }
+ static int push(lua_State* L, const property_wrapper<void, F>& pw) {
+ return stack::push(L, pw.write);
+ }
+ };
+
+ template <typename T>
+ struct pusher<var_wrapper<T>> {
+ static int push(lua_State* L, var_wrapper<T>&& vw) {
+ return stack::push(L, std::move(vw.value));
+ }
+ static int push(lua_State* L, const var_wrapper<T>& vw) {
+ return stack::push(L, vw.value);
+ }
+ };
+
+ template <typename... Functions>
+ struct pusher<factory_wrapper<Functions...>> {
+ static int push(lua_State* L, const factory_wrapper<Functions...>& fw) {
+ typedef function_detail::overloaded_function<0, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, fw.functions);
+ return 1;
+ }
+
+ static int push(lua_State* L, factory_wrapper<Functions...>&& fw) {
+ typedef function_detail::overloaded_function<0, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, std::move(fw.functions));
+ return 1;
+ }
+
+ static int push(lua_State* L, const factory_wrapper<Functions...>& set, function_detail::call_indicator) {
+ typedef function_detail::overloaded_function<1, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, set.functions);
+ return 1;
+ }
+
+ static int push(lua_State* L, factory_wrapper<Functions...>&& set, function_detail::call_indicator) {
+ typedef function_detail::overloaded_function<1, Functions...> F;
+ pusher<function_sig<>>{}.set_fx<false, F>(L, std::move(set.functions));
+ return 1;
+ }
+ };
+
+ template <>
+ struct pusher<no_construction> {
+ static int push(lua_State* L, no_construction) {
+ lua_CFunction cf = &function_detail::no_construction_error;
+ return stack::push(L, cf);
+ }
+
+ static int push(lua_State* L, no_construction c, function_detail::call_indicator) {
+ return push(L, c);
+ }
+ };
+
+ template <typename T, typename... Lists>
+ struct pusher<detail::tagged<T, constructor_list<Lists...>>> {
+ static int push(lua_State* L, detail::tagged<T, constructor_list<Lists...>>) {
+ lua_CFunction cf = call_detail::construct<T, detail::default_safe_function_calls, true, Lists...>;
+ return stack::push(L, cf);
+ }
+
+ static int push(lua_State* L, constructor_list<Lists...>) {
+ lua_CFunction cf = call_detail::construct<T, detail::default_safe_function_calls, true, Lists...>;
+ return stack::push(L, cf);
+ }
+ };
+
+ template <typename L0, typename... Lists>
+ struct pusher<constructor_list<L0, Lists...>> {
+ typedef constructor_list<L0, Lists...> cl_t;
+ static int push(lua_State* L, cl_t cl) {
+ typedef typename meta::bind_traits<L0>::return_type T;
+ return stack::push<detail::tagged<T, cl_t>>(L, cl);
+ }
+ };
+
+ template <typename T, typename... Fxs>
+ struct pusher<detail::tagged<T, constructor_wrapper<Fxs...>>> {
+ template <typename C>
+ static int push(lua_State* L, C&& c) {
+ lua_CFunction cf = call_detail::call_user<T, false, false, constructor_wrapper<Fxs...>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<constructor_wrapper<Fxs...>>>(L, std::forward<C>(c));
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+ };
+
+ template <typename F, typename... Fxs>
+ struct pusher<constructor_wrapper<F, Fxs...>> {
+ template <typename C>
+ static int push(lua_State* L, C&& c) {
+ typedef typename meta::bind_traits<F>::template arg_at<0> arg0;
+ typedef meta::unqualified_t<std::remove_pointer_t<arg0>> T;
+ return stack::push<detail::tagged<T, constructor_wrapper<F, Fxs...>>>(L, std::forward<C>(c));
+ }
+ };
+
+ template <typename T>
+ struct pusher<detail::tagged<T, destructor_wrapper<void>>> {
+ static int push(lua_State* L, destructor_wrapper<void>) {
+ lua_CFunction cf = detail::usertype_alloc_destruct<T>;
+ return stack::push(L, cf);
+ }
+ };
+
+ template <typename T, typename Fx>
+ struct pusher<detail::tagged<T, destructor_wrapper<Fx>>> {
+ static int push(lua_State* L, destructor_wrapper<Fx>&& c) {
+ lua_CFunction cf = call_detail::call_user<T, false, false, destructor_wrapper<Fx>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<destructor_wrapper<Fx>>>(L, std::move(c));
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+
+ static int push(lua_State* L, const destructor_wrapper<Fx>& c) {
+ lua_CFunction cf = call_detail::call_user<T, false, false, destructor_wrapper<Fx>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<destructor_wrapper<Fx>>>(L, c);
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+ };
+
+ template <typename Fx>
+ struct pusher<destructor_wrapper<Fx>> {
+ static int push(lua_State* L, destructor_wrapper<Fx>&& c) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, destructor_wrapper<Fx>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<destructor_wrapper<Fx>>>(L, std::move(c));
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+
+ static int push(lua_State* L, const destructor_wrapper<Fx>& c) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, destructor_wrapper<Fx>, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<destructor_wrapper<Fx>>>(L, c);
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+ };
+
+ template <typename F, typename... Filters>
+ struct pusher<filter_wrapper<F, Filters...>> {
+ typedef filter_wrapper<F, Filters...> P;
+
+ static int push(lua_State* L, const P& p) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, P, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<P>>(L, p);
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+
+ static int push(lua_State* L, P&& p) {
+ lua_CFunction cf = call_detail::call_user<void, false, false, P, 2>;
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push<user<P>>(L, std::move(p));
+ return stack::push(L, c_closure(cf, upvalues));
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/function_types.hpp
+
+namespace sol {
+ template <typename base_t, bool aligned = false>
+ class basic_function : public base_t {
+ private:
+ void luacall(std::ptrdiff_t argcount, std::ptrdiff_t resultcount) const {
+ lua_call(lua_state(), static_cast<int>(argcount), static_cast<int>(resultcount));
+ }
+
+ template <std::size_t... I, typename... Ret>
+ auto invoke(types<Ret...>, std::index_sequence<I...>, std::ptrdiff_t n) const {
+ luacall(n, lua_size<std::tuple<Ret...>>::value);
+ return stack::pop<std::tuple<Ret...>>(lua_state());
+ }
+
+ template <std::size_t I, typename Ret>
+ Ret invoke(types<Ret>, std::index_sequence<I>, std::ptrdiff_t n) const {
+ luacall(n, lua_size<Ret>::value);
+ return stack::pop<Ret>(lua_state());
+ }
+
+ template <std::size_t I>
+ void invoke(types<void>, std::index_sequence<I>, std::ptrdiff_t n) const {
+ luacall(n, 0);
+ }
+
+ unsafe_function_result invoke(types<>, std::index_sequence<>, std::ptrdiff_t n) const {
+ int stacksize = lua_gettop(lua_state());
+ int firstreturn = (std::max)(1, stacksize - static_cast<int>(n));
+ luacall(n, LUA_MULTRET);
+ int poststacksize = lua_gettop(lua_state());
+ int returncount = poststacksize - (firstreturn - 1);
+ return unsafe_function_result(lua_state(), firstreturn, returncount);
+ }
+
+ public:
+ using base_t::lua_state;
+
+ basic_function() = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_function>>, meta::neg<std::is_same<base_t, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_function(T&& r) noexcept
+ : base_t(std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_function<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_function>(lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+ basic_function(const basic_function&) = default;
+ basic_function& operator=(const basic_function&) = default;
+ basic_function(basic_function&&) = default;
+ basic_function& operator=(basic_function&&) = default;
+ basic_function(const stack_reference& r)
+ : basic_function(r.lua_state(), r.stack_index()) {
+ }
+ basic_function(stack_reference&& r)
+ : basic_function(r.lua_state(), r.stack_index()) {
+ }
+ basic_function(lua_nil_t n)
+ : base_t(n) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_function(lua_State* L, T&& r)
+ : base_t(L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_function>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_function(lua_State* L, int index = -1)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_function>(L, index, handler);
+#endif // Safety
+ }
+ basic_function(lua_State* L, ref_index index)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_function>(lua_state(), -1, handler);
+#endif // Safety
+ }
+
+ template <typename... Args>
+ unsafe_function_result operator()(Args&&... args) const {
+ return call<>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) operator()(types<Ret...>, Args&&... args) const {
+ return call<Ret...>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args) const {
+ if (!aligned) {
+ base_t::push();
+ }
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount);
+ }
+ };
+} // namespace sol
+
+// end of sol/unsafe_function.hpp
+
+// beginning of sol/protected_function.hpp
+
+// beginning of sol/protected_handler.hpp
+
+namespace sol {
+ namespace detail {
+ inline const char(&default_handler_name())[9]{
+ static const char name[9] = "sol.\xF0\x9F\x94\xA9";
+ return name;
+ }
+
+ template <bool b, typename target_t = reference>
+ struct protected_handler {
+ typedef is_stack_based<target_t> is_stack;
+ const target_t& target;
+ int stackindex;
+
+ protected_handler(std::false_type, const target_t& target)
+ : target(target), stackindex(0) {
+ if (b) {
+ stackindex = lua_gettop(target.lua_state()) + 1;
+ target.push();
+ }
+ }
+
+ protected_handler(std::true_type, const target_t& target)
+ : target(target), stackindex(0) {
+ if (b) {
+ stackindex = target.stack_index();
+ }
+ }
+
+ protected_handler(const target_t& target)
+ : protected_handler(is_stack(), target) {
+ }
+
+ bool valid() const noexcept {
+ return b;
+ }
+
+ ~protected_handler() {
+ if (!is_stack::value && stackindex != 0) {
+ lua_remove(target.lua_state(), stackindex);
+ }
+ }
+ };
+
+ template <typename base_t, typename T>
+ basic_function<base_t> force_cast(T& p) {
+ return p;
+ }
+
+ template <typename Reference, bool is_main_ref = false>
+ static Reference get_default_handler(lua_State* L) {
+ if (is_stack_based<Reference>::value || L == nullptr)
+ return Reference(L, lua_nil);
+ L = is_main_ref ? main_thread(L, L) : L;
+ lua_getglobal(L, default_handler_name());
+ auto pp = stack::pop_n(L, 1);
+ return Reference(L, -1);
+ }
+
+ template <typename T>
+ static void set_default_handler(lua_State* L, const T& ref) {
+ if (L == nullptr) {
+ return;
+ }
+ if (!ref.valid()) {
+ lua_pushnil(L);
+ lua_setglobal(L, default_handler_name());
+ }
+ else {
+ ref.push(L);
+ lua_setglobal(L, default_handler_name());
+ }
+ }
+ } // namespace detail
+} // namespace sol
+
+// end of sol/protected_handler.hpp
+
+namespace sol {
+ template <typename base_t, bool aligned = false, typename handler_t = reference>
+ class basic_protected_function : public base_t {
+ public:
+ typedef is_stack_based<handler_t> is_stack_handler;
+
+ static handler_t get_default_handler(lua_State* L) {
+ return detail::get_default_handler<handler_t, is_main_threaded<base_t>::value>(L);
+ }
+
+ template <typename T>
+ static void set_default_handler(const T& ref) {
+ detail::set_default_handler(ref.lua_state(), ref);
+ }
+
+ private:
+ template <bool b>
+ call_status luacall(std::ptrdiff_t argcount, std::ptrdiff_t resultcount, detail::protected_handler<b, handler_t>& h) const {
+ return static_cast<call_status>(lua_pcall(lua_state(), static_cast<int>(argcount), static_cast<int>(resultcount), h.stackindex));
+ }
+
+ template <std::size_t... I, bool b, typename... Ret>
+ auto invoke(types<Ret...>, std::index_sequence<I...>, std::ptrdiff_t n, detail::protected_handler<b, handler_t>& h) const {
+ luacall(n, sizeof...(Ret), h);
+ return stack::pop<std::tuple<Ret...>>(lua_state());
+ }
+
+ template <std::size_t I, bool b, typename Ret>
+ Ret invoke(types<Ret>, std::index_sequence<I>, std::ptrdiff_t n, detail::protected_handler<b, handler_t>& h) const {
+ luacall(n, 1, h);
+ return stack::pop<Ret>(lua_state());
+ }
+
+ template <std::size_t I, bool b>
+ void invoke(types<void>, std::index_sequence<I>, std::ptrdiff_t n, detail::protected_handler<b, handler_t>& h) const {
+ luacall(n, 0, h);
+ }
+
+ template <bool b>
+ protected_function_result invoke(types<>, std::index_sequence<>, std::ptrdiff_t n, detail::protected_handler<b, handler_t>& h) const {
+ int stacksize = lua_gettop(lua_state());
+ int poststacksize = stacksize;
+ int firstreturn = 1;
+ int returncount = 0;
+ call_status code = call_status::ok;
+#if !defined(SOL_NO_EXCEPTIONS) || !SOL_NO_EXCEPTIONS
+ auto onexcept = [&](optional<const std::exception&> maybe_ex, const char* error) {
+ h.stackindex = 0;
+ if (b) {
+ h.target.push();
+ detail::call_exception_handler(lua_state(), maybe_ex, error);
+ lua_call(lua_state(), 1, 1);
+ }
+ else {
+ detail::call_exception_handler(lua_state(), maybe_ex, error);
+ }
+ };
+ (void)onexcept;
+#if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION) || (defined(SOL_LUAJIT) && SOL_LUAJIT)
+ try {
+#endif // Safe Exception Propagation
+#endif // No Exceptions
+ firstreturn = (std::max)(1, static_cast<int>(stacksize - n - static_cast<int>(h.valid())));
+ code = luacall(n, LUA_MULTRET, h);
+ poststacksize = lua_gettop(lua_state()) - static_cast<int>(h.valid());
+ returncount = poststacksize - (firstreturn - 1);
+#ifndef SOL_NO_EXCEPTIONS
+#if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION) || (defined(SOL_LUAJIT) && SOL_LUAJIT)
+ }
+ // Handle C++ errors thrown from C++ functions bound inside of lua
+ catch (const char* error) {
+ onexcept(optional<const std::exception&>(nullopt), error);
+ firstreturn = lua_gettop(lua_state());
+ return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
+ }
+ catch (const std::string& error) {
+ onexcept(optional<const std::exception&>(nullopt), error.c_str());
+ firstreturn = lua_gettop(lua_state());
+ return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
+ }
+ catch (const std::exception& error) {
+ onexcept(optional<const std::exception&>(error), error.what());
+ firstreturn = lua_gettop(lua_state());
+ return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
+ }
+#if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION)
+ // LuaJIT cannot have the catchall when the safe propagation is on
+ // but LuaJIT will swallow all C++ errors
+ // if we don't at least catch std::exception ones
+ catch (...) {
+ onexcept(optional<const std::exception&>(nullopt), "caught (...) unknown error during protected_function call");
+ firstreturn = lua_gettop(lua_state());
+ return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
+ }
+#endif // LuaJIT
+#else
+ // do not handle exceptions: they can be propogated into C++ and keep all type information / rich information
+#endif // Safe Exception Propagation
+#endif // Exceptions vs. No Exceptions
+ return protected_function_result(lua_state(), firstreturn, returncount, returncount, code);
+ }
+
+ public:
+ using base_t::lua_state;
+
+ handler_t error_handler;
+
+ basic_protected_function() = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_protected_function>>, meta::neg<std::is_base_of<proxy_base_tag, meta::unqualified_t<T>>>, meta::neg<std::is_same<base_t, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_protected_function(T&& r) noexcept
+ : base_t(std::forward<T>(r)), error_handler(get_default_handler(r.lua_state())) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_function<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+ basic_protected_function(const basic_protected_function&) = default;
+ basic_protected_function& operator=(const basic_protected_function&) = default;
+ basic_protected_function(basic_protected_function&&) = default;
+ basic_protected_function& operator=(basic_protected_function&&) = default;
+ basic_protected_function(const basic_function<base_t>& b)
+ : basic_protected_function(b, get_default_handler(b.lua_state())) {
+ }
+ basic_protected_function(basic_function<base_t>&& b)
+ : basic_protected_function(std::move(b), get_default_handler(b.lua_state())) {
+ }
+ basic_protected_function(const basic_function<base_t>& b, handler_t eh)
+ : base_t(b), error_handler(std::move(eh)) {
+ }
+ basic_protected_function(basic_function<base_t>&& b, handler_t eh)
+ : base_t(std::move(b)), error_handler(std::move(eh)) {
+ }
+ basic_protected_function(const stack_reference& r)
+ : basic_protected_function(r.lua_state(), r.stack_index(), get_default_handler(r.lua_state())) {
+ }
+ basic_protected_function(stack_reference&& r)
+ : basic_protected_function(r.lua_state(), r.stack_index(), get_default_handler(r.lua_state())) {
+ }
+ basic_protected_function(const stack_reference& r, handler_t eh)
+ : basic_protected_function(r.lua_state(), r.stack_index(), std::move(eh)) {
+ }
+ basic_protected_function(stack_reference&& r, handler_t eh)
+ : basic_protected_function(r.lua_state(), r.stack_index(), std::move(eh)) {
+ }
+
+ template <typename Super>
+ basic_protected_function(const proxy_base<Super>& p)
+ : basic_protected_function(p, get_default_handler(p.lua_state())) {
+ }
+ template <typename Super>
+ basic_protected_function(proxy_base<Super>&& p)
+ : basic_protected_function(std::move(p), get_default_handler(p.lua_state())) {
+ }
+ template <typename Proxy, typename Handler, meta::enable<std::is_base_of<proxy_base_tag, meta::unqualified_t<Proxy>>, meta::neg<is_lua_index<meta::unqualified_t<Handler>>>> = meta::enabler>
+ basic_protected_function(Proxy&& p, Handler&& eh)
+ : basic_protected_function(detail::force_cast<base_t>(p), std::forward<Handler>(eh)) {
+ }
+
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_protected_function(lua_State* L, T&& r)
+ : basic_protected_function(L, std::forward<T>(r), get_default_handler(L)) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_protected_function(lua_State* L, T&& r, handler_t eh)
+ : base_t(L, std::forward<T>(r)), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(lua_state(), -1, handler);
+#endif // Safety
+ }
+
+ basic_protected_function(lua_nil_t n)
+ : base_t(n), error_handler(n) {
+ }
+
+ basic_protected_function(lua_State* L, int index = -1)
+ : basic_protected_function(L, index, get_default_handler(L)) {
+ }
+ basic_protected_function(lua_State* L, int index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(L, index, handler);
+#endif // Safety
+ }
+ basic_protected_function(lua_State* L, absolute_index index)
+ : basic_protected_function(L, index, get_default_handler(L)) {
+ }
+ basic_protected_function(lua_State* L, absolute_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(L, index, handler);
+#endif // Safety
+ }
+ basic_protected_function(lua_State* L, raw_index index)
+ : basic_protected_function(L, index, get_default_handler(L)) {
+ }
+ basic_protected_function(lua_State* L, raw_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(L, index, handler);
+#endif // Safety
+ }
+ basic_protected_function(lua_State* L, ref_index index)
+ : basic_protected_function(L, index, get_default_handler(L)) {
+ }
+ basic_protected_function(lua_State* L, ref_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_protected_function>(lua_state(), -1, handler);
+#endif // Safety
+ }
+
+ template <typename... Args>
+ protected_function_result operator()(Args&&... args) const {
+ return call<>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) operator()(types<Ret...>, Args&&... args) const {
+ return call<Ret...>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args) const {
+ if (!aligned) {
+ // we do not expect the function to already be on the stack: push it
+ if (error_handler.valid()) {
+ detail::protected_handler<true, handler_t> h(error_handler);
+ base_t::push();
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount, h);
+ }
+ else {
+ detail::protected_handler<false, handler_t> h(error_handler);
+ base_t::push();
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount, h);
+ }
+ }
+ else {
+ // the function is already on the stack at the right location
+ if (error_handler.valid()) {
+ // the handler will be pushed onto the stack manually,
+ // since it's not already on the stack this means we need to push our own
+ // function on the stack too and swap things to be in-place
+ if (!is_stack_handler::value) {
+ // so, we need to remove the function at the top and then dump the handler out ourselves
+ base_t::push();
+ }
+ detail::protected_handler<true, handler_t> h(error_handler);
+ if (!is_stack_handler::value) {
+ lua_replace(lua_state(), -3);
+ h.stackindex = lua_absindex(lua_state(), -2);
+ }
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount, h);
+ }
+ else {
+ detail::protected_handler<false, handler_t> h(error_handler);
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount, h);
+ }
+ }
+ }
+ };
+} // namespace sol
+
+// end of sol/protected_function.hpp
+
+namespace sol {
+ template <typename... Ret, typename... Args>
+ inline decltype(auto) stack_proxy::call(Args&&... args) {
+ stack_function sf(this->lua_state(), this->stack_index());
+ return sf.template call<Ret...>(std::forward<Args>(args)...);
+ }
+
+ inline protected_function_result::protected_function_result(unsafe_function_result&& o) noexcept
+ : L(o.lua_state()), index(o.stack_index()), returncount(o.return_count()), popcount(o.return_count()), err(o.status()) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ }
+
+ inline protected_function_result& protected_function_result::operator=(unsafe_function_result&& o) noexcept {
+ L = o.lua_state();
+ index = o.stack_index();
+ returncount = o.return_count();
+ popcount = o.return_count();
+ err = o.status();
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ return *this;
+ }
+
+ inline unsafe_function_result::unsafe_function_result(protected_function_result&& o) noexcept
+ : L(o.lua_state()), index(o.stack_index()), returncount(o.return_count()) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ }
+ inline unsafe_function_result& unsafe_function_result::operator=(protected_function_result&& o) noexcept {
+ L = o.lua_state();
+ index = o.stack_index();
+ returncount = o.return_count();
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.abandon();
+ return *this;
+ }
+
+ namespace stack {
+ template <typename Signature>
+ struct getter<std::function<Signature>> {
+ typedef meta::bind_traits<Signature> fx_t;
+ typedef typename fx_t::args_list args_lists;
+ typedef meta::tuple_types<typename fx_t::return_type> return_types;
+
+ template <typename... Args, typename... Ret>
+ static std::function<Signature> get_std_func(types<Ret...>, types<Args...>, lua_State* L, int index) {
+ unsafe_function f(L, index);
+ auto fx = [ f = std::move(f) ](Args && ... args) -> meta::return_type_t<Ret...> {
+ return f.call<Ret...>(std::forward<Args>(args)...);
+ };
+ return std::move(fx);
+ }
+
+ template <typename... FxArgs>
+ static std::function<Signature> get_std_func(types<void>, types<FxArgs...>, lua_State* L, int index) {
+ unsafe_function f(L, index);
+ auto fx = [f = std::move(f)](FxArgs&&... args) -> void {
+ f(std::forward<FxArgs>(args)...);
+ };
+ return std::move(fx);
+ }
+
+ template <typename... FxArgs>
+ static std::function<Signature> get_std_func(types<>, types<FxArgs...> t, lua_State* L, int index) {
+ return get_std_func(types<void>(), t, L, index);
+ }
+
+ static std::function<Signature> get(lua_State* L, int index, record& tracking) {
+ tracking.last = 1;
+ tracking.used += 1;
+ type t = type_of(L, index);
+ if (t == type::none || t == type::lua_nil) {
+ return nullptr;
+ }
+ return get_std_func(return_types(), args_lists(), L, index);
+ }
+ };
+ } // namespace stack
+
+} // namespace sol
+
+// end of sol/function.hpp
+
+namespace sol {
+ template <typename Table, typename Key>
+ struct proxy : public proxy_base<proxy<Table, Key>> {
+ private:
+ typedef meta::condition<meta::is_specialization_of<Key, std::tuple>, Key, std::tuple<meta::condition<std::is_array<meta::unqualified_t<Key>>, Key&, meta::unqualified_t<Key>>>> key_type;
+
+ template <typename T, std::size_t... I>
+ decltype(auto) tuple_get(std::index_sequence<I...>) const {
+ return tbl.template traverse_get<T>(std::get<I>(key)...);
+ }
+
+ template <std::size_t... I, typename T>
+ void tuple_set(std::index_sequence<I...>, T&& value) {
+ tbl.traverse_set(std::get<I>(key)..., std::forward<T>(value));
+ }
+
+ auto setup_table(std::true_type) {
+ auto p = stack::probe_get_field<std::is_same<meta::unqualified_t<Table>, global_table>::value>(lua_state(), key, tbl.stack_index());
+ lua_pop(lua_state(), p.levels);
+ return p;
+ }
+
+ bool is_valid(std::false_type) {
+ auto pp = stack::push_pop(tbl);
+ auto p = stack::probe_get_field<std::is_same<meta::unqualified_t<Table>, global_table>::value>(lua_state(), key, lua_gettop(lua_state()));
+ lua_pop(lua_state(), p.levels);
+ return p;
+ }
+
+ public:
+ Table tbl;
+ key_type key;
+
+ template <typename T>
+ proxy(Table table, T&& k)
+ : tbl(table), key(std::forward<T>(k)) {
+ }
+
+ template <typename T>
+ proxy& set(T&& item) {
+ tuple_set(std::make_index_sequence<std::tuple_size<meta::unqualified_t<key_type>>::value>(), std::forward<T>(item));
+ return *this;
+ }
+
+ template <typename... Args>
+ proxy& set_function(Args&&... args) {
+ tbl.set_function(key, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename U, meta::enable<meta::neg<is_lua_reference_or_proxy<meta::unwrap_unqualified_t<U>>>, meta::is_callable<meta::unwrap_unqualified_t<U>>> = meta::enabler>
+ proxy& operator=(U&& other) {
+ return set_function(std::forward<U>(other));
+ }
+
+ template <typename U, meta::disable<meta::neg<is_lua_reference_or_proxy<meta::unwrap_unqualified_t<U>>>, meta::is_callable<meta::unwrap_unqualified_t<U>>> = meta::enabler>
+ proxy& operator=(U&& other) {
+ return set(std::forward<U>(other));
+ }
+
+ template <typename T>
+ proxy& operator=(std::initializer_list<T> other) {
+ return set(std::move(other));
+ }
+
+ template <typename T>
+ decltype(auto) get() const {
+ return tuple_get<T>(std::make_index_sequence<std::tuple_size<meta::unqualified_t<key_type>>::value>());
+ }
+
+ template <typename T>
+ decltype(auto) get_or(T&& otherwise) const {
+ typedef decltype(get<T>()) U;
+ optional<U> option = get<optional<U>>();
+ if (option) {
+ return static_cast<U>(option.value());
+ }
+ return static_cast<U>(std::forward<T>(otherwise));
+ }
+
+ template <typename T, typename D>
+ decltype(auto) get_or(D&& otherwise) const {
+ optional<T> option = get<optional<T>>();
+ if (option) {
+ return static_cast<T>(option.value());
+ }
+ return static_cast<T>(std::forward<D>(otherwise));
+ }
+
+ template <typename T>
+ decltype(auto) get_or_create() {
+ return get_or_create<T>(new_table());
+ }
+
+ template <typename T, typename Otherwise>
+ decltype(auto) get_or_create(Otherwise&& other) {
+ if (!this->valid()) {
+ this->set(std::forward<Otherwise>(other));
+ }
+ return get<T>();
+ }
+
+ template <typename K>
+ decltype(auto) operator[](K&& k) const {
+ auto keys = meta::tuplefy(key, std::forward<K>(k));
+ return proxy<Table, decltype(keys)>(tbl, std::move(keys));
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args) {
+#if !defined(__clang__) && defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 191200000
+ // MSVC is ass sometimes
+ return get<function>().call<Ret...>(std::forward<Args>(args)...);
+#else
+ return get<function>().template call<Ret...>(std::forward<Args>(args)...);
+#endif
+ }
+
+ template <typename... Args>
+ decltype(auto) operator()(Args&&... args) {
+ return call<>(std::forward<Args>(args)...);
+ }
+
+ bool valid() const {
+ auto pp = stack::push_pop(tbl);
+ auto p = stack::probe_get_field<std::is_same<meta::unqualified_t<Table>, global_table>::value>(lua_state(), key, lua_gettop(lua_state()));
+ lua_pop(lua_state(), p.levels);
+ return p;
+ }
+
+ int push() const noexcept {
+ return push(this->lua_state());
+ }
+
+ int push(lua_State* L) const noexcept {
+ return get<reference>().push(L);
+ }
+
+ type get_type() const {
+ type t = type::none;
+ auto pp = stack::push_pop(tbl);
+ auto p = stack::probe_get_field<std::is_same<meta::unqualified_t<Table>, global_table>::value>(lua_state(), key, lua_gettop(lua_state()));
+ if (p) {
+ t = type_of(lua_state(), -1);
+ }
+ lua_pop(lua_state(), p.levels);
+ return t;
+ }
+
+ lua_State* lua_state() const {
+ return tbl.lua_state();
+ }
+
+ proxy& force() {
+ if (this->valid()) {
+ this->set(new_table());
+ }
+ return *this;
+ }
+ };
+
+ template <typename Table, typename Key, typename T>
+ inline bool operator==(T&& left, const proxy<Table, Key>& right) {
+ typedef decltype(stack::get<T>(nullptr, 0)) U;
+ return right.template get<optional<U>>() == left;
+ }
+
+ template <typename Table, typename Key, typename T>
+ inline bool operator==(const proxy<Table, Key>& right, T&& left) {
+ typedef decltype(stack::get<T>(nullptr, 0)) U;
+ return right.template get<optional<U>>() == left;
+ }
+
+ template <typename Table, typename Key, typename T>
+ inline bool operator!=(T&& left, const proxy<Table, Key>& right) {
+ typedef decltype(stack::get<T>(nullptr, 0)) U;
+ return right.template get<optional<U>>() != left;
+ }
+
+ template <typename Table, typename Key, typename T>
+ inline bool operator!=(const proxy<Table, Key>& right, T&& left) {
+ typedef decltype(stack::get<T>(nullptr, 0)) U;
+ return right.template get<optional<U>>() != left;
+ }
+
+ template <typename Table, typename Key>
+ inline bool operator==(lua_nil_t, const proxy<Table, Key>& right) {
+ return !right.valid();
+ }
+
+ template <typename Table, typename Key>
+ inline bool operator==(const proxy<Table, Key>& right, lua_nil_t) {
+ return !right.valid();
+ }
+
+ template <typename Table, typename Key>
+ inline bool operator!=(lua_nil_t, const proxy<Table, Key>& right) {
+ return right.valid();
+ }
+
+ template <typename Table, typename Key>
+ inline bool operator!=(const proxy<Table, Key>& right, lua_nil_t) {
+ return right.valid();
+ }
+
+ template <bool b>
+ template <typename Super>
+ basic_reference<b>& basic_reference<b>::operator=(proxy_base<Super>&& r) {
+ basic_reference<b> v = r;
+ this->operator=(std::move(v));
+ return *this;
+ }
+
+ template <bool b>
+ template <typename Super>
+ basic_reference<b>& basic_reference<b>::operator=(const proxy_base<Super>& r) {
+ basic_reference<b> v = r;
+ this->operator=(std::move(v));
+ return *this;
+ }
+
+ namespace stack {
+ template <typename Table, typename Key>
+ struct pusher<proxy<Table, Key>> {
+ static int push(lua_State* L, const proxy<Table, Key>& p) {
+ reference r = p;
+ return r.push(L);
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/proxy.hpp
+
+// beginning of sol/usertype.hpp
+
+// beginning of sol/usertype_metatable.hpp
+
+// beginning of sol/deprecate.hpp
+
+#ifndef SOL_DEPRECATED
+#ifdef _MSC_VER
+#define SOL_DEPRECATED __declspec(deprecated)
+#elif __GNUC__
+#define SOL_DEPRECATED __attribute__((deprecated))
+#else
+#define SOL_DEPRECATED [[deprecated]]
+#endif // compilers
+#endif // SOL_DEPRECATED
+
+namespace sol {
+namespace detail {
+ template <typename T>
+ struct SOL_DEPRECATED deprecate_type {
+ using type = T;
+ };
+}
+} // namespace sol::detail
+
+// end of sol/deprecate.hpp
+
+// beginning of sol/object.hpp
+
+// beginning of sol/object_base.hpp
+
+namespace sol {
+
+ template <typename base_t>
+ class basic_object_base : public base_t {
+ private:
+ template <typename T>
+ decltype(auto) as_stack(std::true_type) const {
+ return stack::get<T>(base_t::lua_state(), base_t::stack_index());
+ }
+
+ template <typename T>
+ decltype(auto) as_stack(std::false_type) const {
+ base_t::push();
+ return stack::pop<T>(base_t::lua_state());
+ }
+
+ template <typename T>
+ bool is_stack(std::true_type) const {
+ return stack::check<T>(base_t::lua_state(), base_t::stack_index(), no_panic);
+ }
+
+ template <typename T>
+ bool is_stack(std::false_type) const {
+ int r = base_t::registry_index();
+ if (r == LUA_REFNIL)
+ return meta::any_same<meta::unqualified_t<T>, lua_nil_t, nullopt_t, std::nullptr_t>::value ? true : false;
+ if (r == LUA_NOREF)
+ return false;
+ auto pp = stack::push_pop(*this);
+ return stack::check<T>(base_t::lua_state(), -1, no_panic);
+ }
+
+ public:
+ basic_object_base() noexcept = default;
+ basic_object_base(const basic_object_base&) = default;
+ basic_object_base(basic_object_base&&) = default;
+ basic_object_base& operator=(const basic_object_base&) = default;
+ basic_object_base& operator=(basic_object_base&&) = default;
+ template <typename T, typename... Args, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_object_base>>> = meta::enabler>
+ basic_object_base(T&& arg, Args&&... args)
+ : base_t(std::forward<T>(arg), std::forward<Args>(args)...) {
+ }
+
+ template <typename T>
+ decltype(auto) as() const {
+ return as_stack<T>(is_stack_based<base_t>());
+ }
+
+ template <typename T>
+ bool is() const {
+ return is_stack<T>(is_stack_based<base_t>());
+ }
+ };
+} // namespace sol
+
+// end of sol/object_base.hpp
+
+// beginning of sol/userdata.hpp
+
+namespace sol {
+ template <typename base_type>
+ class basic_userdata : public basic_table<base_type> {
+ typedef basic_table<base_type> base_t;
+
+ public:
+ using base_t::lua_state;
+
+ basic_userdata() noexcept = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_userdata>>, meta::neg<std::is_same<base_t, stack_reference>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_userdata(T&& r) noexcept
+ : base_t(std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_userdata<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ type_assert(lua_state(), -1, type::userdata);
+ }
+#endif // Safety
+ }
+ basic_userdata(const basic_userdata&) = default;
+ basic_userdata(basic_userdata&&) = default;
+ basic_userdata& operator=(const basic_userdata&) = default;
+ basic_userdata& operator=(basic_userdata&&) = default;
+ basic_userdata(const stack_reference& r)
+ : basic_userdata(r.lua_state(), r.stack_index()) {
+ }
+ basic_userdata(stack_reference&& r)
+ : basic_userdata(r.lua_state(), r.stack_index()) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_userdata(lua_State* L, T&& r)
+ : base_t(L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_userdata>(L, -1, handler);
+#endif // Safety
+ }
+ basic_userdata(lua_State* L, int index = -1)
+ : base_t(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_userdata>(L, index, handler);
+#endif // Safety
+ }
+ basic_userdata(lua_State* L, ref_index index)
+ : base_t(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_userdata>(L, -1, handler);
+#endif // Safety
+ }
+ };
+
+ template <typename base_type>
+ class basic_lightuserdata : public basic_object_base<base_type> {
+ typedef basic_object_base<base_type> base_t;
+
+ public:
+ using base_t::lua_state;
+
+ basic_lightuserdata() noexcept = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_lightuserdata>>, meta::neg<std::is_same<base_t, stack_reference>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_lightuserdata(T&& r) noexcept
+ : base_t(std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_lightuserdata<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ type_assert(lua_state(), -1, type::lightuserdata);
+ }
+#endif // Safety
+ }
+ basic_lightuserdata(const basic_lightuserdata&) = default;
+ basic_lightuserdata(basic_lightuserdata&&) = default;
+ basic_lightuserdata& operator=(const basic_lightuserdata&) = default;
+ basic_lightuserdata& operator=(basic_lightuserdata&&) = default;
+ basic_lightuserdata(const stack_reference& r)
+ : basic_lightuserdata(r.lua_state(), r.stack_index()) {
+ }
+ basic_lightuserdata(stack_reference&& r)
+ : basic_lightuserdata(r.lua_state(), r.stack_index()) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_lightuserdata(lua_State* L, T&& r)
+ : basic_lightuserdata(L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_lightuserdata>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_lightuserdata(lua_State* L, int index = -1)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_lightuserdata>(L, index, handler);
+#endif // Safety
+ }
+ basic_lightuserdata(lua_State* L, ref_index index)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_lightuserdata>(lua_state(), index, handler);
+#endif // Safety
+ }
+ };
+
+} // namespace sol
+
+// end of sol/userdata.hpp
+
+// beginning of sol/as_args.hpp
+
+namespace sol {
+ template <typename T>
+ struct as_args_t {
+ T src;
+ };
+
+ template <typename Source>
+ auto as_args(Source&& source) {
+ return as_args_t<Source>{ std::forward<Source>(source) };
+ }
+
+ namespace stack {
+ template <typename T>
+ struct pusher<as_args_t<T>> {
+ int push(lua_State* L, const as_args_t<T>& e) {
+ int p = 0;
+ for (const auto& i : e.src) {
+ p += stack::push(L, i);
+ }
+ return p;
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/as_args.hpp
+
+// beginning of sol/variadic_args.hpp
+
+namespace sol {
+ struct variadic_args {
+ private:
+ lua_State* L;
+ int index;
+ int stacktop;
+
+ public:
+ typedef stack_proxy reference_type;
+ typedef stack_proxy value_type;
+ typedef stack_proxy* pointer;
+ typedef std::ptrdiff_t difference_type;
+ typedef std::size_t size_type;
+ typedef stack_iterator<stack_proxy, false> iterator;
+ typedef stack_iterator<stack_proxy, true> const_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+
+ variadic_args() = default;
+ variadic_args(lua_State* luastate, int stackindex = -1)
+ : L(luastate), index(lua_absindex(luastate, stackindex)), stacktop(lua_gettop(luastate)) {
+ }
+ variadic_args(lua_State* luastate, int stackindex, int lastindex)
+ : L(luastate), index(lua_absindex(luastate, stackindex)), stacktop(lastindex) {
+ }
+ variadic_args(const variadic_args&) = default;
+ variadic_args& operator=(const variadic_args&) = default;
+ variadic_args(variadic_args&& o)
+ : L(o.L), index(o.index), stacktop(o.stacktop) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but will be thorough
+ o.L = nullptr;
+ o.index = 0;
+ o.stacktop = 0;
+ }
+ variadic_args& operator=(variadic_args&& o) {
+ L = o.L;
+ index = o.index;
+ stacktop = o.stacktop;
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but will be thorough
+ o.L = nullptr;
+ o.index = 0;
+ o.stacktop = 0;
+ return *this;
+ }
+
+ iterator begin() {
+ return iterator(L, index, stacktop + 1);
+ }
+ iterator end() {
+ return iterator(L, stacktop + 1, stacktop + 1);
+ }
+ const_iterator begin() const {
+ return const_iterator(L, index, stacktop + 1);
+ }
+ const_iterator end() const {
+ return const_iterator(L, stacktop + 1, stacktop + 1);
+ }
+ const_iterator cbegin() const {
+ return begin();
+ }
+ const_iterator cend() const {
+ return end();
+ }
+
+ reverse_iterator rbegin() {
+ return std::reverse_iterator<iterator>(begin());
+ }
+ reverse_iterator rend() {
+ return std::reverse_iterator<iterator>(end());
+ }
+ const_reverse_iterator rbegin() const {
+ return std::reverse_iterator<const_iterator>(begin());
+ }
+ const_reverse_iterator rend() const {
+ return std::reverse_iterator<const_iterator>(end());
+ }
+ const_reverse_iterator crbegin() const {
+ return std::reverse_iterator<const_iterator>(cbegin());
+ }
+ const_reverse_iterator crend() const {
+ return std::reverse_iterator<const_iterator>(cend());
+ }
+
+ int push() const {
+ return push(L);
+ }
+
+ int push(lua_State* target) const {
+ int pushcount = 0;
+ for (int i = index; i <= stacktop; ++i) {
+ lua_pushvalue(L, i);
+ pushcount += 1;
+ }
+ if (target != L) {
+ lua_xmove(L, target, pushcount);
+ }
+ return pushcount;
+ }
+
+ template <typename T>
+ decltype(auto) get(difference_type index_offset = 0) const {
+ return stack::get<T>(L, index + static_cast<int>(index_offset));
+ }
+
+ type get_type(difference_type index_offset = 0) const noexcept {
+ return type_of(L, index + static_cast<int>(index_offset));
+ }
+
+ stack_proxy operator[](difference_type index_offset) const {
+ return stack_proxy(L, index + static_cast<int>(index_offset));
+ }
+
+ lua_State* lua_state() const {
+ return L;
+ };
+ int stack_index() const {
+ return index;
+ };
+ int leftover_count() const {
+ return stacktop - (index - 1);
+ }
+ std::size_t size() const {
+ return static_cast<std::size_t>(leftover_count());
+ }
+ int top() const {
+ return stacktop;
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct getter<variadic_args> {
+ static variadic_args get(lua_State* L, int index, record& tracking) {
+ tracking.last = 0;
+ return variadic_args(L, index);
+ }
+ };
+
+ template <>
+ struct pusher<variadic_args> {
+ static int push(lua_State* L, const variadic_args& ref) {
+ return ref.push(L);
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/variadic_args.hpp
+
+namespace sol {
+
+ template <typename R = reference, bool should_pop = !is_stack_based<R>::value, typename T>
+ R make_reference(lua_State* L, T&& value) {
+ int backpedal = stack::push(L, std::forward<T>(value));
+ R r = stack::get<R>(L, -backpedal);
+ if (should_pop) {
+ lua_pop(L, backpedal);
+ }
+ return r;
+ }
+
+ template <typename T, typename R = reference, bool should_pop = !is_stack_based<R>::value, typename... Args>
+ R make_reference(lua_State* L, Args&&... args) {
+ int backpedal = stack::push<T>(L, std::forward<Args>(args)...);
+ R r = stack::get<R>(L, -backpedal);
+ if (should_pop) {
+ lua_pop(L, backpedal);
+ }
+ return r;
+ }
+
+ template <typename base_type>
+ class basic_object : public basic_object_base<base_type> {
+ private:
+ typedef basic_object_base<base_type> base_t;
+
+ template <bool invert_and_pop = false>
+ basic_object(std::integral_constant<bool, invert_and_pop>, lua_State* L, int index = -1) noexcept
+ : base_t(L, index) {
+ if (invert_and_pop) {
+ lua_pop(L, -index);
+ }
+ }
+
+ public:
+ basic_object() noexcept = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_object>>, meta::neg<std::is_same<base_type, stack_reference>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_object(T&& r)
+ : base_t(std::forward<T>(r)) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_object(lua_State* L, T&& r)
+ : base_t(L, std::forward<T>(r)) {
+ }
+ basic_object(lua_nil_t r)
+ : base_t(r) {
+ }
+ basic_object(const basic_object&) = default;
+ basic_object(basic_object&&) = default;
+ basic_object(const stack_reference& r) noexcept
+ : basic_object(r.lua_state(), r.stack_index()) {
+ }
+ basic_object(stack_reference&& r) noexcept
+ : basic_object(r.lua_state(), r.stack_index()) {
+ }
+ template <typename Super>
+ basic_object(const proxy_base<Super>& r) noexcept
+ : basic_object(r.operator basic_object()) {
+ }
+ template <typename Super>
+ basic_object(proxy_base<Super>&& r) noexcept
+ : basic_object(r.operator basic_object()) {
+ }
+ basic_object(lua_State* L, lua_nil_t r) noexcept
+ : base_t(L, r) {
+ }
+ basic_object(lua_State* L, int index = -1) noexcept
+ : base_t(L, index) {
+ }
+ basic_object(lua_State* L, absolute_index index) noexcept
+ : base_t(L, index) {
+ }
+ basic_object(lua_State* L, raw_index index) noexcept
+ : base_t(L, index) {
+ }
+ basic_object(lua_State* L, ref_index index) noexcept
+ : base_t(L, index) {
+ }
+ template <typename T, typename... Args>
+ basic_object(lua_State* L, in_place_type_t<T>, Args&&... args) noexcept
+ : basic_object(std::integral_constant<bool, !is_stack_based<base_t>::value>(), L, -stack::push<T>(L, std::forward<Args>(args)...)) {
+ }
+ template <typename T, typename... Args>
+ basic_object(lua_State* L, in_place_t, T&& arg, Args&&... args) noexcept
+ : basic_object(L, in_place_type<T>, std::forward<T>(arg), std::forward<Args>(args)...) {
+ }
+ basic_object& operator=(const basic_object&) = default;
+ basic_object& operator=(basic_object&&) = default;
+ basic_object& operator=(const base_type& b) {
+ base_t::operator=(b);
+ return *this;
+ }
+ basic_object& operator=(base_type&& b) {
+ base_t::operator=(std::move(b));
+ return *this;
+ }
+ template <typename Super>
+ basic_object& operator=(const proxy_base<Super>& r) {
+ this->operator=(r.operator basic_object());
+ return *this;
+ }
+ template <typename Super>
+ basic_object& operator=(proxy_base<Super>&& r) {
+ this->operator=(r.operator basic_object());
+ return *this;
+ }
+ };
+
+ template <typename T>
+ object make_object(lua_State* L, T&& value) {
+ return make_reference<object, true>(L, std::forward<T>(value));
+ }
+
+ template <typename T, typename... Args>
+ object make_object(lua_State* L, Args&&... args) {
+ return make_reference<T, object, true>(L, std::forward<Args>(args)...);
+ }
+} // namespace sol
+
+// end of sol/object.hpp
+
+// beginning of sol/container_usertype_metatable.hpp
+
+// beginning of sol/container_traits.hpp
+
+namespace sol {
+
+ template <typename T>
+ struct container_traits;
+
+ template <typename T>
+ struct as_container_t {
+ T source;
+
+ as_container_t(T value)
+ : source(std::move(value)) {
+ }
+
+ operator std::add_rvalue_reference_t<T>() {
+ return std::move(source);
+ }
+
+ operator std::add_lvalue_reference_t<std::add_const_t<T>>() const {
+ return source;
+ }
+ };
+
+ template <typename T>
+ struct as_container_t<T&> {
+ std::reference_wrapper<T> source;
+
+ as_container_t(T& value)
+ : source(value) {
+ }
+
+ operator T&() {
+ return source;
+ }
+ };
+
+ template <typename T>
+ auto as_container(T&& value) {
+ return as_container_t<T>(std::forward<T>(value));
+ }
+
+ namespace container_detail {
+
+ template <typename T>
+ struct has_clear_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::clear));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_empty_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::empty));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_erase_after_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(std::declval<C>().erase_after(std::declval<std::add_rvalue_reference_t<typename C::const_iterator>>()))*);
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T, typename = void>
+ struct has_find_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(std::declval<C>().find(std::declval<std::add_rvalue_reference_t<typename C::value_type>>()))*);
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_find_test<T, std::enable_if_t<meta::is_lookup<T>::value>> {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(std::declval<C>().find(std::declval<std::add_rvalue_reference_t<typename C::key_type>>()))*);
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_erase_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(std::declval<C>().erase(std::declval<typename C::iterator>()))*);
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_find_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::find));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_insert_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::insert));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_erase_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::erase));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_index_set_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::index_set));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_index_get_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::index_get));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_set_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::set));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_get_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::get));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_at_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::at));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_pairs_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::pairs));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_ipairs_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::ipairs));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_next_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::next));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_add_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::add));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ struct has_traits_size_test {
+ private:
+ typedef std::array<char, 1> one;
+ typedef std::array<char, 2> two;
+
+ template <typename C>
+ static one test(decltype(&C::size));
+ template <typename C>
+ static two test(...);
+
+ public:
+ static const bool value = sizeof(test<T>(0)) == sizeof(char);
+ };
+
+ template <typename T>
+ using has_clear = meta::boolean<has_clear_test<T>::value>;
+
+ template <typename T>
+ using has_empty = meta::boolean<has_empty_test<T>::value>;
+
+ template <typename T>
+ using has_find = meta::boolean<has_find_test<T>::value>;
+
+ template <typename T>
+ using has_erase = meta::boolean<has_erase_test<T>::value>;
+
+ template <typename T>
+ using has_erase_after = meta::boolean<has_erase_after_test<T>::value>;
+
+ template <typename T>
+ using has_traits_get = meta::boolean<has_traits_get_test<T>::value>;
+
+ template <typename T>
+ using has_traits_at = meta::boolean<has_traits_at_test<T>::value>;
+
+ template <typename T>
+ using has_traits_set = meta::boolean<has_traits_set_test<T>::value>;
+
+ template <typename T>
+ using has_traits_index_get = meta::boolean<has_traits_index_get_test<T>::value>;
+
+ template <typename T>
+ using has_traits_index_set = meta::boolean<has_traits_index_set_test<T>::value>;
+
+ template <typename T>
+ using has_traits_pairs = meta::boolean<has_traits_pairs_test<T>::value>;
+
+ template <typename T>
+ using has_traits_ipairs = meta::boolean<has_traits_ipairs_test<T>::value>;
+
+ template <typename T>
+ using has_traits_next = meta::boolean<has_traits_next_test<T>::value>;
+
+ template <typename T>
+ using has_traits_add = meta::boolean<has_traits_add_test<T>::value>;
+
+ template <typename T>
+ using has_traits_size = meta::boolean<has_traits_size_test<T>::value>;
+
+ template <typename T>
+ using has_traits_clear = has_clear<T>;
+
+ template <typename T>
+ using has_traits_empty = has_empty<T>;
+
+ template <typename T>
+ using has_traits_find = meta::boolean<has_traits_find_test<T>::value>;
+
+ template <typename T>
+ using has_traits_insert = meta::boolean<has_traits_insert_test<T>::value>;
+
+ template <typename T>
+ using has_traits_erase = meta::boolean<has_traits_erase_test<T>::value>;
+
+ template <typename T>
+ struct is_forced_container : is_container<T> {};
+
+ template <typename T>
+ struct is_forced_container<as_container_t<T>> : std::true_type {};
+
+ template <typename T>
+ struct container_decay {
+ typedef T type;
+ };
+
+ template <typename T>
+ struct container_decay<as_container_t<T>> {
+ typedef T type;
+ };
+
+ template <typename T>
+ using container_decay_t = typename container_decay<meta::unqualified_t<T>>::type;
+
+ template <typename T>
+ decltype(auto) get_key(std::false_type, T&& t) {
+ return std::forward<T>(t);
+ }
+
+ template <typename T>
+ decltype(auto) get_key(std::true_type, T&& t) {
+ return t.first;
+ }
+
+ template <typename T>
+ decltype(auto) get_value(std::false_type, T&& t) {
+ return std::forward<T>(t);
+ }
+
+ template <typename T>
+ decltype(auto) get_value(std::true_type, T&& t) {
+ return t.second;
+ }
+
+ struct error_result {
+ int results;
+ const char* fmt_;
+ std::array<const char*, 4> args;
+
+ error_result() : results(0), fmt_(nullptr) {
+ }
+
+ error_result(int results) : results(results), fmt_(nullptr) {
+ }
+
+ error_result(const char* fmt_, const char* msg) : results(0), fmt_(fmt_) {
+ args[0] = msg;
+ }
+ };
+
+ inline int handle_errors(lua_State* L, const error_result& er) {
+ if (er.fmt_ == nullptr) {
+ return er.results;
+ }
+ return luaL_error(L, er.fmt_, er.args[0], er.args[1], er.args[2], er.args[3]);
+ }
+
+ template <typename X, typename = void>
+ struct container_traits_default {
+ private:
+ typedef std::remove_pointer_t<meta::unwrap_unqualified_t<X>> T;
+
+ public:
+ typedef lua_nil_t iterator;
+ typedef lua_nil_t value_type;
+
+ static int at(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'at(index)' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int get(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'get(key)' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int index_get(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'container[key]' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int set(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'set(key, value)' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int index_set(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'container[key] = value' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int add(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'add' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int insert(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'insert' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int find(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'find' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int size(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'end' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int clear(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'clear' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int empty(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'empty' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int erase(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'erase' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int next(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'next' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int pairs(lua_State* L) {
+ return luaL_error(L, "sol: cannot call '__pairs/pairs' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static int ipairs(lua_State* L) {
+ return luaL_error(L, "sol: cannot call '__ipairs' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ }
+
+ static iterator begin(lua_State* L, T&) {
+ luaL_error(L, "sol: cannot call 'being' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ return lua_nil;
+ }
+
+ static iterator end(lua_State* L, T&) {
+ luaL_error(L, "sol: cannot call 'end' on type '%s': it is not recognized as a container", detail::demangle<T>().c_str());
+ return lua_nil;
+ }
+ };
+
+ template <typename X>
+ struct container_traits_default<X, std::enable_if_t<meta::all<is_forced_container<meta::unqualified_t<X>>, meta::has_value_type<meta::unqualified_t<container_decay_t<X>>>, meta::has_iterator<meta::unqualified_t<container_decay_t<X>>>>::value>> {
+ private:
+ typedef std::remove_pointer_t<meta::unwrap_unqualified_t<container_decay_t<X>>> T;
+
+ private:
+ typedef container_traits<X> deferred_traits;
+ typedef meta::is_associative<T> is_associative;
+ typedef meta::is_lookup<T> is_lookup;
+ typedef meta::is_matched_lookup<T> is_matched_lookup;
+ typedef typename T::iterator iterator;
+ typedef typename T::value_type value_type;
+ typedef std::conditional_t<is_matched_lookup::value,
+ std::pair<value_type, value_type>,
+ std::conditional_t<is_associative::value || is_lookup::value,
+ value_type,
+ std::pair<std::ptrdiff_t, value_type>
+ >
+ > KV;
+ typedef typename KV::first_type K;
+ typedef typename KV::second_type V;
+ typedef std::conditional_t<is_matched_lookup::value, std::ptrdiff_t, K> next_K;
+ typedef decltype(*std::declval<iterator&>()) iterator_return;
+ typedef std::conditional_t<is_associative::value || is_matched_lookup::value,
+ std::add_lvalue_reference_t<V>,
+ std::conditional_t<is_lookup::value,
+ V,
+ iterator_return
+ >
+ > captured_type;
+ typedef typename meta::iterator_tag<iterator>::type iterator_category;
+ typedef std::is_same<iterator_category, std::input_iterator_tag> is_input_iterator;
+ typedef std::conditional_t<is_input_iterator::value,
+ V,
+ decltype(detail::deref_non_pointer(std::declval<captured_type>()))
+ > push_type;
+ typedef std::is_copy_assignable<V> is_copyable;
+ typedef meta::neg<meta::any<
+ std::is_const<V>, std::is_const<std::remove_reference_t<iterator_return>>, meta::neg<is_copyable>
+ >> is_writable;
+ typedef meta::unqualified_t<decltype(get_key(is_associative(), std::declval<std::add_lvalue_reference_t<value_type>>()))> key_type;
+ typedef meta::all<std::is_integral<K>, meta::neg<meta::any<is_associative, is_lookup>>> is_linear_integral;
+
+ struct iter {
+ T& source;
+ iterator it;
+ std::size_t i;
+
+ iter(T& source, iterator it)
+ : source(source), it(std::move(it)), i(0) {
+ }
+ };
+
+ static auto& get_src(lua_State* L) {
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto p = stack::unqualified_check_get<T*>(L, 1);
+ if (!p) {
+ luaL_error(L, "sol: 'self' is not of type '%s' (pass 'self' as first argument with ':' or call on proper type)", detail::demangle<T>().c_str());
+ }
+ if (p.value() == nullptr) {
+ luaL_error(L, "sol: 'self' argument is nil (pass 'self' as first argument with ':' or call on a '%s' type)", detail::demangle<T>().c_str());
+ }
+ return *p.value();
+#else
+ return stack::unqualified_get<T>(L, 1);
+#endif // Safe getting with error
+ }
+
+ static error_result at_category(std::input_iterator_tag, lua_State* L, T& self, std::ptrdiff_t pos) {
+ pos += deferred_traits::index_adjustment(L, self);
+ if (pos < 0) {
+ return stack::push(L, lua_nil);
+ }
+ auto it = deferred_traits::begin(L, self);
+ auto e = deferred_traits::end(L, self);
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ while (pos > 0) {
+ --pos;
+ ++it;
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ }
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result at_category(std::random_access_iterator_tag, lua_State* L, T& self, std::ptrdiff_t pos) {
+ std::ptrdiff_t len = static_cast<std::ptrdiff_t>(size_start(L, self));
+ pos += deferred_traits::index_adjustment(L, self);
+ if (pos < 0 || pos >= len) {
+ return stack::push(L, lua_nil);
+ }
+ auto it = std::next(deferred_traits::begin(L, self), pos);
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result at_start(lua_State* L, T& self, std::ptrdiff_t pos) {
+ return at_category(iterator_category(), L, self, pos);
+ }
+
+ static error_result get_associative(std::true_type, lua_State* L, iterator& it) {
+ auto& v = *it;
+ return stack::stack_detail::push_reference<push_type>(L, detail::deref_non_pointer(v.second));
+ }
+
+ static error_result get_associative(std::false_type, lua_State* L, iterator& it) {
+ return stack::stack_detail::push_reference<push_type>(L, detail::deref_non_pointer(*it));
+ }
+
+ static error_result get_category(std::input_iterator_tag, lua_State* L, T& self, K& key) {
+ key += deferred_traits::index_adjustment(L, self);
+ if (key < 0) {
+ return stack::push(L, lua_nil);
+ }
+ auto it = deferred_traits::begin(L, self);
+ auto e = deferred_traits::end(L, self);
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ while (key > 0) {
+ --key;
+ ++it;
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ }
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result get_category(std::random_access_iterator_tag, lua_State* L, T& self, K& key) {
+ std::ptrdiff_t len = static_cast<std::ptrdiff_t>(size_start(L, self));
+ key += deferred_traits::index_adjustment(L, self);
+ if (key < 0 || key >= len) {
+ return stack::push(L, lua_nil);
+ }
+ auto it = std::next(deferred_traits::begin(L, self), key);
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result get_it(std::true_type, lua_State* L, T& self, K& key) {
+ return get_category(iterator_category(), L, self, key);
+ }
+
+ static error_result get_comparative(std::true_type, lua_State* L, T& self, K& key) {
+ auto fx = [&](const value_type& r) -> bool {
+ return key == get_key(is_associative(), r);
+ };
+ auto e = deferred_traits::end(L, self);
+ auto it = std::find_if(deferred_traits::begin(L, self), e, std::ref(fx));
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result get_comparative(std::false_type, lua_State*, T&, K&) {
+ return error_result("cannot get this key on '%s': no suitable way to increment iterator and compare to key value '%s'", detail::demangle<T>().data(), detail::demangle<K>().data());
+ }
+
+ static error_result get_it(std::false_type, lua_State* L, T& self, K& key) {
+ return get_comparative(meta::supports_op_equal<K, key_type>(), L, self, key);
+ }
+
+ static error_result set_associative(std::true_type, iterator& it, stack_object value) {
+ auto& v = *it;
+ v.second = value.as<V>();
+ return {};
+ }
+
+ static error_result set_associative(std::false_type, iterator& it, stack_object value) {
+ auto& v = *it;
+ v = value.as<V>();
+ return {};
+ }
+
+ static error_result set_writable(std::true_type, lua_State*, T&, iterator& it, stack_object value) {
+ return set_associative(is_associative(), it, std::move(value));
+ }
+
+ static error_result set_writable(std::false_type, lua_State*, T&, iterator&, stack_object) {
+ return error_result("cannot perform a 'set': '%s's iterator reference is not writable (non-copy-assignable or const)", detail::demangle<T>().data());
+ }
+
+ static error_result set_category(std::input_iterator_tag, lua_State* L, T& self, stack_object okey, stack_object value) {
+ decltype(auto) key = okey.as<K>();
+ key += deferred_traits::index_adjustment(L, self);
+ auto e = deferred_traits::end(L, self);
+ auto it = deferred_traits::begin(L, self);
+ auto backit = it;
+ for (; key > 0 && it != e; --key, ++it) {
+ backit = it;
+ }
+ if (it == e) {
+ if (key == 0) {
+ return add_copyable(is_copyable(), L, self, std::move(value), meta::has_insert_after<T>::value ? backit : it);
+ }
+ return error_result("out of bounds (too big) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ return set_writable(is_writable(), L, self, it, std::move(value));
+ }
+
+ static error_result set_category(std::random_access_iterator_tag, lua_State* L, T& self, stack_object okey, stack_object value) {
+ decltype(auto) key = okey.as<K>();
+ if (key <= 0) {
+ return error_result("sol: out of bounds (too small) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ key += deferred_traits::index_adjustment(L, self);
+ std::ptrdiff_t len = static_cast<std::ptrdiff_t>(size_start(L, self));
+ if (key == len) {
+ return add_copyable(is_copyable(), L, self, std::move(value));
+ }
+ else if (key > len) {
+ return error_result("sol: out of bounds (too big) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ auto it = std::next(deferred_traits::begin(L, self), key);
+ return set_writable(is_writable(), L, self, it, std::move(value));
+ }
+
+ static error_result set_comparative(std::true_type, lua_State* L, T& self, stack_object okey, stack_object value) {
+ decltype(auto) key = okey.as<K>();
+ if (!is_writable::value) {
+ return error_result("cannot perform a 'set': '%s's iterator reference is not writable (non-copy-assignable or const)", detail::demangle<T>().data());
+ }
+ auto fx = [&](const value_type& r) -> bool {
+ return key == get_key(is_associative(), r);
+ };
+ auto e = deferred_traits::end(L, self);
+ auto it = std::find_if(deferred_traits::begin(L, self), e, std::ref(fx));
+ if (it == e) {
+ return {};
+ }
+ return set_writable(is_writable(), L, self, it, std::move(value));
+ }
+
+ static error_result set_comparative(std::false_type, lua_State*, T&, stack_object, stack_object) {
+ return error_result("cannot set this value on '%s': no suitable way to increment iterator or compare to '%s' key", detail::demangle<T>().data(), detail::demangle<K>().data());
+ }
+
+ static error_result set_associative_insert(std::true_type, lua_State*, T& self, iterator& it, K& key, stack_object value) {
+ self.insert(it, value_type(key, value.as<V>()));
+ return {};
+ }
+
+ static error_result set_associative_insert(std::false_type, lua_State*, T& self, iterator& it, K& key, stack_object) {
+ self.insert(it, key);
+ return {};
+ }
+
+ static error_result set_associative_find(std::true_type, lua_State* L, T& self, stack_object okey, stack_object value) {
+ decltype(auto) key = okey.as<K>();
+ auto it = self.find(key);
+ if (it == deferred_traits::end(L, self)) {
+ return set_associative_insert(is_associative(), L, self, it, key, std::move(value));
+ }
+ return set_writable(is_writable(), L, self, it, std::move(value));
+ }
+
+ static error_result set_associative_find(std::false_type, lua_State* L, T& self, stack_object key, stack_object value) {
+ return set_comparative(meta::supports_op_equal<K, key_type>(), L, self, std::move(key), std::move(value));
+ }
+
+ static error_result set_it(std::true_type, lua_State* L, T& self, stack_object key, stack_object value) {
+ return set_category(iterator_category(), L, self, std::move(key), std::move(value));
+ }
+
+ static error_result set_it(std::false_type, lua_State* L, T& self, stack_object key, stack_object value) {
+ return set_associative_find(meta::all<has_find<T>, meta::any<is_associative, is_lookup>>(), L, self, std::move(key), std::move(value));
+ }
+
+ static error_result find_has_associative_lookup(std::true_type, lua_State* L, T& self) {
+ decltype(auto) key = stack::unqualified_get<K>(L, 2);
+ auto it = self.find(key);
+ if (it == deferred_traits::end(L, self)) {
+ return stack::push(L, lua_nil);
+ }
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result find_has_associative_lookup(std::false_type, lua_State* L, T& self) {
+ decltype(auto) value = stack::unqualified_get<V>(L, 2);
+ auto it = self.find(value);
+ if (it == deferred_traits::end(L, self)) {
+ return stack::push(L, lua_nil);
+ }
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result find_has(std::true_type, lua_State* L, T& self) {
+ return find_has_associative_lookup(meta::any<is_lookup, is_associative>(), L, self);
+ }
+
+ static error_result find_associative_lookup(std::true_type, lua_State* L, iterator& it, std::size_t) {
+ return get_associative(is_associative(), L, it);
+ }
+
+ static error_result find_associative_lookup(std::false_type, lua_State* L, iterator&, std::size_t index) {
+ return stack::push(L, index);
+ }
+
+ static error_result find_comparative(std::false_type, lua_State*, T&) {
+ return error_result("cannot call 'find' on '%s': there is no 'find' function and the value_type is not equality comparable", detail::demangle<T>().c_str());
+ }
+
+ static error_result find_comparative(std::true_type, lua_State* L, T& self) {
+ decltype(auto) value = stack::unqualified_get<V>(L, 2);
+ auto it = deferred_traits::begin(L, self);
+ auto e = deferred_traits::end(L, self);
+ std::size_t index = 1;
+ for (;; ++it, ++index) {
+ if (it == e) {
+ return stack::push(L, lua_nil);
+ }
+ if (value == get_value(is_associative(), *it)) {
+ break;
+ }
+ }
+ return find_associative_lookup(meta::any<is_lookup, is_associative>(), L, it, index);
+ }
+
+ static error_result find_has(std::false_type, lua_State* L, T& self) {
+ return find_comparative(meta::supports_op_equal<V>(), L, self);
+ }
+
+ static error_result add_insert_after(std::false_type, lua_State* L, T& self, stack_object value, iterator&) {
+ return add_insert_after(std::false_type(), L, self, value);
+ }
+
+ static error_result add_insert_after(std::false_type, lua_State*, T&, stack_object) {
+ return error_result("cannot call 'add' on type '%s': no suitable insert/push_back C++ functions", detail::demangle<T>().data());
+ }
+
+ static error_result add_insert_after(std::true_type, lua_State*, T& self, stack_object value, iterator& pos) {
+ self.insert_after(pos, value.as<V>());
+ return {};
+ }
+
+ static error_result add_insert_after(std::true_type, lua_State* L, T& self, stack_object value) {
+ auto backit = self.before_begin();
+ {
+ auto e = deferred_traits::end(L, self);
+ for (auto it = deferred_traits::begin(L, self); it != e; ++backit, ++it) {
+ }
+ }
+ return add_insert_after(std::true_type(), L, self, value, backit);
+ }
+
+ static error_result add_insert(std::true_type, lua_State*, T& self, stack_object value, iterator& pos) {
+ self.insert(pos, value.as<V>());
+ return {};
+ }
+
+ static error_result add_insert(std::true_type, lua_State* L, T& self, stack_object value) {
+ auto pos = deferred_traits::end(L, self);
+ return add_insert(std::true_type(), L, self, value, pos);
+ }
+
+ static error_result add_insert(std::false_type, lua_State* L, T& self, stack_object value, iterator& pos) {
+ return add_insert_after(meta::has_insert_after<T>(), L, self, std::move(value), pos);
+ }
+
+ static error_result add_insert(std::false_type, lua_State* L, T& self, stack_object value) {
+ return add_insert_after(meta::has_insert_after<T>(), L, self, std::move(value));
+ }
+
+ static error_result add_push_back(std::true_type, lua_State*, T& self, stack_object value, iterator&) {
+ self.push_back(value.as<V>());
+ return {};
+ }
+
+ static error_result add_push_back(std::true_type, lua_State*, T& self, stack_object value) {
+ self.push_back(value.as<V>());
+ return {};
+ }
+
+ static error_result add_push_back(std::false_type, lua_State* L, T& self, stack_object value, iterator& pos) {
+ return add_insert(meta::has_insert<T>(), L, self, value, pos);
+ }
+
+ static error_result add_push_back(std::false_type, lua_State* L, T& self, stack_object value) {
+ return add_insert(meta::has_insert<T>(), L, self, value);
+ }
+
+ static error_result add_associative(std::true_type, lua_State* L, T& self, stack_object key, iterator& pos) {
+ self.insert(pos, value_type(key.as<K>(), stack::unqualified_get<V>(L, 3)));
+ return {};
+ }
+
+ static error_result add_associative(std::true_type, lua_State* L, T& self, stack_object key) {
+ auto pos = deferred_traits::end(L, self);
+ return add_associative(std::true_type(), L, self, std::move(key), pos);
+ }
+
+ static error_result add_associative(std::false_type, lua_State* L, T& self, stack_object value, iterator& pos) {
+ return add_push_back(meta::has_push_back<T>(), L, self, value, pos);
+ }
+
+ static error_result add_associative(std::false_type, lua_State* L, T& self, stack_object value) {
+ return add_push_back(meta::has_push_back<T>(), L, self, value);
+ }
+
+ static error_result add_copyable(std::true_type, lua_State* L, T& self, stack_object value, iterator& pos) {
+ return add_associative(is_associative(), L, self, std::move(value), pos);
+ }
+
+ static error_result add_copyable(std::true_type, lua_State* L, T& self, stack_object value) {
+ return add_associative(is_associative(), L, self, value);
+ }
+
+ static error_result add_copyable(std::false_type, lua_State* L, T& self, stack_object value, iterator&) {
+ return add_copyable(std::false_type(), L, self, std::move(value));
+ }
+
+ static error_result add_copyable(std::false_type, lua_State*, T&, stack_object) {
+ return error_result("cannot call 'add' on '%s': value_type is non-copyable", detail::demangle<T>().data());
+ }
+
+ static error_result insert_lookup(std::true_type, lua_State* L, T& self, stack_object, stack_object value) {
+ // TODO: should we warn or error about someone calling insert on an ordered / lookup container with no associativity?
+ return add_copyable(std::true_type(), L, self, std::move(value));
+ }
+
+ static error_result insert_lookup(std::false_type, lua_State* L, T& self, stack_object where, stack_object value) {
+ auto it = deferred_traits::begin(L, self);
+ auto key = where.as<K>();
+ key += deferred_traits::index_adjustment(L, self);
+ std::advance(it, key);
+ self.insert(it, value.as<V>());
+ return {};
+ }
+
+ static error_result insert_after_has(std::true_type, lua_State* L, T& self, stack_object where, stack_object value) {
+ auto key = where.as<K>();
+ auto backit = self.before_begin();
+ {
+ key += deferred_traits::index_adjustment(L, self);
+ auto e = deferred_traits::end(L, self);
+ for (auto it = deferred_traits::begin(L, self); key > 0; ++backit, ++it, --key) {
+ if (backit == e) {
+ return error_result("sol: out of bounds (too big) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ }
+ }
+ self.insert_after(backit, value.as<V>());
+ return {};
+ }
+
+ static error_result insert_after_has(std::false_type, lua_State*, T&, stack_object, stack_object) {
+ return error_result("cannot call 'insert' on '%s': no suitable or similar functionality detected on this container", detail::demangle<T>().data());
+ }
+
+ static error_result insert_has(std::true_type, lua_State* L, T& self, stack_object key, stack_object value) {
+ return insert_lookup(meta::any<is_associative, is_lookup>(), L, self, std::move(key), std::move(value));
+ }
+
+ static error_result insert_has(std::false_type, lua_State* L, T& self, stack_object where, stack_object value) {
+ return insert_after_has(meta::has_insert_after<T>(), L, self, where, value);
+ }
+
+ static error_result insert_copyable(std::true_type, lua_State* L, T& self, stack_object key, stack_object value) {
+ return insert_has(meta::has_insert<T>(), L, self, std::move(key), std::move(value));
+ }
+
+ static error_result insert_copyable(std::false_type, lua_State*, T&, stack_object, stack_object) {
+ return error_result("cannot call 'insert' on '%s': value_type is non-copyable", detail::demangle<T>().data());
+ }
+
+ static error_result erase_integral(std::true_type, lua_State* L, T& self, K& key) {
+ auto it = deferred_traits::begin(L, self);
+ key += deferred_traits::index_adjustment(L, self);
+ std::advance(it, key);
+ self.erase(it);
+
+ return {};
+ }
+
+ static error_result erase_integral(std::false_type, lua_State* L, T& self, const K& key) {
+ auto fx = [&](const value_type& r) -> bool {
+ return key == r;
+ };
+ auto e = deferred_traits::end(L, self);
+ auto it = std::find_if(deferred_traits::begin(L, self), e, std::ref(fx));
+ if (it == e) {
+ return {};
+ }
+ self.erase(it);
+
+ return {};
+ }
+
+ static error_result erase_associative_lookup(std::true_type, lua_State*, T& self, const K& key) {
+ self.erase(key);
+ return {};
+ }
+
+ static error_result erase_associative_lookup(std::false_type, lua_State* L, T& self, K& key) {
+ return erase_integral(std::is_integral<K>(), L, self, key);
+ }
+
+ static error_result erase_after_has(std::true_type, lua_State* L, T& self, K& key) {
+ auto backit = self.before_begin();
+ {
+ key += deferred_traits::index_adjustment(L, self);
+ auto e = deferred_traits::end(L, self);
+ for (auto it = deferred_traits::begin(L, self); key > 0; ++backit, ++it, --key) {
+ if (backit == e) {
+ return error_result("sol: out of bounds for erase on '%s'", detail::demangle<T>().c_str());
+ }
+ }
+ }
+ self.erase_after(backit);
+ return {};
+ }
+
+ static error_result erase_after_has(std::false_type, lua_State*, T&, const K&) {
+ return error_result("sol: cannot call erase on '%s'", detail::demangle<T>().c_str());
+ }
+
+ static error_result erase_has(std::true_type, lua_State* L, T& self, K& key) {
+ return erase_associative_lookup(meta::any<is_associative, is_lookup>(), L, self, key);
+ }
+
+ static error_result erase_has(std::false_type, lua_State* L, T& self, K& key) {
+ return erase_after_has(has_erase_after<T>(), L, self, key);
+ }
+
+ static auto size_has(std::false_type, lua_State* L, T& self) {
+ return std::distance(deferred_traits::begin(L, self), deferred_traits::end(L, self));
+ }
+
+ static auto size_has(std::true_type, lua_State*, T& self) {
+ return self.size();
+ }
+
+ static void clear_has(std::true_type, lua_State*, T& self) {
+ self.clear();
+ }
+
+ static void clear_has(std::false_type, lua_State* L, T&) {
+ luaL_error(L, "sol: cannot call clear on '%s'", detail::demangle<T>().c_str());
+ }
+
+ static bool empty_has(std::true_type, lua_State*, T& self) {
+ return self.empty();
+ }
+
+ static bool empty_has(std::false_type, lua_State* L, T& self) {
+ return deferred_traits::begin(L, self) == deferred_traits::end(L, self);
+ }
+
+ static error_result get_start(lua_State* L, T& self, K& key) {
+ return get_it(is_linear_integral(), L, self, key);
+ }
+
+ static error_result set_start(lua_State* L, T& self, stack_object key, stack_object value) {
+ return set_it(is_linear_integral(), L, self, std::move(key), std::move(value));
+ }
+
+ static std::size_t size_start(lua_State* L, T& self) {
+ return size_has(meta::has_size<T>(), L, self);
+ }
+
+ static void clear_start(lua_State* L, T& self) {
+ clear_has(has_clear<T>(), L, self);
+ }
+
+ static bool empty_start(lua_State* L, T& self) {
+ return empty_has(has_empty<T>(), L, self);
+ }
+
+ static error_result erase_start(lua_State* L, T& self, K& key) {
+ return erase_has(has_erase<T>(), L, self, key);
+ }
+
+ template <bool ip>
+ static int next_associative(std::true_type, lua_State* L) {
+ iter& i = stack::unqualified_get<user<iter>>(L, 1);
+ auto& source = i.source;
+ auto& it = i.it;
+ if (it == deferred_traits::end(L, source)) {
+ return 0;
+ }
+ int p;
+ if (ip) {
+ ++i.i;
+ p = stack::push_reference(L, i.i);
+ }
+ else {
+ p = stack::push_reference(L, it->first);
+ }
+ p += stack::stack_detail::push_reference<push_type>(L, detail::deref_non_pointer(it->second));
+ std::advance(it, 1);
+ return p;
+ }
+
+ template <bool>
+ static int next_associative(std::false_type, lua_State* L) {
+ iter& i = stack::unqualified_get<user<iter>>(L, 1);
+ auto& source = i.source;
+ auto& it = i.it;
+ next_K k = stack::unqualified_get<next_K>(L, 2);
+ if (it == deferred_traits::end(L, source)) {
+ return 0;
+ }
+ int p;
+ p = stack::push_reference(L, k + 1);
+ p += stack::stack_detail::push_reference<push_type>(L, detail::deref_non_pointer(*it));
+ std::advance(it, 1);
+ return p;
+ }
+
+ template <bool ip>
+ static int next_iter(lua_State* L) {
+ typedef meta::any<is_associative, meta::all<is_lookup, meta::neg<is_matched_lookup>>> is_assoc;
+ return next_associative<ip>(is_assoc(), L);
+ }
+
+ template <bool ip>
+ static int pairs_associative(std::true_type, lua_State* L) {
+ auto& src = get_src(L);
+ stack::push(L, next_iter<ip>);
+ stack::push<user<iter>>(L, src, deferred_traits::begin(L, src));
+ stack::push(L, lua_nil);
+ return 3;
+ }
+
+ template <bool ip>
+ static int pairs_associative(std::false_type, lua_State* L) {
+ auto& src = get_src(L);
+ stack::push(L, next_iter<ip>);
+ stack::push<user<iter>>(L, src, deferred_traits::begin(L, src));
+ stack::push(L, 0);
+ return 3;
+ }
+
+ public:
+ static int at(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er;
+ {
+ std::ptrdiff_t pos = stack::unqualified_get<std::ptrdiff_t>(L);
+ er = at_start(L, self, pos);
+ }
+ return handle_errors(L, er);
+ }
+
+ static int get(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er;
+ {
+ decltype(auto) key = stack::unqualified_get<K>(L);
+ er = get_start(L, self, key);
+ }
+ return handle_errors(L, er);
+ }
+
+ static int index_get(lua_State* L) {
+ return get(L);
+ }
+
+ static int set(lua_State* L) {
+ stack_object value = stack_object(L, raw_index(3));
+ if (type_of(L, 3) == type::lua_nil) {
+ return erase(L);
+ }
+ auto& self = get_src(L);
+ error_result er = set_start(L, self, stack_object(L, raw_index(2)), std::move(value));
+ return handle_errors(L, er);
+ }
+
+ static int index_set(lua_State* L) {
+ return set(L);
+ }
+
+ static int add(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er = add_copyable(is_copyable(), L, self, stack_object(L, raw_index(2)));
+ return handle_errors(L, er);
+ }
+
+ static int insert(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er = insert_copyable(is_copyable(), L, self, stack_object(L, raw_index(2)), stack_object(L, raw_index(3)));
+ return handle_errors(L, er);
+ }
+
+ static int find(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er = find_has(has_find<T>(), L, self);
+ return handle_errors(L, er);
+ }
+
+ static iterator begin(lua_State*, T& self) {
+ using std::begin;
+ return begin(self);
+ }
+
+ static iterator end(lua_State*, T& self) {
+ using std::end;
+ return end(self);
+ }
+
+ static int size(lua_State* L) {
+ auto& self = get_src(L);
+ std::size_t r = size_start(L, self);
+ return stack::push(L, r);
+ }
+
+ static int clear(lua_State* L) {
+ auto& self = get_src(L);
+ clear_start(L, self);
+ return 0;
+ }
+
+ static int erase(lua_State* L) {
+ auto& self = get_src(L);
+ error_result er;
+ {
+ decltype(auto) key = stack::unqualified_get<K>(L, 2);
+ er = erase_start(L, self, key);
+ }
+ return handle_errors(L, er);
+ }
+
+ static int empty(lua_State* L) {
+ auto& self = get_src(L);
+ return stack::push(L, empty_start(L, self));
+ }
+
+ static std::ptrdiff_t index_adjustment(lua_State*, T&) {
+#if defined(SOL_CONTAINERS_START_INDEX)
+ return static_cast<std::ptrdiff_t>((SOL_CONTAINERS_START) == 0 ? 0 : -(SOL_CONTAINERS_START));
+#else
+ return static_cast<std::ptrdiff_t>(-1);
+#endif
+ }
+
+ static int pairs(lua_State* L) {
+ typedef meta::any<is_associative, meta::all<is_lookup, meta::neg<is_matched_lookup>>> is_assoc;
+ return pairs_associative<false>(is_assoc(), L);
+ }
+
+ static int ipairs(lua_State* L) {
+ typedef meta::any<is_associative, meta::all<is_lookup, meta::neg<is_matched_lookup>>> is_assoc;
+ return pairs_associative<true>(is_assoc(), L);
+ }
+
+ static int next(lua_State* L) {
+ return stack::push(L, next_iter<false>);
+ }
+ };
+
+ template <typename X>
+ struct container_traits_default<X, std::enable_if_t<std::is_array<std::remove_pointer_t<meta::unwrap_unqualified_t<X>>>::value>> {
+ private:
+ typedef std::remove_pointer_t<meta::unwrap_unqualified_t<X>> T;
+ typedef container_traits<X> deferred_traits;
+
+ public:
+ typedef std::remove_extent_t<T> value_type;
+ typedef value_type* iterator;
+
+ private:
+ struct iter {
+ T& source;
+ iterator it;
+
+ iter(T& source, iterator it)
+ : source(source), it(std::move(it)) {
+ }
+ };
+
+ static auto& get_src(lua_State* L) {
+ auto p = stack::unqualified_check_get<T*>(L, 1);
+#if defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ if (!p) {
+ luaL_error(L, "sol: 'self' is not of type '%s' (pass 'self' as first argument with ':' or call on proper type)", detail::demangle<T>().c_str());
+ }
+ if (p.value() == nullptr) {
+ luaL_error(L, "sol: 'self' argument is nil (pass 'self' as first argument with ':' or call on a '%s' type)", detail::demangle<T>().c_str());
+ }
+#endif // Safe getting with error
+ return *p.value();
+ }
+
+ static int find(std::true_type, lua_State* L) {
+ T& self = get_src(L);
+ decltype(auto) value = stack::unqualified_get<value_type>(L, 2);
+ std::size_t N = std::extent<T>::value;
+ for (std::size_t idx = 0; idx < N; ++idx) {
+ const auto& v = self[idx];
+ if (v == value) {
+ return stack::push(L, idx + 1);
+ }
+ }
+ return stack::push(L, lua_nil);
+ }
+
+ static int find(std::false_type, lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'find' on '%s': no supported comparison operator for the value type", detail::demangle<T>().c_str());
+ }
+
+ static int next_iter(lua_State* L) {
+ iter& i = stack::unqualified_get<user<iter>>(L, 1);
+ auto& source = i.source;
+ auto& it = i.it;
+ std::size_t k = stack::unqualified_get<std::size_t>(L, 2);
+ if (it == deferred_traits::end(L, source)) {
+ return 0;
+ }
+ int p;
+ p = stack::push_reference(L, k + 1);
+ p += stack::push_reference(L, detail::deref_non_pointer(*it));
+ std::advance(it, 1);
+ return p;
+ }
+
+ public:
+ static int clear(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'clear' on type '%s': cannot remove all items from a fixed array", detail::demangle<T>().c_str());
+ }
+
+ static int erase(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'erase' on type '%s': cannot remove an item from fixed arrays", detail::demangle<T>().c_str());
+ }
+
+ static int add(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'add' on type '%s': cannot add to fixed arrays", detail::demangle<T>().c_str());
+ }
+
+ static int insert(lua_State* L) {
+ return luaL_error(L, "sol: cannot call 'insert' on type '%s': cannot insert new entries into fixed arrays", detail::demangle<T>().c_str());
+ }
+
+ static int at(lua_State* L) {
+ return get(L);
+ }
+
+ static int get(lua_State* L) {
+ T& self = get_src(L);
+ std::ptrdiff_t idx = stack::unqualified_get<std::ptrdiff_t>(L, 2);
+ idx += deferred_traits::index_adjustment(L, self);
+ if (idx >= static_cast<std::ptrdiff_t>(std::extent<T>::value) || idx < 0) {
+ return stack::push(L, lua_nil);
+ }
+ return stack::push_reference(L, detail::deref_non_pointer(self[idx]));
+ }
+
+ static int index_get(lua_State* L) {
+ return get(L);
+ }
+
+ static int set(lua_State* L) {
+ T& self = get_src(L);
+ std::ptrdiff_t idx = stack::unqualified_get<std::ptrdiff_t>(L, 2);
+ idx += deferred_traits::index_adjustment(L, self);
+ if (idx >= static_cast<std::ptrdiff_t>(std::extent<T>::value)) {
+ return luaL_error(L, "sol: index out of bounds (too big) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ if (idx < 0) {
+ return luaL_error(L, "sol: index out of bounds (too small) for set on '%s'", detail::demangle<T>().c_str());
+ }
+ self[idx] = stack::unqualified_get<value_type>(L, 3);
+ return 0;
+ }
+
+ static int index_set(lua_State* L) {
+ return set(L);
+ }
+
+ static int find(lua_State* L) {
+ return find(meta::supports_op_equal<value_type, value_type>(), L);
+ }
+
+ static int size(lua_State* L) {
+ return stack::push(L, std::extent<T>::value);
+ }
+
+ static int empty(lua_State* L) {
+ return stack::push(L, std::extent<T>::value > 0);
+ }
+
+ static int pairs(lua_State* L) {
+ auto& src = get_src(L);
+ stack::push(L, next_iter);
+ stack::push<user<iter>>(L, src, deferred_traits::begin(L, src));
+ stack::push(L, 0);
+ return 3;
+ }
+
+ static int ipairs(lua_State* L) {
+ return pairs(L);
+ }
+
+ static int next(lua_State* L) {
+ return stack::push(L, next_iter);
+ }
+
+ static std::ptrdiff_t index_adjustment(lua_State*, T&) {
+#if defined(SOL_CONTAINERS_START_INDEX)
+ return (SOL_CONTAINERS_START) == 0 ? 0 : -(SOL_CONTAINERS_START);
+#else
+ return -1;
+#endif
+ }
+
+ static iterator begin(lua_State*, T& self) {
+ return std::addressof(self[0]);
+ }
+
+ static iterator end(lua_State*, T& self) {
+ return std::addressof(self[0]) + std::extent<T>::value;
+ }
+ };
+
+ template <typename X>
+ struct container_traits_default<container_traits<X>> : container_traits_default<X> {};
+ } // namespace container_detail
+
+ template <typename T>
+ struct container_traits : container_detail::container_traits_default<T> {};
+
+} // namespace sol
+
+// end of sol/container_traits.hpp
+
+namespace sol {
+
+ template <typename X>
+ struct container_usertype_metatable {
+ typedef std::remove_pointer_t<meta::unqualified_t<X>> T;
+ typedef container_traits<T> traits;
+ typedef container_detail::container_traits_default<T> default_traits;
+
+ static int real_index_get_traits(std::true_type, lua_State* L) {
+ return traits::index_get(L);
+ }
+
+ static int real_index_get_traits(std::false_type, lua_State* L) {
+ return default_traits::index_get(L);
+ }
+
+ static int real_index_call(lua_State* L) {
+ typedef usertype_detail::map_t<std::string, lua_CFunction> call_map;
+ static const call_map calls{
+ { "at", &at_call },
+ { "get", &real_get_call },
+ { "set", &real_set_call },
+ { "size", &real_length_call },
+ { "add", &real_add_call },
+ { "empty", &real_empty_call },
+ { "insert", &real_insert_call },
+ { "clear", &real_clear_call },
+ { "find", &real_find_call },
+ { "erase", &real_erase_call },
+ { "pairs", &pairs_call },
+ { "next", &next_call },
+ };
+ auto maybenameview = stack::unqualified_check_get<string_view>(L, 2);
+ if (maybenameview) {
+ const string_view& nameview = *maybenameview;
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ auto it = calls.find(nameview, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string name(nameview.data(), nameview.size());
+ auto it = calls.find(name);
+#endif
+ if (it != calls.cend()) {
+ return stack::push(L, it->second);
+ }
+ }
+ return real_index_get_traits(container_detail::has_traits_index_get<traits>(), L);
+ }
+
+ static int real_at_traits(std::true_type, lua_State* L) {
+ return traits::at(L);
+ }
+
+ static int real_at_traits(std::false_type, lua_State* L) {
+ return default_traits::at(L);
+ }
+
+ static int real_at_call(lua_State* L) {
+ return real_at_traits(container_detail::has_traits_at<traits>(), L);
+ }
+
+ static int real_get_traits(std::true_type, lua_State* L) {
+ return traits::get(L);
+ }
+
+ static int real_get_traits(std::false_type, lua_State* L) {
+ return default_traits::get(L);
+ }
+
+ static int real_get_call(lua_State* L) {
+ return real_get_traits(container_detail::has_traits_get<traits>(), L);
+ }
+
+ static int real_set_traits(std::true_type, lua_State* L) {
+ return traits::set(L);
+ }
+
+ static int real_set_traits(std::false_type, lua_State* L) {
+ return default_traits::set(L);
+ }
+
+ static int real_set_call(lua_State* L) {
+ return real_set_traits(container_detail::has_traits_set<traits>(), L);
+ }
+
+ static int real_index_set_traits(std::true_type, lua_State* L) {
+ return traits::index_set(L);
+ }
+
+ static int real_index_set_traits(std::false_type, lua_State* L) {
+ return default_traits::index_set(L);
+ }
+
+ static int real_new_index_call(lua_State* L) {
+ return real_index_set_traits(container_detail::has_traits_index_set<traits>(), L);
+ }
+
+ static int real_pairs_traits(std::true_type, lua_State* L) {
+ return traits::pairs(L);
+ }
+
+ static int real_pairs_traits(std::false_type, lua_State* L) {
+ return default_traits::pairs(L);
+ }
+
+ static int real_pairs_call(lua_State* L) {
+ return real_pairs_traits(container_detail::has_traits_pairs<traits>(), L);
+ }
+
+ static int real_ipairs_traits(std::true_type, lua_State* L) {
+ return traits::ipairs(L);
+ }
+
+ static int real_ipairs_traits(std::false_type, lua_State* L) {
+ return default_traits::ipairs(L);
+ }
+
+ static int real_ipairs_call(lua_State* L) {
+ return real_ipairs_traits(container_detail::has_traits_ipairs<traits>(), L);
+ }
+
+ static int real_next_traits(std::true_type, lua_State* L) {
+ return traits::next(L);
+ }
+
+ static int real_next_traits(std::false_type, lua_State* L) {
+ return default_traits::next(L);
+ }
+
+ static int real_next_call(lua_State* L) {
+ return real_next_traits(container_detail::has_traits_next<traits>(), L);
+ }
+
+ static int real_size_traits(std::true_type, lua_State* L) {
+ return traits::size(L);
+ }
+
+ static int real_size_traits(std::false_type, lua_State* L) {
+ return default_traits::size(L);
+ }
+
+ static int real_length_call(lua_State* L) {
+ return real_size_traits(container_detail::has_traits_size<traits>(), L);
+ }
+
+ static int real_add_traits(std::true_type, lua_State* L) {
+ return traits::add(L);
+ }
+
+ static int real_add_traits(std::false_type, lua_State* L) {
+ return default_traits::add(L);
+ }
+
+ static int real_add_call(lua_State* L) {
+ return real_add_traits(container_detail::has_traits_add<traits>(), L);
+ }
+
+ static int real_insert_traits(std::true_type, lua_State* L) {
+ return traits::insert(L);
+ }
+
+ static int real_insert_traits(std::false_type, lua_State* L) {
+ return default_traits::insert(L);
+ }
+
+ static int real_insert_call(lua_State* L) {
+ return real_insert_traits(container_detail::has_traits_insert<traits>(), L);
+ }
+
+ static int real_clear_traits(std::true_type, lua_State* L) {
+ return traits::clear(L);
+ }
+
+ static int real_clear_traits(std::false_type, lua_State* L) {
+ return default_traits::clear(L);
+ }
+
+ static int real_clear_call(lua_State* L) {
+ return real_clear_traits(container_detail::has_traits_clear<traits>(), L);
+ }
+
+ static int real_empty_traits(std::true_type, lua_State* L) {
+ return traits::empty(L);
+ }
+
+ static int real_empty_traits(std::false_type, lua_State* L) {
+ return default_traits::empty(L);
+ }
+
+ static int real_empty_call(lua_State* L) {
+ return real_empty_traits(container_detail::has_traits_empty<traits>(), L);
+ }
+
+ static int real_erase_traits(std::true_type, lua_State* L) {
+ return traits::erase(L);
+ }
+
+ static int real_erase_traits(std::false_type, lua_State* L) {
+ return default_traits::erase(L);
+ }
+
+ static int real_erase_call(lua_State* L) {
+ return real_erase_traits(container_detail::has_traits_erase<traits>(), L);
+ }
+
+ static int real_find_traits(std::true_type, lua_State* L) {
+ return traits::find(L);
+ }
+
+ static int real_find_traits(std::false_type, lua_State* L) {
+ return default_traits::find(L);
+ }
+
+ static int real_find_call(lua_State* L) {
+ return real_find_traits(container_detail::has_traits_find<traits>(), L);
+ }
+
+ static int add_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_add_call), (&real_add_call)>(L);
+ }
+
+ static int erase_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_erase_call), (&real_erase_call)>(L);
+ }
+
+ static int insert_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_insert_call), (&real_insert_call)>(L);
+ }
+
+ static int clear_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_clear_call), (&real_clear_call)>(L);
+ }
+
+ static int empty_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_empty_call), (&real_empty_call)>(L);
+ }
+
+ static int find_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_find_call), (&real_find_call)>(L);
+ }
+
+ static int length_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_length_call), (&real_length_call)>(L);
+ }
+
+ static int pairs_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_pairs_call), (&real_pairs_call)>(L);
+ }
+
+ static int ipairs_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_ipairs_call), (&real_ipairs_call)>(L);
+ }
+
+ static int next_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_next_call), (&real_next_call)>(L);
+ }
+
+ static int at_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_at_call), (&real_at_call)>(L);
+ }
+
+ static int get_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_get_call), (&real_get_call)>(L);
+ }
+
+ static int set_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_set_call), (&real_set_call)>(L);
+ }
+
+ static int index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_index_call), (&real_index_call)>(L);
+ }
+
+ static int new_index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_new_index_call), (&real_new_index_call)>(L);
+ }
+ };
+
+ namespace stack {
+ namespace stack_detail {
+ template <typename T, bool is_shim = false>
+ struct metatable_setup {
+ lua_State* L;
+
+ metatable_setup(lua_State* L)
+ : L(L) {
+ }
+
+ void operator()() {
+ typedef container_usertype_metatable<std::conditional_t<is_shim,
+ as_container_t<std::remove_pointer_t<T>>,
+ std::remove_pointer_t<T>>>
+ meta_cumt;
+ static const char* metakey = is_shim ? &usertype_traits<as_container_t<std::remove_pointer_t<T>>>::metatable()[0] : &usertype_traits<T>::metatable()[0];
+ static const std::array<luaL_Reg, 19> reg = { {
+ { "__pairs", &meta_cumt::pairs_call },
+ { "__ipairs", &meta_cumt::ipairs_call },
+ { "__len", &meta_cumt::length_call },
+ { "__index", &meta_cumt::index_call },
+ { "__newindex", &meta_cumt::new_index_call },
+ { "pairs", &meta_cumt::pairs_call },
+ { "next", &meta_cumt::next_call },
+ { "at", &meta_cumt::at_call },
+ { "get", &meta_cumt::get_call },
+ { "set", &meta_cumt::set_call },
+ { "size", &meta_cumt::length_call },
+ { "empty", &meta_cumt::empty_call },
+ { "clear", &meta_cumt::clear_call },
+ { "insert", &meta_cumt::insert_call },
+ { "add", &meta_cumt::add_call },
+ { "find", &meta_cumt::find_call },
+ { "erase", &meta_cumt::erase_call },
+ std::is_pointer<T>::value ? luaL_Reg{ nullptr, nullptr } : luaL_Reg{ "__gc", &detail::usertype_alloc_destruct<T> },
+ { nullptr, nullptr }
+ } };
+
+ if (luaL_newmetatable(L, metakey) == 1) {
+ luaL_setfuncs(L, reg.data(), 0);
+ }
+ lua_setmetatable(L, -2);
+ }
+ };
+ } // namespace stack_detail
+
+ template <typename T>
+ struct pusher<as_container_t<T>> {
+ typedef meta::unqualified_t<T> C;
+
+ static int push_lvalue(std::true_type, lua_State* L, const C& cont) {
+ stack_detail::metatable_setup<C*, true> fx(L);
+ return pusher<detail::as_pointer_tag<const C>>{}.push_fx(L, fx, detail::ptr(cont));
+ }
+
+ static int push_lvalue(std::false_type, lua_State* L, const C& cont) {
+ stack_detail::metatable_setup<C, true> fx(L);
+ return pusher<detail::as_value_tag<C>>{}.push_fx(L, fx, cont);
+ }
+
+ static int push_rvalue(std::true_type, lua_State* L, C&& cont) {
+ stack_detail::metatable_setup<C, true> fx(L);
+ return pusher<detail::as_value_tag<C>>{}.push_fx(L, fx, std::move(cont));
+ }
+
+ static int push_rvalue(std::false_type, lua_State* L, const C& cont) {
+ return push_lvalue(std::is_lvalue_reference<T>(), L, cont);
+ }
+
+ static int push(lua_State* L, const as_container_t<T>& as_cont) {
+ return push_lvalue(std::is_lvalue_reference<T>(), L, as_cont.source);
+ }
+
+ static int push(lua_State* L, as_container_t<T>&& as_cont) {
+ return push_rvalue(meta::all<std::is_rvalue_reference<T>, meta::neg<std::is_lvalue_reference<T>>>(), L, std::forward<T>(as_cont.source));
+ }
+ };
+
+ template <typename T>
+ struct pusher<as_container_t<T*>> {
+ typedef std::add_pointer_t<meta::unqualified_t<std::remove_pointer_t<T>>> C;
+
+ static int push(lua_State* L, T* cont) {
+ stack_detail::metatable_setup<C> fx(L);
+ return pusher<detail::as_pointer_tag<T>>{}.push_fx(L, fx, cont);
+ }
+ };
+
+ template <typename T>
+ struct pusher<T, std::enable_if_t<meta::all<is_container<meta::unqualified_t<T>>, meta::neg<is_lua_reference<meta::unqualified_t<T>>>>::value>> {
+ typedef meta::unqualified_t<T> C;
+
+ static int push(lua_State* L, const T& cont) {
+ stack_detail::metatable_setup<C> fx(L);
+ return pusher<detail::as_value_tag<T>>{}.push_fx(L, fx, cont);
+ }
+
+ static int push(lua_State* L, T&& cont) {
+ stack_detail::metatable_setup<C> fx(L);
+ return pusher<detail::as_value_tag<T>>{}.push_fx(L, fx, std::move(cont));
+ }
+ };
+
+ template <typename T>
+ struct pusher<T*, std::enable_if_t<meta::all<is_container<meta::unqualified_t<T>>, meta::neg<is_lua_reference<meta::unqualified_t<T>>>>::value>> {
+ typedef std::add_pointer_t<meta::unqualified_t<std::remove_pointer_t<T>>> C;
+
+ static int push(lua_State* L, T* cont) {
+ stack_detail::metatable_setup<C> fx(L);
+ return pusher<detail::as_pointer_tag<T>>{}.push_fx(L, fx, cont);
+ }
+ };
+
+ template <typename T, typename C>
+ struct checker<as_container_t<T>, type::userdata, C> {
+ template <typename Handler>
+ static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
+ return stack::check<T>(L, index, std::forward<Handler>(handler), tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<as_container_t<T>> {
+ static decltype(auto) get(lua_State* L, int index, record& tracking) {
+ return stack::unqualified_get<T>(L, index, tracking);
+ }
+ };
+
+ template <typename T>
+ struct getter<as_container_t<T>*> {
+ static decltype(auto) get(lua_State* L, int index, record& tracking) {
+ return stack::unqualified_get<T*>(L, index, tracking);
+ }
+ };
+ } // namespace stack
+
+} // namespace sol
+
+// end of sol/container_usertype_metatable.hpp
+
+// beginning of sol/usertype_core.hpp
+
+#include <sstream>
+
+namespace sol {
+ namespace usertype_detail {
+ struct no_comp {
+ template <typename A, typename B>
+ bool operator()(A&&, B&&) const {
+ return false;
+ }
+ };
+
+ template <typename T>
+ int is_check(lua_State* L) {
+ return stack::push(L, stack::check<T>(L, 1, &no_panic));
+ }
+
+ template <typename T>
+ inline int member_default_to_string(std::true_type, lua_State* L) {
+ decltype(auto) ts = stack::get<T>(L, 1).to_string();
+ return stack::push(L, std::forward<decltype(ts)>(ts));
+ }
+
+ template <typename T>
+ inline int member_default_to_string(std::false_type, lua_State* L) {
+ return luaL_error(L, "cannot perform to_string on '%s': no 'to_string' overload in namespace, 'to_string' member function, or operator<<(ostream&, ...) present", detail::demangle<T>().data());
+ }
+
+ template <typename T>
+ inline int adl_default_to_string(std::true_type, lua_State* L) {
+ using namespace std;
+ decltype(auto) ts = to_string(stack::get<T>(L, 1));
+ return stack::push(L, std::forward<decltype(ts)>(ts));
+ }
+
+ template <typename T>
+ inline int adl_default_to_string(std::false_type, lua_State* L) {
+ return member_default_to_string<T>(meta::supports_to_string_member<T>(), L);
+ }
+
+ template <typename T>
+ inline int oss_default_to_string(std::true_type, lua_State* L) {
+ std::ostringstream oss;
+ oss << stack::unqualified_get<T>(L, 1);
+ return stack::push(L, oss.str());
+ }
+
+ template <typename T>
+ inline int oss_default_to_string(std::false_type, lua_State* L) {
+ return adl_default_to_string<T>(meta::supports_adl_to_string<T>(), L);
+ }
+
+ template <typename T>
+ inline int default_to_string(lua_State* L) {
+ return oss_default_to_string<T>(meta::supports_ostream_op<T>(), L);
+ }
+
+ template <typename T, typename Op>
+ int comparsion_operator_wrap(lua_State* L) {
+ auto maybel = stack::unqualified_check_get<T&>(L, 1);
+ if (maybel) {
+ auto mayber = stack::unqualified_check_get<T&>(L, 2);
+ if (mayber) {
+ auto& l = *maybel;
+ auto& r = *mayber;
+ if (std::is_same<no_comp, Op>::value) {
+ return stack::push(L, detail::ptr(l) == detail::ptr(r));
+ }
+ else {
+ Op op;
+ return stack::push(L, (detail::ptr(l) == detail::ptr(r)) || op(detail::deref(l), detail::deref(r)));
+ }
+ }
+ }
+ return stack::push(L, false);
+ }
+
+ template <typename T, typename Op, typename Supports, typename Regs, meta::enable<Supports> = meta::enabler>
+ inline void make_reg_op(Regs& l, int& index, const char* name) {
+ lua_CFunction f = &comparsion_operator_wrap<T, Op>;
+ l[index] = luaL_Reg{ name, f };
+ ++index;
+ }
+
+ template <typename T, typename Op, typename Supports, typename Regs, meta::disable<Supports> = meta::enabler>
+ inline void make_reg_op(Regs&, int&, const char*) {
+ // Do nothing if there's no support
+ }
+
+ template <typename T, typename Supports, typename Regs, meta::enable<Supports> = meta::enabler>
+ inline void make_to_string_op(Regs& l, int& index) {
+ const char* name = to_string(meta_function::to_string).c_str();
+ lua_CFunction f = &detail::static_trampoline<&default_to_string<T>>;
+ l[index] = luaL_Reg{ name, f };
+ ++index;
+ }
+
+ template <typename T, typename Supports, typename Regs, meta::disable<Supports> = meta::enabler>
+ inline void make_to_string_op(Regs&, int&) {
+ // Do nothing if there's no support
+ }
+
+ template <typename T, typename Regs, meta::enable<meta::has_deducible_signature<T>> = meta::enabler>
+ inline void make_call_op(Regs& l, int& index) {
+ const char* name = to_string(meta_function::call).c_str();
+ lua_CFunction f = &c_call<decltype(&T::operator()), &T::operator()>;
+ l[index] = luaL_Reg{ name, f };
+ ++index;
+ }
+
+ template <typename T, typename Regs, meta::disable<meta::has_deducible_signature<T>> = meta::enabler>
+ inline void make_call_op(Regs&, int&) {
+ // Do nothing if there's no support
+ }
+
+ template <typename T, typename Regs>
+ inline void make_length_op_const(std::true_type, Regs& l, int& index) {
+ const char* name = to_string(meta_function::length).c_str();
+#if defined(__clang__)
+ l[index] = luaL_Reg{ name, &c_call<decltype(&T::size), &T::size> };
+#else
+ typedef decltype(std::declval<T>().size()) R;
+ using sz_func = R(T::*)()const;
+ l[index] = luaL_Reg{ name, &c_call<decltype(static_cast<sz_func>(&T::size)), static_cast<sz_func>(&T::size)> };
+#endif
+ ++index;
+ }
+
+ template <typename T, typename Regs>
+ inline void make_length_op_const(std::false_type, Regs& l, int& index) {
+ const char* name = to_string(meta_function::length).c_str();
+#if defined(__clang__)
+ l[index] = luaL_Reg{ name, &c_call<decltype(&T::size), &T::size> };
+#else
+ typedef decltype(std::declval<T>().size()) R;
+ using sz_func = R(T::*)();
+ l[index] = luaL_Reg{ name, &c_call<decltype(static_cast<sz_func>(&T::size)), static_cast<sz_func>(&T::size)> };
+#endif
+ ++index;
+ }
+
+ template <typename T, typename Regs, meta::enable<meta::has_size<T>, meta::has_size<const T>> = meta::enabler>
+ inline void make_length_op(Regs& l, int& index) {
+ make_length_op_const<T>(meta::has_size<const T>(), l, index);
+ }
+
+ template <typename T, typename Regs, meta::disable<meta::has_size<T>, meta::has_size<const T>> = meta::enabler>
+ inline void make_length_op(Regs&, int&) {
+ // Do nothing if there's no support
+ }
+
+ template <typename T, typename Regs, meta::enable<meta::neg<std::is_pointer<T>>, std::is_destructible<T>>>
+ void make_destructor(Regs& l, int& index) {
+ const char* name = to_string(meta_function::garbage_collect).c_str();
+ l[index] = luaL_Reg{ name, is_unique_usertype<T>::value ? &detail::unique_destruct<T> : &detail::usertype_alloc_destruct<T> };
+ ++index;
+ }
+
+ template <typename T, typename Regs, meta::disable<meta::neg<std::is_pointer<T>>, std::is_destructible<T>>>
+ void make_destructor(Regs& l, int& index) {
+ if (!std::is_destructible<T>::value) {
+ // if the value is not destructible, plant an erroring __gc method
+ // to warn the user of a problem when it comes around
+ // this won't trigger if the user performs `new_usertype` / `new_simple_usertype` and
+ // rigs the class up properly
+ const char* name = to_string(meta_function::garbage_collect).c_str();
+ l[index] = luaL_Reg{ name, &detail::cannot_destruct<T> };
+ ++index;
+ }
+ }
+
+ template <typename T, typename Regs, typename Fx>
+ void insert_default_registrations(std::false_type, Regs&, int&, Fx&&) {
+ // no-op
+ }
+
+ template <typename T, typename Regs, typename Fx>
+ void insert_default_registrations(std::true_type, Regs& l, int& index, Fx&& fx) {
+ if (fx(meta_function::less_than)) {
+ const char* name = to_string(meta_function::less_than).c_str();
+ usertype_detail::make_reg_op<T, std::less<>, meta::supports_op_less<T>>(l, index, name);
+ }
+ if (fx(meta_function::less_than_or_equal_to)) {
+ const char* name = to_string(meta_function::less_than_or_equal_to).c_str();
+ usertype_detail::make_reg_op<T, std::less_equal<>, meta::supports_op_less_equal<T>>(l, index, name);
+ }
+ if (fx(meta_function::equal_to)) {
+ const char* name = to_string(meta_function::equal_to).c_str();
+ usertype_detail::make_reg_op<T, std::conditional_t<meta::supports_op_equal<T>::value, std::equal_to<>, usertype_detail::no_comp>, std::true_type>(l, index, name);
+ }
+ if (fx(meta_function::pairs)) {
+ const char* name = to_string(meta_function::pairs).c_str();
+ l[index] = luaL_Reg{ name, container_usertype_metatable<as_container_t<T>>::pairs_call };
+ ++index;
+ }
+ if (fx(meta_function::length)) {
+ usertype_detail::make_length_op<T>(l, index);
+ }
+ if (fx(meta_function::to_string)) {
+ usertype_detail::make_to_string_op<T, is_to_stringable<T>>(l, index);
+ }
+ if (fx(meta_function::call_function)) {
+ usertype_detail::make_call_op<T>(l, index);
+ }
+ }
+
+ template <typename T, typename Regs, typename Fx>
+ void insert_default_registrations(Regs& l, int& index, Fx&& fx) {
+ insert_default_registrations<T>(is_automagical<T>(), l, index, std::forward<Fx>(fx));
+ }
+ } // namespace usertype_detail
+
+ namespace stack { namespace stack_detail {
+ template <typename T>
+ struct undefined_metatable {
+ typedef meta::all<meta::neg<std::is_pointer<T>>, std::is_destructible<T>> is_destructible;
+ typedef std::remove_pointer_t<T> P;
+ lua_State* L;
+ const char* key;
+
+ undefined_metatable(lua_State* l, const char* k)
+ : L(l), key(k) {
+ }
+
+ void operator()() const {
+ if (luaL_newmetatable(L, key) == 1) {
+ luaL_Reg l[32]{};
+ int index = 0;
+ auto fx = [](meta_function) { return true; };
+ usertype_detail::insert_default_registrations<P>(l, index, fx);
+ usertype_detail::make_destructor<T>(l, index);
+ luaL_setfuncs(L, l, 0);
+
+ // __type table
+ lua_createtable(L, 0, 2);
+ const std::string& name = detail::demangle<T>();
+ lua_pushlstring(L, name.c_str(), name.size());
+ lua_setfield(L, -2, "name");
+ lua_CFunction is_func = &usertype_detail::is_check<T>;
+ lua_pushcclosure(L, is_func, 0);
+ lua_setfield(L, -2, "is");
+ lua_setfield(L, -2, to_string(meta_function::type).c_str());
+ }
+ lua_setmetatable(L, -2);
+ }
+ };
+ }
+ } // namespace stack::stack_detail
+} // namespace sol
+
+// end of sol/usertype_core.hpp
+
+#include <cstdio>
+#include <bitset>
+
+namespace sol {
+
+ struct usertype_metatable_core;
+
+ namespace usertype_detail {
+ const int metatable_index = 2;
+ const int metatable_core_index = 3;
+ const int filler_index = 4;
+ const int magic_index = 5;
+
+ const int simple_metatable_index = 2;
+ const int index_function_index = 3;
+ const int newindex_function_index = 4;
+
+ typedef void (*base_walk)(lua_State*, bool&, int&, string_view&);
+ typedef int (*member_search)(lua_State*, void*, usertype_metatable_core&, int);
+
+ struct call_information {
+ member_search index;
+ member_search new_index;
+ int runtime_target;
+
+ call_information(member_search index, member_search newindex)
+ : call_information(index, newindex, -1) {
+ }
+ call_information(member_search index, member_search newindex, int runtimetarget)
+ : index(index), new_index(newindex), runtime_target(runtimetarget) {
+ }
+ };
+
+ typedef map_t<std::string, call_information> mapping_t;
+
+ struct variable_wrapper {
+ virtual int index(lua_State* L) = 0;
+ virtual int new_index(lua_State* L) = 0;
+ virtual ~variable_wrapper(){};
+ };
+
+ template <typename T, typename F>
+ struct callable_binding : variable_wrapper {
+ F fx;
+
+ template <typename Arg>
+ callable_binding(Arg&& arg)
+ : fx(std::forward<Arg>(arg)) {
+ }
+
+ virtual int index(lua_State* L) override {
+ return call_detail::call_wrapped<T, true, true>(L, fx);
+ }
+
+ virtual int new_index(lua_State* L) override {
+ return call_detail::call_wrapped<T, false, true>(L, fx);
+ }
+ };
+
+ typedef map_t<std::string, std::unique_ptr<variable_wrapper>> variable_map;
+ typedef map_t<std::string, object> function_map;
+
+ struct simple_map {
+ const char* metakey;
+ variable_map variables;
+ function_map functions;
+ object index;
+ object newindex;
+ base_walk indexbaseclasspropogation;
+ base_walk newindexbaseclasspropogation;
+
+ simple_map(const char* mkey, base_walk index, base_walk newindex, object i, object ni, variable_map&& vars, function_map&& funcs)
+ : metakey(mkey), variables(std::move(vars)), functions(std::move(funcs)), index(std::move(i)), newindex(std::move(ni)), indexbaseclasspropogation(index), newindexbaseclasspropogation(newindex) {
+ }
+ };
+ } // namespace usertype_detail
+
+ struct usertype_metatable_core {
+ usertype_detail::mapping_t mapping;
+ lua_CFunction indexfunc;
+ lua_CFunction newindexfunc;
+ std::vector<object> runtime;
+ bool mustindex;
+
+ usertype_metatable_core(lua_CFunction ifx, lua_CFunction nifx)
+ : mapping(), indexfunc(ifx), newindexfunc(nifx), runtime(), mustindex(false) {
+ }
+
+ usertype_metatable_core(const usertype_metatable_core&) = default;
+ usertype_metatable_core(usertype_metatable_core&&) = default;
+ usertype_metatable_core& operator=(const usertype_metatable_core&) = default;
+ usertype_metatable_core& operator=(usertype_metatable_core&&) = default;
+ };
+
+ namespace usertype_detail {
+ const lua_Integer toplevel_magic = static_cast<lua_Integer>(0xCCC2CCC1);
+
+ inline int is_indexer(string_view s) {
+ if (s == to_string(meta_function::index)) {
+ return 1;
+ }
+ else if (s == to_string(meta_function::new_index)) {
+ return 2;
+ }
+ return 0;
+ }
+
+ inline int is_indexer(meta_function mf) {
+ if (mf == meta_function::index) {
+ return 1;
+ }
+ else if (mf == meta_function::new_index) {
+ return 2;
+ }
+ return 0;
+ }
+
+ inline int is_indexer(call_construction) {
+ return 0;
+ }
+
+ inline int is_indexer(base_classes_tag) {
+ return 0;
+ }
+
+ inline auto make_string_view(string_view s) {
+ return s;
+ }
+
+ inline auto make_string_view(call_construction) {
+ return string_view(to_string(meta_function::call_function));
+ }
+
+ inline auto make_string_view(meta_function mf) {
+ return string_view(to_string(mf));
+ }
+
+ inline auto make_string_view(base_classes_tag) {
+ return string_view(detail::base_class_cast_key());
+ }
+
+ template <typename Arg>
+ inline std::string make_string(Arg&& arg) {
+ string_view s = make_string_view(arg);
+ return std::string(s.data(), s.size());
+ }
+
+ template <typename N>
+ inline luaL_Reg make_reg(N&& n, lua_CFunction f) {
+ luaL_Reg l{make_string_view(std::forward<N>(n)).data(), f};
+ return l;
+ }
+
+ struct registrar {
+ registrar() = default;
+ registrar(const registrar&) = default;
+ registrar(registrar&&) = default;
+ registrar& operator=(const registrar&) = default;
+ registrar& operator=(registrar&&) = default;
+ virtual int push_um(lua_State* L) = 0;
+ virtual ~registrar() {
+ }
+ };
+
+ inline bool is_toplevel(lua_State* L, int index = magic_index) {
+ int isnum = 0;
+ lua_Integer magic = lua_tointegerx(L, upvalue_index(index), &isnum);
+ return isnum != 0 && magic == toplevel_magic;
+ }
+
+ inline int runtime_object_call(lua_State* L, void*, usertype_metatable_core& umc, int runtimetarget) {
+ std::vector<object>& runtime = umc.runtime;
+ object& runtimeobj = runtime[runtimetarget];
+ return stack::push(L, runtimeobj);
+ }
+
+ template <typename T, bool is_index>
+ inline int indexing_fail(lua_State* L) {
+ if (is_index) {
+#if 0 //defined(SOL_SAFE_USERTYPE) && SOL_SAFE_USERTYPE
+ auto maybeaccessor = stack::get<optional<string_view>>(L, is_index ? -1 : -2);
+ string_view accessor = maybeaccessor.value_or(string_detail::string_shim("(unknown)"));
+ return luaL_error(L, "sol: attempt to index (get) nil value \"%s\" on userdata (bad (misspelled?) key name or does not exist)", accessor.data());
+#else
+ if (is_toplevel(L)) {
+ if (lua_getmetatable(L, 1) == 1) {
+ int metatarget = lua_gettop(L);
+ stack::get_field(L, stack_reference(L, raw_index(2)), metatarget);
+ return 1;
+ }
+ }
+ // With runtime extensibility, we can't hard-error things. They have to return nil, like regular table types, unfortunately...
+ return stack::push(L, lua_nil);
+#endif
+ }
+ else {
+ auto maybeaccessor = stack::get<optional<string_view>>(L, is_index ? -1 : -2);
+ string_view accessor = maybeaccessor.value_or(string_view("(unknown)"));
+ return luaL_error(L, "sol: attempt to index (set) nil value \"%s\" on userdata (bad (misspelled?) key name or does not exist)", accessor.data());
+ }
+ }
+
+ int runtime_new_index(lua_State* L, void*, usertype_metatable_core&, int runtimetarget);
+
+ template <typename T, bool is_simple>
+ inline int metatable_new_index(lua_State* L) {
+ if (is_toplevel(L)) {
+ auto non_indexable = [&L]() {
+ if (is_simple) {
+ simple_map& sm = stack::get<user<simple_map>>(L, upvalue_index(simple_metatable_index));
+ function_map& functions = sm.functions;
+ optional<string_view> maybeaccessor = stack::get<optional<string_view>>(L, 2);
+ if (!maybeaccessor) {
+ return;
+ }
+ string_view& accessor_view = maybeaccessor.value();
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ auto preexistingit = functions.find(accessor_view, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string accessor(accessor_view.data(), accessor_view.size());
+ auto preexistingit = functions.find(accessor);
+#endif
+ if (preexistingit == functions.cend()) {
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ std::string accessor(accessor_view.data(), accessor_view.size());
+#endif
+ functions.emplace_hint(preexistingit, std::move(accessor), object(L, 3));
+ }
+ else {
+ preexistingit->second = object(L, 3);
+ }
+ return;
+ }
+ usertype_metatable_core& umc = stack::get<light<usertype_metatable_core>>(L, upvalue_index(metatable_core_index));
+ bool mustindex = umc.mustindex;
+ if (!mustindex)
+ return;
+ optional<string_view> maybeaccessor = stack::get<optional<string_view>>(L, 2);
+ if (!maybeaccessor) {
+ return;
+ }
+ string_view& accessor_view = maybeaccessor.value();
+ mapping_t& mapping = umc.mapping;
+ std::vector<object>& runtime = umc.runtime;
+ int target = static_cast<int>(runtime.size());
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ auto preexistingit = mapping.find(accessor_view, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string accessor(accessor_view.data(), accessor_view.size());
+ auto preexistingit = mapping.find(accessor);
+#endif
+ if (preexistingit == mapping.cend()) {
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ std::string accessor(accessor_view.data(), accessor_view.size());
+#endif
+ runtime.emplace_back(L, 3);
+ mapping.emplace_hint(mapping.cend(), std::move(accessor), call_information(&runtime_object_call, &runtime_new_index, target));
+ }
+ else {
+ target = preexistingit->second.runtime_target;
+ runtime[target] = object(L, 3);
+ preexistingit->second = call_information(&runtime_object_call, &runtime_new_index, target);
+ }
+ };
+ non_indexable();
+ for (std::size_t i = 0; i < 4; lua_settop(L, 3), ++i) {
+ const char* metakey = nullptr;
+ switch (i) {
+ case 0:
+ metakey = &usertype_traits<T*>::metatable()[0];
+ luaL_getmetatable(L, metakey);
+ break;
+ case 1:
+ metakey = &usertype_traits<detail::unique_usertype<T>>::metatable()[0];
+ luaL_getmetatable(L, metakey);
+ break;
+ case 2:
+ metakey = &usertype_traits<T>::metatable()[0];
+ luaL_getmetatable(L, metakey);
+ break;
+ case 3:
+ default:
+ metakey = &usertype_traits<T>::user_metatable()[0];
+ {
+ luaL_getmetatable(L, metakey);
+ lua_getmetatable(L, -1);
+ }
+ break;
+ }
+ int tableindex = lua_gettop(L);
+ if (type_of(L, tableindex) == type::lua_nil) {
+ continue;
+ }
+ stack::set_field<false, true>(L, stack_reference(L, raw_index(2)), stack_reference(L, raw_index(3)), tableindex);
+ }
+ lua_settop(L, 0);
+ return 0;
+ }
+ return indexing_fail<T, false>(L);
+ }
+
+ inline int runtime_new_index(lua_State* L, void*, usertype_metatable_core& umc, int runtimetarget) {
+ std::vector<object>& runtime = umc.runtime;
+ object& runtimeobj = runtime[runtimetarget];
+ runtimeobj = object(L, 3);
+ return 0;
+ }
+
+ template <bool is_index, typename Base>
+ static void walk_single_base(lua_State* L, bool& found, int& ret, string_view&) {
+ if (found)
+ return;
+ const char* metakey = &usertype_traits<Base>::metatable()[0];
+ const char* gcmetakey = &usertype_traits<Base>::gc_table()[0];
+ const char* basewalkkey = is_index ? detail::base_class_index_propogation_key() : detail::base_class_new_index_propogation_key();
+
+ luaL_getmetatable(L, metakey);
+ if (type_of(L, -1) == type::lua_nil) {
+ lua_pop(L, 1);
+ return;
+ }
+
+ stack::get_field(L, basewalkkey);
+ if (type_of(L, -1) == type::lua_nil) {
+ lua_pop(L, 2);
+ return;
+ }
+ lua_CFunction basewalkfunc = stack::pop<lua_CFunction>(L);
+ lua_pop(L, 1);
+
+ stack::get_field<true>(L, gcmetakey);
+ int value = basewalkfunc(L);
+ if (value > -1) {
+ found = true;
+ ret = value;
+ }
+ }
+
+ template <bool is_index, typename... Bases>
+ static void walk_all_bases(lua_State* L, bool& found, int& ret, string_view& accessor) {
+ (void)L;
+ (void)found;
+ (void)ret;
+ (void)accessor;
+ (void)detail::swallow{0, (walk_single_base<is_index, Bases>(L, found, ret, accessor), 0)...};
+ }
+ } // namespace usertype_detail
+
+ template <typename T>
+ struct clean_type {
+ typedef std::conditional_t<std::is_array<meta::unqualified_t<T>>::value, T&, std::decay_t<T>> type;
+ };
+
+ template <typename T>
+ using clean_type_t = typename clean_type<T>::type;
+
+ template <typename T, typename IndexSequence, typename... Tn>
+ struct usertype_metatable : usertype_detail::registrar {};
+
+ template <typename T, std::size_t... I, typename... Tn>
+ struct usertype_metatable<T, std::index_sequence<I...>, Tn...> : usertype_metatable_core, usertype_detail::registrar {
+ typedef std::make_index_sequence<sizeof...(I) * 2> indices;
+ typedef std::index_sequence<I...> half_indices;
+ typedef std::array<luaL_Reg, sizeof...(Tn) / 2 + 1 + 31> regs_t;
+ typedef std::tuple<Tn...> RawTuple;
+ typedef std::tuple<clean_type_t<Tn>...> Tuple;
+ template <std::size_t Idx>
+ struct check_binding : is_variable_binding<meta::unqualified_tuple_element_t<Idx, Tuple>> {};
+ Tuple functions;
+ lua_CFunction destructfunc;
+ lua_CFunction callconstructfunc;
+ lua_CFunction indexbase;
+ lua_CFunction newindexbase;
+ usertype_detail::base_walk indexbaseclasspropogation;
+ usertype_detail::base_walk newindexbaseclasspropogation;
+ void* baseclasscheck;
+ void* baseclasscast;
+ bool secondarymeta;
+ std::bitset<32> properties;
+
+ template <std::size_t Idx, meta::enable<std::is_same<lua_CFunction, meta::unqualified_tuple_element<Idx + 1, RawTuple>>> = meta::enabler>
+ lua_CFunction make_func() const {
+ return std::get<Idx + 1>(functions);
+ }
+
+ template <std::size_t Idx, meta::disable<std::is_same<lua_CFunction, meta::unqualified_tuple_element<Idx + 1, RawTuple>>> = meta::enabler>
+ lua_CFunction make_func() const {
+ const auto& name = std::get<Idx>(functions);
+ return (usertype_detail::make_string_view(name) == "__newindex") ? &call<Idx + 1, false> : &call<Idx + 1, true>;
+ }
+
+ static bool contains_variable() {
+ typedef meta::any<check_binding<(I * 2 + 1)>...> has_variables;
+ return has_variables::value;
+ }
+
+ bool contains_index() const {
+ bool idx = false;
+ (void)detail::swallow{0, ((idx |= (usertype_detail::is_indexer(std::get<I * 2>(functions)) != 0)), 0)...};
+ return idx;
+ }
+
+ int finish_regs(regs_t& l, int& index) {
+ auto prop_fx = [&](meta_function mf) { return !properties[static_cast<int>(mf)]; };
+ usertype_detail::insert_default_registrations<T>(l, index, prop_fx);
+ if (destructfunc != nullptr) {
+ l[index] = luaL_Reg{to_string(meta_function::garbage_collect).c_str(), destructfunc};
+ ++index;
+ }
+ return index;
+ }
+
+ template <std::size_t Idx, typename F>
+ void make_regs(regs_t&, int&, call_construction, F&&) {
+ callconstructfunc = call<Idx + 1>;
+ secondarymeta = true;
+ }
+
+ template <std::size_t, typename... Bases>
+ void make_regs(regs_t&, int&, base_classes_tag, bases<Bases...>) {
+ static_assert(!meta::any_same<T, Bases...>::value, "base classes cannot list the original class as part of the bases");
+ if (sizeof...(Bases) < 1) {
+ return;
+ }
+ mustindex = true;
+ (void)detail::swallow{0, ((detail::has_derived<Bases>::value = true), 0)...};
+
+ static_assert(sizeof(void*) <= sizeof(detail::inheritance_check_function), "The size of this data pointer is too small to fit the inheritance checking function: file a bug report.");
+ static_assert(sizeof(void*) <= sizeof(detail::inheritance_cast_function), "The size of this data pointer is too small to fit the inheritance checking function: file a bug report.");
+ baseclasscheck = (void*)&detail::inheritance<T, Bases...>::type_check;
+ baseclasscast = (void*)&detail::inheritance<T, Bases...>::type_cast;
+ indexbaseclasspropogation = usertype_detail::walk_all_bases<true, Bases...>;
+ newindexbaseclasspropogation = usertype_detail::walk_all_bases<false, Bases...>;
+ }
+
+ template <std::size_t Idx, typename N, typename F, typename = std::enable_if_t<!meta::any_same<meta::unqualified_t<N>, base_classes_tag, call_construction>::value>>
+ void make_regs(regs_t& l, int& index, N&& n, F&&) {
+ if (is_variable_binding<meta::unqualified_t<F>>::value) {
+ return;
+ }
+ luaL_Reg reg = usertype_detail::make_reg(std::forward<N>(n), make_func<Idx>());
+ for (std::size_t i = 0; i < properties.size(); ++i) {
+ meta_function mf = static_cast<meta_function>(i);
+ const std::string& mfname = to_string(mf);
+ if (mfname == reg.name) {
+ switch (mf) {
+ case meta_function::construct:
+ if (properties[i]) {
+#if !(defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS)
+ throw error("sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#else
+ assert(false && "sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#endif
+ }
+ break;
+ case meta_function::garbage_collect:
+ if (destructfunc != nullptr) {
+#if !(defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS)
+ throw error("sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#else
+ assert(false && "sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#endif
+ }
+ destructfunc = reg.func;
+ return;
+ case meta_function::index:
+ indexfunc = reg.func;
+ mustindex = true;
+ properties.set(i);
+ return;
+ case meta_function::new_index:
+ newindexfunc = reg.func;
+ mustindex = true;
+ properties.set(i);
+ return;
+ default:
+ break;
+ }
+ properties.set(i);
+ break;
+ }
+ }
+ l[index] = reg;
+ ++index;
+ }
+
+ template <typename... Args, typename = std::enable_if_t<sizeof...(Args) == sizeof...(Tn)>>
+ usertype_metatable(Args&&... args)
+ : usertype_metatable_core(&usertype_detail::indexing_fail<T, true>, &usertype_detail::metatable_new_index<T, false>), usertype_detail::registrar(), functions(std::forward<Args>(args)...), destructfunc(nullptr), callconstructfunc(nullptr), indexbase(&core_indexing_call<true>), newindexbase(&core_indexing_call<false>), indexbaseclasspropogation(usertype_detail::walk_all_bases<true>), newindexbaseclasspropogation(usertype_detail::walk_all_bases<false>), baseclasscheck(nullptr), baseclasscast(nullptr), secondarymeta(contains_variable()), properties() {
+ properties.reset();
+ std::initializer_list<typename usertype_detail::mapping_t::value_type> ilist{{std::pair<std::string, usertype_detail::call_information>(usertype_detail::make_string(std::get<I * 2>(functions)),
+ usertype_detail::call_information(&usertype_metatable::real_find_call<I * 2, I * 2 + 1, true>,
+ &usertype_metatable::real_find_call<I * 2, I * 2 + 1, false>))}...};
+ this->mapping.insert(ilist);
+ for (const auto& n : meta_function_names()) {
+ this->mapping.erase(n);
+ }
+ this->mustindex = contains_variable() || contains_index();
+ }
+
+ usertype_metatable(const usertype_metatable&) = default;
+ usertype_metatable(usertype_metatable&&) = default;
+ usertype_metatable& operator=(const usertype_metatable&) = default;
+ usertype_metatable& operator=(usertype_metatable&&) = default;
+
+ template <std::size_t I0, std::size_t I1, bool is_index>
+ static int real_find_call(lua_State* L, void* um, usertype_metatable_core&, int) {
+ auto& f = *static_cast<usertype_metatable*>(um);
+ if (is_variable_binding<decltype(std::get<I1>(f.functions))>::value) {
+ return real_call_with<I1, is_index, true>(L, f);
+ }
+ // set up upvalues
+ // for a chained call
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push(L, light<usertype_metatable>(f));
+ auto cfunc = &call<I1, is_index>;
+ return stack::push(L, c_closure(cfunc, upvalues));
+ }
+
+ template <bool is_index>
+ static int real_meta_call(lua_State* L, void* um, int) {
+ auto& f = *static_cast<usertype_metatable*>(um);
+ return is_index ? f.indexfunc(L) : f.newindexfunc(L);
+ }
+
+ template <bool is_index, bool toplevel = false, bool is_meta_bound = false>
+ static int core_indexing_call(lua_State* L) {
+ usertype_metatable& f = toplevel
+ ? static_cast<usertype_metatable&>(stack::get<light<usertype_metatable>>(L, upvalue_index(usertype_detail::metatable_index)))
+ : static_cast<usertype_metatable&>(stack::pop<user<usertype_metatable>>(L));
+ static const int keyidx = -2 + static_cast<int>(is_index);
+ if (toplevel && stack::get<type>(L, keyidx) != type::string) {
+ return is_index ? f.indexfunc(L) : f.newindexfunc(L);
+ }
+ int runtime_target = 0;
+ usertype_detail::member_search member = nullptr;
+ {
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ string_view name = stack::get<string_view>(L, keyidx);
+ auto memberit = f.mapping.find(name, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string name = stack::get<std::string>(L, keyidx);
+ auto memberit = f.mapping.find(name);
+#endif
+ if (memberit != f.mapping.cend()) {
+ const usertype_detail::call_information& ci = memberit->second;
+ member = is_index ? ci.index : ci.new_index;
+ runtime_target = ci.runtime_target;
+ }
+ }
+ if (member != nullptr) {
+ return (member)(L, static_cast<void*>(&f), static_cast<usertype_metatable_core&>(f), runtime_target);
+ }
+ if (is_meta_bound && toplevel && !is_index) {
+ return usertype_detail::metatable_new_index<T, false>(L);
+ }
+ string_view accessor = stack::get<string_view>(L, keyidx);
+ int ret = 0;
+ bool found = false;
+ // Otherwise, we need to do propagating calls through the bases
+ if (is_index)
+ f.indexbaseclasspropogation(L, found, ret, accessor);
+ else
+ f.newindexbaseclasspropogation(L, found, ret, accessor);
+ if (found) {
+ return ret;
+ }
+ if (is_meta_bound) {
+ return is_index ? usertype_detail::indexing_fail<T, is_index>(L) : usertype_detail::metatable_new_index<T, false>(L);
+ }
+ return toplevel ? (is_index ? f.indexfunc(L) : f.newindexfunc(L)) : -1;
+ }
+
+ static int real_index_call(lua_State* L) {
+ return core_indexing_call<true, true>(L);
+ }
+
+ static int real_new_index_call(lua_State* L) {
+ return core_indexing_call<false, true>(L);
+ }
+
+ static int real_meta_index_call(lua_State* L) {
+ return core_indexing_call<true, true, true>(L);
+ }
+
+ static int real_meta_new_index_call(lua_State* L) {
+ return core_indexing_call<false, true, true>(L);
+ }
+
+ template <std::size_t Idx, bool is_index = true, bool is_variable = false>
+ static int real_call(lua_State* L) {
+ usertype_metatable& f = stack::get<light<usertype_metatable>>(L, upvalue_index(usertype_detail::metatable_index));
+ return real_call_with<Idx, is_index, is_variable>(L, f);
+ }
+
+ template <std::size_t Idx, bool is_index = true, bool is_variable = false>
+ static int real_call_with(lua_State* L, usertype_metatable& um) {
+ typedef meta::unqualified_tuple_element_t<Idx - 1, Tuple> K;
+ typedef meta::unqualified_tuple_element_t<Idx, Tuple> F;
+ static const int boost = !detail::is_non_factory_constructor<F>::value
+ && std::is_same<K, call_construction>::value
+ ? 1
+ : 0;
+ auto& f = std::get<Idx>(um.functions);
+ return call_detail::call_wrapped<T, is_index, is_variable, boost>(L, f);
+ }
+
+ template <std::size_t Idx, bool is_index = true, bool is_variable = false>
+ static int call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_call<Idx, is_index, is_variable>), (&real_call<Idx, is_index, is_variable>)>(L);
+ }
+
+ template <std::size_t Idx, bool is_index = true, bool is_variable = false>
+ static int call_with(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_call_with<Idx, is_index, is_variable>), (&real_call_with<Idx, is_index, is_variable>)>(L);
+ }
+
+ static int index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_index_call), (&real_index_call)>(L);
+ }
+
+ static int new_index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_new_index_call), (&real_new_index_call)>(L);
+ }
+
+ static int meta_index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_meta_index_call), (&real_meta_index_call)>(L);
+ }
+
+ static int meta_new_index_call(lua_State* L) {
+ return detail::typed_static_trampoline<decltype(&real_meta_new_index_call), (&real_meta_new_index_call)>(L);
+ }
+
+ virtual int push_um(lua_State* L) override {
+ return stack::push(L, std::move(*this));
+ }
+
+ ~usertype_metatable() override {
+ }
+ };
+
+ namespace stack {
+
+ template <typename T, std::size_t... I, typename... Args>
+ struct pusher<usertype_metatable<T, std::index_sequence<I...>, Args...>> {
+ typedef usertype_metatable<T, std::index_sequence<I...>, Args...> umt_t;
+ typedef typename umt_t::regs_t regs_t;
+
+ static umt_t& make_cleanup(lua_State* L, umt_t&& umx) {
+ // ensure some sort of uniqueness
+ static int uniqueness = 0;
+ std::string uniquegcmetakey = usertype_traits<T>::user_gc_metatable();
+ // std::to_string doesn't exist in android still, with NDK, so this bullshit
+ // is necessary
+ // thanks, Android :v
+ int appended = snprintf(nullptr, 0, "%d", uniqueness);
+ std::size_t insertionpoint = uniquegcmetakey.length() - 1;
+ uniquegcmetakey.append(appended, '\0');
+ char* uniquetarget = &uniquegcmetakey[insertionpoint];
+ snprintf(uniquetarget, uniquegcmetakey.length(), "%d", uniqueness);
+ ++uniqueness;
+
+ const char* gcmetakey = &usertype_traits<T>::gc_table()[0];
+ // Make sure userdata's memory is properly in lua first,
+ // otherwise all the light userdata we make later will become invalid
+ stack::push<user<umt_t>>(L, metatable_key, uniquegcmetakey, std::move(umx));
+ // Create the top level thing that will act as our deleter later on
+ stack_reference umt(L, -1);
+ stack::set_field<true>(L, gcmetakey, umt);
+ umt.pop();
+
+ stack::get_field<true>(L, gcmetakey);
+ umt_t& target_umt = stack::pop<user<umt_t>>(L);
+ return target_umt;
+ }
+
+ static int push(lua_State* L, umt_t&& umx) {
+
+ umt_t& um = make_cleanup(L, std::move(umx));
+ usertype_metatable_core& umc = um;
+ regs_t value_table{{}};
+ int lastreg = 0;
+ (void)detail::swallow{0, (um.template make_regs<(I * 2)>(value_table, lastreg, std::get<(I * 2)>(um.functions), std::get<(I * 2 + 1)>(um.functions)), 0)...};
+ um.finish_regs(value_table, lastreg);
+ value_table[lastreg] = {nullptr, nullptr};
+ regs_t ref_table = value_table;
+ regs_t unique_table = value_table;
+ bool hasdestructor = !value_table.empty() && to_string(meta_function::garbage_collect) == value_table[lastreg - 1].name;
+ if (hasdestructor) {
+ ref_table[lastreg - 1] = {nullptr, nullptr};
+ }
+ unique_table[lastreg - 1] = {value_table[lastreg - 1].name, detail::unique_destruct<T>};
+
+ lua_createtable(L, 0, 2);
+ stack_reference type_table(L, -1);
+
+ stack::set_field(L, "name", detail::demangle<T>(), type_table.stack_index());
+ stack::set_field(L, "is", &usertype_detail::is_check<T>, type_table.stack_index());
+
+ // Now use um
+ const bool& mustindex = umc.mustindex;
+ for (std::size_t i = 0; i < 3; ++i) {
+ // Pointer types, AKA "references" from C++
+ const char* metakey = nullptr;
+ luaL_Reg* metaregs = nullptr;
+ switch (i) {
+ case 0:
+ metakey = &usertype_traits<T*>::metatable()[0];
+ metaregs = ref_table.data();
+ break;
+ case 1:
+ metakey = &usertype_traits<detail::unique_usertype<T>>::metatable()[0];
+ metaregs = unique_table.data();
+ break;
+ case 2:
+ default:
+ metakey = &usertype_traits<T>::metatable()[0];
+ metaregs = value_table.data();
+ break;
+ }
+ luaL_newmetatable(L, metakey);
+ stack_reference t(L, -1);
+ stack::set_field(L, meta_function::type, type_table, t.stack_index());
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push(L, make_light(um));
+ luaL_setfuncs(L, metaregs, upvalues);
+
+ if (um.baseclasscheck != nullptr) {
+ stack::set_field(L, detail::base_class_check_key(), um.baseclasscheck, t.stack_index());
+ }
+ if (um.baseclasscast != nullptr) {
+ stack::set_field(L, detail::base_class_cast_key(), um.baseclasscast, t.stack_index());
+ }
+
+ stack::set_field(L, detail::base_class_index_propogation_key(), make_closure(um.indexbase, nullptr, make_light(um), make_light(umc)), t.stack_index());
+ stack::set_field(L, detail::base_class_new_index_propogation_key(), make_closure(um.newindexbase, nullptr, make_light(um), make_light(umc)), t.stack_index());
+
+ if (mustindex) {
+ // Basic index pushing: specialize
+ // index and newindex to give variables and stuff
+ stack::set_field(L, meta_function::index, make_closure(umt_t::index_call, nullptr, make_light(um), make_light(umc)), t.stack_index());
+ stack::set_field(L, meta_function::new_index, make_closure(umt_t::new_index_call, nullptr, make_light(um), make_light(umc)), t.stack_index());
+ }
+ else {
+ // If there's only functions, we can use the fast index version
+ stack::set_field(L, meta_function::index, t, t.stack_index());
+ }
+ // metatable on the metatable
+ // for call constructor purposes and such
+ lua_createtable(L, 0, 3);
+ stack_reference metabehind(L, -1);
+ stack::set_field(L, meta_function::type, type_table, metabehind.stack_index());
+ if (um.callconstructfunc != nullptr) {
+ stack::set_field(L, meta_function::call_function, make_closure(um.callconstructfunc, nullptr, make_light(um), make_light(umc)), metabehind.stack_index());
+ }
+ if (um.secondarymeta) {
+ stack::set_field(L, meta_function::index, make_closure(umt_t::index_call, nullptr, make_light(um), make_light(umc)), metabehind.stack_index());
+ stack::set_field(L, meta_function::new_index, make_closure(umt_t::new_index_call, nullptr, make_light(um), make_light(umc)), metabehind.stack_index());
+ }
+ // type information needs to be present on the behind-tables too
+
+ stack::set_field(L, metatable_key, metabehind, t.stack_index());
+ metabehind.pop();
+ // We want to just leave the table
+ // in the registry only, otherwise we return it
+ t.pop();
+ }
+
+ // Now for the shim-table that actually gets assigned to the name
+ luaL_newmetatable(L, &usertype_traits<T>::user_metatable()[0]);
+ stack_reference t(L, -1);
+ stack::set_field(L, meta_function::type, type_table, t.stack_index());
+ int upvalues = 0;
+ upvalues += stack::push(L, nullptr);
+ upvalues += stack::push(L, make_light(um));
+ luaL_setfuncs(L, value_table.data(), upvalues);
+ {
+ lua_createtable(L, 0, 3);
+ stack_reference metabehind(L, -1);
+ // type information needs to be present on the behind-tables too
+ stack::set_field(L, meta_function::type, type_table, metabehind.stack_index());
+ if (um.callconstructfunc != nullptr) {
+ stack::set_field(L, meta_function::call_function, make_closure(um.callconstructfunc, nullptr, make_light(um), make_light(umc)), metabehind.stack_index());
+ }
+
+ stack::set_field(L, meta_function::index, make_closure(umt_t::meta_index_call, nullptr, make_light(um), make_light(umc), nullptr, usertype_detail::toplevel_magic), metabehind.stack_index());
+ stack::set_field(L, meta_function::new_index, make_closure(umt_t::meta_new_index_call, nullptr, make_light(um), make_light(umc), nullptr, usertype_detail::toplevel_magic), metabehind.stack_index());
+ stack::set_field(L, metatable_key, metabehind, t.stack_index());
+ metabehind.pop();
+ }
+
+ lua_remove(L, type_table.stack_index());
+
+ return 1;
+ }
+ };
+
+ } // namespace stack
+
+} // namespace sol
+
+// end of sol/usertype_metatable.hpp
+
+// beginning of sol/simple_usertype_metatable.hpp
+
+namespace sol {
+
+ namespace usertype_detail {
+ inline int call_indexing_object(lua_State* L, object& f) {
+ int before = lua_gettop(L);
+ f.push();
+ for (int i = 1; i <= before; ++i) {
+ lua_pushvalue(L, i);
+ }
+ lua_call(L, before, LUA_MULTRET);
+ int after = lua_gettop(L);
+ return after - before;
+ }
+
+ template <typename T, bool is_index, bool toplevel = false, bool has_indexing = false>
+ inline int simple_core_indexing_call(lua_State* L) {
+ simple_map& sm = toplevel
+ ? stack::get<user<simple_map>>(L, upvalue_index(simple_metatable_index))
+ : stack::pop<user<simple_map>>(L);
+ variable_map& variables = sm.variables;
+ function_map& functions = sm.functions;
+ static const int keyidx = -2 + static_cast<int>(is_index);
+ if (toplevel) {
+ if (type_of(L, keyidx) != type::string) {
+ if (has_indexing) {
+ object& indexingfunc = is_index
+ ? sm.index
+ : sm.newindex;
+ return call_indexing_object(L, indexingfunc);
+ }
+ else {
+ return is_index
+ ? indexing_fail<T, is_index>(L)
+ : metatable_new_index<T, true>(L);
+ }
+ }
+ }
+ string_view accessor = stack::get<string_view>(L, keyidx);
+ variable_wrapper* varwrap = nullptr;
+ {
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ string_view& accessorkey = accessor;
+ auto vit = variables.find(accessorkey, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string accessorkey(accessor.data(), accessor.size());
+ auto vit = variables.find(accessorkey);
+#endif // Compatible Hash
+ if (vit != variables.cend()) {
+ varwrap = vit->second.get();
+ }
+ }
+ if (varwrap != nullptr) {
+ return is_index ? varwrap->index(L) : varwrap->new_index(L);
+ }
+ bool function_failed = false;
+ {
+#if defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) && SOL_UNORDERED_MAP_COMPATIBLE_HASH
+ string_view& accessorkey = accessor;
+ auto fit = functions.find(accessorkey, string_view_hash(), std::equal_to<string_view>());
+#else
+ std::string accessorkey(accessor.data(), accessor.size());
+ auto fit = functions.find(accessorkey);
+#endif // Compatible Hash
+ if (fit != functions.cend()) {
+ object& func = fit->second;
+ if (is_index) {
+ return stack::push(L, func);
+ }
+ else {
+ function_failed = true;
+ }
+ }
+ }
+ if (function_failed) {
+ if (has_indexing && !is_toplevel(L)) {
+ object& indexingfunc = is_index
+ ? sm.index
+ : sm.newindex;
+ return call_indexing_object(L, indexingfunc);
+ }
+ else {
+ return is_index
+ ? indexing_fail<T, is_index>(L)
+ : metatable_new_index<T, true>(L);
+ }
+ }
+ /* Check table storage first for a method that works
+ luaL_getmetatable(L, sm.metakey);
+ if (type_of(L, -1) != type::lua_nil) {
+ stack::get_field<false, true>(L, accessor.c_str(), lua_gettop(L));
+ if (type_of(L, -1) != type::lua_nil) {
+ // Woo, we found it?
+ lua_remove(L, -2);
+ return 1;
+ }
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 1);
+ */
+
+ int ret = 0;
+ bool found = false;
+ // Otherwise, we need to do propagating calls through the bases
+ if (is_index) {
+ sm.indexbaseclasspropogation(L, found, ret, accessor);
+ }
+ else {
+ sm.newindexbaseclasspropogation(L, found, ret, accessor);
+ }
+ if (found) {
+ return ret;
+ }
+ if (toplevel) {
+ if (has_indexing && !is_toplevel(L)) {
+ object& indexingfunc = is_index
+ ? sm.index
+ : sm.newindex;
+ return call_indexing_object(L, indexingfunc);
+ }
+ else {
+ return is_index
+ ? indexing_fail<T, is_index>(L)
+ : metatable_new_index<T, true>(L);
+ }
+ }
+ return -1;
+ }
+
+ template <typename T, bool has_indexing = false>
+ inline int simple_real_index_call(lua_State* L) {
+ return simple_core_indexing_call<T, true, true, has_indexing>(L);
+ }
+
+ template <typename T, bool has_indexing = false>
+ inline int simple_real_new_index_call(lua_State* L) {
+ return simple_core_indexing_call<T, false, true, has_indexing>(L);
+ }
+
+ template <typename T, bool has_indexing = false>
+ inline int simple_index_call(lua_State* L) {
+#if defined(__clang__)
+ return detail::trampoline(L, &simple_real_index_call<T, has_indexing>);
+#else
+ return detail::typed_static_trampoline<decltype(&simple_real_index_call<T, has_indexing>), (&simple_real_index_call<T, has_indexing>)>(L);
+#endif
+ }
+
+ template <typename T, bool has_indexing = false>
+ inline int simple_new_index_call(lua_State* L) {
+#if defined(__clang__)
+ return detail::trampoline(L, &simple_real_new_index_call<T, has_indexing>);
+#else
+ return detail::typed_static_trampoline<decltype(&simple_real_new_index_call<T, has_indexing>), (&simple_real_new_index_call<T, has_indexing>)>(L);
+#endif
+ }
+ } // namespace usertype_detail
+
+ struct simple_tag {
+ } const simple{};
+
+ template <typename T>
+ struct simple_usertype_metatable : usertype_detail::registrar {
+ public:
+ usertype_detail::function_map registrations;
+ usertype_detail::variable_map varmap;
+ object callconstructfunc;
+ object indexfunc;
+ object newindexfunc;
+ lua_CFunction indexbase;
+ lua_CFunction newindexbase;
+ usertype_detail::base_walk indexbaseclasspropogation;
+ usertype_detail::base_walk newindexbaseclasspropogation;
+ void* baseclasscheck;
+ void* baseclasscast;
+ bool mustindex;
+ bool secondarymeta;
+ std::array<bool, 32> properties;
+
+ template <typename N>
+ void insert(N&& n, object&& o) {
+ std::string key = usertype_detail::make_string(std::forward<N>(n));
+ int is_indexer = static_cast<int>(usertype_detail::is_indexer(n));
+ if (is_indexer == 1) {
+ indexfunc = o;
+ mustindex = true;
+ }
+ else if (is_indexer == 2) {
+ newindexfunc = o;
+ mustindex = true;
+ }
+ auto hint = registrations.find(key);
+ if (hint == registrations.cend()) {
+ registrations.emplace_hint(hint, std::move(key), std::move(o));
+ return;
+ }
+ hint->second = std::move(o);
+ }
+
+ template <typename N, typename F, typename... Args>
+ void insert_prepare(std::true_type, lua_State* L, N&&, F&& f, Args&&... args) {
+ object o = make_object<F>(L, std::forward<F>(f), function_detail::call_indicator(), std::forward<Args>(args)...);
+ callconstructfunc = std::move(o);
+ }
+
+ template <typename N, typename F, typename... Args>
+ void insert_prepare(std::false_type, lua_State* L, N&& n, F&& f, Args&&... args) {
+ object o = make_object<F>(L, std::forward<F>(f), std::forward<Args>(args)...);
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename N, typename F>
+ void add_member_function(std::true_type, lua_State* L, N&& n, F&& f) {
+ insert_prepare(std::is_same<meta::unqualified_t<N>, call_construction>(), L, std::forward<N>(n), std::forward<F>(f), function_detail::class_indicator<T>());
+ }
+
+ template <typename N, typename F>
+ void add_member_function(std::false_type, lua_State* L, N&& n, F&& f) {
+ insert_prepare(std::is_same<meta::unqualified_t<N>, call_construction>(), L, std::forward<N>(n), std::forward<F>(f));
+ }
+
+ template <typename N, typename F, meta::enable<meta::is_callable<meta::unwrap_unqualified_t<F>>> = meta::enabler>
+ void add_function(lua_State* L, N&& n, F&& f) {
+ object o = make_object(L, as_function_reference(std::forward<F>(f)));
+ if (std::is_same<meta::unqualified_t<N>, call_construction>::value) {
+ callconstructfunc = std::move(o);
+ return;
+ }
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename N, typename F, meta::disable<meta::is_callable<meta::unwrap_unqualified_t<F>>> = meta::enabler>
+ void add_function(lua_State* L, N&& n, F&& f) {
+ add_member_function(std::is_member_pointer<meta::unwrap_unqualified_t<F>>(), L, std::forward<N>(n), std::forward<F>(f));
+ }
+
+ template <typename N, typename F, meta::disable<is_variable_binding<meta::unqualified_t<F>>> = meta::enabler>
+ void add(lua_State* L, N&& n, F&& f) {
+ add_function(L, std::forward<N>(n), std::forward<F>(f));
+ }
+
+ template <typename N, typename F, meta::enable<is_variable_binding<meta::unqualified_t<F>>> = meta::enabler>
+ void add(lua_State*, N&& n, F&& f) {
+ mustindex = true;
+ secondarymeta = true;
+ std::string key = usertype_detail::make_string(std::forward<N>(n));
+ auto o = std::make_unique<usertype_detail::callable_binding<T, std::decay_t<F>>>(std::forward<F>(f));
+ auto hint = varmap.find(key);
+ if (hint == varmap.cend()) {
+ varmap.emplace_hint(hint, std::move(key), std::move(o));
+ return;
+ }
+ hint->second = std::move(o);
+ }
+
+ template <typename N, typename... Fxs>
+ void add(lua_State* L, N&& n, constructor_wrapper<Fxs...> c) {
+ object o(L, in_place_type<detail::tagged<T, constructor_wrapper<Fxs...>>>, std::move(c));
+ if (std::is_same<meta::unqualified_t<N>, call_construction>::value) {
+ callconstructfunc = std::move(o);
+ return;
+ }
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename N, typename... Lists>
+ void add(lua_State* L, N&& n, constructor_list<Lists...> c) {
+ object o(L, in_place_type<detail::tagged<T, constructor_list<Lists...>>>, std::move(c));
+ if (std::is_same<meta::unqualified_t<N>, call_construction>::value) {
+ callconstructfunc = std::move(o);
+ return;
+ }
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename N>
+ void add(lua_State* L, N&& n, destructor_wrapper<void> c) {
+ object o(L, in_place_type<detail::tagged<T, destructor_wrapper<void>>>, std::move(c));
+ if (std::is_same<meta::unqualified_t<N>, call_construction>::value) {
+ callconstructfunc = std::move(o);
+ return;
+ }
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename N, typename Fx>
+ void add(lua_State* L, N&& n, destructor_wrapper<Fx> c) {
+ object o(L, in_place_type<detail::tagged<T, destructor_wrapper<Fx>>>, std::move(c));
+ if (std::is_same<meta::unqualified_t<N>, call_construction>::value) {
+ callconstructfunc = std::move(o);
+ return;
+ }
+ insert(std::forward<N>(n), std::move(o));
+ }
+
+ template <typename... Bases>
+ void add(lua_State*, base_classes_tag, bases<Bases...>) {
+ static_assert(sizeof(usertype_detail::base_walk) <= sizeof(void*), "size of function pointer is greater than sizeof(void*); cannot work on this platform. Please file a bug report.");
+ static_assert(!meta::any_same<T, Bases...>::value, "base classes cannot list the original class as part of the bases");
+ if (sizeof...(Bases) < 1) {
+ return;
+ }
+ mustindex = true;
+ (void)detail::swallow{0, ((detail::has_derived<Bases>::value = true), 0)...};
+
+ static_assert(sizeof(void*) <= sizeof(detail::inheritance_check_function), "The size of this data pointer is too small to fit the inheritance checking function: Please file a bug report.");
+ static_assert(sizeof(void*) <= sizeof(detail::inheritance_cast_function), "The size of this data pointer is too small to fit the inheritance checking function: Please file a bug report.");
+ baseclasscheck = reinterpret_cast<void*>(&detail::inheritance<T, Bases...>::type_check);
+ baseclasscast = reinterpret_cast<void*>(&detail::inheritance<T, Bases...>::type_cast);
+ indexbaseclasspropogation = usertype_detail::walk_all_bases<true, Bases...>;
+ newindexbaseclasspropogation = usertype_detail::walk_all_bases<false, Bases...>;
+ }
+
+ private:
+ template <std::size_t... I, typename Tuple>
+ simple_usertype_metatable(detail::verified_tag, std::index_sequence<I...>, lua_State* L, Tuple&& args)
+ : callconstructfunc(lua_nil), indexfunc(lua_nil), newindexfunc(lua_nil), indexbase(&usertype_detail::simple_core_indexing_call<T, true>), newindexbase(&usertype_detail::simple_core_indexing_call<T, false>), indexbaseclasspropogation(usertype_detail::walk_all_bases<true>), newindexbaseclasspropogation(&usertype_detail::walk_all_bases<false>), baseclasscheck(nullptr), baseclasscast(nullptr), mustindex(false), secondarymeta(false), properties() {
+ properties.fill(false);
+
+ (void)detail::swallow{0,
+ (add(L, detail::forward_get<I * 2>(args), detail::forward_get<I * 2 + 1>(args)), 0)...};
+ }
+
+ template <typename... Args>
+ simple_usertype_metatable(lua_State* L, detail::verified_tag v, Args&&... args)
+ : simple_usertype_metatable(v, std::make_index_sequence<sizeof...(Args) / 2>(), L, std::forward_as_tuple(std::forward<Args>(args)...)) {
+ }
+
+ template <typename... Args>
+ simple_usertype_metatable(lua_State* L, detail::add_destructor_tag, Args&&... args)
+ : simple_usertype_metatable(L, detail::verified, std::forward<Args>(args)..., "__gc", default_destructor) {
+ }
+
+ template <typename... Args>
+ simple_usertype_metatable(lua_State* L, detail::check_destructor_tag, Args&&... args)
+ : simple_usertype_metatable(L, meta::condition<meta::all<std::is_destructible<T>, meta::neg<detail::has_destructor<Args...>>>, detail::add_destructor_tag, detail::verified_tag>(), std::forward<Args>(args)...) {
+ }
+
+ public:
+ simple_usertype_metatable(lua_State* L)
+ : simple_usertype_metatable(L, meta::condition<meta::all<std::is_default_constructible<T>>, decltype(default_constructor), detail::check_destructor_tag>()) {
+ }
+
+ template <typename Arg, typename... Args, meta::disable_any<meta::any_same<meta::unqualified_t<Arg>, detail::verified_tag, detail::add_destructor_tag, detail::check_destructor_tag>, meta::is_specialization_of<meta::unqualified_t<Arg>, constructors>, meta::is_specialization_of<meta::unqualified_t<Arg>, constructor_wrapper>> = meta::enabler>
+ simple_usertype_metatable(lua_State* L, Arg&& arg, Args&&... args)
+ : simple_usertype_metatable(L, meta::condition<meta::all<std::is_default_constructible<T>, meta::neg<detail::has_constructor<Args...>>>, decltype(default_constructor), detail::check_destructor_tag>(), std::forward<Arg>(arg), std::forward<Args>(args)...) {
+ }
+
+ template <typename... Args, typename... CArgs>
+ simple_usertype_metatable(lua_State* L, constructors<CArgs...> constructorlist, Args&&... args)
+ : simple_usertype_metatable(L, detail::check_destructor_tag(), std::forward<Args>(args)..., "new", constructorlist) {
+ }
+
+ template <typename... Args, typename... Fxs>
+ simple_usertype_metatable(lua_State* L, constructor_wrapper<Fxs...> constructorlist, Args&&... args)
+ : simple_usertype_metatable(L, detail::check_destructor_tag(), std::forward<Args>(args)..., "new", constructorlist) {
+ }
+
+ simple_usertype_metatable(const simple_usertype_metatable&) = default;
+ simple_usertype_metatable(simple_usertype_metatable&&) = default;
+ simple_usertype_metatable& operator=(const simple_usertype_metatable&) = default;
+ simple_usertype_metatable& operator=(simple_usertype_metatable&&) = default;
+
+ virtual int push_um(lua_State* L) override {
+ return stack::push(L, std::move(*this));
+ }
+ };
+
+ namespace stack {
+ template <typename T>
+ struct pusher<simple_usertype_metatable<T>> {
+ typedef simple_usertype_metatable<T> umt_t;
+
+ static usertype_detail::simple_map& make_cleanup(lua_State* L, umt_t& umx) {
+ static int uniqueness = 0;
+ std::string uniquegcmetakey = usertype_traits<T>::user_gc_metatable();
+ // std::to_string doesn't exist in android still, with NDK, so this bullshit
+ // is necessary
+ // thanks, Android :v
+ int appended = snprintf(nullptr, 0, "%d", uniqueness);
+ std::size_t insertionpoint = uniquegcmetakey.length() - 1;
+ uniquegcmetakey.append(appended, '\0');
+ char* uniquetarget = &uniquegcmetakey[insertionpoint];
+ snprintf(uniquetarget, uniquegcmetakey.length(), "%d", uniqueness);
+ ++uniqueness;
+
+ const char* gcmetakey = &usertype_traits<T>::gc_table()[0];
+ stack::push<user<usertype_detail::simple_map>>(L, metatable_key, uniquegcmetakey, &usertype_traits<T>::metatable()[0],
+ umx.indexbaseclasspropogation, umx.newindexbaseclasspropogation,
+ std::move(umx.indexfunc), std::move(umx.newindexfunc),
+ std::move(umx.varmap), std::move(umx.registrations));
+ stack_reference stackvarmap(L, -1);
+ stack::set_field<true>(L, gcmetakey, stackvarmap);
+ stackvarmap.pop();
+
+ stack::get_field<true>(L, gcmetakey);
+ usertype_detail::simple_map& varmap = stack::pop<user<usertype_detail::simple_map>>(L);
+ return varmap;
+ }
+
+ static int push(lua_State* L, umt_t&& umx) {
+ bool hasindex = umx.indexfunc.valid();
+ bool hasnewindex = umx.newindexfunc.valid();
+ auto& varmap = make_cleanup(L, umx);
+ auto& properties = umx.properties;
+ auto sic = hasindex ? &usertype_detail::simple_index_call<T, true> : &usertype_detail::simple_index_call<T, false>;
+ auto snic = hasnewindex ? &usertype_detail::simple_new_index_call<T, true> : &usertype_detail::simple_new_index_call<T, false>;
+
+ lua_createtable(L, 0, 2);
+ stack_reference type_table(L, -1);
+
+ stack::set_field(L, "name", detail::demangle<T>(), type_table.stack_index());
+ stack::set_field(L, "is", &usertype_detail::is_check<T>, type_table.stack_index());
+
+ auto safety_check = [&](const std::string& first) {
+ for (std::size_t j = 0; j < properties.size(); ++j) {
+ meta_function mf = static_cast<meta_function>(j);
+ const std::string& mfname = to_string(mf);
+ bool& prop = properties[j];
+ if (mfname != first)
+ continue;
+ switch (mf) {
+ case meta_function::construct:
+ if (prop) {
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+ assert(false && "sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#else
+ throw error("sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#endif
+ }
+ break;
+ case meta_function::garbage_collect:
+ if (prop) {
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+ assert(false && "sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#else
+ throw error("sol: 2 separate constructor (new) functions were set on this type. Please specify only 1 sol::meta_function::construct/'new' type AND wrap the function in a sol::factories/initializers call, as shown by the documentation and examples, otherwise you may create problems");
+#endif
+ }
+ return;
+ default:
+ break;
+ }
+ prop = true;
+ break;
+ }
+ };
+
+ for (auto& kvp : varmap.functions) {
+ auto& first = std::get<0>(kvp);
+ safety_check(first);
+ }
+
+ auto register_kvp = [&](std::size_t meta_index, stack_reference& t, const std::string& first, object& second) {
+ meta_function mf = meta_function::construct;
+ for (std::size_t j = 0; j < properties.size(); ++j) {
+ mf = static_cast<meta_function>(j);
+ const std::string& mfname = to_string(mf);
+ bool& prop = properties[j];
+ if (mfname != first)
+ continue;
+ switch (mf) {
+ case meta_function::index:
+ umx.indexfunc = second;
+ break;
+ case meta_function::new_index:
+ umx.newindexfunc = second;
+ break;
+ default:
+ break;
+ }
+ prop = true;
+ break;
+ }
+ switch (meta_index) {
+ case 0:
+ if (mf == meta_function::garbage_collect) {
+ return;
+ }
+ break;
+ case 1:
+ if (mf == meta_function::garbage_collect) {
+ stack::set_field(L, first, detail::unique_destruct<T>, t.stack_index());
+ return;
+ }
+ break;
+ case 2:
+ default:
+ break;
+ }
+ stack::set_field(L, first, second, t.stack_index());
+ };
+ for (std::size_t i = 0; i < 3; ++i) {
+ const char* metakey = nullptr;
+ switch (i) {
+ case 0:
+ metakey = &usertype_traits<T*>::metatable()[0];
+ break;
+ case 1:
+ metakey = &usertype_traits<detail::unique_usertype<T>>::metatable()[0];
+ break;
+ case 2:
+ default:
+ metakey = &usertype_traits<T>::metatable()[0];
+ break;
+ }
+ luaL_newmetatable(L, metakey);
+ stack_reference t(L, -1);
+ stack::set_field(L, meta_function::type, type_table, t.stack_index());
+
+ for (auto& kvp : varmap.functions) {
+ auto& first = std::get<0>(kvp);
+ auto& second = std::get<1>(kvp);
+ register_kvp(i, t, first, second);
+ }
+ luaL_Reg opregs[34]{};
+ int opregsindex = 0;
+ auto prop_fx = [&](meta_function mf) { return !properties[static_cast<int>(mf)]; };
+ usertype_detail::insert_default_registrations<T>(opregs, opregsindex, prop_fx);
+ t.push();
+ luaL_setfuncs(L, opregs, 0);
+ t.pop();
+
+ if (umx.baseclasscheck != nullptr) {
+ stack::set_field(L, detail::base_class_check_key(), umx.baseclasscheck, t.stack_index());
+ }
+ if (umx.baseclasscast != nullptr) {
+ stack::set_field(L, detail::base_class_cast_key(), umx.baseclasscast, t.stack_index());
+ }
+
+ // Base class propagation features
+ stack::set_field(L, detail::base_class_index_propogation_key(), umx.indexbase, t.stack_index());
+ stack::set_field(L, detail::base_class_new_index_propogation_key(), umx.newindexbase, t.stack_index());
+
+ if (umx.mustindex) {
+ // use indexing function
+ stack::set_field(L, meta_function::index,
+ make_closure(sic,
+ nullptr,
+ make_light(varmap)),
+ t.stack_index());
+ stack::set_field(L, meta_function::new_index,
+ make_closure(snic,
+ nullptr,
+ make_light(varmap)),
+ t.stack_index());
+ }
+ else {
+ // Metatable indexes itself
+ stack::set_field(L, meta_function::index, t, t.stack_index());
+ }
+ // metatable on the metatable
+ // for call constructor purposes and such
+ lua_createtable(L, 0, 2 * static_cast<int>(umx.secondarymeta) + static_cast<int>(umx.callconstructfunc.valid()));
+ stack_reference metabehind(L, -1);
+ stack::set_field(L, meta_function::type, type_table, metabehind.stack_index());
+ if (umx.callconstructfunc.valid()) {
+ stack::set_field(L, meta_function::call_function, umx.callconstructfunc, metabehind.stack_index());
+ }
+ if (umx.secondarymeta) {
+ stack::set_field(L, meta_function::index,
+ make_closure(sic,
+ nullptr,
+ make_light(varmap)),
+ metabehind.stack_index());
+ stack::set_field(L, meta_function::new_index,
+ make_closure(snic,
+ nullptr,
+ make_light(varmap)),
+ metabehind.stack_index());
+ }
+ stack::set_field(L, metatable_key, metabehind, t.stack_index());
+ metabehind.pop();
+
+ t.pop();
+ }
+
+ // Now for the shim-table that actually gets pushed
+ luaL_newmetatable(L, &usertype_traits<T>::user_metatable()[0]);
+ stack_reference t(L, -1);
+ stack::set_field(L, meta_function::type, type_table, t.stack_index());
+
+ for (auto& kvp : varmap.functions) {
+ auto& first = std::get<0>(kvp);
+ auto& second = std::get<1>(kvp);
+ register_kvp(2, t, first, second);
+ }
+ {
+ lua_createtable(L, 0, 2 + static_cast<int>(umx.callconstructfunc.valid()));
+ stack_reference metabehind(L, -1);
+ stack::set_field(L, meta_function::type, type_table, metabehind.stack_index());
+ if (umx.callconstructfunc.valid()) {
+ stack::set_field(L, meta_function::call_function, umx.callconstructfunc, metabehind.stack_index());
+ }
+ // use indexing function
+ stack::set_field(L, meta_function::index,
+ make_closure(sic,
+ nullptr,
+ make_light(varmap),
+ nullptr,
+ nullptr,
+ usertype_detail::toplevel_magic),
+ metabehind.stack_index());
+ stack::set_field(L, meta_function::new_index,
+ make_closure(snic,
+ nullptr,
+ make_light(varmap),
+ nullptr,
+ nullptr,
+ usertype_detail::toplevel_magic),
+ metabehind.stack_index());
+ stack::set_field(L, metatable_key, metabehind, t.stack_index());
+ metabehind.pop();
+ }
+
+ lua_remove(L, type_table.stack_index());
+
+ // Don't pop the table when we're done;
+ // return it
+ return 1;
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/simple_usertype_metatable.hpp
+
+namespace sol {
+
+ template <typename T>
+ class usertype {
+ private:
+ std::unique_ptr<usertype_detail::registrar> metatableregister;
+
+ template <typename... Args>
+ usertype(detail::verified_tag, Args&&... args)
+ : metatableregister(std::make_unique<usertype_metatable<T, std::make_index_sequence<sizeof...(Args) / 2>, Args...>>(std::forward<Args>(args)...)) {
+ static_assert(detail::has_destructor<Args...>::value, "this type does not have an explicit destructor declared; please pass a custom destructor function wrapped in sol::destruct, especially if the type does not have an accessible (private) destructor");
+ }
+
+ template <typename... Args>
+ usertype(detail::add_destructor_tag, Args&&... args)
+ : usertype(detail::verified, std::forward<Args>(args)..., "__gc", default_destructor) {
+ }
+
+ template <typename... Args>
+ usertype(detail::check_destructor_tag, Args&&... args)
+ : usertype(meta::condition<meta::all<std::is_destructible<T>, meta::neg<detail::has_destructor<Args...>>>, detail::add_destructor_tag, detail::verified_tag>(), std::forward<Args>(args)...) {
+ }
+
+ public:
+ template <typename... Args>
+ usertype(Args&&... args)
+ : usertype(meta::condition<meta::all<std::is_default_constructible<T>, meta::neg<detail::has_constructor<Args...>>>, decltype(default_constructor), detail::check_destructor_tag>(), std::forward<Args>(args)...) {
+ }
+
+ template <typename... Args, typename... CArgs>
+ usertype(constructors<CArgs...> constructorlist, Args&&... args)
+ : usertype(detail::check_destructor_tag(), std::forward<Args>(args)..., "new", constructorlist) {
+ }
+
+ template <typename... Args, typename... Fxs>
+ usertype(constructor_wrapper<Fxs...> constructorlist, Args&&... args)
+ : usertype(detail::check_destructor_tag(), std::forward<Args>(args)..., "new", constructorlist) {
+ }
+
+ template <typename... Args>
+ usertype(simple_tag, lua_State* L, Args&&... args)
+ : metatableregister(std::make_unique<simple_usertype_metatable<T>>(L, std::forward<Args>(args)...)) {
+ }
+
+ usertype_detail::registrar* registrar_data() {
+ return metatableregister.get();
+ }
+
+ int push(lua_State* L) {
+ int r = metatableregister->push_um(L);
+ metatableregister = nullptr;
+ return r;
+ }
+ };
+
+ template <typename T>
+ class simple_usertype : public usertype<T> {
+ private:
+ typedef usertype<T> base_t;
+ lua_State* state;
+
+ public:
+ template <typename... Args>
+ simple_usertype(lua_State* L, Args&&... args)
+ : base_t(simple, L, std::forward<Args>(args)...), state(L) {
+ }
+
+ template <typename N, typename F>
+ void set(N&& n, F&& f) {
+ auto meta = static_cast<simple_usertype_metatable<T>*>(base_t::registrar_data());
+ meta->add(state, std::forward<N>(n), std::forward<F>(f));
+ }
+ };
+
+ namespace stack {
+ template <typename T>
+ struct pusher<usertype<T>> {
+ static int push(lua_State* L, usertype<T>& user) {
+ return user.push(L);
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/usertype.hpp
+
+// beginning of sol/table_iterator.hpp
+
+namespace sol {
+
+ template <typename reference_type>
+ class basic_table_iterator : public std::iterator<std::input_iterator_tag, std::pair<object, object>> {
+ public:
+ typedef object key_type;
+ typedef object mapped_type;
+ typedef std::pair<object, object> value_type;
+ typedef std::input_iterator_tag iterator_category;
+ typedef std::ptrdiff_t difference_type;
+ typedef value_type* pointer;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+
+ private:
+ std::pair<object, object> kvp;
+ reference_type ref;
+ int tableidx = 0;
+ int keyidx = 0;
+ std::ptrdiff_t idx = 0;
+
+ public:
+ basic_table_iterator()
+ : keyidx(-1), idx(-1) {
+ }
+
+ basic_table_iterator(reference_type x)
+ : ref(std::move(x)) {
+ ref.push();
+ tableidx = lua_gettop(ref.lua_state());
+ stack::push(ref.lua_state(), lua_nil);
+ this->operator++();
+ if (idx == -1) {
+ return;
+ }
+ --idx;
+ }
+
+ basic_table_iterator& operator++() {
+ if (idx == -1)
+ return *this;
+
+ if (lua_next(ref.lua_state(), tableidx) == 0) {
+ idx = -1;
+ keyidx = -1;
+ return *this;
+ }
+ ++idx;
+ kvp.first = object(ref.lua_state(), -2);
+ kvp.second = object(ref.lua_state(), -1);
+ lua_pop(ref.lua_state(), 1);
+ // leave key on the stack
+ keyidx = lua_gettop(ref.lua_state());
+ return *this;
+ }
+
+ basic_table_iterator operator++(int) {
+ auto saved = *this;
+ this->operator++();
+ return saved;
+ }
+
+ reference operator*() {
+ return kvp;
+ }
+
+ const_reference operator*() const {
+ return kvp;
+ }
+
+ bool operator==(const basic_table_iterator& right) const {
+ return idx == right.idx;
+ }
+
+ bool operator!=(const basic_table_iterator& right) const {
+ return idx != right.idx;
+ }
+
+ ~basic_table_iterator() {
+ if (keyidx != -1) {
+ stack::remove(ref.lua_state(), keyidx, 1);
+ }
+ if (ref.lua_state() != nullptr && ref.valid()) {
+ stack::remove(ref.lua_state(), tableidx, 1);
+ }
+ }
+ };
+
+} // namespace sol
+
+// end of sol/table_iterator.hpp
+
+namespace sol {
+ namespace detail {
+ template <std::size_t n>
+ struct clean {
+ lua_State* L;
+ clean(lua_State* luastate)
+ : L(luastate) {
+ }
+ ~clean() {
+ lua_pop(L, static_cast<int>(n));
+ }
+ };
+ struct ref_clean {
+ lua_State* L;
+ int& n;
+ ref_clean(lua_State* luastate, int& n)
+ : L(luastate), n(n) {
+ }
+ ~ref_clean() {
+ lua_pop(L, static_cast<int>(n));
+ }
+ };
+ inline int fail_on_newindex(lua_State* L) {
+ return luaL_error(L, "sol: cannot modify the elements of an enumeration table");
+ }
+ } // namespace detail
+
+ const new_table create = new_table{};
+
+ template <bool top_level, typename base_type>
+ class basic_table_core : public basic_object_base<base_type> {
+ typedef basic_object_base<base_type> base_t;
+ friend class state;
+ friend class state_view;
+
+ template <typename... Args>
+ using is_global = meta::all<meta::boolean<top_level>, meta::is_c_str<Args>...>;
+
+ template <typename Fx>
+ void for_each(std::true_type, Fx&& fx) const {
+ auto pp = stack::push_pop(*this);
+ stack::push(base_t::lua_state(), lua_nil);
+ while (lua_next(base_t::lua_state(), -2)) {
+ object key(base_t::lua_state(), -2);
+ object value(base_t::lua_state(), -1);
+ std::pair<object&, object&> keyvalue(key, value);
+ auto pn = stack::pop_n(base_t::lua_state(), 1);
+ fx(keyvalue);
+ }
+ }
+
+ template <typename Fx>
+ void for_each(std::false_type, Fx&& fx) const {
+ auto pp = stack::push_pop(*this);
+ stack::push(base_t::lua_state(), lua_nil);
+ while (lua_next(base_t::lua_state(), -2)) {
+ object key(base_t::lua_state(), -2);
+ object value(base_t::lua_state(), -1);
+ auto pn = stack::pop_n(base_t::lua_state(), 1);
+ fx(key, value);
+ }
+ }
+
+ template <bool raw, typename Ret0, typename Ret1, typename... Ret, std::size_t... I, typename Keys>
+ auto tuple_get(types<Ret0, Ret1, Ret...>, std::index_sequence<0, 1, I...>, Keys&& keys) const
+ -> decltype(stack::pop<std::tuple<Ret0, Ret1, Ret...>>(nullptr)) {
+ typedef decltype(stack::pop<std::tuple<Ret0, Ret1, Ret...>>(nullptr)) Tup;
+ return Tup(
+ traverse_get_optional<top_level, raw, Ret0>(meta::is_optional<meta::unqualified_t<Ret0>>(), detail::forward_get<0>(keys)),
+ traverse_get_optional<top_level, raw, Ret1>(meta::is_optional<meta::unqualified_t<Ret1>>(), detail::forward_get<1>(keys)),
+ traverse_get_optional<top_level, raw, Ret>(meta::is_optional<meta::unqualified_t<Ret>>(), detail::forward_get<I>(keys))...);
+ }
+
+ template <bool raw, typename Ret, std::size_t I, typename Keys>
+ decltype(auto) tuple_get(types<Ret>, std::index_sequence<I>, Keys&& keys) const {
+ return traverse_get_optional<top_level, raw, Ret>(meta::is_optional<meta::unqualified_t<Ret>>(), detail::forward_get<I>(keys));
+ }
+
+ template <bool raw, typename Pairs, std::size_t... I>
+ void tuple_set(std::index_sequence<I...>, Pairs&& pairs) {
+ auto pp = stack::push_pop < top_level && (is_global<decltype(detail::forward_get<I * 2>(pairs))...>::value) > (*this);
+ void(detail::swallow{ (stack::set_field<top_level, raw>(base_t::lua_state(),
+ detail::forward_get<I * 2>(pairs),
+ detail::forward_get<I * 2 + 1>(pairs),
+ lua_gettop(base_t::lua_state())),
+ 0)... });
+ }
+
+ template <bool global, bool raw, typename T, typename Key>
+ decltype(auto) traverse_get_deep(Key&& key) const {
+ stack::get_field<global, raw>(base_t::lua_state(), std::forward<Key>(key));
+ return stack::get<T>(base_t::lua_state());
+ }
+
+ template <bool global, bool raw, typename T, typename Key, typename... Keys>
+ decltype(auto) traverse_get_deep(Key&& key, Keys&&... keys) const {
+ stack::get_field<global, raw>(base_t::lua_state(), std::forward<Key>(key));
+ return traverse_get_deep<false, raw, T>(std::forward<Keys>(keys)...);
+ }
+
+ template <bool global, bool raw, typename T, std::size_t I, typename Key>
+ decltype(auto) traverse_get_deep_optional(int& popcount, Key&& key) const {
+ typedef decltype(stack::get<T>(base_t::lua_state())) R;
+ auto p = stack::probe_get_field<global, raw, T>(base_t::lua_state(), std::forward<Key>(key), lua_gettop(base_t::lua_state()));
+ popcount += p.levels;
+ if (!p.success)
+ return R(nullopt);
+ return stack::get<T>(base_t::lua_state());
+ }
+
+ template <bool global, bool raw, typename T, std::size_t I, typename Key, typename... Keys>
+ decltype(auto) traverse_get_deep_optional(int& popcount, Key&& key, Keys&&... keys) const {
+ auto p = I > 0 ? stack::probe_get_field<global>(base_t::lua_state(), std::forward<Key>(key), -1) : stack::probe_get_field<global>(base_t::lua_state(), std::forward<Key>(key), lua_gettop(base_t::lua_state()));
+ popcount += p.levels;
+ if (!p.success)
+ return T(nullopt);
+ return traverse_get_deep_optional<false, raw, T, I + 1>(popcount, std::forward<Keys>(keys)...);
+ }
+
+ template <bool global, bool raw, typename T, typename... Keys>
+ decltype(auto) traverse_get_optional(std::false_type, Keys&&... keys) const {
+ detail::clean<sizeof...(Keys)> c(base_t::lua_state());
+ return traverse_get_deep<global, raw, T>(std::forward<Keys>(keys)...);
+ }
+
+ template <bool global, bool raw, typename T, typename... Keys>
+ decltype(auto) traverse_get_optional(std::true_type, Keys&&... keys) const {
+ int popcount = 0;
+ detail::ref_clean c(base_t::lua_state(), popcount);
+ return traverse_get_deep_optional<global, raw, T, 0>(popcount, std::forward<Keys>(keys)...);
+ }
+
+ template <bool global, bool raw, typename Key, typename Value>
+ void traverse_set_deep(Key&& key, Value&& value) const {
+ stack::set_field<global, raw>(base_t::lua_state(), std::forward<Key>(key), std::forward<Value>(value));
+ }
+
+ template <bool global, bool raw, typename Key, typename... Keys>
+ void traverse_set_deep(Key&& key, Keys&&... keys) const {
+ stack::get_field<global, raw>(base_t::lua_state(), std::forward<Key>(key));
+ traverse_set_deep<false, raw>(std::forward<Keys>(keys)...);
+ }
+
+ basic_table_core(lua_State* L, detail::global_tag t) noexcept
+ : base_t(L, t) {
+ }
+
+ protected:
+ basic_table_core(detail::no_safety_tag, lua_nil_t n)
+ : base_t(n) {
+ }
+ basic_table_core(detail::no_safety_tag, lua_State* L, int index)
+ : base_t(L, index) {
+ }
+ basic_table_core(detail::no_safety_tag, lua_State* L, ref_index index)
+ : base_t(L, index) {
+ }
+ template <typename T, meta::enable<meta::neg<meta::any_same<meta::unqualified_t<T>, basic_table_core>>, meta::neg<std::is_same<base_type, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_table_core(detail::no_safety_tag, T&& r) noexcept
+ : base_t(std::forward<T>(r)) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_table_core(detail::no_safety_tag, lua_State*L, T&& r) noexcept
+ : base_t(L, std::forward<T>(r)) {
+ }
+
+ public:
+ typedef basic_table_iterator<base_type> iterator;
+ typedef iterator const_iterator;
+
+ using base_t::lua_state;
+
+ basic_table_core() noexcept = default;
+ basic_table_core(const basic_table_core&) = default;
+ basic_table_core(basic_table_core&&) = default;
+ basic_table_core& operator=(const basic_table_core&) = default;
+ basic_table_core& operator=(basic_table_core&&) = default;
+ basic_table_core(const stack_reference& r)
+ : basic_table_core(r.lua_state(), r.stack_index()) {
+ }
+ basic_table_core(stack_reference&& r)
+ : basic_table_core(r.lua_state(), r.stack_index()) {
+ }
+ template <typename T, meta::enable_any<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_table_core(lua_State* L, T&& r)
+ : base_t(L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_table_core>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_table_core(lua_State* L, const new_table& nt)
+ : base_t(L, -stack::push(L, nt)) {
+ if (!is_stack_based<meta::unqualified_t<base_type>>::value) {
+ lua_pop(L, 1);
+ }
+ }
+ basic_table_core(lua_State* L, int index = -1)
+ : basic_table_core(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_table_core>(L, index, handler);
+#endif // Safety
+ }
+ basic_table_core(lua_State* L, ref_index index)
+ : basic_table_core(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_table_core>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ template <typename T, meta::enable<meta::neg<meta::any_same<meta::unqualified_t<T>, basic_table_core>>, meta::neg<std::is_same<base_type, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_table_core(T&& r) noexcept
+ : basic_table_core(detail::no_safety, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_table<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_table_core>(base_t::lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+ basic_table_core(lua_nil_t r) noexcept
+ : basic_table_core(detail::no_safety, r) {
+ }
+
+ iterator begin() const {
+ return iterator(*this);
+ }
+
+ iterator end() const {
+ return iterator();
+ }
+
+ const_iterator cbegin() const {
+ return begin();
+ }
+
+ const_iterator cend() const {
+ return end();
+ }
+
+ template <typename... Ret, typename... Keys>
+ decltype(auto) get(Keys&&... keys) const {
+ static_assert(sizeof...(Keys) == sizeof...(Ret), "number of keys and number of return types do not match");
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ return tuple_get<false>(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), std::forward_as_tuple(std::forward<Keys>(keys)...));
+ }
+
+ template <typename T, typename Key>
+ decltype(auto) get_or(Key&& key, T&& otherwise) const {
+ typedef decltype(get<T>("")) U;
+ optional<U> option = get<optional<U>>(std::forward<Key>(key));
+ if (option) {
+ return static_cast<U>(option.value());
+ }
+ return static_cast<U>(std::forward<T>(otherwise));
+ }
+
+ template <typename T, typename Key, typename D>
+ decltype(auto) get_or(Key&& key, D&& otherwise) const {
+ optional<T> option = get<optional<T>>(std::forward<Key>(key));
+ if (option) {
+ return static_cast<T>(option.value());
+ }
+ return static_cast<T>(std::forward<D>(otherwise));
+ }
+
+ template <typename T, typename... Keys>
+ decltype(auto) traverse_get(Keys&&... keys) const {
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ return traverse_get_optional<top_level, false, T>(meta::is_optional<meta::unqualified_t<T>>(), std::forward<Keys>(keys)...);
+ }
+
+ template <typename... Keys>
+ basic_table_core& traverse_set(Keys&&... keys) {
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ auto pn = stack::pop_n(base_t::lua_state(), static_cast<int>(sizeof...(Keys) - 2));
+ traverse_set_deep<top_level, false>(std::forward<Keys>(keys)...);
+ return *this;
+ }
+
+ template <typename... Args>
+ basic_table_core& set(Args&&... args) {
+ tuple_set<false>(std::make_index_sequence<sizeof...(Args) / 2>(), std::forward_as_tuple(std::forward<Args>(args)...));
+ return *this;
+ }
+
+ template <typename... Ret, typename... Keys>
+ decltype(auto) raw_get(Keys&&... keys) const {
+ static_assert(sizeof...(Keys) == sizeof...(Ret), "number of keys and number of return types do not match");
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ return tuple_get<true>(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), std::forward_as_tuple(std::forward<Keys>(keys)...));
+ }
+
+ template <typename T, typename Key>
+ decltype(auto) raw_get_or(Key&& key, T&& otherwise) const {
+ typedef decltype(raw_get<T>("")) U;
+ optional<U> option = raw_get<optional<U>>(std::forward<Key>(key));
+ if (option) {
+ return static_cast<U>(option.value());
+ }
+ return static_cast<U>(std::forward<T>(otherwise));
+ }
+
+ template <typename T, typename Key, typename D>
+ decltype(auto) raw_get_or(Key&& key, D&& otherwise) const {
+ optional<T> option = raw_get<optional<T>>(std::forward<Key>(key));
+ if (option) {
+ return static_cast<T>(option.value());
+ }
+ return static_cast<T>(std::forward<D>(otherwise));
+ }
+
+ template <typename T, typename... Keys>
+ decltype(auto) traverse_raw_get(Keys&&... keys) const {
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ return traverse_get_optional<top_level, true, T>(meta::is_optional<meta::unqualified_t<T>>(), std::forward<Keys>(keys)...);
+ }
+
+ template <typename... Keys>
+ basic_table_core& traverse_raw_set(Keys&&... keys) {
+ auto pp = stack::push_pop<is_global<Keys...>::value>(*this);
+ auto pn = stack::pop_n(base_t::lua_state(), static_cast<int>(sizeof...(Keys) - 2));
+ traverse_set_deep<top_level, true>(std::forward<Keys>(keys)...);
+ return *this;
+ }
+
+ template <typename... Args>
+ basic_table_core& raw_set(Args&&... args) {
+ tuple_set<true>(std::make_index_sequence<sizeof...(Args) / 2>(), std::forward_as_tuple(std::forward<Args>(args)...));
+ return *this;
+ }
+
+ template <typename T>
+ basic_table_core& set_usertype(usertype<T>& user) {
+ return set_usertype(usertype_traits<T>::name(), user);
+ }
+
+ template <typename Key, typename T>
+ basic_table_core& set_usertype(Key&& key, usertype<T>& user) {
+ return set(std::forward<Key>(key), user);
+ }
+
+ template <typename Class, typename... Args>
+ basic_table_core& new_usertype(const std::string& name, Args&&... args) {
+ usertype<Class> utype(std::forward<Args>(args)...);
+ set_usertype(name, utype);
+ return *this;
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ basic_table_core& new_usertype(const std::string& name, Args&&... args) {
+ constructors<types<CTor0, CTor...>> ctor{};
+ return new_usertype<Class>(name, ctor, std::forward<Args>(args)...);
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ basic_table_core& new_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args) {
+ usertype<Class> utype(ctor, std::forward<Args>(args)...);
+ set_usertype(name, utype);
+ return *this;
+ }
+
+ template <typename Class, typename... Args>
+ basic_table_core& new_simple_usertype(const std::string& name, Args&&... args) {
+ simple_usertype<Class> utype(base_t::lua_state(), std::forward<Args>(args)...);
+ set_usertype(name, utype);
+ return *this;
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ basic_table_core& new_simple_usertype(const std::string& name, Args&&... args) {
+ constructors<types<CTor0, CTor...>> ctor{};
+ return new_simple_usertype<Class>(name, ctor, std::forward<Args>(args)...);
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ basic_table_core& new_simple_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args) {
+ simple_usertype<Class> utype(base_t::lua_state(), ctor, std::forward<Args>(args)...);
+ set_usertype(name, utype);
+ return *this;
+ }
+
+ template <typename Class, typename... Args>
+ simple_usertype<Class> create_simple_usertype(Args&&... args) {
+ simple_usertype<Class> utype(base_t::lua_state(), std::forward<Args>(args)...);
+ return utype;
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ simple_usertype<Class> create_simple_usertype(Args&&... args) {
+ constructors<types<CTor0, CTor...>> ctor{};
+ return create_simple_usertype<Class>(ctor, std::forward<Args>(args)...);
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ simple_usertype<Class> create_simple_usertype(constructors<CArgs...> ctor, Args&&... args) {
+ simple_usertype<Class> utype(base_t::lua_state(), ctor, std::forward<Args>(args)...);
+ return utype;
+ }
+
+ template <bool read_only = true, typename... Args>
+ table new_enum(const string_view& name, Args&&... args) {
+ table target = create_with(std::forward<Args>(args)...);
+ if (read_only) {
+ table x = create_with(
+ meta_function::new_index, detail::fail_on_newindex,
+ meta_function::index, target);
+ table shim = create_named(name, metatable_key, x);
+ return shim;
+ }
+ else {
+ set(name, target);
+ return target;
+ }
+ }
+
+ template <typename T, bool read_only = true>
+ table new_enum(const string_view& name, std::initializer_list<std::pair<string_view, T>> items) {
+ table target = create(static_cast<int>(items.size()), static_cast<int>(0));
+ for (const auto& kvp : items) {
+ target.set(kvp.first, kvp.second);
+ }
+ if (read_only) {
+ table x = create_with(
+ meta_function::new_index, detail::fail_on_newindex,
+ meta_function::index, target);
+ table shim = create_named(name, metatable_key, x);
+ return shim;
+ }
+ else {
+ set(name, target);
+ return target;
+ }
+ }
+
+ template <typename Fx>
+ void for_each(Fx&& fx) const {
+ typedef meta::is_invokable<Fx(std::pair<object, object>)> is_paired;
+ for_each(is_paired(), std::forward<Fx>(fx));
+ }
+
+ size_t size() const {
+ auto pp = stack::push_pop(*this);
+ lua_len(base_t::lua_state(), -1);
+ return stack::pop<size_t>(base_t::lua_state());
+ }
+
+ bool empty() const {
+ return cbegin() == cend();
+ }
+
+ template <typename T>
+ proxy<basic_table_core&, T> operator[](T&& key) & {
+ return proxy<basic_table_core&, T>(*this, std::forward<T>(key));
+ }
+
+ template <typename T>
+ proxy<const basic_table_core&, T> operator[](T&& key) const& {
+ return proxy<const basic_table_core&, T>(*this, std::forward<T>(key));
+ }
+
+ template <typename T>
+ proxy<basic_table_core, T> operator[](T&& key) && {
+ return proxy<basic_table_core, T>(*this, std::forward<T>(key));
+ }
+
+ template <typename Sig, typename Key, typename... Args>
+ basic_table_core& set_function(Key&& key, Args&&... args) {
+ set_fx(types<Sig>(), std::forward<Key>(key), std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Key, typename... Args>
+ basic_table_core& set_function(Key&& key, Args&&... args) {
+ set_fx(types<>(), std::forward<Key>(key), std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename... Args>
+ basic_table_core& add(Args&&... args) {
+ auto pp = stack::push_pop(*this);
+ (void)detail::swallow{ 0,
+ (stack::set_ref(base_t::lua_state(), std::forward<Args>(args)), 0)... };
+ return *this;
+ }
+
+ private:
+ template <typename R, typename... Args, typename Fx, typename Key, typename = std::result_of_t<Fx(Args...)>>
+ void set_fx(types<R(Args...)>, Key&& key, Fx&& fx) {
+ set_resolved_function<R(Args...)>(std::forward<Key>(key), std::forward<Fx>(fx));
+ }
+
+ template <typename Fx, typename Key, meta::enable<meta::is_specialization_of<meta::unqualified_t<Fx>, overload_set>> = meta::enabler>
+ void set_fx(types<>, Key&& key, Fx&& fx) {
+ set(std::forward<Key>(key), std::forward<Fx>(fx));
+ }
+
+ template <typename Fx, typename Key, typename... Args, meta::disable<meta::is_specialization_of<meta::unqualified_t<Fx>, overload_set>> = meta::enabler>
+ void set_fx(types<>, Key&& key, Fx&& fx, Args&&... args) {
+ set(std::forward<Key>(key), as_function_reference(std::forward<Fx>(fx), std::forward<Args>(args)...));
+ }
+
+ template <typename... Sig, typename... Args, typename Key>
+ void set_resolved_function(Key&& key, Args&&... args) {
+ set(std::forward<Key>(key), as_function_reference<function_sig<Sig...>>(std::forward<Args>(args)...));
+ }
+
+ public:
+ static inline table create(lua_State* L, int narr = 0, int nrec = 0) {
+ lua_createtable(L, narr, nrec);
+ table result(L);
+ lua_pop(L, 1);
+ return result;
+ }
+
+ template <typename Key, typename Value, typename... Args>
+ static inline table create(lua_State* L, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ lua_createtable(L, narr, nrec);
+ table result(L);
+ result.set(std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ lua_pop(L, 1);
+ return result;
+ }
+
+ template <typename... Args>
+ static inline table create_with(lua_State* L, Args&&... args) {
+ static_assert(sizeof...(Args) % 2 == 0, "You must have an even number of arguments for a key, value ... list.");
+ static const int narr = static_cast<int>(meta::count_2_for_pack<std::is_integral, Args...>::value);
+ return create(L, narr, static_cast<int>((sizeof...(Args) / 2) - narr), std::forward<Args>(args)...);
+ }
+
+ table create(int narr = 0, int nrec = 0) {
+ return create(base_t::lua_state(), narr, nrec);
+ }
+
+ template <typename Key, typename Value, typename... Args>
+ table create(int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ return create(base_t::lua_state(), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ }
+
+ template <typename Name>
+ table create(Name&& name, int narr = 0, int nrec = 0) {
+ table x = create(base_t::lua_state(), narr, nrec);
+ this->set(std::forward<Name>(name), x);
+ return x;
+ }
+
+ template <typename Name, typename Key, typename Value, typename... Args>
+ table create(Name&& name, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ table x = create(base_t::lua_state(), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ this->set(std::forward<Name>(name), x);
+ return x;
+ }
+
+ template <typename... Args>
+ table create_with(Args&&... args) {
+ return create_with(base_t::lua_state(), std::forward<Args>(args)...);
+ }
+
+ template <typename Name, typename... Args>
+ table create_named(Name&& name, Args&&... args) {
+ static const int narr = static_cast<int>(meta::count_2_for_pack<std::is_integral, Args...>::value);
+ return create(std::forward<Name>(name), narr, (sizeof...(Args) / 2) - narr, std::forward<Args>(args)...);
+ }
+ };
+} // namespace sol
+
+// end of sol/table_core.hpp
+
+namespace sol {
+ typedef table_core<false> table;
+
+ namespace stack {
+ template <>
+ struct getter<metatable_t> {
+ static table get(lua_State* L, int index = -1) {
+ if (lua_getmetatable(L, index) == 0) {
+ return table(L, ref_index(LUA_REFNIL));
+ }
+ return table(L, -1);
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/table.hpp
+
+// beginning of sol/environment.hpp
+
+namespace sol {
+
+ template <typename base_type>
+ struct basic_environment : basic_table<base_type> {
+ private:
+ typedef basic_table<base_type> base_t;
+
+ public:
+ using base_t::lua_state;
+
+ basic_environment() noexcept = default;
+ basic_environment(const basic_environment&) = default;
+ basic_environment(basic_environment&&) = default;
+ basic_environment& operator=(const basic_environment&) = default;
+ basic_environment& operator=(basic_environment&&) = default;
+ basic_environment(const stack_reference& r)
+ : basic_environment(r.lua_state(), r.stack_index()) {
+ }
+ basic_environment(stack_reference&& r)
+ : basic_environment(r.lua_state(), r.stack_index()) {
+ }
+
+ basic_environment(lua_State* L, new_table nt)
+ : base_t(L, std::move(nt)) {
+ }
+ template <bool b>
+ basic_environment(lua_State* L, new_table t, const basic_reference<b>& fallback)
+ : basic_environment(L, std::move(t)) {
+ stack_table mt(L, new_table(0, 1));
+ mt.set(meta_function::index, fallback);
+ this->set(metatable_key, mt);
+ mt.pop();
+ }
+
+ basic_environment(env_t, const stack_reference& extraction_target)
+ : base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<env_t>(this->lua_state(), -1, handler);
+#endif // Safety
+ lua_pop(this->lua_state(), 2);
+ }
+ template <bool b>
+ basic_environment(env_t, const basic_reference<b>& extraction_target)
+ : base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<env_t>(this->lua_state(), -1, handler);
+#endif // Safety
+ lua_pop(this->lua_state(), 2);
+ }
+ basic_environment(lua_State* L, int index = -1)
+ : base_t(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_environment>(L, index, handler);
+#endif // Safety
+ }
+ basic_environment(lua_State* L, ref_index index)
+ : base_t(detail::no_safety, L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_environment>(L, -1, handler);
+#endif // Safety
+ }
+ template <typename T, meta::enable<meta::neg<meta::any_same<meta::unqualified_t<T>, basic_environment>>, meta::neg<std::is_same<base_type, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_environment(T&& r) noexcept
+ : base_t(detail::no_safety, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_environment<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_environment>(lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+ basic_environment(lua_nil_t r) noexcept
+ : base_t(detail::no_safety, r) {
+ }
+
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_environment(lua_State* L, T&& r) noexcept
+ : base_t(detail::no_safety, L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_environment<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_environment>(lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+
+ template <typename T>
+ void set_on(const T& target) const {
+ lua_State* L = target.lua_state();
+ auto pp = stack::push_pop(target);
+#if SOL_LUA_VERSION < 502
+ // Use lua_setfenv
+ this->push();
+ lua_setfenv(L, -2);
+#else
+ // Use upvalues as explained in Lua 5.2 and beyond's manual
+ this->push();
+ const char* name = lua_setupvalue(L, -2, 1);
+ if (name == nullptr) {
+ this->pop();
+ }
+#endif
+ }
+ };
+
+ template <typename T, typename E>
+ void set_environment(const basic_environment<E>& env, const T& target) {
+ env.set_on(target);
+ }
+
+ template <typename E = reference, typename T>
+ basic_environment<E> get_environment(const T& target) {
+ lua_State* L = target.lua_state();
+ auto pp = stack::pop_n(L, stack::push_environment_of(target));
+ return basic_environment<E>(L, -1);
+ }
+
+ struct this_environment {
+ optional<environment> env;
+
+ this_environment()
+ : env(nullopt) {
+ }
+ this_environment(environment e)
+ : env(std::move(e)) {
+ }
+ this_environment(const this_environment&) = default;
+ this_environment(this_environment&&) = default;
+ this_environment& operator=(const this_environment&) = default;
+ this_environment& operator=(this_environment&&) = default;
+
+ explicit operator bool() const {
+ return static_cast<bool>(env);
+ }
+
+ operator optional<environment>&() {
+ return env;
+ }
+
+ operator const optional<environment>&() const {
+ return env;
+ }
+
+ operator environment&() {
+ return env.value();
+ }
+
+ operator const environment&() const {
+ return env.value();
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct getter<env_t> {
+ static environment get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ return get_environment(stack_reference(L, raw_index(index)));
+ }
+ };
+
+ template <>
+ struct getter<this_environment> {
+ static this_environment get(lua_State* L, int, record& tracking) {
+ tracking.use(0);
+ lua_Debug info;
+ // Level 0 means current function (this C function, which may or may not be useful for us?)
+ // Level 1 means next call frame up the stack. (Can be nothing if function called directly from C++ with lua_p/call)
+ int pre_stack_size = lua_gettop(L);
+ if (lua_getstack(L, 1, &info) != 1) {
+ if (lua_getstack(L, 0, &info) != 1) {
+ lua_settop(L, pre_stack_size);
+ return this_environment();
+ }
+ }
+ if (lua_getinfo(L, "f", &info) == 0) {
+ lua_settop(L, pre_stack_size);
+ return this_environment();
+ }
+
+ stack_reference f(L, -1);
+ environment env(env_key, f);
+ if (!env.valid()) {
+ lua_settop(L, pre_stack_size);
+ return this_environment();
+ }
+ return this_environment(std::move(env));
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/environment.hpp
+
+// beginning of sol/load_result.hpp
+
+namespace sol {
+ struct load_result : public proxy_base<load_result> {
+ private:
+ lua_State* L;
+ int index;
+ int returncount;
+ int popcount;
+ load_status err;
+
+ template <typename T>
+ decltype(auto) tagged_get(types<optional<T>>) const {
+ if (!valid()) {
+ return optional<T>(nullopt);
+ }
+ return stack::get<optional<T>>(L, index);
+ }
+
+ template <typename T>
+ decltype(auto) tagged_get(types<T>) const {
+#if defined(SOL_SAFE_PROXIES) && SOL_SAFE_PROXIES != 0
+ if (!valid()) {
+ type_panic_c_str(L, index, type_of(L, index), type::none);
+ }
+#endif // Check Argument Safety
+ return stack::get<T>(L, index);
+ }
+
+ optional<error> tagged_get(types<optional<error>>) const {
+ if (valid()) {
+ return nullopt;
+ }
+ return error(detail::direct_error, stack::get<std::string>(L, index));
+ }
+
+ error tagged_get(types<error>) const {
+#if defined(SOL_SAFE_PROXIES) && SOL_SAFE_PROXIES != 0
+ if (valid()) {
+ type_panic_c_str(L, index, type_of(L, index), type::none, "expecting an error type (a string, from Lua)");
+ }
+#endif // Check Argument Safety
+ return error(detail::direct_error, stack::get<std::string>(L, index));
+ }
+
+ public:
+ load_result() = default;
+ load_result(lua_State* Ls, int stackindex = -1, int retnum = 0, int popnum = 0, load_status lerr = load_status::ok) noexcept
+ : L(Ls), index(stackindex), returncount(retnum), popcount(popnum), err(lerr) {
+ }
+ load_result(const load_result&) = default;
+ load_result& operator=(const load_result&) = default;
+ load_result(load_result&& o) noexcept
+ : L(o.L), index(o.index), returncount(o.returncount), popcount(o.popcount), err(o.err) {
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.L = nullptr;
+ o.index = 0;
+ o.returncount = 0;
+ o.popcount = 0;
+ o.err = load_status::syntax;
+ }
+ load_result& operator=(load_result&& o) noexcept {
+ L = o.L;
+ index = o.index;
+ returncount = o.returncount;
+ popcount = o.popcount;
+ err = o.err;
+ // Must be manual, otherwise destructor will screw us
+ // return count being 0 is enough to keep things clean
+ // but we will be thorough
+ o.L = nullptr;
+ o.index = 0;
+ o.returncount = 0;
+ o.popcount = 0;
+ o.err = load_status::syntax;
+ return *this;
+ }
+
+ load_status status() const noexcept {
+ return err;
+ }
+
+ bool valid() const noexcept {
+ return status() == load_status::ok;
+ }
+
+ template <typename T>
+ T get() const {
+ return tagged_get(types<meta::unqualified_t<T>>());
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args) {
+#if !defined(__clang__) && defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 191200000
+ // MSVC is ass sometimes
+ return get<protected_function>().call<Ret...>(std::forward<Args>(args)...);
+#else
+ return get<protected_function>().template call<Ret...>(std::forward<Args>(args)...);
+#endif
+ }
+
+ template <typename... Args>
+ decltype(auto) operator()(Args&&... args) {
+ return call<>(std::forward<Args>(args)...);
+ }
+
+ lua_State* lua_state() const noexcept {
+ return L;
+ };
+ int stack_index() const noexcept {
+ return index;
+ };
+
+ ~load_result() {
+ stack::remove(L, index, popcount);
+ }
+ };
+} // namespace sol
+
+// end of sol/load_result.hpp
+
+// beginning of sol/state_handling.hpp
+
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+#endif
+
+namespace sol {
+ inline void register_main_thread(lua_State* L) {
+#if SOL_LUA_VERSION < 502
+ if (L == nullptr) {
+ lua_pushnil(L);
+ lua_setglobal(L, detail::default_main_thread_name());
+ return;
+ }
+ lua_pushthread(L);
+ lua_setglobal(L, detail::default_main_thread_name());
+#else
+ (void)L;
+#endif
+ }
+
+ inline int default_at_panic(lua_State* L) {
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+ (void)L;
+ return -1;
+#else
+ size_t messagesize;
+ const char* message = lua_tolstring(L, -1, &messagesize);
+ if (message) {
+ std::string err(message, messagesize);
+ lua_settop(L, 0);
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+ std::cerr << "[sol2] An error occurred and panic has been invoked: ";
+ std::cerr << err;
+ std::cerr << std::endl;
+#endif
+ throw error(err);
+ }
+ lua_settop(L, 0);
+ throw error(std::string("An unexpected error occurred and panic has been invoked"));
+#endif // Printing Errors
+ }
+
+ inline int default_traceback_error_handler(lua_State* L) {
+ std::string msg = "An unknown error has triggered the default error handler";
+ optional<string_view> maybetopmsg = stack::check_get<string_view>(L, 1);
+ if (maybetopmsg) {
+ const string_view& topmsg = maybetopmsg.value();
+ msg.assign(topmsg.data(), topmsg.size());
+ }
+ luaL_traceback(L, L, msg.c_str(), 1);
+ optional<string_view> maybetraceback = stack::check_get<string_view>(L, -1);
+ if (maybetraceback) {
+ const string_view& traceback = maybetraceback.value();
+ msg.assign(traceback.data(), traceback.size());
+ }
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+ //std::cerr << "[sol2] An error occurred and was caught in traceback: ";
+ //std::cerr << msg;
+ //std::cerr << std::endl;
+#endif // Printing
+ return stack::push(L, msg);
+ }
+
+ inline void set_default_state(lua_State* L, lua_CFunction panic_function = &default_at_panic, lua_CFunction traceback_function = c_call<decltype(&default_traceback_error_handler), &default_traceback_error_handler>, exception_handler_function exf = detail::default_exception_handler) {
+ lua_atpanic(L, panic_function);
+ protected_function::set_default_handler(object(L, in_place, traceback_function));
+ set_default_exception_handler(L, exf);
+ register_main_thread(L);
+ stack::luajit_exception_handler(L);
+ }
+
+ inline std::size_t total_memory_used(lua_State* L) {
+ std::size_t kb = lua_gc(L, LUA_GCCOUNT, 0);
+ kb *= 1024;
+ kb += lua_gc(L, LUA_GCCOUNTB, 0);
+ return kb;
+ }
+
+ inline protected_function_result script_pass_on_error(lua_State*, protected_function_result result) {
+ return result;
+ }
+
+ inline protected_function_result script_throw_on_error(lua_State*L, protected_function_result result) {
+ type t = type_of(L, result.stack_index());
+ std::string err = "sol: ";
+ err += to_string(result.status());
+ err += " error";
+#if !(defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS)
+ std::exception_ptr eptr = std::current_exception();
+ if (eptr) {
+ err += " with a ";
+ try {
+ std::rethrow_exception(eptr);
+ }
+ catch (const std::exception& ex) {
+ err += "std::exception -- ";
+ err.append(ex.what());
+ }
+ catch (const std::string& message) {
+ err += "thrown message -- ";
+ err.append(message);
+ }
+ catch (const char* message) {
+ err += "thrown message -- ";
+ err.append(message);
+ }
+ catch (...) {
+ err.append("thrown but unknown type, cannot serialize into error message");
+ }
+ }
+#endif // serialize exception information if possible
+ if (t == type::string) {
+ err += ": ";
+ string_view serr = stack::get<string_view>(L, result.stack_index());
+ err.append(serr.data(), serr.size());
+ }
+#if defined(SOL_PRINT_ERRORS) && SOL_PRINT_ERRORS
+ std::cerr << "[sol2] An error occurred and has been passed to an error handler: ";
+ std::cerr << err;
+ std::cerr << std::endl;
+#endif
+ // replacing information of stack error into pfr
+ int target = result.stack_index();
+ if (result.pop_count() > 0) {
+ stack::remove(L, target, result.pop_count());
+ }
+ stack::push(L, err);
+ int top = lua_gettop(L);
+ int towards = top - target;
+ if (towards != 0) {
+ lua_rotate(L, top, towards);
+ }
+#if defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS
+ return result;
+#else
+ // just throw our error
+ throw error(detail::direct_error, err);
+#endif // If exceptions are allowed
+ }
+
+ inline protected_function_result script_default_on_error(lua_State* L, protected_function_result pfr) {
+#if defined(SOL_DEFAULT_PASS_ON_ERROR) && SOL_DEFAULT_PASS_ON_ERROR
+ return script_pass_on_error(L, std::move(pfr));
+#else
+ return script_throw_on_error(L, std::move(pfr));
+#endif
+ }
+} // namespace sol
+
+// end of sol/state_handling.hpp
+
+namespace sol {
+
+ class state_view {
+ private:
+ lua_State* L;
+ table reg;
+ global_table global;
+
+ optional<object> is_loaded_package(const std::string& key) {
+ auto loaded = reg.traverse_get<optional<object>>("_LOADED", key);
+ bool is53mod = loaded && !(loaded->is<bool>() && !loaded->as<bool>());
+ if (is53mod)
+ return loaded;
+#if SOL_LUA_VERSION <= 501
+ auto loaded51 = global.traverse_get<optional<object>>("package", "loaded", key);
+ bool is51mod = loaded51 && !(loaded51->is<bool>() && !loaded51->as<bool>());
+ if (is51mod)
+ return loaded51;
+#endif
+ return nullopt;
+ }
+
+ template <typename T>
+ void ensure_package(const std::string& key, T&& sr) {
+#if SOL_LUA_VERSION <= 501
+ auto pkg = global["package"];
+ if (!pkg.valid()) {
+ pkg = create_table_with("loaded", create_table_with(key, sr));
+ }
+ else {
+ auto ld = pkg["loaded"];
+ if (!ld.valid()) {
+ ld = create_table_with(key, sr);
+ }
+ else {
+ ld[key] = sr;
+ }
+ }
+#endif
+ auto loaded = reg["_LOADED"];
+ if (!loaded.valid()) {
+ loaded = create_table_with(key, sr);
+ }
+ else {
+ loaded[key] = sr;
+ }
+ }
+
+ template <typename Fx>
+ object require_core(const std::string& key, Fx&& action, bool create_global = true) {
+ optional<object> loaded = is_loaded_package(key);
+ if (loaded && loaded->valid())
+ return std::move(*loaded);
+ action();
+ stack_reference sr(L, -1);
+ if (create_global)
+ set(key, sr);
+ ensure_package(key, sr);
+ return stack::pop<object>(L);
+ }
+
+ public:
+ typedef global_table::iterator iterator;
+ typedef global_table::const_iterator const_iterator;
+
+ state_view(lua_State* Ls)
+ : L(Ls), reg(Ls, LUA_REGISTRYINDEX), global(Ls, detail::global_) {
+ }
+
+ state_view(this_state Ls)
+ : state_view(Ls.L) {
+ }
+
+ lua_State* lua_state() const {
+ return L;
+ }
+
+ template <typename... Args>
+ void open_libraries(Args&&... args) {
+ static_assert(meta::all_same<lib, Args...>::value, "all types must be libraries");
+ if (sizeof...(args) == 0) {
+ luaL_openlibs(L);
+ return;
+ }
+
+ lib libraries[1 + sizeof...(args)] = {lib::count, std::forward<Args>(args)...};
+
+ for (auto&& library : libraries) {
+ switch (library) {
+#if SOL_LUA_VERSION <= 501 && defined(SOL_LUAJIT)
+ case lib::coroutine:
+#endif // luajit opens coroutine base stuff
+ case lib::base:
+ luaL_requiref(L, "base", luaopen_base, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::package:
+ luaL_requiref(L, "package", luaopen_package, 1);
+ lua_pop(L, 1);
+ break;
+#if !defined(SOL_LUAJIT)
+ case lib::coroutine:
+#if SOL_LUA_VERSION > 501
+ luaL_requiref(L, "coroutine", luaopen_coroutine, 1);
+ lua_pop(L, 1);
+#endif // Lua 5.2+ only
+ break;
+#endif // Not LuaJIT - comes builtin
+ case lib::string:
+ luaL_requiref(L, "string", luaopen_string, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::table:
+ luaL_requiref(L, "table", luaopen_table, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::math:
+ luaL_requiref(L, "math", luaopen_math, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::bit32:
+#ifdef SOL_LUAJIT
+ luaL_requiref(L, "bit32", luaopen_bit, 1);
+ lua_pop(L, 1);
+#elif (SOL_LUA_VERSION == 502) || defined(LUA_COMPAT_BITLIB) || defined(LUA_COMPAT_5_2)
+ luaL_requiref(L, "bit32", luaopen_bit32, 1);
+ lua_pop(L, 1);
+#else
+#endif // Lua 5.2 only (deprecated in 5.3 (503)) (Can be turned on with Compat flags)
+ break;
+ case lib::io:
+ luaL_requiref(L, "io", luaopen_io, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::os:
+ luaL_requiref(L, "os", luaopen_os, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::debug:
+ luaL_requiref(L, "debug", luaopen_debug, 1);
+ lua_pop(L, 1);
+ break;
+ case lib::utf8:
+#if SOL_LUA_VERSION > 502 && !defined(SOL_LUAJIT)
+ luaL_requiref(L, "utf8", luaopen_utf8, 1);
+ lua_pop(L, 1);
+#endif // Lua 5.3+ only
+ break;
+ case lib::ffi:
+#ifdef SOL_LUAJIT
+ luaL_requiref(L, "ffi", luaopen_ffi, 1);
+ lua_pop(L, 1);
+#endif // LuaJIT only
+ break;
+ case lib::jit:
+#ifdef SOL_LUAJIT
+ luaL_requiref(L, "jit", luaopen_jit, 0);
+ lua_pop(L, 1);
+#endif // LuaJIT Only
+ break;
+ case lib::count:
+ default:
+ break;
+ }
+ }
+ }
+
+ object require(const std::string& key, lua_CFunction open_function, bool create_global = true) {
+ luaL_requiref(L, key.c_str(), open_function, create_global ? 1 : 0);
+ return stack::pop<object>(L);
+ }
+
+ object require_script(const std::string& key, const string_view& code, bool create_global = true, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ auto action = [this, &code, &chunkname, &mode]() {
+ stack::script(L, code, chunkname, mode);
+ };
+ return require_core(key, action, create_global);
+ }
+
+ object require_file(const std::string& key, const std::string& filename, bool create_global = true, load_mode mode = load_mode::any) {
+ auto action = [this, &filename, &mode]() {
+ stack::script_file(L, filename, mode);
+ };
+ return require_core(key, action, create_global);
+ }
+
+ template <typename E>
+ protected_function_result do_string(const string_view& code, const basic_environment<E>& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
+ load_status x = static_cast<load_status>(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()));
+ if (x != load_status::ok) {
+ return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast<call_status>(x));
+ }
+ stack_aligned_protected_function pf(L, -1);
+ set_environment(env, pf);
+ return pf();
+ }
+
+ template <typename E>
+ protected_function_result do_file(const std::string& filename, const basic_environment<E>& env, load_mode mode = load_mode::any) {
+ load_status x = static_cast<load_status>(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()));
+ if (x != load_status::ok) {
+ return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast<call_status>(x));
+ }
+ stack_aligned_protected_function pf(L, -1);
+ set_environment(env, pf);
+ return pf();
+ }
+
+ protected_function_result do_string(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
+ load_status x = static_cast<load_status>(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()));
+ if (x != load_status::ok) {
+ return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast<call_status>(x));
+ }
+ stack_aligned_protected_function pf(L, -1);
+ return pf();
+ }
+
+ protected_function_result do_file(const std::string& filename, load_mode mode = load_mode::any) {
+ load_status x = static_cast<load_status>(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()));
+ if (x != load_status::ok) {
+ return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast<call_status>(x));
+ }
+ stack_aligned_protected_function pf(L, -1);
+ return pf();
+ }
+
+ template <typename Fx, meta::disable_any<meta::is_string_constructible<meta::unqualified_t<Fx>>, meta::is_specialization_of<meta::unqualified_t<Fx>, basic_environment>> = meta::enabler>
+ protected_function_result safe_script(const string_view& code, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ protected_function_result pfr = do_string(code, chunkname, mode);
+ if (!pfr.valid()) {
+ return on_error(L, std::move(pfr));
+ }
+ return pfr;
+ }
+
+ template <typename Fx, typename E>
+ protected_function_result safe_script(const string_view& code, const basic_environment<E>& env, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ protected_function_result pfr = do_string(code, env, chunkname, mode);
+ if (!pfr.valid()) {
+ return on_error(L, std::move(pfr));
+ }
+ return pfr;
+ }
+
+ template <typename E>
+ protected_function_result safe_script(const string_view& code, const basic_environment<E>& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, env, script_default_on_error, chunkname, mode);
+ }
+
+ protected_function_result safe_script(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, script_default_on_error, chunkname, mode);
+ }
+
+ template <typename Fx, meta::disable_any<meta::is_string_constructible<meta::unqualified_t<Fx>>, meta::is_specialization_of<meta::unqualified_t<Fx>, basic_environment>> = meta::enabler>
+ protected_function_result safe_script_file(const std::string& filename, Fx&& on_error, load_mode mode = load_mode::any) {
+ protected_function_result pfr = do_file(filename, mode);
+ if (!pfr.valid()) {
+ return on_error(L, std::move(pfr));
+ }
+ return pfr;
+ }
+
+ template <typename Fx, typename E>
+ protected_function_result safe_script_file(const std::string& filename, const basic_environment<E>& env, Fx&& on_error, load_mode mode = load_mode::any) {
+ protected_function_result pfr = do_file(filename, env, mode);
+ if (!pfr.valid()) {
+ return on_error(L, std::move(pfr));
+ }
+ return pfr;
+ }
+
+ template <typename E>
+ protected_function_result safe_script_file(const std::string& filename, const basic_environment<E>& env, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, env, script_default_on_error, mode);
+ }
+
+ protected_function_result safe_script_file(const std::string& filename, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, script_default_on_error, mode);
+ }
+
+ template <typename E>
+ unsafe_function_result unsafe_script(const string_view& code, const basic_environment<E>& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
+ int index = lua_gettop(L);
+ if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str())) {
+ lua_error(L);
+ }
+ set_environment(env, stack_reference(L, raw_index(index + 1)));
+ if (lua_pcall(L, 0, LUA_MULTRET, 0)) {
+ lua_error(L);
+ }
+ int postindex = lua_gettop(L);
+ int returns = postindex - index;
+ return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns);
+ }
+
+ unsafe_function_result unsafe_script(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ int index = lua_gettop(L);
+ stack::script(L, code, chunkname, mode);
+ int postindex = lua_gettop(L);
+ int returns = postindex - index;
+ return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns);
+ }
+
+ template <typename E>
+ unsafe_function_result unsafe_script_file(const std::string& filename, const basic_environment<E>& env, load_mode mode = load_mode::any) {
+ int index = lua_gettop(L);
+ if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str())) {
+ lua_error(L);
+ }
+ set_environment(env, stack_reference(L, raw_index(index + 1)));
+ if (lua_pcall(L, 0, LUA_MULTRET, 0)) {
+ lua_error(L);
+ }
+ int postindex = lua_gettop(L);
+ int returns = postindex - index;
+ return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns);
+ }
+
+ unsafe_function_result unsafe_script_file(const std::string& filename, load_mode mode = load_mode::any) {
+ int index = lua_gettop(L);
+ stack::script_file(L, filename, mode);
+ int postindex = lua_gettop(L);
+ int returns = postindex - index;
+ return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns);
+ }
+
+ template <typename Fx, meta::disable_any<meta::is_string_constructible<meta::unqualified_t<Fx>>, meta::is_specialization_of<meta::unqualified_t<Fx>, basic_environment>> = meta::enabler>
+ protected_function_result script(const string_view& code, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, std::forward<Fx>(on_error), chunkname, mode);
+ }
+
+ template <typename Fx, meta::disable_any<meta::is_string_constructible<meta::unqualified_t<Fx>>, meta::is_specialization_of<meta::unqualified_t<Fx>, basic_environment>> = meta::enabler>
+ protected_function_result script_file(const std::string& filename, Fx&& on_error, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, std::forward<Fx>(on_error), mode);
+ }
+
+ template <typename Fx, typename E>
+ protected_function_result script(const string_view& code, const basic_environment<E>& env, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, env, std::forward<Fx>(on_error), chunkname, mode);
+ }
+
+ template <typename Fx, typename E>
+ protected_function_result script_file(const std::string& filename, const basic_environment<E>& env, Fx&& on_error, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, env, std::forward<Fx>(on_error), mode);
+ }
+
+ protected_function_result script(const string_view& code, const environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, env, script_default_on_error, chunkname, mode);
+ }
+
+ protected_function_result script_file(const std::string& filename, const environment& env, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, env, script_default_on_error, mode);
+ }
+
+#if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION
+ protected_function_result script(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return safe_script(code, chunkname, mode);
+ }
+
+ protected_function_result script_file(const std::string& filename, load_mode mode = load_mode::any) {
+ return safe_script_file(filename, mode);
+ }
+#else
+ unsafe_function_result script(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return unsafe_script(code, chunkname, mode);
+ }
+
+ unsafe_function_result script_file(const std::string& filename, load_mode mode = load_mode::any) {
+ return unsafe_script_file(filename, mode);
+ }
+#endif
+ load_result load(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
+ load_status x = static_cast<load_status>(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()));
+ return load_result(L, absolute_index(L, -1), 1, 1, x);
+ }
+
+ load_result load_buffer(const char* buff, size_t size, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ return load(string_view(buff, size), chunkname, mode);
+ }
+
+ load_result load_file(const std::string& filename, load_mode mode = load_mode::any) {
+ load_status x = static_cast<load_status>(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()));
+ return load_result(L, absolute_index(L, -1), 1, 1, x);
+ }
+
+ load_result load(lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
+ detail::typical_chunk_name_t basechunkname = {};
+ const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname);
+ load_status x = static_cast<load_status>(lua_load(L, reader, data, chunknametarget, to_string(mode).c_str()));
+ return load_result(L, absolute_index(L, -1), 1, 1, x);
+ }
+
+ iterator begin() const {
+ return global.begin();
+ }
+
+ iterator end() const {
+ return global.end();
+ }
+
+ const_iterator cbegin() const {
+ return global.cbegin();
+ }
+
+ const_iterator cend() const {
+ return global.cend();
+ }
+
+ global_table globals() const {
+ return global;
+ }
+
+ table registry() const {
+ return reg;
+ }
+
+ std::size_t memory_used() const {
+ return total_memory_used(lua_state());
+ }
+
+ int stack_top() const {
+ return stack::top(L);
+ }
+
+ int stack_clear() {
+ int s = stack_top();
+ lua_pop(L, s);
+ return s;
+ }
+
+ void collect_garbage() {
+ lua_gc(lua_state(), LUA_GCCOLLECT, 0);
+ }
+
+ operator lua_State*() const {
+ return lua_state();
+ }
+
+ void set_panic(lua_CFunction panic) {
+ lua_atpanic(lua_state(), panic);
+ }
+
+ void set_exception_handler(exception_handler_function handler) {
+ set_default_exception_handler(lua_state(), handler);
+ }
+
+ template <typename... Args, typename... Keys>
+ decltype(auto) get(Keys&&... keys) const {
+ return global.get<Args...>(std::forward<Keys>(keys)...);
+ }
+
+ template <typename T, typename Key>
+ decltype(auto) get_or(Key&& key, T&& otherwise) const {
+ return global.get_or(std::forward<Key>(key), std::forward<T>(otherwise));
+ }
+
+ template <typename T, typename Key, typename D>
+ decltype(auto) get_or(Key&& key, D&& otherwise) const {
+ return global.get_or<T>(std::forward<Key>(key), std::forward<D>(otherwise));
+ }
+
+ template <typename... Args>
+ state_view& set(Args&&... args) {
+ global.set(std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename T, typename... Keys>
+ decltype(auto) traverse_get(Keys&&... keys) const {
+ return global.traverse_get<T>(std::forward<Keys>(keys)...);
+ }
+
+ template <typename... Args>
+ state_view& traverse_set(Args&&... args) {
+ global.traverse_set(std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename T>
+ state_view& set_usertype(usertype<T>& user) {
+ return set_usertype(usertype_traits<T>::name(), user);
+ }
+
+ template <typename Key, typename T>
+ state_view& set_usertype(Key&& key, usertype<T>& user) {
+ global.set_usertype(std::forward<Key>(key), user);
+ return *this;
+ }
+
+ template <typename Class, typename... Args>
+ state_view& new_usertype(const std::string& name, Args&&... args) {
+ global.new_usertype<Class>(name, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ state_view& new_usertype(const std::string& name, Args&&... args) {
+ global.new_usertype<Class, CTor0, CTor...>(name, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ state_view& new_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args) {
+ global.new_usertype<Class>(name, ctor, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename... Args>
+ state_view& new_simple_usertype(const std::string& name, Args&&... args) {
+ global.new_simple_usertype<Class>(name, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ state_view& new_simple_usertype(const std::string& name, Args&&... args) {
+ global.new_simple_usertype<Class, CTor0, CTor...>(name, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ state_view& new_simple_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args) {
+ global.new_simple_usertype<Class>(name, ctor, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Class, typename... Args>
+ simple_usertype<Class> create_simple_usertype(Args&&... args) {
+ return global.create_simple_usertype<Class>(std::forward<Args>(args)...);
+ }
+
+ template <typename Class, typename CTor0, typename... CTor, typename... Args>
+ simple_usertype<Class> create_simple_usertype(Args&&... args) {
+ return global.create_simple_usertype<Class, CTor0, CTor...>(std::forward<Args>(args)...);
+ }
+
+ template <typename Class, typename... CArgs, typename... Args>
+ simple_usertype<Class> create_simple_usertype(constructors<CArgs...> ctor, Args&&... args) {
+ return global.create_simple_usertype<Class>(ctor, std::forward<Args>(args)...);
+ }
+
+ template <bool read_only = true, typename... Args>
+ state_view& new_enum(const string_view& name, Args&&... args) {
+ global.new_enum<read_only>(name, std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename T, bool read_only = true>
+ state_view& new_enum(const string_view& name, std::initializer_list<std::pair<string_view, T>> items) {
+ global.new_enum<T, read_only>(name, std::move(items));
+ return *this;
+ }
+
+ template <typename Fx>
+ void for_each(Fx&& fx) {
+ global.for_each(std::forward<Fx>(fx));
+ }
+
+ template <typename T>
+ proxy<global_table&, T> operator[](T&& key) {
+ return global[std::forward<T>(key)];
+ }
+
+ template <typename T>
+ proxy<const global_table&, T> operator[](T&& key) const {
+ return global[std::forward<T>(key)];
+ }
+
+ template <typename Sig, typename... Args, typename Key>
+ state_view& set_function(Key&& key, Args&&... args) {
+ global.set_function<Sig>(std::forward<Key>(key), std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename... Args, typename Key>
+ state_view& set_function(Key&& key, Args&&... args) {
+ global.set_function(std::forward<Key>(key), std::forward<Args>(args)...);
+ return *this;
+ }
+
+ template <typename Name>
+ table create_table(Name&& name, int narr = 0, int nrec = 0) {
+ return global.create(std::forward<Name>(name), narr, nrec);
+ }
+
+ template <typename Name, typename Key, typename Value, typename... Args>
+ table create_table(Name&& name, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ return global.create(std::forward<Name>(name), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ }
+
+ template <typename Name, typename... Args>
+ table create_named_table(Name&& name, Args&&... args) {
+ table x = global.create_with(std::forward<Args>(args)...);
+ global.set(std::forward<Name>(name), x);
+ return x;
+ }
+
+ table create_table(int narr = 0, int nrec = 0) {
+ return create_table(lua_state(), narr, nrec);
+ }
+
+ template <typename Key, typename Value, typename... Args>
+ table create_table(int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ return create_table(lua_state(), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ table create_table_with(Args&&... args) {
+ return create_table_with(lua_state(), std::forward<Args>(args)...);
+ }
+
+ static inline table create_table(lua_State* L, int narr = 0, int nrec = 0) {
+ return global_table::create(L, narr, nrec);
+ }
+
+ template <typename Key, typename Value, typename... Args>
+ static inline table create_table(lua_State* L, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
+ return global_table::create(L, narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
+ }
+
+ template <typename... Args>
+ static inline table create_table_with(lua_State* L, Args&&... args) {
+ return global_table::create_with(L, std::forward<Args>(args)...);
+ }
+ };
+} // namespace sol
+
+// end of sol/state_view.hpp
+
+// beginning of sol/thread.hpp
+
+namespace sol {
+ struct lua_thread_state {
+ lua_State* L;
+
+ lua_thread_state(lua_State* Ls)
+ : L(Ls) {
+ }
+
+ lua_State* lua_state() const noexcept {
+ return L;
+ }
+ operator lua_State*() const noexcept {
+ return lua_state();
+ }
+ lua_State* operator->() const noexcept {
+ return lua_state();
+ }
+ };
+
+ namespace stack {
+ template <>
+ struct pusher<lua_thread_state> {
+ int push(lua_State*, lua_thread_state lts) {
+ lua_pushthread(lts.L);
+ return 1;
+ }
+ };
+
+ template <>
+ struct getter<lua_thread_state> {
+ lua_thread_state get(lua_State* L, int index, record& tracking) {
+ tracking.use(1);
+ lua_thread_state lts( lua_tothread(L, index) );
+ return lts;
+ }
+ };
+
+ template <>
+ struct check_getter<lua_thread_state> {
+ template <typename Handler>
+ optional<lua_thread_state> get(lua_State* L, int index, Handler&& handler, record& tracking) {
+ lua_thread_state lts( lua_tothread(L, index) );
+ if (lts.lua_state() == nullptr) {
+ handler(L, index, type::thread, type_of(L, index), "value is not a valid thread type");
+ return nullopt;
+ }
+ tracking.use(1);
+ return lts;
+ }
+ };
+ } // namespace stack
+
+ template <typename base_t>
+ class basic_thread : public base_t {
+ public:
+ using base_t::lua_state;
+
+ basic_thread() noexcept = default;
+ basic_thread(const basic_thread&) = default;
+ basic_thread(basic_thread&&) = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_thread>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_thread(T&& r)
+ : base_t(std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_thread>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_thread(const stack_reference& r)
+ : basic_thread(r.lua_state(), r.stack_index()){};
+ basic_thread(stack_reference&& r)
+ : basic_thread(r.lua_state(), r.stack_index()){};
+ basic_thread& operator=(const basic_thread&) = default;
+ basic_thread& operator=(basic_thread&&) = default;
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_thread(lua_State* L, T&& r)
+ : base_t(L, std::forward<T>(r)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_thread>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_thread(lua_State* L, int index = -1)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_thread>(L, index, handler);
+#endif // Safety
+ }
+ basic_thread(lua_State* L, ref_index index)
+ : base_t(L, index) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_thread>(lua_state(), -1, handler);
+#endif // Safety
+ }
+ basic_thread(lua_State* L, lua_State* actualthread)
+ : basic_thread(L, lua_thread_state{ actualthread }) {
+ }
+ basic_thread(lua_State* L, this_state actualthread)
+ : basic_thread(L, lua_thread_state{ actualthread.L }) {
+ }
+ basic_thread(lua_State* L, lua_thread_state actualthread)
+ : base_t(L, -stack::push(L, actualthread)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_thread>(lua_state(), -1, handler);
+#endif // Safety
+ if (!is_stack_based<base_t>::value) {
+ lua_pop(lua_state(), 1);
+ }
+ }
+
+ state_view state() const {
+ return state_view(this->thread_state());
+ }
+
+ bool is_main_thread() const {
+ return stack::is_main_thread(this->thread_state());
+ }
+
+ lua_State* thread_state() const {
+ auto pp = stack::push_pop(*this);
+ lua_State* lthread = lua_tothread(lua_state(), -1);
+ return lthread;
+ }
+
+ thread_status status() const {
+ lua_State* lthread = thread_state();
+ auto lstat = static_cast<thread_status>(lua_status(lthread));
+ if (lstat == thread_status::ok) {
+ lua_Debug ar;
+ if (lua_getstack(lthread, 0, &ar) > 0)
+ return thread_status::ok;
+ else if (lua_gettop(lthread) == 0)
+ return thread_status::dead;
+ else
+ return thread_status::yielded;
+ }
+ return lstat;
+ }
+
+ basic_thread create() {
+ return create(lua_state());
+ }
+
+ static basic_thread create(lua_State* L) {
+ lua_newthread(L);
+ basic_thread result(L);
+ if (!is_stack_based<base_t>::value) {
+ lua_pop(L, 1);
+ }
+ return result;
+ }
+ };
+
+ typedef basic_thread<reference> thread;
+ typedef basic_thread<stack_reference> stack_thread;
+} // namespace sol
+
+// end of sol/thread.hpp
+
+namespace sol {
+
+ class state : private std::unique_ptr<lua_State, detail::state_deleter>, public state_view {
+ private:
+ typedef std::unique_ptr<lua_State, detail::state_deleter> unique_base;
+
+ public:
+ state(lua_CFunction panic = default_at_panic)
+ : unique_base(luaL_newstate()), state_view(unique_base::get()) {
+ set_default_state(unique_base::get(), panic);
+ }
+
+ state(lua_CFunction panic, lua_Alloc alfunc, void* alpointer = nullptr)
+ : unique_base(lua_newstate(alfunc, alpointer)), state_view(unique_base::get()) {
+ set_default_state(unique_base::get(), panic);
+ }
+
+ state(const state&) = delete;
+ state(state&&) = default;
+ state& operator=(const state&) = delete;
+ state& operator=(state&& that) {
+ state_view::operator=(std::move(that));
+ unique_base::operator=(std::move(that));
+ return *this;
+ }
+
+ using state_view::get;
+
+ ~state() {
+ }
+ };
+} // namespace sol
+
+// end of sol/state.hpp
+
+// beginning of sol/coroutine.hpp
+
+namespace sol {
+ template <typename base_t>
+ class basic_coroutine : public base_t {
+ public:
+ typedef reference handler_t;
+ handler_t error_handler;
+
+ private:
+ call_status stats = call_status::yielded;
+
+ void luacall(std::ptrdiff_t argcount, std::ptrdiff_t) {
+#if SOL_LUA_VERSION >= 504
+ int nres;
+ stats = static_cast<call_status>(lua_resume(lua_state(), nullptr, static_cast<int>(argcount), &nres));
+#else
+ stats = static_cast<call_status>(lua_resume(lua_state(), nullptr, static_cast<int>(argcount)));
+#endif
+ }
+
+ template <std::size_t... I, typename... Ret>
+ auto invoke(types<Ret...>, std::index_sequence<I...>, std::ptrdiff_t n) {
+ luacall(n, sizeof...(Ret));
+ return stack::pop<std::tuple<Ret...>>(lua_state());
+ }
+
+ template <std::size_t I, typename Ret>
+ Ret invoke(types<Ret>, std::index_sequence<I>, std::ptrdiff_t n) {
+ luacall(n, 1);
+ return stack::pop<Ret>(lua_state());
+ }
+
+ template <std::size_t I>
+ void invoke(types<void>, std::index_sequence<I>, std::ptrdiff_t n) {
+ luacall(n, 0);
+ }
+
+ protected_function_result invoke(types<>, std::index_sequence<>, std::ptrdiff_t n) {
+ int firstreturn = 1;
+ luacall(n, LUA_MULTRET);
+ int poststacksize = lua_gettop(this->lua_state());
+ int returncount = poststacksize - (firstreturn - 1);
+ if (error()) {
+ if (error_handler.valid()) {
+ string_view err = stack::get<string_view>(this->lua_state(), poststacksize);
+ error_handler.push();
+ stack::push(this->lua_state(), err);
+ lua_call(lua_state(), 1, 1);
+ }
+ return protected_function_result(this->lua_state(), lua_absindex(this->lua_state(), -1), 1, returncount, status());
+ }
+ return protected_function_result(this->lua_state(), firstreturn, returncount, returncount, status());
+ }
+
+ public:
+ using base_t::lua_state;
+
+ basic_coroutine() = default;
+ template <typename T, meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_coroutine>>, meta::neg<std::is_base_of<proxy_base_tag, meta::unqualified_t<T>>>, meta::neg<std::is_same<base_t, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_coroutine(T&& r) noexcept
+ : base_t(std::forward<T>(r)), error_handler(detail::get_default_handler<reference, is_main_threaded<base_t>::value>(r.lua_state())) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ if (!is_function<meta::unqualified_t<T>>::value) {
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(lua_state(), -1, handler);
+ }
+#endif // Safety
+ }
+ basic_coroutine(const basic_coroutine&) = default;
+ basic_coroutine& operator=(const basic_coroutine&) = default;
+ basic_coroutine(basic_coroutine&&) = default;
+ basic_coroutine& operator=(basic_coroutine&&) = default;
+ basic_coroutine(const basic_function<base_t>& b)
+ : basic_coroutine(b, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(b.lua_state())) {
+ }
+ basic_coroutine(basic_function<base_t>&& b)
+ : basic_coroutine(std::move(b), detail::get_default_handler<reference, is_main_threaded<base_t>::value>(b.lua_state())) {
+ }
+ basic_coroutine(const basic_function<base_t>& b, handler_t eh)
+ : base_t(b), error_handler(std::move(eh)) {
+ }
+ basic_coroutine(basic_function<base_t>&& b, handler_t eh)
+ : base_t(std::move(b)), error_handler(std::move(eh)) {
+ }
+ basic_coroutine(const stack_reference& r)
+ : basic_coroutine(r.lua_state(), r.stack_index(), detail::get_default_handler<reference, is_main_threaded<base_t>::value>(r.lua_state())) {
+ }
+ basic_coroutine(stack_reference&& r)
+ : basic_coroutine(r.lua_state(), r.stack_index(), detail::get_default_handler<reference, is_main_threaded<base_t>::value>(r.lua_state())) {
+ }
+ basic_coroutine(const stack_reference& r, handler_t eh)
+ : basic_coroutine(r.lua_state(), r.stack_index(), std::move(eh)) {
+ }
+ basic_coroutine(stack_reference&& r, handler_t eh)
+ : basic_coroutine(r.lua_state(), r.stack_index(), std::move(eh)) {
+ }
+
+ template <typename Super>
+ basic_coroutine(const proxy_base<Super>& p)
+ : basic_coroutine(p, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(p.lua_state())) {
+ }
+ template <typename Super>
+ basic_coroutine(proxy_base<Super>&& p)
+ : basic_coroutine(std::move(p), detail::get_default_handler<reference, is_main_threaded<base_t>::value>(p.lua_state())) {
+ }
+ template <typename Proxy, typename Handler, meta::enable<std::is_base_of<proxy_base_tag, meta::unqualified_t<Proxy>>, meta::neg<is_lua_index<meta::unqualified_t<Handler>>>> = meta::enabler>
+ basic_coroutine(Proxy&& p, Handler&& eh)
+ : basic_coroutine(detail::force_cast<base_t>(p), std::forward<Handler>(eh)) {
+ }
+
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_coroutine(lua_State* L, T&& r)
+ : basic_coroutine(L, std::forward<T>(r), detail::get_default_handler<reference, is_main_threaded<base_t>::value>(L)) {
+ }
+ template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
+ basic_coroutine(lua_State* L, T&& r, handler_t eh)
+ : base_t(L, std::forward<T>(r)), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(lua_state(), -1, handler);
+#endif // Safety
+ }
+
+ basic_coroutine(lua_nil_t n)
+ : base_t(n), error_handler(n) {
+ }
+
+ basic_coroutine(lua_State* L, int index = -1)
+ : basic_coroutine(L, index, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(L)) {
+ }
+ basic_coroutine(lua_State* L, int index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#ifdef SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(L, index, handler);
+#endif // Safety
+ }
+ basic_coroutine(lua_State* L, absolute_index index)
+ : basic_coroutine(L, index, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(L)) {
+ }
+ basic_coroutine(lua_State* L, absolute_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(L, index, handler);
+#endif // Safety
+ }
+ basic_coroutine(lua_State* L, raw_index index)
+ : basic_coroutine(L, index, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(L)) {
+ }
+ basic_coroutine(lua_State* L, raw_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(L, index, handler);
+#endif // Safety
+ }
+ basic_coroutine(lua_State* L, ref_index index)
+ : basic_coroutine(L, index, detail::get_default_handler<reference, is_main_threaded<base_t>::value>(L)) {
+ }
+ basic_coroutine(lua_State* L, ref_index index, handler_t eh)
+ : base_t(L, index), error_handler(std::move(eh)) {
+#if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
+ auto pp = stack::push_pop(*this);
+ constructor_handler handler{};
+ stack::check<basic_coroutine>(lua_state(), -1, handler);
+#endif // Safety
+ }
+
+ call_status status() const noexcept {
+ return stats;
+ }
+
+ bool error() const noexcept {
+ call_status cs = status();
+ return cs != call_status::ok && cs != call_status::yielded;
+ }
+
+ bool runnable() const noexcept {
+ return base_t::valid()
+ && (status() == call_status::yielded);
+ }
+
+ explicit operator bool() const noexcept {
+ return runnable();
+ }
+
+ template <typename... Args>
+ protected_function_result operator()(Args&&... args) {
+ return call<>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) operator()(types<Ret...>, Args&&... args) {
+ return call<Ret...>(std::forward<Args>(args)...);
+ }
+
+ template <typename... Ret, typename... Args>
+ decltype(auto) call(Args&&... args) {
+ // some users screw up coroutine.create
+ // and try to use it with sol::coroutine without ever calling the first resume in Lua
+ // this makes the stack incompatible with other kinds of stacks: protect against this
+ // make sure coroutines don't screw us over
+ base_t::push();
+ int pushcount = stack::multi_push_reference(lua_state(), std::forward<Args>(args)...);
+ return invoke(types<Ret...>(), std::make_index_sequence<sizeof...(Ret)>(), pushcount);
+ }
+ };
+} // namespace sol
+
+// end of sol/coroutine.hpp
+
+// beginning of sol/variadic_results.hpp
+
+// beginning of sol/as_returns.hpp
+
+namespace sol {
+ template <typename T>
+ struct as_returns_t {
+ T src;
+ };
+
+ template <typename Source>
+ auto as_returns(Source&& source) {
+ return as_returns_t<std::decay_t<Source>>{ std::forward<Source>(source) };
+ }
+
+ namespace stack {
+ template <typename T>
+ struct pusher<as_returns_t<T>> {
+ int push(lua_State* L, const as_returns_t<T>& e) {
+ auto& src = detail::unwrap(e.src);
+ int p = 0;
+ for (const auto& i : src) {
+ p += stack::push(L, i);
+ }
+ return p;
+ }
+ };
+ } // namespace stack
+} // namespace sol
+
+// end of sol/as_returns.hpp
+
+namespace sol {
+
+ struct variadic_results : public std::vector<object> {
+ using std::vector<object>::vector;
+ };
+
+ namespace stack {
+ template <>
+ struct pusher<variadic_results> {
+ int push(lua_State* L, const variadic_results& e) {
+ int p = 0;
+ for (const auto& i : e) {
+ p += stack::push(L, i);
+ }
+ return p;
+ }
+ };
+ } // namespace stack
+
+} // namespace sol
+
+// end of sol/variadic_results.hpp
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic pop
+#elif defined _MSC_VER
+#pragma warning( push )
+#endif // g++
+
+#if defined(SOL_INSIDE_UNREAL) && SOL_INSIDE_UNREAL
+#if defined(SOL_INSIDE_UNREAL_REMOVED_CHECK) && SOL_INSIDE_UNREAL_REMOVED_CHECK
+#if defined(DO_CHECK) && DO_CHECK
+#define check(expr) { if(UNLIKELY(!(expr))) { FDebug::LogAssertFailedMessage( #expr, __FILE__, __LINE__ ); _DebugBreakAndPromptForRemote(); FDebug::AssertFailed( #expr, __FILE__, __LINE__ ); CA_ASSUME(false); } }
+#else
+#define check(expr) { CA_ASSUME(expr); }
+#endif
+#endif
+#endif // Unreal Engine 4 Bullshit
+
+#endif // SOL_HPP
+// end of sol.hpp
+
+#endif // SOL_SINGLE_INCLUDE_HPP
diff --git a/external/include/sol_forward.hpp b/external/include/sol_forward.hpp
new file mode 100644
index 0000000..81ce075
--- /dev/null
+++ b/external/include/sol_forward.hpp
@@ -0,0 +1,366 @@
+// The MIT License (MIT)
+
+// Copyright (c) 2013-2018 Rapptz, ThePhD and contributors
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy of
+// this software and associated documentation files (the "Software"), to deal in
+// the Software without restriction, including without limitation the rights to
+// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+// the Software, and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// This file was generated with a script.
+// Generated 2018-11-28 08:50:22.827662 UTC
+// This header was generated with sol v2.20.6 (revision 9b782ff)
+// https://github.com/ThePhD/sol2
+
+#ifndef SOL_SINGLE_INCLUDE_FORWARD_HPP
+#define SOL_SINGLE_INCLUDE_FORWARD_HPP
+
+// beginning of sol/forward.hpp
+
+// beginning of sol/feature_test.hpp
+
+#if (defined(__cplusplus) && __cplusplus == 201703L) || (defined(_MSC_VER) && _MSC_VER > 1900 && ((defined(_HAS_CXX17) && _HAS_CXX17 == 1) || (defined(_MSVC_LANG) && (_MSVC_LANG > 201402L))))
+#ifndef SOL_CXX17_FEATURES
+#define SOL_CXX17_FEATURES 1
+#endif // C++17 features macro
+#endif // C++17 features check
+
+#if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES
+#if defined(__cpp_noexcept_function_type) || ((defined(_MSC_VER) && _MSC_VER > 1911) && (defined(_MSVC_LANG) && ((_MSVC_LANG >= 201403L))))
+#ifndef SOL_NOEXCEPT_FUNCTION_TYPE
+#define SOL_NOEXCEPT_FUNCTION_TYPE 1
+#endif // noexcept is part of a function's type
+#endif // compiler-specific checks
+#if defined(__clang__) && defined(__APPLE__)
+#if defined(__has_include)
+#if __has_include(<variant>)
+#define SOL_STD_VARIANT 1
+#endif // has include nonsense
+#endif // __has_include
+#else
+#define SOL_STD_VARIANT 1
+#endif // Clang screws up variant
+#endif // C++17 only
+
+// beginning of sol/config.hpp
+
+#ifdef _MSC_VER
+ #if defined(_DEBUG) && !defined(NDEBUG)
+
+ #ifndef SOL_IN_DEBUG_DETECTED
+ #define SOL_IN_DEBUG_DETECTED 1
+ #endif
+
+ #endif // VC++ Debug macros
+
+ #ifndef _CPPUNWIND
+ #ifndef SOL_NO_EXCEPTIONS
+ #define SOL_NO_EXCEPTIONS 1
+ #endif
+ #endif // Automatic Exceptions
+
+ #ifndef _CPPRTTI
+ #ifndef SOL_NO_RTTI
+ #define SOL_NO_RTTI 1
+ #endif
+ #endif // Automatic RTTI
+#elif defined(__GNUC__) || defined(__clang__)
+
+ #if !defined(NDEBUG) && !defined(__OPTIMIZE__)
+
+ #ifndef SOL_IN_DEBUG_DETECTED
+ #define SOL_IN_DEBUG_DETECTED 1
+ #endif
+
+ #endif // Not Debug && g++ optimizer flag
+
+ #ifndef __EXCEPTIONS
+ #ifndef SOL_NO_EXCEPTIONS
+ #define SOL_NO_EXCEPTIONS 1
+ #endif
+ #endif // No Exceptions
+
+ #ifndef __GXX_RTTI
+ #ifndef SOL_NO_RTII
+ #define SOL_NO_RTTI 1
+ #endif
+ #endif // No RTTI
+
+#endif // vc++ || clang++/g++
+
+#if defined(SOL_CHECK_ARGUMENTS) && SOL_CHECK_ARGUMENTS
+
+ // Checks low-level getter function
+ // (and thusly, affects nearly entire framework)
+ #if !defined(SOL_SAFE_GETTER)
+ #define SOL_SAFE_GETTER 1
+ #endif
+
+ // Checks access on usertype functions
+ // local my_obj = my_type.new()
+ // my_obj.my_member_function()
+ // -- bad syntax and crash
+ #if !defined(SOL_SAFE_USERTYPE)
+ #define SOL_SAFE_USERTYPE 1
+ #endif
+
+ // Checks sol::reference derived boundaries
+ // sol::function ref(L, 1);
+ // sol::userdata sref(L, 2);
+ #if !defined(SOL_SAFE_REFERENCES)
+ #define SOL_SAFE_REFERENCES 1
+ #endif
+
+ // Changes all typedefs of sol::function to point to the
+ // protected_function version, instead of unsafe_function
+ #if !defined(SOL_SAFE_FUNCTION)
+ #define SOL_SAFE_FUNCTION 1
+ #endif
+
+ // Checks function parameters and
+ // returns upon call into/from Lua
+ // local a = 1
+ // local b = "woof"
+ // my_c_function(a, b)
+ #if !defined(SOL_SAFE_FUNCTION_CALLS)
+ #define SOL_SAFE_FUNCTION_CALLS 1
+ #endif
+
+ // Checks conversions
+ // int v = lua["bark"];
+ // int v2 = my_sol_function();
+ #if !defined(SOL_SAFE_PROXIES)
+ #define SOL_SAFE_PROXIES 1
+ #endif
+
+ // Check overflowing number conversions
+ // for things like 64 bit integers that don't fit in a typical lua_Number
+ // for Lua 5.1 and 5.2
+ #if !defined(SOL_SAFE_NUMERICS)
+ #define SOL_SAFE_NUMERICS 1
+ #endif
+
+ // Turn off Number Precision Checks
+ // if this is defined, we do not do range
+ // checks on integers / unsigned integers that might
+ // be bigger than what Lua can represent
+ #if !defined(SOL_NO_CHECK_NUMBER_PRECISION)
+ // off by default
+ #define SOL_NO_CHECK_NUMBER_PRECISION 0
+ #endif
+
+#endif // Turn on Safety for all if top-level macro is defined
+
+#if defined(SOL_IN_DEBUG_DETECTED) && SOL_IN_DEBUG_DETECTED
+
+ #if !defined(SOL_SAFE_REFERENCES)
+ // Ensure that references are forcefully type-checked upon construction
+ #define SOL_SAFE_REFERENCES 1
+ #endif
+
+ // Safe usertypes checks for errors such as
+ // obj = my_type.new()
+ // obj.f() -- note the '.' instead of ':'
+ // usertypes should be safe no matter what
+ #if !defined(SOL_SAFE_USERTYPE)
+ #define SOL_SAFE_USERTYPE 1
+ #endif
+
+ #if !defined(SOL_SAFE_FUNCTION_CALLS)
+ // Function calls from Lua should be automatically safe in debug mode
+ #define SOL_SAFE_FUNCTION_CALLS 1
+ #endif
+
+ // Print any exceptions / errors that occur
+ // in debug mode to the default error stream / console
+ #if !defined(SOL_PRINT_ERRORS)
+ #define SOL_PRINT_ERRORS 1
+ #endif
+
+#endif // DEBUG: Turn on all debug safety features for VC++ / g++ / clang++ and similar
+
+#if !defined(SOL_PRINT_ERRORS)
+#define SOL_PRINT_ERRORS 0
+#endif
+
+#if !defined(SOL_DEFAULT_PASS_ON_ERROR)
+#define SOL_DEFAULT_PASS_ON_ERROR 0
+#endif
+
+#if !defined(SOL_ENABLE_INTEROP)
+#define SOL_ENABLE_INTEROP 0
+#endif
+
+#if defined(__MAC_OS_X_VERSION_MAX_ALLOWED) || defined(__OBJC__) || defined(nil)
+#if !defined(SOL_NO_NIL)
+#define SOL_NO_NIL 1
+#endif
+#endif // avoiding nil defines / keywords
+
+#if defined(SOL_USE_BOOST) && SOL_USE_BOOST
+#ifndef SOL_UNORDERED_MAP_COMPATIBLE_HASH
+#define SOL_UNORDERED_MAP_COMPATIBLE_HASH 1
+#endif // SOL_UNORDERED_MAP_COMPATIBLE_HASH
+#endif
+
+#ifndef SOL_STACK_STRING_OPTIMIZATION_SIZE
+#define SOL_STACK_STRING_OPTIMIZATION_SIZE 1024
+#endif // Optimized conversion routines using a KB or so off the stack
+
+// end of sol/config.hpp
+
+// beginning of sol/config_setup.hpp
+
+// end of sol/config_setup.hpp
+
+// end of sol/feature_test.hpp
+
+namespace sol {
+
+ template <bool b>
+ class basic_reference;
+ using reference = basic_reference<false>;
+ using main_reference = basic_reference<true>;
+ class stack_reference;
+
+ struct proxy_base_tag;
+ template <typename Super>
+ struct proxy_base;
+ template <typename Table, typename Key>
+ struct proxy;
+
+ template <typename T>
+ class usertype;
+ template <typename T>
+ class simple_usertype;
+ template <bool, typename T>
+ class basic_table_core;
+ template <bool b>
+ using table_core = basic_table_core<b, reference>;
+ template <bool b>
+ using main_table_core = basic_table_core<b, main_reference>;
+ template <bool b>
+ using stack_table_core = basic_table_core<b, stack_reference>;
+ template <typename T>
+ using basic_table = basic_table_core<false, T>;
+ typedef table_core<false> table;
+ typedef table_core<true> global_table;
+ typedef main_table_core<false> main_table;
+ typedef main_table_core<true> main_global_table;
+ typedef stack_table_core<false> stack_table;
+ typedef stack_table_core<true> stack_global_table;
+ template <typename base_t>
+ struct basic_environment;
+ using environment = basic_environment<reference>;
+ using main_environment = basic_environment<main_reference>;
+ using stack_environment = basic_environment<stack_reference>;
+ template <typename T, bool>
+ class basic_function;
+ template <typename T, bool, typename H>
+ class basic_protected_function;
+ using unsafe_function = basic_function<reference, false>;
+ using safe_function = basic_protected_function<reference, false, reference>;
+ using main_unsafe_function = basic_function<main_reference, false>;
+ using main_safe_function = basic_protected_function<main_reference, false, reference>;
+ using stack_unsafe_function = basic_function<stack_reference, false>;
+ using stack_safe_function = basic_protected_function<stack_reference, false, reference>;
+ using stack_aligned_unsafe_function = basic_function<stack_reference, true>;
+ using stack_aligned_safe_function = basic_protected_function<stack_reference, true, reference>;
+ using protected_function = safe_function;
+ using main_protected_function = main_safe_function;
+ using stack_protected_function = stack_safe_function;
+ using stack_aligned_protected_function = stack_aligned_safe_function;
+#if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION
+ using function = protected_function;
+ using main_function = main_protected_function;
+ using stack_function = stack_protected_function;
+#else
+ using function = unsafe_function;
+ using main_function = main_unsafe_function;
+ using stack_function = stack_unsafe_function;
+#endif
+ using stack_aligned_function = stack_aligned_unsafe_function;
+ using stack_aligned_stack_handler_function = basic_protected_function<stack_reference, true, stack_reference>;
+
+ struct unsafe_function_result;
+ struct protected_function_result;
+ using safe_function_result = protected_function_result;
+#if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION
+ using function_result = safe_function_result;
+#else
+ using function_result = unsafe_function_result;
+#endif
+
+ template <typename base_t>
+ class basic_object;
+ template <typename base_t>
+ class basic_userdata;
+ template <typename base_t>
+ class basic_lightuserdata;
+ template <typename base_t>
+ class basic_coroutine;
+ template <typename base_t>
+ class basic_thread;
+
+ using object = basic_object<reference>;
+ using userdata = basic_userdata<reference>;
+ using lightuserdata = basic_lightuserdata<reference>;
+ using thread = basic_thread<reference>;
+ using coroutine = basic_coroutine<reference>;
+ using main_object = basic_object<main_reference>;
+ using main_userdata = basic_userdata<main_reference>;
+ using main_lightuserdata = basic_lightuserdata<main_reference>;
+ using main_coroutine = basic_coroutine<main_reference>;
+ using stack_object = basic_object<stack_reference>;
+ using stack_userdata = basic_userdata<stack_reference>;
+ using stack_lightuserdata = basic_lightuserdata<stack_reference>;
+ using stack_thread = basic_thread<stack_reference>;
+ using stack_coroutine = basic_coroutine<stack_reference>;
+
+ struct stack_proxy_base;
+ struct stack_proxy;
+ struct variadic_args;
+ struct variadic_results;
+ struct stack_count;
+ struct this_state;
+ struct this_main_state;
+ struct this_environment;
+
+ template <typename T>
+ struct as_table_t;
+ template <typename T>
+ struct as_container_t;
+ template <typename T>
+ struct nested;
+ template <typename T>
+ struct light;
+ template <typename T>
+ struct user;
+ template <typename T>
+ struct as_args_t;
+ template <typename T>
+ struct protect_t;
+ template <typename F, typename... Filters>
+ struct filter_wrapper;
+
+ template <typename T>
+ struct usertype_traits;
+ template <typename T>
+ struct unique_usertype_traits;
+} // namespace sol
+
+// end of sol/forward.hpp
+
+#endif // SOL_SINGLE_INCLUDE_FORWARD_HPP
diff --git a/external/optick/optick.config.h b/external/optick/optick.config.h
new file mode 100644
index 0000000..dcc6e98
--- /dev/null
+++ b/external/optick/optick.config.h
@@ -0,0 +1,51 @@
+#pragma once
+
+#define OPTICK_ENABLE_GPU_D3D12 false
+#define OPTICK_ENABLE_GPU_VULKAN false
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// GLOBAL SETTINGS
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// [x] USE_OPTICK - (Master Switch)
+// [x] OPTICK_ENABLE_TRACING - (Enable Kernel-level tracing)
+// [x] OPTICK_ENABLE_GPU_D3D12 - (GPU D3D12)
+// [ ] OPTICK_ENABLE_GPU_VULKAN - (GPU VULKAN)
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// MASTER SWITCH - use it for disabling profiler in final builds //
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if !defined(USE_OPTICK)
+#define USE_OPTICK (1)
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Enable Low-level platform-specific tracing (Switch Contexts, Autosampling, etc.)
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if !defined(OPTICK_ENABLE_TRACING)
+#define OPTICK_ENABLE_TRACING (USE_OPTICK /*&& 0*/)
+#endif //OPTICK_ENABLE_TRACING
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// GPU Counters
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if !defined(OPTICK_ENABLE_GPU)
+#define OPTICK_ENABLE_GPU (USE_OPTICK /*&& 0*/)
+#endif //OPTICK_ENABLE_GPU
+
+// D3D12
+#if !defined(OPTICK_ENABLE_GPU_D3D12)
+#if defined(_MSC_VER)
+#define OPTICK_ENABLE_GPU_D3D12 (OPTICK_ENABLE_GPU /*&& 0*/)
+#else
+#define OPTICK_ENABLE_GPU_D3D12 (0)
+#endif
+#endif
+
+// VUKLAN
+#if !defined(OPTICK_ENABLE_GPU_VULKAN)
+#define OPTICK_ENABLE_GPU_VULKAN (OPTICK_ENABLE_GPU && 0)
+#endif
+
diff --git a/external/optick/optick.h b/external/optick/optick.h
new file mode 100644
index 0000000..e3eb512
--- /dev/null
+++ b/external/optick/optick.h
@@ -0,0 +1,872 @@
+#pragma once
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Config
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#include "optick.config.h"
+
+#if USE_OPTICK
+#include <stdint.h>
+
+#if defined(__clang__) || defined(__GNUC__)
+# define OPTICK_GCC (1)
+# if defined(__APPLE_CC__)
+# define OPTICK_OSX (1)
+# elif defined(__linux__)
+# define OPTICK_LINUX (1)
+# elif defined(__ORBIS__)
+# define OPTICK_PS4 (1)
+# endif
+#elif defined(_MSC_VER)
+# define OPTICK_MSVC (1)
+# if defined(_DURANGO)
+# define OPTICK_XBOX (1)
+# else
+# define OPTICK_PC (1)
+#endif
+#else
+#error Compiler not supported
+#endif
+
+////////////////////////////////////////////////////////////////////////
+// Target Platform
+////////////////////////////////////////////////////////////////////////
+
+#if defined(OPTICK_GCC)
+#define OPTICK_FUNC __PRETTY_FUNCTION__
+#elif defined(OPTICK_MSVC)
+#define OPTICK_FUNC __FUNCSIG__
+#else
+#error Compiler not supported
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// EXPORTS
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#ifdef OPTICK_EXPORTS
+#define OPTICK_API __declspec(dllexport)
+#else
+#define OPTICK_API //__declspec(dllimport)
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#define OPTICK_CONCAT_IMPL(x, y) x##y
+#define OPTICK_CONCAT(x, y) OPTICK_CONCAT_IMPL(x, y)
+
+#if defined(OPTICK_MSVC)
+#define OPTICK_INLINE __forceinline
+#elif defined(OPTICK_GCC)
+#define OPTICK_INLINE __attribute__((always_inline)) inline
+#else
+#error Compiler is not supported
+#endif
+
+
+// Vulkan Forward Declarations
+#define OPTICK_DEFINE_HANDLE(object) typedef struct object##_T* object;
+OPTICK_DEFINE_HANDLE(VkDevice);
+OPTICK_DEFINE_HANDLE(VkPhysicalDevice);
+OPTICK_DEFINE_HANDLE(VkQueue);
+OPTICK_DEFINE_HANDLE(VkCommandBuffer);
+
+// D3D12 Forward Declarations
+struct ID3D12CommandList;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Optick
+{
+ // Source: http://msdn.microsoft.com/en-us/library/system.windows.media.colors(v=vs.110).aspx
+ // Image: http://i.msdn.microsoft.com/dynimg/IC24340.png
+ struct Color
+ {
+ enum
+ {
+ Null = 0x00000000,
+ AliceBlue = 0xFFF0F8FF,
+ AntiqueWhite = 0xFFFAEBD7,
+ Aqua = 0xFF00FFFF,
+ Aquamarine = 0xFF7FFFD4,
+ Azure = 0xFFF0FFFF,
+ Beige = 0xFFF5F5DC,
+ Bisque = 0xFFFFE4C4,
+ Black = 0xFF000000,
+ BlanchedAlmond = 0xFFFFEBCD,
+ Blue = 0xFF0000FF,
+ BlueViolet = 0xFF8A2BE2,
+ Brown = 0xFFA52A2A,
+ BurlyWood = 0xFFDEB887,
+ CadetBlue = 0xFF5F9EA0,
+ Chartreuse = 0xFF7FFF00,
+ Chocolate = 0xFFD2691E,
+ Coral = 0xFFFF7F50,
+ CornflowerBlue = 0xFF6495ED,
+ Cornsilk = 0xFFFFF8DC,
+ Crimson = 0xFFDC143C,
+ Cyan = 0xFF00FFFF,
+ DarkBlue = 0xFF00008B,
+ DarkCyan = 0xFF008B8B,
+ DarkGoldenRod = 0xFFB8860B,
+ DarkGray = 0xFFA9A9A9,
+ DarkGreen = 0xFF006400,
+ DarkKhaki = 0xFFBDB76B,
+ DarkMagenta = 0xFF8B008B,
+ DarkOliveGreen = 0xFF556B2F,
+ DarkOrange = 0xFFFF8C00,
+ DarkOrchid = 0xFF9932CC,
+ DarkRed = 0xFF8B0000,
+ DarkSalmon = 0xFFE9967A,
+ DarkSeaGreen = 0xFF8FBC8F,
+ DarkSlateBlue = 0xFF483D8B,
+ DarkSlateGray = 0xFF2F4F4F,
+ DarkTurquoise = 0xFF00CED1,
+ DarkViolet = 0xFF9400D3,
+ DeepPink = 0xFFFF1493,
+ DeepSkyBlue = 0xFF00BFFF,
+ DimGray = 0xFF696969,
+ DodgerBlue = 0xFF1E90FF,
+ FireBrick = 0xFFB22222,
+ FloralWhite = 0xFFFFFAF0,
+ ForestGreen = 0xFF228B22,
+ Fuchsia = 0xFFFF00FF,
+ Gainsboro = 0xFFDCDCDC,
+ GhostWhite = 0xFFF8F8FF,
+ Gold = 0xFFFFD700,
+ GoldenRod = 0xFFDAA520,
+ Gray = 0xFF808080,
+ Green = 0xFF008000,
+ GreenYellow = 0xFFADFF2F,
+ HoneyDew = 0xFFF0FFF0,
+ HotPink = 0xFFFF69B4,
+ IndianRed = 0xFFCD5C5C,
+ Indigo = 0xFF4B0082,
+ Ivory = 0xFFFFFFF0,
+ Khaki = 0xFFF0E68C,
+ Lavender = 0xFFE6E6FA,
+ LavenderBlush = 0xFFFFF0F5,
+ LawnGreen = 0xFF7CFC00,
+ LemonChiffon = 0xFFFFFACD,
+ LightBlue = 0xFFADD8E6,
+ LightCoral = 0xFFF08080,
+ LightCyan = 0xFFE0FFFF,
+ LightGoldenRodYellow = 0xFFFAFAD2,
+ LightGray = 0xFFD3D3D3,
+ LightGreen = 0xFF90EE90,
+ LightPink = 0xFFFFB6C1,
+ LightSalmon = 0xFFFFA07A,
+ LightSeaGreen = 0xFF20B2AA,
+ LightSkyBlue = 0xFF87CEFA,
+ LightSlateGray = 0xFF778899,
+ LightSteelBlue = 0xFFB0C4DE,
+ LightYellow = 0xFFFFFFE0,
+ Lime = 0xFF00FF00,
+ LimeGreen = 0xFF32CD32,
+ Linen = 0xFFFAF0E6,
+ Magenta = 0xFFFF00FF,
+ Maroon = 0xFF800000,
+ MediumAquaMarine = 0xFF66CDAA,
+ MediumBlue = 0xFF0000CD,
+ MediumOrchid = 0xFFBA55D3,
+ MediumPurple = 0xFF9370DB,
+ MediumSeaGreen = 0xFF3CB371,
+ MediumSlateBlue = 0xFF7B68EE,
+ MediumSpringGreen = 0xFF00FA9A,
+ MediumTurquoise = 0xFF48D1CC,
+ MediumVioletRed = 0xFFC71585,
+ MidnightBlue = 0xFF191970,
+ MintCream = 0xFFF5FFFA,
+ MistyRose = 0xFFFFE4E1,
+ Moccasin = 0xFFFFE4B5,
+ NavajoWhite = 0xFFFFDEAD,
+ Navy = 0xFF000080,
+ OldLace = 0xFFFDF5E6,
+ Olive = 0xFF808000,
+ OliveDrab = 0xFF6B8E23,
+ Orange = 0xFFFFA500,
+ OrangeRed = 0xFFFF4500,
+ Orchid = 0xFFDA70D6,
+ PaleGoldenRod = 0xFFEEE8AA,
+ PaleGreen = 0xFF98FB98,
+ PaleTurquoise = 0xFFAFEEEE,
+ PaleVioletRed = 0xFFDB7093,
+ PapayaWhip = 0xFFFFEFD5,
+ PeachPuff = 0xFFFFDAB9,
+ Peru = 0xFFCD853F,
+ Pink = 0xFFFFC0CB,
+ Plum = 0xFFDDA0DD,
+ PowderBlue = 0xFFB0E0E6,
+ Purple = 0xFF800080,
+ Red = 0xFFFF0000,
+ RosyBrown = 0xFFBC8F8F,
+ RoyalBlue = 0xFF4169E1,
+ SaddleBrown = 0xFF8B4513,
+ Salmon = 0xFFFA8072,
+ SandyBrown = 0xFFF4A460,
+ SeaGreen = 0xFF2E8B57,
+ SeaShell = 0xFFFFF5EE,
+ Sienna = 0xFFA0522D,
+ Silver = 0xFFC0C0C0,
+ SkyBlue = 0xFF87CEEB,
+ SlateBlue = 0xFF6A5ACD,
+ SlateGray = 0xFF708090,
+ Snow = 0xFFFFFAFA,
+ SpringGreen = 0xFF00FF7F,
+ SteelBlue = 0xFF4682B4,
+ Tan = 0xFFD2B48C,
+ Teal = 0xFF008080,
+ Thistle = 0xFFD8BFD8,
+ Tomato = 0xFFFF6347,
+ Turquoise = 0xFF40E0D0,
+ Violet = 0xFFEE82EE,
+ Wheat = 0xFFF5DEB3,
+ White = 0xFFFFFFFF,
+ WhiteSmoke = 0xFFF5F5F5,
+ Yellow = 0xFFFFFF00,
+ YellowGreen = 0xFF9ACD32,
+ };
+ };
+
+ struct Filter
+ {
+ enum Type : uint32_t
+ {
+ None,
+
+ // CPU
+ AI,
+ Animation,
+ Audio,
+ Debug,
+ Camera,
+ Cloth,
+ GameLogic,
+ Input,
+ Navigation,
+ Network,
+ Physics,
+ Rendering,
+ Scene,
+ Script,
+ Streaming,
+ UI,
+ VFX,
+ Visibility,
+ Wait,
+
+ // IO
+ IO,
+
+ // GPU
+ GPU_Cloth,
+ GPU_Lighting,
+ GPU_PostFX,
+ GPU_Reflections,
+ GPU_Scene,
+ GPU_Shadows,
+ GPU_UI,
+ GPU_VFX,
+ GPU_Water,
+
+ };
+ };
+
+ #define OPTICK_MAKE_CATEGORY(filter, color) (((uint64_t)(1ull) << (filter + 32)) | (uint64_t)color)
+
+ struct Category
+ {
+ enum Type : uint64_t
+ {
+ // CPU
+ None = OPTICK_MAKE_CATEGORY(Filter::None, Color::Null),
+ AI = OPTICK_MAKE_CATEGORY(Filter::AI, Color::Purple),
+ Animation = OPTICK_MAKE_CATEGORY(Filter::Animation, Color::LightSkyBlue),
+ Audio = OPTICK_MAKE_CATEGORY(Filter::Audio, Color::HotPink),
+ Debug = OPTICK_MAKE_CATEGORY(Filter::Debug, Color::Black),
+ Camera = OPTICK_MAKE_CATEGORY(Filter::Camera, Color::Black),
+ Cloth = OPTICK_MAKE_CATEGORY(Filter::Cloth, Color::DarkGreen),
+ GameLogic = OPTICK_MAKE_CATEGORY(Filter::GameLogic, Color::RoyalBlue),
+ Input = OPTICK_MAKE_CATEGORY(Filter::Input, Color::Ivory),
+ Navigation = OPTICK_MAKE_CATEGORY(Filter::Navigation, Color::Magenta),
+ Network = OPTICK_MAKE_CATEGORY(Filter::Network, Color::Olive),
+ Physics = OPTICK_MAKE_CATEGORY(Filter::Physics, Color::LawnGreen),
+ Rendering = OPTICK_MAKE_CATEGORY(Filter::Rendering, Color::BurlyWood),
+ Scene = OPTICK_MAKE_CATEGORY(Filter::Scene, Color::RoyalBlue),
+ Script = OPTICK_MAKE_CATEGORY(Filter::Script, Color::Plum),
+ Streaming = OPTICK_MAKE_CATEGORY(Filter::Streaming, Color::Gold),
+ UI = OPTICK_MAKE_CATEGORY(Filter::UI, Color::PaleTurquoise),
+ VFX = OPTICK_MAKE_CATEGORY(Filter::VFX, Color::SaddleBrown),
+ Visibility = OPTICK_MAKE_CATEGORY(Filter::Visibility, Color::Snow),
+ Wait = OPTICK_MAKE_CATEGORY(Filter::Wait, Color::Tomato),
+ WaitEmpty = OPTICK_MAKE_CATEGORY(Filter::Wait, Color::White),
+ // IO
+ IO = OPTICK_MAKE_CATEGORY(Filter::IO, Color::Khaki),
+ // GPU
+ GPU_Cloth = OPTICK_MAKE_CATEGORY(Filter::GPU_Cloth, Color::DarkGreen),
+ GPU_Lighting = OPTICK_MAKE_CATEGORY(Filter::GPU_Lighting, Color::Khaki),
+ GPU_PostFX = OPTICK_MAKE_CATEGORY(Filter::GPU_PostFX, Color::Maroon),
+ GPU_Reflections = OPTICK_MAKE_CATEGORY(Filter::GPU_Reflections, Color::CadetBlue),
+ GPU_Scene = OPTICK_MAKE_CATEGORY(Filter::GPU_Scene, Color::RoyalBlue),
+ GPU_Shadows = OPTICK_MAKE_CATEGORY(Filter::GPU_Shadows, Color::LightSlateGray),
+ GPU_UI = OPTICK_MAKE_CATEGORY(Filter::GPU_UI, Color::PaleTurquoise),
+ GPU_VFX = OPTICK_MAKE_CATEGORY(Filter::GPU_VFX, Color::SaddleBrown),
+ GPU_Water = OPTICK_MAKE_CATEGORY(Filter::GPU_Water, Color::SteelBlue),
+ };
+
+ static uint32_t GetMask(Type t) { return (uint32_t)(t >> 32); }
+ static uint32_t GetColor(Type t) { return (uint32_t)(t); }
+ };
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct Mode
+{
+ enum Type
+ {
+ OFF = 0x0,
+ INSTRUMENTATION_CATEGORIES = (1 << 0),
+ INSTRUMENTATION_EVENTS = (1 << 1),
+ INSTRUMENTATION = (INSTRUMENTATION_CATEGORIES | INSTRUMENTATION_EVENTS),
+ SAMPLING = (1 << 2),
+ TAGS = (1 << 3),
+ AUTOSAMPLING = (1 << 4),
+ SWITCH_CONTEXT = (1 << 5),
+ IO = (1 << 6),
+ GPU = (1 << 7),
+ END_SCREENSHOT = (1 << 8),
+ RESERVED_0 = (1 << 9),
+ RESERVED_1 = (1 << 10),
+ HW_COUNTERS = (1 << 11),
+ LIVE = (1 << 12),
+ RESERVED_2 = (1 << 13),
+ RESERVED_3 = (1 << 14),
+ RESERVED_4 = (1 << 15),
+ SYS_CALLS = (1 << 16),
+ OTHER_PROCESSES = (1 << 17),
+
+ TRACER = AUTOSAMPLING | SWITCH_CONTEXT | SYS_CALLS,
+ DEFAULT = INSTRUMENTATION | TAGS | AUTOSAMPLING | SWITCH_CONTEXT | IO | GPU | SYS_CALLS | OTHER_PROCESSES,
+ };
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API int64_t GetHighPrecisionTime();
+OPTICK_API int64_t GetHighPrecisionFrequency();
+OPTICK_API uint32_t NextFrame();
+OPTICK_API bool IsActive(Mode::Type mode = Mode::INSTRUMENTATION_EVENTS);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct EventStorage;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool RegisterFiber(uint64_t fiberId, EventStorage** slot);
+OPTICK_API bool RegisterThread(const char* name);
+OPTICK_API bool RegisterThread(const wchar_t* name);
+OPTICK_API bool UnRegisterThread(bool keepAlive);
+OPTICK_API EventStorage** GetEventStorageSlotForCurrentThread();
+OPTICK_API bool IsFiberStorage(EventStorage* fiberStorage);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ThreadMask
+{
+ enum Type
+ {
+ None = 0,
+ Main = 1 << 0,
+ GPU = 1 << 1,
+ IO = 1 << 2,
+ Idle = 1 << 3,
+ };
+};
+
+OPTICK_API EventStorage* RegisterStorage(const char* name, uint64_t threadID = uint64_t(-1), ThreadMask::Type type = ThreadMask::None);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct State
+{
+ enum Type
+ {
+ // Starting a new capture
+ START_CAPTURE,
+
+ // Stopping current capture
+ STOP_CAPTURE,
+
+ // Dumping capture to the GUI
+ // Useful for attaching summary and screenshot to the capture
+ DUMP_CAPTURE,
+
+ // Cancel current capture
+ CANCEL_CAPTURE,
+ };
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Sets a state change callback
+typedef bool (*StateCallback)(State::Type state);
+OPTICK_API bool SetStateChangedCallback(StateCallback cb);
+
+// Attaches a key-value pair to the capture's summary
+// Example: AttachSummary("Version", "v12.0.1");
+// AttachSummary("Platform", "Windows");
+// AttachSummary("Config", "Release_x64");
+// AttachSummary("Settings", "Ultra");
+// AttachSummary("Map", "Atlantida");
+// AttachSummary("Position", "123.0,120.0,41.1");
+// AttachSummary("CPU", "Intel(R) Xeon(R) CPU E5410@2.33GHz");
+// AttachSummary("GPU", "NVIDIA GeForce GTX 980 Ti");
+OPTICK_API bool AttachSummary(const char* key, const char* value);
+
+struct File
+{
+ enum Type
+ {
+ // Supported formats: PNG, JPEG, BMP, TIFF
+ OPTICK_IMAGE,
+
+ // Text file
+ OPTICK_TEXT,
+
+ // Any other type
+ OPTICK_OTHER,
+ };
+};
+// Attaches a file to the current capture
+OPTICK_API bool AttachFile(File::Type type, const char* name, const uint8_t* data, uint32_t size);
+OPTICK_API bool AttachFile(File::Type type, const char* name, const char* path);
+OPTICK_API bool AttachFile(File::Type type, const char* name, const wchar_t* path);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct EventDescription;
+struct Frame;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct EventTime
+{
+ static const int64_t INVALID_TIMESTAMP = (int64_t)-1;
+
+ int64_t start;
+ int64_t finish;
+
+ OPTICK_INLINE void Start() { start = Optick::GetHighPrecisionTime(); }
+ OPTICK_INLINE void Stop() { finish = Optick::GetHighPrecisionTime(); }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct EventData : public EventTime
+{
+ const EventDescription* description;
+
+ bool operator<(const EventData& other) const
+ {
+ if (start != other.start)
+ return start < other.start;
+
+ // Reversed order for finish intervals (parent first)
+ return finish > other.finish;
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API SyncData : public EventTime
+{
+ uint64_t newThreadId;
+ uint64_t oldThreadId;
+ uint8_t core;
+ int8_t reason;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API FiberSyncData : public EventTime
+{
+ uint64_t threadId;
+
+ static void AttachToThread(EventStorage* storage, uint64_t threadId);
+ static void DetachFromThread(EventStorage* storage);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+template<class T>
+struct TagData
+{
+ const EventDescription* description;
+ int64_t timestamp;
+ T data;
+ TagData() {}
+ TagData(const EventDescription& desc, T d) : description(&desc), timestamp(Optick::GetHighPrecisionTime()), data(d) {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API EventDescription
+{
+ // HOT \\
+ // Have to place "hot" variables at the beginning of the class (here will be some padding)
+ // COLD //
+
+ const char* name;
+ const char* file;
+ uint32_t line;
+ uint32_t index;
+ uint32_t color;
+ uint32_t filter;
+ float budget;
+
+ static EventDescription* Create(const char* eventName, const char* fileName, const unsigned long fileLine, const unsigned long eventColor = Color::Null, const unsigned long filter = 0);
+ static EventDescription* CreateShared(const char* eventName, const char* fileName = nullptr, const unsigned long fileLine = 0, const unsigned long eventColor = Color::Null, const unsigned long filter = 0);
+
+ EventDescription();
+private:
+ friend class EventDescriptionBoard;
+ EventDescription& operator=(const EventDescription&);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API Event
+{
+ EventData* data;
+
+ static EventData* Start(const EventDescription& description);
+ static void Stop(EventData& data);
+
+ static void Push(const char* name);
+ static void Push(const EventDescription& description);
+ static void Pop();
+
+ static void Add(EventStorage* storage, const EventDescription* description, int64_t timestampStart, int64_t timestampFinish);
+ static void Push(EventStorage* storage, const EventDescription* description, int64_t timestampStart);
+ static void Pop(EventStorage* storage, int64_t timestampStart);
+
+
+ Event(const EventDescription& description)
+ {
+ data = Start(description);
+ }
+
+ ~Event()
+ {
+ if (data)
+ Stop(*data);
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_INLINE Optick::EventDescription* CreateDescription(const char* functionName, const char* fileName, int fileLine, const char* eventName = nullptr, const ::Optick::Category::Type category = ::Optick::Category::None)
+{
+ return ::Optick::EventDescription::Create(eventName != nullptr ? eventName : functionName, fileName, (unsigned long)fileLine, ::Optick::Category::GetColor(category), ::Optick::Category::GetMask(category));
+}
+OPTICK_INLINE Optick::EventDescription* CreateDescription(const char* functionName, const char* fileName, int fileLine, const ::Optick::Category::Type category)
+{
+ return ::Optick::EventDescription::Create(functionName, fileName, (unsigned long)fileLine, ::Optick::Category::GetColor(category), ::Optick::Category::GetMask(category));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API GPUEvent
+{
+ EventData* data;
+
+ static EventData* Start(const EventDescription& description);
+ static void Stop(EventData& data);
+
+ GPUEvent(const EventDescription& description)
+ {
+ data = Start(description);
+ }
+
+ ~GPUEvent()
+ {
+ if (data)
+ Stop(*data);
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API Tag
+{
+ static void Attach(const EventDescription& description, float val);
+ static void Attach(const EventDescription& description, int32_t val);
+ static void Attach(const EventDescription& description, uint32_t val);
+ static void Attach(const EventDescription& description, uint64_t val);
+ static void Attach(const EventDescription& description, float val[3]);
+ static void Attach(const EventDescription& description, const char* val);
+
+ // Derived
+ static void Attach(const EventDescription& description, float x, float y, float z)
+ {
+ float p[3] = { x, y, z }; Attach(description, p);
+ }
+
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ThreadScope
+{
+ bool keepAlive;
+
+ ThreadScope(const char* name, bool bKeepAlive = false) : keepAlive(bKeepAlive)
+ {
+ RegisterThread(name);
+ }
+
+ ThreadScope(const wchar_t* name)
+ {
+ RegisterThread(name);
+ }
+
+ ~ThreadScope()
+ {
+ UnRegisterThread(keepAlive);
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+enum OPTICK_API GPUQueueType
+{
+ GPU_QUEUE_GRAPHICS,
+ GPU_QUEUE_COMPUTE,
+ GPU_QUEUE_TRANSFER,
+ GPU_QUEUE_VSYNC,
+
+ GPU_QUEUE_COUNT,
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API GPUContext
+{
+ void* cmdBuffer;
+ GPUQueueType queue;
+ int node;
+ GPUContext(void* c = nullptr, GPUQueueType q = GPU_QUEUE_GRAPHICS, int n = 0) : cmdBuffer(c), queue(q), node(n) {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API void InitGpuD3D12(void* device, void** cmdQueues, uint32_t numQueues);
+OPTICK_API void InitGpuVulkan(void* vkDevices, void* vkPhysicalDevices, void* vkQueues, uint32_t* cmdQueuesFamily, uint32_t numQueues);
+OPTICK_API void GpuFlip(void* swapChain);
+OPTICK_API GPUContext SetGpuContext(GPUContext context);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct OPTICK_API GPUContextScope
+{
+ GPUContext prevContext;
+
+ GPUContextScope(ID3D12CommandList* cmdList, GPUQueueType queue = GPU_QUEUE_GRAPHICS, int node = 0)
+ {
+ prevContext = SetGpuContext(GPUContext(cmdList, queue, node));
+ }
+
+ GPUContextScope(VkCommandBuffer cmdBuffer, GPUQueueType queue = GPU_QUEUE_GRAPHICS, int node = 0)
+ {
+ prevContext = SetGpuContext(GPUContext(cmdBuffer, queue, node));
+ }
+
+ ~GPUContextScope()
+ {
+ SetGpuContext(prevContext);
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct FrameType
+{
+ enum Type
+ {
+ CPU,
+ GPU,
+ Render,
+ COUNT,
+ };
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API const EventDescription* GetFrameDescription(FrameType::Type frame);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#define OPTICK_UNUSED(x) (void)(x)
+// Workaround for gcc compiler
+#define OPTICK_VA_ARGS(...) , ##__VA_ARGS__
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Scoped profiling event which automatically grabs current function name.
+// Use tis macro 95% of the time.
+// Example A:
+// void Function()
+// {
+// OPTICK_EVENT();
+// ... code ...
+// }
+// or
+// void Function()
+// {
+// OPTICK_EVENT("CustomFunctionName");
+// ... code ...
+// }
+// Notes:
+// Optick captures full name of the function including name space and arguments.
+// Full name is usually shortened in the Optick GUI in order to highlight the most important bits.
+#define OPTICK_EVENT(...) static ::Optick::EventDescription* OPTICK_CONCAT(autogen_description_, __LINE__) = nullptr; \
+ if (OPTICK_CONCAT(autogen_description_, __LINE__) == nullptr) OPTICK_CONCAT(autogen_description_, __LINE__) = ::Optick::CreateDescription(OPTICK_FUNC, __FILE__, __LINE__ OPTICK_VA_ARGS(__VA_ARGS__)); \
+ ::Optick::Event OPTICK_CONCAT(autogen_event_, __LINE__)( *(OPTICK_CONCAT(autogen_description_, __LINE__)) );
+
+// Backward compatibility with previous versions of Optick
+//#if !defined(PROFILE)
+//#define PROFILE OPTICK_EVENT()
+//#endif
+
+// Scoped profiling macro with predefined color.
+// Use this macro for high-level function calls (e.g. AI, Physics, Audio, Render etc.).
+// Example:
+// void UpdateAI()
+// {
+// OPTICK_CATEGORY("UpdateAI", Optick::Category::AI);
+// ... code ...
+// }
+//
+// Macro could automatically capture current function name:
+// void UpdateAI()
+// {
+// OPTICK_CATEGORY(OPTICK_FUNC, Optick::Category::AI);
+// ... code ...
+// }
+#define OPTICK_CATEGORY(NAME, CATEGORY) OPTICK_EVENT(NAME, CATEGORY)
+
+// Profiling event for Main Loop update.
+// You need to call this function in the beginning of the each new frame.
+// Example:
+// while (true)
+// {
+// OPTICK_FRAME("MainThread");
+// ... code ...
+// }
+#define OPTICK_FRAME(FRAME_NAME) static ::Optick::ThreadScope mainThreadScope(FRAME_NAME); \
+ OPTICK_UNUSED(mainThreadScope); \
+ uint32_t frameNumber = ::Optick::NextFrame(); \
+ ::Optick::Event OPTICK_CONCAT(autogen_event_, __LINE__)(*::Optick::GetFrameDescription(::Optick::FrameType::CPU)); \
+ OPTICK_TAG("Frame", frameNumber);
+
+
+// Thread registration macro.
+// Example:
+// void WorkerThread(...)
+// {
+// OPTICK_THREAD("Worker");
+// while (isRunning)
+// {
+// ...
+// }
+// }
+#define OPTICK_THREAD(THREAD_NAME) ::Optick::ThreadScope brofilerThreadScope(THREAD_NAME); \
+ OPTICK_UNUSED(brofilerThreadScope); \
+
+
+// Thread registration macros.
+// Useful for integration with custom job-managers.
+#define OPTICK_START_THREAD(FRAME_NAME) ::Optick::RegisterThread(FRAME_NAME);
+#define OPTICK_STOP_THREAD() ::Optick::UnRegisterThread(false);
+
+// Attaches a custom data-tag.
+// Supported types: int32, uint32, uint64, vec3, string (cut to 32 characters)
+// Example:
+// OPTICK_TAG("PlayerName", name[index]);
+// OPTICK_TAG("Health", 100);
+// OPTICK_TAG("Score", 0x80000000u);
+// OPTICK_TAG("Height(cm)", 176.3f);
+// OPTICK_TAG("Address", (uint64)*this);
+// OPTICK_TAG("Position", 123.0f, 456.0f, 789.0f);
+#define OPTICK_TAG(NAME, ...) static ::Optick::EventDescription* OPTICK_CONCAT(autogen_tag_, __LINE__) = nullptr; \
+ if (OPTICK_CONCAT(autogen_tag_, __LINE__) == nullptr) OPTICK_CONCAT(autogen_tag_, __LINE__) = ::Optick::EventDescription::Create( NAME, __FILE__, __LINE__ ); \
+ ::Optick::Tag::Attach(*OPTICK_CONCAT(autogen_tag_, __LINE__), __VA_ARGS__); \
+
+// Scoped macro with DYNAMIC name.
+// Optick holds a copy of the provided name.
+// Each scope does a search in hashmap for the name.
+// Please use variations with STATIC names where it's possible.
+// Use this macro for quick prototyping or intergratoin with other profiling systems (e.g. UE4)
+// Example:
+// const char* name = ... ;
+// OPTICK_EVENT_DYNAMIC(name);
+#define OPTICK_EVENT_DYNAMIC(NAME) OPTICK_CUSTOM_EVENT(::Optick::EventDescription::CreateShared(NAME, __FILE__, __LINE__));
+// Push\Pop profiling macro with DYNAMIC name.
+#define OPTICK_PUSH_DYNAMIC(NAME) ::Optick::Event::Push(NAME);
+
+// Push\Pop profiling macro with STATIC name.
+// Please avoid using Push\Pop approach in favor for scoped macros.
+// For backward compatibility with some engines.
+// Example:
+// OPTICK_PUSH("ScopeName");
+// ...
+// OPTICK_POP();
+#define OPTICK_PUSH(NAME) static ::Optick::EventDescription* OPTICK_CONCAT(autogen_description_, __LINE__) = nullptr; \
+ if (OPTICK_CONCAT(autogen_description_, __LINE__) == nullptr) OPTICK_CONCAT(autogen_description_, __LINE__) = ::Optick::EventDescription::Create( NAME, __FILE__, __LINE__ ); \
+ ::Optick::Event::Push(*OPTICK_CONCAT(autogen_description_, __LINE__));
+#define OPTICK_POP() ::Optick::Event::Pop();
+
+
+// Scoped macro with predefined Optick::EventDescription.
+// Use these events instead of DYNAMIC macros to minimize overhead.
+// Common use-case: integrating Optick with internal script languages (e.g. Lua, Actionscript(Scaleform), etc.).
+// Example:
+// Generating EventDescription once during initialization:
+// Optick::EventDescription* description = Optick::EventDescription::CreateShared("FunctionName");
+//
+// Then we could just use a pointer to cached description later for profiling:
+// OPTICK_CUSTOM_EVENT(description);
+#define OPTICK_CUSTOM_EVENT(DESCRIPTION) ::Optick::Event OPTICK_CONCAT(autogen_event_, __LINE__)( *DESCRIPTION ); \
+
+// Registration of a custom EventStorage (e.g. GPU, IO, etc.)
+// Use it to present any extra information on the timeline.
+// Example:
+// Optick::EventStorage* IOStorage = Optick::RegisterStorage("I/O");
+// Notes:
+// Registration of a new storage is thread-safe.
+#define OPTICK_STORAGE_REGISTER(STORAGE_NAME) ::Optick::RegisterStorage(STORAGE_NAME);
+
+// Adding events to the custom storage.
+// Helps to integrate Optick into already existing profiling systems (e.g. GPU Profiler, I/O profiler, etc.).
+// Example:
+// //Registering a storage - should be done once during initialization
+// static Optick::EventStorage* IOStorage = Optick::RegisterStorage("I/O");
+//
+// int64_t cpuTimestampStart = Optick::GetHighPrecisionTime();
+// ...
+// int64_t cpuTimestampFinish = Optick::GetHighPrecisionTime();
+//
+// //Creating a shared event-description
+// static Optick::EventDescription* IORead = Optick::EventDescription::CreateShared("IO Read");
+//
+// OPTICK_STORAGE_EVENT(IOStorage, IORead, cpuTimestampStart, cpuTimestampFinish);
+// Notes:
+// It's not thread-safe to add events to the same storage from multiple threads.
+// Please guarantee thread-safety on the higher level if access from multiple threads to the same storage is required.
+#define OPTICK_STORAGE_EVENT(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START, CPU_TIMESTAMP_FINISH) if (::Optick::IsActive()) { ::Optick::Event::Add(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START, CPU_TIMESTAMP_FINISH); }
+#define OPTICK_STORAGE_PUSH(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START) if (::Optick::IsActive()) { ::Optick::Event::Push(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START); }
+#define OPTICK_STORAGE_POP(STORAGE, CPU_TIMESTAMP_FINISH) if (::Optick::IsActive()) { ::Optick::Event::Pop(STORAGE, CPU_TIMESTAMP_FINISH); }
+
+
+// Registers state change callback
+// If callback returns false - the call is repeated the next frame
+#define OPTICK_SET_STATE_CHANGED_CALLBACK(CALLBACK) ::Optick::SetStateChangedCallback(CALLBACK);
+
+
+// GPU events
+#define OPTICK_GPU_INIT_D3D12(DEVICE, CMD_QUEUES, NUM_CMD_QUEUS) ::Optick::InitGpuD3D12(DEVICE, CMD_QUEUES, NUM_CMD_QUEUS);
+#define OPTICK_GPU_INIT_VULKAN(DEVICES, PHYSICAL_DEVICES, CMD_QUEUES, CMD_QUEUES_FAMILY, NUM_CMD_QUEUS) ::Optick::InitGpuVulkan(DEVICES, PHYSICAL_DEVICES, CMD_QUEUES, CMD_QUEUES_FAMILY, NUM_CMD_QUEUS);
+
+// Setup GPU context:
+// Params:
+// (CommandBuffer\CommandList, [Optional] Optick::GPUQueue queue, [Optional] int NodeIndex)
+// Examples:
+// OPTICK_GPU_CONTEXT(cmdBuffer); - all OPTICK_GPU_EVENT will use the same command buffer within the scope
+// OPTICK_GPU_CONTEXT(cmdBuffer, Optick::GPU_QUEUE_COMPUTE); - all events will use the same command buffer and queue for the scope
+// OPTICK_GPU_CONTEXT(cmdBuffer, Optick::GPU_QUEUE_COMPUTE, gpuIndex); - all events will use the same command buffer and queue for the scope
+#define OPTICK_GPU_CONTEXT(...) ::Optick::GPUContextScope OPTICK_CONCAT(gpu_autogen_context_, __LINE__)(__VA_ARGS__); \
+ (void)OPTICK_CONCAT(gpu_autogen_context_, __LINE__);
+
+#define OPTICK_GPU_EVENT(NAME) OPTICK_EVENT(NAME); \
+ static ::Optick::EventDescription* OPTICK_CONCAT(gpu_autogen_description_, __LINE__) = nullptr; \
+ if (OPTICK_CONCAT(gpu_autogen_description_, __LINE__) == nullptr) OPTICK_CONCAT(gpu_autogen_description_, __LINE__) = ::Optick::EventDescription::Create( NAME, __FILE__, __LINE__ ); \
+ ::Optick::GPUEvent OPTICK_CONCAT(gpu_autogen_event_, __LINE__)( *(OPTICK_CONCAT(gpu_autogen_description_, __LINE__)) ); \
+
+#define OPTICK_GPU_FLIP(SWAP_CHAIN) ::Optick::GpuFlip(SWAP_CHAIN);
+
+#else
+#define OPTICK_EVENT(...)
+#define OPTICK_CATEGORY(NAME, COLOR)
+#define OPTICK_FRAME(NAME)
+#define OPTICK_THREAD(FRAME_NAME)
+#define OPTICK_START_THREAD(FRAME_NAME)
+#define OPTICK_STOP_THREAD()
+#define OPTICK_TAG(NAME, DATA)
+#define OPTICK_EVENT_DYNAMIC(NAME)
+#define OPTICK_PUSH_DYNAMIC(NAME)
+#define OPTICK_PUSH(NAME)
+#define OPTICK_POP()
+#define OPTICK_CUSTOM_EVENT(DESCRIPTION)
+#define OPTICK_STORAGE_REGISTER(STORAGE_NAME)
+#define OPTICK_STORAGE_EVENT(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START, CPU_TIMESTAMP_FINISH)
+#define OPTICK_STORAGE_PUSH(STORAGE, DESCRIPTION, CPU_TIMESTAMP_START)
+#define OPTICK_STORAGE_POP(STORAGE, CPU_TIMESTAMP_FINISH)
+#define OPTICK_SET_STATE_CHANGED_CALLBACK(CALLBACK)
+#define OPTICK_GPU_INIT_D3D12(DEVICE, CMD_QUEUES, NUM_CMD_QUEUS)
+#define OPTICK_GPU_INIT_VULKAN(DEVICES, PHYSICAL_DEVICES, CMD_QUEUES, CMD_QUEUES_FAMILY, NUM_CMD_QUEUS)
+#define OPTICK_GPU_CONTEXT(...)
+#define OPTICK_GPU_EVENT(NAME)
+#define OPTICK_GPU_FLIP(SWAP_CHAIN)
+#endif
diff --git a/external/optick/optick_common.h b/external/optick/optick_common.h
new file mode 100644
index 0000000..4468911
--- /dev/null
+++ b/external/optick/optick_common.h
@@ -0,0 +1,142 @@
+#pragma once
+
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick.h"
+
+#include <cstdio>
+#include <stdarg.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#if defined(OPTICK_MSVC)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#define NOMINMAX
+#include <windows.h>
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Types
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef signed char int8;
+typedef unsigned char uint8;
+typedef unsigned char byte;
+typedef short int16;
+typedef unsigned short uint16;
+typedef int int32;
+typedef unsigned int uint32;
+#if defined(OPTICK_MSVC)
+typedef __int64 int64;
+typedef unsigned __int64 uint64;
+#elif defined(OPTICK_GCC)
+typedef int64_t int64;
+typedef uint64_t uint64;
+#else
+#error Compiler is not supported
+#endif
+static_assert(sizeof(int8) == 1, "Invalid type size, int8");
+static_assert(sizeof(uint8) == 1, "Invalid type size, uint8");
+static_assert(sizeof(byte) == 1, "Invalid type size, byte");
+static_assert(sizeof(int16) == 2, "Invalid type size, int16");
+static_assert(sizeof(uint16) == 2, "Invalid type size, uint16");
+static_assert(sizeof(int32) == 4, "Invalid type size, int32");
+static_assert(sizeof(uint32) == 4, "Invalid type size, uint32");
+static_assert(sizeof(int64) == 8, "Invalid type size, int64");
+static_assert(sizeof(uint64) == 8, "Invalid type size, uint64");
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef uint64 ThreadID;
+static const ThreadID INVALID_THREAD_ID = (ThreadID)-1;
+typedef uint32 ProcessID;
+static const ProcessID INVALID_PROCESS_ID = (ProcessID)-1;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Memory
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#define OPTICK_ALIGN(N) __declspec( align( N ) )
+#elif defined(OPTICK_GCC)
+#define OPTICK_ALIGN(N) __attribute__((aligned(N)))
+#else
+#error Can not define OPTICK_ALIGN. Unknown platform.
+#endif
+#define OPTICK_CACHE_LINE_SIZE 64
+#define OPTICK_ALIGN_CACHE OPTICK_ALIGN(OPTICK_CACHE_LINE_SIZE)
+#define OPTICK_ARRAY_SIZE(ARR) (sizeof(ARR)/sizeof((ARR)[0]))
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#define OPTICK_NOINLINE __declspec(noinline)
+#elif defined(OPTICK_GCC)
+#define OPTICK_NOINLINE __attribute__((__noinline__))
+#else
+#error Compiler is not supported
+#endif
+////////////////////////////////////////////////////////////////////////
+// OPTICK_THREAD_LOCAL
+////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#define OPTICK_THREAD_LOCAL __declspec(thread)
+#elif defined(OPTICK_GCC)
+#define OPTICK_THREAD_LOCAL __thread
+#else
+#error Can not define OPTICK_THREAD_LOCAL. Unknown platform.
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Asserts
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#define OPTICK_DEBUG_BREAK __debugbreak()
+#elif defined(OPTICK_GCC)
+#define OPTICK_DEBUG_BREAK __builtin_trap()
+#else
+ #error Can not define OPTICK_DEBUG_BREAK. Unknown platform.
+#endif
+#define OPTICK_UNUSED(x) (void)(x)
+#ifdef _DEBUG
+ #define OPTICK_ASSERT(arg, description) if (!(arg)) { OPTICK_DEBUG_BREAK; }
+ #define OPTICK_FAILED(description) { OPTICK_DEBUG_BREAK; }
+#else
+ #define OPTICK_ASSERT(arg, description)
+ #define OPTICK_FAILED(description)
+#endif
+#define OPTICK_VERIFY(arg, description, operation) if (!(arg)) { OPTICK_DEBUG_BREAK; operation; }
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Safe functions
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_LINUX) || defined(OPTICK_OSX)
+template<size_t sizeOfBuffer>
+inline int sprintf_s(char(&buffer)[sizeOfBuffer], const char* format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ int result = vsnprintf(buffer, sizeOfBuffer, format, ap);
+ va_end(ap);
+ return result;
+}
+#endif
+
+#if defined(OPTICK_GCC)
+template<size_t sizeOfBuffer>
+inline int wcstombs_s(char(&buffer)[sizeOfBuffer], const wchar_t* src, size_t maxCount)
+{
+ return wcstombs(buffer, src, maxCount);
+}
+#endif
+
+#if defined(OPTICK_MSVC)
+template<size_t sizeOfBuffer>
+inline int wcstombs_s(char(&buffer)[sizeOfBuffer], const wchar_t* src, size_t maxCount)
+{
+ size_t converted = 0;
+ return wcstombs_s(&converted, buffer, src, maxCount);
+}
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_core.cpp b/external/optick/optick_core.cpp
new file mode 100644
index 0000000..1d533d0
--- /dev/null
+++ b/external/optick/optick_core.cpp
@@ -0,0 +1,1657 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick_core.h"
+#include "optick_server.h"
+
+#include <algorithm>
+#include <fstream>
+
+//////////////////////////////////////////////////////////////////////////
+// Start of the Platform-specific stuff
+//////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#include "optick_core.win.h"
+#endif
+#if defined(OPTICK_LINUX)
+#include "optick_core.linux.h"
+#endif
+#if defined(OPTICK_OSX)
+#include "optick_core.macos.h"
+#endif
+#if defined(OPTICK_PS4)
+#include "optick_core.ps4.h"
+#endif
+//////////////////////////////////////////////////////////////////////////
+// End of the Platform-specific stuff
+//////////////////////////////////////////////////////////////////////////
+
+extern "C" Optick::EventData* NextEvent()
+{
+ if (Optick::EventStorage* storage = Optick::Core::storage)
+ {
+ return &storage->NextEvent();
+ }
+
+ return nullptr;
+}
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void* (*Memory::allocate)(size_t) = operator new;
+void (*Memory::deallocate)(void* p) = operator delete;
+std::atomic<uint64_t> Memory::memAllocated;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+uint64_t MurmurHash64A(const void * key, int len, uint64_t seed)
+{
+ const uint64_t m = 0xc6a4a7935bd1e995;
+ const int r = 47;
+
+ uint64_t h = seed ^ (len * m);
+
+ const uint64_t * data = (const uint64_t *)key;
+ const uint64_t * end = data + (len / 8);
+
+ while (data != end)
+ {
+ uint64_t k = *data++;
+
+ k *= m;
+ k ^= k >> r;
+ k *= m;
+
+ h ^= k;
+ h *= m;
+ }
+
+ const unsigned char * data2 = (const unsigned char*)data;
+
+ switch (len & 7)
+ {
+ case 7: h ^= uint64_t(data2[6]) << 48;
+ case 6: h ^= uint64_t(data2[5]) << 40;
+ case 5: h ^= uint64_t(data2[4]) << 32;
+ case 4: h ^= uint64_t(data2[3]) << 24;
+ case 3: h ^= uint64_t(data2[2]) << 16;
+ case 2: h ^= uint64_t(data2[1]) << 8;
+ case 1: h ^= uint64_t(data2[0]);
+ h *= m;
+ };
+
+ h ^= h >> r;
+ h *= m;
+ h ^= h >> r;
+
+ return h;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+uint64_t StringHash::CalcHash(const char* str)
+{
+ return MurmurHash64A(str, (int)strlen(str), 0);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Base 64
+// https://renenyffenegger.ch/notes/development/Base64/Encoding-and-decoding-base-64-with-cpp
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static inline bool is_base64(unsigned char c) {
+ return (isalnum(c) || (c == '+') || (c == '/'));
+}
+string base64_decode(string const& encoded_string) {
+ static string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+ int in_len = (int)encoded_string.size();
+ int i = 0;
+ int j = 0;
+ int in_ = 0;
+ unsigned char char_array_4[4], char_array_3[3];
+ string ret;
+
+ while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
+ char_array_4[i++] = encoded_string[in_]; in_++;
+ if (i == 4) {
+ for (i = 0; i < 4; i++)
+ char_array_4[i] = (unsigned char)base64_chars.find(char_array_4[i]);
+
+ char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
+ char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
+ char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
+
+ for (i = 0; (i < 3); i++)
+ ret += char_array_3[i];
+ i = 0;
+ }
+ }
+
+ if (i) {
+ for (j = i; j < 4; j++)
+ char_array_4[j] = 0;
+
+ for (j = 0; j < 4; j++)
+ char_array_4[j] = (unsigned char)base64_chars.find(char_array_4[j]);
+
+ char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
+ char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
+ char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
+
+ for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
+ }
+
+ return ret;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Get current time in milliseconds
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+int64 GetTimeMilliSeconds()
+{
+ return Platform::GetTime() * 1000 / Platform::GetFrequency();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+int64 TicksToMs(int64 ticks)
+{
+ return ticks * 1000 / Platform::GetFrequency();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+int64 TicksToUs(int64 ticks)
+{
+ return ticks * 1000000 / Platform::GetFrequency();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+template<class T>
+OutputDataStream& operator<<(OutputDataStream& stream, const TagData<T>& ob)
+{
+ return stream << ob.timestamp << ob.description->index << ob.data;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& os, const Symbol * const symbol)
+{
+ OPTICK_VERIFY(symbol, "Can't serialize NULL symbol!", return os);
+ return os << symbol->address << symbol->function << symbol->file << symbol->line;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& os, const Module& module)
+{
+ return os << module.path << (uint64)module.address << (uint64)module.size;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// VS TODO: Replace with random access iterator for MemoryPool
+template<class T, uint32 SIZE>
+void SortMemoryPool(MemoryPool<T, SIZE>& memoryPool)
+{
+ size_t count = memoryPool.Size();
+ if (count == 0)
+ return;
+
+ vector<T> memoryArray;
+ memoryArray.resize(count);
+ memoryPool.ToArray(&memoryArray[0]);
+
+ std::sort(memoryArray.begin(), memoryArray.end());
+
+ memoryPool.Clear(true);
+
+ for (const T& item : memoryArray)
+ memoryPool.Add(item);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription* EventDescription::Create(const char* eventName, const char* fileName, const unsigned long fileLine, const unsigned long eventColor /*= Color::Null*/, const unsigned long filter /*= 0*/)
+{
+ return EventDescriptionBoard::Get().CreateDescription(eventName, fileName, fileLine, eventColor, filter);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription* EventDescription::CreateShared(const char* eventName, const char* fileName, const unsigned long fileLine, const unsigned long eventColor /*= Color::Null*/, const unsigned long filter /*= 0*/)
+{
+ return EventDescriptionBoard::Get().CreateSharedDescription(eventName, fileName, fileLine, eventColor, filter);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription::EventDescription() : name(""), file(""), line(0), color(0)
+{
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription& EventDescription::operator=(const EventDescription&)
+{
+ OPTICK_FAILED("It is pointless to copy EventDescription. Please, check you logic!"); return *this;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventData* Event::Start(const EventDescription& description)
+{
+ EventData* result = nullptr;
+
+ if (EventStorage* storage = Core::storage)
+ {
+ result = &storage->NextEvent();
+ result->description = &description;
+ result->Start();
+ }
+ return result;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Stop(EventData& data)
+{
+ if (EventStorage* storage = Core::storage)
+ {
+ data.Stop();
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void OPTICK_INLINE PushEvent(EventStorage* pStorage, const EventDescription* description, int64_t timestampStart)
+{
+ if (EventStorage* storage = pStorage)
+ {
+ EventData& result = storage->NextEvent();
+ result.description = description;
+ result.start = timestampStart;
+ result.finish = EventTime::INVALID_TIMESTAMP;
+ storage->pushPopEventStack[storage->pushPopEventStackIndex++] = &result;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void OPTICK_INLINE PopEvent(EventStorage* pStorage, int64_t timestampFinish)
+{
+ if (EventStorage* storage = pStorage)
+ if (storage->pushPopEventStackIndex > 0)
+ storage->pushPopEventStack[--storage->pushPopEventStackIndex]->finish = timestampFinish;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Push(const char* name)
+{
+ if (EventStorage* storage = Core::storage)
+ {
+ EventDescription* desc = EventDescription::CreateShared(name);
+ Push(*desc);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Push(const EventDescription& description)
+{
+ PushEvent(Core::storage, &description, GetHighPrecisionTime());
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Pop()
+{
+ PopEvent(Core::storage, GetHighPrecisionTime());
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Add(EventStorage* storage, const EventDescription* description, int64_t timestampStart, int64_t timestampFinish)
+{
+ EventData& data = storage->eventBuffer.Add();
+ data.description = description;
+ data.start = timestampStart;
+ data.finish = timestampFinish;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Push(EventStorage* storage, const EventDescription* description, int64_t timestampStart)
+{
+ PushEvent(storage, description, timestampStart);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Event::Pop(EventStorage* storage, int64_t timestampFinish)
+{
+ PopEvent(storage, timestampFinish);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventData* GPUEvent::Start(const EventDescription& description)
+{
+ EventData* result = nullptr;
+
+ if (EventStorage* storage = Core::storage)
+ result = storage->gpuStorage.Start(description);
+
+ return result;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void GPUEvent::Stop(EventData& data)
+{
+ if (EventStorage* storage = Core::storage)
+ storage->gpuStorage.Stop(data);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void FiberSyncData::AttachToThread(EventStorage* storage, uint64_t threadId)
+{
+ if (storage)
+ {
+ FiberSyncData& data = storage->fiberSyncBuffer.Add();
+ data.Start();
+ data.finish = EventTime::INVALID_TIMESTAMP;
+ data.threadId = threadId;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void FiberSyncData::DetachFromThread(EventStorage* storage)
+{
+ if (storage)
+ {
+ if (FiberSyncData* syncData = storage->fiberSyncBuffer.Back())
+ {
+ syncData->Stop();
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, float val)
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagFloatBuffer.Add(TagFloat(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, int32_t val)
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagS32Buffer.Add(TagS32(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, uint32_t val)
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagU32Buffer.Add(TagU32(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, uint64_t val)
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagU64Buffer.Add(TagU64(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, float val[3])
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagPointBuffer.Add(TagPoint(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Tag::Attach(const EventDescription& description, const char* val)
+{
+ if (EventStorage* storage = Core::storage)
+ if (storage->currentMode & Mode::TAGS)
+ storage->tagStringBuffer.Add(TagString(description, val));
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream & operator<<(OutputDataStream &stream, const EventDescription &ob)
+{
+ byte flags = 0;
+ return stream << ob.name << ob.file << ob.line << ob.filter << ob.color << (float)0.0f << flags;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const EventTime& ob)
+{
+ return stream << ob.start << ob.finish;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const EventData& ob)
+{
+ return stream << (EventTime)(ob) << (ob.description ? ob.description->index : (uint32)-1);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const SyncData& ob)
+{
+ return stream << (EventTime)(ob) << ob.core << ob.reason << ob.newThreadId;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const FiberSyncData& ob)
+{
+ return stream << (EventTime)(ob) << ob.threadId;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static std::mutex& GetBoardLock()
+{
+ // Initialize as static local variable to prevent problems with static initialization order
+ static std::mutex lock;
+ return lock;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescriptionBoard& EventDescriptionBoard::Get()
+{
+ static EventDescriptionBoard instance;
+ return instance;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const EventDescriptionList& EventDescriptionBoard::GetEvents() const
+{
+ return boardDescriptions;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription* EventDescriptionBoard::CreateDescription(const char* name, const char* file /*= nullptr*/, uint32_t line /*= 0*/, uint32_t color /*= Color::Null*/, uint32_t filter /*= 0*/)
+{
+ std::lock_guard<std::mutex> lock(GetBoardLock());
+
+ size_t index = boardDescriptions.Size();
+
+ EventDescription& desc = boardDescriptions.Add();
+ desc.index = (uint32)index;
+ desc.name = name;
+ desc.file = file;
+ desc.line = line;
+ desc.color = color;
+ desc.filter = filter;
+
+ return &desc;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventDescription* EventDescriptionBoard::CreateSharedDescription(const char* name, const char* file /*= nullptr*/, uint32_t line /*= 0*/, uint32_t color /*= Color::Null*/, uint32_t filter /*= 0*/)
+{
+ StringHash nameHash(name);
+
+ std::lock_guard<std::mutex> lock(sharedLock);
+
+ std::pair<DescriptionMap::iterator, bool> cached = sharedDescriptions.insert({ nameHash, nullptr });
+
+ if (cached.second)
+ {
+ const char* nameCopy = sharedNames.Add(name, strlen(name) + 1, false);
+ cached.first->second = CreateDescription(nameCopy, file, line, color, filter);
+ }
+
+ return cached.first->second;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator << (OutputDataStream& stream, const EventDescriptionBoard& ob)
+{
+ std::lock_guard<std::mutex> lock(GetBoardLock());
+ stream << ob.GetEvents();
+ return stream;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ProcessDescription::ProcessDescription(const char* processName, ProcessID pid, uint64 key) : name(processName), processID(pid), uniqueKey(key)
+{
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ThreadDescription::ThreadDescription(const char* threadName, ThreadID tid, ProcessID pid, int32 _maxDepth /*= 1*/, int32 _priority /*= 0*/, uint32 _mask /*= 0*/)
+ : name(threadName), threadID(tid), processID(pid), maxDepth(_maxDepth), priority(_priority), mask(_mask)
+{
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+int64_t GetHighPrecisionTime()
+{
+ return Platform::GetTime();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+int64_t GetHighPrecisionFrequency()
+{
+ return Platform::GetFrequency();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream & operator<<(OutputDataStream &stream, const SysCallData &ob)
+{
+ return stream << (const EventData&)ob << ob.threadID << ob.id;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+SysCallData& SysCallCollector::Add()
+{
+ return syscallPool.Add();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void SysCallCollector::Clear()
+{
+ syscallPool.Clear(false);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool SysCallCollector::Serialize(OutputDataStream& stream)
+{
+ stream << syscallPool;
+
+ if (!syscallPool.IsEmpty())
+ {
+ syscallPool.Clear(false);
+ return true;
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void CallstackCollector::Add(const CallstackDesc& desc)
+{
+ if (uint64* storage = callstacksPool.TryAdd(desc.count + 3))
+ {
+ storage[0] = desc.threadID;
+ storage[1] = desc.timestamp;
+ storage[2] = desc.count;
+
+ for (uint64 i = 0; i < desc.count; ++i)
+ {
+ storage[3 + i] = desc.callstack[desc.count - i - 1];
+ }
+ }
+ else
+ {
+ uint64& item0 = callstacksPool.Add();
+ uint64& item1 = callstacksPool.Add();
+ uint64& item2 = callstacksPool.Add();
+
+ item0 = desc.threadID;
+ item1 = desc.timestamp;
+ item2 = desc.count;
+
+ for (uint64 i = 0; i < desc.count; ++i)
+ {
+ callstacksPool.Add() = desc.callstack[desc.count - i - 1];
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void CallstackCollector::Clear()
+{
+ callstacksPool.Clear(false);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool CallstackCollector::SerializeModules(OutputDataStream& stream)
+{
+ if (SymbolEngine* symEngine = Core::Get().symbolEngine)
+ {
+ stream << symEngine->GetModules();
+ return true;
+ }
+ else
+ {
+ stream << (int)0;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool CallstackCollector::SerializeSymbols(OutputDataStream& stream)
+{
+ typedef unordered_set<uint64> SymbolSet;
+ SymbolSet symbolSet;
+
+ for (CallstacksPool::const_iterator it = callstacksPool.begin(); it != callstacksPool.end();)
+ {
+ CallstacksPool::const_iterator startIt = it;
+ OPTICK_UNUSED(startIt);
+
+ uint64 threadID = *it;
+ OPTICK_UNUSED(threadID);
+ ++it; //Skip ThreadID
+ uint64 timestamp = *it;
+ OPTICK_UNUSED
+ (timestamp);
+ ++it; //Skip Timestamp
+ uint64 count = *it;
+ count = (count & 0xFF);
+ ++it; //Skip Count
+
+ bool isBadAddrFound = false;
+
+ for (uint64 i = 0; i < count; ++i)
+ {
+ uint64 address = *it;
+ ++it;
+
+ if (address == 0)
+ {
+ isBadAddrFound = true;
+ }
+
+ if (!isBadAddrFound)
+ {
+ symbolSet.insert(address);
+ }
+ }
+ }
+
+ SymbolEngine* symEngine = Core::Get().symbolEngine;
+
+ vector<const Symbol*> symbols;
+ symbols.reserve(symbolSet.size());
+
+ size_t callstackIndex = 0;
+
+ Core::Get().DumpProgress("Resolving addresses... ");
+
+ if (symEngine)
+ {
+ for (auto it = symbolSet.begin(); it != symbolSet.end(); ++it)
+ {
+ callstackIndex++;
+
+ uint64 address = *it;
+ if (const Symbol* symbol = symEngine->GetSymbol(address))
+ {
+ symbols.push_back(symbol);
+ }
+ }
+ }
+
+ stream << symbols;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool CallstackCollector::SerializeCallstacks(OutputDataStream& stream)
+{
+ stream << callstacksPool;
+
+ if (!callstacksPool.IsEmpty())
+ {
+ callstacksPool.Clear(false);
+ return true;
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool CallstackCollector::IsEmpty() const
+{
+ return callstacksPool.IsEmpty();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream & operator<<(OutputDataStream &stream, const SwitchContextDesc &ob)
+{
+ return stream << ob.timestamp << ob.oldThreadId << ob.newThreadId << ob.cpuId << ob.reason;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void SwitchContextCollector::Add(const SwitchContextDesc& desc)
+{
+ switchContextPool.Add() = desc;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void SwitchContextCollector::Clear()
+{
+ switchContextPool.Clear(false);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool SwitchContextCollector::Serialize(OutputDataStream& stream)
+{
+ stream << switchContextPool;
+
+ if (!switchContextPool.IsEmpty())
+ {
+ switchContextPool.Clear(false);
+ return true;
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#define CPUID(INFO, ID) __cpuid(INFO, ID)
+#include <intrin.h>
+#elif defined(OPTICK_GCC)
+#include <cpuid.h>
+#define CPUID(INFO, ID) __cpuid(ID, INFO[0], INFO[1], INFO[2], INFO[3])
+#else
+#error Platform is not supported!
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+string GetCPUName()
+{
+ int cpuInfo[4] = { -1 };
+ char cpuBrandString[0x40] = { 0 };
+ CPUID(cpuInfo, 0x80000000);
+ unsigned nExIds = cpuInfo[0];
+ for (unsigned i = 0x80000000; i <= nExIds; ++i)
+ {
+ CPUID(cpuInfo, i);
+ if (i == 0x80000002)
+ memcpy(cpuBrandString, cpuInfo, sizeof(cpuInfo));
+ else if (i == 0x80000003)
+ memcpy(cpuBrandString + 16, cpuInfo, sizeof(cpuInfo));
+ else if (i == 0x80000004)
+ memcpy(cpuBrandString + 32, cpuInfo, sizeof(cpuInfo));
+ }
+ return string(cpuBrandString);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Core& Core::Get()
+{
+ static Core instance;
+ return instance;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::StartCapture()
+{
+ pendingState = State::START_CAPTURE;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::StopCapture()
+{
+ pendingState = State::STOP_CAPTURE;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::CancelCapture()
+{
+ pendingState = State::CANCEL_CAPTURE;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpCapture()
+{
+ pendingState = State::DUMP_CAPTURE;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpProgress(const char* message)
+{
+ progressReportedLastTimestampMS = GetTimeMilliSeconds();
+
+ OutputDataStream stream;
+ stream << message;
+
+ Server::Get().Send(DataResponse::ReportProgress, stream);
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpEvents(EventStorage& entry, const EventTime& timeSlice, ScopeData& scope)
+{
+ if (!entry.eventBuffer.IsEmpty())
+ {
+ const EventData* rootEvent = nullptr;
+
+ entry.eventBuffer.ForEach([&](const EventData& data)
+ {
+ if (data.finish >= data.start && data.start >= timeSlice.start && timeSlice.finish >= data.finish)
+ {
+ if (!rootEvent)
+ {
+ rootEvent = &data;
+ scope.InitRootEvent(*rootEvent);
+ }
+ else if (rootEvent->finish < data.finish)
+ {
+ scope.Send();
+
+ rootEvent = &data;
+ scope.InitRootEvent(*rootEvent);
+ }
+ else
+ {
+ scope.AddEvent(data);
+ }
+ }
+ });
+
+ scope.Send();
+
+ entry.eventBuffer.Clear(false);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpTags(EventStorage& entry, ScopeData& scope)
+{
+ if (!entry.tagFloatBuffer.IsEmpty() ||
+ !entry.tagS32Buffer.IsEmpty() ||
+ !entry.tagU32Buffer.IsEmpty() ||
+ !entry.tagU64Buffer.IsEmpty() ||
+ !entry.tagPointBuffer.IsEmpty() ||
+ !entry.tagStringBuffer.IsEmpty())
+ {
+ OutputDataStream tagStream;
+ tagStream << scope.header.boardNumber << scope.header.threadNumber;
+ tagStream
+ << (uint32)0
+ << entry.tagFloatBuffer
+ << entry.tagU32Buffer
+ << entry.tagS32Buffer
+ << entry.tagU64Buffer
+ << entry.tagPointBuffer
+ << (uint32)0
+ << (uint32)0
+ << entry.tagStringBuffer;
+ Server::Get().Send(DataResponse::TagsPack, tagStream);
+
+ entry.ClearTags(false);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpThread(ThreadEntry& entry, const EventTime& timeSlice, ScopeData& scope)
+{
+ // We need to sort events for all the custom thread storages
+ if (entry.description.threadID == INVALID_THREAD_ID)
+ entry.Sort();
+
+ // Events
+ DumpEvents(entry.storage, timeSlice, scope);
+ DumpTags(entry.storage, scope);
+ OPTICK_ASSERT(entry.storage.fiberSyncBuffer.IsEmpty(), "Fiber switch events in native threads?");
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpFiber(FiberEntry& entry, const EventTime& timeSlice, ScopeData& scope)
+{
+ // Events
+ DumpEvents(entry.storage, timeSlice, scope);
+
+ if (!entry.storage.fiberSyncBuffer.IsEmpty())
+ {
+ OutputDataStream fiberSynchronizationStream;
+ fiberSynchronizationStream << scope.header.boardNumber;
+ fiberSynchronizationStream << scope.header.fiberNumber;
+ fiberSynchronizationStream << entry.storage.fiberSyncBuffer;
+ Server::Get().Send(DataResponse::FiberSynchronizationData, fiberSynchronizationStream);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventTime CalculateRange(const ThreadEntry& entry, const EventDescription* rootDescription)
+{
+ EventTime timeSlice = { INT64_MAX, INT64_MIN };
+ entry.storage.eventBuffer.ForEach([&](const EventData& data)
+ {
+ if (data.description == rootDescription)
+ {
+ timeSlice.start = std::min(timeSlice.start, data.start);
+ timeSlice.finish = std::max(timeSlice.finish, data.finish);
+ }
+ });
+ return timeSlice;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpFrames(uint32 mode)
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ if (frames.empty() || threads.empty())
+ return;
+
+ ++boardNumber;
+
+ DumpProgress("Generating summary...");
+
+ GenerateCommonSummary();
+ DumpSummary();
+
+ DumpProgress("Collecting Frame Events...");
+
+
+ ThreadID mainThreadID = Platform::GetThreadID();
+ uint32 mainThreadIndex = 0;
+ for (size_t i = 0; i < threads.size(); ++i)
+ if (threads[i]->description.threadID == mainThreadID)
+ mainThreadIndex = (uint32)i;
+
+ EventTime timeSlice = CalculateRange(*threads[mainThreadIndex], GetFrameDescription(FrameType::CPU));
+ if (timeSlice.start >= timeSlice.finish)
+ {
+ timeSlice.start = frames.front().start;
+ timeSlice.finish = frames.back().finish;
+ }
+
+ DumpBoard(mode, timeSlice, mainThreadIndex);
+
+ ScopeData threadScope;
+ threadScope.header.boardNumber = boardNumber;
+ threadScope.header.fiberNumber = -1;
+
+ if (gpuProfiler)
+ gpuProfiler->Dump(mode);
+
+ for (size_t i = 0; i < threads.size(); ++i)
+ {
+ threadScope.header.threadNumber = (uint32)i;
+ DumpThread(*threads[i], timeSlice, threadScope);
+ }
+
+ ScopeData fiberScope;
+ fiberScope.header.boardNumber = (uint32)boardNumber;
+ fiberScope.header.threadNumber = -1;
+ for (size_t i = 0; i < fibers.size(); ++i)
+ {
+ fiberScope.header.fiberNumber = (uint32)i;
+ DumpFiber(*fibers[i], timeSlice, fiberScope);
+ }
+
+ frames.clear();
+ CleanupThreadsAndFibers();
+
+ {
+ DumpProgress("Serializing SwitchContexts");
+ OutputDataStream switchContextsStream;
+ switchContextsStream << boardNumber;
+ switchContextCollector.Serialize(switchContextsStream);
+ Server::Get().Send(DataResponse::SynchronizationData, switchContextsStream);
+ }
+
+ {
+ DumpProgress("Serializing SysCalls");
+ OutputDataStream callstacksStream;
+ callstacksStream << boardNumber;
+ syscallCollector.Serialize(callstacksStream);
+ Server::Get().Send(DataResponse::SyscallPack, callstacksStream);
+ }
+
+ if (!callstackCollector.IsEmpty())
+ {
+ DumpProgress("Resolving callstacks");
+ OutputDataStream symbolsStream;
+ symbolsStream << boardNumber;
+ callstackCollector.SerializeModules(symbolsStream);
+ callstackCollector.SerializeSymbols(symbolsStream);
+ Server::Get().Send(DataResponse::CallstackDescriptionBoard, symbolsStream);
+
+ DumpProgress("Serializing callstacks");
+ OutputDataStream callstacksStream;
+ callstacksStream << boardNumber;
+ callstackCollector.SerializeCallstacks(callstacksStream);
+ Server::Get().Send(DataResponse::CallstackPack, callstacksStream);
+ }
+
+ Server::Get().Send(DataResponse::NullFrame, OutputDataStream::Empty);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpSummary()
+{
+ OutputDataStream stream;
+
+ // Board Number
+ stream << boardNumber;
+
+ // Frames
+ double frequency = (double)Platform::GetFrequency();
+ stream << (uint32_t)frames.size();
+ for (const EventTime& frame : frames)
+ {
+ double frameTimeMs = 1000.0 * (frame.finish - frame.start) / frequency;
+ stream << (float)frameTimeMs;
+ }
+
+ // Summary
+ stream << (uint32_t)summary.size();
+ for (size_t i = 0; i < summary.size(); ++i)
+ stream << summary[i].first << summary[i].second;
+ summary.clear();
+
+ // Attachments
+ stream << (uint32_t)attachments.size();
+ for (const Attachment& att : attachments)
+ stream << (uint32_t)att.type << att.name << att.data;
+ attachments.clear();
+
+ // Send
+ Server::Get().Send(DataResponse::SummaryPack, stream);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::CleanupThreadsAndFibers()
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ for (ThreadList::iterator it = threads.begin(); it != threads.end();)
+ {
+ if (!(*it)->isAlive)
+ {
+ Memory::Delete(*it);
+ it = threads.erase(it);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void Core::DumpBoard(uint32 mode, EventTime timeSlice, uint32 mainThreadIndex)
+{
+ OutputDataStream boardStream;
+
+ boardStream << boardNumber;
+ boardStream << Platform::GetFrequency();
+ boardStream << (uint64)0; // Origin
+ boardStream << (uint32)0; // Precision
+ boardStream << timeSlice;
+ boardStream << threads;
+ boardStream << fibers;
+ boardStream << mainThreadIndex;
+ boardStream << EventDescriptionBoard::Get();
+ boardStream << (uint32)0; // Tags
+ boardStream << (uint32)0; // Run
+ boardStream << (uint32)0; // Filters
+ boardStream << (uint32)0; // ThreadDescs
+ boardStream << mode; // Mode
+ boardStream << processDescs;
+ boardStream << threadDescs;
+ boardStream << (uint32)Platform::GetProcessID();
+ boardStream << (uint32)std::thread::hardware_concurrency();
+ Server::Get().Send(DataResponse::FrameDescriptionBoard, boardStream);
+
+ // Cleanup
+ processDescs.clear();
+ threadDescs.clear();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::GenerateCommonSummary()
+{
+ AttachSummary("Platform", Platform::GetName());
+ AttachSummary("CPU", GetCPUName().c_str());
+ if (gpuProfiler)
+ AttachSummary("GPU", gpuProfiler->GetName().c_str());
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Core::Core()
+ : progressReportedLastTimestampMS(0)
+ , boardNumber(0)
+ , frameNumber(0)
+ , stateCallback(nullptr)
+ , currentState(State::DUMP_CAPTURE)
+ , pendingState(State::DUMP_CAPTURE)
+ , currentMode(Mode::OFF)
+ , symbolEngine(nullptr)
+ , tracer(nullptr)
+ , gpuProfiler(nullptr)
+{
+#if OPTICK_ENABLE_TRACING
+ tracer = Platform::GetTrace();
+ symbolEngine = Platform::GetSymbolEngine();
+#endif
+
+ frameDescriptions[FrameType::CPU] = EventDescription::Create("CPU Frame", __FILE__, __LINE__);
+ frameDescriptions[FrameType::GPU] = EventDescription::Create("GPU Frame", __FILE__, __LINE__);
+ frameDescriptions[FrameType::Render] = EventDescription::Create("Render Frame", __FILE__, __LINE__);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::UpdateState()
+{
+ if (currentState != pendingState)
+ {
+ State::Type nextState = pendingState;
+ if (pendingState == State::DUMP_CAPTURE && currentState == State::START_CAPTURE)
+ nextState = State::STOP_CAPTURE;
+
+ if ((stateCallback != nullptr) && !stateCallback(nextState))
+ return false;
+
+ switch (nextState)
+ {
+ case State::START_CAPTURE:
+ Activate((Mode::Type)settings.mode);
+ break;
+
+ case State::STOP_CAPTURE:
+ case State::CANCEL_CAPTURE:
+ Activate(Mode::OFF);
+ break;
+
+ case State::DUMP_CAPTURE:
+ DumpFrames();
+ break;
+ }
+ currentState = nextState;
+ return true;
+ }
+ return false;
+}
+
+
+uint32_t Core::Update()
+{
+ std::lock_guard<std::recursive_mutex> lock(coreLock);
+
+ if (currentMode != Mode::OFF)
+ {
+ if (!frames.empty())
+ frames.back().Stop();
+
+ if (settings.frameLimit > 0 && frames.size() >= settings.frameLimit)
+ DumpCapture();
+
+ if (settings.timeLimitUs > 0)
+ {
+ if (TicksToUs(frames.back().finish - frames.front().start) >= settings.timeLimitUs)
+ DumpCapture();
+ }
+
+ if (settings.spikeLimitUs > 0)
+ {
+ if (TicksToUs(frames.back().finish - frames.back().start) >= settings.spikeLimitUs)
+ DumpCapture();
+ }
+
+ if (IsTimeToReportProgress())
+ DumpCapturingProgress();
+ }
+
+ UpdateEvents();
+
+ while (UpdateState()) {}
+
+ if (currentMode != Mode::OFF)
+ {
+ frames.push_back(EventTime());
+ frames.back().Start();
+ }
+
+ return ++frameNumber;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::UpdateEvents()
+{
+ Server::Get().Update();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::ReportSwitchContext(const SwitchContextDesc& desc)
+{
+ switchContextCollector.Add(desc);
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::ReportStackWalk(const CallstackDesc& desc)
+{
+ callstackCollector.Add(desc);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::Activate(Mode::Type mode)
+{
+ if (mode != currentMode)
+ {
+ Mode::Type prevMode = currentMode;
+ currentMode = mode;
+
+ {
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+ for(auto it = threads.begin(); it != threads.end(); ++it)
+ {
+ ThreadEntry* entry = *it;
+ entry->Activate(mode);
+ }
+ }
+
+
+ if (mode != Mode::OFF)
+ {
+ CaptureStatus::Type status = CaptureStatus::ERR_TRACER_FAILED;
+
+ if (tracer && (mode & Mode::TRACER))
+ {
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+ tracer->SetPassword(settings.password.c_str());
+ status = tracer->Start(mode, settings.samplingFrequency, threads);
+ // Let's retry with more narrow setup
+ if (status != CaptureStatus::OK && (mode & Mode::AUTOSAMPLING))
+ status = tracer->Start((Mode::Type)(mode & ~Mode::AUTOSAMPLING), settings.samplingFrequency, threads);
+ }
+
+ if (gpuProfiler && (mode & Mode::GPU))
+ gpuProfiler->Start(mode);
+
+ SendHandshakeResponse(status);
+ }
+ else
+ {
+ if (tracer)
+ tracer->Stop();
+
+ if (gpuProfiler)
+ gpuProfiler->Stop(prevMode);
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::DumpCapturingProgress()
+{
+ stringstream stream;
+
+ if (currentMode != Mode::OFF)
+ {
+ size_t memUsedKb = Memory::GetAllocatedSize() >> 10;
+ float memUsedMb = memUsedKb / 1024.0f;
+ // VS TODO: Format to 3 digits
+ stream << "Capturing Frame " << (uint32)frames.size() << "..." << std::endl << "Memory Used: " << memUsedMb << " Mb";
+ }
+
+ DumpProgress(stream.str().c_str());
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::IsTimeToReportProgress() const
+{
+ return GetTimeMilliSeconds() > progressReportedLastTimestampMS + 200;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::SendHandshakeResponse(CaptureStatus::Type status)
+{
+ OutputDataStream stream;
+ stream << (uint32)status;
+ stream << Platform::GetName();
+ stream << Server::Get().GetHostName();
+ Server::Get().Send(DataResponse::Handshake, stream);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::IsRegistredThread(ThreadID id)
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ for (ThreadList::iterator it = threads.begin(); it != threads.end(); ++it)
+ {
+ ThreadEntry* entry = *it;
+ if (entry->description.threadID == id)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ThreadEntry* Core::RegisterThread(const ThreadDescription& description, EventStorage** slot)
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ ThreadEntry* entry = Memory::New<ThreadEntry>(description, slot);
+ threads.push_back(entry);
+
+ if ((currentMode != Mode::OFF) && slot != nullptr)
+ *slot = &entry->storage;
+
+ return entry;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::UnRegisterThread(ThreadID threadID, bool keepAlive)
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ for (ThreadList::iterator it = threads.begin(); it != threads.end(); ++it)
+ {
+ ThreadEntry* entry = *it;
+ if (entry->description.threadID == threadID && entry->isAlive)
+ {
+ if ((currentMode == Mode::OFF) && !keepAlive)
+ {
+ Memory::Delete(entry);
+ threads.erase(it);
+ return true;
+ }
+ else
+ {
+ entry->isAlive = false;
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::RegisterFiber(const FiberDescription& description, EventStorage** slot)
+{
+ std::lock_guard<std::recursive_mutex> lock(coreLock);
+ FiberEntry* entry = Memory::New<FiberEntry>(description);
+ fibers.push_back(entry);
+ entry->storage.isFiberStorage = true;
+ *slot = &entry->storage;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::RegisterProcessDescription(const ProcessDescription& description)
+{
+ processDescs.push_back(description);
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::RegisterThreadDescription(const ThreadDescription& description)
+{
+ threadDescs.push_back(description);
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::SetStateChangedCallback(StateCallback cb)
+{
+ stateCallback = cb;
+ return stateCallback != nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::AttachSummary(const char* key, const char* value)
+{
+ summary.push_back(make_pair(string(key), string(value)));
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::AttachFile(File::Type type, const char* name, const uint8_t* data, uint32_t size)
+{
+ if (size > 0)
+ {
+ attachments.push_back(Attachment(type, name));
+ Attachment& attachment = attachments.back();
+ attachment.data.resize(size);
+ memcpy(&attachment.data[0], data, size);
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::AttachFile(File::Type type, const char* name, std::istream& stream)
+{
+ std::streampos beg = stream.tellg();
+ stream.seekg(0, std::ios::end);
+ std::streampos end = stream.tellg();
+ stream.seekg(beg, std::ios::beg);
+
+ size_t size =(size_t)(end - beg);
+ void* buffer = Memory::Alloc(size);
+
+ stream.read((char*)buffer, size);
+ bool result = AttachFile(type, name, (uint8*)buffer, (uint32_t)size);
+
+ Memory::Free(buffer);
+ return result;
+
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::AttachFile(File::Type type, const char* name, const char* path)
+{
+ std::ifstream stream(path, std::ios::binary);
+ return AttachFile(type, name, stream);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::AttachFile(File::Type type, const char* name, const wchar_t* path)
+{
+#if defined(OPTICK_MSVC)
+ std::ifstream stream(path, std::ios::binary);
+ return AttachFile(type, name, stream);
+#else
+ char p[256] = { 0 };
+ wcstombs(p, path, sizeof(p));
+ std::ifstream stream(p, std::ios::binary);
+ return AttachFile(type, name, stream);
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Core::InitGPUProfiler(GPUProfiler* profiler)
+{
+ OPTICK_ASSERT(gpuProfiler == nullptr, "Can't reinitialize GPU profiler! Not supported yet!");
+ Memory::Delete<GPUProfiler>(gpuProfiler);
+ gpuProfiler = profiler;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Core::SetSettings(const CaptureSettings& captureSettings)
+{
+ settings = captureSettings;
+
+ //if (tracer)
+ //{
+ // string decoded = base64_decode(encodedPassword);
+ // tracer->SetPassword(decoded.c_str());
+ // return true;
+ //}
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const EventDescription* Core::GetFrameDescription(FrameType::Type frame) const
+{
+ return frameDescriptions[frame];
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Core::~Core()
+{
+ std::lock_guard<std::recursive_mutex> lock(threadsLock);
+
+ for (ThreadList::iterator it = threads.begin(); it != threads.end(); ++it)
+ {
+ Memory::Delete(*it);
+ }
+ threads.clear();
+
+ for (FiberList::iterator it = fibers.begin(); it != fibers.end(); ++it)
+ {
+ Memory::Delete(*it);
+ }
+ fibers.clear();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const vector<ThreadEntry*>& Core::GetThreads() const
+{
+ return threads;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_THREAD_LOCAL EventStorage* Core::storage = nullptr;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ScopeHeader::ScopeHeader() : boardNumber(0), threadNumber(0)
+{
+
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const ScopeHeader& header)
+{
+ return stream << header.boardNumber << header.threadNumber << header.fiberNumber << header.event;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const ScopeData& ob)
+{
+ return stream << ob.header << ob.categories << ob.events;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const ThreadDescription& description)
+{
+ return stream << description.threadID << description.processID << description.name << description.maxDepth << description.priority << description.mask;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const ThreadEntry* entry)
+{
+ return stream << entry->description;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const FiberDescription& description)
+{
+ return stream << description.id;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const FiberEntry* entry)
+{
+ return stream << entry->description;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const ProcessDescription& description)
+{
+ return stream << description.processID << description.name << description.uniqueKey;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool SetStateChangedCallback(StateCallback cb)
+{
+ return Core::Get().SetStateChangedCallback(cb);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool AttachSummary(const char* key, const char* value)
+{
+ return Core::Get().AttachSummary(key, value);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool AttachFile(File::Type type, const char* name, const uint8_t* data, uint32_t size)
+{
+ return Core::Get().AttachFile(type, name, data, size);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool AttachFile(File::Type type, const char* name, const char* path)
+{
+ return Core::Get().AttachFile(type, name, path);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool AttachFile(File::Type type, const char* name, const wchar_t* path)
+{
+ return Core::Get().AttachFile(type, name, path);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& stream, const Point& ob)
+{
+ return stream << ob.x << ob.y << ob.z;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API uint32_t NextFrame()
+{
+ return Core::NextFrame();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool IsActive(Mode::Type mode /*= Mode::INSTRUMENTATION_EVENTS*/)
+{
+ return (Core::Get().currentMode & mode) != 0;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API EventStorage** GetEventStorageSlotForCurrentThread()
+{
+ return &Core::Get().storage;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool IsFiberStorage(EventStorage* fiberStorage)
+{
+ return fiberStorage->isFiberStorage;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool RegisterThread(const char* name)
+{
+ return Core::Get().RegisterThread(ThreadDescription(name, Platform::GetThreadID(), Platform::GetProcessID()), &Core::storage) != nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool RegisterThread(const wchar_t* name)
+{
+ const int THREAD_NAME_LENGTH = 128;
+ char mbName[THREAD_NAME_LENGTH];
+ wcstombs_s(mbName, name, THREAD_NAME_LENGTH);
+
+ return Core::Get().RegisterThread(ThreadDescription(mbName, Platform::GetThreadID(), Platform::GetProcessID()), &Core::storage) != nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool UnRegisterThread(bool keepAlive)
+{
+ return Core::Get().UnRegisterThread(Platform::GetThreadID(), keepAlive);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API bool RegisterFiber(uint64 fiberId, EventStorage** slot)
+{
+ return Core::Get().RegisterFiber(FiberDescription(fiberId), slot);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API EventStorage* RegisterStorage(const char* name, uint64_t threadID, ThreadMask::Type type)
+{
+ ThreadEntry* entry = Core::Get().RegisterThread(ThreadDescription(name, threadID, Platform::GetProcessID(), 1, 0, type), nullptr);
+ return entry ? &entry->storage : nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API void GpuFlip(void* swapChain)
+{
+ if (GPUProfiler* gpuProfiler = Core::Get().gpuProfiler)
+ gpuProfiler->Flip(swapChain);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API GPUContext SetGpuContext(GPUContext context)
+{
+ if (EventStorage* storage = Core::storage)
+ {
+ GPUContext prevContext = storage->gpuStorage.context;
+ storage->gpuStorage.context = context;
+ return prevContext;
+ }
+ return GPUContext();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OPTICK_API const EventDescription* GetFrameDescription(FrameType::Type frame)
+{
+ return Core::Get().GetFrameDescription(frame);
+
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventStorage::EventStorage(): currentMode(Mode::OFF), pushPopEventStackIndex(0), isFiberStorage(false)
+{
+
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ThreadEntry::Activate(Mode::Type mode)
+{
+ if (!isAlive)
+ return;
+
+ if (mode != Mode::OFF)
+ storage.Clear(true);
+
+ if (threadTLS != nullptr)
+ {
+ storage.currentMode = mode;
+ *threadTLS = mode != Mode::OFF ? &storage : nullptr;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ThreadEntry::Sort()
+{
+ SortMemoryPool(storage.eventBuffer);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool IsSleepOnlyScope(const ScopeData& scope)
+{
+ //if (!scope.categories.empty())
+ // return false;
+
+ const vector<EventData>& events = scope.events;
+ for(auto it = events.begin(); it != events.end(); ++it)
+ {
+ const EventData& data = *it;
+
+ if (data.description->color != Color::White)
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ScopeData::Send()
+{
+ if (!events.empty() || !categories.empty())
+ {
+ if (!IsSleepOnlyScope(*this))
+ {
+ OutputDataStream frameStream;
+ frameStream << *this;
+ Server::Get().Send(DataResponse::EventFrame, frameStream);
+ }
+ }
+
+ Clear();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ScopeData::Clear()
+{
+ events.clear();
+ categories.clear();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void EventStorage::GPUStorage::Clear(bool preserveMemory)
+{
+ for (size_t i = 0; i < gpuBuffer.size(); ++i)
+ for (int j = 0; j < GPU_QUEUE_COUNT; ++j)
+ gpuBuffer[i][j].Clear(preserveMemory);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+EventData* EventStorage::GPUStorage::Start(const EventDescription &desc)
+{
+ if (GPUProfiler* gpuProfiler = Core::Get().gpuProfiler)
+ {
+ EventData& result = gpuBuffer[context.node][context.queue].Add();
+ result.description = &desc;
+ result.start = EventTime::INVALID_TIMESTAMP;
+ result.finish = EventTime::INVALID_TIMESTAMP;
+ gpuProfiler->QueryTimestamp(context.cmdBuffer, &result.start);
+ return &result;
+ }
+ return nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void EventStorage::GPUStorage::Stop(EventData& data)
+{
+ if (GPUProfiler* gpuProfiler = Core::Get().gpuProfiler)
+ {
+ gpuProfiler->QueryTimestamp(context.cmdBuffer, &data.finish);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_core.h b/external/optick/optick_core.h
new file mode 100644
index 0000000..9ddf46b
--- /dev/null
+++ b/external/optick/optick_core.h
@@ -0,0 +1,568 @@
+#pragma once
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include <mutex>
+#include <thread>
+
+#include "optick_common.h"
+
+#include "optick_memory.h"
+#include "optick_message.h"
+#include "optick_serialization.h"
+
+#include "optick_gpu.h"
+
+#include <atomic>
+
+// We expect to have 1k unique strings going through Optick at once
+// The chances to hit a collision are 1 in 10 trillion (odds of a meteor landing on your house)
+// We should be quite safe here :)
+// https://preshing.com/20110504/hash-collision-probabilities/
+// Feel free to add a seed and wait for another strike if armageddon starts
+namespace Optick
+{
+ struct StringHash
+ {
+ uint64 hash;
+
+ StringHash(size_t h) : hash(h) {}
+ StringHash(const char* str) : hash(CalcHash(str)) {}
+
+ bool operator==(const StringHash& other) const { return hash == other.hash; }
+ bool operator<(const StringHash& other) const { return hash < other.hash; }
+
+ static uint64 CalcHash(const char* str);
+ };
+}
+
+// Overriding default hash function to return hash value directly
+namespace std
+{
+ template<>
+ struct hash<Optick::StringHash>
+ {
+ size_t operator()(const Optick::StringHash& x) const
+ {
+ return (size_t)x.hash;
+ }
+ };
+}
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct Trace;
+struct SymbolEngine;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ScopeHeader
+{
+ EventTime event;
+ uint32 boardNumber;
+ int32 threadNumber;
+ int32 fiberNumber;
+
+ ScopeHeader();
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator << ( OutputDataStream& stream, const ScopeHeader& ob);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ScopeData
+{
+ ScopeHeader header;
+ vector<EventData> categories;
+ vector<EventData> events;
+
+ void AddEvent(const EventData& data)
+ {
+ events.push_back(data);
+ if (data.description->color != Color::Null)
+ {
+ categories.push_back(data);
+ }
+ }
+
+ void InitRootEvent(const EventData& data)
+ {
+ header.event = data;
+ AddEvent(data);
+ }
+
+ void Send();
+ void Clear();
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(OPTICK_MSVC)
+#pragma warning( push )
+#pragma warning( disable : 4996 )
+#endif //OPTICK_MSVC
+template<int N>
+struct OptickString
+{
+ char data[N];
+ OptickString() {}
+ OptickString<N>& operator=(const char* text) { strncpy(data, text ? text : "null", N - 1); data[N - 1] = 0; return *this; }
+ OptickString(const char* text) { *this = text; }
+};
+#if defined(OPTICK_MSVC)
+#pragma warning( pop )
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct Point
+{
+ float x, y, z;
+ Point() {}
+ Point(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
+ Point(float pos[3]) : x(pos[0]), y(pos[1]), z(pos[2]) {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+template<int N>
+OutputDataStream& operator<<(OutputDataStream &stream, const OptickString<N>& ob)
+{
+ size_t length = strnlen(ob.data, N);
+ stream << (uint32)length;
+ return stream.Write(ob.data, length);
+}
+OutputDataStream& operator<<(OutputDataStream& stream, const Point& ob);
+OutputDataStream& operator<<(OutputDataStream& stream, const ScopeData& ob);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef MemoryPool<EventData, 1024> EventBuffer;
+typedef MemoryPool<const EventData*, 32> CategoryBuffer;
+typedef MemoryPool<SyncData, 1024> SynchronizationBuffer;
+typedef MemoryPool<FiberSyncData, 1024> FiberSyncBuffer;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef OptickString<32> ShortString;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef TagData<float> TagFloat;
+typedef TagData<int32> TagS32;
+typedef TagData<uint32> TagU32;
+typedef TagData<uint64> TagU64;
+typedef TagData<Point> TagPoint;
+typedef TagData<ShortString> TagString;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef MemoryPool<TagFloat, 1024> TagFloatBuffer;
+typedef MemoryPool<TagS32, 1024> TagS32Buffer;
+typedef MemoryPool<TagU32, 1024> TagU32Buffer;
+typedef MemoryPool<TagU64, 1024> TagU64Buffer;
+typedef MemoryPool<TagPoint, 64> TagPointBuffer;
+typedef MemoryPool<TagString, 1024> TagStringBuffer;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Base64
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+string base64_decode(string const& encoded_string);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Board
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef MemoryPool<EventDescription, 4096> EventDescriptionList;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class EventDescriptionBoard
+{
+ // List of stored Event Descriptions
+ EventDescriptionList boardDescriptions;
+
+ // Shared Descriptions
+ typedef unordered_map<StringHash, EventDescription*> DescriptionMap;
+ DescriptionMap sharedDescriptions;
+ MemoryBuffer<64 * 1024> sharedNames;
+ std::mutex sharedLock;
+
+public:
+ EventDescription* CreateDescription(const char* name, const char* file = nullptr, uint32_t line = 0, uint32_t color = Color::Null, uint32_t filter = 0);
+ EventDescription* CreateSharedDescription(const char* name, const char* file = nullptr, uint32_t line = 0, uint32_t color = Color::Null, uint32_t filter = 0);
+
+ static EventDescriptionBoard& Get();
+
+ const EventDescriptionList& GetEvents() const;
+
+ friend OutputDataStream& operator << (OutputDataStream& stream, const EventDescriptionBoard& ob);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct EventStorage
+{
+ Mode::Type currentMode;
+ EventBuffer eventBuffer;
+ FiberSyncBuffer fiberSyncBuffer;
+
+ TagFloatBuffer tagFloatBuffer;
+ TagS32Buffer tagS32Buffer;
+ TagU32Buffer tagU32Buffer;
+ TagU64Buffer tagU64Buffer;
+ TagPointBuffer tagPointBuffer;
+ TagStringBuffer tagStringBuffer;
+
+ struct GPUStorage
+ {
+ static const int MAX_GPU_NODES = 2;
+ array<array<EventBuffer, GPU_QUEUE_COUNT>, MAX_GPU_NODES> gpuBuffer;
+ GPUContext context;
+
+ void Clear(bool preserveMemory);
+
+ EventData* Start(const EventDescription& desc);
+ void Stop(EventData& data);
+ };
+ GPUStorage gpuStorage;
+
+ uint32 pushPopEventStackIndex;
+ array<EventData*, 32> pushPopEventStack;
+
+ bool isFiberStorage;
+
+ EventStorage();
+
+ OPTICK_INLINE EventData& NextEvent()
+ {
+ return eventBuffer.Add();
+ }
+
+ // Free all temporary memory
+ void Clear(bool preserveContent)
+ {
+ currentMode = Mode::OFF;
+ eventBuffer.Clear(preserveContent);
+ fiberSyncBuffer.Clear(preserveContent);
+ gpuStorage.Clear(preserveContent);
+ ClearTags(preserveContent);
+
+ while (pushPopEventStackIndex)
+ {
+ pushPopEventStack[--pushPopEventStackIndex] = nullptr;
+ }
+ }
+
+ void ClearTags(bool preserveContent)
+ {
+ tagFloatBuffer.Clear(preserveContent);
+ tagS32Buffer.Clear(preserveContent);
+ tagU32Buffer.Clear(preserveContent);
+ tagU64Buffer.Clear(preserveContent);
+ tagPointBuffer.Clear(preserveContent);
+ tagStringBuffer.Clear(preserveContent);
+ }
+
+ void Reset()
+ {
+ Clear(true);
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ProcessDescription
+{
+ string name;
+ ProcessID processID;
+ uint64 uniqueKey;
+ ProcessDescription(const char* processName, ProcessID pid, uint64 key);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ThreadDescription
+{
+ string name;
+ ThreadID threadID;
+ ProcessID processID;
+ int32 maxDepth;
+ int32 priority;
+ uint32 mask;
+
+ ThreadDescription(const char* threadName, ThreadID tid, ProcessID pid, int32 maxDepth = 1, int32 priority = 0, uint32 mask = 0);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct FiberDescription
+{
+ uint64 id;
+
+ FiberDescription(uint64 _id)
+ : id(_id)
+ {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ThreadEntry
+{
+ ThreadDescription description;
+ EventStorage storage;
+ EventStorage** threadTLS;
+
+ bool isAlive;
+
+ ThreadEntry(const ThreadDescription& desc, EventStorage** tls) : description(desc), threadTLS(tls), isAlive(true) {}
+ void Activate(Mode::Type mode);
+ void Sort();
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct FiberEntry
+{
+ FiberDescription description;
+ EventStorage storage;
+
+ FiberEntry(const FiberDescription& desc) : description(desc) {}
+};
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef vector<ThreadEntry*> ThreadList;
+typedef vector<FiberEntry*> FiberList;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct SysCallData : EventData
+{
+ uint64 id;
+ uint64 threadID;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream &operator << (OutputDataStream &stream, const SysCallData &ob);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class SysCallCollector
+{
+ typedef MemoryPool<SysCallData, 1024 * 32> SysCallPool;
+public:
+ SysCallPool syscallPool;
+
+ SysCallData& Add();
+ void Clear();
+
+ bool Serialize(OutputDataStream& stream);
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct CallstackDesc
+{
+ uint64 threadID;
+ uint64 timestamp;
+ uint64* callstack;
+ uint8 count;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class CallstackCollector
+{
+ // Packed callstack list: {ThreadID, Timestamp, Count, Callstack[Count]}
+ typedef MemoryPool<uint64, 1024 * 32> CallstacksPool;
+ CallstacksPool callstacksPool;
+public:
+ void Add(const CallstackDesc& desc);
+ void Clear();
+
+ bool SerializeModules(OutputDataStream& stream);
+ bool SerializeSymbols(OutputDataStream& stream);
+ bool SerializeCallstacks(OutputDataStream& stream);
+
+ bool IsEmpty() const;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct SwitchContextDesc
+{
+ int64_t timestamp;
+ uint64 oldThreadId;
+ uint64 newThreadId;
+ uint8 cpuId;
+ uint8 reason;
+};
+//////////////////////////////////////////////////////////////////////////
+OutputDataStream &operator << (OutputDataStream &stream, const SwitchContextDesc &ob);
+//////////////////////////////////////////////////////////////////////////
+class SwitchContextCollector
+{
+ typedef MemoryPool<SwitchContextDesc, 1024 * 32> SwitchContextPool;
+ SwitchContextPool switchContextPool;
+public:
+ void Add(const SwitchContextDesc& desc);
+ void Clear();
+ bool Serialize(OutputDataStream& stream);
+};
+//////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct CaptureStatus
+{
+ enum Type
+ {
+ OK = 0,
+ ERR_TRACER_ALREADY_EXISTS = 1,
+ ERR_TRACER_ACCESS_DENIED = 2,
+ ERR_TRACER_FAILED = 3,
+ ERR_TRACER_INVALID_PASSWORD = 4,
+ };
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+class Core
+{
+ std::recursive_mutex coreLock;
+ std::recursive_mutex threadsLock;
+
+ ThreadList threads;
+ FiberList fibers;
+
+ int64 progressReportedLastTimestampMS;
+
+ vector<EventTime> frames;
+ uint32 boardNumber;
+
+ CallstackCollector callstackCollector;
+ SwitchContextCollector switchContextCollector;
+
+ vector<std::pair<string, string>> summary;
+
+ std::atomic<uint32_t> frameNumber;
+
+ struct Attachment
+ {
+ string name;
+ vector<uint8_t> data;
+ File::Type type;
+ Attachment(File::Type t, const char* n) : name(n), type(t) {}
+ };
+ list<Attachment> attachments;
+
+ StateCallback stateCallback;
+
+ vector<ProcessDescription> processDescs;
+ vector<ThreadDescription> threadDescs;
+
+ array<const EventDescription*, FrameType::COUNT> frameDescriptions;
+
+ State::Type currentState;
+ State::Type pendingState;
+
+ CaptureSettings settings;
+
+ void UpdateEvents();
+ uint32_t Update();
+ bool UpdateState();
+
+ Core();
+ ~Core();
+
+ static Core notThreadSafeInstance;
+
+ void DumpCapturingProgress();
+ void SendHandshakeResponse(CaptureStatus::Type status);
+
+
+ void DumpEvents(EventStorage& entry, const EventTime& timeSlice, ScopeData& scope);
+ void DumpTags(EventStorage& entry, ScopeData& scope);
+ void DumpThread(ThreadEntry& entry, const EventTime& timeSlice, ScopeData& scope);
+ void DumpFiber(FiberEntry& entry, const EventTime& timeSlice, ScopeData& scope);
+
+ void CleanupThreadsAndFibers();
+
+ void DumpBoard(uint32 mode, EventTime timeSlice, uint32 mainThreadIndex);
+
+ void GenerateCommonSummary();
+public:
+ void Activate(Mode::Type mode);
+ volatile Mode::Type currentMode;
+
+ // Active Frame (is used as buffer)
+ static OPTICK_THREAD_LOCAL EventStorage* storage;
+
+ // Resolves symbols
+ SymbolEngine* symbolEngine;
+
+ // Controls GPU activity
+ // Graphics graphics;
+
+ // System scheduler trace
+ Trace* tracer;
+
+ // SysCall Collector
+ SysCallCollector syscallCollector;
+
+ // GPU Profiler
+ GPUProfiler* gpuProfiler;
+
+ // Returns thread collection
+ const vector<ThreadEntry*>& GetThreads() const;
+
+ // Request to start a new capture
+ void StartCapture();
+
+ // Request to stop an active capture
+ void StopCapture();
+
+ // Request to stop an active capture
+ void CancelCapture();
+
+ // Requests to dump current capture
+ void DumpCapture();
+
+ // Report switch context event
+ bool ReportSwitchContext(const SwitchContextDesc& desc);
+
+ // Report switch context event
+ bool ReportStackWalk(const CallstackDesc& desc);
+
+ // Serialize and send current profiling progress
+ void DumpProgress(const char* message = "");
+
+ // Too much time from last report
+ bool IsTimeToReportProgress() const;
+
+ // Serialize and send frames
+ void DumpFrames(uint32 mode = Mode::DEFAULT);
+
+ // Serialize and send frames
+ void DumpSummary();
+
+ // Registers thread and create EventStorage
+ ThreadEntry* RegisterThread(const ThreadDescription& description, EventStorage** slot);
+
+ // UnRegisters thread
+ bool UnRegisterThread(ThreadID threadId, bool keepAlive = false);
+
+ // Check is registered thread
+ bool IsRegistredThread(ThreadID id);
+
+ // Registers finer and create EventStorage
+ bool RegisterFiber(const FiberDescription& description, EventStorage** slot);
+
+ // Registers ProcessDescription
+ bool RegisterProcessDescription(const ProcessDescription& description);
+
+ // Registers ThreaDescription (used for threads from other processes)
+ bool RegisterThreadDescription(const ThreadDescription& description);
+
+ // Sets state change callback
+ bool SetStateChangedCallback(StateCallback cb);
+
+ // Attaches a key-value pair to the next capture
+ bool AttachSummary(const char* key, const char* value);
+
+ // Attaches a screenshot to the current capture
+ bool AttachFile(File::Type type, const char* name, const uint8_t* data, uint32_t size);
+ bool AttachFile(File::Type type, const char* name, std::istream& stream);
+ bool AttachFile(File::Type type, const char* name, const char* path);
+ bool AttachFile(File::Type type, const char* name, const wchar_t* path);
+
+ // Initalizes GPU profiler
+ void InitGPUProfiler(GPUProfiler* profiler);
+
+ // Initializes root password for the device
+ bool SetSettings(const CaptureSettings& settings);
+
+ // Current Frame Number (since the game started)
+ uint32_t GetCurrentFrame() const { return frameNumber; }
+
+ // Returns Frame Description
+ const EventDescription* GetFrameDescription(FrameType::Type frame) const;
+
+ // NOT Thread Safe singleton (performance)
+ static Core& Get();
+
+ // Main Update Function
+ static uint32_t NextFrame() { return Get().Update(); }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_core.linux.h b/external/optick/optick_core.linux.h
new file mode 100644
index 0000000..e0f4b49
--- /dev/null
+++ b/external/optick/optick_core.linux.h
@@ -0,0 +1,410 @@
+#pragma once
+#if defined(__linux__)
+
+#include "optick.config.h"
+#if USE_OPTICK
+
+#include "optick_core.platform.h"
+
+#include <sys/syscall.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <pthread.h>
+#include <unistd.h>
+
+namespace Optick
+{
+ const char* Platform::GetName()
+ {
+ return "Linux";
+ }
+
+ ThreadID Platform::GetThreadID()
+ {
+ return syscall(SYS_gettid);
+ }
+
+ ProcessID Platform::GetProcessID()
+ {
+ return (ProcessID)getpid();
+ }
+
+ int64 Platform::GetFrequency()
+ {
+ return 1000000000;
+ }
+
+ int64 Platform::GetTime()
+ {
+ struct timespec ts;
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ return ts.tv_sec * 1000000000LL + ts.tv_nsec;
+ }
+}
+
+#if OPTICK_ENABLE_TRACING
+
+#include "optick_memory.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+namespace ft
+{
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct base_event
+ {
+ int64_t timestamp;
+ short common_type;
+ uint8_t cpu_id;
+ base_event(short type) : timestamp(-1), common_type(type), cpu_id(uint8_t(-1)) {}
+};
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ template<short TYPE>
+ struct event : public base_event
+ {
+ static const short type = TYPE;
+ event() : base_event(TYPE) {}
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct process_state
+ {
+ enum type
+ {
+ Unknown,
+ //D Uninterruptible sleep(usually IO)
+ UninterruptibleSleep,
+ //R Running or runnable(on run queue)
+ Running,
+ //S Interruptible sleep(waiting for an event to complete)
+ InterruptibleSleep,
+ //T Stopped, either by a job control signal or because it is being traced.
+ Stopped,
+ //X dead(should never be seen)
+ Dead,
+ //Z Defunct(“zombie”) process, terminated but not reaped by its parent.
+ Zombie,
+ };
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct sched_switch : public event<305>
+ {
+ char prev_comm[16];
+ pid_t prev_pid;
+ int prev_prio;
+ process_state::type prev_state;
+ char next_comm[16];
+ pid_t next_pid;
+ int next_prio;
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+} // namespace ft
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static const char* KERNEL_TRACING_PATH = "/sys/kernel/debug/tracing";
+static const char* FTRACE_TRACE = "trace";
+static const char* FTRACE_TRACING_ON = "tracing_on";
+static const char* FTRACE_TRACE_CLOCK = "trace_clock";
+static const char* FTRACE_OPTIONS_IRQ_INFO = "options/irq-info";
+static const char* FTRACE_SCHED_SWITCH = "events/sched/sched_switch/enable";
+static const uint8_t PROCESS_STATE_REASON_START = 38;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class FTrace : public Trace
+{
+ bool isActive;
+ string password;
+
+ bool Parse(const char* line);
+ bool ProcessEvent(const ft::base_event& ev);
+
+ void Set(const char* name, bool value);
+ void Set(const char* name, const char* value);
+ void Exec(const char* cmd);
+public:
+
+ FTrace();
+ ~FTrace();
+
+ virtual void SetPassword(const char* pwd) override { password = pwd; }
+ virtual CaptureStatus::Type Start(Mode::Type mode, int frequency, const ThreadList& threads) override;
+ virtual bool Stop() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+FTrace g_FTrace;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct Parser
+{
+ const char* cursor;
+ const char* finish;
+ size_t length;
+
+ Parser(const char* b) : cursor(b), finish(b + strlen(b)) {}
+
+ bool Skip(size_t count)
+ {
+ if ((size_t)(finish - cursor) > count)
+ {
+ cursor += count;
+ return true;
+ }
+ return false;
+ }
+
+ bool Skip(const char* text, char* output = nullptr, size_t size = 0)
+ {
+ if (const char* ptr = strstr(cursor, text))
+ {
+ if (output != nullptr)
+ {
+ size_t count = std::min(size - 1, (size_t)(ptr - cursor));
+ strncpy(output, cursor, count);
+ output[count] = '\0';
+ }
+ cursor = ptr + strlen(text);
+ return true;
+ }
+ return false;
+ }
+
+ void SkipSpaces()
+ {
+ while (cursor != finish && (*cursor == ' ' || *cursor == '\t' || *cursor == '\n'))
+ ++cursor;
+ }
+
+ bool Starts(const char* text) const
+ {
+ return strncmp(cursor, text, strlen(text)) == 0;
+ }
+
+ int GetInt() const
+ {
+ return atoi(cursor);
+ }
+
+ char GetChar() const
+ {
+ return *cursor;
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+CaptureStatus::Type FTrace::Start(Mode::Type mode, int /*frequency*/, const ThreadList& /*threads*/)
+{
+ if (!isActive)
+ {
+ // Disable tracing
+ Set(FTRACE_TRACING_ON, false);
+ // Cleanup old data
+ Set(FTRACE_TRACE, "");
+ // Set clock type
+ Set(FTRACE_TRACE_CLOCK, "mono");
+ // Disable irq info
+ Set(FTRACE_OPTIONS_IRQ_INFO, false);
+ // Enable switch events
+ Set(FTRACE_SCHED_SWITCH, (mode & Mode::SWITCH_CONTEXT) != 0);
+
+ // Enable tracing
+ Set(FTRACE_TRACING_ON, true);
+
+ isActive = true;
+ }
+
+ return CaptureStatus::OK;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool FTrace::Stop()
+{
+ if (!isActive)
+ {
+ return false;
+ }
+
+ // Reset variables
+ Set(FTRACE_TRACING_ON, false);
+ Set(FTRACE_SCHED_SWITCH, false);
+
+ // Parsing the output
+ char buffer[256] = { 0 };
+ sprintf_s(buffer, "echo \'%s\' | sudo -S sh -c \'cat %s/%s\'", password.c_str(), KERNEL_TRACING_PATH, FTRACE_TRACE);
+ if (FILE* pipe = popen(buffer, "r"))
+ {
+ char* line = NULL;
+ size_t len = 0;
+ while ((getline(&line, &len, pipe)) != -1)
+ Parse(line);
+ fclose(pipe);
+ }
+
+ // Cleanup data
+ Set(FTRACE_TRACE, "");
+
+ isActive = false;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool FTrace::Parse(const char * line)
+{
+ // sched_switch:
+ // ConsoleApp-8687 [000] 181944.352057: sched_switch: prev_comm=ConsoleApp prev_pid=8687 prev_prio=120 prev_state=S ==> next_comm=ConsoleApp next_pid=8686 next_prio=120
+
+ Parser p(line);
+ if (p.Starts("#"))
+ return true;
+
+ if (!p.Skip(16))
+ return false;
+
+ if (!p.Skip("["))
+ return false;
+
+ int cpu = p.GetInt();
+ if (!p.Skip("]"))
+ return false;
+
+ int64 timestampInt = p.GetInt();
+ if (!p.Skip("."))
+ return false;
+
+ int64 timestampFraq = p.GetInt();
+ if (!p.Skip(": "))
+ return false;
+
+ int64 timestamp = ((timestampInt * 1000000) + timestampFraq) * 1000;
+
+ if (p.Starts("sched_switch:"))
+ {
+ ft::sched_switch ev;
+ ev.cpu_id = cpu;
+ ev.timestamp = timestamp;
+
+ if (!p.Skip("prev_comm="))
+ return false;
+
+ if (!p.Skip(" prev_pid=", ev.prev_comm, OPTICK_ARRAY_SIZE(ev.prev_comm)))
+ return false;
+
+ ev.prev_pid = p.GetInt();
+
+ if (!p.Skip(" prev_prio="))
+ return false;
+
+ ev.prev_prio = p.GetInt();
+
+ if (!p.Skip(" prev_state="))
+ return false;
+
+ switch (p.GetChar())
+ {
+ case 'D':
+ ev.prev_state = ft::process_state::UninterruptibleSleep;
+ break;
+
+ case 'R':
+ ev.prev_state = ft::process_state::Running;
+ break;
+
+ case 'S':
+ ev.prev_state = ft::process_state::InterruptibleSleep;
+ break;
+
+ case 'T':
+ ev.prev_state = ft::process_state::Stopped;
+ break;
+
+ case 'X':
+ ev.prev_state = ft::process_state::Dead;
+ break;
+
+ case 'Z':
+ ev.prev_state = ft::process_state::Zombie;
+ break;
+
+ default:
+ ev.prev_state = ft::process_state::Unknown;
+ break;
+ }
+
+ if (!p.Skip("==> next_comm="))
+ return false;
+
+ if (!p.Skip(" next_pid=", ev.next_comm, OPTICK_ARRAY_SIZE(ev.prev_comm)))
+ return false;
+
+ ev.next_pid = p.GetInt();
+
+ if (!p.Skip(" next_prio="))
+ return false;
+
+ ev.next_prio = p.GetInt();
+
+ return ProcessEvent(ev);
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool FTrace::ProcessEvent(const ft::base_event& ev)
+{
+ switch (ev.common_type)
+ {
+ case ft::sched_switch::type:
+ {
+ const ft::sched_switch& switchEv = (const ft::sched_switch&)ev;
+ SwitchContextDesc desc;
+ desc.reason = switchEv.prev_state + PROCESS_STATE_REASON_START;
+ desc.cpuId = switchEv.cpu_id;
+ desc.oldThreadId = (uint64)switchEv.prev_pid;
+ desc.newThreadId = (uint64)switchEv.next_pid;
+ desc.timestamp = switchEv.timestamp;
+ Core::Get().ReportSwitchContext(desc);
+ return true;
+ }
+ break;
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void FTrace::Set(const char * name, bool value)
+{
+ Set(name, value ? "1" : "0");
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void FTrace::Set(const char* name, const char* value)
+{
+ char buffer[256] = { 0 };
+ sprintf_s(buffer, "echo %s > %s/%s", value, KERNEL_TRACING_PATH, name);
+ Exec(buffer);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void FTrace::Exec(const char* cmd)
+{
+ char buffer[256] = { 0 };
+ sprintf_s(buffer, "echo \'%s\' | sudo -S sh -c \'%s\'", password.c_str(), cmd);
+ std::system(buffer);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+FTrace::FTrace() : isActive(false)
+{
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+FTrace::~FTrace()
+{
+ Stop();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Trace* Platform::GetTrace()
+{
+ return &g_FTrace;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+SymbolEngine* Platform::GetSymbolEngine()
+{
+ return nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+#endif //OPTICK_ENABLE_TRACING
+#endif //USE_OPTICK
+#endif //__linux__ \ No newline at end of file
diff --git a/external/optick/optick_core.macos.h b/external/optick/optick_core.macos.h
new file mode 100644
index 0000000..3d19bfd
--- /dev/null
+++ b/external/optick/optick_core.macos.h
@@ -0,0 +1,289 @@
+#pragma once
+#if defined(__APPLE_CC__)
+
+#include "optick.config.h"
+#if USE_OPTICK
+
+#include "optick_core.platform.h"
+
+#include <mach/mach_time.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <pthread.h>
+#include <unistd.h>
+
+namespace Optick
+{
+ const char* Platform::GetName()
+ {
+ return "MacOS";
+ }
+
+ ThreadID Platform::GetThreadID()
+ {
+ uint64_t tid;
+ pthread_threadid_np(pthread_self(), &tid);
+ return tid;
+ }
+
+ ProcessID Platform::GetProcessID()
+ {
+ return (ProcessID)getpid();
+ }
+
+ int64 Platform::GetFrequency()
+ {
+ return 1000000000;
+ }
+
+ int64 Platform::GetTime()
+ {
+ struct timespec ts;
+ clock_gettime(CLOCK_REALTIME, &ts);
+ return ts.tv_sec * 1000000000LL + ts.tv_nsec;
+ }
+}
+
+#if OPTICK_ENABLE_TRACING
+
+#include "optick_core.h"
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class DTrace : public Trace
+{
+ static const bool isSilent = true;
+
+ std::thread processThread;
+ string password;
+
+ enum State
+ {
+ STATE_IDLE,
+ STATE_RUNNING,
+ STATE_ABORT,
+ };
+
+ volatile State state;
+ volatile int64 timeout;
+
+ struct CoreState
+ {
+ ProcessID pid;
+ ThreadID tid;
+ int prio;
+ bool IsValid() const { return tid != INVALID_THREAD_ID; }
+ CoreState() : pid(INVALID_PROCESS_ID), tid(INVALID_THREAD_ID), prio(0) {}
+ };
+ static const int MAX_CPU_CORES = 256;
+ array<CoreState, MAX_CPU_CORES> cores;
+
+ static void AsyncProcess(DTrace* trace);
+ void Process();
+
+ bool CheckRootAccess();
+
+ enum ParseResult
+ {
+ PARSE_OK,
+ PARSE_TIMEOUT,
+ PARSE_FAILED,
+ };
+ ParseResult Parse(const char* line);
+public:
+
+ DTrace();
+
+ virtual void SetPassword(const char* pwd) override { password = pwd; }
+ virtual CaptureStatus::Type Start(Mode::Type mode, int frequency, const ThreadList& threads) override;
+ virtual bool Stop() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+DTrace g_DTrace;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+DTrace::DTrace() : state(STATE_IDLE), timeout(0)
+{
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool DTrace::CheckRootAccess()
+{
+ char cmd[256] = { 0 };
+ sprintf_s(cmd, "echo \'%s\' | sudo -S echo %s", password.c_str(), isSilent ? "2> /dev/null" : "");
+ return system(cmd) == 0;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+CaptureStatus::Type DTrace::Start(Mode::Type mode, int /*frequency*/, const ThreadList& /*threads*/)
+{
+ if (state == STATE_IDLE && (mode & Mode::SWITCH_CONTEXT) != 0)
+ {
+ if (!CheckRootAccess())
+ return CaptureStatus::ERR_TRACER_INVALID_PASSWORD;
+
+ state = STATE_RUNNING;
+ timeout = INT64_MAX;
+ cores.fill(CoreState());
+ processThread = std::thread(AsyncProcess, this);
+ }
+
+ return CaptureStatus::OK;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool DTrace::Stop()
+{
+ if (state != STATE_RUNNING)
+ {
+ return false;
+ }
+
+ timeout = Platform::GetTime();
+ processThread.join();
+ state = STATE_IDLE;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+FILE* popen2(const char *program, const char *type, pid_t* outPid)
+{
+ FILE *iop;
+ int pdes[2];
+ pid_t pid;
+ if ((*type != 'r' && *type != 'w') || type[1] != '\0') {
+ errno = EINVAL;
+ return (NULL);
+ }
+
+ if (pipe(pdes) < 0) {
+ return (NULL);
+ }
+
+ switch (pid = fork()) {
+ case -1: /* Error. */
+ (void)close(pdes[0]);
+ (void)close(pdes[1]);
+ return (NULL);
+ /* NOTREACHED */
+ case 0: /* Child. */
+ {
+ if (*type == 'r') {
+ (void)close(pdes[0]);
+ if (pdes[1] != STDOUT_FILENO) {
+ (void)dup2(pdes[1], STDOUT_FILENO);
+ (void)close(pdes[1]);
+ }
+ }
+ else {
+ (void)close(pdes[1]);
+ if (pdes[0] != STDIN_FILENO) {
+ (void)dup2(pdes[0], STDIN_FILENO);
+ (void)close(pdes[0]);
+ }
+ }
+ execl("/bin/sh", "sh", "-c", program, NULL);
+ perror("execl");
+ exit(1);
+ /* NOTREACHED */
+ }
+ }
+ /* Parent; assume fdopen can't fail. */
+ if (*type == 'r') {
+ iop = fdopen(pdes[0], type);
+ (void)close(pdes[1]);
+ }
+ else {
+ iop = fdopen(pdes[1], type);
+ (void)close(pdes[0]);
+ }
+
+ if (outPid)
+ *outPid = pid;
+
+ return (iop);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void DTrace::Process()
+{
+ const char* command = "dtrace -n fbt::thread_dispatch:return'\\''{printf(\"@%d %d %d %d\", pid, tid, curthread->sched_pri, walltimestamp)}'\\''";
+
+ char buffer[256] = { 0 };
+ sprintf_s(buffer, "echo \'%s\' | sudo -S sh -c \'%s\' %s", password.c_str(), command, isSilent ? "2> /dev/null" : "");
+ pid_t pid;
+ if (FILE* pipe = popen2(buffer, "r", &pid))
+ {
+ char* line = NULL;
+ size_t len = 0;
+ while (state == STATE_RUNNING && (getline(&line, &len, pipe)) != -1)
+ {
+ if (Parse(line) == PARSE_TIMEOUT)
+ break;
+ }
+ fclose(pipe);
+
+ int internal_stat;
+ waitpid(pid, &internal_stat, 0);
+ }
+ else
+ {
+ OPTICK_FAILED("Failed to open communication pipe!");
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+DTrace::ParseResult DTrace::Parse(const char* line)
+{
+ if (const char* cmd = strchr(line, '@'))
+ {
+ int cpu = atoi(line);
+
+ CoreState currState;
+
+ currState.pid = atoi(cmd + 1);
+ cmd = strchr(cmd, ' ') + 1;
+
+ currState.tid = atoi(cmd);
+ cmd = strchr(cmd, ' ') + 1;
+
+ currState.prio = atoi(cmd);
+ cmd = strchr(cmd, ' ') + 1;
+
+ int64_t timestamp = (int64_t)atoll(cmd);
+
+ if (timestamp > timeout)
+ return PARSE_TIMEOUT;
+
+ const CoreState& prevState = cores[cpu];
+
+ if (prevState.IsValid())
+ {
+ SwitchContextDesc desc;
+ desc.reason = 0;
+ desc.cpuId = cpu;
+ desc.oldThreadId = prevState.tid;
+ desc.newThreadId = currState.tid;
+ desc.timestamp = timestamp;
+ Core::Get().ReportSwitchContext(desc);
+ }
+
+ cores[cpu] = currState;
+ }
+ return PARSE_FAILED;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void DTrace::AsyncProcess(DTrace *trace) {
+ trace->Process();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Trace* Platform::GetTrace()
+{
+ return &g_DTrace;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+SymbolEngine* Platform::GetSymbolEngine()
+{
+ return nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+#endif //OPTICK_ENABLE_TRACING
+#endif //USE_OPTICK
+#endif //__APPLE_CC__ \ No newline at end of file
diff --git a/external/optick/optick_core.platform.h b/external/optick/optick_core.platform.h
new file mode 100644
index 0000000..683376d
--- /dev/null
+++ b/external/optick/optick_core.platform.h
@@ -0,0 +1,92 @@
+#pragma once
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick_common.h"
+#include "optick_memory.h"
+
+//////////////////////////////////////////////////////////////////////////
+// Platform-specific stuff
+//////////////////////////////////////////////////////////////////////////
+namespace Optick
+{
+ struct Trace;
+ struct Module;
+ struct Symbol;
+ struct SymbolEngine;
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Platform API
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct Platform
+ {
+ // Platform Name
+ static OPTICK_INLINE const char* GetName();
+ // Thread ID (system thread id)
+ static OPTICK_INLINE ThreadID GetThreadID();
+ // Process ID
+ static OPTICK_INLINE ProcessID GetProcessID();
+ // CPU Frequency
+ static OPTICK_INLINE int64 GetFrequency();
+ // CPU Time (Ticks)
+ static OPTICK_INLINE int64 GetTime();
+ // System Tracer
+ static OPTICK_INLINE Trace* GetTrace();
+ // Symbol Resolver
+ static OPTICK_INLINE SymbolEngine* GetSymbolEngine();
+ };
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Tracing API
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct Trace
+ {
+ virtual void SetPassword(const char* /*pwd*/) {};
+ virtual CaptureStatus::Type Start(Mode::Type mode, int frequency, const ThreadList& threads) = 0;
+ virtual bool Stop() = 0;
+ virtual ~Trace() {};
+ };
+
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Symbol API
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct Module
+ {
+ string path;
+ void* address;
+ size_t size;
+ Module(const char* p, void* a, size_t s) : path(p), address(a), size(s) {}
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct Symbol
+ {
+ uint64 address;
+ uint64 offset;
+ wstring file;
+ wstring function;
+ uint32 line;
+ Symbol()
+ : address(0)
+ , offset(0)
+ , line(0)
+ {}
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ struct SymbolEngine
+ {
+ // Get list of loaded modules
+ virtual const vector<Module>& GetModules() = 0;
+
+ // Get Symbol from address
+ virtual const Symbol* GetSymbol(uint64 dwAddress) = 0;
+
+ virtual ~SymbolEngine() {};
+ };
+}
+//////////////////////////////////////////////////////////////////////////
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_core.win.h b/external/optick/optick_core.win.h
new file mode 100644
index 0000000..0d8a11a
--- /dev/null
+++ b/external/optick/optick_core.win.h
@@ -0,0 +1,1664 @@
+#pragma once
+#if defined(_MSC_VER)
+
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick_core.platform.h"
+
+namespace Optick
+{
+ const char* Platform::GetName()
+ {
+ #if defined(OPTICK_PC)
+ return "Windows";
+ #else
+ return "XBox";
+ #endif
+ }
+
+ ThreadID Platform::GetThreadID()
+ {
+ return GetCurrentThreadId();
+ }
+
+ ProcessID Platform::GetProcessID()
+ {
+ return GetCurrentProcessId();
+ }
+
+ int64 Platform::GetFrequency()
+ {
+ LARGE_INTEGER frequency;
+ QueryPerformanceFrequency(&frequency);
+ return frequency.QuadPart;
+ }
+
+ int64 Platform::GetTime()
+ {
+ LARGE_INTEGER largeInteger;
+ QueryPerformanceCounter(&largeInteger);
+ return largeInteger.QuadPart;
+ }
+}
+
+#if OPTICK_ENABLE_TRACING
+#include <psapi.h>
+#include "optick_core.h"
+
+/*
+Event Tracing Functions - API
+https://msdn.microsoft.com/en-us/library/windows/desktop/aa363795(v=vs.85).aspx
+*/
+
+#define DECLARE_ETW (!OPTICK_PC)
+
+#if DECLARE_ETW
+// Copied from Windows SDK
+#ifndef WMIAPI
+#ifndef MIDL_PASS
+#ifdef _WMI_SOURCE_
+#define WMIAPI __stdcall
+#else
+#define WMIAPI DECLSPEC_IMPORT __stdcall
+#endif // _WMI_SOURCE
+#endif // MIDL_PASS
+#endif // WMIAPI
+#define INITGUID
+#include <guiddef.h>
+#if defined(_NTDDK_) || defined(_NTIFS_) || defined(_WMIKM_)
+#define _EVNTRACE_KERNEL_MODE
+#endif
+#if !defined(_EVNTRACE_KERNEL_MODE)
+#include <wmistr.h>
+#endif
+
+#if _MSC_VER <= 1600
+#define EVENT_DESCRIPTOR_DEF
+#define EVENT_HEADER_DEF
+#define EVENT_HEADER_EXTENDED_DATA_ITEM_DEF
+#define EVENT_RECORD_DEF
+#endif
+
+#ifndef _TRACEHANDLE_DEFINED
+#define _TRACEHANDLE_DEFINED
+typedef ULONG64 TRACEHANDLE, *PTRACEHANDLE;
+#endif
+
+//
+// EventTraceGuid is used to identify a event tracing session
+//
+DEFINE_GUID( /* 68fdd900-4a3e-11d1-84f4-0000f80464e3 */
+ EventTraceGuid,
+ 0x68fdd900,
+ 0x4a3e,
+ 0x11d1,
+ 0x84, 0xf4, 0x00, 0x00, 0xf8, 0x04, 0x64, 0xe3
+);
+
+//
+// SystemTraceControlGuid. Used to specify event tracing for kernel
+//
+DEFINE_GUID( /* 9e814aad-3204-11d2-9a82-006008a86939 */
+ SystemTraceControlGuid,
+ 0x9e814aad,
+ 0x3204,
+ 0x11d2,
+ 0x9a, 0x82, 0x00, 0x60, 0x08, 0xa8, 0x69, 0x39
+);
+
+//
+// EventTraceConfigGuid. Used to report system configuration records
+//
+DEFINE_GUID( /* 01853a65-418f-4f36-aefc-dc0f1d2fd235 */
+ EventTraceConfigGuid,
+ 0x01853a65,
+ 0x418f,
+ 0x4f36,
+ 0xae, 0xfc, 0xdc, 0x0f, 0x1d, 0x2f, 0xd2, 0x35
+);
+
+//
+// DefaultTraceSecurityGuid. Specifies the default event tracing security
+//
+DEFINE_GUID( /* 0811c1af-7a07-4a06-82ed-869455cdf713 */
+ DefaultTraceSecurityGuid,
+ 0x0811c1af,
+ 0x7a07,
+ 0x4a06,
+ 0x82, 0xed, 0x86, 0x94, 0x55, 0xcd, 0xf7, 0x13
+);
+
+
+///////////////////////////////////////////////////////////////////////////////
+#define PROCESS_TRACE_MODE_REAL_TIME 0x00000100
+#define PROCESS_TRACE_MODE_RAW_TIMESTAMP 0x00001000
+#define PROCESS_TRACE_MODE_EVENT_RECORD 0x10000000
+///////////////////////////////////////////////////////////////////////////////
+#define EVENT_HEADER_FLAG_EXTENDED_INFO 0x0001
+#define EVENT_HEADER_FLAG_PRIVATE_SESSION 0x0002
+#define EVENT_HEADER_FLAG_STRING_ONLY 0x0004
+#define EVENT_HEADER_FLAG_TRACE_MESSAGE 0x0008
+#define EVENT_HEADER_FLAG_NO_CPUTIME 0x0010
+#define EVENT_HEADER_FLAG_32_BIT_HEADER 0x0020
+#define EVENT_HEADER_FLAG_64_BIT_HEADER 0x0040
+#define EVENT_HEADER_FLAG_CLASSIC_HEADER 0x0100
+#define EVENT_HEADER_FLAG_PROCESSOR_INDEX 0x0200
+///////////////////////////////////////////////////////////////////////////////
+#define KERNEL_LOGGER_NAMEW L"NT Kernel Logger"
+///////////////////////////////////////////////////////////////////////////////
+#define EVENT_TRACE_REAL_TIME_MODE 0x00000100 // Real time mode on
+///////////////////////////////////////////////////////////////////////////////
+#define EVENT_TRACE_CONTROL_STOP 1
+///////////////////////////////////////////////////////////////////////////////
+
+//
+// Enable flags for Kernel Events
+//
+#define EVENT_TRACE_FLAG_PROCESS 0x00000001 // process start & end
+#define EVENT_TRACE_FLAG_THREAD 0x00000002 // thread start & end
+#define EVENT_TRACE_FLAG_IMAGE_LOAD 0x00000004 // image load
+
+#define EVENT_TRACE_FLAG_DISK_IO 0x00000100 // physical disk IO
+#define EVENT_TRACE_FLAG_DISK_FILE_IO 0x00000200 // requires disk IO
+
+#define EVENT_TRACE_FLAG_MEMORY_PAGE_FAULTS 0x00001000 // all page faults
+#define EVENT_TRACE_FLAG_MEMORY_HARD_FAULTS 0x00002000 // hard faults only
+
+#define EVENT_TRACE_FLAG_NETWORK_TCPIP 0x00010000 // tcpip send & receive
+
+#define EVENT_TRACE_FLAG_REGISTRY 0x00020000 // registry calls
+#define EVENT_TRACE_FLAG_DBGPRINT 0x00040000 // DbgPrint(ex) Calls
+
+//
+// Enable flags for Kernel Events on Vista and above
+//
+#define EVENT_TRACE_FLAG_PROCESS_COUNTERS 0x00000008 // process perf counters
+#define EVENT_TRACE_FLAG_CSWITCH 0x00000010 // context switches
+#define EVENT_TRACE_FLAG_DPC 0x00000020 // deffered procedure calls
+#define EVENT_TRACE_FLAG_INTERRUPT 0x00000040 // interrupts
+#define EVENT_TRACE_FLAG_SYSTEMCALL 0x00000080 // system calls
+
+#define EVENT_TRACE_FLAG_DISK_IO_INIT 0x00000400 // physical disk IO initiation
+#define EVENT_TRACE_FLAG_ALPC 0x00100000 // ALPC traces
+#define EVENT_TRACE_FLAG_SPLIT_IO 0x00200000 // split io traces (VolumeManager)
+
+#define EVENT_TRACE_FLAG_DRIVER 0x00800000 // driver delays
+#define EVENT_TRACE_FLAG_PROFILE 0x01000000 // sample based profiling
+#define EVENT_TRACE_FLAG_FILE_IO 0x02000000 // file IO
+#define EVENT_TRACE_FLAG_FILE_IO_INIT 0x04000000 // file IO initiation
+
+#define EVENT_TRACE_FLAG_PMC_PROFILE 0x80000000 // sample based profiling (PMC) - NOT CONFIRMED!
+
+//
+// Enable flags for Kernel Events on Win7 and above
+//
+#define EVENT_TRACE_FLAG_DISPATCHER 0x00000800 // scheduler (ReadyThread)
+#define EVENT_TRACE_FLAG_VIRTUAL_ALLOC 0x00004000 // VM operations
+
+//
+// Enable flags for Kernel Events on Win8 and above
+//
+#define EVENT_TRACE_FLAG_VAMAP 0x00008000 // map/unmap (excluding images)
+#define EVENT_TRACE_FLAG_NO_SYSCONFIG 0x10000000 // Do not do sys config rundown
+
+///////////////////////////////////////////////////////////////////////////////
+
+#pragma warning(push)
+#pragma warning (disable:4201)
+
+#ifndef EVENT_DESCRIPTOR_DEF
+#define EVENT_DESCRIPTOR_DEF
+typedef struct _EVENT_DESCRIPTOR {
+
+ USHORT Id;
+ UCHAR Version;
+ UCHAR Channel;
+ UCHAR Level;
+ UCHAR Opcode;
+ USHORT Task;
+ ULONGLONG Keyword;
+
+} EVENT_DESCRIPTOR, *PEVENT_DESCRIPTOR;
+typedef const EVENT_DESCRIPTOR *PCEVENT_DESCRIPTOR;
+#endif
+///////////////////////////////////////////////////////////////////////////////
+#ifndef EVENT_HEADER_DEF
+#define EVENT_HEADER_DEF
+typedef struct _EVENT_HEADER {
+
+ USHORT Size;
+ USHORT HeaderType;
+ USHORT Flags;
+ USHORT EventProperty;
+ ULONG ThreadId;
+ ULONG ProcessId;
+ LARGE_INTEGER TimeStamp;
+ GUID ProviderId;
+ EVENT_DESCRIPTOR EventDescriptor;
+ union {
+ struct {
+ ULONG KernelTime;
+ ULONG UserTime;
+ } DUMMYSTRUCTNAME;
+ ULONG64 ProcessorTime;
+
+ } DUMMYUNIONNAME;
+ GUID ActivityId;
+
+} EVENT_HEADER, *PEVENT_HEADER;
+#endif
+///////////////////////////////////////////////////////////////////////////////
+#ifndef EVENT_HEADER_EXTENDED_DATA_ITEM_DEF
+#define EVENT_HEADER_EXTENDED_DATA_ITEM_DEF
+typedef struct _EVENT_HEADER_EXTENDED_DATA_ITEM {
+
+ USHORT Reserved1; // Reserved for internal use
+ USHORT ExtType; // Extended info type
+ struct {
+ USHORT Linkage : 1; // Indicates additional extended
+ // data item
+ USHORT Reserved2 : 15;
+ };
+ USHORT DataSize; // Size of extended info data
+ ULONGLONG DataPtr; // Pointer to extended info data
+
+} EVENT_HEADER_EXTENDED_DATA_ITEM, *PEVENT_HEADER_EXTENDED_DATA_ITEM;
+#endif
+///////////////////////////////////////////////////////////////////////////////
+#ifndef ETW_BUFFER_CONTEXT_DEF
+#define ETW_BUFFER_CONTEXT_DEF
+typedef struct _ETW_BUFFER_CONTEXT {
+ union {
+ struct {
+ UCHAR ProcessorNumber;
+ UCHAR Alignment;
+ } DUMMYSTRUCTNAME;
+ USHORT ProcessorIndex;
+ } DUMMYUNIONNAME;
+ USHORT LoggerId;
+} ETW_BUFFER_CONTEXT, *PETW_BUFFER_CONTEXT;
+#endif
+///////////////////////////////////////////////////////////////////////////////
+#ifndef EVENT_RECORD_DEF
+#define EVENT_RECORD_DEF
+typedef struct _EVENT_RECORD {
+ EVENT_HEADER EventHeader;
+ ETW_BUFFER_CONTEXT BufferContext;
+ USHORT ExtendedDataCount;
+
+ USHORT UserDataLength;
+ PEVENT_HEADER_EXTENDED_DATA_ITEM ExtendedData;
+ PVOID UserData;
+ PVOID UserContext;
+} EVENT_RECORD, *PEVENT_RECORD;
+#endif
+///////////////////////////////////////////////////////////////////////////////
+typedef struct _EVENT_TRACE_PROPERTIES {
+ WNODE_HEADER Wnode;
+ //
+ // data provided by caller
+ ULONG BufferSize; // buffer size for logging (kbytes)
+ ULONG MinimumBuffers; // minimum to preallocate
+ ULONG MaximumBuffers; // maximum buffers allowed
+ ULONG MaximumFileSize; // maximum logfile size (in MBytes)
+ ULONG LogFileMode; // sequential, circular
+ ULONG FlushTimer; // buffer flush timer, in seconds
+ ULONG EnableFlags; // trace enable flags
+ union {
+ LONG AgeLimit; // unused
+ LONG FlushThreshold; // Number of buffers to fill before flushing
+ } DUMMYUNIONNAME;
+
+ // data returned to caller
+ ULONG NumberOfBuffers; // no of buffers in use
+ ULONG FreeBuffers; // no of buffers free
+ ULONG EventsLost; // event records lost
+ ULONG BuffersWritten; // no of buffers written to file
+ ULONG LogBuffersLost; // no of logfile write failures
+ ULONG RealTimeBuffersLost; // no of rt delivery failures
+ HANDLE LoggerThreadId; // thread id of Logger
+ ULONG LogFileNameOffset; // Offset to LogFileName
+ ULONG LoggerNameOffset; // Offset to LoggerName
+} EVENT_TRACE_PROPERTIES, *PEVENT_TRACE_PROPERTIES;
+
+typedef struct _EVENT_TRACE_HEADER { // overlays WNODE_HEADER
+ USHORT Size; // Size of entire record
+ union {
+ USHORT FieldTypeFlags; // Indicates valid fields
+ struct {
+ UCHAR HeaderType; // Header type - internal use only
+ UCHAR MarkerFlags; // Marker - internal use only
+ } DUMMYSTRUCTNAME;
+ } DUMMYUNIONNAME;
+ union {
+ ULONG Version;
+ struct {
+ UCHAR Type; // event type
+ UCHAR Level; // trace instrumentation level
+ USHORT Version; // version of trace record
+ } Class;
+ } DUMMYUNIONNAME2;
+ ULONG ThreadId; // Thread Id
+ ULONG ProcessId; // Process Id
+ LARGE_INTEGER TimeStamp; // time when event happens
+ union {
+ GUID Guid; // Guid that identifies event
+ ULONGLONG GuidPtr; // use with WNODE_FLAG_USE_GUID_PTR
+ } DUMMYUNIONNAME3;
+ union {
+ struct {
+ ULONG KernelTime; // Kernel Mode CPU ticks
+ ULONG UserTime; // User mode CPU ticks
+ } DUMMYSTRUCTNAME;
+ ULONG64 ProcessorTime; // Processor Clock
+ struct {
+ ULONG ClientContext; // Reserved
+ ULONG Flags; // Event Flags
+ } DUMMYSTRUCTNAME2;
+ } DUMMYUNIONNAME4;
+} EVENT_TRACE_HEADER, *PEVENT_TRACE_HEADER;
+
+typedef struct _EVENT_TRACE {
+ EVENT_TRACE_HEADER Header; // Event trace header
+ ULONG InstanceId; // Instance Id of this event
+ ULONG ParentInstanceId; // Parent Instance Id.
+ GUID ParentGuid; // Parent Guid;
+ PVOID MofData; // Pointer to Variable Data
+ ULONG MofLength; // Variable Datablock Length
+ union {
+ ULONG ClientContext;
+ ETW_BUFFER_CONTEXT BufferContext;
+ } DUMMYUNIONNAME;
+} EVENT_TRACE, *PEVENT_TRACE;
+
+typedef struct _TRACE_LOGFILE_HEADER {
+ ULONG BufferSize; // Logger buffer size in Kbytes
+ union {
+ ULONG Version; // Logger version
+ struct {
+ UCHAR MajorVersion;
+ UCHAR MinorVersion;
+ UCHAR SubVersion;
+ UCHAR SubMinorVersion;
+ } VersionDetail;
+ } DUMMYUNIONNAME;
+ ULONG ProviderVersion; // defaults to NT version
+ ULONG NumberOfProcessors; // Number of Processors
+ LARGE_INTEGER EndTime; // Time when logger stops
+ ULONG TimerResolution; // assumes timer is constant!!!
+ ULONG MaximumFileSize; // Maximum in Mbytes
+ ULONG LogFileMode; // specify logfile mode
+ ULONG BuffersWritten; // used to file start of Circular File
+ union {
+ GUID LogInstanceGuid; // For RealTime Buffer Delivery
+ struct {
+ ULONG StartBuffers; // Count of buffers written at start.
+ ULONG PointerSize; // Size of pointer type in bits
+ ULONG EventsLost; // Events losts during log session
+ ULONG CpuSpeedInMHz; // Cpu Speed in MHz
+ } DUMMYSTRUCTNAME;
+ } DUMMYUNIONNAME2;
+#if defined(_WMIKM_)
+ PWCHAR LoggerName;
+ PWCHAR LogFileName;
+ RTL_TIME_ZONE_INFORMATION TimeZone;
+#else
+ LPWSTR LoggerName;
+ LPWSTR LogFileName;
+ TIME_ZONE_INFORMATION TimeZone;
+#endif
+ LARGE_INTEGER BootTime;
+ LARGE_INTEGER PerfFreq; // Reserved
+ LARGE_INTEGER StartTime; // Reserved
+ ULONG ReservedFlags; // ClockType
+ ULONG BuffersLost;
+} TRACE_LOGFILE_HEADER, *PTRACE_LOGFILE_HEADER;
+
+typedef enum _TRACE_QUERY_INFO_CLASS {
+ TraceGuidQueryList,
+ TraceGuidQueryInfo,
+ TraceGuidQueryProcess,
+ TraceStackTracingInfo, // Win7
+ TraceSystemTraceEnableFlagsInfo,
+ TraceSampledProfileIntervalInfo,
+ TraceProfileSourceConfigInfo,
+ TraceProfileSourceListInfo,
+ TracePmcEventListInfo,
+ TracePmcCounterListInfo,
+ MaxTraceSetInfoClass
+} TRACE_QUERY_INFO_CLASS, TRACE_INFO_CLASS;
+
+typedef struct _CLASSIC_EVENT_ID {
+ GUID EventGuid;
+ UCHAR Type;
+ UCHAR Reserved[7];
+} CLASSIC_EVENT_ID, *PCLASSIC_EVENT_ID;
+
+typedef struct _TRACE_PROFILE_INTERVAL {
+ ULONG Source;
+ ULONG Interval;
+} TRACE_PROFILE_INTERVAL, *PTRACE_PROFILE_INTERVAL;
+
+typedef struct _EVENT_TRACE_LOGFILEW
+EVENT_TRACE_LOGFILEW, *PEVENT_TRACE_LOGFILEW;
+
+typedef ULONG(WINAPI * PEVENT_TRACE_BUFFER_CALLBACKW)
+(PEVENT_TRACE_LOGFILEW Logfile);
+
+typedef VOID(WINAPI *PEVENT_CALLBACK)(PEVENT_TRACE pEvent);
+
+typedef struct _EVENT_RECORD
+EVENT_RECORD, *PEVENT_RECORD;
+
+typedef VOID(WINAPI *PEVENT_RECORD_CALLBACK) (PEVENT_RECORD EventRecord);
+
+struct _EVENT_TRACE_LOGFILEW {
+ LPWSTR LogFileName; // Logfile Name
+ LPWSTR LoggerName; // LoggerName
+ LONGLONG CurrentTime; // timestamp of last event
+ ULONG BuffersRead; // buffers read to date
+ union {
+ // Mode of the logfile
+ ULONG LogFileMode;
+ // Processing flags used on Vista and above
+ ULONG ProcessTraceMode;
+ } DUMMYUNIONNAME;
+ EVENT_TRACE CurrentEvent; // Current Event from this stream.
+ TRACE_LOGFILE_HEADER LogfileHeader; // logfile header structure
+ PEVENT_TRACE_BUFFER_CALLBACKW // callback before each buffer
+ BufferCallback; // is read
+ //
+ // following variables are filled for BufferCallback.
+ //
+ ULONG BufferSize;
+ ULONG Filled;
+ ULONG EventsLost;
+ //
+ // following needs to be propaged to each buffer
+ //
+ union {
+ // Callback with EVENT_TRACE
+ PEVENT_CALLBACK EventCallback;
+ // Callback with EVENT_RECORD on Vista and above
+ PEVENT_RECORD_CALLBACK EventRecordCallback;
+ } DUMMYUNIONNAME2;
+
+ ULONG IsKernelTrace; // TRUE for kernel logfile
+
+ PVOID Context; // reserved for internal use
+};
+
+#pragma warning(pop)
+
+#define PEVENT_TRACE_BUFFER_CALLBACK PEVENT_TRACE_BUFFER_CALLBACKW
+#define EVENT_TRACE_LOGFILE EVENT_TRACE_LOGFILEW
+#define PEVENT_TRACE_LOGFILE PEVENT_TRACE_LOGFILEW
+#define KERNEL_LOGGER_NAME KERNEL_LOGGER_NAMEW
+#define GLOBAL_LOGGER_NAME GLOBAL_LOGGER_NAMEW
+#define EVENT_LOGGER_NAME EVENT_LOGGER_NAMEW
+
+EXTERN_C
+ULONG
+WMIAPI
+ProcessTrace(
+ _In_reads_(HandleCount) PTRACEHANDLE HandleArray,
+ _In_ ULONG HandleCount,
+ _In_opt_ LPFILETIME StartTime,
+ _In_opt_ LPFILETIME EndTime
+);
+
+EXTERN_C
+ULONG
+WMIAPI
+StartTraceW(
+ _Out_ PTRACEHANDLE TraceHandle,
+ _In_ LPCWSTR InstanceName,
+ _Inout_ PEVENT_TRACE_PROPERTIES Properties
+);
+
+EXTERN_C
+ULONG
+WMIAPI
+ControlTraceW(
+ _In_ TRACEHANDLE TraceHandle,
+ _In_opt_ LPCWSTR InstanceName,
+ _Inout_ PEVENT_TRACE_PROPERTIES Properties,
+ _In_ ULONG ControlCode
+);
+
+EXTERN_C
+TRACEHANDLE
+WMIAPI
+OpenTraceW(
+ _Inout_ PEVENT_TRACE_LOGFILEW Logfile
+);
+
+EXTERN_C
+ULONG
+WMIAPI
+CloseTrace(
+ _In_ TRACEHANDLE TraceHandle
+);
+
+EXTERN_C
+ULONG
+WMIAPI
+TraceSetInformation(
+ _In_ TRACEHANDLE SessionHandle,
+ _In_ TRACE_INFO_CLASS InformationClass,
+ _In_reads_bytes_(InformationLength) PVOID TraceInformation,
+ _In_ ULONG InformationLength
+);
+
+EXTERN_C
+ULONG
+WMIAPI
+TraceQueryInformation(
+ _In_ TRACEHANDLE SessionHandle,
+ _In_ TRACE_INFO_CLASS InformationClass,
+ _Out_writes_bytes_(InformationLength) PVOID TraceInformation,
+ _In_ ULONG InformationLength,
+ _Out_opt_ PULONG ReturnLength
+);
+
+//////////////////////////////////////////////////////////////////////////
+#define RegisterTraceGuids RegisterTraceGuidsW
+#define StartTrace StartTraceW
+#define ControlTrace ControlTraceW
+#define StopTrace StopTraceW
+#define QueryTrace QueryTraceW
+#define UpdateTrace UpdateTraceW
+#define FlushTrace FlushTraceW
+#define QueryAllTraces QueryAllTracesW
+#define OpenTrace OpenTraceW
+//////////////////////////////////////////////////////////////////////////
+#else
+#define INITGUID // Causes definition of SystemTraceControlGuid in evntrace.h.
+#include <wmistr.h>
+#include <evntrace.h>
+#include <strsafe.h>
+#include <evntcons.h>
+#endif //DECLARE_ETW
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class ETW : public Trace
+{
+ static const int ETW_BUFFER_SIZE = 1024 << 10; // 1Mb
+ static const int ETW_BUFFER_COUNT = 32;
+ static const int ETW_MAXIMUM_SESSION_NAME = 1024;
+
+ EVENT_TRACE_PROPERTIES *traceProperties;
+ EVENT_TRACE_LOGFILE logFile;
+ TRACEHANDLE traceSessionHandle;
+ TRACEHANDLE openedHandle;
+
+ HANDLE processThreadHandle;
+ DWORD currentProcessId;
+
+ bool isActive;
+
+ static DWORD WINAPI RunProcessTraceThreadFunction(LPVOID parameter);
+ static void AdjustPrivileges();
+
+ unordered_map<uint64_t, const EventDescription*> syscallDescriptions;
+
+ void ResolveSysCalls();
+public:
+
+ unordered_set<uint64> activeThreadsIDs;
+
+ ETW();
+ ~ETW();
+
+ virtual CaptureStatus::Type Start(Mode::Type mode, int frequency, const ThreadList& threads) override;
+ virtual bool Stop() override;
+
+ DWORD GetProcessID() const { return currentProcessId; }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct CSwitch
+{
+ // New thread ID after the switch.
+ uint32 NewThreadId;
+
+ // Previous thread ID.
+ uint32 OldThreadId;
+
+ // Thread priority of the new thread.
+ int8 NewThreadPriority;
+
+ // Thread priority of the previous thread.
+ int8 OldThreadPriority;
+
+ //The index of the C-state that was last used by the processor. A value of 0 represents the lightest idle state with higher values representing deeper C-states.
+ uint8 PreviousCState;
+
+ // Not used.
+ int8 SpareByte;
+
+ // Wait reason for the previous thread. The following are the possible values:
+ // 0 Executive
+ // 1 FreePage
+ // 2 PageIn
+ // 3 PoolAllocation
+ // 4 DelayExecution
+ // 5 Suspended
+ // 6 UserRequest
+ // 7 WrExecutive
+ // 8 WrFreePage
+ // 9 WrPageIn
+ // 10 WrPoolAllocation
+ // 11 WrDelayExecution
+ // 12 WrSuspended
+ // 13 WrUserRequest
+ // 14 WrEventPair
+ // 15 WrQueue
+ // 16 WrLpcReceive
+ // 17 WrLpcReply
+ // 18 WrVirtualMemory
+ // 19 WrPageOut
+ // 20 WrRendezvous
+ // 21 WrKeyedEvent
+ // 22 WrTerminated
+ // 23 WrProcessInSwap
+ // 24 WrCpuRateControl
+ // 25 WrCalloutStack
+ // 26 WrKernel
+ // 27 WrResource
+ // 28 WrPushLock
+ // 29 WrMutex
+ // 30 WrQuantumEnd
+ // 31 WrDispatchInt
+ // 32 WrPreempted
+ // 33 WrYieldExecution
+ // 34 WrFastMutex
+ // 35 WrGuardedMutex
+ // 36 WrRundown
+ // 37 MaximumWaitReason
+ int8 OldThreadWaitReason;
+
+ // Wait mode for the previous thread. The following are the possible values:
+ // 0 KernelMode
+ // 1 UserMode
+ int8 OldThreadWaitMode;
+
+ // State of the previous thread. The following are the possible state values:
+ // 0 Initialized
+ // 1 Ready
+ // 2 Running
+ // 3 Standby
+ // 4 Terminated
+ // 5 Waiting
+ // 6 Transition
+ // 7 DeferredReady (added for Windows Server 2003)
+ int8 OldThreadState;
+
+ // Ideal wait time of the previous thread.
+ int8 OldThreadWaitIdealProcessor;
+
+ // Wait time for the new thread.
+ uint32 NewThreadWaitTime;
+
+ // Reserved.
+ uint32 Reserved;
+
+ static const byte OPCODE = 36;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct StackWalk_Event
+{
+ // Original event time stamp from the event header
+ uint64 EventTimeStamp;
+
+ // The process identifier of the original event
+ uint32 StackProcess;
+
+ // The thread identifier of the original event
+ uint32 StackThread;
+
+ // Callstack head
+ uint64 Stack0;
+
+ static const byte OPCODE = 32;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct Thread_TypeGroup1
+{
+ // Process identifier of the thread involved in the event.
+ uint32 ProcessId;
+ // Thread identifier of the thread involved in the event.
+ uint32 TThreadId;
+ // Base address of the thread's stack.
+ uint64 StackBase;
+ // Limit of the thread's stack.
+ uint64 StackLimit;
+ // Base address of the thread's user-mode stack.
+ uint64 UserStackBase;
+ // Limit of the thread's user-mode stack.
+ uint64 UserStackLimit;
+ // The set of processors on which the thread is allowed to run.
+ uint32 Affinity;
+ // Starting address of the function to be executed by this thread.
+ uint64 Win32StartAddr;
+ // Thread environment block base address.
+ uint64 TebBase;
+ // Identifies the service if the thread is owned by a service; otherwise, zero.
+ uint32 SubProcessTag;
+ // The scheduler priority of the thread
+ uint8 BasePriority;
+ // A memory page priority hint for memory pages accessed by the thread.
+ uint8 PagePriority;
+ // An IO priority hint for scheduling IOs generated by the thread.
+ uint8 IoPriority;
+ // Not used.
+ uint8 ThreadFlags;
+
+ enum struct Opcode : uint8
+ {
+ Start = 1,
+ End = 2,
+ DCStart = 3,
+ DCEnd = 4,
+ };
+};
+
+size_t GetSIDSize(uint8* ptr)
+{
+ size_t result = 0;
+
+ int sid = *((int*)ptr);
+
+ if (sid != 0)
+ {
+ size_t tokenSize = 16;
+ ptr += tokenSize;
+ result += tokenSize;
+ result += 8 + (4 * ((SID*)ptr)->SubAuthorityCount);
+ }
+ else
+ {
+ result = 4;
+ }
+
+ return result;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// https://github.com/Microsoft/perfview/blob/688a8564062d51321bbab53cd71d9e174a77d2ce/src/TraceEvent/TraceEvent.cs
+struct Process_TypeGroup1
+{
+ // The address of the process object in the kernel.
+ uint64 UniqueProcessKey;
+ // Global process identifier that you can use to identify a process.
+ uint32 ProcessId;
+ // Unique identifier of the process that creates this process.
+ uint32 ParentId;
+ // Unique identifier that an operating system generates when it creates a new session.
+ uint32 SessionId;
+ // Exit status of the stopped process.
+ int32 ExitStatus;
+ // The physical address of the page table of the process.
+ uint64 DirectoryTableBase;
+ // (?) uint8 Flags;
+ // object UserSID;
+ // string ImageFileName;
+ // wstring CommandLine;
+
+ static size_t GetSIDOffset(PEVENT_RECORD pEvent)
+ {
+ if (pEvent->EventHeader.EventDescriptor.Version >= 4)
+ return 36;
+
+ if (pEvent->EventHeader.EventDescriptor.Version == 3)
+ return 32;
+
+ return 24;
+ }
+
+ const char* GetProcessName(PEVENT_RECORD pEvent) const
+ {
+ OPTICK_ASSERT((pEvent->EventHeader.Flags & EVENT_HEADER_FLAG_64_BIT_HEADER) != 0, "32-bit is not supported! Disable OPTICK_ENABLE_TRACING on 32-bit platform if needed!");
+ size_t sidOffset = GetSIDOffset(pEvent);
+ size_t sidSize = GetSIDSize((uint8*)this + sidOffset);
+ return (char*)this + sidOffset + sidSize;
+ }
+
+ enum struct Opcode
+ {
+ Start = 1,
+ End = 2,
+ DCStart = 3,
+ DCEnd = 4,
+ Defunct = 39,
+ };
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct SampledProfile
+{
+ uint32 InstructionPointer;
+ uint32 ThreadId;
+ uint32 Count;
+
+ static const byte OPCODE = 46;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct SysCallEnter
+{
+ uintptr_t SysCallAddress;
+
+ static const byte OPCODE = 51;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct SysCallExit
+{
+ uint32 SysCallNtStatus;
+
+ static const byte OPCODE = 52;
+};
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// ce1dbfb4-137e-4da6-87b0-3f59aa102cbc
+DEFINE_GUID(SampledProfileGuid, 0xce1dbfb4, 0x137e, 0x4da6, 0x87, 0xb0, 0x3f, 0x59, 0xaa, 0x10, 0x2c, 0xbc);
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// 3d6fa8d1-fe05-11d0-9dda-00c04fd7ba7c
+// https://docs.microsoft.com/en-us/windows/desktop/etw/thread
+DEFINE_GUID(ThreadGuid, 0x3d6fa8d1, 0xfe05, 0x11d0, 0x9d, 0xda, 0x00, 0xc0, 0x4f, 0xd7, 0xba, 0x7c);
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// 3d6fa8d0-fe05-11d0-9dda-00c04fd7ba7c
+// https://docs.microsoft.com/en-us/windows/desktop/etw/process
+DEFINE_GUID(ProcessGuid, 0x3d6fa8d0, 0xfe05, 0x11d0, 0x9d, 0xda, 0x00, 0xc0, 0x4f, 0xd7, 0xba, 0x7c);
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const int MAX_CPU_CORES = 256;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct ETWRuntime
+{
+ array<ThreadID, MAX_CPU_CORES> activeCores;
+ vector<std::pair<uint8_t, SysCallData*>> activeSyscalls;
+
+ ETWRuntime()
+ {
+ Reset();
+ }
+
+ void Reset()
+ {
+ activeCores.fill(INVALID_THREAD_ID);
+ activeSyscalls.resize(0);;
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ETWRuntime g_ETWRuntime;
+ETW g_ETW;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void WINAPI OnRecordEvent(PEVENT_RECORD eventRecord)
+{
+ //static uint8 cpuCoreIsExecutingThreadFromOurProcess[256] = { 0 };
+
+ const byte opcode = eventRecord->EventHeader.EventDescriptor.Opcode;
+
+ if (opcode == CSwitch::OPCODE)
+ {
+ if (sizeof(CSwitch) == eventRecord->UserDataLength)
+ {
+ CSwitch* pSwitchEvent = (CSwitch*)eventRecord->UserData;
+
+ SwitchContextDesc desc;
+ desc.reason = pSwitchEvent->OldThreadWaitReason;
+ desc.cpuId = eventRecord->BufferContext.ProcessorNumber;
+ desc.oldThreadId = (uint64)pSwitchEvent->OldThreadId;
+ desc.newThreadId = (uint64)pSwitchEvent->NewThreadId;
+ desc.timestamp = eventRecord->EventHeader.TimeStamp.QuadPart;
+ Core::Get().ReportSwitchContext(desc);
+
+ // Assign ThreadID to the cores
+ if (g_ETW.activeThreadsIDs.find(desc.newThreadId) != g_ETW.activeThreadsIDs.end())
+ {
+ g_ETWRuntime.activeCores[desc.cpuId] = desc.newThreadId;
+ }
+ else if (g_ETW.activeThreadsIDs.find(desc.oldThreadId) != g_ETW.activeThreadsIDs.end())
+ {
+ g_ETWRuntime.activeCores[desc.cpuId] = INVALID_THREAD_ID;
+ }
+ }
+ }
+ else if (opcode == StackWalk_Event::OPCODE)
+ {
+ if (eventRecord->UserData && eventRecord->UserDataLength >= sizeof(StackWalk_Event))
+ {
+ //TODO: Support x86 windows kernels
+ const size_t osKernelPtrSize = sizeof(uint64);
+
+ StackWalk_Event* pStackWalkEvent = (StackWalk_Event*)eventRecord->UserData;
+ uint32 count = 1 + (eventRecord->UserDataLength - sizeof(StackWalk_Event)) / osKernelPtrSize;
+
+ if (count && pStackWalkEvent->StackThread != 0)
+ {
+ if (pStackWalkEvent->StackProcess == g_ETW.GetProcessID())
+ {
+ CallstackDesc desc;
+ desc.threadID = pStackWalkEvent->StackThread;
+ desc.timestamp = pStackWalkEvent->EventTimeStamp;
+
+ static_assert(osKernelPtrSize == sizeof(uint64), "Incompatible types!");
+ desc.callstack = &pStackWalkEvent->Stack0;
+
+ desc.count = (uint8)count;
+ Core::Get().ReportStackWalk(desc);
+ }
+ }
+ }
+ }
+ else if (opcode == SampledProfile::OPCODE)
+ {
+ SampledProfile* pEvent = (SampledProfile*)eventRecord->UserData;
+ OPTICK_UNUSED(pEvent);
+ }
+ else if (opcode == SysCallEnter::OPCODE)
+ {
+ if (eventRecord->UserDataLength >= sizeof(SysCallEnter))
+ {
+ uint8_t cpuId = eventRecord->BufferContext.ProcessorNumber;
+ uint64_t threadId = g_ETWRuntime.activeCores[cpuId];
+
+ if (threadId != INVALID_THREAD_ID)
+ {
+ SysCallEnter* pEventEnter = (SysCallEnter*)eventRecord->UserData;
+
+ SysCallData& sysCall = Core::Get().syscallCollector.Add();
+ sysCall.start = eventRecord->EventHeader.TimeStamp.QuadPart;
+ sysCall.finish = EventTime::INVALID_TIMESTAMP;
+ sysCall.threadID = threadId;
+ sysCall.id = pEventEnter->SysCallAddress;
+ sysCall.description = nullptr;
+
+ g_ETWRuntime.activeSyscalls.push_back(std::make_pair(cpuId, &sysCall));
+ }
+ }
+ }
+ else if (opcode == SysCallExit::OPCODE)
+ {
+ if (eventRecord->UserDataLength >= sizeof(SysCallExit))
+ {
+ uint8_t cpuId = eventRecord->BufferContext.ProcessorNumber;
+ if (g_ETWRuntime.activeCores[cpuId] != INVALID_THREAD_ID)
+ {
+ for (int i = (int)g_ETWRuntime.activeSyscalls.size() - 1; i >= 0; --i)
+ {
+ if (g_ETWRuntime.activeSyscalls[i].first == cpuId)
+ {
+ g_ETWRuntime.activeSyscalls[i].second->finish = eventRecord->EventHeader.TimeStamp.QuadPart;
+ g_ETWRuntime.activeSyscalls.erase(g_ETWRuntime.activeSyscalls.begin() + i);
+ break;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ // VS TODO: We might have a situation where a thread was deleted and the new thread was created with the same threadID
+ // Ignoring for now - profiling sessions are quite short - not critical
+ if (IsEqualGUID(eventRecord->EventHeader.ProviderId, ThreadGuid))
+ {
+ if (eventRecord->UserDataLength >= sizeof(Thread_TypeGroup1))
+ {
+ const Thread_TypeGroup1* pThreadEvent = (const Thread_TypeGroup1*)eventRecord->UserData;
+ Core::Get().RegisterThreadDescription(ThreadDescription("", pThreadEvent->TThreadId, pThreadEvent->ProcessId, 1, pThreadEvent->BasePriority));
+ }
+
+ }
+ else if (IsEqualGUID(eventRecord->EventHeader.ProviderId, ProcessGuid))
+ {
+ if (eventRecord->UserDataLength >= sizeof(Process_TypeGroup1))
+ {
+ const Process_TypeGroup1* pProcessEvent = (const Process_TypeGroup1*)eventRecord->UserData;
+ Core::Get().RegisterProcessDescription(ProcessDescription(pProcessEvent->GetProcessName(eventRecord), pProcessEvent->ProcessId, pProcessEvent->UniqueProcessKey));
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static ULONG WINAPI OnBufferRecord(_In_ PEVENT_TRACE_LOGFILE Buffer)
+{
+ OPTICK_UNUSED(Buffer);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const TRACEHANDLE INVALID_TRACEHANDLE = (TRACEHANDLE)-1;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+DWORD WINAPI ETW::RunProcessTraceThreadFunction(LPVOID parameter)
+{
+ Core::Get().RegisterThreadDescription(ThreadDescription("[Optick] ETW", GetCurrentThreadId(), GetCurrentProcessId()));
+ ETW* etw = (ETW*)parameter;
+ ULONG status = ProcessTrace(&etw->openedHandle, 1, 0, 0);
+ OPTICK_UNUSED(status);
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ETW::AdjustPrivileges()
+{
+#if OPTICK_PC
+ HANDLE token = 0;
+ if (OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &token))
+ {
+ TOKEN_PRIVILEGES tokenPrivileges;
+ memset(&tokenPrivileges, 0, sizeof(tokenPrivileges));
+ tokenPrivileges.PrivilegeCount = 1;
+ tokenPrivileges.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
+ LookupPrivilegeValue(NULL, SE_SYSTEM_PROFILE_NAME, &tokenPrivileges.Privileges[0].Luid);
+
+ AdjustTokenPrivileges(token, FALSE, &tokenPrivileges, 0, (PTOKEN_PRIVILEGES)NULL, 0);
+ CloseHandle(token);
+ }
+#endif
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void ETW::ResolveSysCalls()
+{
+ if (SymbolEngine* symEngine = Platform::GetSymbolEngine())
+ {
+ Core::Get().syscallCollector.syscallPool.ForEach([this, symEngine](SysCallData& data)
+ {
+ auto it = syscallDescriptions.find(data.id);
+ if (it == syscallDescriptions.end())
+ {
+ const Symbol* symbol = symEngine->GetSymbol(data.id);
+ if (symbol != nullptr)
+ {
+ string name(symbol->function.begin(), symbol->function.end());
+
+ data.description = EventDescription::CreateShared(name.c_str(), "SysCall", (long)data.id);
+ syscallDescriptions.insert(std::pair<const uint64_t, const EventDescription *>(data.id, data.description));
+ }
+ }
+ else
+ {
+ data.description = it->second;
+ }
+ });
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+ETW::ETW()
+ : isActive(false)
+ , traceSessionHandle(INVALID_TRACEHANDLE)
+ , openedHandle(INVALID_TRACEHANDLE)
+ , processThreadHandle(INVALID_HANDLE_VALUE)
+ , traceProperties(nullptr)
+{
+ currentProcessId = GetCurrentProcessId();
+}
+
+CaptureStatus::Type ETW::Start(Mode::Type mode, int frequency, const ThreadList& threads)
+{
+ if (!isActive)
+ {
+ AdjustPrivileges();
+
+ g_ETWRuntime.Reset();
+
+ activeThreadsIDs.clear();
+ for (auto it = threads.begin(); it != threads.end(); ++it)
+ {
+ ThreadEntry* entry = *it;
+ if (entry->isAlive)
+ {
+ activeThreadsIDs.insert(entry->description.threadID);
+ }
+ }
+
+
+ ULONG bufferSize = sizeof(EVENT_TRACE_PROPERTIES) + (ETW_MAXIMUM_SESSION_NAME + MAX_PATH) * sizeof(WCHAR);
+ if (traceProperties == nullptr)
+ traceProperties = (EVENT_TRACE_PROPERTIES*)Memory::Alloc(bufferSize);
+ ZeroMemory(traceProperties, bufferSize);
+ traceProperties->Wnode.BufferSize = bufferSize;
+ traceProperties->LoggerNameOffset = sizeof(EVENT_TRACE_PROPERTIES);
+ StringCchCopyW((LPWSTR)((PCHAR)traceProperties + traceProperties->LoggerNameOffset), ETW_MAXIMUM_SESSION_NAME, KERNEL_LOGGER_NAMEW);
+ traceProperties->EnableFlags = 0;
+
+ traceProperties->BufferSize = ETW_BUFFER_SIZE;
+ traceProperties->MinimumBuffers = ETW_BUFFER_COUNT;
+
+ if (mode & Mode::SWITCH_CONTEXT)
+ {
+ traceProperties->EnableFlags |= EVENT_TRACE_FLAG_CSWITCH;
+ }
+
+ if (mode & Mode::AUTOSAMPLING)
+ {
+ traceProperties->EnableFlags |= EVENT_TRACE_FLAG_PROFILE;
+ }
+
+ if (mode & Mode::SYS_CALLS)
+ {
+ traceProperties->EnableFlags |= EVENT_TRACE_FLAG_SYSTEMCALL;
+ }
+
+ if (mode & Mode::OTHER_PROCESSES)
+ {
+ traceProperties->EnableFlags |= EVENT_TRACE_FLAG_PROCESS;
+ traceProperties->EnableFlags |= EVENT_TRACE_FLAG_THREAD;
+ }
+
+ traceProperties->LogFileMode = EVENT_TRACE_REAL_TIME_MODE;
+ traceProperties->Wnode.Flags = WNODE_FLAG_TRACED_GUID;
+ //
+ // https://msdn.microsoft.com/en-us/library/windows/desktop/aa364160(v=vs.85).aspx
+ // Clock resolution = QPC
+ traceProperties->Wnode.ClientContext = 1;
+ traceProperties->Wnode.Guid = SystemTraceControlGuid;
+
+ // ERROR_BAD_LENGTH(24): The Wnode.BufferSize member of Properties specifies an incorrect size. Properties does not have sufficient space allocated to hold a copy of SessionName.
+ // ERROR_ALREADY_EXISTS(183): A session with the same name or GUID is already running.
+ // ERROR_ACCESS_DENIED(5): Only users with administrative privileges, users in the Performance Log Users group, and services running as LocalSystem, LocalService, NetworkService can control event tracing sessions.
+ // ERROR_INVALID_PARAMETER(87)
+ // ERROR_BAD_PATHNAME(161)
+ // ERROR_DISK_FULL(112)
+ // ERROR_NO_SUCH_PRIVILEGE(1313)
+ int retryCount = 4;
+ ULONG status = CaptureStatus::OK;
+
+ while (--retryCount >= 0)
+ {
+ status = StartTrace(&traceSessionHandle, KERNEL_LOGGER_NAME, traceProperties);
+
+ switch (status)
+ {
+ case ERROR_NO_SUCH_PRIVILEGE:
+ AdjustPrivileges();
+ break;
+
+ case ERROR_ALREADY_EXISTS:
+ ControlTrace(0, KERNEL_LOGGER_NAME, traceProperties, EVENT_TRACE_CONTROL_STOP);
+ break;
+
+ case ERROR_ACCESS_DENIED:
+ return CaptureStatus::ERR_TRACER_ACCESS_DENIED;
+
+ case ERROR_SUCCESS:
+ retryCount = 0;
+ break;
+
+ default:
+ return CaptureStatus::ERR_TRACER_FAILED;
+ }
+ }
+
+ if (status != ERROR_SUCCESS)
+ {
+ return CaptureStatus::ERR_TRACER_FAILED;
+ }
+
+ CLASSIC_EVENT_ID callstackSamples[4];
+ int callstackCountSamplesCount = 0;
+
+ if (mode & Mode::AUTOSAMPLING)
+ {
+ callstackSamples[callstackCountSamplesCount].EventGuid = SampledProfileGuid;
+ callstackSamples[callstackCountSamplesCount].Type = SampledProfile::OPCODE;
+ ++callstackCountSamplesCount;
+ }
+
+ if (mode & Mode::SYS_CALLS)
+ {
+ callstackSamples[callstackCountSamplesCount].EventGuid = SampledProfileGuid;
+ callstackSamples[callstackCountSamplesCount].Type = SysCallEnter::OPCODE;
+ ++callstackCountSamplesCount;
+ }
+
+ /*
+ callstackSamples[callstackCountSamplesCount].EventGuid = CSwitchProfileGuid;
+ callstackSamples[callstackCountSamplesCount].Type = CSwitch::OPCODE;
+ ++callstackCountSamplesCount;
+ */
+
+
+ /*
+ https://msdn.microsoft.com/en-us/library/windows/desktop/dd392328%28v=vs.85%29.aspx?f=255&MSPPError=-2147217396
+ Typically, on 64-bit computers, you cannot capture the kernel stack in certain contexts when page faults are not allowed. To enable walking the kernel stack on x64, set
+ the DisablePagingExecutive Memory Management registry value to 1. The DisablePagingExecutive registry value is located under the following registry key:
+ HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Memory Management
+ */
+ if (callstackCountSamplesCount > 0)
+ {
+ status = TraceSetInformation(traceSessionHandle, TraceStackTracingInfo, &callstackSamples[0], sizeof(CLASSIC_EVENT_ID) * callstackCountSamplesCount);
+ if (status != ERROR_SUCCESS)
+ {
+ OPTICK_FAILED("TraceSetInformation - failed");
+ return CaptureStatus::ERR_TRACER_FAILED;
+ }
+ }
+
+ if (mode & Mode::AUTOSAMPLING)
+ {
+ TRACE_PROFILE_INTERVAL itnerval = { 0 };
+ memset(&itnerval, 0, sizeof(TRACE_PROFILE_INTERVAL));
+ int step = 10000 * 1000 / frequency; // 1ms = 10000 steps
+ itnerval.Interval = step; // std::max(1221, std::min(step, 10000));
+ // The SessionHandle is irrelevant for this information class and must be zero, else the function returns ERROR_INVALID_PARAMETER.
+ status = TraceSetInformation(0, TraceSampledProfileIntervalInfo, &itnerval, sizeof(TRACE_PROFILE_INTERVAL));
+ OPTICK_ASSERT(status == ERROR_SUCCESS, "TraceSetInformation - failed");
+ }
+
+ ZeroMemory(&logFile, sizeof(EVENT_TRACE_LOGFILE));
+ logFile.LoggerName = KERNEL_LOGGER_NAME;
+ logFile.ProcessTraceMode = (PROCESS_TRACE_MODE_REAL_TIME | PROCESS_TRACE_MODE_EVENT_RECORD | PROCESS_TRACE_MODE_RAW_TIMESTAMP);
+ logFile.EventRecordCallback = OnRecordEvent;
+ logFile.BufferCallback = OnBufferRecord;
+ openedHandle = OpenTrace(&logFile);
+ if (openedHandle == INVALID_TRACEHANDLE)
+ {
+ OPTICK_FAILED("OpenTrace - failed");
+ return CaptureStatus::ERR_TRACER_FAILED;
+ }
+
+ DWORD threadID;
+ processThreadHandle = CreateThread(0, 0, RunProcessTraceThreadFunction, this, 0, &threadID);
+
+ isActive = true;
+ }
+
+ return CaptureStatus::OK;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool ETW::Stop()
+{
+ if (!isActive)
+ {
+ return false;
+ }
+
+ ULONG controlTraceResult = ControlTrace(openedHandle, KERNEL_LOGGER_NAME, traceProperties, EVENT_TRACE_CONTROL_STOP);
+
+ // ERROR_CTX_CLOSE_PENDING(7007L): The call was successful. The ProcessTrace function will stop after it has processed all real-time events in its buffers (it will not receive any new events).
+ // ERROR_BUSY(170L): Prior to Windows Vista, you cannot close the trace until the ProcessTrace function completes.
+ // ERROR_INVALID_HANDLE(6L): One of the following is true: TraceHandle is NULL. TraceHandle is INVALID_HANDLE_VALUE.
+ ULONG closeTraceStatus = CloseTrace(openedHandle);
+
+ // Wait for ProcessThread to finish
+ WaitForSingleObject(processThreadHandle, INFINITE);
+ BOOL wasThreadClosed = CloseHandle(processThreadHandle);
+
+ isActive = false;
+
+ //VS TODO: Disabling resolving of the syscalls - we can't use then as EventDescriptions at the moment
+ //ResolveSysCalls();
+
+ activeThreadsIDs.clear();
+
+ return wasThreadClosed && (closeTraceStatus == ERROR_SUCCESS) && (controlTraceResult == ERROR_SUCCESS);
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ETW::~ETW()
+{
+ Stop();
+ Memory::Free(traceProperties);
+ traceProperties = nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Trace* Platform::GetTrace()
+{
+ return &g_ETW;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Symbol Resolving
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#define USE_DBG_HELP (OPTICK_PC)
+
+#if USE_DBG_HELP
+#include <DbgHelp.h>
+#pragma comment( lib, "DbgHelp.Lib" )
+#endif
+
+#include "optick_serialization.h"
+
+#if OPTICK_PC
+#include <psapi.h>
+#else
+// Forward declare kernel functions
+#pragma pack(push,8)
+typedef struct _MODULEINFO {
+ LPVOID lpBaseOfDll;
+ DWORD SizeOfImage;
+ LPVOID EntryPoint;
+} MODULEINFO, *LPMODULEINFO;
+#pragma pack(pop)
+#ifndef EnumProcessModulesEx
+#define EnumProcessModulesEx K32EnumProcessModulesEx
+EXTERN_C DWORD WINAPI K32EnumProcessModulesEx(HANDLE hProcess, HMODULE *lphModule, DWORD cb, LPDWORD lpcbNeeded, DWORD dwFilterFlag);
+#endif
+#ifndef GetModuleInformation
+#define GetModuleInformation K32GetModuleInformation
+EXTERN_C DWORD WINAPI K32GetModuleInformation(HANDLE hProcess, HMODULE hModule, LPMODULEINFO lpmodinfo, DWORD cb);
+#endif
+
+#ifndef GetModuleFileNameExA
+#define GetModuleFileNameExA K32GetModuleFileNameExA
+EXTERN_C DWORD WINAPI K32GetModuleFileNameExA(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize);
+#endif
+#endif
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//void ReportLastError()
+//{
+// LPVOID lpMsgBuf;
+// DWORD dw = GetLastError();
+//
+// FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
+// NULL, dw, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+// (LPTSTR)&lpMsgBuf, 0, NULL);
+//
+// MessageBox(NULL, (LPCTSTR)lpMsgBuf, TEXT("Error"), MB_OK);
+// LocalFree(lpMsgBuf);
+//}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef array<uintptr_t, 512> CallStackBuffer;
+typedef unordered_map<uint64, Symbol> SymbolCache;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class WinSymbolEngine : public SymbolEngine
+{
+ HANDLE hProcess;
+
+ bool isInitialized;
+
+ bool needRestorePreviousSettings;
+ uint32 previousOptions;
+ static const size_t MAX_SEARCH_PATH_LENGTH = 2048;
+ char previousSearchPath[MAX_SEARCH_PATH_LENGTH];
+
+ SymbolCache cache;
+ vector<Module> modules;
+
+ void InitSystemModules();
+ void InitApplicationModules();
+public:
+ WinSymbolEngine();
+ ~WinSymbolEngine();
+
+ void Init();
+ void Close();
+
+ // Get Symbol from PDB file
+ virtual const Symbol * GetSymbol(uint64 dwAddress) override;
+ virtual const vector<Module>& GetModules() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+WinSymbolEngine::WinSymbolEngine() : isInitialized(false), hProcess(GetCurrentProcess()), needRestorePreviousSettings(false), previousOptions(0)
+{
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+WinSymbolEngine::~WinSymbolEngine()
+{
+ Close();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const Symbol* WinSymbolEngine::GetSymbol(uint64 address)
+{
+ if (address == 0)
+ return nullptr;
+
+ Init();
+
+ Symbol& symbol = cache[address];
+
+ if (symbol.address != 0)
+ return &symbol;
+
+ if (!isInitialized)
+ return nullptr;
+
+ symbol.address = address;
+
+#if USE_DBG_HELP
+ DWORD64 dwAddress = static_cast<DWORD64>(address);
+
+ // FileName and Line
+ IMAGEHLP_LINEW64 lineInfo;
+ memset(&lineInfo, 0, sizeof(IMAGEHLP_LINEW64));
+ lineInfo.SizeOfStruct = sizeof(lineInfo);
+ DWORD dwDisp;
+ if (SymGetLineFromAddrW64(hProcess, dwAddress, &dwDisp, &lineInfo))
+ {
+ symbol.file = lineInfo.FileName;
+ symbol.line = lineInfo.LineNumber;
+ }
+
+ const size_t length = (sizeof(SYMBOL_INFOW) + MAX_SYM_NAME * sizeof(WCHAR) + sizeof(ULONG64) - 1) / sizeof(ULONG64) + 1;
+
+ // Function Name
+ ULONG64 buffer[length];
+ PSYMBOL_INFOW dbgSymbol = (PSYMBOL_INFOW)buffer;
+ memset(dbgSymbol, 0, sizeof(buffer));
+ dbgSymbol->SizeOfStruct = sizeof(SYMBOL_INFOW);
+ dbgSymbol->MaxNameLen = MAX_SYM_NAME;
+
+ DWORD64 offset = 0;
+ if (SymFromAddrW(hProcess, dwAddress, &offset, dbgSymbol))
+ {
+ symbol.function.resize(dbgSymbol->NameLen);
+ memcpy(&symbol.function[0], &dbgSymbol->Name[0], sizeof(WCHAR) * dbgSymbol->NameLen);
+ }
+
+ symbol.offset = static_cast<uintptr_t>(offset);
+#endif
+
+ return &symbol;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const vector<Module>& WinSymbolEngine::GetModules()
+{
+ if (modules.empty())
+ {
+ InitSystemModules();
+ InitApplicationModules();
+ }
+ return modules;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// const char* USER_SYMBOL_SEARCH_PATH = "http://msdl.microsoft.com/download/symbols";
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void WinSymbolEngine::Init()
+{
+ if (!isInitialized)
+ {
+#if USE_DBG_HELP
+ previousOptions = SymGetOptions();
+
+ memset(previousSearchPath, 0, MAX_SEARCH_PATH_LENGTH);
+ SymGetSearchPath(hProcess, previousSearchPath, MAX_SEARCH_PATH_LENGTH);
+
+ SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_DEFERRED_LOADS | SYMOPT_UNDNAME | SYMOPT_INCLUDE_32BIT_MODULES | SYMOPT_LOAD_ANYTHING);
+ if (!SymInitialize(hProcess, NULL, TRUE))
+ {
+ needRestorePreviousSettings = true;
+ SymCleanup(hProcess);
+
+ if (SymInitialize(hProcess, NULL, TRUE))
+ isInitialized = true;
+ }
+ else
+ {
+ isInitialized = true;
+ }
+
+ const vector<Module>& loadedModules = GetModules();
+ for (size_t i = 0; i < loadedModules.size(); ++i)
+ {
+ const Module& module = loadedModules[i];
+ SymLoadModule64(hProcess, NULL, module.path.c_str(), NULL, (DWORD64)module.address, (DWORD)module.size);
+ }
+
+#else
+ isInitialized = true;
+#endif
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+typedef DWORD(__stdcall *pZwQuerySystemInformation)(DWORD, LPVOID, DWORD, DWORD*);
+#define SystemModuleInformation 11 // SYSTEMINFOCLASS
+#define MAXIMUM_FILENAME_LENGTH 256
+
+struct SYSTEM_MODULE_INFORMATION
+{
+ DWORD reserved1;
+ DWORD reserved2;
+ PVOID mappedBase;
+ PVOID imageBase;
+ DWORD imageSize;
+ DWORD flags;
+ WORD loadOrderIndex;
+ WORD initOrderIndex;
+ WORD loadCount;
+ WORD moduleNameOffset;
+ CHAR imageName[MAXIMUM_FILENAME_LENGTH];
+};
+
+#pragma warning (push)
+#pragma warning(disable : 4200)
+struct MODULE_LIST
+{
+ DWORD dwModules;
+ SYSTEM_MODULE_INFORMATION pModulesInfo[];
+};
+#pragma warning (pop)
+
+void WinSymbolEngine::InitSystemModules()
+{
+ ULONG returnLength = 0;
+ ULONG systemInformationLength = 0;
+ MODULE_LIST* pModuleList = nullptr;
+
+#pragma warning (push)
+#pragma warning(disable : 4191)
+ pZwQuerySystemInformation ZwQuerySystemInformation = (pZwQuerySystemInformation)GetProcAddress(GetModuleHandle(TEXT("ntdll.dll")), "ZwQuerySystemInformation");
+#pragma warning (pop)
+
+ ZwQuerySystemInformation(SystemModuleInformation, pModuleList, systemInformationLength, &returnLength);
+ systemInformationLength = returnLength;
+ pModuleList = (MODULE_LIST*)Memory::Alloc(systemInformationLength);
+ DWORD status = ZwQuerySystemInformation(SystemModuleInformation, pModuleList, systemInformationLength, &returnLength);
+ if (status == ERROR_SUCCESS)
+ {
+ char systemRootPath[MAXIMUM_FILENAME_LENGTH] = { 0 };
+#if OPTICK_PC
+ ExpandEnvironmentStringsA("%SystemRoot%", systemRootPath, MAXIMUM_FILENAME_LENGTH);
+#else
+ strcpy_s(systemRootPath, "C:\\Windows");
+#endif
+
+ const char* systemRootPattern = "\\SystemRoot";
+
+ modules.reserve(modules.size() + pModuleList->dwModules);
+
+ for (uint32_t i = 0; i < pModuleList->dwModules; ++i)
+ {
+ SYSTEM_MODULE_INFORMATION& module = pModuleList->pModulesInfo[i];
+
+ char path[MAXIMUM_FILENAME_LENGTH] = { 0 };
+
+ if (strstr(module.imageName, systemRootPattern) == module.imageName)
+ {
+ strcpy_s(path, systemRootPath);
+ strcat_s(path, module.imageName + strlen(systemRootPattern));
+ }
+ else
+ {
+ strcpy_s(path, module.imageName);
+ }
+
+ modules.push_back(Module(path, (void*)module.imageBase, module.imageSize));
+ }
+ }
+ else
+ {
+ OPTICK_FAILED("Can't query System Module Information!");
+ }
+
+ if (pModuleList)
+ {
+ Memory::Free(pModuleList);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void WinSymbolEngine::InitApplicationModules()
+{
+ HANDLE processHandle = GetCurrentProcess();
+ HMODULE hModules[256];
+ DWORD modulesSize = 0;
+ EnumProcessModulesEx(processHandle, hModules, sizeof(hModules), &modulesSize, 0);
+
+ int moduleCount = modulesSize / sizeof(HMODULE);
+
+ modules.reserve(modules.size() + moduleCount);
+
+ for (int i = 0; i < moduleCount; ++i)
+ {
+ MODULEINFO info = { 0 };
+ if (GetModuleInformation(processHandle, hModules[i], &info, sizeof(MODULEINFO)))
+ {
+ char name[MAX_PATH] = "UnknownModule";
+ GetModuleFileNameExA(processHandle, hModules[i], name, MAX_PATH);
+
+ modules.push_back(Module(name, info.lpBaseOfDll, info.SizeOfImage));
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void WinSymbolEngine::Close()
+{
+ if (isInitialized)
+ {
+#if USE_DBG_HELP
+ SymCleanup(hProcess);
+ if (needRestorePreviousSettings)
+ {
+ HANDLE currentProcess = GetCurrentProcess();
+
+ SymSetOptions(previousOptions);
+ SymSetSearchPath(currentProcess, previousSearchPath);
+ SymInitialize(currentProcess, NULL, TRUE);
+
+ needRestorePreviousSettings = false;
+ }
+#endif
+ modules.clear();
+ isInitialized = false;
+ }
+}
+//////////////////////////////////////////////////////////////////////////
+SymbolEngine* Platform::GetSymbolEngine()
+{
+ static WinSymbolEngine pdbSymbolEngine;
+ return &pdbSymbolEngine;
+}
+//////////////////////////////////////////////////////////////////////////
+}
+#endif //OPTICK_ENABLE_TRACING
+#endif //USE_OPTICK
+#endif //_MSC_VER \ No newline at end of file
diff --git a/external/optick/optick_gpu.cpp b/external/optick/optick_gpu.cpp
new file mode 100644
index 0000000..d3610c3
--- /dev/null
+++ b/external/optick/optick_gpu.cpp
@@ -0,0 +1,136 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+#include "optick_gpu.h"
+#include "optick_core.h"
+#include "optick_memory.h"
+
+#include <thread>
+
+namespace Optick
+{
+ static_assert((1ULL << 32) % GPUProfiler::MAX_QUERIES_COUNT == 0, "(1 << 32) should be a multiple of MAX_QUERIES_COUNT to handle query index overflow!");
+
+
+ GPUProfiler::GPUProfiler() : currentState(STATE_OFF), currentNode(0), frameNumber(0)
+ {
+
+ }
+
+ void GPUProfiler::InitNode(const char *nodeName, uint32_t nodeIndex)
+ {
+ Node* node = Memory::New<Node>();
+ for (int i = 0; i < GPU_QUEUE_COUNT; ++i)
+ {
+ char name[128] = { 0 };
+ sprintf_s(name, "%s [%s]", nodeName, GetGPUQueueName((GPUQueueType)i));
+ node->gpuEventStorage[i] = RegisterStorage(name, uint64_t(-1), ThreadMask::GPU);
+ node->name = nodeName;
+ }
+ nodes[nodeIndex] = node;
+ }
+
+ void GPUProfiler::Start(uint32 /*mode*/)
+ {
+ std::lock_guard<std::recursive_mutex> lock(updateLock);
+ Reset();
+ currentState = STATE_STARTING;
+ }
+
+ void GPUProfiler::Stop(uint32 /*mode*/)
+ {
+ std::lock_guard<std::recursive_mutex> lock(updateLock);
+ currentState = STATE_OFF;
+ }
+
+ void GPUProfiler::Dump(uint32 /*mode*/)
+ {
+ for (size_t nodeIndex = 0; nodeIndex < nodes.size(); ++nodeIndex)
+ {
+ Node* node = nodes[nodeIndex];
+
+ for (int queueIndex = 0; queueIndex < GPU_QUEUE_COUNT; ++queueIndex)
+ {
+ EventBuffer& gpuBuffer = node->gpuEventStorage[queueIndex]->eventBuffer;
+
+ const vector<ThreadEntry*>& threads = Core::Get().GetThreads();
+ for (size_t threadIndex = 0; threadIndex < threads.size(); ++threadIndex)
+ {
+ ThreadEntry* thread = threads[threadIndex];
+ thread->storage.gpuStorage.gpuBuffer[nodeIndex][queueIndex].ForEachChunk([&gpuBuffer](const EventData* events, int count)
+ {
+ gpuBuffer.AddRange(events, count);
+ });
+ }
+ }
+ }
+ }
+
+ string GPUProfiler::GetName() const
+ {
+ return !nodes.empty() ? nodes[0]->name : string();
+ }
+
+ GPUProfiler::~GPUProfiler()
+ {
+ for (Node* node : nodes)
+ Memory::Delete(node);
+ nodes.clear();
+ }
+
+ void GPUProfiler::Reset()
+ {
+ for (uint32_t nodeIndex = 0; nodeIndex < nodes.size(); ++nodeIndex)
+ {
+ Node& node = *nodes[nodeIndex];
+ node.Reset();
+ node.clock = GetClockSynchronization(nodeIndex);
+ }
+ }
+
+ EventData& GPUProfiler::AddFrameEvent()
+ {
+ static const EventDescription* GPUFrameDescription = EventDescription::Create("GPU Frame", __FILE__, __LINE__);
+ EventData& event = nodes[currentNode]->gpuEventStorage[GPU_QUEUE_GRAPHICS]->eventBuffer.Add();
+ event.description = GPUFrameDescription;
+ event.start = EventTime::INVALID_TIMESTAMP;
+ event.finish = EventTime::INVALID_TIMESTAMP;
+ return event;
+ }
+
+ EventData& GPUProfiler::AddVSyncEvent()
+ {
+ static const EventDescription* VSyncDescription = EventDescription::Create("VSync", __FILE__, __LINE__);
+ EventData& event = nodes[currentNode]->gpuEventStorage[GPU_QUEUE_VSYNC]->eventBuffer.Add();
+ event.description = VSyncDescription;
+ event.start = EventTime::INVALID_TIMESTAMP;
+ event.finish = EventTime::INVALID_TIMESTAMP;
+ return event;
+ }
+
+ TagData<uint32>& GPUProfiler::AddFrameTag()
+ {
+ static const EventDescription* FrameTagDescription = EventDescription::CreateShared("Frame");
+ TagData<uint32>& tag = nodes[currentNode]->gpuEventStorage[GPU_QUEUE_GRAPHICS]->tagU32Buffer.Add();
+ tag.description = FrameTagDescription;
+ tag.timestamp = EventTime::INVALID_TIMESTAMP;
+ tag.data = Core::Get().GetCurrentFrame();
+ return tag;
+ }
+
+ const char * GetGPUQueueName(GPUQueueType queue)
+ {
+ const char* GPUQueueToName[GPU_QUEUE_COUNT] = { "Graphics", "Compute", "Transfer", "VSync" };
+ return GPUQueueToName[queue];
+ }
+
+ void GPUProfiler::Node::Reset()
+ {
+ queryIndex = 0;
+
+ for (size_t frameIndex = 0; frameIndex < queryGpuframes.size(); ++frameIndex)
+ queryGpuframes[frameIndex].Reset();
+ }
+}
+#endif //USE_OPTICK
+
diff --git a/external/optick/optick_gpu.d3d12.cpp b/external/optick/optick_gpu.d3d12.cpp
new file mode 100644
index 0000000..1ee4dd9
--- /dev/null
+++ b/external/optick/optick_gpu.d3d12.cpp
@@ -0,0 +1,382 @@
+#include "optick.config.h"
+#if USE_OPTICK
+#if OPTICK_ENABLE_GPU_D3D12
+
+#include "optick_common.h"
+#include "optick_memory.h"
+#include "optick_core.h"
+#include "optick_gpu.h"
+
+#include <atomic>
+#include <thread>
+
+#include <d3d12.h>
+#include <dxgi.h>
+#include <dxgi1_4.h>
+
+
+#define OPTICK_CHECK(args) do { HRESULT __hr = args; (void)__hr; OPTICK_ASSERT(__hr == S_OK, "Failed check"); } while(false);
+
+namespace Optick
+{
+ class GPUProfilerD3D12 : public GPUProfiler
+ {
+ struct Frame
+ {
+ ID3D12CommandAllocator* commandAllocator;
+ ID3D12GraphicsCommandList* commandList;
+
+ Frame() : commandAllocator(nullptr), commandList(nullptr)
+ {
+ Reset();
+ }
+
+ void Reset()
+ {
+ }
+
+ void Shutdown();
+
+ ~Frame()
+ {
+ Shutdown();
+ }
+ };
+
+ struct NodePayload
+ {
+ ID3D12CommandQueue* commandQueue;
+ ID3D12QueryHeap* queryHeap;
+ ID3D12Fence* syncFence;
+ array<Frame, NUM_FRAMES_DELAY> frames;
+
+ NodePayload() : commandQueue(nullptr), queryHeap(nullptr), syncFence(nullptr) {}
+ ~NodePayload();
+ };
+ vector<NodePayload*> nodePayloads;
+
+ ID3D12Resource* queryBuffer;
+ ID3D12Device* device;
+
+ // VSync Stats
+ DXGI_FRAME_STATISTICS prevFrameStatistics;
+
+ //void UpdateRange(uint32_t start, uint32_t finish)
+ void InitNodeInternal(const char* nodeName, uint32_t nodeIndex, ID3D12CommandQueue* pCmdQueue);
+
+ void ResolveTimestamps(uint32_t startIndex, uint32_t count);
+
+ void WaitForFrame(uint64_t frameNumber);
+
+ public:
+ GPUProfilerD3D12();
+ ~GPUProfilerD3D12();
+
+ void InitDevice(ID3D12Device* pDevice, ID3D12CommandQueue** pCommandQueues, uint32_t numCommandQueues);
+
+ void QueryTimestamp(ID3D12GraphicsCommandList* context, int64_t* outCpuTimestamp);
+
+ void Flip(IDXGISwapChain* swapChain);
+
+
+ // Interface implementation
+ ClockSynchronization GetClockSynchronization(uint32_t nodeIndex) override;
+
+ void QueryTimestamp(void* context, int64_t* outCpuTimestamp) override
+ {
+ QueryTimestamp((ID3D12GraphicsCommandList*)context, outCpuTimestamp);
+ }
+
+ void Flip(void* swapChain) override
+ {
+ Flip(static_cast<IDXGISwapChain*>(swapChain));
+ }
+ };
+
+ template <class T> void SafeRelease(T **ppT)
+ {
+ if (*ppT)
+ {
+ (*ppT)->Release();
+ *ppT = NULL;
+ }
+ }
+
+ void InitGpuD3D12(void* device, void** cmdQueues, uint32_t numQueues)
+ {
+ GPUProfilerD3D12* gpuProfiler = Memory::New<GPUProfilerD3D12>();
+ gpuProfiler->InitDevice((ID3D12Device*)device, (ID3D12CommandQueue**)cmdQueues, numQueues);
+ Core::Get().InitGPUProfiler(gpuProfiler);
+ }
+
+ GPUProfilerD3D12::GPUProfilerD3D12() : queryBuffer(nullptr), device(nullptr)
+ {
+ prevFrameStatistics = { 0 };
+ }
+
+ GPUProfilerD3D12::~GPUProfilerD3D12()
+ {
+ WaitForFrame(frameNumber - 1);
+
+ for (NodePayload* payload : nodePayloads)
+ Memory::Delete(payload);
+ nodePayloads.clear();
+
+ for (Node* node : nodes)
+ Memory::Delete(node);
+ nodes.clear();
+
+ SafeRelease(&queryBuffer);
+ }
+
+ void GPUProfilerD3D12::InitDevice(ID3D12Device* pDevice, ID3D12CommandQueue** pCommandQueues, uint32_t numCommandQueues)
+ {
+ device = pDevice;
+
+ uint32_t nodeCount = numCommandQueues; // device->GetNodeCount();
+
+ nodes.resize(nodeCount);
+ nodePayloads.resize(nodeCount);
+
+ D3D12_HEAP_PROPERTIES heapDesc;
+ heapDesc.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN;
+ heapDesc.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN;
+ heapDesc.CreationNodeMask = 0;
+ heapDesc.VisibleNodeMask = (1u << nodeCount) - 1u;
+ heapDesc.Type = D3D12_HEAP_TYPE_READBACK;
+
+ D3D12_RESOURCE_DESC resourceDesc;
+ resourceDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
+ resourceDesc.Alignment = 0;
+ resourceDesc.Width = MAX_QUERIES_COUNT * sizeof(int64_t);
+ resourceDesc.Height = 1;
+ resourceDesc.DepthOrArraySize = 1;
+ resourceDesc.MipLevels = 1;
+ resourceDesc.Format = DXGI_FORMAT_UNKNOWN;
+ resourceDesc.SampleDesc.Count = 1;
+ resourceDesc.SampleDesc.Quality = 0;
+ resourceDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
+ resourceDesc.Flags = D3D12_RESOURCE_FLAG_NONE;
+
+ OPTICK_CHECK(device->CreateCommittedResource(
+ &heapDesc,
+ D3D12_HEAP_FLAG_NONE,
+ &resourceDesc,
+ D3D12_RESOURCE_STATE_COPY_DEST,
+ nullptr,
+ IID_PPV_ARGS(&queryBuffer)));
+
+ // Get Device Name
+ LUID adapterLUID = pDevice->GetAdapterLuid();
+
+ IDXGIFactory4* factory;
+ OPTICK_CHECK(CreateDXGIFactory2(0, IID_PPV_ARGS(&factory)));
+
+ IDXGIAdapter1* adapter;
+ factory->EnumAdapterByLuid(adapterLUID, IID_PPV_ARGS(&adapter));
+
+ DXGI_ADAPTER_DESC1 desc;
+ adapter->GetDesc1(&desc);
+
+ adapter->Release();
+ factory->Release();
+
+ char deviceName[128] = { 0 };
+ wcstombs_s(deviceName, desc.Description, OPTICK_ARRAY_SIZE(deviceName) - 1);
+
+ for (uint32_t nodeIndex = 0; nodeIndex < nodeCount; ++nodeIndex)
+ InitNodeInternal(deviceName, nodeIndex, pCommandQueues[nodeIndex]);
+ }
+
+ void GPUProfilerD3D12::InitNodeInternal(const char* nodeName, uint32_t nodeIndex, ID3D12CommandQueue* pCmdQueue)
+ {
+ GPUProfiler::InitNode(nodeName, nodeIndex);
+
+ NodePayload* node = Memory::New<NodePayload>();
+ nodePayloads[nodeIndex] = node;
+ node->commandQueue = pCmdQueue;
+
+ D3D12_QUERY_HEAP_DESC queryHeapDesc;
+ queryHeapDesc.Count = MAX_QUERIES_COUNT;
+ queryHeapDesc.Type = D3D12_QUERY_HEAP_TYPE_TIMESTAMP;
+ queryHeapDesc.NodeMask = 1u << nodeIndex;
+ OPTICK_CHECK(device->CreateQueryHeap(&queryHeapDesc, IID_PPV_ARGS(&node->queryHeap)));
+
+ OPTICK_CHECK(device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&node->syncFence)));
+
+ for (Frame& frame : node->frames)
+ {
+ OPTICK_CHECK(device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, IID_PPV_ARGS(&frame.commandAllocator)));
+ OPTICK_CHECK(device->CreateCommandList(1u << nodeIndex, D3D12_COMMAND_LIST_TYPE_DIRECT, frame.commandAllocator, nullptr, IID_PPV_ARGS(&frame.commandList)));
+ OPTICK_CHECK(frame.commandList->Close());
+ }
+ }
+
+ void GPUProfilerD3D12::QueryTimestamp(ID3D12GraphicsCommandList* context, int64_t* outCpuTimestamp)
+ {
+ if (currentState == STATE_RUNNING)
+ {
+ uint32_t index = nodes[currentNode]->QueryTimestamp(outCpuTimestamp);
+ context->EndQuery(nodePayloads[currentNode]->queryHeap, D3D12_QUERY_TYPE_TIMESTAMP, index);
+ }
+ }
+
+ void GPUProfilerD3D12::ResolveTimestamps(uint32_t startIndex, uint32_t count)
+ {
+ if (count)
+ {
+ Node* node = nodes[currentNode];
+
+ D3D12_RANGE range = { sizeof(uint64_t)*startIndex, sizeof(uint64_t)*(startIndex + count) };
+ void* pData = nullptr;
+ queryBuffer->Map(0, &range, &pData);
+ memcpy(&node->queryGpuTimestamps[startIndex], (uint64_t*)pData + startIndex, sizeof(uint64_t) * count);
+ queryBuffer->Unmap(0, 0);
+
+ // Convert GPU timestamps => CPU Timestamps
+ for (uint32_t index = startIndex; index < startIndex + count; ++index)
+ *node->queryCpuTimestamps[index] = node->clock.GetCPUTimestamp(node->queryGpuTimestamps[index]);
+ }
+ }
+
+ void GPUProfilerD3D12::WaitForFrame(uint64_t frameNumberToWait)
+ {
+ OPTICK_EVENT();
+
+ NodePayload* payload = nodePayloads[currentNode];
+ while (frameNumberToWait > payload->syncFence->GetCompletedValue())
+ {
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ }
+ }
+
+ void GPUProfilerD3D12::Flip(IDXGISwapChain* swapChain)
+ {
+ OPTICK_CATEGORY("GPUProfilerD3D12::Flip", Category::Debug);
+
+ std::lock_guard<std::recursive_mutex> lock(updateLock);
+
+ if (currentState == STATE_STARTING)
+ currentState = STATE_RUNNING;
+
+ if (currentState == STATE_RUNNING)
+ {
+ Node& node = *nodes[currentNode];
+ NodePayload& payload = *nodePayloads[currentNode];
+
+ uint32_t currentFrameIndex = frameNumber % NUM_FRAMES_DELAY;
+ uint32_t nextFrameIndex = (frameNumber + 1) % NUM_FRAMES_DELAY;
+
+ //Frame& currentFrame = frames[frameNumber % NUM_FRAMES_DELAY];
+ //Frame& nextFrame = frames[(frameNumber + 1) % NUM_FRAMES_DELAY];
+
+ QueryFrame& currentFrame = node.queryGpuframes[currentFrameIndex];
+ QueryFrame& nextFrame = node.queryGpuframes[nextFrameIndex];
+
+ ID3D12GraphicsCommandList* commandList = payload.frames[currentFrameIndex].commandList;
+ ID3D12CommandAllocator* commandAllocator = payload.frames[currentFrameIndex].commandAllocator;
+ commandAllocator->Reset();
+ commandList->Reset(commandAllocator, nullptr);
+
+ if (EventData* frameEvent = currentFrame.frameEvent)
+ QueryTimestamp(commandList, &frameEvent->finish);
+
+ // Generate GPU Frame event for the next frame
+ EventData& event = AddFrameEvent();
+ QueryTimestamp(commandList, &event.start);
+ QueryTimestamp(commandList, &AddFrameTag().timestamp);
+ nextFrame.frameEvent = &event;
+
+ uint32_t queryBegin = currentFrame.queryIndexStart;
+ uint32_t queryEnd = node.queryIndex;
+
+ if (queryBegin != (uint32_t)-1)
+ {
+ OPTICK_ASSERT(queryEnd - queryBegin <= MAX_QUERIES_COUNT, "Too many queries in one frame? Increase GPUProfiler::MAX_QUERIES_COUNT to fix the problem!");
+ currentFrame.queryIndexCount = queryEnd - queryBegin;
+
+ uint32_t startIndex = queryBegin % MAX_QUERIES_COUNT;
+ uint32_t finishIndex = queryEnd % MAX_QUERIES_COUNT;
+
+ if (startIndex < finishIndex)
+ {
+ commandList->ResolveQueryData(payload.queryHeap, D3D12_QUERY_TYPE_TIMESTAMP, startIndex, queryEnd - queryBegin, queryBuffer, startIndex * sizeof(int64_t));
+ }
+ else
+ {
+ commandList->ResolveQueryData(payload.queryHeap, D3D12_QUERY_TYPE_TIMESTAMP, startIndex, MAX_QUERIES_COUNT - startIndex, queryBuffer, startIndex * sizeof(int64_t));
+ commandList->ResolveQueryData(payload.queryHeap, D3D12_QUERY_TYPE_TIMESTAMP, 0, finishIndex, queryBuffer, 0);
+ }
+ }
+
+ commandList->Close();
+
+ payload.commandQueue->ExecuteCommandLists(1, (ID3D12CommandList*const*)&commandList);
+ payload.commandQueue->Signal(payload.syncFence, frameNumber);
+
+ // Preparing Next Frame
+ // Try resolve timestamps for the current frame
+ if (frameNumber >= NUM_FRAMES_DELAY && nextFrame.queryIndexCount)
+ {
+ WaitForFrame(frameNumber + 1 - NUM_FRAMES_DELAY);
+
+ uint32_t resolveStart = nextFrame.queryIndexStart % MAX_QUERIES_COUNT;
+ uint32_t resolveFinish = resolveStart + nextFrame.queryIndexCount;
+ ResolveTimestamps(resolveStart, std::min<uint32_t>(resolveFinish, MAX_QUERIES_COUNT) - resolveStart);
+ if (resolveFinish > MAX_QUERIES_COUNT)
+ ResolveTimestamps(0, resolveFinish - MAX_QUERIES_COUNT);
+ }
+
+ nextFrame.queryIndexStart = queryEnd;
+ nextFrame.queryIndexCount = 0;
+
+ // Process VSync
+ DXGI_FRAME_STATISTICS currentFrameStatistics = { 0 };
+ HRESULT result = swapChain->GetFrameStatistics(&currentFrameStatistics);
+ if ((result == S_OK) && (prevFrameStatistics.PresentCount + 1 == currentFrameStatistics.PresentCount))
+ {
+ EventData& data = AddVSyncEvent();
+ data.start = prevFrameStatistics.SyncQPCTime.QuadPart;
+ data.finish = currentFrameStatistics.SyncQPCTime.QuadPart;
+ }
+ prevFrameStatistics = currentFrameStatistics;
+ }
+
+ ++frameNumber;
+ }
+
+ GPUProfiler::ClockSynchronization GPUProfilerD3D12::GetClockSynchronization(uint32_t nodeIndex)
+ {
+ ClockSynchronization clock;
+ clock.frequencyCPU = GetHighPrecisionFrequency();
+ nodePayloads[nodeIndex]->commandQueue->GetTimestampFrequency((uint64_t*)&clock.frequencyGPU);
+ nodePayloads[nodeIndex]->commandQueue->GetClockCalibration((uint64_t*)&clock.timestampGPU, (uint64_t*)&clock.timestampCPU);
+ return clock;
+ }
+
+ GPUProfilerD3D12::NodePayload::~NodePayload()
+ {
+ SafeRelease(&queryHeap);
+ SafeRelease(&syncFence);
+ }
+
+ void GPUProfilerD3D12::Frame::Shutdown()
+ {
+ SafeRelease(&commandAllocator);
+ SafeRelease(&commandList);
+ }
+}
+
+#else
+#include "optick_common.h"
+
+namespace Optick
+{
+ void InitGpuD3D12(void* /*device*/, void** /*cmdQueues*/, uint32_t /*numQueues*/)
+ {
+ OPTICK_FAILED("OPTICK_ENABLE_GPU_D3D12 is disabled! Can't initialize GPU Profiler!");
+ }
+}
+
+#endif //OPTICK_ENABLE_GPU_D3D12
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_gpu.h b/external/optick/optick_gpu.h
new file mode 100644
index 0000000..f028f8a
--- /dev/null
+++ b/external/optick/optick_gpu.h
@@ -0,0 +1,129 @@
+#pragma once
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include <atomic>
+#include <mutex>
+
+#include "optick_common.h"
+#include "optick_memory.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+namespace Optick
+{
+ const char* GetGPUQueueName(GPUQueueType queue);
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ class GPUProfiler
+ {
+ public:
+ static const int MAX_FRAME_EVENTS = 1024;
+ static const int NUM_FRAMES_DELAY = 4;
+ static const int MAX_QUERIES_COUNT = (2 * MAX_FRAME_EVENTS) * NUM_FRAMES_DELAY;
+ protected:
+
+ enum State
+ {
+ STATE_OFF,
+ STATE_STARTING,
+ STATE_RUNNING,
+ STATE_FINISHING,
+ };
+
+ struct ClockSynchronization
+ {
+ int64_t frequencyCPU;
+ int64_t frequencyGPU;
+ int64_t timestampCPU;
+ int64_t timestampGPU;
+
+ int64_t GetCPUTimestamp(int64_t gpuTimestamp)
+ {
+ return timestampCPU + (gpuTimestamp - timestampGPU) * frequencyCPU / frequencyGPU;
+ }
+
+ ClockSynchronization() : frequencyCPU(0), frequencyGPU(0), timestampCPU(0), timestampGPU(0) {}
+ };
+
+ struct QueryFrame
+ {
+ EventData* frameEvent;
+ uint32_t queryIndexStart;
+ uint32_t queryIndexCount;
+
+ QueryFrame()
+ {
+ Reset();
+ }
+
+ void Reset()
+ {
+ frameEvent = nullptr;
+ queryIndexStart = (uint32_t)-1;
+ queryIndexCount = 0;
+ }
+ };
+
+ struct Node
+ {
+ array<QueryFrame, NUM_FRAMES_DELAY> queryGpuframes;
+ array<int64_t, MAX_QUERIES_COUNT> queryGpuTimestamps;
+ array<int64_t*, MAX_QUERIES_COUNT> queryCpuTimestamps;
+ std::atomic<uint32_t> queryIndex;
+
+ ClockSynchronization clock;
+
+ array<EventStorage*, GPU_QUEUE_COUNT> gpuEventStorage;
+
+ uint32_t QueryTimestamp(int64_t* outCpuTimestamp)
+ {
+ uint32_t index = queryIndex.fetch_add(1) % MAX_QUERIES_COUNT;
+ queryCpuTimestamps[index] = outCpuTimestamp;
+ return index;
+ }
+
+ string name;
+
+ void Reset();
+
+ Node() : queryIndex(0) { gpuEventStorage.fill(nullptr); }
+ };
+
+ std::recursive_mutex updateLock;
+ volatile State currentState;
+
+ vector<Node*> nodes;
+ uint32_t currentNode;
+
+ uint32_t frameNumber;
+
+ void Reset();
+
+ EventData& AddFrameEvent();
+ EventData& AddVSyncEvent();
+ TagData<uint32>& AddFrameTag();
+
+ public:
+ GPUProfiler();
+
+ // Init
+ virtual void InitNode(const char* nodeName, uint32_t nodeIndex);
+
+ // Capture Controls
+ virtual void Start(uint32 mode);
+ virtual void Stop(uint32 mode);
+ virtual void Dump(uint32 mode);
+
+ virtual string GetName() const;
+
+ // Interface to implement
+ virtual ClockSynchronization GetClockSynchronization(uint32_t nodeIndex) = 0;
+ virtual void QueryTimestamp(void* context, int64_t* cpuTimestampOut) = 0;
+ virtual void Flip(void* swapChain) = 0;
+
+ virtual ~GPUProfiler();
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK
diff --git a/external/optick/optick_gpu.vulkan.cpp b/external/optick/optick_gpu.vulkan.cpp
new file mode 100644
index 0000000..6d6f29d
--- /dev/null
+++ b/external/optick/optick_gpu.vulkan.cpp
@@ -0,0 +1,365 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+#if OPTICK_ENABLE_GPU_VULKAN
+#include <vulkan/vulkan.h>
+
+#include "optick_core.h"
+#include "optick_gpu.h"
+
+#define OPTICK_VK_CHECK(args) do { VkResult __hr = args; OPTICK_ASSERT(__hr == VK_SUCCESS, "Failed check"); (void)__hr; } while(false);
+
+namespace Optick
+{
+ class GPUProfilerVulkan : public GPUProfiler
+ {
+ protected:
+ struct Frame
+ {
+ VkCommandBuffer commandBuffer;
+ VkFence fence;
+ Frame() : commandBuffer(VK_NULL_HANDLE), fence(VK_NULL_HANDLE) {}
+ };
+
+ struct NodePayload
+ {
+ VkDevice device;
+ VkPhysicalDevice physicalDevice;
+ VkQueue queue;
+ VkQueryPool queryPool;
+ VkCommandPool commandPool;
+
+ array<Frame, NUM_FRAMES_DELAY> frames;
+
+ NodePayload() : device(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE), queue(VK_NULL_HANDLE), queryPool(VK_NULL_HANDLE), commandPool(VK_NULL_HANDLE) {}
+ ~NodePayload();
+ };
+ vector<NodePayload*> nodePayloads;
+
+ void ResolveTimestamps(VkCommandBuffer commandBuffer, uint32_t startIndex, uint32_t count);
+ void WaitForFrame(uint64_t frameNumber);
+
+ public:
+ GPUProfilerVulkan();
+ ~GPUProfilerVulkan();
+
+ void InitDevice(VkDevice* devices, VkPhysicalDevice* physicalDevices, VkQueue* cmdQueues, uint32_t* cmdQueuesFamily, uint32_t nodeCount);
+ void QueryTimestamp(VkCommandBuffer commandBuffer, int64_t* outCpuTimestamp);
+
+
+ // Interface implementation
+ ClockSynchronization GetClockSynchronization(uint32_t nodeIndex) override;
+
+ void QueryTimestamp(void* context, int64_t* outCpuTimestamp) override
+ {
+ QueryTimestamp((VkCommandBuffer)context, outCpuTimestamp);
+ }
+
+ void Flip(void* swapChain) override;
+ };
+
+ void InitGpuVulkan(void* vkDevices, void* vkPhysicalDevices, void* vkQueues, uint32_t* cmdQueuesFamily, uint32_t numQueues)
+ {
+ GPUProfilerVulkan* gpuProfiler = Memory::New<GPUProfilerVulkan>();
+ gpuProfiler->InitDevice((VkDevice*)vkDevices, (VkPhysicalDevice*)vkPhysicalDevices, (VkQueue*)vkQueues, cmdQueuesFamily, numQueues);
+ Core::Get().InitGPUProfiler(gpuProfiler);
+ }
+
+ GPUProfilerVulkan::GPUProfilerVulkan()
+ {
+ }
+
+ void GPUProfilerVulkan::InitDevice(VkDevice* devices, VkPhysicalDevice* physicalDevices, VkQueue* cmdQueues, uint32_t* cmdQueuesFamily, uint32_t nodeCount)
+ {
+ VkQueryPoolCreateInfo queryPoolCreateInfo;
+ queryPoolCreateInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
+ queryPoolCreateInfo.pNext = 0;
+ queryPoolCreateInfo.flags = 0;
+ queryPoolCreateInfo.queryType = VK_QUERY_TYPE_TIMESTAMP;
+ queryPoolCreateInfo.queryCount = MAX_QUERIES_COUNT + 1;
+
+ VkCommandPoolCreateInfo commandPoolCreateInfo;
+ commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ commandPoolCreateInfo.pNext = 0;
+ commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+
+ nodes.resize(nodeCount);
+ nodePayloads.resize(nodeCount);
+
+ VkResult r;
+ for (uint32_t i = 0; i < nodeCount; ++i)
+ {
+ VkPhysicalDeviceProperties properties = { 0 };
+ vkGetPhysicalDeviceProperties(physicalDevices[i], &properties);
+ GPUProfiler::InitNode(properties.deviceName, i);
+
+ NodePayload* nodePayload = Memory::New<NodePayload>();
+ nodePayloads[i] = nodePayload;
+ nodePayload->device = devices[i];
+ nodePayload->physicalDevice = physicalDevices[i];
+ nodePayload->queue = cmdQueues[i];
+
+ r = vkCreateQueryPool(devices[i], &queryPoolCreateInfo, 0, &nodePayload->queryPool);
+ OPTICK_ASSERT(r == VK_SUCCESS, "Failed");
+
+ commandPoolCreateInfo.queueFamilyIndex = cmdQueuesFamily[i];
+ r = vkCreateCommandPool(nodePayload->device, &commandPoolCreateInfo, 0, &nodePayload->commandPool);
+ OPTICK_ASSERT(r == VK_SUCCESS, "Failed");
+
+ for (uint32_t j = 0; j < nodePayload->frames.size(); ++j)
+ {
+ Frame& frame = nodePayload->frames[j];
+
+ VkCommandBufferAllocateInfo allocInfo;
+ allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ allocInfo.pNext = 0;
+ allocInfo.commandBufferCount = 1;
+ allocInfo.commandPool = nodePayload->commandPool;
+ allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+ r = vkAllocateCommandBuffers(nodePayload->device, &allocInfo, &frame.commandBuffer);
+ OPTICK_ASSERT(r == VK_SUCCESS, "Failed");
+
+ VkFenceCreateInfo fenceCreateInfo;
+ fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+ fenceCreateInfo.pNext = 0;
+ fenceCreateInfo.flags = j == 0 ? 0 : VK_FENCE_CREATE_SIGNALED_BIT;
+ r = vkCreateFence(nodePayload->device, &fenceCreateInfo, 0, &frame.fence);
+ OPTICK_ASSERT(r == VK_SUCCESS, "Failed");
+ if (j == 0)
+ {
+ VkCommandBufferBeginInfo commandBufferBeginInfo;
+ commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ commandBufferBeginInfo.pNext = 0;
+ commandBufferBeginInfo.pInheritanceInfo = 0;
+ commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ vkBeginCommandBuffer(frame.commandBuffer, &commandBufferBeginInfo);
+ vkCmdResetQueryPool(frame.commandBuffer, nodePayload->queryPool, 0, MAX_QUERIES_COUNT);
+ vkEndCommandBuffer(frame.commandBuffer);
+
+ VkSubmitInfo submitInfo = {};
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.pNext = nullptr;
+ submitInfo.waitSemaphoreCount = 0;
+ submitInfo.pWaitSemaphores = nullptr;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &frame.commandBuffer;
+ submitInfo.signalSemaphoreCount = 0;
+ submitInfo.pSignalSemaphores = nullptr;
+ vkQueueSubmit(nodePayload->queue, 1, &submitInfo, frame.fence);
+ vkWaitForFences(nodePayload->device, 1, &frame.fence, 1, (uint64_t)-1);
+ vkResetCommandBuffer(frame.commandBuffer, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
+ }
+ }
+ }
+ }
+
+ void GPUProfilerVulkan::QueryTimestamp(VkCommandBuffer commandBuffer, int64_t* outCpuTimestamp)
+ {
+ if (currentState == STATE_RUNNING)
+ {
+ uint32_t index = nodes[currentNode]->QueryTimestamp(outCpuTimestamp);
+ vkCmdWriteTimestamp(commandBuffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, nodePayloads[currentNode]->queryPool, index);
+ }
+ }
+
+ void GPUProfilerVulkan::ResolveTimestamps(VkCommandBuffer commandBuffer, uint32_t startIndex, uint32_t count)
+ {
+ if (count)
+ {
+ Node* node = nodes[currentNode];
+
+ NodePayload* payload = nodePayloads[currentNode];
+
+ OPTICK_VK_CHECK(vkGetQueryPoolResults(payload->device, payload->queryPool, startIndex, count, 8 * count, &nodes[currentNode]->queryGpuTimestamps[startIndex], 8, VK_QUERY_RESULT_64_BIT));
+ vkCmdResetQueryPool(commandBuffer, payload->queryPool, startIndex, count);
+
+ // Convert GPU timestamps => CPU Timestamps
+ for (uint32_t index = startIndex; index < startIndex + count; ++index)
+ *node->queryCpuTimestamps[index] = node->clock.GetCPUTimestamp(node->queryGpuTimestamps[index]);
+ }
+ }
+
+ void GPUProfilerVulkan::WaitForFrame(uint64_t frameNumberToWait)
+ {
+ OPTICK_EVENT();
+
+ int r = VK_SUCCESS;
+ do
+ {
+ NodePayload& payload = *nodePayloads[currentNode];
+ r = vkWaitForFences(nodePayloads[currentNode]->device, 1, &payload.frames[frameNumberToWait % payload.frames.size()].fence, 1, 1000 * 30);
+ } while (r != VK_SUCCESS);
+ }
+
+ void GPUProfilerVulkan::Flip(void* /*swapChain*/)
+ {
+ OPTICK_CATEGORY("GPUProfilerVulkan::Flip", Category::Debug);
+
+ std::lock_guard<std::recursive_mutex> lock(updateLock);
+
+ if (currentState == STATE_STARTING)
+ currentState = STATE_RUNNING;
+
+ if (currentState == STATE_RUNNING)
+ {
+ Node& node = *nodes[currentNode];
+ NodePayload& payload = *nodePayloads[currentNode];
+
+ uint32_t currentFrameIndex = frameNumber % NUM_FRAMES_DELAY;
+ uint32_t nextFrameIndex = (frameNumber + 1) % NUM_FRAMES_DELAY;
+
+ QueryFrame& currentFrame = node.queryGpuframes[currentFrameIndex];
+ QueryFrame& nextFrame = node.queryGpuframes[nextFrameIndex];
+
+ VkCommandBuffer commandBuffer = payload.frames[currentFrameIndex].commandBuffer;
+ VkFence fence = payload.frames[currentFrameIndex].fence;
+ VkDevice device = payload.device;
+ VkQueue queue = payload.queue;
+
+ vkWaitForFences(device, 1, &fence, 1, (uint64_t)-1);
+
+ VkCommandBufferBeginInfo commandBufferBeginInfo;
+ commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ commandBufferBeginInfo.pNext = 0;
+ commandBufferBeginInfo.pInheritanceInfo = 0;
+ commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ OPTICK_VK_CHECK(vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo));
+ vkResetFences(device, 1, &fence);
+
+ if (EventData* frameEvent = currentFrame.frameEvent)
+ QueryTimestamp(commandBuffer, &frameEvent->finish);
+
+ // Generate GPU Frame event for the next frame
+ EventData& event = AddFrameEvent();
+ QueryTimestamp(commandBuffer, &event.start);
+ QueryTimestamp(commandBuffer, &AddFrameTag().timestamp);
+ nextFrame.frameEvent = &event;
+
+ OPTICK_VK_CHECK(vkEndCommandBuffer(commandBuffer));
+ VkSubmitInfo submitInfo = {};
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.pNext = nullptr;
+ submitInfo.waitSemaphoreCount = 0;
+ submitInfo.pWaitSemaphores = nullptr;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &commandBuffer;
+ submitInfo.signalSemaphoreCount = 0;
+ submitInfo.pSignalSemaphores = nullptr;
+ OPTICK_VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, fence));
+
+ uint32_t queryBegin = currentFrame.queryIndexStart;
+ uint32_t queryEnd = node.queryIndex;
+
+ if (queryBegin != (uint32_t)-1)
+ {
+ currentFrame.queryIndexCount = queryEnd - queryBegin;
+ }
+
+ // Preparing Next Frame
+ // Try resolve timestamps for the current frame
+ if (nextFrame.queryIndexStart != (uint32_t)-1)
+ {
+ uint32_t startIndex = nextFrame.queryIndexStart % MAX_QUERIES_COUNT;
+ uint32_t finishIndex = (startIndex + nextFrame.queryIndexCount) % MAX_QUERIES_COUNT;
+
+ if (startIndex < finishIndex)
+ {
+ ResolveTimestamps(commandBuffer, startIndex, finishIndex - startIndex);
+ }
+ else if (startIndex > finishIndex)
+ {
+ ResolveTimestamps(commandBuffer, startIndex, MAX_QUERIES_COUNT - startIndex);
+ ResolveTimestamps(commandBuffer, 0, finishIndex);
+ }
+ }
+
+ nextFrame.queryIndexStart = queryEnd;
+ nextFrame.queryIndexCount = 0;
+ }
+
+ ++frameNumber;
+ }
+
+ GPUProfiler::ClockSynchronization GPUProfilerVulkan::GetClockSynchronization(uint32_t nodeIndex)
+ {
+ GPUProfiler::ClockSynchronization clock;
+
+ NodePayload& node = *nodePayloads[nodeIndex];
+ Frame& currentFrame = node.frames[frameNumber % NUM_FRAMES_DELAY];
+
+ VkCommandBufferBeginInfo commandBufferBeginInfo;
+ commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ commandBufferBeginInfo.pNext = 0;
+ commandBufferBeginInfo.pInheritanceInfo = 0;
+ commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ VkCommandBuffer CB = currentFrame.commandBuffer;
+ VkDevice Device = node.device;
+ VkFence Fence = currentFrame.fence;
+
+ vkWaitForFences(Device, 1, &Fence, 1, (uint64_t)-1);
+ vkResetFences(Device, 1, &Fence);
+ vkResetCommandBuffer(CB, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
+ vkBeginCommandBuffer(CB, &commandBufferBeginInfo);
+ vkCmdResetQueryPool(CB, nodePayloads[nodeIndex]->queryPool, 0, 1);
+ vkCmdWriteTimestamp(CB, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, nodePayloads[nodeIndex]->queryPool, 0);
+ vkEndCommandBuffer(CB);
+
+ VkSubmitInfo submitInfo = {};
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.pNext = nullptr;
+ submitInfo.waitSemaphoreCount = 0;
+ submitInfo.pWaitSemaphores = nullptr;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &CB;
+ submitInfo.signalSemaphoreCount = 0;
+ submitInfo.pSignalSemaphores = nullptr;
+ vkQueueSubmit(nodePayloads[nodeIndex]->queue, 1, &submitInfo, Fence);
+ vkWaitForFences(Device, 1, &Fence, 1, (uint64_t)-1);
+
+ clock.timestampGPU = 0;
+ vkGetQueryPoolResults(Device, nodePayloads[nodeIndex]->queryPool, 0, 1, 8, &clock.timestampGPU, 8, VK_QUERY_RESULT_64_BIT);
+ clock.timestampCPU = GetHighPrecisionTime();
+ clock.frequencyCPU = GetHighPrecisionFrequency();
+
+ VkPhysicalDeviceProperties Properties;
+ vkGetPhysicalDeviceProperties(nodePayloads[nodeIndex]->physicalDevice, &Properties);
+ clock.frequencyGPU = (uint64_t)(1000000000ll / Properties.limits.timestampPeriod);
+
+ return clock;
+ }
+
+ GPUProfilerVulkan::NodePayload::~NodePayload()
+ {
+ vkDestroyCommandPool(device, commandPool, nullptr);
+ vkDestroyQueryPool(device, queryPool, nullptr);
+ }
+
+ GPUProfilerVulkan::~GPUProfilerVulkan()
+ {
+ WaitForFrame(frameNumber - 1);
+
+ for (NodePayload* payload : nodePayloads)
+ {
+ for (Frame& frame : payload->frames)
+ {
+ vkDestroyFence(payload->device, frame.fence, nullptr);
+ vkFreeCommandBuffers(payload->device, payload->commandPool, 1, &frame.commandBuffer);
+ }
+
+ Memory::Delete(payload);
+ }
+
+ nodePayloads.clear();
+ }
+}
+#else
+#include "optick_common.h"
+namespace Optick
+{
+ void InitGpuVulkan(void* /*devices*/, void* /*physicalDevices*/, void* /*cmdQueues*/, uint32_t* /*cmdQueuesFamily*/, uint32_t /*numQueues*/)
+ {
+ OPTICK_FAILED("OPTICK_ENABLE_GPU_VULKAN is disabled! Can't initialize GPU Profiler!");
+ }
+}
+#endif //OPTICK_ENABLE_GPU_D3D12
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_memory.h b/external/optick/optick_memory.h
new file mode 100644
index 0000000..45249c6
--- /dev/null
+++ b/external/optick/optick_memory.h
@@ -0,0 +1,419 @@
+#pragma once
+
+#include "optick_common.h"
+
+#if USE_OPTICK
+
+#include <cstring>
+#include <new>
+#include <stdlib.h>
+#include <atomic>
+
+#include <array>
+#include <list>
+#include <string>
+#include <sstream>
+#include <unordered_set>
+#include <unordered_map>
+#include <vector>
+
+namespace Optick
+{
+ class Memory
+ {
+ struct Header
+ {
+ uint64_t size;
+ };
+
+ static std::atomic<uint64_t> memAllocated;
+
+ static void* (*allocate)(size_t);
+ static void (*deallocate)(void* p);
+ public:
+ static OPTICK_INLINE void* Alloc(size_t size)
+ {
+ size_t totalSize = size + sizeof(Header);
+ void *ptr = allocate(totalSize);
+ OPTICK_VERIFY(ptr, "Can't allocate memory", return nullptr);
+
+ Header* header = (Header*)ptr;
+ header->size = totalSize;
+ memAllocated += totalSize;
+
+ return (uint8_t*)ptr + sizeof(Header);
+ }
+
+ static OPTICK_INLINE void Free(void* p)
+ {
+ if (p != nullptr)
+ {
+ uint8_t* basePtr = (uint8_t*)p - sizeof(Header);
+ Header* header = (Header*)basePtr;
+ memAllocated -= header->size;
+ deallocate(basePtr);
+ }
+ }
+
+ static OPTICK_INLINE size_t GetAllocatedSize()
+ {
+ return (size_t)memAllocated;
+ }
+
+ template<class T>
+ static T* New()
+ {
+ return new (Memory::Alloc(sizeof(T))) T();
+ }
+
+ template<class T, class P1>
+ static T* New(P1 p1)
+ {
+ return new (Memory::Alloc(sizeof(T))) T(p1);
+ }
+
+ template<class T, class P1, class P2>
+ static T* New(P1 p1, P2 p2)
+ {
+ return new (Memory::Alloc(sizeof(T))) T(p1, p2);
+ }
+
+ template<class T>
+ static void Delete(T* p)
+ {
+ if (p)
+ {
+ p->~T();
+ Free(p);
+ }
+ }
+
+ static void SetAllocator(void* (*allocateFn)(size_t), void(*deallocateFn)(void*))
+ {
+ allocate = allocateFn;
+ deallocate = deallocateFn;
+ }
+
+ template<typename T>
+ struct Allocator : public std::allocator<T>
+ {
+ Allocator() {}
+ template<class U>
+ Allocator(const Allocator<U>&) {}
+ template<typename U> struct rebind { typedef Allocator<U> other; };
+
+ typename std::allocator<T>::pointer allocate(typename std::allocator<T>::size_type n, typename std::allocator<void>::const_pointer = 0)
+ {
+ return reinterpret_cast<typename std::allocator<T>::pointer>(Memory::Alloc(n * sizeof(T)));
+ }
+
+ void deallocate(typename std::allocator<T>::pointer p, typename std::allocator<T>::size_type)
+ {
+ Memory::Free(p);
+ }
+ };
+ };
+
+ // std::* section
+ template <typename T, size_t _Size> class array : public std::array<T, _Size>{};
+ template <typename T> class vector : public std::vector<T, Memory::Allocator<T>>{};
+ template <typename T> class list : public std::list<T, Memory::Allocator<T>>{};
+ template <typename T> class unordered_set : public std::unordered_set<T, std::hash<T>, std::equal_to<T>, Memory::Allocator<T>>{};
+ template <typename T, typename V> class unordered_map : public std::unordered_map<T, V, std::hash<T>, std::equal_to<T>, Memory::Allocator<std::pair<const T, V>>>{};
+
+ using string = std::basic_string<char, std::char_traits<char>, Memory::Allocator<char>>;
+ using wstring = std::basic_string<wchar_t, std::char_traits<wchar_t>, Memory::Allocator<wchar_t>>;
+
+ using istringstream = std::basic_istringstream<char, std::char_traits<char>, Memory::Allocator<char>>;
+ using ostringstream = std::basic_ostringstream<char, std::char_traits<char>, Memory::Allocator<char>>;
+ using stringstream = std::basic_stringstream<char, std::char_traits<char>, Memory::Allocator<char>>;
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ template<class T, uint32 SIZE>
+ struct MemoryChunk
+ {
+ OPTICK_ALIGN_CACHE T data[SIZE];
+ MemoryChunk* next;
+ MemoryChunk* prev;
+
+ MemoryChunk() : next(0), prev(0) {}
+
+ ~MemoryChunk()
+ {
+ MemoryChunk* chunk = this;
+ while (chunk->next)
+ chunk = chunk->next;
+
+ while (chunk != this)
+ {
+ MemoryChunk* toDelete = chunk;
+ chunk = toDelete->prev;
+ Memory::Delete(toDelete);
+ }
+
+ if (prev != nullptr)
+ {
+ prev->next = nullptr;
+ prev = nullptr;
+ }
+ }
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ template<class T, uint32 SIZE = 16>
+ class MemoryPool
+ {
+ typedef MemoryChunk<T, SIZE> Chunk;
+ Chunk* root;
+ Chunk* chunk;
+ uint32 index;
+
+ OPTICK_INLINE void AddChunk()
+ {
+ index = 0;
+ if (!chunk || !chunk->next)
+ {
+ Chunk* newChunk = Memory::New<Chunk>();
+ if (chunk)
+ {
+ chunk->next = newChunk;
+ newChunk->prev = chunk;
+ chunk = newChunk;
+ }
+ else
+ {
+ root = chunk = newChunk;
+ }
+ }
+ else
+ {
+ chunk = chunk->next;
+ }
+ }
+ public:
+ MemoryPool() : root(nullptr), chunk(nullptr), index(SIZE) {}
+
+ OPTICK_INLINE T& Add()
+ {
+ if (index >= SIZE)
+ AddChunk();
+
+ return chunk->data[index++];
+ }
+
+ OPTICK_INLINE T& Add(const T& item)
+ {
+ return Add() = item;
+ }
+
+ OPTICK_INLINE T* AddRange(const T* items, size_t count, bool allowOverlap = true)
+ {
+ if (count == 0 || (count > SIZE && !allowOverlap))
+ return nullptr;
+
+ if (count >= (SIZE - index) && !allowOverlap)
+ {
+ AddChunk();
+ }
+
+ T* result = &chunk->data[index];
+
+ while (count)
+ {
+ size_t numLeft = SIZE - index;
+ size_t numCopy = numLeft < count ? numLeft : count;
+ std::memcpy(&chunk->data[index], items, sizeof(T) * numCopy);
+
+ count -= numCopy;
+ items += numCopy;
+ index += (uint32_t)numCopy;
+
+ if (count)
+ AddChunk();
+ }
+
+ return result;
+ }
+
+
+ OPTICK_INLINE T* TryAdd(int count)
+ {
+ if (index + count <= SIZE)
+ {
+ T* res = &chunk->data[index];
+ index += count;
+ return res;
+ }
+
+ return nullptr;
+ }
+
+ OPTICK_INLINE T* Back()
+ {
+ if (chunk && index > 0)
+ return &chunk->data[index - 1];
+
+ if (chunk && chunk->prev != nullptr)
+ return &chunk->prev->data[SIZE - 1];
+
+ return nullptr;
+ }
+
+ OPTICK_INLINE size_t Size() const
+ {
+ if (root == nullptr)
+ return 0;
+
+ size_t count = 0;
+
+ for (const Chunk* it = root; it != chunk; it = it->next)
+ count += SIZE;
+
+ return count + index;
+ }
+
+ OPTICK_INLINE bool IsEmpty() const
+ {
+ return (chunk == nullptr) || (chunk == root && index == 0);
+ }
+
+ OPTICK_INLINE void Clear(bool preserveMemory = true)
+ {
+ if (!preserveMemory)
+ {
+ if (root)
+ {
+ Memory::Delete(root);
+ root = nullptr;
+ chunk = nullptr;
+ index = SIZE;
+ }
+ }
+ else if (root)
+ {
+ index = 0;
+ chunk = root;
+ }
+ }
+
+ class const_iterator
+ {
+ void advance()
+ {
+ if (chunkIndex < SIZE - 1)
+ {
+ ++chunkIndex;
+ }
+ else
+ {
+ chunkPtr = chunkPtr->next;
+ chunkIndex = 0;
+ }
+ }
+ public:
+ typedef const_iterator self_type;
+ typedef T value_type;
+ typedef T& reference;
+ typedef T* pointer;
+ typedef int difference_type;
+ const_iterator(const Chunk* ptr, size_t index) : chunkPtr(ptr), chunkIndex(index) { }
+ self_type operator++()
+ {
+ self_type i = *this;
+ advance();
+ return i;
+ }
+ self_type operator++(int /*junk*/)
+ {
+ advance();
+ return *this;
+ }
+ reference operator*() { return (reference)chunkPtr->data[chunkIndex]; }
+ const pointer operator->() { return &chunkPtr->data[chunkIndex]; }
+ bool operator==(const self_type& rhs) { return (chunkPtr == rhs.chunkPtr) && (chunkIndex == rhs.chunkIndex); }
+ bool operator!=(const self_type& rhs) { return (chunkPtr != rhs.chunkPtr) || (chunkIndex != rhs.chunkIndex); }
+ private:
+ const Chunk* chunkPtr;
+ size_t chunkIndex;
+ };
+
+ const_iterator begin() const
+ {
+ return const_iterator(root, 0);
+ }
+
+ const_iterator end() const
+ {
+ return const_iterator(chunk, index);
+ }
+
+ template<class Func>
+ void ForEach(Func func) const
+ {
+ for (const Chunk* it = root; it != chunk; it = it->next)
+ for (uint32 i = 0; i < SIZE; ++i)
+ func(it->data[i]);
+
+ if (chunk)
+ for (uint32 i = 0; i < index; ++i)
+ func(chunk->data[i]);
+ }
+
+ template<class Func>
+ void ForEach(Func func)
+ {
+ for (Chunk* it = root; it != chunk; it = it->next)
+ for (uint32 i = 0; i < SIZE; ++i)
+ func(it->data[i]);
+
+ if (chunk)
+ for (uint32 i = 0; i < index; ++i)
+ func(chunk->data[i]);
+ }
+
+ template<class Func>
+ void ForEachChunk(Func func) const
+ {
+ for (const Chunk* it = root; it != chunk; it = it->next)
+ func(it->data, SIZE);
+
+ if (chunk)
+ func(chunk->data, index);
+ }
+
+ void ToArray(T* destination) const
+ {
+ uint32 curIndex = 0;
+
+ for (const Chunk* it = root; it != chunk; it = it->next)
+ {
+ memcpy(&destination[curIndex], it->data, sizeof(T) * SIZE);
+ curIndex += SIZE;
+ }
+
+ if (chunk && index > 0)
+ {
+ memcpy(&destination[curIndex], chunk->data, sizeof(T) * index);
+ }
+ }
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ template<uint32 CHUNK_SIZE>
+ class MemoryBuffer : private MemoryPool<uint8, CHUNK_SIZE>
+ {
+ public:
+ template<class U>
+ U* Add(U* data, size_t size, bool allowOverlap = true)
+ {
+ return (U*)(MemoryPool<uint8, CHUNK_SIZE>::AddRange((uint8*)data, size, allowOverlap));
+ }
+
+ template<class T>
+ T* Add(const T& val, bool allowOverlap = true)
+ {
+ return static_cast<T*>(Add(&val, sizeof(T), allowOverlap));
+ }
+ };
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_message.cpp b/external/optick/optick_message.cpp
new file mode 100644
index 0000000..b421d50
--- /dev/null
+++ b/external/optick/optick_message.cpp
@@ -0,0 +1,172 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+#include "optick_common.h"
+#include "optick_core.h"
+#include "optick_message.h"
+#include "optick_server.h"
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct MessageHeader
+{
+ uint32 mark;
+ uint32 length;
+
+ static const uint32 MESSAGE_MARK = 0xB50FB50F;
+
+ bool IsValid() const { return mark == MESSAGE_MARK; }
+
+ MessageHeader() : mark(0), length(0) {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class MessageFactory
+{
+ typedef IMessage* (*MessageCreateFunction)(InputDataStream& str);
+ MessageCreateFunction factory[IMessage::COUNT];
+
+ template<class T>
+ void RegisterMessage()
+ {
+ factory[T::GetMessageType()] = T::Create;
+ }
+
+ MessageFactory()
+ {
+ memset(&factory[0], 0, sizeof(MessageCreateFunction));
+
+ RegisterMessage<StartMessage>();
+ RegisterMessage<StopMessage>();
+ RegisterMessage<CancelMessage>();
+ RegisterMessage<TurnSamplingMessage>();
+
+ for (uint32 msg = 0; msg < IMessage::COUNT; ++msg)
+ {
+ OPTICK_ASSERT(factory[msg] != nullptr, "Message is not registered to factory");
+ }
+ }
+public:
+ static MessageFactory& Get()
+ {
+ static MessageFactory instance;
+ return instance;
+ }
+
+ IMessage* Create(InputDataStream& str)
+ {
+ MessageHeader header;
+ str.Read(header);
+
+ size_t length = str.Length();
+
+ uint16 applicationID = 0;
+ uint16 messageType = IMessage::COUNT;
+
+ str >> applicationID;
+ str >> messageType;
+
+ OPTICK_VERIFY( 0 <= messageType && messageType < IMessage::COUNT && factory[messageType] != nullptr, "Unknown message type!", return nullptr )
+
+ IMessage* result = factory[messageType](str);
+
+ if (header.length + str.Length() != length)
+ {
+ OPTICK_FAILED("Message Stream is corrupted! Invalid Protocol?")
+ return nullptr;
+ }
+
+ return result;
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator<<(OutputDataStream& os, const DataResponse& val)
+{
+ return os << val.version << (uint32)val.type;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+IMessage* IMessage::Create(InputDataStream& str)
+{
+ MessageHeader header;
+
+ while (str.Peek(header))
+ {
+ if (header.IsValid())
+ {
+ if (str.Length() < header.length + sizeof(MessageHeader))
+ break; // Not enough data yet
+
+ return MessageFactory::Get().Create(str);
+ }
+ else
+ {
+ // Some garbage in the stream?
+ str.Skip(1);
+ }
+ }
+
+ return nullptr;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void StartMessage::Apply()
+{
+ Core& core = Core::Get();
+ core.SetSettings(settings);
+ core.StartCapture();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+IMessage* StartMessage::Create(InputDataStream& stream)
+{
+ StartMessage* msg = Memory::New<StartMessage>();
+ CaptureSettings& settings = msg->settings;
+ stream >> settings.mode
+ >> settings.categoryMask
+ >> settings.samplingFrequency
+ >> settings.frameLimit
+ >> settings.timeLimitUs
+ >> settings.spikeLimitUs
+ >> settings.memoryLimitMb;
+ string password;
+ stream >> settings.password;
+ settings.password = base64_decode(password);
+ return msg;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void StopMessage::Apply()
+{
+ Core::Get().DumpCapture();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+IMessage* StopMessage::Create(InputDataStream&)
+{
+ return Memory::New<StopMessage>();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void CancelMessage::Apply()
+{
+ Core::Get().CancelCapture();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+IMessage* CancelMessage::Create(InputDataStream&)
+{
+ return Memory::New<CancelMessage>();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+IMessage* TurnSamplingMessage::Create( InputDataStream& stream )
+{
+ TurnSamplingMessage* msg = Memory::New<TurnSamplingMessage>();
+ stream >> msg->index;
+ stream >> msg->isSampling;
+ return msg;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void TurnSamplingMessage::Apply()
+{
+ // Backward compatibility
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_message.h b/external/optick/optick_message.h
new file mode 100644
index 0000000..a6d553e
--- /dev/null
+++ b/external/optick/optick_message.h
@@ -0,0 +1,130 @@
+#pragma once
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick_common.h"
+#include "optick_serialization.h"
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static const uint32 NETWORK_PROTOCOL_VERSION = 24;
+static const uint16 NETWORK_APPLICATION_ID = 0xB50F;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct DataResponse
+{
+ enum Type : uint16
+ {
+ FrameDescriptionBoard = 0, // DescriptionBoard for Instrumental Frames
+ EventFrame = 1, // Instrumental Data
+ SamplingFrame = 2, // Sampling Data
+ NullFrame = 3, // Last Fame Mark
+ ReportProgress = 4, // Report Current Progress
+ Handshake = 5, // Handshake Response
+ Reserved_0 = 6,
+ SynchronizationData = 7, // Synchronization Data for the thread
+ TagsPack = 8, // Pack of tags
+ CallstackDescriptionBoard = 9, // DescriptionBoard with resolved function addresses
+ CallstackPack = 10, // Pack of CallStacks
+ Reserved_1 = 11,
+ Reserved_2 = 12,
+ Reserved_3 = 13,
+ Reserved_4 = 14,
+ //...
+ Reserved_255 = 255,
+
+ FiberSynchronizationData = 1 << 8, // Synchronization Data for the Fibers
+ SyscallPack,
+ SummaryPack,
+ };
+
+ uint32 version;
+ uint32 size;
+ Type type;
+ uint16 application;
+
+ DataResponse(Type t, uint32 s) : version(NETWORK_PROTOCOL_VERSION), size(s), type(t), application(NETWORK_APPLICATION_ID){}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+OutputDataStream& operator << (OutputDataStream& os, const DataResponse& val);
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class IMessage
+{
+public:
+ enum Type : uint16
+ {
+ Start,
+ Stop,
+ Cancel,
+ TurnSampling,
+ COUNT,
+ };
+
+ virtual void Apply() = 0;
+ virtual ~IMessage() {}
+
+ static IMessage* Create( InputDataStream& str );
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+template<IMessage::Type MESSAGE_TYPE>
+class Message : public IMessage
+{
+ enum { id = MESSAGE_TYPE };
+public:
+ static uint32 GetMessageType() { return id; }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct CaptureSettings
+{
+ // Capture Mode
+ uint32 mode;
+ // Category Filter
+ uint32 categoryMask;
+ // Tracer: Sampling Frequency
+ uint32 samplingFrequency;
+ // Max Duration for a capture (frames)
+ uint32 frameLimit;
+ // Max Duration for a capture (us)
+ uint32 timeLimitUs;
+ // Max Duration for a capture (us)
+ uint32 spikeLimitUs;
+ // Max Memory for a capture (MB)
+ uint64 memoryLimitMb;
+ // Tracer: Root Password for the Device
+ string password;
+
+ CaptureSettings() : mode(0), categoryMask(0), samplingFrequency(0), frameLimit(0), timeLimitUs(0), spikeLimitUs(0), memoryLimitMb(0) {}
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct StartMessage : public Message<IMessage::Start>
+{
+ CaptureSettings settings;
+ static IMessage* Create(InputDataStream&);
+ virtual void Apply() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct StopMessage : public Message<IMessage::Stop>
+{
+ static IMessage* Create(InputDataStream&);
+ virtual void Apply() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct CancelMessage : public Message<IMessage::Cancel>
+{
+ static IMessage* Create(InputDataStream&);
+ virtual void Apply() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+struct TurnSamplingMessage : public Message<IMessage::TurnSampling>
+{
+ int32 index;
+ byte isSampling;
+
+ static IMessage* Create(InputDataStream& stream);
+ virtual void Apply() override;
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_serialization.cpp b/external/optick/optick_serialization.cpp
new file mode 100644
index 0000000..a47a9b7
--- /dev/null
+++ b/external/optick/optick_serialization.cpp
@@ -0,0 +1,178 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+
+#include "optick_common.h"
+#include "optick_serialization.h"
+
+namespace Optick
+{
+ string OutputDataStream::GetData()
+ {
+ flush();
+ return str();
+ }
+
+ OutputDataStream & OutputDataStream::Write(const char * buffer, size_t size)
+ {
+ write(buffer, size);
+ return *this;
+ }
+
+ OutputDataStream OutputDataStream::Empty;
+
+ OutputDataStream &operator << ( OutputDataStream &stream, const char* val )
+ {
+ uint32 length = val == nullptr ? 0 : (uint32)strlen(val);
+ stream << length;
+
+ if (length > 0)
+ {
+ stream.write( val, length );
+ }
+ return stream;
+ }
+
+ OutputDataStream &operator << ( OutputDataStream &stream, int val )
+ {
+ stream.write( (char*)&val, sizeof(int) );
+ return stream;
+ }
+
+ OutputDataStream &operator << ( OutputDataStream &stream, int64 val )
+ {
+ stream.write( (char*)&val, sizeof(int64) );
+ return stream;
+ }
+
+ OutputDataStream &operator << ( OutputDataStream &stream, char val )
+ {
+ stream.write( (char*)&val, sizeof(char) );
+ return stream;
+ }
+
+ OutputDataStream &operator << (OutputDataStream &stream, int8 val)
+ {
+ stream.write((char*)&val, sizeof(val));
+ return stream;
+ }
+
+ OutputDataStream &operator << ( OutputDataStream &stream, byte val )
+ {
+ stream.write( (char*)&val, sizeof(byte) );
+ return stream;
+ }
+
+ OutputDataStream & operator<<(OutputDataStream &stream, uint64 val)
+ {
+ stream.write( (char*)&val, sizeof(uint64) );
+ return stream;
+ }
+
+ OutputDataStream & operator<<(OutputDataStream &stream, uint32 val)
+ {
+ stream.write( (char*)&val, sizeof(uint32) );
+ return stream;
+ }
+
+ OutputDataStream & operator<<(OutputDataStream &stream, float val)
+ {
+ stream.write((char*)&val, sizeof(float));
+ return stream;
+ }
+
+ OutputDataStream & operator<<(OutputDataStream &stream, const string& val)
+ {
+ stream << (uint32)val.length();
+ if (!val.empty())
+ stream.write(&val[0], sizeof(val[0]) * val.length());
+ return stream;
+ }
+
+ OutputDataStream & operator<<(OutputDataStream &stream, const wstring& val)
+ {
+ size_t count = val.length() * sizeof(wchar_t);
+ stream << (uint32)count;
+ if (!val.empty())
+ stream.write((char*)(&val[0]), count);
+ return stream;
+ }
+
+ InputDataStream &operator >> (InputDataStream &stream, int16 &val)
+ {
+ stream.read((char*)&val, sizeof(int16));
+ return stream;
+ }
+
+ InputDataStream &operator >> ( InputDataStream &stream, int32 &val )
+ {
+ stream.read( (char*)&val, sizeof(int) );
+ return stream;
+ }
+
+ InputDataStream &operator >> ( InputDataStream &stream, int64 &val )
+ {
+ stream.read( (char*)&val, sizeof(int64) );
+ return stream;
+ }
+
+ InputDataStream & operator>>( InputDataStream &stream, byte &val )
+ {
+ stream.read( (char*)&val, sizeof(byte) );
+ return stream;
+ }
+
+ InputDataStream & operator >> (InputDataStream &stream, uint16 &val)
+ {
+ stream.read((char*)&val, sizeof(uint16));
+ return stream;
+ }
+
+ InputDataStream & operator>>( InputDataStream &stream, uint32 &val )
+ {
+ stream.read( (char*)&val, sizeof(uint32) );
+ return stream;
+ }
+
+ InputDataStream & operator>>( InputDataStream &stream, uint64 &val )
+ {
+ stream.read( (char*)&val, sizeof(uint64) );
+ return stream;
+ }
+
+ InputDataStream & operator >> ( InputDataStream &stream, string &val)
+ {
+ int32 length = 0;
+ stream >> length;
+ val.resize(length + 1);
+ stream.read( (char*)&val[0], length);
+ return stream;
+ }
+
+ InputDataStream::InputDataStream() :
+ stringstream( ios_base::in | ios_base::out )
+ {
+ }
+
+ void InputDataStream::Append(const char *buffer, size_t length)
+ {
+ write( buffer, length );
+ }
+
+ size_t InputDataStream::Length()
+ {
+ return (size_t)(tellp() - tellg());
+ }
+
+ bool InputDataStream::Skip(size_t length)
+ {
+ bool result = Length() <= length;
+ seekg(length, ios_base::cur);
+ return result;
+ }
+
+
+
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_serialization.h b/external/optick/optick_serialization.h
new file mode 100644
index 0000000..91de32d
--- /dev/null
+++ b/external/optick/optick_serialization.h
@@ -0,0 +1,120 @@
+#pragma once
+#include "optick_common.h"
+
+#if USE_OPTICK
+#include "optick_memory.h"
+
+#if defined(OPTICK_MSVC)
+#pragma warning( push )
+
+//C4250. inherits 'std::basic_ostream'
+#pragma warning( disable : 4250 )
+
+//C4127. Conditional expression is constant
+#pragma warning( disable : 4127 )
+#endif
+
+namespace Optick
+{
+ class OutputDataStream : private ostringstream
+ {
+ public:
+ static OutputDataStream Empty;
+ // Move constructor rocks!
+ // Beware of one copy here(do not use it in performance critical parts)
+ string GetData();
+
+ // It is important to make private inheritance in order to avoid collision with default operator implementation
+ friend OutputDataStream &operator << ( OutputDataStream &stream, const char* val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, int val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, uint64 val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, uint32 val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, int64 val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, char val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, byte val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, int8 val);
+ friend OutputDataStream &operator << ( OutputDataStream &stream, float val);
+ friend OutputDataStream &operator << ( OutputDataStream &stream, const string& val );
+ friend OutputDataStream &operator << ( OutputDataStream &stream, const wstring& val );
+
+ OutputDataStream& Write(const char* buffer, size_t size);
+ };
+
+ template<class T>
+ OutputDataStream& operator<<(OutputDataStream &stream, const vector<T>& val)
+ {
+ stream << (uint32)val.size();
+
+ for(auto it = val.begin(); it != val.end(); ++it)
+ {
+ const T& element = *it;
+ stream << element;
+ }
+
+ return stream;
+ }
+
+ template<class T, uint32 N>
+ OutputDataStream& operator<<(OutputDataStream &stream, const MemoryPool<T, N>& val)
+ {
+ stream << (uint32)val.Size();
+
+ val.ForEach([&](const T& data)
+ {
+ stream << data;
+ });
+
+ return stream;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ class InputDataStream : private stringstream {
+ public:
+ bool CanRead() { return !eof(); }
+
+ InputDataStream();
+
+ void Append(const char *buffer, size_t length);
+ bool Skip(size_t length);
+ size_t Length();
+
+ template<class T>
+ bool Peek(T& data)
+ {
+ if (Length() < sizeof(T))
+ return false;
+
+ pos_type currentPos = tellg();
+ read((char*)&data, sizeof(T));
+ seekg(currentPos);
+ return true;
+ }
+
+ template<class T>
+ bool Read(T& data)
+ {
+ if (Length() < sizeof(T))
+ return false;
+
+ read((char*)&data, sizeof(T));
+ return true;
+ }
+
+ friend InputDataStream &operator >> (InputDataStream &stream, byte &val );
+ friend InputDataStream &operator >> (InputDataStream &stream, int16 &val);
+ friend InputDataStream &operator >> (InputDataStream &stream, uint16 &val);
+ friend InputDataStream &operator >> (InputDataStream &stream, int32 &val );
+ friend InputDataStream &operator >> (InputDataStream &stream, uint32 &val );
+ friend InputDataStream &operator >> (InputDataStream &stream, int64 &val );
+ friend InputDataStream &operator >> (InputDataStream &stream, uint64 &val );
+ friend InputDataStream &operator >> (InputDataStream &stream, string &val);
+ };
+
+
+}
+
+#if defined(OPTICK_MSVC)
+#pragma warning( pop )
+#endif
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_server.cpp b/external/optick/optick_server.cpp
new file mode 100644
index 0000000..7596d3a
--- /dev/null
+++ b/external/optick/optick_server.cpp
@@ -0,0 +1,338 @@
+#include "optick.config.h"
+
+#if USE_OPTICK
+#include "optick_server.h"
+#include "optick_common.h"
+
+#if defined(OPTICK_MSVC)
+#define USE_WINDOWS_SOCKETS (1)
+#else
+#define USE_BERKELEY_SOCKETS (1)
+#endif
+#define SOCKET_PROTOCOL_TCP (6)
+#if defined(USE_BERKELEY_SOCKETS)
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <limits.h>
+typedef int TcpSocket;
+#elif defined(USE_WINDOWS_SOCKETS)
+#include <winsock2.h>
+#include <basetsd.h>
+typedef UINT_PTR TcpSocket;
+#else
+#error Platform not supported
+#endif
+
+
+#if defined(OPTICK_MSVC)
+#pragma comment( lib, "ws2_32.lib" )
+#endif
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+static const short DEFAULT_PORT = 31318;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+#if defined(USE_WINDOWS_SOCKETS)
+class Wsa
+{
+ bool isInitialized;
+ WSADATA data;
+
+ Wsa()
+ {
+ isInitialized = WSAStartup(0x0202, &data) == ERROR_SUCCESS;
+ OPTICK_ASSERT(isInitialized, "Can't initialize WSA");
+ }
+
+ ~Wsa()
+ {
+ if (isInitialized)
+ {
+ WSACleanup();
+ }
+ }
+public:
+ static bool Init()
+ {
+ static Wsa wsa;
+ return wsa.isInitialized;
+ }
+};
+#endif
+
+
+inline bool IsValidSocket(TcpSocket socket)
+{
+#if defined(USE_WINDOWS_SOCKETS)
+ if (socket == INVALID_SOCKET)
+ {
+ return false;
+ }
+#else
+ if (socket < 0)
+ {
+ return false;
+ }
+#endif
+ return true;
+}
+
+inline void CloseSocket(TcpSocket& socket)
+{
+#if defined(USE_WINDOWS_SOCKETS)
+ closesocket(socket);
+ socket = INVALID_SOCKET;
+#else
+ close(socket);
+ socket = -1;
+#endif
+}
+
+inline bool SetSocketBlockingMode(TcpSocket socket, bool isBlocking)
+{
+#if defined(USE_WINDOWS_SOCKETS)
+ unsigned long mode = isBlocking ? 0 : 1;
+ return (ioctlsocket(socket, FIONBIO, &mode) == 0) ? true : false;
+#else
+#if defined(OPTICK_OSX) || defined(OPTICK_LINUX)
+ int flags = fcntl(socket, F_GETFL, 0);
+ if (flags < 0) return false;
+ flags = isBlocking ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK);
+ return (fcntl(socket, F_SETFL, flags) == 0) ? true : false;
+#else
+ int nonblocking = isBlocking ? 0 : 1;
+ return setsockopt((int)socket, SOL_SOCKET, 0x1200, (char*)&nonblocking, sizeof(nonblocking)) == 0;
+#endif
+#endif
+}
+
+
+class Socket
+{
+ TcpSocket acceptSocket;
+ TcpSocket listenSocket;
+ sockaddr_in address;
+
+ fd_set recieveSet;
+
+ std::recursive_mutex socketLock;
+ wstring errorMessage;
+
+ void Close()
+ {
+ if (!IsValidSocket(listenSocket))
+ {
+ CloseSocket(listenSocket);
+ }
+ }
+
+ bool Bind(short port)
+ {
+ address.sin_family = AF_INET;
+ address.sin_addr.s_addr = INADDR_ANY;
+ address.sin_port = htons(port);
+
+ if (::bind(listenSocket, (sockaddr *)&address, sizeof(address)) == 0)
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ void Disconnect()
+ {
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+
+ if (!IsValidSocket(acceptSocket))
+ {
+ CloseSocket(acceptSocket);
+ }
+ }
+public:
+ Socket() : acceptSocket((TcpSocket)-1), listenSocket((TcpSocket)-1)
+ {
+#if defined(USE_WINDOWS_SOCKETS)
+ Wsa::Init();
+#endif
+ listenSocket = ::socket(AF_INET, SOCK_STREAM, SOCKET_PROTOCOL_TCP);
+ OPTICK_ASSERT(IsValidSocket(listenSocket), "Can't create socket");
+
+ SetSocketBlockingMode(listenSocket, false);
+ }
+
+ ~Socket()
+ {
+ Disconnect();
+ Close();
+ }
+
+ bool Bind(short startPort, short portRange)
+ {
+ for (short port = startPort; port < startPort + portRange; ++port)
+ {
+ int result = Bind(port);
+
+ if (result == false)
+ continue;
+
+ return true;
+ }
+
+ return false;
+ }
+
+ void Listen()
+ {
+ int result = ::listen(listenSocket, 8);
+ if (result != 0)
+ {
+ OPTICK_FAILED("Can't start listening");
+ }
+ }
+
+ bool Accept()
+ {
+ TcpSocket incomingSocket = ::accept(listenSocket, nullptr, nullptr);
+
+ if (IsValidSocket(incomingSocket))
+ {
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+ acceptSocket = incomingSocket;
+ SetSocketBlockingMode(acceptSocket, true);
+ }
+
+ return IsValidSocket(acceptSocket);
+ }
+
+ bool Send(const char *buf, size_t len)
+ {
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+
+ if (!IsValidSocket(acceptSocket))
+ return false;
+
+ if (::send(acceptSocket, buf, (int)len, 0) >= 0)
+ {
+ Disconnect();
+ return false;
+ }
+
+ return true;
+ }
+
+ int Receive(char *buf, int len)
+ {
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+
+ if (!IsValidSocket(acceptSocket))
+ return 0;
+
+ FD_ZERO(&recieveSet);
+ FD_SET(acceptSocket, &recieveSet);
+
+ static timeval lim = { 0, 0 };
+
+#if defined(USE_BERKELEY_SOCKETS)
+ if (::select(acceptSocket + 1, &recieveSet, nullptr, nullptr, &lim) == 1)
+#elif defined(USE_WINDOWS_SOCKETS)
+ if (::select(0, &recieveSet, nullptr, nullptr, &lim) == 1)
+#else
+#error Platform not supported
+#endif
+ {
+ return ::recv(acceptSocket, buf, len, 0);
+ }
+
+ return 0;
+ }
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Server::Server(short port) : socket(Memory::New<Socket>())
+{
+ if (!socket->Bind(port, 4))
+ {
+ OPTICK_FAILED("Failed to bind a socket! Most probably the port is blocked by anti-virus! Change the port and verify that your game has enough permissions to communicate over the TCP\IP.");
+ }
+ else
+ {
+ socket->Listen();
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Server::Update()
+{
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+
+ if (!InitConnection())
+ return;
+
+ int length = -1;
+ while ( (length = socket->Receive( buffer, BIFFER_SIZE ) ) > 0 )
+ {
+ networkStream.Append(buffer, length);
+ }
+
+ while (IMessage *message = IMessage::Create(networkStream))
+ {
+ message->Apply();
+ Memory::Delete(message);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+void Server::Send(DataResponse::Type type, OutputDataStream& stream)
+{
+ std::lock_guard<std::recursive_mutex> lock(socketLock);
+
+ string data = stream.GetData();
+
+ DataResponse response(type, (uint32)data.size());
+ socket->Send((char*)&response, sizeof(response));
+ socket->Send(data.c_str(), data.size());
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+bool Server::InitConnection()
+{
+ return socket->Accept();
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+string Server::GetHostName() const
+{
+ const uint32 HOST_NAME_LENGTH = 256;
+ char hostname[HOST_NAME_LENGTH] = { 0 };
+
+#if defined(USE_BERKELEY_SOCKETS)
+#if defined(OPTICK_LINUX) || defined(OPTICK_OSX)
+ gethostname(hostname, HOST_NAME_LENGTH);
+#endif
+#elif defined(OPTICK_PC)
+ DWORD length = HOST_NAME_LENGTH;
+ GetComputerNameA(hostname, &length);
+#endif
+
+ return hostname;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Server::~Server()
+{
+ if (socket)
+ {
+ Memory::Delete(socket);
+ socket = nullptr;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Server & Server::Get()
+{
+ static Server instance(DEFAULT_PORT);
+ return instance;
+}
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/external/optick/optick_server.h b/external/optick/optick_server.h
new file mode 100644
index 0000000..b44153e
--- /dev/null
+++ b/external/optick/optick_server.h
@@ -0,0 +1,42 @@
+#pragma once
+#include "optick.config.h"
+
+#if USE_OPTICK
+#include "optick_message.h"
+
+#include <mutex>
+#include <thread>
+
+namespace Optick
+{
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class Socket;
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class Server
+{
+ InputDataStream networkStream;
+
+ static const int BIFFER_SIZE = 1024;
+ char buffer[BIFFER_SIZE];
+
+ Socket* socket;
+
+ std::recursive_mutex socketLock;
+
+ Server( short port );
+ ~Server();
+
+ bool InitConnection();
+
+public:
+ void Send(DataResponse::Type type, OutputDataStream& stream = OutputDataStream::Empty);
+ void Update();
+
+ string GetHostName() const;
+
+ static Server &Get();
+};
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+}
+
+#endif //USE_OPTICK \ No newline at end of file
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp
index 71800d7..19cd452 100644
--- a/src/AssetManager.cpp
+++ b/src/AssetManager.cpp
@@ -11,8 +11,10 @@
#define STB_IMAGE_IMPLEMENTATION
#define STBI_ONLY_PNG
#include <stb_image.h>
+#include <optick.h>
#include "Utility.hpp"
+#include "Plugin.hpp"
namespace fs = std::experimental::filesystem::v1;
@@ -28,6 +30,7 @@ std::map<BlockId, BlockFaces> blockIdToBlockFaces;
void LoadIds();
void LoadAssets();
void LoadTextures();
+void LoadScripts();
void WalkDirEntry(const fs::directory_entry &dirEntry, AssetTreeNode *node);
void ParseAsset(AssetTreeNode &node);
@@ -35,6 +38,7 @@ void ParseAssetTexture(AssetTreeNode &node);
void ParseAssetBlockModel(AssetTreeNode &node);
void ParseAssetBlockState(AssetTreeNode &node);
void ParseAssetShader(AssetTreeNode &node);
+void ParseAssetScript(AssetTreeNode &node);
void ParseBlockModels();
@@ -58,6 +62,9 @@ void AssetManager::InitAssetManager()
LoadIds();
ParseBlockModels();
+
+ PluginSystem::Init();
+ LoadScripts();
}
void LoadIds() {
@@ -96,6 +103,36 @@ void LoadTextures() {
atlas = std::make_unique<TextureAtlas>(textureData);
}
+void LoadScripts() {
+ AssetTreeNode *node = AssetManager::GetAssetByAssetName("/");
+ for (auto &it : node->childs) {
+ for (auto &child : it->childs) {
+ if (child->name == "scripts") {
+ for (auto &script : child->childs)
+ {
+ if (script->name != "init")
+ continue;
+
+ AssetScript *asset = dynamic_cast<AssetScript *>(script->asset.get());
+ if (!asset) {
+ LOG(ERROR) << "Unrecognised script file /" << it->name;
+ continue;
+ }
+ try {
+ PluginSystem::Execute(asset->code, true);
+ }
+ catch (std::exception & e) {
+ LOG(ERROR) << "Failed loading script '" << script->name << "' in '" << it->name << "'";
+ }
+
+ break;
+ }
+ }
+ }
+ }
+ LOG(INFO) << "Scripts loaded";
+}
+
void WalkDirEntry(const fs::directory_entry &dirEntry, AssetTreeNode *node) {
for (auto &file : fs::directory_iterator(dirEntry)) {
node->childs.push_back(std::make_unique<AssetTreeNode>());
@@ -138,6 +175,11 @@ void ParseAsset(AssetTreeNode &node) {
ParseAssetShader(node);
return;
}
+
+ if (node.parent->name == "scripts") {
+ ParseAssetScript(node);
+ return;
+ }
}
void ParseAssetTexture(AssetTreeNode &node) {
@@ -380,6 +422,14 @@ void ParseAssetShader(AssetTreeNode &node) {
}
}
+void ParseAssetScript(AssetTreeNode &node) {
+ node.asset = std::make_unique<AssetScript>();
+ AssetScript *asset = dynamic_cast<AssetScript*>(node.asset.get());
+ asset->code = std::string((char*)node.data.data(), (char*)node.data.data() + node.data.size());
+ node.data.clear();
+ node.data.shrink_to_fit();
+}
+
void ParseBlockModels() {
std::string textureName;
@@ -563,16 +613,16 @@ BlockFaces &AssetManager::GetBlockModelByBlockId(BlockId block) {
return blockIdToBlockFaces.find(block)->second;
}
- auto blockStateName = TransformBlockIdToBlockStateName(block);
- AssetBlockState *asset = GetAsset<AssetBlockState>("/minecraft/blockstates/" + blockStateName.first);
+ BlockInfo blockInfo = GetBlockInfo(block);
+ AssetBlockState *asset = GetAsset<AssetBlockState>("/minecraft/blockstates/" + blockInfo.blockstate);
if (!asset)
return GetBlockModelByBlockId(BlockId{ 7788,0 });
BlockState &blockState = asset->blockState;
- if (blockState.variants.find(blockStateName.second) == blockState.variants.end())
+ if (blockState.variants.find(blockInfo.variant) == blockState.variants.end())
return GetBlockModelByBlockId(BlockId{ 7788,0 });
- BlockStateVariant &variant = blockState.variants[blockStateName.second];
+ BlockStateVariant &variant = blockState.variants[blockInfo.variant];
if (variant.models.empty())
return GetBlockModelByBlockId(BlockId{ 7788,0 });
@@ -622,6 +672,7 @@ std::string AssetManager::GetAssetNameByBlockId(BlockId block) {
}
Asset *AssetManager::GetAssetPtr(const std::string & assetName) {
+ OPTICK_EVENT();
AssetTreeNode *node;
if (assetName[0] != '/')
node = GetAssetByAssetName('/' + assetName);
diff --git a/src/AssetManager.hpp b/src/AssetManager.hpp
index de3881e..bf948b3 100644
--- a/src/AssetManager.hpp
+++ b/src/AssetManager.hpp
@@ -167,6 +167,10 @@ struct AssetShader : Asset {
std::unique_ptr<Shader> shader;
};
+struct AssetScript : Asset {
+ std::string code;
+};
+
namespace AssetManager {
void InitAssetManager();
diff --git a/src/Block.cpp b/src/Block.cpp
index a12db9d..48c099d 100644
--- a/src/Block.cpp
+++ b/src/Block.cpp
@@ -1,525 +1,20 @@
#include "Block.hpp"
-std::pair<std::string, std::string> TransformBlockIdToBlockStateName(BlockId blockId) {
- switch (blockId.id) {
- case 1: {
- if (blockId.state > 6)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("stone", "normal"),
- std::pair<std::string,std::string>("granite", "normal"),
- std::pair<std::string,std::string>("smooth_granite", "normal"),
- std::pair<std::string,std::string>("diorite", "normal"),
- std::pair<std::string,std::string>("smooth_diorite", "normal"),
- std::pair<std::string,std::string>("andesite", "normal"),
- std::pair<std::string,std::string>("smooth_andesite", "normal"),
- };
- return ids[blockId.state];
- }
- case 2: {
- return std::make_pair("grass", "snowy=false");
- }
- case 3: {
- if (blockId.state > 2)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("dirt", "normal"),
- std::pair<std::string,std::string>("coarse_dirt", "normal"),
- std::pair<std::string,std::string>("podzol", "snowy=false"),
- };
- return ids[blockId.state];
- }
- case 4: {
- return std::make_pair("cobblestone", "normal");
- }
- case 5: {
- if (blockId.state > 5)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("oak_planks", "normal"),
- std::pair<std::string,std::string>("spruce_planks", "normal"),
- std::pair<std::string,std::string>("birch_planks", "normal"),
- std::pair<std::string,std::string>("jungle_planks", "normal"),
- std::pair<std::string,std::string>("acacia_planks", "normal"),
- std::pair<std::string,std::string>("dark_oak_planks", "normal"),
- };
- return ids[blockId.state];
- }
- case 7: {
- return std::make_pair("bedrock", "normal");
- }
- case 8:
- case 9: {
- return std::make_pair("water", "normal");
- }
- case 10:
- case 11: {
- return std::make_pair("lava", "normal");
- }
- case 12: {
- if (blockId.state > 1)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("sand", "normal"),
- std::pair<std::string,std::string>("red_sand", "normal"),
- };
- return ids[blockId.state];
- }
- case 13: {
- return std::make_pair("gravel", "normal");
- }
- case 14: {
- return std::make_pair("gold_ore", "normal");
- }
- case 15: {
- return std::make_pair("iron_ore", "normal");
- }
- case 16: {
- return std::make_pair("coal_ore", "normal");
- }
- case 17: {
- unsigned char type = blockId.state & 0x3;
- unsigned char dir = (blockId.state & 0xC) >> 2;
- static const std::string types[] = {
- "oak_log",
- "spruce_log",
- "birch_log",
- "jungle_log",
- };
- static const std::string dirs[] = {
- "axis=y",
- "axis=x",
- "axis=z",
- "axis=none",
- };
- return std::make_pair(types[type], dirs[dir]);
- }
- case 18: {
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("oak_leaves", "normal"),
- std::pair<std::string,std::string>("spruce_leaves", "normal"),
- std::pair<std::string,std::string>("birch_leaves", "normal"),
- std::pair<std::string,std::string>("jungle_leaves", "normal"),
- };
- return ids[blockId.state & 0x3];
- }
- case 20: {
- return std::make_pair("glass", "normal");
- }
- case 21: {
- return std::make_pair("lapis_ore", "normal");
- }
- case 22: {
- return std::make_pair("lapis_block", "normal");
- }
- case 24: {
- if (blockId.state > 2)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("sandstone", "normal"),
- std::pair<std::string,std::string>("chiseled_sandstone", "normal"),
- std::pair<std::string,std::string>("smooth_sandstone", "normal"),
- };
- return ids[blockId.state];
- }
- case 30: {
- return std::make_pair("web", "normal");
- }
- case 31: {
- if (blockId.state > 2)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("dead_bush", "normal"),
- std::pair<std::string,std::string>("tall_grass", "normal"),
- std::pair<std::string,std::string>("fern", "normal"),
- };
- return ids[blockId.state];
- }
- case 32: {
- return std::make_pair("dead_bush", "normal");
- }
- case 35: {
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("white_wool", "normal"),
- std::pair<std::string,std::string>("orange_wool", "normal"),
- std::pair<std::string,std::string>("magenta_wool", "normal"),
- std::pair<std::string,std::string>("light_blue_wool", "normal"),
- std::pair<std::string,std::string>("yellow_wool", "normal"),
- std::pair<std::string,std::string>("lime_wool", "normal"),
- std::pair<std::string,std::string>("pink_wool", "normal"),
- std::pair<std::string,std::string>("gray_wool", "normal"),
- std::pair<std::string,std::string>("silver_wool", "normal"),
- std::pair<std::string,std::string>("cyan_wool", "normal"),
- std::pair<std::string,std::string>("purple_wool", "normal"),
- std::pair<std::string,std::string>("blue_wool", "normal"),
- std::pair<std::string,std::string>("brown_wool", "normal"),
- std::pair<std::string,std::string>("green_wool", "normal"),
- std::pair<std::string,std::string>("red_wool", "normal"),
- std::pair<std::string,std::string>("black_wool", "normal"),
- };
- return ids[blockId.state];
- }
- case 37: {
- return std::make_pair("dandelion", "normal");
- }
- case 38: {
- if (blockId.state > 8)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("poppy", "normal"),
- std::pair<std::string,std::string>("blue_orchid", "normal"),
- std::pair<std::string,std::string>("allium", "normal"),
- std::pair<std::string,std::string>("houstonia", "normal"),
- std::pair<std::string,std::string>("red_tulip", "normal"),
- std::pair<std::string,std::string>("orange_tulip", "normal"),
- std::pair<std::string,std::string>("white_tulip", "normal"),
- std::pair<std::string,std::string>("pink_tulip", "normal"),
- std::pair<std::string,std::string>("oxeye_daisy", "normal"),
- };
- return ids[blockId.state];
- }
- case 39: {
- return std::make_pair("brown_mushroom","normal");
- }
- case 40: {
- return std::make_pair("red_mushroom", "normal");
- }
- case 41: {
- return std::make_pair("gold_block", "normal");
- }
- case 44: {
- return std::make_pair("stone_slab", "half=" + std::string(!(blockId.state >> 3) ? "bottom" : "top"));
- }
- case 45: {
- return std::make_pair("brick_block", "normal");
- }
- case 46: {
- return std::make_pair("tnt", "normal");
- }
- case 47: {
- return std::make_pair("bookshelf", "normal");
- }
- case 48: {
- return std::make_pair("mossy_cobblestone", "normal");
- }
- case 49: {
- return std::make_pair("obsidian", "normal");
- }
- case 50: {
- if (blockId.state > 5)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("", ""),
- std::pair<std::string,std::string>("torch", "facing=east"),
- std::pair<std::string,std::string>("torch", "facing=west"),
- std::pair<std::string,std::string>("torch", "facing=south"),
- std::pair<std::string,std::string>("torch", "facing=north"),
- std::pair<std::string,std::string>("torch", "facing=up"),
- };
- return ids[blockId.state];
- }
- case 53: {
- bool isUp = blockId.state >> 2;
- unsigned char dir = blockId.state & 0x3;
- static const std::string dirs[] = {
- "facing=east,half=",
- "facing=west,half=",
- "facing=south,half=",
- "facing=north,half=",
- };
+#include <map>
- return std::make_pair("oak_stairs", dirs[dir] + (isUp? "top" : "bottom") +",shape=straight");
- }
- case 56: {
- return std::make_pair("diamond_ore", "normal");
- }
- case 57: {
- return std::make_pair("diamond_block", "normal");
- }
- case 59: {
- return std::make_pair("wheat", "age=" + std::to_string(blockId.state));
- }
- case 60: {
- return std::make_pair("farmland", "moisture=" + std::to_string(7 - blockId.state));
- }
- case 61: {
- static const std::string dirs[] = {
- "",
- "",
- "facing=north",
- "facing=south",
- "facing=west",
- "facing=east",
- };
- return std::make_pair("furnace", dirs[blockId.state]);
- }
- case 64: {
- bool isUp = !(blockId.state >> 3);
- bool hingeIsLeft = true;
- bool isOpen = 0;
- unsigned char dir = 0;
- if (isUp)
- hingeIsLeft = blockId.state & 0x1;
- else {
- isOpen = (blockId.state >> 1) & 0x1;
- dir = blockId.state >> 2;
- }
- static const std::string dirs[] = {
- "east",
- "south",
- "west",
- "north",
- };
+#include "Plugin.hpp"
- return std::make_pair("wooden_door", "facing=" + dirs[dir] + ",half=" + (isUp ? "upper" : "lower") + ",hinge=" + (hingeIsLeft ? "left" : "right") + ",open=" + (isOpen ? "true" : "false"));
- }
- case 67: {
- bool isUp = blockId.state >> 2;
- unsigned char dir = blockId.state & 0x3;
- static const std::string dirs[] = {
- "facing=east,half=",
- "facing=west,half=",
- "facing=south,half=",
- "facing=north,half=",
- };
+std::map<BlockId, BlockInfo> staticBlockInfo;
- return std::make_pair("stone_stairs", dirs[dir] + (isUp ? "top" : "bottom") + ",shape=straight");
- }
- case 69: {
- bool isActive = blockId.state >> 3;
- static const std::string types[] = {
- "facing=down_x",
- "facing=east",
- "facing=west",
- "facing=south",
- "facing=north",
- "facing=up_z",
- "facing=up_x",
- "facing=down_z",
- };
-
- return std::make_pair("lever", types[blockId.state & 0x7] + ",powered=" + (isActive ? "true" : "false"));
- }
- case 73: {
- return std::make_pair("redstone_ore", "normal");
- }
- case 74: {
- return std::make_pair("redstone_ore", "normal");
- }
- case 78: {
- if (blockId.state > 7)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("snow_layer", "layers=1"),
- std::pair<std::string,std::string>("snow_layer", "layers=2"),
- std::pair<std::string,std::string>("snow_layer", "layers=3"),
- std::pair<std::string,std::string>("snow_layer", "layers=4"),
- std::pair<std::string,std::string>("snow_layer", "layers=5"),
- std::pair<std::string,std::string>("snow_layer", "layers=6"),
- std::pair<std::string,std::string>("snow_layer", "layers=7"),
- std::pair<std::string,std::string>("snow_layer", "layers=8"),
- };
- return ids[blockId.state];
- }
- case 79: {
- return std::make_pair("ice", "normal");
- }
- case 80: {
- return std::make_pair("snow", "normal");
- }
- case 81: {
- return std::make_pair("cactus", "normal");
- }
- case 82: {
- return std::make_pair("clay", "normal");
- }
- case 83: {
- return std::make_pair("reeds", "normal");
- }
- case 86: {
- if (blockId.state > 3)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("pumpkin", "facing=south"),
- std::pair<std::string,std::string>("pumpkin", "facing=west"),
- std::pair<std::string,std::string>("pumpkin", "facing=north"),
- std::pair<std::string,std::string>("pumpkin", "facing=east"),
- };
- return ids[blockId.state];
- }
- case 87: {
- return std::make_pair("netherrack", "normal");
- }
- case 88: {
- return std::make_pair("soul_sand", "normal");
- }
- case 89: {
- return std::make_pair("glowstone", "normal");
- }
- case 90: {
- return std::make_pair("portal", blockId.state == 1 ? "axis=x" : "axis=z");
- }
- case 93: {
- static const std::string dirs[] = {
- "east",
- "south",
- "west",
- "north",
- };
- unsigned char dir = blockId.state & 0x3;
- unsigned char delay = (blockId.state >> 2) + 1;
- return std::make_pair("unpowered_repeater", "delay=" + std::to_string(delay) + ",facing=" + dirs[dir] + ",locked=false");
- }
- case 94: {
- static const std::string dirs[] = {
- "east",
- "south",
- "west",
- "north",
- };
- unsigned char dir = blockId.state & 0x3;
- unsigned char delay = (blockId.state >> 2) + 1;
- return std::make_pair("powered_repeater", "delay=" + std::to_string(delay) + ",facing=" + dirs[dir] + ",locked=false");
- }
- case 99: {
- static const std::string variants[] = {
- "variant=all_inside",
- "variant=north_west",
- "variant=north",
- "variant=north_east",
- "variant=west",
- "variant=center",
- "variant=east",
- "variant=south_west",
- "variant=south",
- "variant=south_east",
- "variant=stem",
- "variant=all_outside",
- "variant=all_stem",
- };
- return std::make_pair("brown_mushroom_block", variants[blockId.state]);
- }
- case 100: {
- static const std::string variants[] = {
- "variant=all_inside",
- "variant=north_west",
- "variant=north",
- "variant=north_east",
- "variant=west",
- "variant=center",
- "variant=east",
- "variant=south_west",
- "variant=south",
- "variant=south_east",
- "variant=stem",
- "variant=all_outside",
- "variant=all_stem",
- };
- return std::make_pair("red_mushroom_block", variants[blockId.state]);
- }
- case 103: {
- return std::make_pair("melon_block", "normal");
- }
- case 106: {
- static const std::string values[] = {
- "false",
- "true",
- };
- return std::make_pair("vine", "east=" + values[(blockId.state >> 3) & 0x1] + ",north=" + values[(blockId.state >> 2) & 0x1] + ",south=" + values[blockId.state & 0x1] + ",up=" + values[blockId.state == 0] + ",west=" + values[(blockId.state >> 1) & 0x1]);
- }
- case 111: {
- return std::make_pair("waterlily", "normal");
- }
- case 112: {
- return std::make_pair("nether_brick", "normal");
- }
- case 121: {
- return std::make_pair("end_stone", "normal");
- }
- case 129: {
- return std::make_pair("emerald_ore", "normal");
- }
- case 133: {
- return std::make_pair("emerald_block", "normal");
- }
- case 141: {
- return std::make_pair("carrots", "age=" + std::to_string(blockId.state));
- }
- case 142: {
- return std::make_pair("potatoes", "age=" + std::to_string(blockId.state));
- }
- case 149: {
- static const std::string dirs[] = {
- "east",
- "south",
- "west",
- "north",
- };
- unsigned char dir = blockId.state & 0x3;
- bool substractMode = (blockId.state >> 2) & 0x1;
- bool isPowered = blockId.state >> 3;
- return std::make_pair("unpowered_comparator", "facing=" + dirs[dir] + ",mode=" + (substractMode ? "subtract" : "compare") + ",powered=" + (isPowered ? "true" : "false"));
- }
- case 153: {
- return std::make_pair("quartz_ore", "normal");
- }
- case 155: {
- return std::make_pair("quartz_block", "normal");
- }
- case 161: {
- if ((blockId.state & 0x3) > 2)
- break;
- static const std::pair<std::string, std::string> ids[] = {
- std::pair<std::string,std::string>("acacia_leaves", "normal"),
- std::pair<std::string,std::string>("dark_oak_leaves", "normal"),
- };
- return ids[blockId.state & 0x3];
- }
- case 162: {
- unsigned char type = blockId.state & 0x3;
- if (type > 2)
- break;
- unsigned char dir = (blockId.state & 0xC) >> 2;
- static const std::string types[] = {
- "acacia_log",
- "dark_oak_log",
- };
- static const std::string dirs[] = {
- "axis=y",
- "axis=x",
- "axis=z",
- "axis=none",
- };
- return std::make_pair(types[type], dirs[dir]);
- }
- case 175: {
- bool high = ((blockId.state >> 3) & 0x1);
- unsigned char type = blockId.state & 0x7;
-
- static const std::string types[] = {
- "sunflower",
- "syringa",
- "double_grass",
- "double_fern",
- "double_rose",
- "paeonia",
- };
+void RegisterStaticBlockInfo(BlockId blockId, BlockInfo blockInfo) {
+ staticBlockInfo[blockId] = blockInfo;
+}
- static const std::string isHigh[] = {
- "half=lower",
- "half=upper",
- };
- return std::make_pair(types[type], isHigh[high]);
- }
- case 207: {
- return std::make_pair("beetroots", "age=" + std::to_string(blockId.state));
- }
- case 208: {
- return std::make_pair("grass_path", "normal");
- }
- default:
- break;
- }
-
- return std::make_pair("", "");
+BlockInfo GetBlockInfo(BlockId blockId, Vector blockPos) {
+ auto it = staticBlockInfo.find(blockId);
+ if (it != staticBlockInfo.end())
+ return it->second;
+ if (blockPos == Vector())
+ return BlockInfo{ true, "", "" };
+ return PluginSystem::RequestBlockInfo(blockPos);
}
diff --git a/src/Block.hpp b/src/Block.hpp
index fa8b51a..fbeeaeb 100644
--- a/src/Block.hpp
+++ b/src/Block.hpp
@@ -3,6 +3,8 @@
#include <utility>
#include <string>
+#include "Vector.hpp"
+
struct BlockId {
unsigned short id : 13;
unsigned char state : 4;
@@ -39,5 +41,12 @@ namespace std {
};
}
-//returns name of blockstate and name of variant
-std::pair<std::string, std::string> TransformBlockIdToBlockStateName(BlockId blockId); \ No newline at end of file
+struct BlockInfo {
+ bool collides;
+ std::string blockstate;
+ std::string variant;
+};
+
+void RegisterStaticBlockInfo(BlockId blockId, BlockInfo blockInfo);
+
+BlockInfo GetBlockInfo(BlockId blockId, Vector blockPos = Vector(0,0,0)); \ No newline at end of file
diff --git a/src/Event.cpp b/src/Event.cpp
index 5c126bb..ea09af3 100644
--- a/src/Event.cpp
+++ b/src/Event.cpp
@@ -1,5 +1,7 @@
#include "Event.hpp"
+#include <optick.h>
+
std::list<EventListener*> EventSystem::listeners;
std::recursive_mutex EventSystem::listenersMutex;
@@ -14,6 +16,7 @@ EventListener::~EventListener() {
}
void EventListener::HandleEvent() {
+ OPTICK_EVENT();
if (!NotEmpty())
return;
@@ -27,6 +30,7 @@ void EventListener::HandleEvent() {
}
void EventListener::HandleAllEvents() {
+ OPTICK_EVENT();
if (!NotEmpty())
return;
@@ -54,6 +58,7 @@ void EventListener::RegisterHandler(size_t eventId, const EventListener::Handler
}
void EventListener::PollEvents() {
+ OPTICK_EVENT();
std::lock_guard<std::recursive_mutex> rawLock (rawEventsMutex);
if (rawEvents.empty())
return;
diff --git a/src/Framebuffer.cpp b/src/Framebuffer.cpp
index fb7ebc7..d81b0e0 100644
--- a/src/Framebuffer.cpp
+++ b/src/Framebuffer.cpp
@@ -3,11 +3,13 @@
#include <string>
#include "Utility.hpp"
#include "AssetManager.hpp"
+#include <optick.h>
const GLuint magic = 316784;
GLuint quadVao = magic, quadVbo = magic;
Framebuffer::Framebuffer(unsigned int width, unsigned int height, bool createDepthStencilBuffer) : width(width), height(height) {
+ OPTICK_EVENT();
if (quadVao == magic) {
float quadVertices[] = {
// positions // texCoords
@@ -70,11 +72,13 @@ Framebuffer::~Framebuffer() {
}
void Framebuffer::Activate() {
+ OPTICK_EVENT();
glViewport(0, 0, width, height);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
}
void Framebuffer::RenderTo(Framebuffer &target) {
+ OPTICK_EVENT();
glBindFramebuffer(GL_FRAMEBUFFER, target.fbo);
glViewport(0, 0, target.width, target.height);
AssetManager::GetAsset<AssetShader>("/altcraft/shaders/fbo")->shader->Activate();
@@ -96,8 +100,8 @@ void Framebuffer::Resize(unsigned int newWidth, unsigned int newHeight) {
}
}
-Framebuffer &Framebuffer::GetDefault()
-{
+Framebuffer &Framebuffer::GetDefault() {
+ OPTICK_EVENT();
static char fboDefaultData[sizeof(Framebuffer)];
static Framebuffer *fboDefault = nullptr;
if (fboDefault == nullptr) {
@@ -111,8 +115,8 @@ Framebuffer &Framebuffer::GetDefault()
return *fboDefault;
}
-void Framebuffer::Clear(bool color, bool depth, bool stencil)
-{
+void Framebuffer::Clear(bool color, bool depth, bool stencil) {
+ OPTICK_EVENT();
Activate();
GLbitfield clearBits = 0;
if (color)
diff --git a/src/Game.cpp b/src/Game.cpp
new file mode 100644
index 0000000..c69ff5d
--- /dev/null
+++ b/src/Game.cpp
@@ -0,0 +1,241 @@
+#include "Game.hpp"
+
+#include <memory>
+
+#include <optick.h>
+
+#include "Render.hpp"
+#include "GameState.hpp"
+#include "NetworkClient.hpp"
+#include "Plugin.hpp"
+
+bool isRunning = true;
+bool isMoving[5] = { 0,0,0,0,0 };
+State state;
+std::unique_ptr<NetworkClient> nc;
+std::unique_ptr<GameState> gs;
+std::unique_ptr<Render> render;
+std::unique_ptr<LoopExecutionTimeController> timer;
+EventListener listener;
+
+void InitEvents() {
+ /*
+ * Network Events
+ */
+
+ listener.RegisterHandler("ConnectToServer", [](const Event & eventData) {
+ auto data = eventData.get <std::tuple<std::string, unsigned short, std::string>>(); //address,port,username
+ if (std::get<0>(data) == "" || std::get<1>(data) == 0)
+ LOG(FATAL) << "NOT VALID CONNECT-TO-SERVER EVENT";
+ if (nc != nullptr) {
+ LOG(ERROR) << "Already connected";
+ return;
+ }
+ LOG(INFO) << "Connecting to server at address " + std::get<0>(data) + ":" + std::to_string(std::get<1>(data)) + " as " + std::get<2>(data);
+ PUSH_EVENT("Connecting",0);
+ gs = std::make_unique<GameState>();
+ try {
+ nc = std::make_unique<NetworkClient>(std::get<0>(data),
+ std::get<1>(data),
+ std::get<2>(data));
+ } catch (std::exception &e) {
+ LOG(WARNING) << "Connection failed";
+ PUSH_EVENT("ConnectionFailed", std::string(e.what()));
+ gs.reset();
+ return;
+ }
+ LOG(INFO) << "Connected to server";
+ PUSH_EVENT("ConnectionSuccessfull", 0);
+ });
+
+ listener.RegisterHandler("Disconnect", [](const Event& eventData) {
+ auto data = eventData.get<std::string>();
+ PUSH_EVENT("Disconnected", data);
+ LOG(INFO) << "Disconnected: " << data;
+ nc.reset();
+ });
+
+ listener.RegisterHandler("NetworkClientException", [](const Event& eventData) {
+ auto data = eventData.get < std::string>();
+ PUSH_EVENT("Disconnect", data);
+ });
+
+ /*
+ * GameState Events
+ */
+
+ listener.RegisterHandler("Exit", [](const Event&) {
+ isRunning = false;
+ });
+
+ listener.RegisterHandler("Disconnected", [](const Event&) {
+ if (!gs)
+ return;
+ gs.reset();
+ });
+
+ listener.RegisterHandler("SendChatMessage", [](const Event& eventData) {
+ auto message = eventData.get<std::string>();
+ if (message[0] == '!' && message[1] != '!') {
+ PluginSystem::Execute(message.substr(1));
+ return;
+ }
+ if (message[0] == '!')
+ message = message.substr(1);
+ auto packet = std::static_pointer_cast<Packet>(std::make_shared<PacketChatMessageSB>(message));
+ PUSH_EVENT("SendPacket",packet);
+ });
+
+ /*
+ * Phys Events
+ */
+
+ listener.RegisterHandler("KeyPressed", [](const Event& eventData) {
+ if (!gs)
+ return;
+ switch (eventData.get<SDL_Scancode>()) {
+ case SDL_SCANCODE_W:
+ isMoving[GameState::FORWARD] = true;
+ break;
+ case SDL_SCANCODE_A:
+ isMoving[GameState::LEFT] = true;
+ break;
+ case SDL_SCANCODE_S:
+ isMoving[GameState::BACKWARD] = true;
+ break;
+ case SDL_SCANCODE_D:
+ isMoving[GameState::RIGHT] = true;
+ break;
+ case SDL_SCANCODE_SPACE:
+ isMoving[GameState::JUMP] = true;
+ break;
+ default:
+ break;
+ }
+ });
+
+ listener.RegisterHandler("KeyReleased", [](const Event& eventData) {
+ if (!gs)
+ return;
+ switch (eventData.get<SDL_Scancode>()) {
+ case SDL_SCANCODE_W:
+ isMoving[GameState::FORWARD] = false;
+ break;
+ case SDL_SCANCODE_A:
+ isMoving[GameState::LEFT] = false;
+ break;
+ case SDL_SCANCODE_S:
+ isMoving[GameState::BACKWARD] = false;
+ break;
+ case SDL_SCANCODE_D:
+ isMoving[GameState::RIGHT] = false;
+ break;
+ case SDL_SCANCODE_SPACE:
+ isMoving[GameState::JUMP] = false;
+ break;
+ default:
+ break;
+ }
+ });
+
+ listener.RegisterHandler("MouseMove", [](const Event& eventData) {
+ if (!gs)
+ return;
+ auto data = eventData.get<std::tuple<double,double>>();
+ gs->HandleRotation(std::get<0>(data),std::get<1>(data));
+ });
+
+ listener.RegisterHandler("ReceivedPacket", [](const Event& eventData) {
+ if (!gs)
+ return;
+ std::shared_ptr<Packet> packet = eventData.get<std::shared_ptr<Packet>>();
+ gs->UpdatePacket(packet);
+ });
+
+ listener.RegisterHandler("LmbPressed",[](const Event& eventData) {
+ if (!gs)
+ return;
+ gs->StartDigging();
+ });
+
+ listener.RegisterHandler("LmbReleased",[](const Event& eventData) {
+ if (!gs)
+ return;
+ gs->CancelDigging();
+ });
+
+ listener.RegisterHandler("RmbPressed", [](const Event& eventData) {
+ if (!gs)
+ return;
+ gs->PlaceBlock();
+ });
+
+ listener.RegisterHandler("SelectedBlockChanged", [](const Event& eventData) {
+ if (!gs)
+ return;
+ //TODO:
+ //gs->CancelDigging();
+ });
+}
+
+void RunGame() {
+ OPTICK_THREAD("Main");
+ InitEvents();
+
+ timer = std::make_unique<LoopExecutionTimeController>(std::chrono::milliseconds(16));
+
+ render = std::make_unique<Render>(900, 480, "AltCraft");
+
+ SetState(State::MainMenu);
+
+ while (isRunning) {
+ OPTICK_FRAME("MainThread");
+ listener.HandleAllEvents();
+ PluginSystem::CallOnTick(timer->GetRealDeltaS());
+ if (gs) {
+ if (GetState() == State::Playing) {
+ if (isMoving[GameState::FORWARD])
+ gs->HandleMovement(GameState::FORWARD, timer->GetRealDeltaS());
+ if (isMoving[GameState::BACKWARD])
+ gs->HandleMovement(GameState::BACKWARD, timer->GetRealDeltaS());
+ if (isMoving[GameState::LEFT])
+ gs->HandleMovement(GameState::LEFT, timer->GetRealDeltaS());
+ if (isMoving[GameState::RIGHT])
+ gs->HandleMovement(GameState::RIGHT, timer->GetRealDeltaS());
+ if (isMoving[GameState::JUMP])
+ gs->HandleMovement(GameState::JUMP, timer->GetRealDeltaS());
+ }
+ gs->Update(timer->GetRealDeltaS());
+ }
+ render->Update();
+ timer->Update();
+ }
+
+ render.reset();
+}
+
+State GetState() {
+ return state;
+}
+
+void SetState(State newState) {
+ if (newState != state)
+ PUSH_EVENT("StateUpdated", 0);
+ state = newState;
+}
+
+GameState *GetGameState() {
+ return gs.get();
+}
+
+Render *GetRender() {
+ return render.get();
+}
+
+NetworkClient *GetNetworkClient() {
+ return nc.get();
+}
+
+LoopExecutionTimeController* GetTime() {
+ return timer.get();
+}
diff --git a/src/Game.hpp b/src/Game.hpp
new file mode 100644
index 0000000..f7efd11
--- /dev/null
+++ b/src/Game.hpp
@@ -0,0 +1,30 @@
+#pragma once
+
+class GameState;
+class Render;
+class NetworkClient;
+class LoopExecutionTimeController;
+
+enum class State {
+ InitialLoading,
+ MainMenu,
+ Loading,
+ Playing,
+ Paused,
+ Inventory,
+ Chat,
+};
+
+void RunGame();
+
+State GetState();
+
+void SetState(State newState);
+
+GameState* GetGameState();
+
+Render* GetRender();
+
+NetworkClient* GetNetworkClient();
+
+LoopExecutionTimeController *GetTime(); \ No newline at end of file
diff --git a/src/GameState.cpp b/src/GameState.cpp
index ace2488..e4278ec 100644
--- a/src/GameState.cpp
+++ b/src/GameState.cpp
@@ -2,11 +2,13 @@
#include <glm/gtc/matrix_transform.hpp>
#include <easylogging++.h>
+#include <optick.h>
#include "Event.hpp"
#include "Packet.hpp"
-void GameState::Update(float deltaTime) {
+void GameState::Update(double deltaTime) {
+ OPTICK_EVENT();
if (!gameStatus.isGameStarted)
return;
diff --git a/src/GameState.hpp b/src/GameState.hpp
index 8318c8a..5489ac6 100644
--- a/src/GameState.hpp
+++ b/src/GameState.hpp
@@ -70,7 +70,7 @@ class GameState {
std::vector<Window> openedWindows;
public:
- void Update(float deltaTime);
+ void Update(double deltaTime);
void UpdatePacket(std::shared_ptr<Packet> ptr);
diff --git a/src/GlobalState.cpp b/src/GlobalState.cpp
deleted file mode 100644
index afa1a56..0000000
--- a/src/GlobalState.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-#include "GlobalState.hpp"
-
-#include "NetworkClient.hpp"
-#include "GameState.hpp"
-#include "Render.hpp"
-#include "DebugInfo.hpp"
-#include "Event.hpp"
-
-//Global game variables
-std::unique_ptr<NetworkClient> nc;
-std::unique_ptr<GameState> gs;
-std::shared_ptr<GameState> gsReadOnly;
-std::unique_ptr<Render> render;
-bool isRunning;
-bool isPhysRunning;
-EventListener listener;
-bool isMoving[5] = { 0,0,0,0,0 };
-std::thread threadPhys;
-State state;
-std::mutex gsCopyMutex;
-
-void PhysExec();
-
-void InitEvents() {
- /*
- * Network Events
- */
-
- listener.RegisterHandler("Exit", [](const Event&) {
- isRunning = false;
- });
-
- listener.RegisterHandler("ConnectToServer", [](const Event& eventData) {
- auto data = eventData.get <std::tuple<std::string, unsigned short, std::string>>(); //address,port,username
- if (std::get<0>(data) == "" || std::get<1>(data) == 0)
- LOG(FATAL) << "NOT VALID CONNECT-TO-SERVER EVENT";
- if (nc != nullptr) {
- LOG(ERROR) << "Already connected";
- return;
- }
- LOG(INFO) << "Connecting to server at address " + std::get<0>(data) + ":" + std::to_string(std::get<1>(data)) + " as " + std::get<2>(data);
- PUSH_EVENT("Connecting",0);
- gs = std::make_unique<GameState>();
- isPhysRunning = true;
- threadPhys = std::thread(&PhysExec);
- try {
- nc = std::make_unique<NetworkClient>(std::get<0>(data),
- std::get<1>(data),
- std::get<2>(data));
- } catch (std::exception &e) {
- LOG(WARNING) << "Connection failed";
- PUSH_EVENT("ConnectionFailed", std::string(e.what()));
- isPhysRunning = false;
- threadPhys.join();
- gs.reset();
- return;
- }
- LOG(INFO) << "Connected to server";
- PUSH_EVENT("ConnectionSuccessfull", 0);
- });
-
- listener.RegisterHandler("Disconnect", [](const Event& eventData) {
- auto data = eventData.get<std::string>();
- PUSH_EVENT("Disconnected", data);
- LOG(INFO) << "Disconnected: " << data;
- nc.reset();
- });
-
- listener.RegisterHandler("NetworkClientException", [](const Event& eventData) {
- auto data = eventData.get < std::string>();
- PUSH_EVENT("Disconnect", data);
- });
-
- /*
- * GameState Events
- */
-
- listener.RegisterHandler("Exit", [](const Event&) {
- isRunning = false;
- });
-
- listener.RegisterHandler("Disconnected", [](const Event&) {
- if (!gs)
- return;
- isPhysRunning = false;
- threadPhys.join();
- gs.reset();
- });
-
- listener.RegisterHandler("SendChatMessage", [](const Event& eventData) {
- auto message = eventData.get<std::string>();
- auto packet = std::static_pointer_cast<Packet>(std::make_shared<PacketChatMessageSB>(message));
- PUSH_EVENT("SendPacket",packet);
- });
-}
-
-void PhysExec() {
- EventListener listener;
-
- listener.RegisterHandler("KeyPressed", [](const Event& eventData) {
- if (!gs)
- return;
- switch (eventData.get<SDL_Scancode>()) {
- case SDL_SCANCODE_W:
- isMoving[GameState::FORWARD] = true;
- break;
- case SDL_SCANCODE_A:
- isMoving[GameState::LEFT] = true;
- break;
- case SDL_SCANCODE_S:
- isMoving[GameState::BACKWARD] = true;
- break;
- case SDL_SCANCODE_D:
- isMoving[GameState::RIGHT] = true;
- break;
- case SDL_SCANCODE_SPACE:
- isMoving[GameState::JUMP] = true;
- break;
- default:
- break;
- }
- });
-
- listener.RegisterHandler("KeyReleased", [](const Event& eventData) {
- if (!gs)
- return;
- switch (eventData.get<SDL_Scancode>()) {
- case SDL_SCANCODE_W:
- isMoving[GameState::FORWARD] = false;
- break;
- case SDL_SCANCODE_A:
- isMoving[GameState::LEFT] = false;
- break;
- case SDL_SCANCODE_S:
- isMoving[GameState::BACKWARD] = false;
- break;
- case SDL_SCANCODE_D:
- isMoving[GameState::RIGHT] = false;
- break;
- case SDL_SCANCODE_SPACE:
- isMoving[GameState::JUMP] = false;
- break;
- default:
- break;
- }
- });
-
- listener.RegisterHandler("MouseMove", [](const Event& eventData) {
- if (!gs)
- return;
- auto data = eventData.get<std::tuple<double,double>>();
- gs->HandleRotation(std::get<0>(data),std::get<1>(data));
- });
-
- listener.RegisterHandler("ReceivedPacket", [](const Event& eventData) {
- std::shared_ptr<Packet> packet = eventData.get<std::shared_ptr<Packet>>();
- gs->UpdatePacket(packet);
- });
-
- listener.RegisterHandler("LmbPressed",[](const Event& eventData) {
- gs->StartDigging();
- });
-
- listener.RegisterHandler("LmbReleased",[](const Event& eventData) {
- gs->CancelDigging();
- });
-
- listener.RegisterHandler("RmbPressed", [](const Event& eventData) {
- gs->PlaceBlock();
- });
-
- listener.RegisterHandler("SelectedBlockChanged", [](const Event& eventData) {
- //TODO:
- //gs->CancelDigging();
- });
-
- LoopExecutionTimeController timer(std::chrono::milliseconds(8));
-
- while (isPhysRunning) {
- DebugInfo::gameThreadTime = timer.GetRealDeltaS() * 1000'00.0f;
-
- if (state == State::Playing) {
- if (isMoving[GameState::FORWARD])
- gs->HandleMovement(GameState::FORWARD, timer.GetRealDeltaS());
- if (isMoving[GameState::BACKWARD])
- gs->HandleMovement(GameState::BACKWARD, timer.GetRealDeltaS());
- if (isMoving[GameState::LEFT])
- gs->HandleMovement(GameState::LEFT, timer.GetRealDeltaS());
- if (isMoving[GameState::RIGHT])
- gs->HandleMovement(GameState::RIGHT, timer.GetRealDeltaS());
- if (isMoving[GameState::JUMP])
- gs->HandleMovement(GameState::JUMP, timer.GetRealDeltaS());
- }
-
- gs->Update(timer.GetRealDeltaS());
-
- listener.HandleAllEvents();
-
- gsCopyMutex.lock();
- gsReadOnly = std::make_shared<GameState>(*gs.get());
- gsCopyMutex.unlock();
-
- timer.Update();
- }
-}
-
-void GlobalState::Exec() {
- render = std::make_unique<Render>(900, 480, "AltCraft");
- isRunning = true;
- InitEvents();
- GlobalState::SetState(State::MainMenu);
- while (isRunning) {
- render->Update();
- listener.HandleAllEvents();
- }
- PUSH_EVENT("Exit", 0);
- isRunning = false;
- render.reset();
-}
-
-std::shared_ptr<GameState> GlobalState::GetGameState() {
- std::lock_guard<std::mutex> guard(gsCopyMutex);
- return gsReadOnly;
-}
-
-Render *GlobalState::GetRender() {
- return render.get();
-}
-
-State GlobalState::GetState() {
- return state;
-}
-
-void GlobalState::SetState(const State &newState) {
- if (newState != state)
- PUSH_EVENT("StateUpdated", 0);
- state = newState;
-}
diff --git a/src/GlobalState.hpp b/src/GlobalState.hpp
deleted file mode 100644
index bc7224f..0000000
--- a/src/GlobalState.hpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#pragma once
-
-#include <memory>
-
-class NetworkClient;
-class GameState;
-class Render;
-
-enum class State {
- InitialLoading,
- MainMenu,
- Loading,
- Playing,
- Paused,
- Inventory,
- Chat,
-};
-
-struct GlobalState {
- static std::shared_ptr<GameState> GetGameState();
- static Render *GetRender();
- static void Exec();
- static State GetState();
- static void SetState(const State &newState);
-}; \ No newline at end of file
diff --git a/src/Plugin.cpp b/src/Plugin.cpp
new file mode 100644
index 0000000..8d2de94
--- /dev/null
+++ b/src/Plugin.cpp
@@ -0,0 +1,261 @@
+#include "Plugin.hpp"
+
+#include <vector>
+
+#include <easylogging++.h>
+#include <sol.hpp>
+#include <optick.h>
+
+#include "GameState.hpp"
+#include "Game.hpp"
+#include "Event.hpp"
+#include "AssetManager.hpp"
+
+
+struct Plugin {
+ int errors;
+ const std::string name;
+ const std::string displayName;
+ const std::function<void()> onLoad;
+ const std::function<void()> onUnload;
+ const std::function<void(std::string)> onChangeState;
+ const std::function<void(double)> onTick;
+ const std::function<BlockInfo(Vector)> onRequestBlockInfo;
+};
+
+
+std::vector<Plugin> plugins;
+sol::state lua;
+
+
+namespace PluginApi {
+
+ void RegisterPlugin(sol::table plugin) {
+ Plugin nativePlugin {
+ 0,
+ plugin["name"].get_or<std::string>(""),
+ plugin["displayName"].get_or<std::string>(""),
+ plugin["onLoad"].get_or(std::function<void()>()),
+ plugin["onUnload"].get_or(std::function<void()>()),
+ plugin["onChangeState"].get_or(std::function<void(std::string)>()),
+ plugin["onTick"].get_or(std::function<void(double)>()),
+ plugin["onRequestBlockInfo"].get_or(std::function<BlockInfo(Vector)>()),
+ };
+ plugins.push_back(nativePlugin);
+ nativePlugin.onLoad();
+
+ LOG(INFO) << "Loaded plugin " << (!nativePlugin.displayName.empty() ? nativePlugin.displayName : nativePlugin.name);
+ }
+
+ void LogWarning(std::string text) {
+ LOG(WARNING) << text;
+ }
+
+ void LogInfo(std::string text) {
+ LOG(INFO) << text;
+ }
+
+ void LogError(std::string text) {
+ LOG(ERROR) << text;
+ }
+
+ GameState *GetGameState() {
+ return ::GetGameState();
+ }
+
+ void RegisterBlock(BlockId blockId, bool collides, std::string blockstate, std::string variant) {
+ RegisterStaticBlockInfo(blockId, BlockInfo{
+ collides,
+ blockstate,
+ variant
+ });
+ }
+}
+
+int LoadFileRequire(lua_State* L) {
+ std::string path = sol::stack::get<std::string>(L);
+
+ std::string package = path.substr(0, path.find('/'));
+ std::string script = path.substr(path.find('/') + 1);
+
+ std::string scriptPath = "/" + package + "/scripts/" + script;
+
+ AssetScript *asset = AssetManager::GetAsset<AssetScript>(scriptPath);
+ if (!asset) {
+ sol::stack::push(L, "Module '" + scriptPath + "' not found");
+ return 1;
+ }
+
+ luaL_loadbuffer(L, asset->code.data(), asset->code.size(), path.c_str());
+ return 1;
+}
+
+void PluginSystem::Init() {
+ OPTICK_EVENT();
+ LOG(INFO) << "Initializing plugin system";
+ for (Plugin &plugin : plugins) {
+ if (plugin.onUnload && plugin.errors < 10)
+ plugin.onUnload();
+ }
+
+ plugins.clear();
+ lua = sol::state();
+ lua.open_libraries();
+
+ lua["package"]["searchers"] = lua.create_table_with(
+ 1, LoadFileRequire
+ );
+
+ lua.new_usertype<Entity>("Entity",
+ "pos", &Entity::pos);
+
+ lua.new_usertype<GameState>("GameState",
+ "GetPlayer", &GameState::GetPlayer,
+ "GetWorld", &GameState::GetWorld,
+ "GetTimeStatus", &GameState::GetTimeStatus,
+ "GetGameStatus", &GameState::GetGameStatus,
+ "GetPlayerStatus", &GameState::GetPlayerStatus,
+ "GetSelectionStatus", &GameState::GetSelectionStatus,
+ "GetInventory", &GameState::GetInventory);
+
+ lua.new_usertype<TimeStatus>("TimeStatus",
+ "interpolatedTimeOfDay", &TimeStatus::interpolatedTimeOfDay,
+ "worldAge", &TimeStatus::worldAge,
+ "timeOfDay", &TimeStatus::timeOfDay,
+ "doDaylightCycle", &TimeStatus::doDaylightCycle);
+
+ lua.new_usertype<GameStatus>("GameStatus",
+ "levelType", &GameStatus::levelType,
+ "spawnPosition", &GameStatus::spawnPosition,
+ "gamemode", &GameStatus::gamemode,
+ "dimension", &GameStatus::dimension,
+ "difficulty", &GameStatus::difficulty,
+ "maxPlayers", &GameStatus::maxPlayers,
+ "isGameStarted", &GameStatus::isGameStarted,
+ "reducedDebugInfo", &GameStatus::reducedDebugInfo);
+
+ lua.new_usertype<SelectionStatus>("SelectionStatus",
+ "raycastHit", &SelectionStatus::raycastHit,
+ "selectedBlock", &SelectionStatus::selectedBlock,
+ "distanceToSelectedBlock", &SelectionStatus::distanceToSelectedBlock,
+ "isBlockSelected", &SelectionStatus::isBlockSelected);
+
+ lua.new_usertype<PlayerStatus>("PlayerStatus",
+ "uid", &PlayerStatus::uid,
+ "name", &PlayerStatus::name,
+ "flyingSpeed", &PlayerStatus::flyingSpeed,
+ "fovModifier", &PlayerStatus::fovModifier,
+ "health", &PlayerStatus::health,
+ "eid", &PlayerStatus::eid,
+ "invulnerable", &PlayerStatus::invulnerable,
+ "flying", &PlayerStatus::flying,
+ "allowFlying", &PlayerStatus::allowFlying,
+ "creativeMode", &PlayerStatus::creativeMode);
+
+ lua.new_usertype<World>("World",
+ "GetEntitiesList", &World::GetEntitiesList,
+ "GetEntity",&World::GetEntityPtr,
+ "Raycast", &World::Raycast,
+ "GetBlockId", &World::GetBlockId,
+ "SetBlockId", &World::SetBlockId);
+
+ auto bidFactory1 = []() {
+ return BlockId{ 0,0 };
+ };
+ auto bidFactory2 = [](unsigned short id, unsigned char state) {
+ return BlockId{ id,state };
+ };
+
+ lua.new_usertype<BlockId>("BlockId",
+ "new", sol::factories([]() {return BlockId{ 0,0 };},
+ [](unsigned short id, unsigned char state) {return BlockId{ id, state };}),
+ "id", sol::property(
+ [](BlockId & bid) { return bid.id; },
+ [](BlockId & bid, unsigned short id) { bid.id = id; }),
+ "state", sol::property(
+ [](BlockId & bid) { return bid.state; },
+ [](BlockId & bid, unsigned char state) { bid.state = state; }));
+
+ lua.new_usertype<Vector>("Vector",
+ sol::constructors<Vector(),Vector(long long, long long, long long)>(),
+ "x", &Vector::x,
+ "y", &Vector::y,
+ "z", &Vector::z);
+
+ lua.new_usertype<VectorF>("VectorF",
+ sol::constructors<VectorF(), VectorF(double, double, double)>(),
+ "x", &VectorF::x,
+ "y", &VectorF::y,
+ "z", &VectorF::z);
+
+ lua.new_usertype<BlockInfo>("BlockInfo",
+ "collides", &BlockInfo::collides,
+ "blockstate", &BlockInfo::blockstate,
+ "variant", &BlockInfo::variant);
+
+ sol::table apiTable = lua["AC"].get_or_create<sol::table>();
+
+ apiTable["RegisterPlugin"] = PluginApi::RegisterPlugin;
+ apiTable["LogWarning"] = PluginApi::LogWarning;
+ apiTable["LogInfo"] = PluginApi::LogInfo;
+ apiTable["LogError"] = PluginApi::LogError;
+ apiTable["GetGameState"] = PluginApi::GetGameState;
+ apiTable["RegisterBlock"] = PluginApi::RegisterBlock;
+}
+
+void PluginSystem::Execute(const std::string &luaCode, bool except) {
+ OPTICK_EVENT();
+ try {
+ lua.safe_script(luaCode);
+ } catch (sol::error &e) {
+ LOG(ERROR) << e.what();
+ if (except)
+ throw;
+ }
+}
+
+void PluginSystem::CallOnChangeState(std::string newState) {
+ OPTICK_EVENT();
+ for (Plugin &plugin : plugins) {
+ if (plugin.onChangeState && plugin.errors < 10)
+ try {
+ plugin.onChangeState(newState);
+ }
+ catch (sol::error &e) {
+ LOG(ERROR) << e.what();
+ plugin.errors++;
+ }
+ }
+}
+
+void PluginSystem::CallOnTick(double deltaTime) {
+ OPTICK_EVENT();
+ for (Plugin& plugin : plugins) {
+ if (plugin.onTick && plugin.errors < 10)
+ try {
+ plugin.onTick(deltaTime);
+ }
+ catch (sol::error &e) {
+ LOG(ERROR) << e.what();
+ plugin.errors++;
+ }
+ }
+}
+
+BlockInfo PluginSystem::RequestBlockInfo(Vector blockPos) {
+ OPTICK_EVENT();
+ BlockInfo ret;
+ for (Plugin& plugin : plugins) {
+ if (plugin.onRequestBlockInfo && plugin.errors < 10)
+ try {
+ ret = plugin.onRequestBlockInfo(blockPos);
+ if (!ret.blockstate.empty())
+ break;
+ }
+ catch (sol::error & e) {
+ LOG(ERROR) << e.what();
+ plugin.errors++;
+ }
+ }
+ return ret;
+}
diff --git a/src/Plugin.hpp b/src/Plugin.hpp
new file mode 100644
index 0000000..a849f5c
--- /dev/null
+++ b/src/Plugin.hpp
@@ -0,0 +1,19 @@
+#pragma once
+
+#include <string>
+
+#include "Vector.hpp"
+
+class BlockInfo;
+
+namespace PluginSystem {
+ void Init();
+
+ void Execute(const std::string &luaCode, bool except = false);
+
+ void CallOnChangeState(std::string newState);
+
+ void CallOnTick(double deltaTime);
+
+ BlockInfo RequestBlockInfo(Vector blockPos);
+} \ No newline at end of file
diff --git a/src/Render.cpp b/src/Render.cpp
index cf108e4..128c877 100644
--- a/src/Render.cpp
+++ b/src/Render.cpp
@@ -2,22 +2,23 @@
#include <imgui.h>
#include <easylogging++.h>
+#include <optick.h>
#include "imgui_impl_sdl_gl3.h"
#include "Shader.hpp"
#include "AssetManager.hpp"
#include "Event.hpp"
#include "DebugInfo.hpp"
-#include "GlobalState.hpp"
+#include "Game.hpp"
#include "World.hpp"
#include "GameState.hpp"
#include "RendererWorld.hpp"
#include "Settings.hpp"
#include "Framebuffer.hpp"
+#include "Plugin.hpp"
Render::Render(unsigned int windowWidth, unsigned int windowHeight,
- std::string windowTitle)
- : timer(std::chrono::milliseconds(16)) {
+ std::string windowTitle) {
InitEvents();
Settings::Load();
@@ -47,9 +48,9 @@ Render::Render(unsigned int windowWidth, unsigned int windowHeight,
if (fieldSensetivity != sensetivity)
sensetivity = fieldSensetivity;
isWireframe = fieldWireframe;
- timer.SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / fieldTargetFps * 1000.0));
+ GetTime()->SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / fieldTargetFps * 1000.0));
if (fieldVsync) {
- timer.SetDelayLength(std::chrono::milliseconds(0));
+ GetTime()->SetDelayLength(std::chrono::milliseconds(0));
SDL_GL_SetSwapInterval(1);
}
else
@@ -71,7 +72,9 @@ Render::~Render() {
Settings::WriteDouble("brightness", fieldBrightness);
Settings::WriteDouble("resolutionScale", fieldResolutionScale);
Settings::Save();
-
+
+ PluginSystem::Init();
+
framebuffer.reset();
ImGui_ImplSdlGL3_Shutdown();
SDL_GL_DeleteContext(glContext);
@@ -171,6 +174,7 @@ void Render::UpdateKeyboard() {
}
void Render::RenderFrame() {
+ OPTICK_EVENT();
framebuffer->Clear();
Framebuffer::GetDefault().Clear();
@@ -188,10 +192,12 @@ void Render::RenderFrame() {
RenderGui();
if (world) {
- world->Update(timer.RemainTimeMs());
+ world->Update(GetTime()->RemainTimeMs());
}
- SDL_GL_SwapWindow(window);
+
+ OPTICK_EVENT("VSYNC");
+ SDL_GL_SwapWindow(window);
}
void Render::HandleEvents() {
@@ -225,11 +231,11 @@ void Render::HandleEvents() {
case SDL_WINDOWEVENT_FOCUS_LOST: {
HasFocus = false;
- auto state = GlobalState::GetState();
+ State state = GetState();
if (state == State::Inventory ||
state == State::Playing ||
state == State::Chat) {
- GlobalState::SetState(State::Paused);
+ SetState(State::Paused);
}
break;
}
@@ -241,13 +247,13 @@ void Render::HandleEvents() {
case SDL_KEYDOWN: {
switch (event.key.keysym.scancode) {
case SDL_SCANCODE_ESCAPE: {
- auto state = GlobalState::GetState();
+ auto state = GetState();
if (state == State::Playing) {
- GlobalState::SetState(State::Paused);
+ SetState(State::Paused);
} else if (state == State::Paused ||
state == State::Inventory ||
state == State::Chat) {
- GlobalState::SetState(State::Playing);
+ SetState(State::Playing);
} else if (state == State::MainMenu) {
LOG(INFO) << "Received close event by esc";
PUSH_EVENT("Exit", 0);
@@ -257,11 +263,11 @@ void Render::HandleEvents() {
}
case SDL_SCANCODE_E: {
- auto state = GlobalState::GetState();
+ auto state = GetState();
if (state == State::Playing) {
- GlobalState::SetState(State::Inventory);
+ SetState(State::Inventory);
} else if (state == State::Inventory) {
- GlobalState::SetState(State::Playing);
+ SetState(State::Playing);
}
break;
@@ -270,11 +276,11 @@ void Render::HandleEvents() {
case SDL_SCANCODE_SLASH:
case SDL_SCANCODE_T: {
if (!ImGui::GetIO().WantCaptureKeyboard) {
- auto state = GlobalState::GetState();
+ auto state = GetState();
if (state == State::Playing) {
- GlobalState::SetState(State::Chat);
+ SetState(State::Chat);
} else if (state == State::Chat) {
- GlobalState::SetState(State::Playing);
+ SetState(State::Playing);
}
}
@@ -348,20 +354,18 @@ void Render::SetMouseCapture(bool IsCaptured) {
}
void Render::Update() {
- if (world)
- world->UpdateGameState(GlobalState::GetGameState());
-
+ OPTICK_EVENT();
HandleEvents();
- if (HasFocus && GlobalState::GetState() == State::Playing) UpdateKeyboard();
+ if (HasFocus && GetState() == State::Playing) UpdateKeyboard();
if (isMouseCaptured) HandleMouseCapture();
glCheckError();
RenderFrame();
listener.HandleAllEvents();
- timer.Update();
}
void Render::RenderGui() {
+ OPTICK_EVENT();
ImGui_ImplSdlGL3_NewFrame(window);
if (isMouseCaptured) {
@@ -385,9 +389,9 @@ void Render::RenderGui() {
ImGui::Text("FPS: %.1f (%.3fms)", ImGui::GetIO().Framerate, 1000.0f / ImGui::GetIO().Framerate);
float gameTime = DebugInfo::gameThreadTime / 100.0f;
if (world) {
- Entity *playerPtr = world->GameStatePtr()->GetPlayer();
- SelectionStatus selectionStatus = world->GameStatePtr()->GetSelectionStatus();
- const World *worldPtr = &world->GameStatePtr()->GetWorld();
+ Entity *playerPtr = GetGameState()->GetPlayer();
+ SelectionStatus selectionStatus = GetGameState()->GetSelectionStatus();
+ const World *worldPtr = &GetGameState()->GetWorld();
ImGui::Text("TPS: %.1f (%.2fms)", 1000.0f / gameTime, gameTime);
ImGui::Text("Sections loaded: %d", (int) DebugInfo::totalSections);
@@ -428,7 +432,7 @@ void Render::RenderGui() {
ImGui::Text(
"Player health: %.1f/%.1f",
- world->GameStatePtr()->GetPlayerStatus().health, 20.0f);
+ GetGameState()->GetPlayerStatus().health, 20.0f);
ImGui::Text(
"Selected block: %d %d %d : %.1f",
@@ -447,13 +451,13 @@ void Render::RenderGui() {
AssetManager::GetAssetNameByBlockId(BlockId{ worldPtr->GetBlockId(selectionStatus.selectedBlock).id,0 }).c_str());
ImGui::Text("Selected block variant: %s:%s",
- TransformBlockIdToBlockStateName(worldPtr->GetBlockId(selectionStatus.selectedBlock)).first.c_str(),
- TransformBlockIdToBlockStateName(worldPtr->GetBlockId(selectionStatus.selectedBlock)).second.c_str());
+ GetBlockInfo(worldPtr->GetBlockId(selectionStatus.selectedBlock)).blockstate.c_str(),
+ GetBlockInfo(worldPtr->GetBlockId(selectionStatus.selectedBlock)).variant.c_str());
}
ImGui::End();
- switch (GlobalState::GetState()) {
+ switch (GetState()) {
case State::MainMenu: {
ImGui::SetNextWindowPosCenter();
ImGui::Begin("Menu", 0, windowFlags);
@@ -510,7 +514,7 @@ void Render::RenderGui() {
};
ImGui::SetNextWindowPosCenter();
ImGui::Begin("Inventory", 0, windowFlags);
- const Window& inventory = world->GameStatePtr()->GetInventory();
+ const Window& inventory = GetGameState()->GetInventory();
//Hand and drop slots
if (renderSlot(inventory.handSlot, -1)) {
@@ -597,7 +601,7 @@ void Render::RenderGui() {
ImGui::SetNextWindowPosCenter();
ImGui::Begin("Pause Menu", 0, windowFlags);
if (ImGui::Button("Continue")) {
- GlobalState::SetState(State::Playing);
+ SetState(State::Playing);
}
ImGui::Separator();
@@ -626,12 +630,12 @@ void Render::RenderGui() {
if (fieldSensetivity != sensetivity)
sensetivity = fieldSensetivity;
- world->GameStatePtr()->GetPlayer()->isFlying = fieldFlight;
+ GetGameState()->GetPlayer()->isFlying = fieldFlight;
isWireframe = fieldWireframe;
- timer.SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / fieldTargetFps * 1000.0));
+ GetTime()->SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / fieldTargetFps * 1000.0));
if (fieldVsync) {
- timer.SetDelayLength(std::chrono::milliseconds(0));
+ GetTime()->SetDelayLength(std::chrono::milliseconds(0));
SDL_GL_SetSwapInterval(1);
} else
SDL_GL_SetSwapInterval(0);
@@ -672,7 +676,7 @@ void Render::InitEvents() {
listener.RegisterHandler("PlayerConnected", [this](const Event&) {
stateString = "Loading terrain...";
- world = std::make_unique<RendererWorld>(GlobalState::GetGameState());
+ world = std::make_unique<RendererWorld>();
world->MaxRenderingDistance = fieldDistance;
PUSH_EVENT("UpdateSectionsRender", 0);
});
@@ -680,9 +684,9 @@ void Render::InitEvents() {
listener.RegisterHandler("RemoveLoadingScreen", [this](const Event&) {
stateString = "Playing";
renderWorld = true;
- GlobalState::SetState(State::Playing);
+ SetState(State::Playing);
glClearColor(0, 0, 0, 1.0f);
- world->GameStatePtr()->GetPlayer()->isFlying = this->fieldFlight;
+ GetGameState()->GetPlayer()->isFlying = this->fieldFlight;
PUSH_EVENT("SetMinLightLevel", fieldBrightness);
});
@@ -690,7 +694,7 @@ void Render::InitEvents() {
stateString = "Connection failed: " + eventData.get <std::string>();
renderWorld = false;
world.reset();
- GlobalState::SetState(State::MainMenu);
+ SetState(State::MainMenu);
glClearColor(0.8, 0.8, 0.8, 1.0f);
});
@@ -698,13 +702,13 @@ void Render::InitEvents() {
stateString = "Disconnected: " + eventData.get<std::string>();
renderWorld = false;
world.reset();
- GlobalState::SetState(State::MainMenu);
+ SetState(State::MainMenu);
glClearColor(0.8, 0.8, 0.8, 1.0f);
});
listener.RegisterHandler("Connecting", [this](const Event&) {
stateString = "Connecting to the server...";
- GlobalState::SetState(State::Loading);
+ SetState(State::Loading);
});
listener.RegisterHandler("ChatMessageReceived", [this](const Event& eventData) {
@@ -714,16 +718,33 @@ void Render::InitEvents() {
});
listener.RegisterHandler("StateUpdated", [this](const Event& eventData) {
- switch (GlobalState::GetState()) {
+ switch (GetState()) {
case State::Playing:
SetMouseCapture(true);
+ PluginSystem::CallOnChangeState("Playing");
break;
case State::InitialLoading:
+ PluginSystem::CallOnChangeState("InitialLoading");
+ SetMouseCapture(false);
+ break;
case State::MainMenu:
+ PluginSystem::CallOnChangeState("MainMenu");
+ SetMouseCapture(false);
+ break;
case State::Loading:
+ PluginSystem::CallOnChangeState("Loading");
+ SetMouseCapture(false);
+ break;
case State::Paused:
+ PluginSystem::CallOnChangeState("Paused");
+ SetMouseCapture(false);
+ break;
case State::Inventory:
+ PluginSystem::CallOnChangeState("Inventory");
+ SetMouseCapture(false);
+ break;
case State::Chat:
+ PluginSystem::CallOnChangeState("Chat");
SetMouseCapture(false);
break;
}
diff --git a/src/Render.hpp b/src/Render.hpp
index eea5450..8e2e233 100644
--- a/src/Render.hpp
+++ b/src/Render.hpp
@@ -25,7 +25,6 @@ class Render {
std::unique_ptr<RendererWorld> world;
bool renderWorld = false;
RenderState renderState;
- LoopExecutionTimeController timer;
std::map<SDL_Scancode, bool> isKeyPressed;
bool HasFocus=true;
float sensetivity = 0.1f;
diff --git a/src/Renderer.cpp b/src/Renderer.cpp
index 0db23db..947fd6f 100644
--- a/src/Renderer.cpp
+++ b/src/Renderer.cpp
@@ -1,6 +1,9 @@
#include "Renderer.hpp"
+#include <optick.h>
+
void RenderState::SetActiveVao(GLuint Vao) {
+ OPTICK_EVENT();
glBindVertexArray(Vao);
ActiveVao = Vao;
}
diff --git a/src/RendererEntity.cpp b/src/RendererEntity.cpp
index 25403be..fcbf79a 100644
--- a/src/RendererEntity.cpp
+++ b/src/RendererEntity.cpp
@@ -2,12 +2,12 @@
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
+#include <optick.h>
#include "Entity.hpp"
#include "GameState.hpp"
#include "Renderer.hpp"
#include "AssetManager.hpp"
-#include "GlobalState.hpp"
const GLfloat vertices[] = {
-0.5f, 0.5f, 0.5f,
@@ -124,6 +124,7 @@ RendererEntity::~RendererEntity() {
}
void RendererEntity::Render(RenderState& renderState, const World *world) {
+ OPTICK_EVENT();
glm::mat4 model = glm::mat4(1.0);
const Entity &entity = world->GetEntity(entityId);
model = glm::translate(model, entity.pos.glm());
diff --git a/src/RendererSection.cpp b/src/RendererSection.cpp
index 1521c6f..d797771 100644
--- a/src/RendererSection.cpp
+++ b/src/RendererSection.cpp
@@ -1,6 +1,7 @@
#include "RendererSection.hpp"
#include <easylogging++.h>
+#include <optick.h>
#include "Utility.hpp"
#include "Renderer.hpp"
@@ -31,6 +32,7 @@ GLuint RendererSection::VboVertices = magicUniqueConstant;
GLuint RendererSection::VboUvs = magicUniqueConstant;
RendererSection::RendererSection(const RendererSectionData &data) {
+ OPTICK_EVENT();
if (VboVertices == magicUniqueConstant) {
glGenBuffers(1, &VboVertices);
glGenBuffers(1, &VboUvs);
@@ -155,6 +157,7 @@ void swap(RendererSection & lhs, RendererSection & rhs) {
}
void RendererSection::Render(RenderState &renderState) {
+ OPTICK_EVENT();
renderState.SetActiveVao(Vao);
glDrawArraysInstanced(GL_TRIANGLES, 0, 6, numOfFaces);
glCheckError();
@@ -169,6 +172,7 @@ size_t RendererSection::GetHash() {
}
void RendererSection::UpdateData(const RendererSectionData & data) {
+ OPTICK_EVENT();
glBindBuffer(GL_ARRAY_BUFFER, Vbo[TEXTURES]);
glBufferData(GL_ARRAY_BUFFER, data.textures.size() * sizeof(glm::vec4), data.textures.data(), GL_DYNAMIC_DRAW);
diff --git a/src/RendererSectionData.cpp b/src/RendererSectionData.cpp
index 3b51809..69ed665 100644
--- a/src/RendererSectionData.cpp
+++ b/src/RendererSectionData.cpp
@@ -3,6 +3,7 @@
#include <array>
#include <glm/gtc/matrix_transform.hpp>
+#include <optick.h>
#include "World.hpp"
@@ -101,8 +102,8 @@ std::array<BlockId, 4096> SetBlockIdData(const SectionsData &sections) {
return blockIdData;
}
-RendererSectionData ParseSection(const SectionsData &sections)
-{
+RendererSectionData ParseSection(const SectionsData &sections) {
+ OPTICK_EVENT();
RendererSectionData data;
std::vector<std::pair<BlockId, BlockFaces*>> idModels;
diff --git a/src/RendererSky.cpp b/src/RendererSky.cpp
index d0e9518..1eab369 100644
--- a/src/RendererSky.cpp
+++ b/src/RendererSky.cpp
@@ -1,5 +1,7 @@
#include "RendererSky.hpp"
+#include <optick.h>
+
#include "Renderer.hpp"
#include "Utility.hpp"
@@ -127,16 +129,15 @@ RendererSky::RendererSky() {
glCheckError();
}
-RendererSky::~RendererSky()
-{
+RendererSky::~RendererSky() {
glDeleteBuffers(1, &VboVert);
glDeleteBuffers(1, &VboUv);
glDeleteVertexArrays(1, &Vao);
//glCheckError();
}
-void RendererSky::Render(RenderState &renderState)
-{
+void RendererSky::Render(RenderState &renderState) {
+ OPTICK_EVENT();
renderState.SetActiveVao(Vao);
glDrawArrays(GL_TRIANGLES, 0, 36);
glCheckError();
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp
index 7f7c850..ebb049d 100644
--- a/src/RendererWorld.cpp
+++ b/src/RendererWorld.cpp
@@ -2,6 +2,7 @@
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
+#include <optick.h>
#include "DebugInfo.hpp"
#include "Frustum.hpp"
@@ -12,11 +13,14 @@
#include "GameState.hpp"
#include "Section.hpp"
#include "RendererSectionData.hpp"
+#include "Game.hpp"
void RendererWorld::WorkerFunction(size_t workerId) {
+ OPTICK_THREAD("Worker");
EventListener tasksListener;
tasksListener.RegisterHandler("ParseSection", [&](const Event &eventData) {
+ OPTICK_EVENT("EV_ParseSection");
auto data = eventData.get<std::tuple<size_t, size_t, bool>>();
if (std::get<0>(data) != workerId)
return;
@@ -36,6 +40,7 @@ void RendererWorld::WorkerFunction(size_t workerId) {
}
void RendererWorld::ParseQueueUpdate() {
+ OPTICK_EVENT();
while (!parseQueue.empty()) {
size_t id = 0;
for (; id < RendererWorld::parsingBufferSize && parsing[id].parsing; ++id) {}
@@ -52,13 +57,13 @@ void RendererWorld::ParseQueueUpdate() {
vec.y -= 4500;
}
- parsing[id].data.section = gs->GetWorld().GetSection(vec);
- parsing[id].data.north = gs->GetWorld().GetSection(vec + Vector(0, 0, 1));
- parsing[id].data.south = gs->GetWorld().GetSection(vec + Vector(0, 0, -1));
- parsing[id].data.west = gs->GetWorld().GetSection(vec + Vector(1, 0, 0));
- parsing[id].data.east = gs->GetWorld().GetSection(vec + Vector(-1, 0, 0));
- parsing[id].data.bottom = gs->GetWorld().GetSection(vec + Vector(0, -1, 0));
- parsing[id].data.top = gs->GetWorld().GetSection(vec + Vector(0, 1, 0));
+ parsing[id].data.section = GetGameState()->GetWorld().GetSection(vec);
+ parsing[id].data.north = GetGameState()->GetWorld().GetSection(vec + Vector(0, 0, 1));
+ parsing[id].data.south = GetGameState()->GetWorld().GetSection(vec + Vector(0, 0, -1));
+ parsing[id].data.west = GetGameState()->GetWorld().GetSection(vec + Vector(1, 0, 0));
+ parsing[id].data.east = GetGameState()->GetWorld().GetSection(vec + Vector(-1, 0, 0));
+ parsing[id].data.bottom = GetGameState()->GetWorld().GetSection(vec + Vector(0, -1, 0));
+ parsing[id].data.top = GetGameState()->GetWorld().GetSection(vec + Vector(0, 1, 0));
parsing[id].parsing = true;
@@ -69,6 +74,7 @@ void RendererWorld::ParseQueueUpdate() {
}
void RendererWorld::ParseQeueueRemoveUnnecessary() {
+ OPTICK_EVENT();
size_t size = parseQueue.size();
static std::vector<Vector> elements;
elements.clear();
@@ -86,7 +92,7 @@ void RendererWorld::ParseQeueueRemoveUnnecessary() {
if (std::find(elements.begin(), elements.end(), vec) != elements.end())
continue;
- const Section& section = gs->GetWorld().GetSection(vec);
+ const Section& section = GetGameState()->GetWorld().GetSection(vec);
bool skip = false;
@@ -112,10 +118,11 @@ void RendererWorld::ParseQeueueRemoveUnnecessary() {
}
void RendererWorld::UpdateAllSections(VectorF playerPos) {
- Vector playerChunk(std::floor(gs->GetPlayer()->pos.x / 16), 0, std::floor(gs->GetPlayer()->pos.z / 16));
+ OPTICK_EVENT();
+ Vector playerChunk(std::floor(GetGameState()->GetPlayer()->pos.x / 16), 0, std::floor(GetGameState()->GetPlayer()->pos.z / 16));
std::vector<Vector> suitableChunks;
- auto chunks = gs->GetWorld().GetSectionsList();
+ auto chunks = GetGameState()->GetWorld().GetSectionsList();
for (auto& it : chunks) {
double distance = (Vector(it.x, 0, it.z) - playerChunk).GetLength();
if (distance > MaxRenderingDistance)
@@ -134,7 +141,7 @@ void RendererWorld::UpdateAllSections(VectorF playerPos) {
PUSH_EVENT("DeleteSectionRender", it);
}
- playerChunk.y = std::floor(gs->GetPlayer()->pos.y / 16.0);
+ playerChunk.y = std::floor(GetGameState()->GetPlayer()->pos.y / 16.0);
std::sort(suitableChunks.begin(), suitableChunks.end(), [playerChunk](Vector lhs, Vector rhs) {
double leftLengthToPlayer = (playerChunk - lhs).GetLength();
double rightLengthToPlayer = (playerChunk - rhs).GetLength();
@@ -146,8 +153,8 @@ void RendererWorld::UpdateAllSections(VectorF playerPos) {
}
}
-RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
- gs = ptr;
+RendererWorld::RendererWorld() {
+ OPTICK_EVENT();
MaxRenderingDistance = 2;
numOfWorkers = _max(1, (signed int) std::thread::hardware_concurrency() - 2);
@@ -158,6 +165,7 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
PrepareRender();
listener->RegisterHandler("DeleteSectionRender", [this](const Event& eventData) {
+ OPTICK_EVENT("EV_DeleteSectionRender");
auto vec = eventData.get<Vector>();
auto it = sections.find(vec);
if (it == sections.end())
@@ -166,6 +174,7 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
});
listener->RegisterHandler("SectionParsed",[this](const Event &eventData) {
+ OPTICK_EVENT("EV_SectionParsed");
auto id = eventData.get<size_t>();
parsing[id].parsing = false;
@@ -185,8 +194,9 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
});
listener->RegisterHandler("EntityChanged", [this](const Event& eventData) {
+ OPTICK_EVENT("EV_EntityChanged");
auto data = eventData.get<unsigned int>();
- for (unsigned int entityId : gs->GetWorld().GetEntitiesList()) {
+ for (unsigned int entityId : GetGameState()->GetWorld().GetEntitiesList()) {
if (entityId == data) {
entities.push_back(RendererEntity(entityId));
}
@@ -194,11 +204,12 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
});
listener->RegisterHandler("ChunkChanged", [this](const Event& eventData) {
+ OPTICK_EVENT("EV_ChunkChanged");
auto vec = eventData.get<Vector>();
if (vec == Vector())
return;
- Vector playerChunk(std::floor(gs->GetPlayer()->pos.x / 16), 0, std::floor(gs->GetPlayer()->pos.z / 16));
+ Vector playerChunk(std::floor(GetGameState()->GetPlayer()->pos.x / 16), 0, std::floor(GetGameState()->GetPlayer()->pos.z / 16));
double distanceToChunk = (Vector(vec.x, 0, vec.z) - playerChunk).GetLength();
if (MaxRenderingDistance != 1000 && distanceToChunk > MaxRenderingDistance) {
@@ -211,11 +222,12 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
});
listener->RegisterHandler("ChunkChangedForce", [this](const Event& eventData) {
+ OPTICK_EVENT("EV_ChunkChangedForce");
auto vec = eventData.get<Vector>();
if (vec == Vector())
return;
- Vector playerChunk(std::floor(gs->GetPlayer()->pos.x / 16), 0, std::floor(gs->GetPlayer()->pos.z / 16));
+ Vector playerChunk(std::floor(GetGameState()->GetPlayer()->pos.x / 16), 0, std::floor(GetGameState()->GetPlayer()->pos.z / 16));
double distanceToChunk = (Vector(vec.x, 0, vec.z) - playerChunk).GetLength();
if (MaxRenderingDistance != 1000 && distanceToChunk > MaxRenderingDistance) {
@@ -230,7 +242,7 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr) {
});
listener->RegisterHandler("UpdateSectionsRender", [this](const Event&) {
- UpdateAllSections(gs->GetPlayer()->pos);
+ UpdateAllSections(GetGameState()->GetPlayer()->pos);
});
listener->RegisterHandler("PlayerPosChanged", [this](const Event& eventData) {
@@ -271,12 +283,13 @@ RendererWorld::~RendererWorld() {
}
void RendererWorld::Render(RenderState & renderState) {
+ OPTICK_EVENT();
//Common
glm::mat4 projection = glm::perspective(
glm::radians(70.0f), (float) renderState.WindowWidth / (float) renderState.WindowHeight,
0.1f, 10000000.0f
);
- glm::mat4 view = gs->GetViewMatrix();
+ glm::mat4 view = GetGameState()->GetViewMatrix();
glm::mat4 projView = projection * view;
//Render Entities
@@ -286,14 +299,14 @@ void RendererWorld::Render(RenderState & renderState) {
entityShader->SetUniform("projection", projection);
entityShader->SetUniform("view", view);
glCheckError();
-
+
renderState.SetActiveVao(RendererEntity::GetVao());
for (auto& it : entities) {
- it.Render(renderState, &gs->GetWorld());
+ it.Render(renderState, &GetGameState()->GetWorld());
}
//Render selected block
- Vector selectedBlock = gs->GetSelectionStatus().selectedBlock;
+ Vector selectedBlock = GetGameState()->GetSelectionStatus().selectedBlock;
if (selectedBlock != Vector()) {
glLineWidth(2.0f);
{
@@ -311,7 +324,7 @@ void RendererWorld::Render(RenderState & renderState) {
//Render raycast hit
const bool renderHit = false;
if (renderHit) {
- VectorF hit = gs->GetSelectionStatus().raycastHit;
+ VectorF hit = GetGameState()->GetSelectionStatus().raycastHit;
glLineWidth(2.0f);
{
glm::mat4 model;
@@ -331,16 +344,16 @@ void RendererWorld::Render(RenderState & renderState) {
glCheckError();
//Render sky
- renderState.TimeOfDay = gs->GetTimeStatus().timeOfDay;
+ renderState.TimeOfDay = GetGameState()->GetTimeStatus().timeOfDay;
Shader *skyShader = AssetManager::GetAsset<AssetShader>("/altcraft/shaders/sky")->shader.get();
skyShader->Activate();
skyShader->SetUniform("projection", projection);
skyShader->SetUniform("view", view);
glm::mat4 model = glm::mat4(1.0);
- model = glm::translate(model, gs->GetPlayer()->pos.glm());
+ model = glm::translate(model, GetGameState()->GetPlayer()->pos.glm());
const float scale = 1000000.0f;
model = glm::scale(model, glm::vec3(scale, scale, scale));
- float shift = gs->GetTimeStatus().interpolatedTimeOfDay / 24000.0f;
+ float shift = GetGameState()->GetTimeStatus().interpolatedTimeOfDay / 24000.0f;
if (shift < 0)
shift *= -1.0f;
model = glm::rotate(model, glm::radians(90.0f), glm::vec3(0, 1.0f, 0.0f));
@@ -357,7 +370,7 @@ void RendererWorld::Render(RenderState & renderState) {
const float moonriseLength = moonriseMax - moonriseMin;
float mixLevel = 0;
- float dayTime = gs->GetTimeStatus().interpolatedTimeOfDay;
+ float dayTime = GetGameState()->GetTimeStatus().interpolatedTimeOfDay;
if (dayTime < 0)
dayTime *= -1;
while (dayTime > 24000)
@@ -434,6 +447,7 @@ void RendererWorld::PrepareRender() {
}
void RendererWorld::Update(double timeToUpdate) {
+ OPTICK_EVENT();
static auto timeSincePreviousUpdate = std::chrono::steady_clock::now();
if (parseQueueNeedRemoveUnnecessary)
@@ -451,7 +465,3 @@ void RendererWorld::Update(double timeToUpdate) {
DebugInfo::readyRenderer = parseQueue.size();
DebugInfo::renderSections = sections.size();
}
-
-GameState* RendererWorld::GameStatePtr() {
- return gs.get();
-}
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp
index 913e510..d031179 100644
--- a/src/RendererWorld.hpp
+++ b/src/RendererWorld.hpp
@@ -27,7 +27,6 @@ class RendererWorld {
};
//General
- std::shared_ptr<GameState> gs;
std::unique_ptr<EventListener> listener;
size_t numOfWorkers;
size_t currentWorker = 0;
@@ -51,7 +50,7 @@ class RendererWorld {
Texture *skyTexture;
RendererSky rendererSky;
public:
- RendererWorld(std::shared_ptr<GameState> ptr);
+ RendererWorld();
~RendererWorld();
void Render(RenderState& renderState);
@@ -61,11 +60,5 @@ public:
void Update(double timeToUpdate);
- GameState *GameStatePtr();
-
int culledSections = 0;
-
- inline void UpdateGameState(std::shared_ptr<GameState> newPtr) {
- gs = newPtr;
- }
}; \ No newline at end of file
diff --git a/src/Utility.cpp b/src/Utility.cpp
index 848ee02..09696fd 100644
--- a/src/Utility.cpp
+++ b/src/Utility.cpp
@@ -2,9 +2,11 @@
#include <thread>
+#include <optick.h>
#include <easylogging++.h>
GLenum glCheckError_(const char *file, int line) {
+ OPTICK_EVENT();
GLenum errorCode;
while ((errorCode = glGetError()) != GL_NO_ERROR) {
std::string error;
diff --git a/src/World.cpp b/src/World.cpp
index da0a33b..00a1a19 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2,6 +2,7 @@
#include <bitset>
#include <glm/glm.hpp>
+#include <optick.h>
#include "Event.hpp"
#include "DebugInfo.hpp"
@@ -97,7 +98,7 @@ bool World::isPlayerCollides(double X, double Y, double Z) const {
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
BlockId block = section.GetBlockId(Vector(x, y, z));
- if (block.id == 0 || block.id == 31 || block.id == 37 || block.id == 38 || block.id == 175)
+ if (!GetBlockInfo(block).collides)
continue;
AABB blockColl{ (x + it.x * 16.0),
(y + it.y * 16.0),
@@ -131,6 +132,7 @@ const Section &World::GetSection(Vector sectionPos) const {
// TODO: skip liquid blocks
RaycastResult World::Raycast(glm::vec3 position, glm::vec3 direction) const {
+ OPTICK_EVENT();
const float maxLen = 5.0;
const float step = 0.01;
glm::vec3 pos = glm::vec3(0.0);
@@ -150,6 +152,7 @@ RaycastResult World::Raycast(glm::vec3 position, glm::vec3 direction) const {
}
void World::UpdatePhysics(float delta) {
+ OPTICK_EVENT();
struct CollisionResult {
bool isCollide;
//Vector block;
@@ -158,6 +161,7 @@ void World::UpdatePhysics(float delta) {
};
auto testCollision = [this](double width, double height, VectorF pos)->CollisionResult {
+ OPTICK_EVENT("testCollision");
int blockXBegin = pos.x - width - 1.0;
int blockXEnd = pos.x + width + 0.5;
int blockYBegin = pos.y - 0.5;
@@ -177,9 +181,10 @@ void World::UpdatePhysics(float delta) {
for (int y = blockYBegin; y <= blockYEnd; y++) {
for (int z = blockZBegin; z <= blockZEnd; z++) {
for (int x = blockXBegin; x <= blockXEnd; x++) {
+ OPTICK_EVENT("testCollision");
BlockId block = this->GetBlockId(Vector(x, y, z));
- if (block.id == 0 || block.id == 31 || block.id == 37 || block.id == 38 || block.id == 175 || block.id == 78)
- continue;
+ if (block.id == 0 || !GetBlockInfo(block).collides)
+ continue;
AABB blockColl{ x,y,z,1.0,1.0,1.0 };
if (TestCollision(entityCollBox, blockColl)) {
return { true };
@@ -191,6 +196,7 @@ void World::UpdatePhysics(float delta) {
};
for (auto& it : entities) {
+ OPTICK_EVENT("Foreach entities");
if (it.isFlying) {
VectorF newPos = it.pos + VectorF(it.vel.x, it.vel.y, it.vel.z) * delta;
auto coll = testCollision(it.width, it.height, newPos);
diff --git a/src/main.cpp b/src/main.cpp
index cb2daa8..2ed2b85 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1,6 +1,6 @@
#include "Event.hpp"
#include "Utility.hpp"
-#include "GlobalState.hpp"
+#include "Game.hpp"
#include <set>
@@ -48,7 +48,7 @@ int main(int argc, char** argv) {
return -1;
}
- GlobalState::Exec();
+ RunGame();
return 0;
} \ No newline at end of file