| Commit message (Expand) | Author | Age | Files | Lines |
* | merge | Nikolay Korolev | 2021-08-08 | 1 | -0/+4 |
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| * | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | 2021-07-26 | 1 | -0/+10 |
| * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -1/+1 |
| * | Sanitizer fixes 2 | erorcun | 2021-07-03 | 1 | -0/+4 |
| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
| * | Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" | withmorten | 2021-06-26 | 1 | -0/+1 |
| * | Revert "Redo ReadSaveBuf + common.h cleanup" | erorcun | 2021-06-25 | 1 | -1/+0 |
| * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -0/+1 |
| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -1/+1 |
| * | Fix muzzleflash rotation | Sergeanur | 2021-02-26 | 1 | -0/+17 |
| * | add debug render groups | aap | 2021-02-18 | 1 | -0/+5 |
| * | Use original animation names from VCS | Sergeanur | 2021-01-26 | 3 | -16/+16 |
| * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 2 | -26/+25 |
| * | Fix UB in ProjectileInfo.cpp | shfil | 2020-12-31 | 1 | -1/+5 |
| * | fix UB | aap | 2020-12-31 | 1 | -0/+5 |
| * | Ped: WeaponInfo: little fixes and renamings | erorcun | 2020-12-28 | 1 | -3/+2 |
| * | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 3 | -32/+22 |
| * | Fix use of strncmp | Sergeanur | 2020-12-25 | 1 | -1/+1 |
| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -2/+2 |
| * | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -1/+1 |
| * | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-19 | 1 | -0/+10 |
| * | fix FireShotgun missing normalise | Fire-Head | 2020-10-28 | 1 | -2/+10 |
* | | mission replay | Nikolay Korolev | 2021-08-01 | 2 | -1/+13 |
* | | Fix muzzleflash rotation | Sergeanur | 2021-07-26 | 1 | -0/+16 |
* | | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | 2021-07-26 | 1 | -0/+10 |
* | | Fix enum use | Sergeanur | 2021-07-22 | 1 | -1/+1 |
* | | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -1/+1 |
* | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -1/+1 |
* | | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-28 | 1 | -0/+1 |
* | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | | Fix muzzleflash rotation | Sergeanur | 2021-02-26 | 1 | -0/+4 |
* | | add debug render groups | aap | 2021-02-18 | 1 | -0/+5 |
* | | Use original animation names from VCS | Sergeanur | 2021-01-27 | 2 | -15/+15 |
* | | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 2 | -48/+47 |
* | | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 4 | -7/+0 |
* | | add the bad crack "features" behind SECUROM define | withmorten | 2021-01-14 | 1 | -0/+15 |
* | | fixed weapon LOS check | aap | 2021-01-13 | 1 | -9/+9 |
* | | Fix UB in ProjectileInfo.cpp | shfil | 2020-12-31 | 1 | -1/+5 |
* | | fix UB | aap | 2020-12-31 | 1 | -0/+5 |
* | | Ped: WeaponInfo: little fixes and renamings | erorcun | 2020-12-28 | 1 | -3/+2 |
* | | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 4 | -61/+35 |
* | | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-25 | 1 | -2/+0 |
* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 2 | -8/+8 |
* | | sync with upstream | Nikolay Korolev | 2020-12-08 | 1 | -1/+2 |
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| * | | Fixes | Sergeanur | 2020-12-08 | 1 | -3/+4 |
* | | | garages revision + some fixes | Nikolay Korolev | 2020-12-06 | 1 | -5/+5 |
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* | | Merge pull request #853 from erorcun/miami | erorcun | 2020-12-02 | 1 | -3/+1 |
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| * | | PlayerPed and "Redefine controls" menu done, fixes | erorcun | 2020-12-02 | 1 | -3/+1 |
* | | | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 2020-12-01 | 1 | -15/+1 |
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* | | Some TODOs done in Peds code | Sergeanur | 2020-11-25 | 1 | -0/+1 |
* | | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-20 | 1 | -0/+15 |
* | | Merge pull request #812 from Nick007J/miami | aap | 2020-11-12 | 1 | -3/+1 |
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| * | | CWorld done | Nikolay Korolev | 2020-11-10 | 1 | -3/+1 |
* | | | fix wrong blend mode (original bug) | aap | 2020-11-11 | 1 | -0/+4 |
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* | | Fluff done, FireInstantHit fix | majestic | 2020-10-23 | 1 | -5/+4 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 2 | -10/+10 |
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| * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 2 | -11/+11 |
| * | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -11/+11 |
| * | silentpatch fixes | Nikolay Korolev | 2020-09-26 | 1 | -0/+3 |
* | | Control updates | Nikolay Korolev | 2020-10-11 | 1 | -1/+11 |
* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into new | eray orçunus | 2020-10-08 | 2 | -145/+250 |
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| * \ | Merge pull request #750 from erorcun/miami | erorcun | 2020-10-08 | 2 | -145/+250 |
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| | * | | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 2020-10-07 | 2 | -145/+250 |
* | | | | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-08 | 1 | -22/+22 |
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* | | | rename var | Roman Masanin | 2020-10-05 | 2 | -4/+4 |
* | | | fix mistakes | Roman Masanin | 2020-10-05 | 2 | -10/+11 |
* | | | CExplosion done | Roman Masanin | 2020-10-05 | 2 | -22/+25 |
* | | | some audio and part of CExplosion | Roman Masanin | 2020-10-05 | 2 | -59/+89 |
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | eray orçunus | 2020-09-30 | 2 | -4/+11 |
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| * | | VC replays | Nikolay Korolev | 2020-09-26 | 2 | -4/+11 |
* | | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 2020-09-30 | 1 | -0/+2 |
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* | | fix melee car damage | Fire-Head | 2020-08-30 | 1 | -1/+1 |
* | | bike shooting fix + trace temp fix | Fire-Head | 2020-08-27 | 1 | -1/+1 |
* | | weapons | Fire-Head | 2020-08-27 | 6 | -301/+570 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-08-07 | 3 | -3/+102 |
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| * | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 3 | -3/+102 |
| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -1/+1 |
| * | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 2020-07-01 | 1 | -1/+1 |
* | | 64-bit on Windows | eray orçunus | 2020-07-24 | 1 | -1/+1 |
* | | CPlane done | aap | 2020-07-19 | 2 | -0/+4 |
* | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 1 | -4/+4 |
* | | more weapon fixes | eray orçunus | 2020-06-20 | 1 | -10/+22 |
* | | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 2020-06-20 | 3 | -37/+124 |
* | | Ped, Weapon and fixes | eray orçunus | 2020-06-17 | 1 | -90/+156 |
* | | some cutscene opcodes and heli guns | eray orçunus | 2020-06-16 | 2 | -48/+150 |
* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | eray orçunus | 2020-06-15 | 1 | -1/+2 |
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| * | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-15 | 1 | -1/+2 |
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| | * | small fixes | Sergeanur | 2020-06-13 | 1 | -1/+2 |
| | * | some vehicle cleanup | aap | 2020-06-02 | 1 | -11/+10 |
| | * | all my fixes live in exes | eray orçunus | 2020-05-24 | 3 | -27/+27 |
* | | | Peds & fixes continues | eray orçunus | 2020-06-15 | 1 | -14/+6 |
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* | | CBike done | aap | 2020-06-07 | 2 | -5/+6 |
* | | Use KnockOffRider | eray orçunus | 2020-06-06 | 1 | -1/+17 |
* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 2 | -59/+79 |
* | | some CBike code; vehicle cleanup | aap | 2020-06-02 | 1 | -11/+10 |
* | | CAutomobile done | aap | 2020-05-31 | 4 | -2/+16 |
* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -0/+1 |
* | | VC CParticle done | Fire-Head | 2020-05-27 | 1 | -1/+1 |
* | | Merge pull request #588 from blingu/miami | aap | 2020-05-26 | 4 | -4/+6 |
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| * | | fixed compiler errors | nrb | 2020-05-24 | 4 | -4/+6 |
* | | | eSurfaceType | aap | 2020-05-26 | 1 | -1/+1 |
* | | | CVehicle | aap | 2020-05-25 | 1 | -2/+2 |
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* | | Cleanup and one needed function | eray orçunus | 2020-05-23 | 1 | -1/+1 |
* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 4 | -64/+239 |
* | | script revision | Nikolay Korolev | 2020-05-20 | 1 | -0/+2 |
* | | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2020-05-19 | 3 | -64/+303 |
* | | Weapon fixes and thingies | eray orçunus | 2020-05-17 | 4 | -74/+116 |
* | | Weapon fixes | eray orçunus | 2020-05-16 | 3 | -10/+12 |
* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 7 | -93/+269 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-14 | 1 | -12/+17 |
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| * | More save/load alignment fixes | Sergeanur | 2020-05-13 | 1 | -12/+17 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 4 | -5/+17 |
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| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 4 | -5/+17 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -6/+22 |
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| * | fix shotgun | Nikolay Korolev | 2020-05-12 | 1 | -1/+1 |
| * | Remove odd calculations for bullet hit smoke | Sergeanur | 2020-05-12 | 1 | -5/+21 |
* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -1/+1 |
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* | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -1/+1 |
* | named anim assoc flags | aap | 2020-05-09 | 2 | -2/+2 |
* | IsStatic | Nikolay Korolev | 2020-05-06 | 2 | -7/+7 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-05-02 | 1 | -1/+1 |
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| * | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
* | | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 2 | -1/+32 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 3 | -16/+16 |
* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -1/+1 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+2 |
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| * | fixed shooting target | aap | 2020-04-25 | 1 | -2/+2 |
* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+1 |
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| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -2/+1 |
* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 9 | -82/+90 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 9 | -82/+90 |
* | | sync with master | Nikolay Korolev | 2020-04-19 | 1 | -1/+0 |
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| * | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -1/+0 |
* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+3 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+47 |
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Filip Gawin | 2020-04-18 | 1 | -1/+0 |
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| * | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -1/+0 |
* | | Part one | Filip Gawin | 2020-04-17 | 1 | -47/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 7 | -98/+12 |
* | rem refs | Fire-Head | 2020-04-17 | 2 | -3/+0 |
* | Merge pull request #448 from Nick007J/master | Sergeanur | 2020-04-16 | 2 | -6/+276 |
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| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-16 | 6 | -8/+141 |
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| * | | vs botch | Nikolay Korolev | 2020-04-15 | 1 | -11/+11 |
| * | | definition fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
| * | | anim fix | Nikolay Korolev | 2020-04-15 | 1 | -2/+2 |
| * | | sync with master | Nikolay Korolev | 2020-04-15 | 4 | -49/+2257 |
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| * | | | fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+9 |
| * | | | bullet info | Nikolay Korolev | 2020-04-15 | 4 | -1/+283 |
* | | | | Various fixes | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | | | Removed refs from weapons/, WeaponEffects moved | Sergeanur | 2020-04-16 | 6 | -8/+141 |
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* | | fixed crash | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | fixed uzi/ak47/m16 trace | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | 'fix' fix | Fire-Head | 2020-04-15 | 1 | -16/+15 |
* | | weapon cosmetic fix | Fire-Head | 2020-04-15 | 1 | -483/+484 |
* | | Update Weapon.cpp | Fire_Head | 2020-04-15 | 1 | -1/+1 |
* | | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 4 | -39/+2267 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -31/+31 |
* | AddExplosion shadow fix | Sergeanur | 2020-04-09 | 1 | -0/+5 |
* | Finished CExplosion | Sergeanur | 2020-04-09 | 2 | -45/+403 |
* | vehicles missing functions + fixes | Nikolay Korolev | 2020-04-01 | 2 | -0/+3 |
* | Merge pull request #369 from erorcun/erorcun | erorcun | 2020-03-29 | 2 | -0/+163 |
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| * | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 2 | -0/+163 |
* | | Merge branch 'master' into master | Fire_Head | 2020-03-29 | 1 | -2/+0 |
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| * | | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -2/+0 |
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* / | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 2 | -5/+9 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 2 | -3/+6 |
* | Finished CRadar, a bit of CExplosion | Sergeanur | 2020-03-16 | 2 | -0/+161 |
* | Fix molotov | Sergeanur | 2020-01-13 | 1 | -1/+1 |
* | Fix projectile crash | Sergeanur | 2020-01-13 | 1 | -15/+0 |
* | Fixes | Sergeanur | 2020-01-12 | 2 | -12/+27 |
* | ProjectileInfo | Sergeanur | 2020-01-11 | 2 | -10/+298 |
* | Fixing Projectile code | Sergeanur | 2020-01-07 | 4 | -31/+28 |
* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 2 | -3/+17 |
* | script 800-899 | Nikolay Korolev | 2020-01-03 | 2 | -0/+12 |
* | merge with upstream | Nikolay Korolev | 2020-01-01 | 2 | -1/+2 |
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| * | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 2 | -1/+2 |
* | | some not fully tested stuff | Nikolay Korolev | 2020-01-01 | 2 | -1/+3 |
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* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 2 | -0/+30 |
* | Merge pull request #246 from Sergeanur/Pools | Sergeanur | 2019-10-21 | 2 | -0/+16 |
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| * | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 2019-10-16 | 2 | -0/+16 |
* | | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 2 | -0/+2 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 2 | -0/+2 |
* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 2 | -1/+38 |
* | implemented CAutomobile::TankControl | aap | 2019-07-25 | 2 | -0/+3 |
* | bit more CAutomobile | aap | 2019-07-23 | 2 | -1/+7 |
* | Phone, World, Ped | eray orçunus | 2019-07-15 | 2 | -0/+7 |
* | Merge branch 'master' into master | _AG | 2019-07-07 | 2 | -0/+7 |
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| * | CPed... | eray orçunus | 2019-07-06 | 2 | -0/+7 |
* | | Darkel/Wanted update. | _AG | 2019-07-04 | 2 | -9/+15 |
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* | Even more CPed | eray orçunus | 2019-07-04 | 1 | -5/+5 |
* | Kangaroo cheat and bug fixes | eray orçunus | 2019-07-02 | 2 | -6/+4 |
* | CPed fixes | eray orçunus | 2019-07-01 | 1 | -1/+1 |
* | More CPed | eray orçunus | 2019-07-01 | 2 | -3/+44 |
* | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -1/+2 |
* | Shotgun fix, CPed, CWeaponInfo | eray orçunus | 2019-06-22 | 3 | -5/+212 |
* | Big CPed update | eray orçunus | 2019-06-20 | 4 | -1/+84 |
* | implemented some of CCam and dependencies | aap | 2019-05-29 | 2 | -0/+35 |